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Virtual Cron 0.1

Virtual Cron 0.1


Virtual Cron is a PHP library that can check whether it is time to run a periodical task. more>>
Virtual Cron is a PHP library that can check whether it is time to run a periodical task. The class can be used to check whether it is time to run a task that must run from time to time.

It creates a control file to keep track the last time the task was scheduled.

The class can check the control file last modification time to determined whether it passed a given period of time since the last time the task was run.

If the given interval time has passed since the last run, the class recreates the control file and returns true to inform the application that is time to run the task again.

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Added: 2007-04-24 License: LGPL (GNU Lesser General Public License) Price:
924 downloads
Virtual Tomcat 0.1

Virtual Tomcat 0.1


Virtual Tomcat is a set of scripts designed to ease administration tasks involved with hosting multiple JVM instances. more>>
Virtual Tomcat project is a set of scripts designed to ease administration tasks involved with hosting multiple JVM instances and domains using Apache Tomcat and HTTPd.

The system (which uses jsvc to spawn instances) allows users to deploy their own applets from within their home directories, as well as allowing full access to /manager and /admin applets.

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Added: 2006-04-17 License: BSD License Price:
736 downloads
Virtual AGC 20060110

Virtual AGC 20060110


Virtual AGC project is a simulation of the Apollo Guidance Computer. more>>
Virtual AGC project is a simulation of the Apollo Guidance Computer (AGC) used in the Apollo Command Modules and Lunar Modules in 1968-1972, as well as the Abort Guidance System (AGS) used in the LM.
The project includes an emulated CPU, an emulated display/keyboard (DSKY), the AGCs original executable binaries and machine-readable assembly-language source code (Luminary and Colossus), AGC source code for a CPU validation suite, an AGC assembler, scanned Apollo documentation, and other elements.
The emulated CPU has been designed to be modular and portable, to facilitate incorporation into spacecraft simulations such as lunar-lander simulations.
Enhancements:
- The Apollo 15-17 CM AGC executable ("Colossus 3" a.k.a. "Artemis 072") is available for use in the simulator.
- (Colossus 3 source code is not yet available.) Scans of the Colossus 3 GSOP document are mostly available.
- CM downlink lists are implemented.
- yaAGC/yaAGS debugging is now symbolic, and yaAGC has other new debugging features.
- Building with Cygwin is possible.
- Many updates have been made to LM_Simulator (the IMU simulation).
- There are bugfixes to yaAGCs CPU simulation.
- The mysterious EDRUPT instruction is handled properly.
- Accelerator keys have been added to yaDSKY.
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Download (2.8MB)
Added: 2006-01-12 License: GPL (GNU General Public License) Price:
1388 downloads
NVM Virtual Machine 2.0

NVM Virtual Machine 2.0


NVM Virtual Machine is a small, fast, extensible and portable virtual machine. more>> <<less
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Added: 2007-04-27 License: GPL (GNU General Public License) Price:
546 downloads
Virtual Collaboratory 2.6

Virtual Collaboratory 2.6


Virtual Collaboratory is a directed discussion forum based on Mailman and Smartarchiver. more>>
Virtual Collaboratory is a directed discussion forum based on Mailman and Smartarchiver that provides for threaded short and long term discussions.
Virtual Collaboratory includes a calendaring function, integratation with the Elluminate meeting software, document exchange, version control, a research resource center, custom categorizations, FAQs, and the ability to search for users with similar interests.
Enhancements:
- Refactored Plone into three separate products
- Better Elluminate integration
- I18N support via Py-MYCMSs traslate functionality
- Refactored smartarchiver as a py-mycms system
- Easier isntallation through Install Constancts
- Front page Alerts
- BlogPoster blog management system (works with your blog to help groups collaborate on blog content)
- No longer requires specially patched versions of Zope & plone. (Authentications now done through the PyMyCMSUserFolder)
- Virus checking (pyclamav) now supported if pyclamav is installed
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Download (0.87MB)
Added: 2006-10-21 License: GPL (GNU General Public License) Price:
1099 downloads
Linux Virtual Server 1.21

Linux Virtual Server 1.21


Linux Virtual Server is a load-balancing and server clustering system for Linux. more>>
The Linux Virtual Server is a highly scalable and highly available server built on a cluster of real servers, with the load balancer running on the Linux operating system.

The architecture of the server cluster is fully transparent to end users, and the users interact as if it were a single high-performance virtual server.

The basic goal of the Linux Virtual Server Project is to:
- Build a high-performance and highly available server for Linux using clustering technology, which provides good scalability, reliability and serviceability.
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Download (0.03MB)
Added: 2005-04-06 License: GPL (GNU General Public License) Price:
1673 downloads
Virtual Drum Machine 0.3

Virtual Drum Machine 0.3


Virtual Drum Machine is a simple drum machine. more>>
Virtual Drum Machine is a simple drum machine.
It works for little endian/linux kind of machines. You may let it work on others machines, but you probably will get troubles with it.
You definitely need oss (or maybe alsa) for sound output, and a posix-like operating system. To let it work on a big endian machine should be painful.
You write a rhythm, then you compile it, then you are able to play it to your sound card or save it to a file.
The Virtual Drum Machine is made of
- the Rhythm Compiler,
- the runtime library.
The Virtual Drum Machine is in the public domain. Who needs a license? money makers? Protection against robbery? let me laugh... Read any text of law, you will see where the robbers reside.
A simple file would look like :
void main_rhythm(void)
{
tempo = 120;
- a
. b
. b
.
- a
.b
- a
.
. b
. b
- a c
. b
}
Install:
Do a "./configure" in the drums directory, then "make", then "make install", it should be alright. You can listen to some examples in the examples/ directory.
Who yo use it?
Write a rhythm. Compile it with "rc". Run the produced program. You are done.
See the examples/ directory to get the point.
When you run an example, try "-h" to get the available options.
It should be self-explanatory.
The rhythm compiler has several options. By running "rc --help", all should be clear.
Technical Details:
The compiler will parse the input file line by line.
If a line starts with "*" or "." (not counting leading white spaces), the whole line is seen as a rhythm line, and is transformed into C code. If not, it is passed as is to the C file.
Beware! You MUST NOT start any C code line by "*" or "."!
You can create as much functions as you want, write any C code you want. But remember that a line starting by "*" or "." is seen as a rhythm line and is translated by "rc" into C code.
You must provide a "void main_rhythm(void)" function, that will be called by the library. It is the starting point of your rhythm. It can be "void main_rhythm(int argc, char *argv[])" too, with common meaning for those parameters (non-C coders will have trouble with the Virtual Drum Machine).
You can change the tempo (ex. "tempo=100;") or the volume (ex "vol=0.4;") at any time. Each sample comes with its own volume and panning (ex. "a.vol = 0.1;" "a.pan=-0.8;"). Volumes range from 0 to what you want. 1 is for the normal volume. Panning ranges from -1 (left) to 1 (right). 0 is center. All values are double. You can use "volume" instead of "vol", and "panning" instead of "pan". There is no global panning, if you want all left, set all samples to left.
To run in stereo mode, dont forget "-s" when running the generated program. It is mono by default.
You absolutely need to compile and run the examples, and read them to get the point out of it!
The "rc.conf" file contains configuration informations. You specify the sample by "sample" followed by its name (the one you will use in your rhythm files), then the file that will be played. The name of the sample must start by a letter, followed by letters and/or numbers (it must be a valid C identifier, without "_" though). The configuration file contains the install directory, used by "rc" to compile your rhythms. Take a look at the one that is provided to see how to use it.
The sound files are simple wav files. They all should be of the same rate, which can be specified to the generated program, using the "-f" option (44100 is the default). (The library only handles very basic wav files, if yours dont work, you probably will have to modify the library for the program to handle it.)
When you add a sample, you must modify "rc.conf" for the changes to appear. The samples are hard-linked to the produced program, so if you change "sample a /some/dir/file1.wav" by "sample a /one/other/dir/file2.wav" in the configuration file, the previously generated programs will still use "/some/dir/file1.wav". You will have to compile them again to take the changes into account.
Enhancements:
- The code has been modified to let gcc 4 compile it.
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Download (0.67MB)
Added: 2006-02-08 License: Public Domain Price:
943 downloads
Kool Virtual Decks 0.0.0b

Kool Virtual Decks 0.0.0b


Kool Virtual Decks project is a professional double CD player emulator like Virtual Turn Tables. more>>
Kool Virtual Decks project is a professional double CD player emulator like Virtual Turn Tables, BPM Studio or any other as you know.

The idea is that you can mix two songs like a DJ would make in his/her dual cd player or in his/her turntables.

Well this program is just a preview, and idea. It doesnt work yet.

If you want to join to this project or if you have any suggestion please e-mail me.

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Download (0.26MB)
Added: 2006-10-09 License: GPL (GNU General Public License) Price:
1118 downloads
virtualDesktopTools 0.2

virtualDesktopTools 0.2


virtualDesktopTools is a set of tools for handling X Window virtual desktops. more>>
virtualDesktopTools is a set of tools for handling X Window virtual desktops.

It makes it possible to switch the virtual desktop to the one indexed by a command line argument, and displays the number of desktops and index of the currently selected one.

It should work with all EWMH-compliant window managers.
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Added: 2005-04-27 License: GPL (GNU General Public License) Price:
1642 downloads
Virtual Ring Buffer 0.5.0

Virtual Ring Buffer 0.5.0


Virtual Ring Buffer (VRB) is an implementation of a character FIFO ring buffer. more>>
Virtual Ring Buffer (VRB) is an implementation of a character FIFO ring buffer. Virtual Ring Buffer provides direct access to the buffer so the calling program can construct output data in place, or parse input data in place, without the extra step of copying data to or from a calling program provided buffer area.
In order to facilitate this direct access, VRB makes sure that all references to buffer locations for either output or input is always a single contiguous block of memory so that the calling program does not have to deal with split buffer spaces every time the cycling of data reaches the end of the buffer and wraps around to the beginning.
Thus, the calling program is free to use any number of tools available which do not have to be aware that they are operating directly in a ring buffer. In the latest version, VRB also provides a buffer overflow protection mechanism so that buffer overflow bugs force the program to be trapped by the operating system if accessed pointers wander beyond the range of address space managed by VRB. This feature can be disabled if desired, since it occupies 2 extra pages of address space.
VRB does all this without adding any copying overhead of its own. This ability is achieved by placing a mirror image memory map immediately after the buffer that is a reference to exactly the same memory as the buffer itself. Thus a reference to the memory location immediately past the last location in the buffer accesses the same physical RAM as the beginning of the buffer.
Thus a pointer near the end of the buffer that has a length that would otherwise have to wrap around will instead extend into the mirror image space to get the same result, but without any special handling by the program.
Installation:
First extract the source where you wish to store it. One of these commands might be used within the desired directory after the tar files has been downloaded there:
bunzip2 < vrb-0.5.0.tar.bz2 | tar -xpf -
gunzip < vrb-0.5.0.tar.gz | tar -xpf -
A subdirectory called vrb-0.5.0 is created. Execute these command to change into that directory and compile the source (changing the prefix if desired):
cd vrb-0.5.0
./Configure --prefix=/usr/local
make clean
make install
Note that unlike most other source packages using a configuration system, the configure command name is capitalized. The above commands will not install the man pages at this time. To install the man pages, simply copy them to the desired location, such as:
cp -p vrb/man/man3/*.3 /usr/local/man/man3
Usage:
VRBs basic approach designed into its API is that the calling program asks for the address and length of either the empty space where output data can be placed, or the data space where input data is present (previously placed there). These steps are implemented by macros for maximum speed, and are separate for address and length. The calling program then accesses that data directly in the buffer via that address (and length).
Once the data handling is complete, the calling program decides how much of that data it has inserted into empty space, or taken from data space, and calls VRB functions to indicate the which, which updates pointers (but does not copy any data). There are also functions available to assist in doing read/write I/O. Once the man pages are installed, the command man vrb is the starting point.
Enhancements:
- A vrb_empty function was added.
- Dead code in vrb_take was cleaned up.
- A poll loop was implemented in vbuf. vbuf now uses getopt.
- Buffer size calculation and data type/format were fixed in vbuf.
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Added: 2006-03-07 License: LGPL (GNU Lesser General Public License) Price:
1330 downloads
Virtual server monitor 0.5

Virtual server monitor 0.5


Virtual server monitor (vsmon) is a monitoring tool for Linux-VServer. more>>
Virtual server monitor (vsmon) is a monitoring tool for Linux-VServer that gives a system administrator a global view of all vservers running on his park.
For now, it does not offer control over the vservers life cycle (e.g. provisioning, start, stop, and restart operations). To use vsmon, you must deploy one backend on each vserver host and one frontend, preferably in its own vserver.
Enhancements:
- The frontend was reworked to display a summary of all hosts.
- An owner can be assigned to each vserver.
- The backend can be used on hosts without Linux-VServers, and it no longer obtains IP addresses.
- The libdnet dependency was removed.
- The parsing of /proc/"pid"/stat now works for kernel 2.6.18.
- A Nagios plugin was added, which enables the use of the vsmon backend to monitor a host disk, memory, and swap.
- The plugin monitors all mount points according to an "intelligent" algorithm, which determines warning and critical thresolds as a function of the total size of the partition.
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Added: 2007-01-16 License: GPL (GNU General Public License) Price:
1015 downloads
Virtual Console init 2.0.1

Virtual Console init 2.0.1


Virtual Console init is an /sbin/init clone for virtual consoles. more>>
Virtual Console init is an /sbin/init clone for virtual consoles. It is very easy to set up and use because it has no configuration files.
It is very small and has builtin getty, login, klogd, and slogd. Virtual Console init is suitable for embedded systems and home Linux boxes.
This is a new kind of "init" that only works for the virtual console, so dont try it to login from a serial line. The idea is having a very simple init for home Linux systems (although it could work on other systems as well, who knows...), allowing for a simpler and cleaner configuration. It is useful too in embedded systems or tiny boot disks (maybe as a complement for "busybox"). In other words: it works for me, I use it and Im releasing it in the hope of it being useful for others.
The binary itself doesnt accept parameters, so lets go directly to the behaviour... It must be run by "root" and have PID 1, so dont try to run it yourself, it wont work... You should install it under "/sbin/init", and the kernel will run it automatically at boot.
Take into account that this "init" has both the "getty" and "login" parts built-in, not as separate binaries. This means that if you have a server or another binary which needs "/bin/login", it probably WONT WORK. The sysklog system (kernel logger and system logger, "klogd" and "slogd") are built-in, too. You dont need sysklogd or equivalent, unless you want some feature of them... In that case, you can disable the builtin system.
Enhancements:
- vcinit is now licensed under the GPLv2 only, and not necessarily any later version of the GPL.
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Download (0.040MB)
Added: 2006-09-25 License: GPL (GNU General Public License) Price:
1131 downloads
Virtual Data Center 1.04-11

Virtual Data Center 1.04-11


The Virtual Data Center (VDC) is a digital library system more>>
The Virtual Data Center (VDC) is a digital library system "in a box" for numeric data.

The VDC is a web application which provides everything necessary to maintain and disseminate collections of research studies: including facilities for the storage, archiving, cataloging, translation, and dissemination of each collection.

It includes on-line analysis, powered by the R Statistical environment. It also provides extensive support for distributed and federated collections including: location-independent naming of objects, distributed authentication and access control, federated metadata harvesting, remote repository caching, and distributed virtual
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Download (14.5MB)
Added: 2006-04-18 License: GPL (GNU General Public License) Price:
1287 downloads
Virtual Object System 0.23.0

Virtual Object System 0.23.0


Virtual Object System projects goal is to develop a open platform for multi-user 3D virtual reality games. more>>
The Interreality project is a collection of Open Source, Free Software projects based on the Virtual Object System (VOS) platform. Virtual Object System projects goal is to develop a open platform for multi-user 3D virtual reality games, applications, and interactive, collaborative 3D virtual spaces. VOS is a powerful and generic network object framework designed to support a variety of high-performance applications. It is the basis for TerAngreal, a general-purpose browser application for entering and participating in 3D worlds.

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Download (2.7MB)
Added: 2006-04-17 License: LGPL (GNU Lesser General Public License) Price:
1287 downloads
Virtual Universe Client 0.72

Virtual Universe Client 0.72


Virtual Universe is a 3D cyberspace which offers more possibilities than just chat. more>>
The "Virtual Universe" is a 3D cyberspace which offers more possibilities than just chat: it is a combination of the Web, chat, and instant messaging within a realistic, three-dimensional cyberspace.
The "Virtual Universe" is a virtual reality environment which runs on top of the Internet.
Main features:
- chat with each other
- see the chat-partner as a virtual, three-dimensional person
- interact and communicate
- be creative in many ways
- create own worlds for any desired subject
Enhancements:
- A lighting bug in .COB/.SCN loader has been fixed.
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Download (16.8MB)
Added: 2007-01-08 License: Freeware Price:
1020 downloads
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