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Imager::Engines 0.54
Imager::Engines is a Perl module for programmable transformation operations. more>>
Imager::Engines is a Perl module for programmable transformation operations.
SYNOPSIS
use Imager;
my %opts;
my @imgs;
my $img;
...
my $newimg = $img->transform(
xexpr=>x,
yexpr=>y+10*sin((x+y)/10))
or die $img->errstr;
my $newimg = Imager::transform2(%opts, @imgs)
or die "transform2 failed: $Imager::ERRSTR";
my $newimg = $img->matrix_transform(
matrix=>[ -1, 0, $img->getwidth-1,
0, 1, 0,
0, 0, 1 ]);
transform
The transform() function can be used to generate spatial warps and rotations and such effects. It only operates on a single image and its only function is to displace pixels.
It can be given the operations in postfix notation or the module Affix::Infix2Postfix can be used to generate postfix code from infix code. Look in the test case t/t55trans.t for an example.
transform() needs expressions (or opcodes) that determine the source pixel for each target pixel. Source expressions are infix expressions using any of the +, -, *, / or ** binary operators, the - unary operator, ( and ) for grouping and the sin() and cos() functions. The target pixel is input as the variables x and y.
You specify the x and y expressions as xexpr and yexpr respectively. You can also specify opcodes directly, but thats magic deep enough that you can look at the source code.
<<lessSYNOPSIS
use Imager;
my %opts;
my @imgs;
my $img;
...
my $newimg = $img->transform(
xexpr=>x,
yexpr=>y+10*sin((x+y)/10))
or die $img->errstr;
my $newimg = Imager::transform2(%opts, @imgs)
or die "transform2 failed: $Imager::ERRSTR";
my $newimg = $img->matrix_transform(
matrix=>[ -1, 0, $img->getwidth-1,
0, 1, 0,
0, 0, 1 ]);
transform
The transform() function can be used to generate spatial warps and rotations and such effects. It only operates on a single image and its only function is to displace pixels.
It can be given the operations in postfix notation or the module Affix::Infix2Postfix can be used to generate postfix code from infix code. Look in the test case t/t55trans.t for an example.
transform() needs expressions (or opcodes) that determine the source pixel for each target pixel. Source expressions are infix expressions using any of the +, -, *, / or ** binary operators, the - unary operator, ( and ) for grouping and the sin() and cos() functions. The target pixel is input as the variables x and y.
You specify the x and y expressions as xexpr and yexpr respectively. You can also specify opcodes directly, but thats magic deep enough that you can look at the source code.
Download (0.83MB)
Added: 2006-10-17 License: Perl Artistic License Price:
1102 downloads
Natrium Engine Beta01
Natrium Engine tracks groups of parts by letting users define the relationships between parts. more>>
Natrium Engine project tracks groups of parts by letting users define the relationships between parts. Users create definitions for configurations and parts.
These are joined together to form a rule for parts in configurations. When a part is removed from or added to a configuration, all children of that part are also transferred. This has special applications to "living" inventory, or groups of disparate parts that need to be tracked as a group rather than individually.
For example, if a carburetor is made a separate configuration from an engine, then when removing it all parts associated with the carburetor are also removed. A facility is provided for tracking user-defined line-item costs of each part.
<<lessThese are joined together to form a rule for parts in configurations. When a part is removed from or added to a configuration, all children of that part are also transferred. This has special applications to "living" inventory, or groups of disparate parts that need to be tracked as a group rather than individually.
For example, if a carburetor is made a separate configuration from an engine, then when removing it all parts associated with the carburetor are also removed. A facility is provided for tracking user-defined line-item costs of each part.
Download (0.10MB)
Added: 2006-03-07 License: GPL (GNU General Public License) Price:
1335 downloads
madlibs engine 1.0
madlibs engine project is a MadLibs clone. more>>
madlibs engine project is a MadLibs clone.
The madlibs engine is a tiny engine for MadLibs-like interactive stories. Basically, you enter different words of a certain part of speech.
The program pastes them into a story text, creating weird, funny, or stupid results.
It runs on anything from a line printer to an xterm.
<<lessThe madlibs engine is a tiny engine for MadLibs-like interactive stories. Basically, you enter different words of a certain part of speech.
The program pastes them into a story text, creating weird, funny, or stupid results.
It runs on anything from a line printer to an xterm.
Download (4.62MB)
Added: 2006-11-22 License: GPL (GNU General Public License) Price:
1069 downloads
The Wurld 3D Engine 0.4
The Wurld 3D Engine is yet another 3D gaming engine. more>>
The Wurld 3D Engine is yet another 3D gaming engine. It is light, fast, has minimal external requirements, and is still very immature. The project is Python scriptable, including support for generating models using 3D turtle graphics.
<<less Download (0.88MB)
Added: 2007-06-11 License: BSD License Price:
871 downloads
Irrlicht Engine 1.3.1
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. more>>
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages.
Irrlicht Engine is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Weve got a huge active community, and there are lots of projects in development that use the engine.
You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: Its completely free.
Main features:
- High performance realtime 3D rendering using Direct3D and OpenGL [more]
- Platform independent. Runs on Windows95, 98, NT, 2000, XP and Linux.[more]
- Huge built-in and extensible material library with vertex and pixel shader support [more].
- Seamless indoor and outdoor mixing through highly customizeable scene mangagment. [more]
- Character animation system with skeletal and morph target animation. [more]
- Particle effects, billboards, light maps, environment mapping, stencil buffer shadows, and lots of other special effects. [more]
- .NET language binding which makes the engine available to all .NET languages like C#, VisualBasic, and Delphi.NET.
- Platform and driver independent fast software renderer included. It features z-buffer, gouraud shading, alpha-blending and transparency, fast 2D drawing.
- Powerful, customizeable and easy to use 2D GUI System with Buttons, Lists, Edit boxes, ..
- 2D drawing functions like alpha blending, color key based blitting, font drawing and mixing 3D with 2D graphics.
- Clean, easy to understand and well documentated API with lots of examples and tutorials.
- Written in pure C++ and totally object orientated.
- Direct import of common mesh file formats: Maya (.obj), 3DStudio (.3ds), COLLADA (.dae), DeleD (.dmf), Milkshape (.ms3d), Quake 3 levels (.bsp), Quake2 models (.md2), Microsoft DirectX (.X)... [more]
- Direct import of Textures: Windows Bitmap (.bmp), Portable Network Graphics (.png), Adobe Photoshop (.psd), JPEG File Interchange Format (.jpg), Truevision Targa (.tga), ZSoft Painbrush (.pcx)... [more]
- Fast and easy collision detection and response.
- Optimized fast 3D math and container template libraries.
- Directly reading from (compressed) archives. (.zip)
- Integrated fast XML parser.
- Unicode support for easy localisation.
- Works with Microsofts VisualStudio6.0?, VisualStudio.NET 7.0-8.0?, Metrowerks Codewarrior, and Bloodshed Dev-C++ with g++3.2-4.0.
- The engine is open source and totally free. You can debug it, fix bugs and even change things you do not like. And you do not have to publish your changes: The engine is licensed under the zlib licence, not the GPL or the LGPL.
<<lessIrrlicht Engine is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Weve got a huge active community, and there are lots of projects in development that use the engine.
You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: Its completely free.
Main features:
- High performance realtime 3D rendering using Direct3D and OpenGL [more]
- Platform independent. Runs on Windows95, 98, NT, 2000, XP and Linux.[more]
- Huge built-in and extensible material library with vertex and pixel shader support [more].
- Seamless indoor and outdoor mixing through highly customizeable scene mangagment. [more]
- Character animation system with skeletal and morph target animation. [more]
- Particle effects, billboards, light maps, environment mapping, stencil buffer shadows, and lots of other special effects. [more]
- .NET language binding which makes the engine available to all .NET languages like C#, VisualBasic, and Delphi.NET.
- Platform and driver independent fast software renderer included. It features z-buffer, gouraud shading, alpha-blending and transparency, fast 2D drawing.
- Powerful, customizeable and easy to use 2D GUI System with Buttons, Lists, Edit boxes, ..
- 2D drawing functions like alpha blending, color key based blitting, font drawing and mixing 3D with 2D graphics.
- Clean, easy to understand and well documentated API with lots of examples and tutorials.
- Written in pure C++ and totally object orientated.
- Direct import of common mesh file formats: Maya (.obj), 3DStudio (.3ds), COLLADA (.dae), DeleD (.dmf), Milkshape (.ms3d), Quake 3 levels (.bsp), Quake2 models (.md2), Microsoft DirectX (.X)... [more]
- Direct import of Textures: Windows Bitmap (.bmp), Portable Network Graphics (.png), Adobe Photoshop (.psd), JPEG File Interchange Format (.jpg), Truevision Targa (.tga), ZSoft Painbrush (.pcx)... [more]
- Fast and easy collision detection and response.
- Optimized fast 3D math and container template libraries.
- Directly reading from (compressed) archives. (.zip)
- Integrated fast XML parser.
- Unicode support for easy localisation.
- Works with Microsofts VisualStudio6.0?, VisualStudio.NET 7.0-8.0?, Metrowerks Codewarrior, and Bloodshed Dev-C++ with g++3.2-4.0.
- The engine is open source and totally free. You can debug it, fix bugs and even change things you do not like. And you do not have to publish your changes: The engine is licensed under the zlib licence, not the GPL or the LGPL.
Download (16.4MB)
Added: 2007-06-20 License: GPL (GNU General Public License) Price:
864 downloads
PHP Tag Engine 1.0
PHP Tag Engine is a library that allows you to easily add tagging functionality to a PHP application. more>>
PHP Tag Engine project is a library that allows you to easily add tagging functionality to a PHP application.
Main features:
- PHP Tag Engine has a full AJAX front-end for tagging, as well as methods for programatically adding tags in your code. The front-end tagging interface even has auto-complete functionality using the excellent Yahoo! Auto-Complete library.
- A built-in cache to reduce database queries.
- The PHP Tag Engine code is fully documented in PHP Doc format, and PHP Doc generated documentation is available for download.
- Fully internationalized including Javascript strings. English localization included.
<<lessMain features:
- PHP Tag Engine has a full AJAX front-end for tagging, as well as methods for programatically adding tags in your code. The front-end tagging interface even has auto-complete functionality using the excellent Yahoo! Auto-Complete library.
- A built-in cache to reduce database queries.
- The PHP Tag Engine code is fully documented in PHP Doc format, and PHP Doc generated documentation is available for download.
- Fully internationalized including Javascript strings. English localization included.
Download (0.085MB)
Added: 2007-01-29 License: LGPL (GNU Lesser General Public License) Price:
1006 downloads
Drome Engine 0.3.3
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. more>>
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. Its currently under constant development; the main focus at this time is to improve and stabilize the application programming interface (API).
<<less Download (0.43MB)
Added: 2005-09-22 License: GPL (GNU General Public License) Price:
1497 downloads
CBoard 0.5
CBoard (Curses/Console Board) is an Ncurses frontend to chess engines supporting the XBoard protocol. more>>
CBoard (Curses/Console Board) is an Ncurses frontend to chess engines supporting the XBoard protocol.
CBoard is still in development, but has quite a few features that make it usable. Supports reading and writing PGN including roster tags, RAV, FEN, NAG and comments. The move validator still needs work though.
<<lessCBoard is still in development, but has quite a few features that make it usable. Supports reading and writing PGN including roster tags, RAV, FEN, NAG and comments. The move validator still needs work though.
Download (0.47MB)
Added: 2007-05-20 License: GPL (GNU General Public License) Price:
887 downloads
Web Service Engine for MySQL 0.4
Web Service Engine for MySQL is a storage engine for the MySQL database. more>>
Web Service Engine for MySQL is a storage engine for the MySQL database. The project takes basic SQL and translates this through the engine interface into HTTP request methods.
This gives you the ability to create, read, and delete pages on Web servers. Wikipedia becomes a table you can select on from your database.
Enhancements:
- Multiple attributes per table are now supported.
- The engine now handles tables with more than two columns by generating XML that is stored on the remote server.
- Tables with only two columns are stored as before, with the non-keyed attribute being directly provided to the remote provider.
<<lessThis gives you the ability to create, read, and delete pages on Web servers. Wikipedia becomes a table you can select on from your database.
Enhancements:
- Multiple attributes per table are now supported.
- The engine now handles tables with more than two columns by generating XML that is stored on the remote server.
- Tables with only two columns are stored as before, with the non-keyed attribute being directly provided to the remote provider.
Download (0.29MB)
Added: 2007-06-29 License: GPL (GNU General Public License) Price:
849 downloads
Absolut Engine 1.72
Absolut Engine is a news publishing system. more>>
Absolut Engine is a news publishing system. It features three-layer access (admin/chief/editor), article posting, editing, and deleting. Absolut Engine includes a powerful image managing tool, a file manager, and a related articles manager.
Rich text editing is provided via a built-in WYSIWYG editor that produces XHTML 1.0 Strict-compliant code. Absolut Engine is easy to extend via module functionality. The provided modules include Discussions, Surveys, RSS Feed, Search Engine Optimization (static/clean URLs), and a message system for better communication between users.
Absolut Engine produces Web-standards-compliant valid and accessible XHTML 1.0 Strict and CSS semantically-correct code.
<<lessRich text editing is provided via a built-in WYSIWYG editor that produces XHTML 1.0 Strict-compliant code. Absolut Engine is easy to extend via module functionality. The provided modules include Discussions, Surveys, RSS Feed, Search Engine Optimization (static/clean URLs), and a message system for better communication between users.
Absolut Engine produces Web-standards-compliant valid and accessible XHTML 1.0 Strict and CSS semantically-correct code.
Download (0.31MB)
Added: 2006-08-30 License: GPL (GNU General Public License) Price:
1155 downloads
poker-engine 1.0.25
poker-engine is a Python library that implements poker rules. more>>
poker-engine is a C library to evaluate poker hands. The result of the evalution for a given hand is a number. The general idea is that if the evalution of your hand is lower than the evaluation of the hand of your opponent, you lose.
Many poker variants are supported (draw, holdem, omaha, etc.) and more can be added. poker-eval is designed for speed so that it can be used within poker simulation software using either exhaustive exploration or Monte Carlo.
Enhancements:
- Implementation of tournament breaks and bugfixes.
<<lessMany poker variants are supported (draw, holdem, omaha, etc.) and more can be added. poker-eval is designed for speed so that it can be used within poker simulation software using either exhaustive exploration or Monte Carlo.
Enhancements:
- Implementation of tournament breaks and bugfixes.
Download (0.20MB)
Added: 2007-05-21 License: GPL (GNU General Public License) Price:
904 downloads
Nelit2 Engine 0.1.2
Nelit2 Engine project is a game engine. more>>
Nelit2 Engine project is a game engine.
Nelit2 Engine is a game engine that uses a Model-View-Controller concept. All View-s classes was developed by me, and you can dont worrie about this.
Model-s classes also was developed by me, but you can modify it for your game or write new class and use Model class how abstract.
The engine uses some popular libraries such OpenGL and SDL.
It works on Unix systems and on Windows.
Enhancements:
- Decoding png, bmp, jpg texture-file.
- 3D mesh.
- Cubemap texturing.
<<lessNelit2 Engine is a game engine that uses a Model-View-Controller concept. All View-s classes was developed by me, and you can dont worrie about this.
Model-s classes also was developed by me, but you can modify it for your game or write new class and use Model class how abstract.
The engine uses some popular libraries such OpenGL and SDL.
It works on Unix systems and on Windows.
Enhancements:
- Decoding png, bmp, jpg texture-file.
- 3D mesh.
- Cubemap texturing.
Download (MB)
Added: 2006-12-05 License: GPL (GNU General Public License) Price:
1054 downloads
Fuzz Engine 0.5
Fuzz Engine is an SDL/Mono-based 2D game engine. more>>
Fuzz Engine is an SDL/Mono-based 2D game engine that loads its games from XML so that anyone with a simple text editor can produce their own high-performance games in minutes.
Known problems: the platform game system is still pretty flaky.
<<lessKnown problems: the platform game system is still pretty flaky.
Download (0.38MB)
Added: 2006-10-04 License: GPL (GNU General Public License) Price:
1119 downloads
Murrine GTK+ engine 0.51
Murrine GTK+ engine provides a is cairo-based engine which enables you to make your desktop look like a Murrina. more>>
Murrine GTK+ engine provides a is cairo-based engine which enables you to make your desktop look like a Murrina.
"Murrine" is an Italian word meaning the glass artworks done by Venicians glass blowers. Theyre absolutely wonderful and colorful.
Murrine has this object to provide the ability to make your desktop look like a "Murrina", which is the Italian singular of the name "Murrine".
The Engine is cairo-based, and its very fast compared to clearlooks-cairo and ubuntulooks (30% faster and more), since I have tried to optimize the code and removed a lot of slow gradients to provide this unique style.
<<less"Murrine" is an Italian word meaning the glass artworks done by Venicians glass blowers. Theyre absolutely wonderful and colorful.
Murrine has this object to provide the ability to make your desktop look like a "Murrina", which is the Italian singular of the name "Murrine".
The Engine is cairo-based, and its very fast compared to clearlooks-cairo and ubuntulooks (30% faster and more), since I have tried to optimize the code and removed a lot of slow gradients to provide this unique style.
Download (0.25MB)
Added: 2007-03-04 License: GPL (GNU General Public License) Price:
968 downloads
Linux MSN Messenger Engine 1.0
Linux MSN Messenger Engine is a fully asynchronous, and fully multithreaded MSN messenger engine. more>>
Linux MSN Messenger Engine is a fully asynchronous, and fully multithreaded MSN messenger engine.
Preliminary releases will be statically combined with an ncurses console-based EPIC4-like interface for instant messaging functionality.
Enhancements:
- Code cleanup
<<lessPreliminary releases will be statically combined with an ncurses console-based EPIC4-like interface for instant messaging functionality.
Enhancements:
- Code cleanup
Download (0.056MB)
Added: 2006-05-30 License: GPL (GNU General Public License) Price:
827 downloads
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