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Wolfenstein: Enemy Territory Map Packs

Wolfenstein: Enemy Territory Map Packs


Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. more>>
Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. Wolfenstein: Enemy Territory is a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others.

Featuring multiplayer support for as many as 64 players, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a teams ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team.

Wolfenstein: Enemy Territory further online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.

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Download (110.4MB)
Added: 2006-02-02 License: Freeware Price:
1361 downloads
Wolfenstein: Enemy Territory 2.60b

Wolfenstein: Enemy Territory 2.60b


Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. more>>
Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. Wolfenstein: Enemy Territory is a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others.

Featuring multiplayer support for as many as 64 players, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a teams ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team.

Wolfenstein: Enemy Territory further online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.

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Download (4.0MB)
Added: 2006-05-09 License: Freeware Price:
895 downloads
Wolfenstein: Enemy Territory Update 2.60

Wolfenstein: Enemy Territory Update 2.60


Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. more>>
Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. Wolfenstein: Enemy Territory is a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others.

Featuring multiplayer support for as many as 64 players, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a teams ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team.

Wolfenstein: Enemy Territory further online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.

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Download (8.1MB)
Added: 2006-02-02 License: Freeware Price:
772 downloads
Open Space Shooter prototype

Open Space Shooter prototype


Open Space Shooter is a simple 2D space shooter like asteorids. more>>
Open Space Shooter is a simple 2D space shooter like asteorids.

Just a small spaceship, some Asteorids and some enemies. You got lasers and rockets and try to fight the enemy ships, not more.

It is simple but funny.

All is just a prototyp of a game I want to write later. But I have no time at the moment...

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Download (1.2MB)
Added: 2006-06-25 License: Other/Proprietary License Price:
1223 downloads
Google Hacks 1.6

Google Hacks 1.6


Google Hacks is a compact utility for different Google hacks, like a music search and a product key search. more>>
Google Hacks project is a compilation of carefully crafted Google searches that expose novel functionality from Googles search and map services.

For example, you can use it to view a timeline of your search results, view a map, search for music, search for books, and perform many other specific kinds of searches.
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Download (1.1MB)
Added: 2007-08-13 License: GPL (GNU General Public License) Price:
530 downloads
Emblems Hack 0.2

Emblems Hack 0.2


Emblems Hack is a simple hack to kdelibs-3.5.5 (and 3.5.6) that adds basic emblem support, like in GNOME. more>>
Emblems Hack is a simple hack to kdelibs-3.5.5 (and 3.5.6) that adds basic emblem support, like in GNOME. (It doesnt use the same format, though.)

There is currently no GUI to select emblems for files, so to set an emblem, run this command: attr -s emblem -V icon-name file

icon-name can be either a valid KDE icon name or an absolute path (e.g. /home/user/icon.png).

Currently, emblems are not drawn on thumbnail previews. Ill attempt to fix this in the next version.

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Added: 2007-01-30 License: GPL (GNU General Public License) Price:
1007 downloads
Enemy Lines 7 0.6

Enemy Lines 7 0.6


Enemy lines 7 is a single player first person 3d shooter game. more>>
Enemy lines 7 is a single player first person 3d shooter game.

Shoot down enemy bombers threatening your city.

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Download (0.13MB)
Added: 2006-06-21 License: GPL (GNU General Public License) Price:
1220 downloads
 
Other version of Enemy Lines
enemy lines 6 1.1enemy lines 3 is a semi-abstract first person 3D-shooter game. enemy lines 6 1.1 - Raphael ... enemy lines 3 is a semi-abstract first person 3D-shooter game. enemy lines 3s goal is to shoot
License:GPL (GNU General Public License)
Download (0.20MB)
1223 downloads
Added: 2006-06-18
No Gravity 2.0

No Gravity 2.0


No Gravity is a 3D arcade space shooter. more>>
No Gravity game is a futuristic and fantastic universe made of five intergalactic worlds. An arcade type game with great playability, where it is easy to plunge into space battles against spacefighters, space stations and more !

No Gravity is a space shooter in 3D a la Wing Commander. The player is controlling a space ship view from the first person. In each mission, the player need to accomplish some objectives, like shoot and destroys enemy ships or base, escorting some ships, clearing mine field, etc....

A brief description of the objectives is given at the beginning of a mission. In some situations, the player has some wingmen, and it can controls them by giving order like attack enemy, retreat, protect the base etc... A mission is composed of different sectors which has differents objectives.

When the objectives of the current sector is complete, the player needs to go the nearest NAV point, when he can wrap to the next sector. In the last sector, a warp gate is apparearing and the player need to go through it and complete the level. At the end of each episodes (one episode is 10 missions), there is a large base station to destroy.

When the player complete all the episodes (5 episodes), the game ends. The mission fails if : - The player got destroyed or - if an objective is not complete (like an important ship being destroyed by enemy).

Installation:

For Linux users, Download the No Gravity (Combo Bin+Data - Win32/Mac/Linux only)
for Linux i386 package and run the autopackage.
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Download (31.6MB)
Added: 2006-02-16 License: GPL (GNU General Public License) Price:
1351 downloads
Xtra Screen Hacks 0.1

Xtra Screen Hacks 0.1


Xtra Screen Hacks is a collection of graphics display modes that are meant to be run with a daemon such as XScreenSaver. more>>
Xtra Screen Hacks is a collection of graphics display modes that are meant to be run with a daemon such as XScreenSaver.

"Daisy" draws spinning flowers, and "Twinkle" draws a twinkling star field.

Compilation of Xtra Screen Hacks depends only on xlib.

Installation:

The configure script is not up and running yet, so the Makefiles and config.h are hacked versions of the ones xscreensavers configure script generated on the authors machine. If your system differs from the authors (i686 Debian GNU/Linux) then the build will probably not work for you, unless you hack the Makefiles and possibly config.h to modify the variables and defines.

If the Makefiles and config.h are ok, then simply run

$ make

to generate the binaries. They will be in the hacks directory.
If you have a copy of XScreensaver installed from the tarball, run

$ make install

If not, you will need to copy the files to their target directories by hand. Search for deluxe, deluxe.xml, and deluxe.1 (or deluxe.man, deluxe.6x.gz, etc) using locate, find, or whereis to figure out where they should go. The binaries and xml files must be in the correct directories
to work properly with xscreensaver-demo.

You will need to add entries to your .xscreensaver file by hand. Open $HOME/.xscreensaver in your favorite text editor and paste the following two lines into the "programs" section:

--snip----------------
- daisy -root n
- twinkle -root n
--snip----------------

Then run xscreensaver-demo to activate and configure the hacks.

If you dont have XScreensaver at all, just enjoy the hacks in an X window.

If make install worked for you, type

$ make uninstall

when you no longer want the new screen hacks.
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Download (0.067MB)
Added: 2006-03-06 License: MIT/X Consortium License Price:
1332 downloads
Conquest: Divide and Conquer 0.14.1

Conquest: Divide and Conquer 0.14.1


Conquest is a simultaneous turn-based online multiplayer strategy game placed in a dark and distant future. more>>

Conquest: Divide and Conquer 0.14.1 is the latest version of this simultaneous turn-based online multiplayer strategy game placed in a dark and distant future.

Play the role of a futuristic commander. Divide your armies and conquer the world. Position satellites to reveal your opponents. Launch missiles to annihilate big armies, but watch out for incoming drop pods behind your back.

Standing in your path to victory are other commanders like yourself. Fight them off one by one and prove you are the greatest of the great.

The combination of fast gameplay and randomly generated maps equals to long, restless nights of battles for cities.

Enhancements: (21 Jul 2009)

  • Renamed advanced settings to rules.
  • Renamed lobby to game lobby.
  • Renamed join game panel to game browser.
  • Added new flanking mechanic: when a player moves at least two units into a territory from different sides, they receive a 25% power bonus in an eventual battle. Flanking also works with allied units.
  • Added AI alliance logic.
  • Added graphic setting to toggle environmental effects.
  • Added "lChangedRules" message when rules change.
  • Added console to ConquestServer.exe on Windows.
  • Added more AI names.
  • Improved performance by at least 20%, depending on the player's machine.
  • Improved performance for display mode changes and minimizing/maximizing.
  • Improved rules panel.
  • Changed hints to show exact values.
  • Changed default server name to "Conquest Game".
  • Rule sets no longer have to specify all rules.
  • Moved create game to the game browser.
  • Removed spectate button from the game browser.
  • Removed key shortcuts from most world screen panels.
  • Fixed Linux nvidia-glx-180+ drivers segmentation fault.
  • Fixed lighting not working properly after changing display modes.
  • Fixed alliance colors not working with preset alliances.
  • Fixed not being able to select alliance 4 in the game lobby.
  • Fixed not being able to whisper a player with too long name.
  • Fixed territories and operations not getting sent on surrender.
  • Fixed units taking strange paths when ordered straight for more than 2 tiles.
  • Fixed lMSNA.
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Added: 2009-07-22 License: Freeware Price: FREE
10 downloads
fairly fast packet filter 1.5.0

fairly fast packet filter 1.5.0


The fairly fast packet filter (FFPF) is an approach to network packet processing. more>>
The fairly fast packet filter (FFPF) is an approach to network packet processing that adds many new features to existing filtering solutions like BPF.
fairly fast packet filter is designed for high speed by pushing computationally intensive tasks to the kernel or even network processors and by minimising packet copying.
By providing both access to richer programming languages and explicit extensibility, it is also considerably more flexible than existing approaches.
FFPF provides a complete solution for network monitoring that caters to all applications available today. Exploiting its extensibility, the language can even be used as a meta-filter to `script together filters from other approaches, such as BPF.
Main features:
- fast: processes significantly more packets per second than LSF (reference)
- scalable: transparently supports hardware assist, like that given by the Intel IXP2x00 network processors
- backward compatible: supports all existing libpcap based applications
- extensible: separates functionality from the framework. FFPF currently ships with implementations of BPF, Aho Corasick, Boyer Moore Horspool, and many more
- modular: new functions can be written in as little as 3 lines of code
- secure: relies on Keynote for authentication and resource control
- open and standard adherent: licensed under the GNU General Public License (GPL). It implements the Monitoring API (MAPI) draft as designed by the EU-SCAMPI consortium
Enhancements:
- enabled kernelspace processing
- enabled all 5 buffer implementations (Continuous, Fixed-size slot, Variable sized slot, Double ring and Index)
- added TCP stream reassembly and early implementation of zero-copy reassembly
- added PCAP input and output support, for userspace testing and offline use
- added additional minor functions: TCP Synprotect, output to files, ...
- added support for UDEV
- extended controlplane: flowspaces can now be queried for live state
- fixed up many bugs, hacks and irregularities.
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Download (0.60MB)
Added: 2006-02-20 License: GPL (GNU General Public License) Price:
1342 downloads
Blog:Hack:CMS 0.5

Blog:Hack:CMS 0.5


Blog:Hack:CMS is a Blog:cms to NucleusCMS Hack. more>>
Blog:Hack:CMS is a Blog:cms to NucleusCMS Hack.

How to use this

There are currently two files (other than this one). One file you need and one you do not need.

These files are hacks. That means, in this case, that the normal plugin method was abandonded for actual messing with the code. For more info get the latset version of the translation document that explains what you need to do in more detail.

hacks.php - this file you NEED. add it to the ./nucleus/libs/ directory and add an include call to it in the globalfunctions.php file AFTER the "< ?PHP".

globalfunctions.php - an example of called the hacks lib. YOU DO NOT NEED to use this but it is from the latest version of nucleus (Nucleus v3.22). So you can use it if you wish.
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Download (0.015MB)
Added: 2006-07-25 License: GPL (GNU General Public License) Price:
1211 downloads
ScatterChat 1.0.1

ScatterChat 1.0.1


ScatterChat is a HACKTIVIST WEAPON designed to allow non-technical human rights activists and political dissidents. more>>
ScatterChat is a HACKTIVIST WEAPON designed to allow non-technical human rights activists and political dissidents to communicate securely and anonymously while operating in hostile territory. ScatterChat is also useful in corporate settings, or in other situations where privacy is desired.

It is a secure instant messaging client (based upon the Gaim software) that provides end-to-end encryption, integrated onion-routing with Tor, secure file transfers, and easy-to-read documentation.

Its security features include resiliency against partial compromise through perfect forward secrecy, immunity from replay attacks, and limited resistance to traffic analysis... all reinforced through a pro-actively secure design.
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Download (5.8MB)
Added: 2006-07-25 License: GPL (GNU General Public License) Price:
1195 downloads
dtRdr::Hack 0.0.11

dtRdr::Hack 0.0.11


dtRdr::Hack is a Perl module with self-documenting adaptive finger-wagging global vars. more>>
dtRdr::Hack is a Perl module with self-documenting adaptive finger-wagging global vars.

SYNOPSIS

This is a global store for things that cannot otherwise be cleanly solved at the moment.

package WayOver::OnThe::Left;
use dtRdr::Hack; dtRdr::Hack->set_variableB(45);

package Bottom::Right::Corner;
use dtRdr::Hack;
my $variableB = dtRdr::Hack->get_variableB;

Basically, just a way to formalize global variable sharing.
Arrays, hashes, objects, and globs are all passed and stored directly as references.

Declarations

Variables are declared in the %declarations and %deprecated hashes in the Hack.pm code. To deprecate variables, move them rather than duplicating.

The behavior is controlled by the following constants, which should be similar to perls warnings and strict pragmas (less the lexical aspects and dynamic switchability.)

my %declared = (
some_scalar => , # scalar
some_array => [], # array
some_hash => {}, # hash
some_univ => bless({}, UNIVERSAL), # any object
some_obj => bless({}, dtRdr::Book), # class or subclass
some_sub => sub {_die ex_sub}, # declare subs like this
some_undef => undef, # run-time typing
);

TODO: you can currently set an object where you declared a hash, but STRICT should probably not allow that.

Moving variables to %deprecated allows you to denote that your code should no longer be using these.

my %deprecated = (
some_other_scalar => ,
some_other_array => [],
some_other_hash => {},
some_other_sub => sub {_die ex_sub},
);

NOTE: The sub {_die ex_sub} idiom lets you stop yourself from calling what you thought was set elsewhere.

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Download (2.8MB)
Added: 2007-03-14 License: Perl Artistic License Price:
958 downloads
Intruder Alert 1.0

Intruder Alert 1.0


Intruder Alert is an arcade maze game. more>>
Intruder Alert is an arcade maze game.

Intruder Alert is a free top-down 2D maze arcade game written in FreePascal using the SDL library for multimedia output.

Its a hobby project and was inspired by 80s classics like wolfenstein 2d and alien breed.

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Download (3.5MB)
Added: 2007-04-30 License: GPL (GNU General Public License) Price:
911 downloads
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