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Visual Turing Machine 2.0
Visual Turing Machine is a program that lets you create Turing machines with a point and click interface. more>>
Visual Turing Machine project is a program that lets you create Turing machines with a point and click interface instead of using esoteric languages.
You can pack your complex machines into small boxes, and then reuse them as part of a bigger machine. VTM also features an infinite length tape.
Enhancements:
- New features include an n-ary set of symbols, multiple windows (MDI), a huge workspace (10000x10000 pixels) without a memory issue, the ability to edit your own machines, the ability to execute machines n times (where n is undefined), the ability to use expressions (like n+5) to execute machines, the ability to execute machines at desired speeds, statistics to see how many instructions were executed and how much tape was "used", and an easy wasy to translate the program to other languages.
<<lessYou can pack your complex machines into small boxes, and then reuse them as part of a bigger machine. VTM also features an infinite length tape.
Enhancements:
- New features include an n-ary set of symbols, multiple windows (MDI), a huge workspace (10000x10000 pixels) without a memory issue, the ability to edit your own machines, the ability to execute machines n times (where n is undefined), the ability to use expressions (like n+5) to execute machines, the ability to execute machines at desired speeds, statistics to see how many instructions were executed and how much tape was "used", and an easy wasy to translate the program to other languages.
Download (0.28MB)
Added: 2007-05-31 License: GPL (GNU General Public License) Price:
890 downloads
Visual REGEXP 3.1
Visual REGEXP lets you easily design and debug regular expressions. more>>
Visual REGEXP project can easily design and debug regular expressions by providing a graphical visualization of the expression and its matches on a sample of your choice.
Version restrictions:
- some regexp can consume a lot of CPU time. This seems to be caused by the use of -all, -inline and -indices flags together.
- when a subexpression is not matched (empty match), the last character of the previous match are coloured. This is due to a problem in Tcl (bug submitted to Scriptics).
Enhancements:
- new version done by Martin Lemburg. Many thanks, Martin.
- it is now a tcl 8.5a4 starpack
- GUI layout changed to be based on a paned window
- GUI code looks different, to be more ergonomic
- the informational labels (replacements & matches) are now sunken
- there are now additional the "first" and "last" navigation buttons
- there is a new option to navigate through matches or matches and submatches
- the displayed count of matches is changed to display the current and the count of matches used for navigation (probably changes, if the new navigation option is changed)
- the replace widget is disabled on startup
- the tcl console is added to the help menu
- the key bindings inside the regexp text widget changed a bit to allow for expanded regexp (-expanded or (?x)) to contain tabs and newlines. Tabs are created with Control-Tab and newlines with Control-Return. Additional with Control-C|V|X (not c|v|x) it is possible to use the clipboard like with Control|Shift-Insert, Shift-Delete.
<<lessVersion restrictions:
- some regexp can consume a lot of CPU time. This seems to be caused by the use of -all, -inline and -indices flags together.
- when a subexpression is not matched (empty match), the last character of the previous match are coloured. This is due to a problem in Tcl (bug submitted to Scriptics).
Enhancements:
- new version done by Martin Lemburg. Many thanks, Martin.
- it is now a tcl 8.5a4 starpack
- GUI layout changed to be based on a paned window
- GUI code looks different, to be more ergonomic
- the informational labels (replacements & matches) are now sunken
- there are now additional the "first" and "last" navigation buttons
- there is a new option to navigate through matches or matches and submatches
- the displayed count of matches is changed to display the current and the count of matches used for navigation (probably changes, if the new navigation option is changed)
- the replace widget is disabled on startup
- the tcl console is added to the help menu
- the key bindings inside the regexp text widget changed a bit to allow for expanded regexp (-expanded or (?x)) to contain tabs and newlines. Tabs are created with Control-Tab and newlines with Control-Return. Additional with Control-C|V|X (not c|v|x) it is possible to use the clipboard like with Control|Shift-Insert, Shift-Delete.
Download (0.025MB)
Added: 2006-03-08 License: GPL (GNU General Public License) Price:
1329 downloads
GnuPG::Interface 0.33
GnuPG::Interface is a Perl interface to GnuPG. more>>
GnuPG::Interface is a Perl interface to GnuPG.
SYNOPSIS
# A simple example
use IO::Handle;
use GnuPG::Interface;
# settting up the situation
my $gnupg = GnuPG::Interface->new();
$gnupg->options->hash_init( armor => 1,
homedir => /home/foobar );
# Note you can set the recipients even if you arent encrypting!
$gnupg->options->push_recipients( ftobin@cpan.org );
$gnupg->options->meta_interactive( 0 );
# how we create some handles to interact with GnuPG
my $input = IO::Handle->new();
my $output = IO::Handle->new();
my $handles = GnuPG::Handles->new( stdin => $input,
stdout => $output );
# Now well go about encrypting with the options already set
my @plaintext = ( foobar );
my $pid = $gnupg->encrypt( handles => $handles );
# Now we write to the input of GnuPG
print $input @plaintext;
close $input;
# now we read the output
my @ciphertext = ;
close $output;
waitpid $pid, 0;
GnuPG::Interface and its associated modules are designed to provide an object-oriented method for interacting with GnuPG, being able to perform functions such as but not limited to encrypting, signing, decryption, verification, and key-listing parsing.
How Data Member Accessor Methods are Created
Each module in the GnuPG::Interface bundle relies on Class::MethodMaker to generate the get/set methods used to set the objects data members. This is very important to realize. This means that any data member which is a list has special methods assigned to it for pushing, popping, and clearing the list.
Understanding Bidirectional Communication
It is also imperative to realize that this package uses interprocess communication methods similar to those used in IPC::Open3 and "Bidirectional Communication with Another Process" in perlipc, and that users of this package need to understand how to use this method because this package does not abstract these methods for the user greatly. This package is not designed to abstract this away entirely (partly for security purposes), but rather to simply help create proper, clean calls to GnuPG, and to implement key-listing parsing. Please see "Bidirectional Communication with Another Process" in perlipc to learn how to deal with these methods.
Using this package to do message processing generally invovlves creating a GnuPG::Interface object, creating a GnuPG::Handles object, setting some options in its options data member, and then calling a method which invokes GnuPG, such as clearsign. One then interacts with with the handles appropriately, as described in "Bidirectional Communication with Another Process" in perlipc.
<<lessSYNOPSIS
# A simple example
use IO::Handle;
use GnuPG::Interface;
# settting up the situation
my $gnupg = GnuPG::Interface->new();
$gnupg->options->hash_init( armor => 1,
homedir => /home/foobar );
# Note you can set the recipients even if you arent encrypting!
$gnupg->options->push_recipients( ftobin@cpan.org );
$gnupg->options->meta_interactive( 0 );
# how we create some handles to interact with GnuPG
my $input = IO::Handle->new();
my $output = IO::Handle->new();
my $handles = GnuPG::Handles->new( stdin => $input,
stdout => $output );
# Now well go about encrypting with the options already set
my @plaintext = ( foobar );
my $pid = $gnupg->encrypt( handles => $handles );
# Now we write to the input of GnuPG
print $input @plaintext;
close $input;
# now we read the output
my @ciphertext = ;
close $output;
waitpid $pid, 0;
GnuPG::Interface and its associated modules are designed to provide an object-oriented method for interacting with GnuPG, being able to perform functions such as but not limited to encrypting, signing, decryption, verification, and key-listing parsing.
How Data Member Accessor Methods are Created
Each module in the GnuPG::Interface bundle relies on Class::MethodMaker to generate the get/set methods used to set the objects data members. This is very important to realize. This means that any data member which is a list has special methods assigned to it for pushing, popping, and clearing the list.
Understanding Bidirectional Communication
It is also imperative to realize that this package uses interprocess communication methods similar to those used in IPC::Open3 and "Bidirectional Communication with Another Process" in perlipc, and that users of this package need to understand how to use this method because this package does not abstract these methods for the user greatly. This package is not designed to abstract this away entirely (partly for security purposes), but rather to simply help create proper, clean calls to GnuPG, and to implement key-listing parsing. Please see "Bidirectional Communication with Another Process" in perlipc to learn how to deal with these methods.
Using this package to do message processing generally invovlves creating a GnuPG::Interface object, creating a GnuPG::Handles object, setting some options in its options data member, and then calling a method which invokes GnuPG, such as clearsign. One then interacts with with the handles appropriately, as described in "Bidirectional Communication with Another Process" in perlipc.
Download (0.037MB)
Added: 2006-08-04 License: Perl Artistic License Price:
1176 downloads
Class::Interfaces 0.04
Class::Interfaces is a Per module for defining interface classes inline. more>>
Class::Interfaces is a Per module for defining interface classes inline.
SYNOPSIS
# define some simple interfaces
use Class::Interfaces (
Serializable => [ pack, unpack ],
Printable => [ toString ],
Iterable => [ iterator ],
Iterator => [ hasNext, next ]
);
# or some more complex ones ...
# interface can also inherit from
# other interfaces using this form
use Class::Interfaces (
BiDirectionalIterator => {
isa => Iterator,
methods => [ hasPrev, prev ]
},
ResetableIterator => {
isa => Iterator,
methods => [ reset ]
},
# we even support multiple inheritance
ResetableBiDirectionalIterator => {
isa => [ ResetableIterator, BiDirectionalIterator ]
}
);
# it is also possible to create an
# empty interface, sometimes called
# a marker interface
use Class::Interfaces (
JustAMarker => undef
);
This module provides a simple means to define abstract class interfaces, which can be used to program using the concepts of interface polymorphism.
<<lessSYNOPSIS
# define some simple interfaces
use Class::Interfaces (
Serializable => [ pack, unpack ],
Printable => [ toString ],
Iterable => [ iterator ],
Iterator => [ hasNext, next ]
);
# or some more complex ones ...
# interface can also inherit from
# other interfaces using this form
use Class::Interfaces (
BiDirectionalIterator => {
isa => Iterator,
methods => [ hasPrev, prev ]
},
ResetableIterator => {
isa => Iterator,
methods => [ reset ]
},
# we even support multiple inheritance
ResetableBiDirectionalIterator => {
isa => [ ResetableIterator, BiDirectionalIterator ]
}
);
# it is also possible to create an
# empty interface, sometimes called
# a marker interface
use Class::Interfaces (
JustAMarker => undef
);
This module provides a simple means to define abstract class interfaces, which can be used to program using the concepts of interface polymorphism.
Download (0.006MB)
Added: 2006-10-05 License: Perl Artistic License Price:
1115 downloads
Imager::interface.pod 0.54
Imager::interface.pod decribes the C level virtual image interface. more>>
Imager::interface.pod decribes the C level virtual image interface.
The Imager virtual interface aims to allow image types to be created for special purposes, both to allow consistent access to images with different sample sizes, and organizations, but also to allow creation of synthesized or virtual images.
This is a C level interface rather than Perl.
<<lessThe Imager virtual interface aims to allow image types to be created for special purposes, both to allow consistent access to images with different sample sizes, and organizations, but also to allow creation of synthesized or virtual images.
This is a C level interface rather than Perl.
Download (0.83MB)
Added: 2006-10-27 License: Perl Artistic License Price:
1092 downloads
VIDeo Interface for *niX 1.0.0
VIDeo Interface for *niX (VIDIX) is a portable interface to userspace drivers to provide DGA everywhere possible. more>>
VIDeo Interface for *niX (VIDIX) is a portable interface to userspace drivers to provide DGA everywhere possible. VIDIX is portable interface which was designed and introduced as interface to userspace drivers to provide DGA everywhere where its possible.
Enhancements:
- warnings suppressing
- fixes and improvements
- Win32 related improvements
- h/w revision detection for cle266 chipset
- support for Geforce FX5500
- added vt8378 chipset as unichrome driver
<<lessEnhancements:
- warnings suppressing
- fixes and improvements
- Win32 related improvements
- h/w revision detection for cle266 chipset
- support for Geforce FX5500
- added vt8378 chipset as unichrome driver
Download (0.31MB)
Added: 2007-04-07 License: LGPL (GNU Lesser General Public License) Price:
934 downloads
Configurable Audible User Interface 0.6
Configurable Audible User Interface is a simple plugin-based audible user interface. more>>
Configurable Audible User Interface in short caui is a simple plugin-based audible user interface.
Plugins use speech synthesis software to interact with a user and perform specific actions. The main method of input is a keyboard or number pad.
This project is the successor to the Blind MP3 Player.
Enhancements:
- caui-cmd will exit immediately if caui has an mplayer process forked.
<<lessPlugins use speech synthesis software to interact with a user and perform specific actions. The main method of input is a keyboard or number pad.
This project is the successor to the Blind MP3 Player.
Enhancements:
- caui-cmd will exit immediately if caui has an mplayer process forked.
Download (0.012MB)
Added: 2005-12-02 License: GPL (GNU General Public License) Price:
1423 downloads
Visual Oberon 040225
Visual Oberon is a GUI library written in Oberon2. more>>
Visual Oberon is a GUI library written in Oberon2.
VisualOberon (or short VO) is a collection of classes written in the programming language Oberon-2. The classes are designed to let application developer easyliy build graphical user interfaces for rograms written in Oberon-2. _VO_ is distributed nder the GNU library icense.
VisualOberon is _not_ a programming language. While it sounds like he Oberon version of VisualBasic, it is not an integrated developement nvirinment with build in text editor, builder and that stuff. It is urrently just a library. Nevertheless it can be the basis for such integrated environment.
Enhancements:
- Some prototype of a controller class for mapping input to object functionality.
- Improved Edit control.
- Improved file open dialog.
- Menu navigation via keyboard.
- More usage of STRING.
- Improved drawing including support for offscreen drawing.
- Improved Curses version, now works also on black white terminals - but still not perfect.
- Improved image loading.
- Bugfixes, bugfixes, bugfixes.
- Improvement of VGD. Added more VGD handler.
- Support for Xft version 2 as found in newer distributions.
- Packages for Windows and Carbon modules, needed for developing applications for Window sand Mac OS X, used by the coresponding driver module sin VisualOberon.
<<lessVisualOberon (or short VO) is a collection of classes written in the programming language Oberon-2. The classes are designed to let application developer easyliy build graphical user interfaces for rograms written in Oberon-2. _VO_ is distributed nder the GNU library icense.
VisualOberon is _not_ a programming language. While it sounds like he Oberon version of VisualBasic, it is not an integrated developement nvirinment with build in text editor, builder and that stuff. It is urrently just a library. Nevertheless it can be the basis for such integrated environment.
Enhancements:
- Some prototype of a controller class for mapping input to object functionality.
- Improved Edit control.
- Improved file open dialog.
- Menu navigation via keyboard.
- More usage of STRING.
- Improved drawing including support for offscreen drawing.
- Improved Curses version, now works also on black white terminals - but still not perfect.
- Improved image loading.
- Bugfixes, bugfixes, bugfixes.
- Improvement of VGD. Added more VGD handler.
- Support for Xft version 2 as found in newer distributions.
- Packages for Windows and Carbon modules, needed for developing applications for Window sand Mac OS X, used by the coresponding driver module sin VisualOberon.
Download (MB)
Added: 2006-09-28 License: GPL (GNU General Public License) Price:
1126 downloads
Visual F-Prot 2.1
Visual F-Prot is an F-Prot Antivirus for Linux Workstations graphical interface. more>>
Visual F-Prot is an F-Prot Antivirus for Linux Workstations graphical interface.
Visual F-Prot is graphical interface for F-Prot Antivirus(TM) for Linux Workstations for home use (available for free download) copyrighted by Frisk Software International (www.firsk.is). Before you install this program, you must install F-Prot Antivirus, because it wont work without it.
It works with F-Prot antivirus version 4.5.3 and above - its not tested with earlier versions,but it should also work with them.
Also, youll need "xterm" terminal emulator, provided by most, if not all linux distributions.
This program is built with GTKMM 2.4 C++ libraries, so youll also need those for it to work.
<<lessVisual F-Prot is graphical interface for F-Prot Antivirus(TM) for Linux Workstations for home use (available for free download) copyrighted by Frisk Software International (www.firsk.is). Before you install this program, you must install F-Prot Antivirus, because it wont work without it.
It works with F-Prot antivirus version 4.5.3 and above - its not tested with earlier versions,but it should also work with them.
Also, youll need "xterm" terminal emulator, provided by most, if not all linux distributions.
This program is built with GTKMM 2.4 C++ libraries, so youll also need those for it to work.
Download (1.2MB)
Added: 2006-02-23 License: GPL (GNU General Public License) Price:
756 downloads
Multi-Simulation Interface 0.14.0
Multi-Simulator Interface, in shrot MSI, is a simulation interconnection engine. more>>
Multi-Simulator Interface, in shrot MSI, is a simulation interconnection engine. In other words it is a program that connects simulations together by synchronizing their clocks and data. Multi-Simulation Interface serves the same purpose as HLA and supports most of HLAs functionality (and more).
The MSI is an HLA alternative. The major motivating factors in the design of the MSI are speed, interoperability, and ease of use.
The MSI was written as a cutting edge distributed simulation component to connect multiple instances of ATLs premiere simulation software, CSIM, and it can be used to interface any compatible simulations.
How does the MSI compare to HLA?
The MSI was originally created to be just a light weight HLA RTI. However, as it was written, limitations in HLA were discovered. The MSI is an improvement on both the design and implementation of HLA. Some highlights include:
A 1,536 to 1 reduction in size over the publicly available (until late 2002) HLA RTI.
At least one order of magnitude of bandwidth consumption less than the publicly available (until late 2002) HLA RTI.
The ability to subscribe to an object name in addition to a type.
Time synchronization that allows for proper causality when used with discrete event simulators.
Support for systems-of-systems (SoS) and hierarchically organized simulations.
Availability for many platforms.
MSI Concept - A Synchronized Data Broker
The concept behind MSI is the synchronized data broker. There are many connected software systems that posses state data that changes over the life of that system. In the case where these systems need to exchange this changing data with other systems and the other systems will exhibit the effects of this data on their own state, the synchronization of this data may need to be managed.
Historically the management of this data has been as simple as tagging it with the time of its release. If there is any conflict in the data the most recent version of the data is used. If the data is late an extrapolation can potentially be used. In SQL relational databases transactions and locking are used to ensure data integrity. Most data brokering services offer little or no sychronization, only delivery.
MSI Setup and Use
The MSI uses a XML stream through a direct socket connection for communications. This enables the MSI to be used from any programming language that can use sockets (C, C++, Java, Ada, Lisp, Perl, etc.). Also, the MSI was written with cross-platform libraries that make it portable to all the major OS platforms (Linux, Solaris, Mac OS X, Microsoft Windows, IRIX, HPUX, etc.).
The MSI is a single executable file and is distributed with example code for the simulator/federate side interface.
MSI Time Synchronization
The MSI time synchronizer can mix unconstrained with time constrained simulations. Each constrained simulation reports the time of the next event that will occur in that simulation/federate. This time may be artificially inflated to cause loose synchronization (less overhead but less guarantee of accuracy). The simulations/federates will advance to the announced time.
MSI Data Synchronization
The MSI implements a publish/subscribe data broker. The MSI is presently not validating, therefore it does not require a separate data format specification (like the HLA FOM). When data format validation is implemented, it will be an optional feature and not written in Lisp. This greatly reduces MSIs setup time. Also, not being locked to a predetermined data format allows for dynamic data types.
There are five commands associated with the MSI data broker: publish, subscribe, update, unsubscribe, destroy (destroy is not implemented yet). Simulations/federates may subscribe to object names in addition to object types. This allows simulations to subscribe to specific objects of a type without needing to receive updates of all objects of that type. The update command is both an incoming and outgoing command. When a simulation/federate receives an update command, it is expected to reflect the new values of that object.
The MSI has a very flexible publish and subscribe system. A federate may subscribe to an object type or an object name. In addition a federate may specify particular attributes of an object or object type. For example, if an object has attributes name, x, y, and z, a federate that only considers two dimensions may choose to subscribe only to name, x, and y.
The MSI also supports systems of systems and object hierarchy in simulations. A publishing federate may designate a parent object. Subscribers may then subscribe to the objects children.
MSI Messaging
The MSI allows simulations/federates to send messages (interactions in HLA) to each other. These messages can contain multiple attributes and be multicast to a specific group of simulations.
Recently Added Features
Removed external library dependencies to improve the portability and fragility of the MSI.
Added a better client library.
Improved documentation.
Enhancements:
- An XML parsing bug in the utilities library was fixed.
- The socket library was enhanced with more protocols, Win32 tricks, and the ability to key off of addresses as well as names.
- The --wait-for command line argument was added.
- Several internal bugs were fixed.
- More of the client library and the CSIM interface were flushed out.
- All standard functionality was tested.
<<lessThe MSI is an HLA alternative. The major motivating factors in the design of the MSI are speed, interoperability, and ease of use.
The MSI was written as a cutting edge distributed simulation component to connect multiple instances of ATLs premiere simulation software, CSIM, and it can be used to interface any compatible simulations.
How does the MSI compare to HLA?
The MSI was originally created to be just a light weight HLA RTI. However, as it was written, limitations in HLA were discovered. The MSI is an improvement on both the design and implementation of HLA. Some highlights include:
A 1,536 to 1 reduction in size over the publicly available (until late 2002) HLA RTI.
At least one order of magnitude of bandwidth consumption less than the publicly available (until late 2002) HLA RTI.
The ability to subscribe to an object name in addition to a type.
Time synchronization that allows for proper causality when used with discrete event simulators.
Support for systems-of-systems (SoS) and hierarchically organized simulations.
Availability for many platforms.
MSI Concept - A Synchronized Data Broker
The concept behind MSI is the synchronized data broker. There are many connected software systems that posses state data that changes over the life of that system. In the case where these systems need to exchange this changing data with other systems and the other systems will exhibit the effects of this data on their own state, the synchronization of this data may need to be managed.
Historically the management of this data has been as simple as tagging it with the time of its release. If there is any conflict in the data the most recent version of the data is used. If the data is late an extrapolation can potentially be used. In SQL relational databases transactions and locking are used to ensure data integrity. Most data brokering services offer little or no sychronization, only delivery.
MSI Setup and Use
The MSI uses a XML stream through a direct socket connection for communications. This enables the MSI to be used from any programming language that can use sockets (C, C++, Java, Ada, Lisp, Perl, etc.). Also, the MSI was written with cross-platform libraries that make it portable to all the major OS platforms (Linux, Solaris, Mac OS X, Microsoft Windows, IRIX, HPUX, etc.).
The MSI is a single executable file and is distributed with example code for the simulator/federate side interface.
MSI Time Synchronization
The MSI time synchronizer can mix unconstrained with time constrained simulations. Each constrained simulation reports the time of the next event that will occur in that simulation/federate. This time may be artificially inflated to cause loose synchronization (less overhead but less guarantee of accuracy). The simulations/federates will advance to the announced time.
MSI Data Synchronization
The MSI implements a publish/subscribe data broker. The MSI is presently not validating, therefore it does not require a separate data format specification (like the HLA FOM). When data format validation is implemented, it will be an optional feature and not written in Lisp. This greatly reduces MSIs setup time. Also, not being locked to a predetermined data format allows for dynamic data types.
There are five commands associated with the MSI data broker: publish, subscribe, update, unsubscribe, destroy (destroy is not implemented yet). Simulations/federates may subscribe to object names in addition to object types. This allows simulations to subscribe to specific objects of a type without needing to receive updates of all objects of that type. The update command is both an incoming and outgoing command. When a simulation/federate receives an update command, it is expected to reflect the new values of that object.
The MSI has a very flexible publish and subscribe system. A federate may subscribe to an object type or an object name. In addition a federate may specify particular attributes of an object or object type. For example, if an object has attributes name, x, y, and z, a federate that only considers two dimensions may choose to subscribe only to name, x, and y.
The MSI also supports systems of systems and object hierarchy in simulations. A publishing federate may designate a parent object. Subscribers may then subscribe to the objects children.
MSI Messaging
The MSI allows simulations/federates to send messages (interactions in HLA) to each other. These messages can contain multiple attributes and be multicast to a specific group of simulations.
Recently Added Features
Removed external library dependencies to improve the portability and fragility of the MSI.
Added a better client library.
Improved documentation.
Enhancements:
- An XML parsing bug in the utilities library was fixed.
- The socket library was enhanced with more protocols, Win32 tricks, and the ability to key off of addresses as well as names.
- The --wait-for command line argument was added.
- Several internal bugs were fixed.
- More of the client library and the CSIM interface were flushed out.
- All standard functionality was tested.
Download (3.0MB)
Added: 2006-05-26 License: GPL (GNU General Public License) Price:
1254 downloads
X Interface Monitor 1.8.4
X Interface Monitor monitors any network interface for traffic, load average, and various other statistics. more>>
X Interface Monitor (abbriviated xifmon) monitors any network interface (most suitable, the ppp# interface) for traffic, load average, and various other statistics using purly ioctl() directly to the Linux kernel.
It also has options to run `connect and `disconnect scripts, for dialup modem users who want easy connecting and disconnecting.
<<lessIt also has options to run `connect and `disconnect scripts, for dialup modem users who want easy connecting and disconnecting.
Download (0.49MB)
Added: 2005-10-13 License: GPL (GNU General Public License) Price:
1477 downloads
Realtime Application Interface 3.5
The Realtime Application Interface for Linux allows applications with strict timing constraints to be run on Linux. more>>
Realtime Application Interface project allows applications with strict timing constraints to be run on Linux.
A real time system is able to guarantee the timing requirements of the processes under its control.
RTAI provides an API and the necessary kernel modifications to accommodate such requirements.
Enhancements:
- Improvements were made to netrpc.
- Context switching between hard and soft real-time, handling of TSC errors, and POSIX compatibility have been improved.
- There are numerous minor bugfixes.
<<lessA real time system is able to guarantee the timing requirements of the processes under its control.
RTAI provides an API and the necessary kernel modifications to accommodate such requirements.
Enhancements:
- Improvements were made to netrpc.
- Context switching between hard and soft real-time, handling of TSC errors, and POSIX compatibility have been improved.
- There are numerous minor bugfixes.
Download (1.7MB)
Added: 2007-06-04 License: GPL (GNU General Public License) Price:
875 downloads
Resolver User Layer Interface 0.36
RULI stands for Resolver User Layer Interface. more>>
RULI stands for Resolver User Layer Interface. Its a library built on top of an asynchronous DNS stub resolver. RULI provides an easy-to-use interface for querying DNS SRV resource records. The goal is to promote wide deployment of SRV-cognizant software. RULI aims to fully support SRV-related standards. There are bindings for PHP, Perl, Guile/Scheme, Java, and Lua. IPv6 is supported.
Now you can understand the benefits of SRV records and please see how RULI can help you.
SRV records are more complex than A records
Handling DNS SRV is not as simple as to deal with ordinary address records. When one performs a query for A records by calling gethostbyname(), he gets a list of addresses which should be contacted in the same order as they were received. For SRV records, there is an additional logic that must be applied to the records, based on their weight and priority, to discover the correct sequence for contacting them.
RULI can handle SRV records for you
The SRV logic is described in RFC 2782. Those who intend to use SRV benefits in their application are expected to implement that exact behavior. RULI can help here: it automatically performs all the SRV logic for you.
Keep focus on your application logic
Application developers probably want to spend time on their business logic; not dealing with the details of the DNS protocol or implementing the SRV specification.
RULI is a tested framework designed to properly fetch SRV records. It saves you time and head aches.
RULI is free as in free beer and in free speech
<<lessNow you can understand the benefits of SRV records and please see how RULI can help you.
SRV records are more complex than A records
Handling DNS SRV is not as simple as to deal with ordinary address records. When one performs a query for A records by calling gethostbyname(), he gets a list of addresses which should be contacted in the same order as they were received. For SRV records, there is an additional logic that must be applied to the records, based on their weight and priority, to discover the correct sequence for contacting them.
RULI can handle SRV records for you
The SRV logic is described in RFC 2782. Those who intend to use SRV benefits in their application are expected to implement that exact behavior. RULI can help here: it automatically performs all the SRV logic for you.
Keep focus on your application logic
Application developers probably want to spend time on their business logic; not dealing with the details of the DNS protocol or implementing the SRV specification.
RULI is a tested framework designed to properly fetch SRV records. It saves you time and head aches.
RULI is free as in free beer and in free speech
Download (0.12MB)
Added: 2006-07-15 License: GPL (GNU General Public License) Price:
1197 downloads
PHP Database Interface 1.0 RC4
PHP Database Interface is an easy to use PHP database interface. more>>
PHP Database Interface is an easy to use PHP database interface meant to give applications universal support across many databases, including several flat file formats.
Installation
These are just a few notes installation notes regarding DBi and using it with your project
txtSQL support requires the following files from the release archive (currently 3.0 Beta is Supported) :
txtSQL.class.php, txtSQL.parser.php & txtSQL.core.php To be placed in the 3rdparty/txtsql/ directory or the location of your choice
fileSQL support requires the the following file from the release archive (currently 1.0 RC4 is Supported) :
fileSQL.php To be placed in the 3rdparty/fql/ directory of the location of your choice
Test data and a demo script is available in the demo/ directory
Simple Example
// The filesystem root path to DBi needs to be defined before the include
define(PHP_DBI_ROOT, C:/program files/apache group/apache2/htdocs2/modules/dbi/);
define(PHP_DBI_FQL, PHP_DBI_ROOT.3rdparty/fql/fileSQL.php); //Required for FQL Support
define(PHP_DBI_TXTSQL, PHP_DBI_ROOT.3rdparty/txtsql/); //Required for txtSQL Support
include_once("../dbi.php");
$interface = dbi::factoryControllerConstruction(); //create a new dbi object
// open a connection to the database (this will example will work with any
// of the interfaced databases
$interface->open_connection_now_persistent("fql&".PHP_DBI_ROOT."3rdparty/fql/data&demo");
//Select the entire contents of test2 table and store the first row
$inteface->ExecuteQueryAndReturnRow?(array(select => *, from => test2));
$results = $interface->fetchRowThenGetAnotherrow();
//Display the first row of results
print "First Row: ";
print_r($results);
print "< br >";
$interface->disconnect_fromDatabase(); // Closes connection to the database
Enhancements:
- The tableInfo function was added to return the schema.
- LIMIT was added to select functions for supporting databases.
- LIMIT emulation is available to all database types.
- Support for the Firebird database was added.
<<lessInstallation
These are just a few notes installation notes regarding DBi and using it with your project
txtSQL support requires the following files from the release archive (currently 3.0 Beta is Supported) :
txtSQL.class.php, txtSQL.parser.php & txtSQL.core.php To be placed in the 3rdparty/txtsql/ directory or the location of your choice
fileSQL support requires the the following file from the release archive (currently 1.0 RC4 is Supported) :
fileSQL.php To be placed in the 3rdparty/fql/ directory of the location of your choice
Test data and a demo script is available in the demo/ directory
Simple Example
// The filesystem root path to DBi needs to be defined before the include
define(PHP_DBI_ROOT, C:/program files/apache group/apache2/htdocs2/modules/dbi/);
define(PHP_DBI_FQL, PHP_DBI_ROOT.3rdparty/fql/fileSQL.php); //Required for FQL Support
define(PHP_DBI_TXTSQL, PHP_DBI_ROOT.3rdparty/txtsql/); //Required for txtSQL Support
include_once("../dbi.php");
$interface = dbi::factoryControllerConstruction(); //create a new dbi object
// open a connection to the database (this will example will work with any
// of the interfaced databases
$interface->open_connection_now_persistent("fql&".PHP_DBI_ROOT."3rdparty/fql/data&demo");
//Select the entire contents of test2 table and store the first row
$inteface->ExecuteQueryAndReturnRow?(array(select => *, from => test2));
$results = $interface->fetchRowThenGetAnotherrow();
//Display the first row of results
print "First Row: ";
print_r($results);
print "< br >";
$interface->disconnect_fromDatabase(); // Closes connection to the database
Enhancements:
- The tableInfo function was added to return the schema.
- LIMIT was added to select functions for supporting databases.
- LIMIT emulation is available to all database types.
- Support for the Firebird database was added.
Download (0.033MB)
Added: 2005-10-26 License: BSD License Price:
1464 downloads
HDR Visual Difference Predictor 1.6
HDR Visual Difference Predictor (HDR VDP) is a perceptual metric that can predict whether differences between two images. more>>
Visual difference metrics can predict whether differences between two images are visible to the human observer or not. Such metrics are used for testing either visibility of information (whether we can see important visual information) or visibility of noise (to make sure we do not see any distortions in images, e.g. due to lossy compression).
The image below shows how two input images, a reference image (upper left) and a distorted image (lower left), are processed with the VDP to produce a probability of detection map (right). Such probability of detection map tells how likely we will notice a difference between two images for each part of an image.
Red color denotes high probability, green - low probability. Red color is mostly present in the areas where there is a snow covered path. Because of smooth texture of the snow, there is not much visual masking and distortions are easily visible.
Although there are dozens of visible difference metrics that serve a similar purpose, our Visual Difference Predictor for HDR images (HDR-VDP) has two unique advantages: firstly, our metric works with a full range of luminance values that can be meet in a real word (HDR images), and secondly, we offer a complete source code for free.
High Dynamic Range Visible Difference Predictor (HDR-VDP) can work within the complete range of luminance the human eye can see. An input to our metric is a high dynamic range (HDR) image, or an ordinary 8-bits-per-color image, converted to the actual luminance values. The proposed metric takes into account the aspects of high contrast vision, like scattering of the light in the optics (OTF), nonlinear response to light for the full range of luminance, and local adaptation.
<<lessThe image below shows how two input images, a reference image (upper left) and a distorted image (lower left), are processed with the VDP to produce a probability of detection map (right). Such probability of detection map tells how likely we will notice a difference between two images for each part of an image.
Red color denotes high probability, green - low probability. Red color is mostly present in the areas where there is a snow covered path. Because of smooth texture of the snow, there is not much visual masking and distortions are easily visible.
Although there are dozens of visible difference metrics that serve a similar purpose, our Visual Difference Predictor for HDR images (HDR-VDP) has two unique advantages: firstly, our metric works with a full range of luminance values that can be meet in a real word (HDR images), and secondly, we offer a complete source code for free.
High Dynamic Range Visible Difference Predictor (HDR-VDP) can work within the complete range of luminance the human eye can see. An input to our metric is a high dynamic range (HDR) image, or an ordinary 8-bits-per-color image, converted to the actual luminance values. The proposed metric takes into account the aspects of high contrast vision, like scattering of the light in the optics (OTF), nonlinear response to light for the full range of luminance, and local adaptation.
Download (0.13MB)
Added: 2007-01-05 License: GPL (GNU General Public License) Price:
1028 downloads
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