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Play What I Mean 0.09

Play What I Mean 0.09


Play What I Mean plays media files on a local machine based on a given set of terms found within the filenames. more>>
Play What I Mean project allows a user to, from a single commandline or terminal, enter a string, or list of strings, that represent what he/she wishes to have played by whatsoever media player he chooses, the default being MPlayer, and then having that particular item be found and played.
What this essentially means is that if I were to have a sudden hankering to listen to a particular song or video, lets say Ice Pick by The Pillows, which happens to be the song to a particular music video that I enjoy watching. Under the traditional methods of video viewing I would be stuck with two potential courses of action for playing this particular file:
- Change directories several times to that one folder somewhere that I "know" its in, or
- Point and Click my mouse until I find that same directory and then search through what could be countless files to find it.
Each of these prospective choices have their own inherent difficulties and ire. Using the commandline often requires alot of typing to arrive at the desired directory, often times nestled deep within the tree.
Once there your problems only multiply by the number of files you actually store in your "media" folder, try ls | moreing through a heavily populated folder looking for the name of that file you wanted to play sometime, it isnt too fun and further is a waste of my valuable time.
You may be thinking at this point that the second option, the graphical one, must be easier since its exciting, full of pictures, and frankly novel, I disagree. I may not be the best judge on this matter, seeing as how I cant see out of my right eye however, I feel that scanning through a large folder, or folders, full of files is quite a strain on the vision, and more importantly an unnescesary burden on what should be a simple matter.
Main features:
- Nestable Playlist support
- Multi-string arguments
- Transparent command option passing
- Cache for faster access of frequently played files
- Graphical configure
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Download (0.054MB)
Added: 2006-02-01 License: LGPL (GNU Lesser General Public License) Price:
1361 downloads
Fat Fish 1.0

Fat Fish 1.0


Fat Fish is an attractive and funny arcade game. more>>
Fat Fish is an attractive and funny arcade game.

Are you prepared to meet the most hungry fish of the ocean?... Fat Fish is a game where you take the control of a fish who has a insatiable stomach and must to eat his victims who falls infinitely into the ocean.

The game has 4 different objectives, or rather, 4 short-games where you will entertain trying to complete them. During the game and according to how much you eat, you will start to find out that the fish will lose his agility little by little... here is the part where the toilet that is in the right-bottom of the ocean takes part of the game letting you to "shit" to recover your agility and to continue with your food.

Fat Fish has a simple and funny graphic design, it also has funny music and powerful sound effects that give the game a extra points of fun and adiction.
You will be able to setup your controls, the video mode, sound, music, graphic effects and all the necesary to setup de game according to the needs of your computer or according to your preferences.

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Added: 2007-04-20 License: GPL (GNU General Public License) Price:
1053 downloads
Web of Life 1.0

Web of Life 1.0


Web of Life is a life simulation game. more>>
Web of Life is a life simulation game.

An isometric game done with C++ and SDL.

In this game you control some beings in an ecosystem, the goal is to make only that the beings you control survive.

Your beings should survive fighting with other beings, reproducting to make a massive attack and eating.
But sometimes you will have to eat some of your own live beings so that others could stay alive, well its life.
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Added: 2007-03-01 License: GPL (GNU General Public License) Price:
971 downloads
lapbubbles 0.01

lapbubbles 0.01


lapbubbles is a system monitoring theme for SuperKaramba. more>>
lapbubbles is a system monitoring theme for SuperKaramba.

I just thought Id share this with you as is, as I wont work on it any time soon anymore (it works for me now, and I got tired of it).

This is a further developped version of ubermon, which itself can be found at http://www.kde-look.org/content/show.php?content=13166. There isnt much left of the original code, though.

This was the first time superkaramba for me, I really am just copy and pasting stuff, and have no idea of what I am doing. So dont expect any of the 1337 stuff others on this site have put up. None of this is magic, I just thought Id spare you doing it yourself.

I am very bad about commenting, sorry about that.

I also didnt take the time to make a nice tarball, I just threw the scripts and stuff in one directory and tarred it up. Probably nothing will work out of the box, so the links n all will need fixing.

As said, this shouldnt be considered a theme done, or useable in the state it is right now.

Dont be scared though, the theme file is really easy to edit, and intuitive. Help can be found here: http://netdragon.sourceforge.net/screate.html. Since I dont know any python, I didnt use any. All you need to understand what I did here is a bit of sed and reg expressions.

One more thing: a lot of sensors are in this, it eats usually 2-7% of my CPU.

Main changes vs. ubermon 1 are: default font and stuff at the top and groups.

Now let me just quickly take you through the features of the screenshot:

User, Kernel, KDE and Uptime are just common stuff.

Xmms as well, I removed the click options, as I use keys for that. Klicking on the icon gives you the main window (same as xmms -m), which in turn can be hidden with alt w.

Speed, Temp, Load are gotten by scripts and x86info, nothing special. Top threads: I checked the themes I found on kde-look, none seemed to work without python and they were hard to adapt. So I just parsed top.

RAM, Swap: as usual.
Partitions: as well.
Conn, Wlan, Ip: parsing of ifconfig and iwconfig.
Up, Down: built in.

Mail: didnt find anything suitable for maildir. I am now using a program called maildirtree, which gives me the unread mails in my inbox, and am using to procmail to write the incoming mails (subject and title) in a file. From there they are read and displayed. It is pretty stupid about this. Procmail will make sure that the file always contains only the latest two mails. The theme then checks wether maildirtree gives 0, 1 or >1 mails, and will display 0, 2 or 4 lines.

The Birthdays are being fed by a mysql backend, which you couldnt have, since I did it myself, so place whatever you feel like instead at this position.

This is clearly a pre-release, but maybe someone has somehow a use for it.

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Added: 2006-06-29 License: GPL (GNU General Public License) Price:
1212 downloads
Nikwi Deluxe 1.0

Nikwi Deluxe 1.0


Nikwi Deluxe is a platform game where you control a boy and your goal is to collect all candies. more>>
Nikwi Deluxe is a platform game where you control a boy and your goal is to collect all candies.

In Nikwi game you play the role of a 9 year old boy in his absolute dream: a world made of sweets! Guide Nikwi through his dream to eat everything in each of the 30 levels, while you avoid the monsters who try to turn Nikwis dream into a nightmare.

Nikwi features hours of gameplay in 30 sweet-themed levels made of five candy themes, more than 10 different monsters and obstacles -each one with its own unique behaviour- and new gameplay elements in every theme.

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Download (0.87MB)
Added: 2006-08-28 License: GPL (GNU General Public License) Price:
1154 downloads
Taekwon-Do Theory Assistant 1.2.1

Taekwon-Do Theory Assistant 1.2.1


Taekwon-Do Theory Assistant tests you on your Taekwon-Do theory in preparation for your gradings. more>>
Taekwon-Do Theory Assistant tests you on your Taekwon-Do theory in preparation for your gradings.
Taekwon-Do Theory Assistant fires questions at you and you keep going until you get them all right. Taekwon-Do Theory Assistant includes exercises that go up to First Degree Black Belt level.
This program was designed with the GTI (Global Taekwon-Do International) school of Taekwon-Do in mind, which is based on the ITF (International Taekwondo Federation) system, and uses the terminology and refers to the moves and patterns of this system.
Enhancements:
- References to GTI have been removed to give the application more generel appeal.
- The help file URL has also been updated to point to taekwondotheory.co.uk.
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Added: 2007-02-04 License: GPL (GNU General Public License) Price:
1018 downloads
Text::Starfish 1.06

Text::Starfish 1.06


Text::Starfish.pm and starfish is a Perl-based System for Text-Embedded Programming and Preprocessing. more>>
Text::Starfish.pm and starfish is a Perl-based System for Text-Embedded Programming and Preprocessing.

SYNOPSIS

starfish [ -o=outputfile ] [ -e=initialcode ] [ -replace ] [ -mode=mode ] file...
where files usually contain some Perl code, delimited by < ? and ! >. To produce output to be inserted into the file, use variable $O or function echo.

(The documentation is probably not up to date.)

Starfish is a system for Perl-based text-embedded programming and preprocessing, which relies on a unifying regular expression rewriting methodology. If you know Perl and php, you probably know the basic idea: embed Perl code inside the text, execute it is some way, and interleave the output with the text. Very similar projects exist and some of them are listed in "SEE ALSO". Starfish is, however, unique in several ways. One important difference between starfish and similar programs (e.g. php) is that the output does not necessarily replace the code, but it follows the code by default. It is attempted with Starfish to provide a universal text-embedded programming language, which can be used with different types of textual files.

There are two files in this package: a module (Starfish.pm) and a small script (starfish) that provides a command-line interface to the module. The options for the script are described in subsection ""starfish_cmd list of file names and options"".

The earlier name of this module was SLePerl (Something Like ePerl), but it was changed it to starfish -- sounds better and easier to type. One option was `oyster, but some people are thinking about using it for Perl beans, and there is a (yet another) Perl module for embedded Perl Text::Oyster, so it was not used.
The idea with the `starfish name is: the Perl code is embedded into a text, so the text is equivalent to a shellfish containing pearls. A starfish comes by and eats the shellfish... Unlike a natural starfish, this starfish is interested in pearls and does not normally touch most of the surrounding meat.

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Added: 2007-06-06 License: Perl Artistic License Price:
871 downloads
Sonic Visualiser 0.9

Sonic Visualiser 0.9


Sonic Visualiser is an application for viewing and analysing the contents of music audio files. more>>
Sonic Visualiser is an application for viewing and analysing the contents of music audio files.
The aim of Sonic Visualiser is to be the program you reach for when you find a musical recording you want to study rather than simply hear.
As well as a number of features designed to make exploring audio data as revealing and fun as possible, Sonic Visualiser also has powerful annotation capabilities to help you to describe what you find, and the ability to run automated annotation and analysis plugins in the new Vamp analysis plugin format.
We hope Sonic Visualiser will be of particular interest to musicologists, archivists, signal-processing researchers and anyone else looking for a friendly way to take a look at what lies inside the audio file.
Main features:
- Load audio files in WAV, Ogg and MP3 formats, and view their waveforms.
- Look at audio visualisations such as spectrogram views, with interactive adjustment of display parameters.
- Annotate audio data by adding labelled time points and defining segments, point values and curves.
- Overlay annotations on top of one another with aligned scales, and overlay annotations on top of waveform or spectrogram views.
- View the same data at multiple time resolutions simultaneously (for close-up and overview).
- Run feature-extraction plugins to calculate annotations automatically, using algorithms such as beat trackers, pitch detectors and so on.
- Import annotation layers from various text file formats.
- Import note data from MIDI files, view it alongside other frequency scales, and play it with the original audio.
- Play back the audio plus synthesised annotations, taking care to synchronise playback with display.
- Select areas of interest, optionally snapping to nearby feature locations, and audition individual and comparative selections in seamless loops.
- Time-stretch playback, slowing it down to as little as 10% of the original speed while retaining a synchronised display.
- Export audio regions and annotation layers to external files.
The design goals for Sonic Visualiser are:
- To provide the best available core waveform and spectrogram audio visualisations for use with substantial files of music audio data.
- To facilitate ready comparisons between different kinds of data, for example by making it easy to overlay one set of data on another, or display the same data in more than one way at the same time.
- To be straightforward. The user interface should be simpler to learn and to explain than the internal data structures. In this respect, Sonic Visualiser aims to resemble a consumer audio application.
- To be responsive, slick, and enjoyable. Even if you have to wait for your results to be calculated, you should be able to do something else with the audio data while you wait. Sonic Visualiser is pervasively multithreaded, loves multiprocessor and multicore systems, and can make good use of fast processors with plenty of memory.
- To handle large data sets. The work Sonic Visualiser does is intrinsically processor-hungry and (often) memory-hungry, but the aim is to allow you to work with long audio files on machines with modest CPU and memory where reasonable. (Disk space is another matter. Sonic Visualiser eats that.)
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Added: 2006-05-22 License: GPL (GNU General Public License) Price:
1251 downloads
What 1.01

What 1.01


What is a Perl module to find out about running services. more>>
What is a Perl module to find out about running services.

SYNOPSIS

$what = What->new(
Host => my.domain.org,
Port => 28,
);

$what->mta;
$what->mta_version;
$what->mta_banner;

The What class is interface to classes providing information about running services. What::MTA is the only implementation so far.

What::MTA

MTAs supported are: Exim, Postfix (version only on localhost), Sendmail, Courier (name only), XMail, MasqMail.

See What::MTA for details.

METHODS

new

$obj = What->new( Host => "10.10.10.1", Port => 25 )

mta()

Returns the name of the MTA running.

mta_banner()

Returns the banner message.

mta_version()

Returns the MTA version.

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Added: 2007-05-11 License: Perl Artistic License Price:
897 downloads
intel-wings Driver 0.2

intel-wings Driver 0.2


The intel-wings project is a Linux driver for the Intel Wireless Series of input devices. more>>
The intel-wings project is a Linux driver for the Intel Wireless Series of input devices.
Somehow, Intel managed to avoid using the USB Human Interface Device standards with their wireless gamepads.
All other USB gamepads work out-of-the-box: plug it in, and the computer knows that it has an X axis, a Y axis, and six buttons. Not Intel. Thats where intel-wings comes in.
Wireless Series?
Yes, youve seen them. Everyone hated them. The keyboards were of poor manufacturing, the mice eat batteries like theres no tomorrow, and the whole system was ridiculously expensive. They were killed off by Intel several years ago -- after hitting the shelves and getting a lukewarm reaction, manufacturing was stopped, and support was terminated 18 months after release.
All of these complaints are valid. On the other hand, when used infrequently, the mice last a few months, and work great on a glass coffee table in my living room. (A newer wireless optical mouse wouldnt work.)
The gamepads are actually pretty fun, in my opinion: you can have a whole bunch of them attached to one base station, which is great for playing old console games with friends. You can get a complete set of devices for $10 on eBay, and with Linux-based PVRs becoming increasingly common, I find my devices to be a great addition to my living room.
Note that I wouldnt recommend the mice to anyone that uses their computer on a regular basis, but its easier for navigating menus than a remote control. In my opinion, the Intel Wireless Series devices on Linux PVRs are the way to go.
Enhancements:
- Preliminary keyboard support was added.
- The Intel wireless keyboards are at least partially functional.
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Download (0.008MB)
Added: 2005-10-24 License: GPL (GNU General Public License) Price:
1464 downloads
Wormik 1.0

Wormik 1.0


Wormik is a simple worm game. more>>
Wormik project is a simple worm game.

The player must collect food, which makes the worm grow.

After some score is reached, you can go to next level, which is more and more difficult... Thats like in any classic snake-game.

The only anomally is you can eat your self and you get points for it.

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Added: 2006-12-09 License: GPL (GNU General Public License) Price:
1049 downloads
Olive r1p1

Olive r1p1


Olive is a totally sweet console mode RSS aggregator / newsreader written in Perl with Curses::UI as its toolkit. more>>
Olive is a totally sweet console mode RSS aggregator and newsreader written in Perl with Curses::UI as its toolkit.
The big difference between Olive and other newsreaders is that it takes a time-centric as opposed to site-centric view of newsfeeds.
Olive also tries to stay out of your way as much as possible by eating a minimum of screen real estate and streamlining operations to keep neccessary human interaction to a minimum.
Enhancements:
- A problem with starred story (un)selection was fixed.
- Standard --help and --version command-line arguments have been implemented.
- Licensing has been unified under the Perl license.
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Download (0.033MB)
Added: 2006-02-15 License: GPL (GNU General Public License) Price:
1346 downloads
XAO::DO::Web::MenuBuilder 1.07

XAO::DO::Web::MenuBuilder 1.07


XAO::DO::Web::MenuBuilder is a Perl module for building all sorts of menus. more>>
XAO::DO::Web::MenuBuilder is a Perl module for building all sorts of menus.

SYNOPSIS

< %MenuBuilder
base="/bits/top-menu"
item.0="statistic"
item.1="config"
item.1.grayed
item.2="password"
item.2.grayed
active="statistic"
% >

< %MenuBuilder
base="/bits/top-menu"
item.0="statistic"
item.1="config"
item.2="password"
grayed="config,password"
active="statistic"
% >

Assumes the following file structure at the `base:

header - static menu header (optional)
footer - static menu footer (optional)
separator - static menu items separator
item-NAME-normal - normal item text
item-NAME-grayed - grayed item text
item-NAME-active - currently opened page
If "grayed" argument is "*" then all menu items are displayed in "grayed" mode.

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Download (0.011MB)
Added: 2006-09-05 License: Perl Artistic License Price:
1144 downloads
Batrachians 0.1.1

Batrachians 0.1.1


Batrachians is a game where you control a frog. more>>
Batrachians is a game where you control a frog. Your goal is to eat more flies and score more points than the computers frog.

It is a clone of the 1982 Frog Bog video game by Mattel Electronics.

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Download (0.12MB)
Added: 2006-01-26 License: GPL (GNU General Public License) Price:
1366 downloads
Avanor, the Land of Mystery 0.5.8

Avanor, the Land of Mystery 0.5.8


Avanor is rapidly-growing Rogue-like game with an easy ADOM-like user interface. more>>
Avanor, the Land of Mystery is rapidly-growing Rogue-like game with an easy ADOM-like user interface. It has countryside and subterranean areas to explore, a quest system, and some original features.
Moving and locations
1 - south-west
2 - south
3 - south-east
4 - west
5 - current position
6 - east
7 - north-west
8 - north
9 - north-east
w + direction - walk in direction until something interesting is found
~ - rest a while (for debugging purposes only)
o - open a door
c - close a door
< - go up stairs
> - go down stairs
l - look at a location
Dealing with objects
e - equip an item
i - display your inventory
d - drop an item
, - pick up an item
E - eat an item of food
D - drink a potion
! - mix potions
r - read a book or scroll
s or _ - sacrifice an item
O - open a chest
g - give an item to somebody
u - use a tool
P - quick pay
Characteristics and skills
A - display your skill levels
a - use a skill
q - display the quests you have undertaken
@ - display your character details
W - display your weapon skills
x - display experience needed to gain next level
Combat and spellcasting
t - target an opponent
p - pray to the gods for aid
T - change your combat tactics
Z - cast a spell
^Z - repeat the last spell cast
# - display your elemental magic levels (not yet used)
Miscellaneous commands
U - use outer objects
R - show list of alchemy recipes
C - chat with somebody
S - save the game
Q - quit the game
M - display previously shown messages
0 - recenter the screen on the player
[ - make screenshot
? - display this manual
Enhancements:
- Fixed bug with traps
- Support for compilation with modern compilers
- FHS compatibility and Gentoo Linux ebuild
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Added: 2006-06-01 License: GPL (GNU General Public License) Price:
1243 downloads
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