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Linux Letters and Numbers 0.1.95
Linux Letters and Numbers project is an educational childrens game for linux. more>>
Linux Letters and Numbers project is an educational childrens game for linux.
Linux Letters and Number is a fun and educational learning game intended for children 2 and up.
It helps children learn or improve their letters, numbers, spelling, and vocabulary skills through the use of interesting pictures.
It also helps them develop important computer skills too.
It is written in C using the GTK and GDK_Imlib libraries.
Main features:
- Extensible - add new images yourself without having to make changes to the program. With support for gdk_imlib, you can now use common image formats, including common formats like gif, jpeg, xpm, png, and tiff.
- Dynamic - each letter or number can be represented by numerous pictures, each being displayed randomly.
- Flexible - you can even have more than one picture for a given word, by using a simple versioning scheme (ie Apple.1.xpm, Apple.2.xpm)
- Interesting - because you can change the game, its different every time!
<<lessLinux Letters and Number is a fun and educational learning game intended for children 2 and up.
It helps children learn or improve their letters, numbers, spelling, and vocabulary skills through the use of interesting pictures.
It also helps them develop important computer skills too.
It is written in C using the GTK and GDK_Imlib libraries.
Main features:
- Extensible - add new images yourself without having to make changes to the program. With support for gdk_imlib, you can now use common image formats, including common formats like gif, jpeg, xpm, png, and tiff.
- Dynamic - each letter or number can be represented by numerous pictures, each being displayed randomly.
- Flexible - you can even have more than one picture for a given word, by using a simple versioning scheme (ie Apple.1.xpm, Apple.2.xpm)
- Interesting - because you can change the game, its different every time!
Download (0.17MB)
Added: 2006-10-27 License: GPL (GNU General Public License) Price:
1097 downloads
number 2.30
number is a perl script that will print the English name of a number. more>>
number is a perl script that will print the English name of a number. One can print names of extremely large numbers (e.g. 1e1234567). Number can be run on the command line, or as a CGI script when run as number.cgi.
Number prints names in both the American and European naming system. It can also print the decimal expansion of a number in either naming system.
<<lessNumber prints names in both the American and European naming system. It can also print the decimal expansion of a number in either naming system.
Download (0.028MB)
Added: 2006-09-19 License: Freely Distributable Price:
1130 downloads
isdnMonitor 0.4 Beta
isdnMonitor saves call information (number, name, connection, and duration) in a MySQL database. more>>
isdnMonitor saves call information (number, name, connection, and duration) in a MySQL database.
The project does inverse searches for German phone numbers, enables notifying clients via the Windows/SMB messaging service, and displays caller names on an LCD display via LCDproc.
<<lessThe project does inverse searches for German phone numbers, enables notifying clients via the Windows/SMB messaging service, and displays caller names on an LCD display via LCDproc.
Download (0.064MB)
Added: 2007-06-04 License: GPL (GNU General Public License) Price:
872 downloads
Free Unlisted Phone Numbers Lookup Tool 2.0
With the Free Unlisted Phone Numbers Lookup Tool, You Can Input Unknown Numbers and Run them Across Databases of Phone Numbers to See if the Owners I... more>> <<less
Download (532KB)
Added: 2009-04-14 License: Freeware Price: Free
195 downloads
Convert::Number::Digits 0.03
Convert::Number::Digits is a Perl module that convert Digits Between the Scripts of Unicode. more>>
Convert::Number::Digits is a Perl module that convert Digits Between the Scripts of Unicode.
SYNOPSIS
use utf8;
require Convert::Number::Digits;
my $number = 12345;
my $d = new Convert::Number::Digits ( $number );
print "$number => ", $d->toArabic, "n";
my $gujarti = $d->toGujarti;
my $khmer = reverse ( $d->toKhmer );
$d->number ( $khmer ); # reset the number
print "$number => $gujarti => ", $d->number, " => ", $n->convert, "n";
The Convert::Number::Digits will convert a sequence of digits from one script supported in Unicode, into another. UTF-8 encoding is used for all scripts.
<<lessSYNOPSIS
use utf8;
require Convert::Number::Digits;
my $number = 12345;
my $d = new Convert::Number::Digits ( $number );
print "$number => ", $d->toArabic, "n";
my $gujarti = $d->toGujarti;
my $khmer = reverse ( $d->toKhmer );
$d->number ( $khmer ); # reset the number
print "$number => $gujarti => ", $d->number, " => ", $n->convert, "n";
The Convert::Number::Digits will convert a sequence of digits from one script supported in Unicode, into another. UTF-8 encoding is used for all scripts.
Download (0.005MB)
Added: 2006-08-02 License: Perl Artistic License Price:
1178 downloads
Number::Encode 1.00
Number::Encode is a Perl module to encode bit strings into digit strings. more>>
Number::Encode is a Perl module to encode bit strings into digit strings.
SYNOPSIS
use Number::Encode qw(nonuniform uniform);
Provides a mechanism to convert arbitrary bit-strings into numeric digit strings. The transformation can be uniform or non-uniform depending on the type of distribution of the numeric digits achieved.
The former approach is useful for security-related applications such as calling cards and the such, which require a uniform digit distribution. The algorythm used to generate uniform distributions, while deterministic, is more constly than the non-uniform variant.
This module is distributed under the same terms and warranty as Perl itself.
<<lessSYNOPSIS
use Number::Encode qw(nonuniform uniform);
Provides a mechanism to convert arbitrary bit-strings into numeric digit strings. The transformation can be uniform or non-uniform depending on the type of distribution of the numeric digits achieved.
The former approach is useful for security-related applications such as calling cards and the such, which require a uniform digit distribution. The algorythm used to generate uniform distributions, while deterministic, is more constly than the non-uniform variant.
This module is distributed under the same terms and warranty as Perl itself.
Download (0.002MB)
Added: 2007-04-03 License: Perl Artistic License Price:
934 downloads
Math::Numbers 0.000000001
Math::Numbers is a Perl module that contains methods for mathematical approaches of concepts of the number theory. more>>
Math::Numbers is a Perl module that contains methods for mathematical approaches of concepts of the number theory.
SYNOPSIS
use Math::Numbers;
my $a = 123;
my $b = 34;
my $numbers = Math::Numbers->new($a, $b [, ...]);
print "They are coprimes (relatively primes)!n" if $numbers->are_coprimes;
print "The greatest common divisor of these at least two numbers is ", $numbers->gcd;
my $number = Math::Numbers->new($a);
print "It is prime!n" if $number->is_prime;
my @divisors = $number->get_divisors;
print "$a is divisor of $b!n" if $number->is_divisor_of($b);
Math::Numbers is quite a simple module on matters of programming. What its interesting is the focus and approach it is intended to be made from the Number Theory basis for Perl beginners (like me) and also for young mathematicians (like me).
The normal topics of Number Theory include divisibility, prime numbers (which is separately intended to be covered by Math::Primes), congruences, quadratic residues, approximation for Real numbers, diophantine equations, etc. and all this is intended to be convered by the module on the concept on getting and setting values and also retriving the proof methods.
METHODS
new
# Some methods require more than only one argument.
my $numbers = Math::Numbers->new($p, $q, ...);
# Some methods require only one.
my $number = Math::Numbers->new($p);
Create a Math::Numbers object. Note that some of the methods will require objects created with only one or a defined numbers of arguments.
gcd
my $gcd = $numbers->gcd;
Calculation of the Greatest Common Divisor. This is made by two different methods which are described below: Blutos algorithm and Euclidean algorithm: The former is used when computing GCD for more than two integers; the latter is used when getting the GCD for two numbers to improve speed. See below for information on each.
Bluto_algorithm
You will mostly not require to call this method, but directly gcd(). Blutos algorithm uses a brute force calculation used by mathematicians to get divisors and then GCD also called Primality Test. Bluto takes some spinaches stolen from Popeye and starts dividing m all the way through 2 to m/2.
Euclidean_algorithm
Euclid rocks. I have a very nice Budgerigar (http://en.wikipedia.org/wiki/Budgerigar) called the same in honor of him (have to upload a pic of him).
As of now, this algorithm is only computed on two integers. From the Wikipedia entry: Given two natural numbers a and b: check if b is zero; if yes, a is the gcd. If not, repeat the process using (respectively) b, and the remainder after dividing a by b. This is exactly what our method does.
is_divisor_of
print "Yes, $p is divisor of $a...n" if $number->is_divisor_of($a);
Lets see if the number from the object is a divisor of $a, which means that the division $number/$a will return an integer (not necesarily a natural). If it does, itll return 1; 0, otherwise.
get_divisors
my @divisors = $number->get_divisors;
What are the divisors of the number brought by the object? This only includes the Natural numbers.
is_prime
print "$p is not prime!n" unless $number->is_prime
Returns 0 or 1 if the number from the object is prime or not, respectively. This method uses the, a bit slow, primality test.
are_coprimes
print "They are coprimes because their GCD is 1!n" if $numbers->are_coprimes;
Are the numbers from the object coprimes (relatively primes)? This means, the GCD is 1; (a, b, c, ...) = 1. Returns 1 or 0.
<<lessSYNOPSIS
use Math::Numbers;
my $a = 123;
my $b = 34;
my $numbers = Math::Numbers->new($a, $b [, ...]);
print "They are coprimes (relatively primes)!n" if $numbers->are_coprimes;
print "The greatest common divisor of these at least two numbers is ", $numbers->gcd;
my $number = Math::Numbers->new($a);
print "It is prime!n" if $number->is_prime;
my @divisors = $number->get_divisors;
print "$a is divisor of $b!n" if $number->is_divisor_of($b);
Math::Numbers is quite a simple module on matters of programming. What its interesting is the focus and approach it is intended to be made from the Number Theory basis for Perl beginners (like me) and also for young mathematicians (like me).
The normal topics of Number Theory include divisibility, prime numbers (which is separately intended to be covered by Math::Primes), congruences, quadratic residues, approximation for Real numbers, diophantine equations, etc. and all this is intended to be convered by the module on the concept on getting and setting values and also retriving the proof methods.
METHODS
new
# Some methods require more than only one argument.
my $numbers = Math::Numbers->new($p, $q, ...);
# Some methods require only one.
my $number = Math::Numbers->new($p);
Create a Math::Numbers object. Note that some of the methods will require objects created with only one or a defined numbers of arguments.
gcd
my $gcd = $numbers->gcd;
Calculation of the Greatest Common Divisor. This is made by two different methods which are described below: Blutos algorithm and Euclidean algorithm: The former is used when computing GCD for more than two integers; the latter is used when getting the GCD for two numbers to improve speed. See below for information on each.
Bluto_algorithm
You will mostly not require to call this method, but directly gcd(). Blutos algorithm uses a brute force calculation used by mathematicians to get divisors and then GCD also called Primality Test. Bluto takes some spinaches stolen from Popeye and starts dividing m all the way through 2 to m/2.
Euclidean_algorithm
Euclid rocks. I have a very nice Budgerigar (http://en.wikipedia.org/wiki/Budgerigar) called the same in honor of him (have to upload a pic of him).
As of now, this algorithm is only computed on two integers. From the Wikipedia entry: Given two natural numbers a and b: check if b is zero; if yes, a is the gcd. If not, repeat the process using (respectively) b, and the remainder after dividing a by b. This is exactly what our method does.
is_divisor_of
print "Yes, $p is divisor of $a...n" if $number->is_divisor_of($a);
Lets see if the number from the object is a divisor of $a, which means that the division $number/$a will return an integer (not necesarily a natural). If it does, itll return 1; 0, otherwise.
get_divisors
my @divisors = $number->get_divisors;
What are the divisors of the number brought by the object? This only includes the Natural numbers.
is_prime
print "$p is not prime!n" unless $number->is_prime
Returns 0 or 1 if the number from the object is prime or not, respectively. This method uses the, a bit slow, primality test.
are_coprimes
print "They are coprimes because their GCD is 1!n" if $numbers->are_coprimes;
Are the numbers from the object coprimes (relatively primes)? This means, the GCD is 1; (a, b, c, ...) = 1. Returns 1 or 0.
Download (0.004MB)
Added: 2007-07-13 License: Perl Artistic License Price:
833 downloads
Volity::WinnersList 0.6.5
Volity::WinnersList is Perl class for Volity game record winners lists. more>>
Volity::WinnersList is Perl class for Volity game record winners lists.
SYNOPSIS
Heres code you might see in a Volity::Game subclass implementing a game where there is one winner and a bunch of losers, the latter of whom are all effectively tied for second place (we assume that the methods called in the first two lines are defined elsewhere):
if ($self->game_has_been_won) {
my ($winner, @losers) = $self->get_winning_seat_order;
$self->winners->add_seat_to_slot($winner, 1);
$self->winners->add_seat_to_slot(@losers, 2);
$self->end;
}
And heres what you might see in a subclass defining a score-using games where each player has a discrete ordinal place, and ties and ties are not possible (again assuming the presence of some magic methods defined somewhere else in the subclass):
if ($self->game_has_been_won) {
my @ordered_seats = $self->get_winning_seat_order;
for (my $index = 0; $index winners->add_seat_to_slot($ordered_seats[$index], $place);
}
$self->end;
}
Attached to every Volity::Game-subclass object is a WinnersList object, accessible through the game objects winners method. When a game wraps up, it should use the methods listed in this document to place the tables seats in a winning order before calling the end method. The referee will then use this information when it builds the game record to send to the Volity bookkeeper.
METHODS
slots
Accessor to the raw list of winner slots. Returns an array of anonymous arrays, each representing a single slot, in winning order: the one at index [0] is the winningest slot, and the one at [-1] is the losingest. Each of these slot-arrays contains a number of Volity::Seat objects.
add_seat_to_slot ($seat, $position)
Adds the given seat to the winners list at the given position. Note that the position is expressed in game-rank, so the first-place position is 1, not 0.
If there are already seats at the current position, the given seat will share the slot with them. As a shortcut, you can add several seats at once to the same slot by passing an arrayref of seats as the first argument.
seats_at_slot ($position)
Returns the list of seats the given position in the winners list. Note that the position is expressed in game-rank, so the first-place position is 1, not 0.
<<lessSYNOPSIS
Heres code you might see in a Volity::Game subclass implementing a game where there is one winner and a bunch of losers, the latter of whom are all effectively tied for second place (we assume that the methods called in the first two lines are defined elsewhere):
if ($self->game_has_been_won) {
my ($winner, @losers) = $self->get_winning_seat_order;
$self->winners->add_seat_to_slot($winner, 1);
$self->winners->add_seat_to_slot(@losers, 2);
$self->end;
}
And heres what you might see in a subclass defining a score-using games where each player has a discrete ordinal place, and ties and ties are not possible (again assuming the presence of some magic methods defined somewhere else in the subclass):
if ($self->game_has_been_won) {
my @ordered_seats = $self->get_winning_seat_order;
for (my $index = 0; $index winners->add_seat_to_slot($ordered_seats[$index], $place);
}
$self->end;
}
Attached to every Volity::Game-subclass object is a WinnersList object, accessible through the game objects winners method. When a game wraps up, it should use the methods listed in this document to place the tables seats in a winning order before calling the end method. The referee will then use this information when it builds the game record to send to the Volity bookkeeper.
METHODS
slots
Accessor to the raw list of winner slots. Returns an array of anonymous arrays, each representing a single slot, in winning order: the one at index [0] is the winningest slot, and the one at [-1] is the losingest. Each of these slot-arrays contains a number of Volity::Seat objects.
add_seat_to_slot ($seat, $position)
Adds the given seat to the winners list at the given position. Note that the position is expressed in game-rank, so the first-place position is 1, not 0.
If there are already seats at the current position, the given seat will share the slot with them. As a shortcut, you can add several seats at once to the same slot by passing an arrayref of seats as the first argument.
seats_at_slot ($position)
Returns the list of seats the given position in the winners list. Note that the position is expressed in game-rank, so the first-place position is 1, not 0.
Download (0.10MB)
Added: 2007-01-05 License: Perl Artistic License Price:
1022 downloads
Scalar::Number 0.001
Scalar::Number is a Perl module with numeric aspects of scalars. more>>
Scalar::Number is a Perl module with numeric aspects of scalars.
SYNOPSIS
use Scalar::Number qw(scalar_num_part);
$num = scalar_num_part($scalar);
use Scalar::Number qw(sclnum_is_natint sclnum_is_float);
if(sclnum_is_natint($value)) { ...
if(sclnum_is_float($value)) { ...
use Scalar::Number qw(sclnum_val_cmp sclnum_id_cmp);
@sorted_nums = sort { sclnum_val_cmp($a, $b) } @floats;
@sorted_nums = sort { sclnum_id_cmp($a, $b) } @floats;
This module is about the numeric part of plain (string) Perl scalars. A scalar has a numeric value, which may be expressed in either the native integer type or the native floating point type. Many values are expressible both ways, in which case the exact representation is insignificant. To fully understand Perl arithmetic it is necessary to know about both of these representations, and the differing behaviours of numbers according to which way they are expressible.
This module provides functions to extract the numeric part of a scalar, classify a number by expressibility, and compare numbers across representations.
<<lessSYNOPSIS
use Scalar::Number qw(scalar_num_part);
$num = scalar_num_part($scalar);
use Scalar::Number qw(sclnum_is_natint sclnum_is_float);
if(sclnum_is_natint($value)) { ...
if(sclnum_is_float($value)) { ...
use Scalar::Number qw(sclnum_val_cmp sclnum_id_cmp);
@sorted_nums = sort { sclnum_val_cmp($a, $b) } @floats;
@sorted_nums = sort { sclnum_id_cmp($a, $b) } @floats;
This module is about the numeric part of plain (string) Perl scalars. A scalar has a numeric value, which may be expressed in either the native integer type or the native floating point type. Many values are expressible both ways, in which case the exact representation is insignificant. To fully understand Perl arithmetic it is necessary to know about both of these representations, and the differing behaviours of numbers according to which way they are expressible.
This module provides functions to extract the numeric part of a scalar, classify a number by expressibility, and compare numbers across representations.
Download (0.009MB)
Added: 2007-05-21 License: Perl Artistic License Price:
886 downloads
Number::Phone::IE 0.2
Number::Phone::IE is a Perl module with Republic of Ireland-specific methods for Number::Phone. more>>
Number::Phone::IE is a Perl module with Republic of Ireland-specific methods for Number::Phone.
SYNOPSIS
use Number::Phone;
$dermots_phone = Number::Phone->new(IE, 017654321);
METHODS
The following methods from Number::Phone are overridden:
is_valid
The number is valid within the national numbering scheme. It may or may not yet be allocated, or it may be reserved. Any number which returns true for any of the following methods will also be valid.
is_allocated
The number has been allocated to a telco for use. It may or may not yet be in use or may be reserved. Not currently implemented.
is_geographic
The number refers to a geographic area.
is_fixed_line
The number, when in use, can only refer to a fixed line.
is_mobile
The number, when in use, can only refer to a mobile phone.
is_pager
The number, when in use, can only refer to a pager.
is_tollfree
Callers will not be charged for calls to this number under normal circumstances.
is_specialrate
The number, when in use, attracts special rates. For instance, national dialling at local rates, or premium rates for services.
is_adult
The number, when in use, goes to a service of an adult nature, such as porn.
is_network_service
The number is some kind of network service such as a human operator, directory enquiries, emergency services etc
country_code
Returns 353.
regulator
Returns some text in an appropriate character set saying who the telecoms regulator is, with optional details such as their web site or phone number.
areacode
Return the area code - if applicable - for the number. If not applicable, returns undef.
areaname
Return the area name - if applicable - for the number, or undef.
subscriber
Return the subscriber part of the number
operator
Return the name of the telco operating this number, in an appropriate character set and with optional details such as their web site or phone number. Not currently implemented.
format
Return a sanely formatted version of the number, complete with IDD code, eg for the Irish number (021) 765-4321 it would return +353 21 7654321.
country
If the number is_international, return the two-letter ISO country code.
NYI
Version restrictions:
- Strictly sppeaking, this kind of duplication of the Number::Phone::UK class is bad. A tidy-up is in order, though it may emerge that a completely new implemantation is better.
- The results are only as accurate as my own investigations into current allocations. User feedback welcome.
- While the names of the nominal owners of mobile prefixes are given, number portability makes this information unreliable.
<<lessSYNOPSIS
use Number::Phone;
$dermots_phone = Number::Phone->new(IE, 017654321);
METHODS
The following methods from Number::Phone are overridden:
is_valid
The number is valid within the national numbering scheme. It may or may not yet be allocated, or it may be reserved. Any number which returns true for any of the following methods will also be valid.
is_allocated
The number has been allocated to a telco for use. It may or may not yet be in use or may be reserved. Not currently implemented.
is_geographic
The number refers to a geographic area.
is_fixed_line
The number, when in use, can only refer to a fixed line.
is_mobile
The number, when in use, can only refer to a mobile phone.
is_pager
The number, when in use, can only refer to a pager.
is_tollfree
Callers will not be charged for calls to this number under normal circumstances.
is_specialrate
The number, when in use, attracts special rates. For instance, national dialling at local rates, or premium rates for services.
is_adult
The number, when in use, goes to a service of an adult nature, such as porn.
is_network_service
The number is some kind of network service such as a human operator, directory enquiries, emergency services etc
country_code
Returns 353.
regulator
Returns some text in an appropriate character set saying who the telecoms regulator is, with optional details such as their web site or phone number.
areacode
Return the area code - if applicable - for the number. If not applicable, returns undef.
areaname
Return the area name - if applicable - for the number, or undef.
subscriber
Return the subscriber part of the number
operator
Return the name of the telco operating this number, in an appropriate character set and with optional details such as their web site or phone number. Not currently implemented.
format
Return a sanely formatted version of the number, complete with IDD code, eg for the Irish number (021) 765-4321 it would return +353 21 7654321.
country
If the number is_international, return the two-letter ISO country code.
NYI
Version restrictions:
- Strictly sppeaking, this kind of duplication of the Number::Phone::UK class is bad. A tidy-up is in order, though it may emerge that a completely new implemantation is better.
- The results are only as accurate as my own investigations into current allocations. User feedback welcome.
- While the names of the nominal owners of mobile prefixes are given, number portability makes this information unreliable.
Download (0.11MB)
Added: 2007-04-03 License: Perl Artistic License Price:
939 downloads
Lingua::ID::Nums2Words 0.01
Lingua::ID::Nums2Words is a Perl module to convert number to Indonesian verbage. more>>
Lingua::ID::Nums2Words is a Perl module to convert number to Indonesian verbage.
SYNOPSIS
use Lingua::ID::Nums2Words ;
print nums2words(123) ; # "seratus dua puluh tiga"
print nums2words_simple(123) ; # "satu dua tiga"
nums2words currently can handle real numbers in normal and scientific form in the order of hundreds of trillions. It also preserves formatting in the number string (e.g, given "1.00" nums2words will pronounce the zeros).
<<lessSYNOPSIS
use Lingua::ID::Nums2Words ;
print nums2words(123) ; # "seratus dua puluh tiga"
print nums2words_simple(123) ; # "satu dua tiga"
nums2words currently can handle real numbers in normal and scientific form in the order of hundreds of trillions. It also preserves formatting in the number string (e.g, given "1.00" nums2words will pronounce the zeros).
Download (0.003MB)
Added: 2006-08-23 License: Perl Artistic License Price:
1157 downloads
Pioneers 0.11.2
Pioneers is an emulation of the Settlers of Catan board game which can be played over the internet. more>>
Pioneers project is an emulation of the Settlers of Catan board game which can be played over the internet.
Pioneers follows the rules of the award winning game by Klaus Teuber as closely as possible.
You can play with up to 8 players over the internet, and an AI is included too. It includes the default boards, and SeaFarers too.
<<lessPioneers follows the rules of the award winning game by Klaus Teuber as closely as possible.
You can play with up to 8 players over the internet, and an AI is included too. It includes the default boards, and SeaFarers too.
Download (2.2MB)
Added: 2007-08-06 License: GPL (GNU General Public License) Price:
822 downloads
Number::Interval 0.01
Number::Interval is a Perl module that can implement a representation of a numeric interval. more>>
Number::Interval is a Perl module that can implement a representation of a numeric interval.
SYNOPSIS
use Number::Interval;
$i = new Number::Interval( Min => -4, Max => 20);
$i = new Number::Interval( Min => 0 );
$is = $i->contains( $value );
$status = $i->intersection( $i2 );
print "$i";
Simple class to implement a closed or open interval. Can be used to compare different intervals, determine set membership, calculate intersections and provide default stringification methods.
Intervals can be bound or unbound. If max is less than min the interval is inverted.
<<lessSYNOPSIS
use Number::Interval;
$i = new Number::Interval( Min => -4, Max => 20);
$i = new Number::Interval( Min => 0 );
$is = $i->contains( $value );
$status = $i->intersection( $i2 );
print "$i";
Simple class to implement a closed or open interval. Can be used to compare different intervals, determine set membership, calculate intersections and provide default stringification methods.
Intervals can be bound or unbound. If max is less than min the interval is inverted.
Download (0.006MB)
Added: 2007-03-16 License: GPL (GNU General Public License) Price:
952 downloads
Number::WithError 0.08
Number::WithError is a Perl module that contains numbers with error propagation and scientific rounding. more>>
Number::WithError is a Perl module that contains numbers with error propagation and scientific rounding.
SYNOPSIS
use Number::WithError;
my $num = Number::WithError->new(5.647, 0.31);
print $num . "n";
# prints 5.65e+00 +/- 3.1e-01
# (I.e. it automatically does scientific rounding)
my $another = $num * 3;
print $another . "n";
# propagates the error assuming gaussian errors
# prints 1.69e+01 +/- 9.3e-01
# trigonometric functions also work:
print sin($another) . "n";
# prints -9.4e-01 +/- 3.1e-01
my $third = $another ** $num;
print $third. "n";
# propagates both errors into one.
# prints 8.7e+06 +/- 8.1e+06
# shortcut for the constructor:
use Number::WithError witherror;
$num = witherror(0.00032678, [2.5e-5, 3e-5], 5e-6);
# can deal with any number of errors, even with asymmetric errors
print $num . "n";
# prints 3.268e-04 + 2.5e-05 - 3.00e-05 +/- 5.0e-06
# Note: It may be annyoing that they dont all have the same
# exponent, but they *do* all have the sam significant digit!
This class is a container class for numbers with a number of associated symmetric and asymmetric errors. It overloads practically all common arithmetic operations and trigonometric functions to propagate the errors. It can do proper scientific rounding (as explained in more detail below in the documentation of the significant_digit() method).
You can use Math::BigFloat objects as the internal representation of numbers in order to support arbitrary precision calculations.
Errors are propagated using Gaussian error propagation.
With a notable exception, the test suite covers way over ninety percent of the code. The remaining holes are mostly difficult-to-test corner cases and sanity tests. The comparison routines are the exception for which there will be more extensive tests in a future release.
<<lessSYNOPSIS
use Number::WithError;
my $num = Number::WithError->new(5.647, 0.31);
print $num . "n";
# prints 5.65e+00 +/- 3.1e-01
# (I.e. it automatically does scientific rounding)
my $another = $num * 3;
print $another . "n";
# propagates the error assuming gaussian errors
# prints 1.69e+01 +/- 9.3e-01
# trigonometric functions also work:
print sin($another) . "n";
# prints -9.4e-01 +/- 3.1e-01
my $third = $another ** $num;
print $third. "n";
# propagates both errors into one.
# prints 8.7e+06 +/- 8.1e+06
# shortcut for the constructor:
use Number::WithError witherror;
$num = witherror(0.00032678, [2.5e-5, 3e-5], 5e-6);
# can deal with any number of errors, even with asymmetric errors
print $num . "n";
# prints 3.268e-04 + 2.5e-05 - 3.00e-05 +/- 5.0e-06
# Note: It may be annyoing that they dont all have the same
# exponent, but they *do* all have the sam significant digit!
This class is a container class for numbers with a number of associated symmetric and asymmetric errors. It overloads practically all common arithmetic operations and trigonometric functions to propagate the errors. It can do proper scientific rounding (as explained in more detail below in the documentation of the significant_digit() method).
You can use Math::BigFloat objects as the internal representation of numbers in order to support arbitrary precision calculations.
Errors are propagated using Gaussian error propagation.
With a notable exception, the test suite covers way over ninety percent of the code. The remaining holes are mostly difficult-to-test corner cases and sanity tests. The comparison routines are the exception for which there will be more extensive tests in a future release.
Download (0.027MB)
Added: 2007-07-05 License: Perl Artistic License Price:
841 downloads
GetRSS 1.1
GetRSS is a shell script which displays and interacts with RSS feeds. more>>
GetRSS is a shell script which displays and interacts with RSS feeds. It accepts urls, and supports bookmarks.
Enhancements:
- Added bookmark listing
- Aligned version numbers
<<lessEnhancements:
- Added bookmark listing
- Aligned version numbers
Download (0.006MB)
Added: 2006-10-19 License: GPL (GNU General Public License) Price:
1101 downloads
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