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Wooden Fish Messenger 1.0 beta1
Wooden Fish Messenger is an instant messenging client application based on the open Jabber Standard Protocals and the SMACK API. more>>
Wooden Fish Messenger is an instant messenging client application based on the open Jabber Standard Protocals and the SMACK API.
The application is written in Java and can be launched directly from your browser through Java Web Start.
Main features:
- Multiple Jabber accounts,
- Chat, groupchat, message,
- Sounds for presence and incoming message notifications,
- Animated icons,
- Various skins,
- Run on any platform that supports JRE 1.4.x or higher
- Integrated bookmark and room discovery functions to join a group chat room,
- Tabbed group chat interface,
- Conversation history,
- Chat Room configuration,
- and more..
Wooden Fish Messenger is a Java Web Start enabled application. Please click on the image below to install and launch the application.
Wooden Fish Messenger will be installed automatically from your browser and work as standalone desktop application. Before launching the application, please check the Java Runtime section of the requirements page and verify that the Java Runtime Environment is installed and the web browser is configured properly to support Java Web Start JNLP file extension.
<<lessThe application is written in Java and can be launched directly from your browser through Java Web Start.
Main features:
- Multiple Jabber accounts,
- Chat, groupchat, message,
- Sounds for presence and incoming message notifications,
- Animated icons,
- Various skins,
- Run on any platform that supports JRE 1.4.x or higher
- Integrated bookmark and room discovery functions to join a group chat room,
- Tabbed group chat interface,
- Conversation history,
- Chat Room configuration,
- and more..
Wooden Fish Messenger is a Java Web Start enabled application. Please click on the image below to install and launch the application.
Wooden Fish Messenger will be installed automatically from your browser and work as standalone desktop application. Before launching the application, please check the Java Runtime section of the requirements page and verify that the Java Runtime Environment is installed and the web browser is configured properly to support Java Web Start JNLP file extension.
Download (MB)
Added: 2005-09-09 License: GPL (GNU General Public License) Price:
846 downloads
JagoClient 4.8
JagoClient is a viewer for the board game Go. more>>
JagoClient project is a viewer for the board game Go.
JagoClient is a Java-based SGF (Smart Go Format) and Go XML viewer, IGS (Internet Go Server) client, and a point-to-point Go player client.
It can also be used as a front end to GNUgo to play Go against the computer. It can run as an applet or as an application.
Main features:
- IGS client for TCP/IP connections (such as Ether net, Win Sockets or PPP dialup).
- Configurable automatic login using name and password.
- Graphical user interface for game lists and user lists.
- Game status, peek (includes all moves), and observer windows.
- Game variants can be edited while observing or playing.
- A local game viewer, which can read and write the Smart Go Format (SGF), as well as games stored in XML format. It can be used locally as a standalone program or in a browser to display games on the server. Some Features:
- Hierarchical game tree with variants.
- Marks, letters and removals of stones.
- A big comment window.
- True color wooden board and shiny stones with shadows available, completely resizable.
- Point to point Go protocol using a TCP/IP connection allowing to play games without any server. Some Features:
- Chat window.
- Accurate Timings of moves.
- Store and reload games, when the connection breaks down.
- You can create a local network of available players.
- International Support. JagoClient can use code pages to send local characters to the server, as well as international menus and help texts (thanks to Masamitsu Junji). Current languages are German, English, Russian, Japanese, Chinese, Korean, Polish and Italian. (Preview)
- Rich Features. Sound, Command history, on-line help, multiple connections, editable board colors, fonts and dialog colors and much more.
- Connects to computer oppenents. JagoClient can play against programs, which support the Go Modem Protocol, such as GnuGo under Linux or Windows.
<<lessJagoClient is a Java-based SGF (Smart Go Format) and Go XML viewer, IGS (Internet Go Server) client, and a point-to-point Go player client.
It can also be used as a front end to GNUgo to play Go against the computer. It can run as an applet or as an application.
Main features:
- IGS client for TCP/IP connections (such as Ether net, Win Sockets or PPP dialup).
- Configurable automatic login using name and password.
- Graphical user interface for game lists and user lists.
- Game status, peek (includes all moves), and observer windows.
- Game variants can be edited while observing or playing.
- A local game viewer, which can read and write the Smart Go Format (SGF), as well as games stored in XML format. It can be used locally as a standalone program or in a browser to display games on the server. Some Features:
- Hierarchical game tree with variants.
- Marks, letters and removals of stones.
- A big comment window.
- True color wooden board and shiny stones with shadows available, completely resizable.
- Point to point Go protocol using a TCP/IP connection allowing to play games without any server. Some Features:
- Chat window.
- Accurate Timings of moves.
- Store and reload games, when the connection breaks down.
- You can create a local network of available players.
- International Support. JagoClient can use code pages to send local characters to the server, as well as international menus and help texts (thanks to Masamitsu Junji). Current languages are German, English, Russian, Japanese, Chinese, Korean, Polish and Italian. (Preview)
- Rich Features. Sound, Command history, on-line help, multiple connections, editable board colors, fonts and dialog colors and much more.
- Connects to computer oppenents. JagoClient can play against programs, which support the Go Modem Protocol, such as GnuGo under Linux or Windows.
Download (1.0MB)
Added: 2007-01-12 License: Freeware Price:
1020 downloads
LogPot 1.0.4
LogPot provides a simple logging IRC bot that runs on a single server and on multiple channels. more>>
LogPot provides a simple logging IRC bot that runs on a single server and on multiple channels.
LogPot is a simple IRC logging bot. It supports logging multiple channels on a single server.
To log is a verbed derivative of the noun logbook; the verb form means to record in a logbook, and may have been coined in the 1820s. The term logbook itself stems from the practice of floating a stationary "log" (actually a wooden block attached to a reel via rope) to provide a fixed point of reference for the purpose of measuring a ships speed (see Knot (speed)). Computer scientists adopted the verb to log circa 1963 to describe the systematic recording of specific types of data processing events.
<<lessLogPot is a simple IRC logging bot. It supports logging multiple channels on a single server.
To log is a verbed derivative of the noun logbook; the verb form means to record in a logbook, and may have been coined in the 1820s. The term logbook itself stems from the practice of floating a stationary "log" (actually a wooden block attached to a reel via rope) to provide a fixed point of reference for the purpose of measuring a ships speed (see Knot (speed)). Computer scientists adopted the verb to log circa 1963 to describe the systematic recording of specific types of data processing events.
Download (0.005MB)
Added: 2007-04-25 License: GPL (GNU General Public License) Price:
912 downloads
Dreamchess 0.1.0
Dreamchess is a XBoard-compatible 3D chess interface and engine. more>>
Dreamchess is a XBoard-compatible 3D chess interface and engine.
DreamChess is an open source chess game. Our primary target platforms are Linux, Windows, Dreamcast and BeOS. DreamChess features 3D OpenGL graphics and provides various chess board sets, ranging from classic wooden to flat figurines.
A moderately strong chess engine is included: Dreamer. However, should this engine be too weak for you, then you can use any other XBoard-compatible chess engine, including the popular Crafty and GNU Chess.
Other features include on-screen move lists using SAN notation, undo functionality, and savegames in PGN format. In future releases we plan to add support for time controls, audio, network play, more visual effects such as reflections and shadows, and 3D animated pieces.
Enhancements:
- 3D OpenGL user interface (XBoard-compatible).
- A variety of chess sets, including classic wooden and flat figurines.
- Moderately strong chess engine.
- Savegames in PGN format.
<<lessDreamChess is an open source chess game. Our primary target platforms are Linux, Windows, Dreamcast and BeOS. DreamChess features 3D OpenGL graphics and provides various chess board sets, ranging from classic wooden to flat figurines.
A moderately strong chess engine is included: Dreamer. However, should this engine be too weak for you, then you can use any other XBoard-compatible chess engine, including the popular Crafty and GNU Chess.
Other features include on-screen move lists using SAN notation, undo functionality, and savegames in PGN format. In future releases we plan to add support for time controls, audio, network play, more visual effects such as reflections and shadows, and 3D animated pieces.
Enhancements:
- 3D OpenGL user interface (XBoard-compatible).
- A variety of chess sets, including classic wooden and flat figurines.
- Moderately strong chess engine.
- Savegames in PGN format.
Download (3.8MB)
Added: 2006-09-27 License: GPL (GNU General Public License) Price:
654 downloads
Falling 1.0 RC1
Falling is a fast-paced survival game involving a ball falling through wooden planks. more>>
Falling is a fast-paced survival game involving a ball falling through wooden planks.
Falling is a survival game where the user controls a small steel ball and tries to roll it through holes in floors which are constantly moving up.
Avoid being crushed between the top of the window and a floor, avoid mechanical sticks of TNT that explode on contact, and avoid magnetic balloons which pull you to the top of the screen.
Collect jewels for extra points. Try to survive as long as possible!
<<lessFalling is a survival game where the user controls a small steel ball and tries to roll it through holes in floors which are constantly moving up.
Avoid being crushed between the top of the window and a floor, avoid mechanical sticks of TNT that explode on contact, and avoid magnetic balloons which pull you to the top of the screen.
Collect jewels for extra points. Try to survive as long as possible!
Download (1.0MB)
Added: 2006-11-06 License: GPL (GNU General Public License) Price:
1083 downloads
GNU Chess 5.07
GNU Chess project is a computer program which plays the Game of Chess. more>>
GNU Chess project is a computer program which plays the Game of Chess.
GNU Chess lets most modern computers play a full game of chess.
It has a plain terminal interface but supports visual interfaces such as X-Windows "xboard" and Windows-for-PC "winboard" as well as a full 3-dimensional wooden chess-board protocol for the Novag Chess board enabling one to be relatively free of the computer itself.
Enhancements:
- Minor ScoreDev code tidy
- ensure gnuchessx included in EXTRA_DIST
- Fix to Posix thread for readline
- Fix to ensure "HARD" is default
- Improve Posix thread handling
- Portability fix IsTrustedPlayer
- Portability fix to lexpgn.l
- Changes to lexpgn.l to handle some special cases
- Fix trailing "/" in FEN causes buffer overflow issues.
- Portability fix to lexpgn.l
<<lessGNU Chess lets most modern computers play a full game of chess.
It has a plain terminal interface but supports visual interfaces such as X-Windows "xboard" and Windows-for-PC "winboard" as well as a full 3-dimensional wooden chess-board protocol for the Novag Chess board enabling one to be relatively free of the computer itself.
Enhancements:
- Minor ScoreDev code tidy
- ensure gnuchessx included in EXTRA_DIST
- Fix to Posix thread for readline
- Fix to ensure "HARD" is default
- Improve Posix thread handling
- Portability fix IsTrustedPlayer
- Portability fix to lexpgn.l
- Changes to lexpgn.l to handle some special cases
- Fix trailing "/" in FEN causes buffer overflow issues.
- Portability fix to lexpgn.l
Download (0.22MB)
Added: 2006-11-06 License: GPL (GNU General Public License) Price:
641 downloads
KCheckers 0.8.1
KCheckers is the Qt version of the classic boardgame more>>
Qt version of the classic boardgame "checkers". KCheckers game is also known as "draughts".
KCheckers is distributed under the GNU GPL.
Main features:
- Pure Qt.
- Built-in checkers engine.
- English and Russian rules of play.
- Beginner, Novice, Average, Good, Expert and Master levels of skill.
- Green, Marble and Wooden themes of the board.
- Portable Draughts Notation database format support.
- PDN preview widget.
- Saving, loading and restarting of game.
- Auto change of the mens color.
- Undo of last move.
- Auto saving of settings.
- Optional numeration of the board.
- Game information box.
- The on-line description of the plays rules.
- Threads support.
- Internationalization support (now German and Russian).
- Network capabilities.
Rules of play:
- In the beginning of game you have 12 checkers (men).
- The men move forward only. The men can capture:
- by jumping forward only (english rules);
- by jumping forward or backward (russian rules).
- A man which reaches the far side of the board becomes a king.
- The kings move forward or backward:
- to one square only (english rules);
- to any number of squares (russian rules).
- The kings capture by jumping forward or backward.
- Whenever a player is able to make a capture he must do so.
Enhancements:
- A bug that occurred in SuSE 9.3 when compiling with GCC 3.3 was fixed.
- Unused code was removed.
<<lessKCheckers is distributed under the GNU GPL.
Main features:
- Pure Qt.
- Built-in checkers engine.
- English and Russian rules of play.
- Beginner, Novice, Average, Good, Expert and Master levels of skill.
- Green, Marble and Wooden themes of the board.
- Portable Draughts Notation database format support.
- PDN preview widget.
- Saving, loading and restarting of game.
- Auto change of the mens color.
- Undo of last move.
- Auto saving of settings.
- Optional numeration of the board.
- Game information box.
- The on-line description of the plays rules.
- Threads support.
- Internationalization support (now German and Russian).
- Network capabilities.
Rules of play:
- In the beginning of game you have 12 checkers (men).
- The men move forward only. The men can capture:
- by jumping forward only (english rules);
- by jumping forward or backward (russian rules).
- A man which reaches the far side of the board becomes a king.
- The kings move forward or backward:
- to one square only (english rules);
- to any number of squares (russian rules).
- The kings capture by jumping forward or backward.
- Whenever a player is able to make a capture he must do so.
Enhancements:
- A bug that occurred in SuSE 9.3 when compiling with GCC 3.3 was fixed.
- Unused code was removed.
Download (0.080MB)
Added: 2005-12-30 License: GPL (GNU General Public License) Price:
1395 downloads
JSmancala 1.1.0
JSmancala project is a Javascript/DHTML implementation of the strategy board game Mancala. more>>
JSmancala project is a Javascript/DHTML implementation of the strategy board game "Mancala". Runs in the browser with several challenging computer intelligence levels. Play human versus computer, human versus human or computer versus computer.
JSmancala is a Javascript/DHTML implementation of the board game "Mancala". Traditionally, Mancala is played with small stones on a wooden board with little cups scooped out.
Mancala is very easy to play. It is a two player game. The object is to collect as many of the stones as possible.
Each player controls one side of the board. On a traditional (real) board, the player controls the side closest to him. Each side of the board has six "cups" and one "jar". The "cups" are spaces along the length of the board and the "jar" is a larger space at the end of the board. When the game begins, each "cup" contains 4 stones and each "jar" is empty.
Play begins when one player selects a "cup" on his side of the board and removes all of the stones from it. The stones are then redistributed in the other "cups" on the players side, one stone at a time, moving toward the right. If any stones remain after the last "cup" has had a stone added to it, one stone is placed in the players "jar" and the redistribution continues on the opponents side of the board. Redistribution continues in a counterclockwise manner until all the stones have been placed. No stones are ever placed in the opponents jar when the player is making his move.
Once a stone is placed in a players "jar", it cannot be removed.
There are two twists. First, if the last stone being redistributed lands in the players "jar", the player gains an extra turn.
Second, if the last stone being redistributed lands in an empty "cup" on the players side of the board and the "cup" on the opposite side of the board is not empty, the stones in both "cups" are "captured". Captured stones are immediately removed from both "cups" and placed in the players "jar".
Play ends when there are no stones in any "cup" on one of the sides of the board, regardless of whose turn it is.
A players score is determined by totalling all of the stones in his "cups" and his "jar". The player with the highest score wins.
This version allows the user to play the computer, another human or watch the computer play itself. The computer players have five levels of "intelligence", rated from "foolish" to "wise". An "advice" button is also provided that the player may click at any time during his turn. It will use the "computer intelligence level" set for the player to calculate the best move. That move will be highlighted on the board.
<<lessJSmancala is a Javascript/DHTML implementation of the board game "Mancala". Traditionally, Mancala is played with small stones on a wooden board with little cups scooped out.
Mancala is very easy to play. It is a two player game. The object is to collect as many of the stones as possible.
Each player controls one side of the board. On a traditional (real) board, the player controls the side closest to him. Each side of the board has six "cups" and one "jar". The "cups" are spaces along the length of the board and the "jar" is a larger space at the end of the board. When the game begins, each "cup" contains 4 stones and each "jar" is empty.
Play begins when one player selects a "cup" on his side of the board and removes all of the stones from it. The stones are then redistributed in the other "cups" on the players side, one stone at a time, moving toward the right. If any stones remain after the last "cup" has had a stone added to it, one stone is placed in the players "jar" and the redistribution continues on the opponents side of the board. Redistribution continues in a counterclockwise manner until all the stones have been placed. No stones are ever placed in the opponents jar when the player is making his move.
Once a stone is placed in a players "jar", it cannot be removed.
There are two twists. First, if the last stone being redistributed lands in the players "jar", the player gains an extra turn.
Second, if the last stone being redistributed lands in an empty "cup" on the players side of the board and the "cup" on the opposite side of the board is not empty, the stones in both "cups" are "captured". Captured stones are immediately removed from both "cups" and placed in the players "jar".
Play ends when there are no stones in any "cup" on one of the sides of the board, regardless of whose turn it is.
A players score is determined by totalling all of the stones in his "cups" and his "jar". The player with the highest score wins.
This version allows the user to play the computer, another human or watch the computer play itself. The computer players have five levels of "intelligence", rated from "foolish" to "wise". An "advice" button is also provided that the player may click at any time during his turn. It will use the "computer intelligence level" set for the player to calculate the best move. That move will be highlighted on the board.
Download (MB)
Added: 2007-03-09 License: GPL (GNU General Public License) Price:
960 downloads
Shut The Box 0.4
Shut The Box is a simple diversion written in C and GTK+. more>>
Shut The Box project is a simple diversion written in C and GTK+. The object is simple: roll the dice and click the tiles that sum up to that dice roll until there are no more tiles to click.
Shut The Box is based off of those little wooden puzzles with dice and tiles. My first exposure was playing this as a BBS Door on a BBS my friend ran.
The concept was simple enough so I tried writing it for my own Atari BBS (with the help of another more experienced SysOp).
After I took the BBS offline, the game concept grew from an idea into a sort of “Hello World” application I’d write in order to become more familiar with a language. Hence, this is my “Hello World” for GTK+, although I have several other applications brewing in GTK+.
<<lessShut The Box is based off of those little wooden puzzles with dice and tiles. My first exposure was playing this as a BBS Door on a BBS my friend ran.
The concept was simple enough so I tried writing it for my own Atari BBS (with the help of another more experienced SysOp).
After I took the BBS offline, the game concept grew from an idea into a sort of “Hello World” application I’d write in order to become more familiar with a language. Hence, this is my “Hello World” for GTK+, although I have several other applications brewing in GTK+.
Download (0.041MB)
Added: 2006-12-26 License: GPL (GNU General Public License) Price:
1042 downloads
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