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MyBook World Edition Packages 0.0
MyBook World Edition Packages project collection provides pre-compiled packages for hacking Western Digital MyBook World Edition more>>
MyBook World Edition Packages project collection provides pre-compiled packages for hacking Western Digital MyBook World Edition, to improve performance and add new features.
At least intermediate Linux experience is required for playing with MyBook. Please, if you do not meet this requirement, ask someone experienced to help you. Otherwise there is a risk that you will brick your MyBook!
<<lessAt least intermediate Linux experience is required for playing with MyBook. Please, if you do not meet this requirement, ask someone experienced to help you. Otherwise there is a risk that you will brick your MyBook!
Download (MB)
Added: 2007-07-11 License: GPL (GNU General Public License) Price:
865 downloads
RADIUS::Packet 1.0
RADIUS::Packet is an object-oriented Perl interface to RADIUS packets. more>>
RADIUS::Packet is an object-oriented Perl interface to RADIUS packets.
SYNOPSIS
use RADIUS::Packet;
use RADIUS::Dictionary;
my $d = new RADIUS::Dictionary "/etc/radius/dictionary";
my $p = new RADIUS::Packet $d, $data;
$p->dump;
if ($p->attr(User-Name eq "lwall") {
my $resp = new RADIUS::Packet $d;
$resp->set_code(Access-Accept);
$resp->set_identifier($p->identifier);
$resp->set_authenticator($p->authenticator);
$resp->set_attr(Reply-Message) = "Welcome, Larry!rn";
my $respdat = auth_resp($resp->pack, "mysecret");
...
RADIUS (RFC2138) specifies a binary packet format which contains various values and attributes. RADIUS::Packet provides an interface to turn RADIUS packets into Perl data structures and vice-versa.
RADIUS::Packet does not provide functions for obtaining RADIUS packets from the network. A simple network RADIUS server is provided as an example at the end of this document. Also, a RADIUS::Server module is under development which will simplify the interface.
<<lessSYNOPSIS
use RADIUS::Packet;
use RADIUS::Dictionary;
my $d = new RADIUS::Dictionary "/etc/radius/dictionary";
my $p = new RADIUS::Packet $d, $data;
$p->dump;
if ($p->attr(User-Name eq "lwall") {
my $resp = new RADIUS::Packet $d;
$resp->set_code(Access-Accept);
$resp->set_identifier($p->identifier);
$resp->set_authenticator($p->authenticator);
$resp->set_attr(Reply-Message) = "Welcome, Larry!rn";
my $respdat = auth_resp($resp->pack, "mysecret");
...
RADIUS (RFC2138) specifies a binary packet format which contains various values and attributes. RADIUS::Packet provides an interface to turn RADIUS packets into Perl data structures and vice-versa.
RADIUS::Packet does not provide functions for obtaining RADIUS packets from the network. A simple network RADIUS server is provided as an example at the end of this document. Also, a RADIUS::Server module is under development which will simplify the interface.
Download (0.042MB)
Added: 2007-04-11 License: Perl Artistic License Price:
931 downloads
World of Padman 1.1
World of Padman is a multiplayer Fun Action Shooter at Q3 Engine base. more>>
World of Padman is a multiplayer Fun Action Shooter at Q3 Engine base.
World of Padman was a popular total conversation mod for the quake 3 engine.
Since the release of the gpled sourcecode, their team-members are worked hard to brush up the maps, models and the whole bunch of other things that belongs to a superior mod. They Invented new weapons, gaming goals on so on.
Today it is the day to proudly anounce the availibility of WoP for Linux, MacOsX and Windows, also.
The standalone game is an funshooter at its best! Come and try it for free, you have nothing to invest but your download time.
The game comes absolutly free as in beer. For details for the copyrighted graphics read at the project site http://worldofpadman.com.
<<lessWorld of Padman was a popular total conversation mod for the quake 3 engine.
Since the release of the gpled sourcecode, their team-members are worked hard to brush up the maps, models and the whole bunch of other things that belongs to a superior mod. They Invented new weapons, gaming goals on so on.
Today it is the day to proudly anounce the availibility of WoP for Linux, MacOsX and Windows, also.
The standalone game is an funshooter at its best! Come and try it for free, you have nothing to invest but your download time.
The game comes absolutly free as in beer. For details for the copyrighted graphics read at the project site http://worldofpadman.com.
Download (550.2MB)
Added: 2007-04-02 License: Freeware Price:
943 downloads
deja-packet 1.0
deja-packet transmits raw packets through a specified interface. more>>
deja-packet transmits raw packets through a specified interface.
Usage: ./deja-packet -pcap < libpcap capture file > < interface name >
or: ./deja-packet -raw < raw packet file > < interface name >
Note: you must be root to successfully transmit packets with deja-packet due to the Linux security restrictions with raw sockets.
In the [-p]cap mode, deja-packet transmits selected packets from a libpcap capture file (such as one created by Ethereal/Wireshark, or tcpdump). In the [-r]aw mode, deja-packet transmits the raw contents of a file as one whole packet.
The [-p]cap mode is interactive: the user will be continuously prompted to select which packet from the libpcap capture file to transmit, until the “q” character is encountered, where the program will quit.
Example pcap mode:
$ sudo ./deja-packet -p icmp_ping.pcap eth0
Select packet number (1 to 6) for transmission or q for quit: 1
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: 2
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: 5
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: 6
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: q
$
In the [-r]aw mode, deja-packet exits immediately after the attempted transmission is complete (allows deja-packet to be easily used with a script).
Example raw mode:
$ sudo ./deja-packet -r samplepacket eth0
Successfully transmitted packet!
$
icmp_ping.pcap is included as a sample libpcap capture file.
To compile deja-packet, simply use the command “make”.
deja-packet remains Linux-only because it requires PF_PACKET sockets.
This project is released under the GNU General Public License version 2.
<<lessUsage: ./deja-packet -pcap < libpcap capture file > < interface name >
or: ./deja-packet -raw < raw packet file > < interface name >
Note: you must be root to successfully transmit packets with deja-packet due to the Linux security restrictions with raw sockets.
In the [-p]cap mode, deja-packet transmits selected packets from a libpcap capture file (such as one created by Ethereal/Wireshark, or tcpdump). In the [-r]aw mode, deja-packet transmits the raw contents of a file as one whole packet.
The [-p]cap mode is interactive: the user will be continuously prompted to select which packet from the libpcap capture file to transmit, until the “q” character is encountered, where the program will quit.
Example pcap mode:
$ sudo ./deja-packet -p icmp_ping.pcap eth0
Select packet number (1 to 6) for transmission or q for quit: 1
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: 2
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: 5
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: 6
Successfully transmitted packet!
Select packet number (1 to 6) for transmission or q for quit: q
$
In the [-r]aw mode, deja-packet exits immediately after the attempted transmission is complete (allows deja-packet to be easily used with a script).
Example raw mode:
$ sudo ./deja-packet -r samplepacket eth0
Successfully transmitted packet!
$
icmp_ping.pcap is included as a sample libpcap capture file.
To compile deja-packet, simply use the command “make”.
deja-packet remains Linux-only because it requires PF_PACKET sockets.
This project is released under the GNU General Public License version 2.
Download (0.004MB)
Added: 2007-07-04 License: GPL (GNU General Public License) Price:
847 downloads
World Domination 0.3
World Domination is a Real Time Strategy game inspired by the board game Axis and Allies utilizing the Stratagus engine. more>>
World Domination is a Real Time Strategy game inspired by the board game Axis and Allies utilizing the Stratagus engine.
World Domination will emphasize strategy and not "see who can build the most units the fastest." Resources are not gathered like in other RTSs, rather they are distributed after a fixed interval of time based on how much land a player occupies.
Enhancements:
- Added support for AI.
- Fixed may bugs and desyncs so you should be able to finish a network game without it crashing.
- New Graphics.
- Some new Maps
<<lessWorld Domination will emphasize strategy and not "see who can build the most units the fastest." Resources are not gathered like in other RTSs, rather they are distributed after a fixed interval of time based on how much land a player occupies.
Enhancements:
- Added support for AI.
- Fixed may bugs and desyncs so you should be able to finish a network game without it crashing.
- New Graphics.
- Some new Maps
Download (3.3MB)
Added: 2006-02-16 License: GPL (GNU General Public License) Price:
1348 downloads
packETH 1.4
packETH is a Linux GUI packet generator tool for ethernet. more>>
packETH is a Linux GUI packet generator tool for ethernet. The project allows you to create and send any possible packet or sequence of packets on the ethernet.
Main features:
you can create and send any ethernet packet. Supported protocols:
- ethernet II, ethernet 802.3, 802.1q, QinQ
- ARP, IPv4, user defined network layer payload
- UDP, TCP, ICMP, IGMP, user defined transport layer payload
- RTP (payload with options to send sin wave of any frequency for G.711)
sending sequence of packets
- delay between packets, number of packets to send
- sending with max speed, approaching the teoretical boundary
- change parameters while sending (change IP & mac address, UDP payload, 2 user defined bytes, etc.)
saving configuration to a text file and load from it.
Enhancements:
- new features
<<lessMain features:
you can create and send any ethernet packet. Supported protocols:
- ethernet II, ethernet 802.3, 802.1q, QinQ
- ARP, IPv4, user defined network layer payload
- UDP, TCP, ICMP, IGMP, user defined transport layer payload
- RTP (payload with options to send sin wave of any frequency for G.711)
sending sequence of packets
- delay between packets, number of packets to send
- sending with max speed, approaching the teoretical boundary
- change parameters while sending (change IP & mac address, UDP payload, 2 user defined bytes, etc.)
saving configuration to a text file and load from it.
Enhancements:
- new features
Download (0.13MB)
Added: 2007-02-19 License: GPL (GNU General Public License) Price:
980 downloads
fairly fast packet filter 1.5.0
The fairly fast packet filter (FFPF) is an approach to network packet processing. more>>
The fairly fast packet filter (FFPF) is an approach to network packet processing that adds many new features to existing filtering solutions like BPF.
fairly fast packet filter is designed for high speed by pushing computationally intensive tasks to the kernel or even network processors and by minimising packet copying.
By providing both access to richer programming languages and explicit extensibility, it is also considerably more flexible than existing approaches.
FFPF provides a complete solution for network monitoring that caters to all applications available today. Exploiting its extensibility, the language can even be used as a meta-filter to `script together filters from other approaches, such as BPF.
Main features:
- fast: processes significantly more packets per second than LSF (reference)
- scalable: transparently supports hardware assist, like that given by the Intel IXP2x00 network processors
- backward compatible: supports all existing libpcap based applications
- extensible: separates functionality from the framework. FFPF currently ships with implementations of BPF, Aho Corasick, Boyer Moore Horspool, and many more
- modular: new functions can be written in as little as 3 lines of code
- secure: relies on Keynote for authentication and resource control
- open and standard adherent: licensed under the GNU General Public License (GPL). It implements the Monitoring API (MAPI) draft as designed by the EU-SCAMPI consortium
Enhancements:
- enabled kernelspace processing
- enabled all 5 buffer implementations (Continuous, Fixed-size slot, Variable sized slot, Double ring and Index)
- added TCP stream reassembly and early implementation of zero-copy reassembly
- added PCAP input and output support, for userspace testing and offline use
- added additional minor functions: TCP Synprotect, output to files, ...
- added support for UDEV
- extended controlplane: flowspaces can now be queried for live state
- fixed up many bugs, hacks and irregularities.
<<lessfairly fast packet filter is designed for high speed by pushing computationally intensive tasks to the kernel or even network processors and by minimising packet copying.
By providing both access to richer programming languages and explicit extensibility, it is also considerably more flexible than existing approaches.
FFPF provides a complete solution for network monitoring that caters to all applications available today. Exploiting its extensibility, the language can even be used as a meta-filter to `script together filters from other approaches, such as BPF.
Main features:
- fast: processes significantly more packets per second than LSF (reference)
- scalable: transparently supports hardware assist, like that given by the Intel IXP2x00 network processors
- backward compatible: supports all existing libpcap based applications
- extensible: separates functionality from the framework. FFPF currently ships with implementations of BPF, Aho Corasick, Boyer Moore Horspool, and many more
- modular: new functions can be written in as little as 3 lines of code
- secure: relies on Keynote for authentication and resource control
- open and standard adherent: licensed under the GNU General Public License (GPL). It implements the Monitoring API (MAPI) draft as designed by the EU-SCAMPI consortium
Enhancements:
- enabled kernelspace processing
- enabled all 5 buffer implementations (Continuous, Fixed-size slot, Variable sized slot, Double ring and Index)
- added TCP stream reassembly and early implementation of zero-copy reassembly
- added PCAP input and output support, for userspace testing and offline use
- added additional minor functions: TCP Synprotect, output to files, ...
- added support for UDEV
- extended controlplane: flowspaces can now be queried for live state
- fixed up many bugs, hacks and irregularities.
Download (0.60MB)
Added: 2006-02-20 License: GPL (GNU General Public License) Price:
1342 downloads
XO World 0.1
XO World is a board game that lets you play Tic-tac-toe versus computer on 10x10 board. more>>
XO World is a board game that lets you play Tic-tac-toe versus computer on 10x10 board.
You play against computer on 10x10 board. Both you and opponent place signs (yours is X, and computers is O) on the board - one at a time. The goal is to make a line of 5 signs before your opponent. Lines can be horizontal, vertical or diagonal.
<<lessYou play against computer on 10x10 board. Both you and opponent place signs (yours is X, and computers is O) on the board - one at a time. The goal is to make a line of 5 signs before your opponent. Lines can be horizontal, vertical or diagonal.
Download (0.13MB)
Added: 2007-02-19 License: Freeware Price:
978 downloads
Samoth World Editor 0.11
Samoth World Editor project consists of medieval/fantasy universe RPG. more>>
Samoth World Editor project consists of medieval/fantasy universe RPG.
Main features:
- Map loading/creation/saving (the last one almost done, physics still to do)
- Real-time scene viewing
- Scene tree edition
- Node, light, skybox, fog edition
- Physics creation (from mesh) : done, but useless, since they cannot be saved yet.
Enhancements:
- First draw : map editor available, even if not finished.
<<lessMain features:
- Map loading/creation/saving (the last one almost done, physics still to do)
- Real-time scene viewing
- Scene tree edition
- Node, light, skybox, fog edition
- Physics creation (from mesh) : done, but useless, since they cannot be saved yet.
Enhancements:
- First draw : map editor available, even if not finished.
Download (17.8MB)
Added: 2007-01-08 License: GPL (GNU General Public License) Price:
1031 downloads
THC-LEAPcracker 0.1
THC LEAP Cracker Tool suite contains tools to break the NTChallengeResponse encryption technique. more>>
THC-LEAPcracker suite contains tools to break the NTChallengeResponse encryption technique e.g. used by Cisco Wireless LEAP Authentication.
Also tools for spoofing challenge-packets from Access Points are included, so you are able to perform dictionary attacks against all users.
<<lessAlso tools for spoofing challenge-packets from Access Points are included, so you are able to perform dictionary attacks against all users.
Download (0.17MB)
Added: 2006-03-08 License: GPL (GNU General Public License) Price:
1326 downloads
Apt-get Install / Remove Packet 1.0
Apt-get Install / Remove Packet is a tool to install/remove packets with debian apt-get. more>>
Apt-get Install / Remove Packet is a tool to install/remove packets with debian apt-get.
About Apt-Get:
Advanced Packaging Tool, or APT, is a package management system used by Debian and its derivatives. APT was originally designed to work with .deb packages on Debian systems, but it has since been modified to work with RPM packages via apt-rpm, and to run on other operating systems such as Mac OS X (see fink). On systems with package management based on .deb, such as Debian, APT is a front-end for dpkg.
APT simplifies the process of installing and removing software on Unix systems, by automating the retrieval, (from the Internet, local network, or CD) the configuration, the compiling (sometimes) and the installation of software from APT sources.
There is no apt program per se; APT is a C++ library of functions that are used by several command line programs for dealing with packages, most notably apt-get and apt-cache.
APT front-ends can upgrade the system or specific packages. Packages can be installed or removed. When installing one or several packages, APT front-ends can list the dependencies of these packages, ask the administrator if packages recommended or suggested by newly installed packages should be installed too, automatically install dependencies and perform other operations on the systems packages to allow the installation of the packages. Similarly, to update one or several packages, front-ends can install, remove or update other packages.
APT is often hailed as one of Debians best features, giving Debian the reputation of being a "pain to install, but a joy to maintain", although with Debian 3.1 and its Debian-Installer, Debians installation might be too easy nowadays to keep this true.
<<lessAbout Apt-Get:
Advanced Packaging Tool, or APT, is a package management system used by Debian and its derivatives. APT was originally designed to work with .deb packages on Debian systems, but it has since been modified to work with RPM packages via apt-rpm, and to run on other operating systems such as Mac OS X (see fink). On systems with package management based on .deb, such as Debian, APT is a front-end for dpkg.
APT simplifies the process of installing and removing software on Unix systems, by automating the retrieval, (from the Internet, local network, or CD) the configuration, the compiling (sometimes) and the installation of software from APT sources.
There is no apt program per se; APT is a C++ library of functions that are used by several command line programs for dealing with packages, most notably apt-get and apt-cache.
APT front-ends can upgrade the system or specific packages. Packages can be installed or removed. When installing one or several packages, APT front-ends can list the dependencies of these packages, ask the administrator if packages recommended or suggested by newly installed packages should be installed too, automatically install dependencies and perform other operations on the systems packages to allow the installation of the packages. Similarly, to update one or several packages, front-ends can install, remove or update other packages.
APT is often hailed as one of Debians best features, giving Debian the reputation of being a "pain to install, but a joy to maintain", although with Debian 3.1 and its Debian-Installer, Debians installation might be too easy nowadays to keep this true.
Download (0.032MB)
Added: 2006-03-22 License: GPL (GNU General Public License) Price:
1319 downloads
Rail World 0.8
Rail World is a 2-D train simulation game. more>>
Rail World project is a 2-D train simulation game.
Rail World is a railroad train simulation game designed to bring the features of model railroading to the desktop using actual aerial or satellite photographs as the backdrop for maps.
You can control multiple trains, switches, load/unload cargo, and more.
Main features:
- Use actual aerial photographs or satellite images as the basis for maps.
- Manage multiple trains as a conductor.
- Drive trains using throttle and brake as an engineer.
- Grapple with realistic physics, including stopping distance and collisions.
- Set switches and specific train routing.
- Load and unload cargo.
<<lessRail World is a railroad train simulation game designed to bring the features of model railroading to the desktop using actual aerial or satellite photographs as the backdrop for maps.
You can control multiple trains, switches, load/unload cargo, and more.
Main features:
- Use actual aerial photographs or satellite images as the basis for maps.
- Manage multiple trains as a conductor.
- Drive trains using throttle and brake as an engineer.
- Grapple with realistic physics, including stopping distance and collisions.
- Set switches and specific train routing.
- Load and unload cargo.
Download (4.5MB)
Added: 2007-06-23 License: GPL (GNU General Public License) Price:
870 downloads
NetPacket::ICMP 0.04
NetPacket::ICMP is a Perl module to assemble and disassemble ICMP (Internet Control Message Protocol) packets. more>>
NetPacket::ICMP is a Perl module to assemble and disassemble ICMP (Internet Control Message Protocol) packets.
SYNOPSIS
use NetPacket::ICMP;
$icmp_obj = NetPacket::ICMP->decode($raw_pkt);
$icmp_pkt = NetPacket::ICMP->encode();
$icmp_data = NetPacket::ICMP::strip($raw_pkt);
NetPacket::ICMP provides a set of routines for assembling and disassembling packets using ICMP (Internet Control Message Protocol).
Methods
NetPacket::ICMP->decode([RAW PACKET])
Decode the raw packet data given and return an object containing instance data. This method will quite happily decode garbage input. It is the responsibility of the programmer to ensure valid packet data is passed to this method.
NetPacket::ICMP->encode()
Return an ICMP packet encoded with the instance data specified.
<<lessSYNOPSIS
use NetPacket::ICMP;
$icmp_obj = NetPacket::ICMP->decode($raw_pkt);
$icmp_pkt = NetPacket::ICMP->encode();
$icmp_data = NetPacket::ICMP::strip($raw_pkt);
NetPacket::ICMP provides a set of routines for assembling and disassembling packets using ICMP (Internet Control Message Protocol).
Methods
NetPacket::ICMP->decode([RAW PACKET])
Decode the raw packet data given and return an object containing instance data. This method will quite happily decode garbage input. It is the responsibility of the programmer to ensure valid packet data is passed to this method.
NetPacket::ICMP->encode()
Return an ICMP packet encoded with the instance data specified.
Download (0.011MB)
Added: 2007-02-27 License: Perl Artistic License Price:
970 downloads
NetPacket::IGMP 0.04
etPacket::IGMP is a Perl module to assemble and disassemble IGMP (Internet Group Mangement Protocol) packets. more>>
etPacket::IGMP is a Perl module to assemble and disassemble IGMP (Internet Group Mangement Protocol) packets.
SYNOPSIS
use NetPacket::IGMP;
$igmp_obj = NetPacket::IGMP->decode($raw_pkt);
$igmp_pkt = NetPacket::IGMP->encode(params...); # Not implemented
$igmp_data = NetPacket::IGMP::strip($raw_pkt);
NetPacket::IGMP provides a set of routines for assembling and disassembling packets using IGMP (Internet Group Mangement Protocol).
Methods
NetPacket::IGMP->decode([RAW PACKET])
Decode the raw packet data given and return an object containing instance data. This method will quite happily decode garbage input. It is the responsibility of the programmer to ensure valid packet data is passed to this method.
NetPacket::IGMP->encode(param => value)
Return an IGMP packet encoded with the instance data specified. Not implemented.
<<lessSYNOPSIS
use NetPacket::IGMP;
$igmp_obj = NetPacket::IGMP->decode($raw_pkt);
$igmp_pkt = NetPacket::IGMP->encode(params...); # Not implemented
$igmp_data = NetPacket::IGMP::strip($raw_pkt);
NetPacket::IGMP provides a set of routines for assembling and disassembling packets using IGMP (Internet Group Mangement Protocol).
Methods
NetPacket::IGMP->decode([RAW PACKET])
Decode the raw packet data given and return an object containing instance data. This method will quite happily decode garbage input. It is the responsibility of the programmer to ensure valid packet data is passed to this method.
NetPacket::IGMP->encode(param => value)
Return an IGMP packet encoded with the instance data specified. Not implemented.
Download (0.011MB)
Added: 2007-02-27 License: Perl Artistic License Price:
977 downloads
Net::BitTorrent::PeerPacket 1.0
Net::BitTorrent::PeerPacket is a Parse/Build Peer Packets from BitTorrent. more>>
Net::BitTorrent::PeerPacket is a Parse/Build Peer Packets from BitTorrent.
SYNOPSIS
# Encode a packet
my $binary_packet = bt_build_packet($key1, $value1, $key2, $value2);
# Decode a packet
my $parsed_packet = bt_parse_packet($binary_data);
Net::BitTorrent::PeerPacket handles parsing and building binary data shared between BitTorrent peers. The module optinally exports a single subroutine for building packets and another for parsing packets, as well as, a constant for each packet type defined by BitTorrent.
<<lessSYNOPSIS
# Encode a packet
my $binary_packet = bt_build_packet($key1, $value1, $key2, $value2);
# Decode a packet
my $parsed_packet = bt_parse_packet($binary_data);
Net::BitTorrent::PeerPacket handles parsing and building binary data shared between BitTorrent peers. The module optinally exports a single subroutine for building packets and another for parsing packets, as well as, a constant for each packet type defined by BitTorrent.
Download (0.006MB)
Added: 2006-09-26 License: Perl Artistic License Price:
1130 downloads
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