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Planets 3D 1.3
Planets 3D is a graphical tool for the simulation of the solar system. more>>
The purpose of Planets 3D is to show a simulation of our solar system. The focus lies on a nice graphic (3D OpenGL) and the possibility to modify the objects of the solar system to see what happens.
This program is written on Linux using C++. In theory it should be portable to windows, because Ive used only plattform independent libraries. Anyone who tries to port it please contact me even if unsuccessful, perhaps I can help overcome arising errors.
By now there is included a small program which converts different coordinate systems into each other. It is called Astroconvert.
Main features:
- simulate the development of the solar system based on calculations of the gravity power
- take screenshots
- load and save solar systems
- modify solarsystem
- switch between different cameras to view the solar system (e.g. look through a shuttle window)
<<lessThis program is written on Linux using C++. In theory it should be portable to windows, because Ive used only plattform independent libraries. Anyone who tries to port it please contact me even if unsuccessful, perhaps I can help overcome arising errors.
By now there is included a small program which converts different coordinate systems into each other. It is called Astroconvert.
Main features:
- simulate the development of the solar system based on calculations of the gravity power
- take screenshots
- load and save solar systems
- modify solarsystem
- switch between different cameras to view the solar system (e.g. look through a shuttle window)
Download (0.60MB)
Added: 2005-06-08 License: GPL (GNU General Public License) Price:
1605 downloads
Planets 0.1.13
Planets is an orbital simulator. more>>
Planets is a simple interactive program for playing with simulations of planetary systems, released under the GPL. The project runs on Linux and Windows, and could doubtless be ported to your favorite flavor of Unix.
Planets was originally designed for kids, in particular, for my then 4-year old nephew who is fascinated by astronomy. The user interface is aimed at being simple enough that a fairly young kid can get some joy out of it. But the adults who have used it have found it to be pretty fun as well.
The code is not bug-free, and Planets is missing some significant features. But its pretty stable and is a fun toy to play with. If you do download it, please drop me an email and tell me about your experience with it.
Main features:
- Saving and loading of universes
- Infinite undo (erase last action) and goback (return to point in time just after last action). This allows for undoing mistakes and replaying interesting configurations.
- Traces of planet trajectories
- Two ways of dealing with planet collisions:
- merges, where the colliding planets are merged into one planet, and
- bounces, where the colliding planets are bounced off each other elastically. This itself comes in two varieties:
- force bouncing, where the force between planets is made repulsive at close quarters.
- true bouncing, where simple pool-table physics calculations are made to determine when planets collide, and compute the appropriate bounce from said collision.
- kidmode, a mode where the focus is (mostly) locked on the application, and interesting changes are initiated by merely banging on the keyboard. This mode is aimed at 1-5 year olds.
- Center-of-mass following: it is possible to follow the center of mass of a subset of the planets. Thus, if you have a sun-moon-planet system, you can have the view automatically track the moon-planet pair.
- Can display kinetic, potential and total energy of the system.
- Both the gravitational constant and the gravitational exponent can be changed.
- There is a simple control panel that makes it possible to see and change the simulation options.
- Zooming, panning, and centering on the center of mass.
<<lessPlanets was originally designed for kids, in particular, for my then 4-year old nephew who is fascinated by astronomy. The user interface is aimed at being simple enough that a fairly young kid can get some joy out of it. But the adults who have used it have found it to be pretty fun as well.
The code is not bug-free, and Planets is missing some significant features. But its pretty stable and is a fun toy to play with. If you do download it, please drop me an email and tell me about your experience with it.
Main features:
- Saving and loading of universes
- Infinite undo (erase last action) and goback (return to point in time just after last action). This allows for undoing mistakes and replaying interesting configurations.
- Traces of planet trajectories
- Two ways of dealing with planet collisions:
- merges, where the colliding planets are merged into one planet, and
- bounces, where the colliding planets are bounced off each other elastically. This itself comes in two varieties:
- force bouncing, where the force between planets is made repulsive at close quarters.
- true bouncing, where simple pool-table physics calculations are made to determine when planets collide, and compute the appropriate bounce from said collision.
- kidmode, a mode where the focus is (mostly) locked on the application, and interesting changes are initiated by merely banging on the keyboard. This mode is aimed at 1-5 year olds.
- Center-of-mass following: it is possible to follow the center of mass of a subset of the planets. Thus, if you have a sun-moon-planet system, you can have the view automatically track the moon-planet pair.
- Can display kinetic, potential and total energy of the system.
- Both the gravitational constant and the gravitational exponent can be changed.
- There is a simple control panel that makes it possible to see and change the simulation options.
- Zooming, panning, and centering on the center of mass.
Download (0.048MB)
Added: 2007-06-20 License: GPL (GNU General Public License) Price:
858 downloads
xplanets 1.0.0
xplanets shows a simulation of a spacecraft flying through the solar system. more>>
xplanets shows a simulation of a spacecraft flying through the solar system. With the controls next to the simulation screen you can control the simulation and steer the spacecrafts flight.
The following planets are visible:
- the Sun (yellow)
- mercury (gray38)
- venus (burlywood2)
- earth (blue2)
- mars (LightSalmon3)
Note that the sizes of the sun and planets are not to scale, though their distances are. Showing the planets to scale would mean that they wouldnt be visible. The solar system is rather big, after all.
The planet nearest to the spaceship is indicated with a red circle around it. Its relative speed and distance are shown in the data display.
The xplanets program uses the GTK+ toolkit. It has been built with version 2.2.1, so it should work with any version >2.0.0. It does not work with GTK+ 1.x anymore.
<<lessThe following planets are visible:
- the Sun (yellow)
- mercury (gray38)
- venus (burlywood2)
- earth (blue2)
- mars (LightSalmon3)
Note that the sizes of the sun and planets are not to scale, though their distances are. Showing the planets to scale would mean that they wouldnt be visible. The solar system is rather big, after all.
The planet nearest to the spaceship is indicated with a red circle around it. Its relative speed and distance are shown in the data display.
The xplanets program uses the GTK+ toolkit. It has been built with version 2.2.1, so it should work with any version >2.0.0. It does not work with GTK+ 1.x anymore.
Download (0.029MB)
Added: 2006-06-07 License: GPL (GNU General Public License) Price:
1235 downloads
Blue Planet 0.4
Blue Planet is a KDE theme defined by simplicity, usability, dark-blue colors and future look. more>>
Blue Planet is a KDE theme defined by simplicity, usability, dark-blue colors and future look.
Its including background picture that is taken form http://www.guanajuatoenlinea.com .
For those with big resolution:
1600 x 1200 pixels background can be download here:
http://ic3.deviantart.com/images/i/2003/42/2/b/Titan_Blue___221.jpg
Iconset on this screenshots are Futurosoft icons (only changed Go! icon to Fedora default). Download it from here:
http://www.kde-look.org/content/show.php?content=50667
Background color of application is white due to compatibility issues (you can put black but than text isnt readable in some programs).
<<lessIts including background picture that is taken form http://www.guanajuatoenlinea.com .
For those with big resolution:
1600 x 1200 pixels background can be download here:
http://ic3.deviantart.com/images/i/2003/42/2/b/Titan_Blue___221.jpg
Iconset on this screenshots are Futurosoft icons (only changed Go! icon to Fedora default). Download it from here:
http://www.kde-look.org/content/show.php?content=50667
Background color of application is white due to compatibility issues (you can put black but than text isnt readable in some programs).
Download (0.80MB)
Added: 2007-04-16 License: GPL (GNU General Public License) Price:
922 downloads
Fracplanet 0.3.2
Fracplanet is an interactive application to generate and view random fractal planets. more>>
Fracplanet is an interactive tool for creating random fractal planets and terrain areas with oceans, rivers, lakes and icecaps.
The results can be saved in POV-Ray format. The code is licensed under the GPL. Fracplanet project uses Qt and OpenGL.
Enhancements:
- The main addition in this release is the ability to export the terrain as a texture map, with or without relief shading.
- A DEM (Digital Elevation Model, or height field) and normal map are also written.
- For planets, the textures are a cylindrically projected latitude/longitude map (this is directly usable as a spheremap in POV-Ray).
- The illumination direction is now controllable from the GUI, and swirly spiral weather systems can be added into the clouds.
<<lessThe results can be saved in POV-Ray format. The code is licensed under the GPL. Fracplanet project uses Qt and OpenGL.
Enhancements:
- The main addition in this release is the ability to export the terrain as a texture map, with or without relief shading.
- A DEM (Digital Elevation Model, or height field) and normal map are also written.
- For planets, the textures are a cylindrically projected latitude/longitude map (this is directly usable as a spheremap in POV-Ray).
- The illumination direction is now controllable from the GUI, and swirly spiral weather systems can be added into the clouds.
Download (0.067MB)
Added: 2006-07-17 License: GPL (GNU General Public License) Price:
1195 downloads
PlanetGenesis 1.7
PlanetGenesis is a Java program designed to produce models of planets and landscapes. more>>
PlanetGenesis is a Java program designed to produce models of planets and landscapes.
A little like Mojoworld but free (as in beer and speech) and no where near as good.
PlanetGenesis produces:
- 16bit greyscale bitmaps.
- Wavefront format objects.
- POV-RAY 3.5 mesh2 meshs.
- Terragen terrains.
based on pseudo-random noise. Which can be used in 3D rendering sofware.
<<lessA little like Mojoworld but free (as in beer and speech) and no where near as good.
PlanetGenesis produces:
- 16bit greyscale bitmaps.
- Wavefront format objects.
- POV-RAY 3.5 mesh2 meshs.
- Terragen terrains.
based on pseudo-random noise. Which can be used in 3D rendering sofware.
Download (0.23MB)
Added: 2007-02-08 License: BSD License Price:
583 downloads
Xplanet 1.2.0
Xplanet is an Xearth wannabe. more>>
Xplanet was inspired by Xearth, which renders an image of the earth into the X root window. All of the major planets and most satellites can be drawn, similar to the Solar System Simulator.
A number of different map projections are also supported, including azimuthal, Lambert, Mercator, Mollweide, orthographic, and rectangular.
Enhancements:
- Added the -grs_longitude option, to specify the longitude of Jupiters Great Red Spot, in System II coordinates. This assumes the Jupiter image has the center of the Great Red Spot at pixel 0 (at the left side of the image) in order to draw it at the right position.
- Added the Icosagnomonic projection, contributed by Ian Turner.
- Fixed a bug where output filenames had an extra digit in some cases.
- Added the bump_map and bump_scale options in the configuration file.
- Added the -glare option to set the size of the suns glare.
- An image map may be specified for the sun in the configuration file now. A shade value is now required for the sun (should be 100, otherwise the sun will have a night side!)
- Added the -arc_spacing option to set the default angular distance between great arc points. It used to be 0.1 degree, so arcs smaller than this wouldnt get drawn.
- Fixed a bug where markers were not aligned properly when using align = "above" or "below".
- Added warnings if options are specified in the [default] section of the configuration file that probably shouldnt be there.
<<lessA number of different map projections are also supported, including azimuthal, Lambert, Mercator, Mollweide, orthographic, and rectangular.
Enhancements:
- Added the -grs_longitude option, to specify the longitude of Jupiters Great Red Spot, in System II coordinates. This assumes the Jupiter image has the center of the Great Red Spot at pixel 0 (at the left side of the image) in order to draw it at the right position.
- Added the Icosagnomonic projection, contributed by Ian Turner.
- Fixed a bug where output filenames had an extra digit in some cases.
- Added the bump_map and bump_scale options in the configuration file.
- Added the -glare option to set the size of the suns glare.
- An image map may be specified for the sun in the configuration file now. A shade value is now required for the sun (should be 100, otherwise the sun will have a night side!)
- Added the -arc_spacing option to set the default angular distance between great arc points. It used to be 0.1 degree, so arcs smaller than this wouldnt get drawn.
- Fixed a bug where markers were not aligned properly when using align = "above" or "below".
- Added warnings if options are specified in the [default] section of the configuration file that probably shouldnt be there.
Download (1.15MB)
Added: 2005-06-17 License: GPL (GNU General Public License) Price:
1589 downloads
RSS-Planet 1.3
RSS-Planet is a script which fetches headlines from various news Web sites. more>>
RSS-Planet is a custom marker file generator for xplanet which uses RSS feeds from news websites to plot the current headlines on a world map.
By default, Yahoo! News and CNN.com are supported, but other feeds that point to articles with easily-discoverable place names (such as the Washington Post) should work as well.
<<lessBy default, Yahoo! News and CNN.com are supported, but other feeds that point to articles with easily-discoverable place names (such as the Washington Post) should work as well.
Download (0.085MB)
Added: 2005-10-12 License: GPL (GNU General Public License) Price:
1472 downloads
Xplns 3.3.1
Xplns is an astronomy simulation. more>>
Xplns reproduces real starry sky on your display of X Window System. It calculates the position of many celestial objects (stars, galaxies, nebulae, constellations, planets, comets, etc.) very accurately.
You can enjoy the past and future sky on the desk top as if you have traveled all around the world. In solar system projection mode, you can examine motion of solar objects.
You can observe motion of the stars with tracking an object. The information display function let you know the rise, set and meridian time of solar objects, when dusk ends, when dawn starts, moon age, etc.
These functions are helpful for observing stars under the real sky. There are fourteen projection mode in xplns, "Horizontal View Mode", "Equatorial Mode", "Ecliptic Mode", "Galactic Mode", "Planisphere Mode" and "Solar System Mode".
Main features:
- Fourteen projection mode (Horizontal, Equatorial, Planisphere, Solar System, Planisphere mode, etc.).
- Display stars, nebulae, galaxies, planets, sun, moon, comets, minor planets, galilean satellites, etc.
- In addition to standard star catalog (up to magnitude 6.5), SAO star catalog and guide star catalog (GSC) supported.
- Display function of name of the constellations, planets, stars, nebulae, galaxies, etc.
- Magnified figure of planets.
- Grid of equatorial coordinates, ecliptic coordinates, horizontal coordinates, etc.
- Motional display of stars with continuous or real-time drive.
- Display function of Rise, set, meridian time of solar objects, moon age.
- Images of celestial objects.
Environment
- Linux 2.4 with libc5(ELF), glibc 2.1, 2.2 or 2.3 on i386
- FreeBSD 4.6.2, 4.7, 4.8 on i386
- XFree86 4.1 or later (256 or more colors)
<<lessYou can enjoy the past and future sky on the desk top as if you have traveled all around the world. In solar system projection mode, you can examine motion of solar objects.
You can observe motion of the stars with tracking an object. The information display function let you know the rise, set and meridian time of solar objects, when dusk ends, when dawn starts, moon age, etc.
These functions are helpful for observing stars under the real sky. There are fourteen projection mode in xplns, "Horizontal View Mode", "Equatorial Mode", "Ecliptic Mode", "Galactic Mode", "Planisphere Mode" and "Solar System Mode".
Main features:
- Fourteen projection mode (Horizontal, Equatorial, Planisphere, Solar System, Planisphere mode, etc.).
- Display stars, nebulae, galaxies, planets, sun, moon, comets, minor planets, galilean satellites, etc.
- In addition to standard star catalog (up to magnitude 6.5), SAO star catalog and guide star catalog (GSC) supported.
- Display function of name of the constellations, planets, stars, nebulae, galaxies, etc.
- Magnified figure of planets.
- Grid of equatorial coordinates, ecliptic coordinates, horizontal coordinates, etc.
- Motional display of stars with continuous or real-time drive.
- Display function of Rise, set, meridian time of solar objects, moon age.
- Images of celestial objects.
Environment
- Linux 2.4 with libc5(ELF), glibc 2.1, 2.2 or 2.3 on i386
- FreeBSD 4.6.2, 4.7, 4.8 on i386
- XFree86 4.1 or later (256 or more colors)
Download (1.1MB)
Added: 2005-04-01 License: Free To Use But Restricted Price:
1667 downloads
GNOME War Pad 0.4.0
GNOME War Pad is VGA Planets client for GNOME 2 desktop platform. more>>
GNOME War Pad is VGA Planets client for GNOME 2 desktop platform. It aims to develop a full featured client, including scripting Python support.
VGA Planets is a play-by-email space conquest strategy game, it can be played by 11 players max. This game is being played by strategy fanatics all over the world for some years now, is very addictive and there are several servers on the Internet that host various kinds of this games.
Well, first of all this game is great, I thank Tim Wisseman for his creation, secondly its very cheap to register it (I think 5 USD) and if you dont want to register it, you still can play it with some limitations. Plus, because this game was developed for DOS, almost all clients existing this days are for DOS or Windows, and since Im a GNU/Linux freak, Im tired of playing VP with dosemu, its just too slow! :-)...so thats my itch, I wanna scratch it as ESR says.
Actually, there isnt a GNU/Linux client for VP that Im aware of, I know that PCCs author, Stefan Reuther from Germany, is porting his excellent client to GNU/Linux using the SDL library, this is great! but again, GNOME deserves to have its own client, so I started this project as an excuse to learn how to program for GNOME, and also to polish my C programming skills.
This software is Free Software, released under the GNU General Public License, you may copy, modify it and redistribute it under the conditions of this license.
Enhancements:
- this is a major milestone in this projects development because now the player can make some real actions into the game! no more viewing-only! Enjoy!
<<lessVGA Planets is a play-by-email space conquest strategy game, it can be played by 11 players max. This game is being played by strategy fanatics all over the world for some years now, is very addictive and there are several servers on the Internet that host various kinds of this games.
Well, first of all this game is great, I thank Tim Wisseman for his creation, secondly its very cheap to register it (I think 5 USD) and if you dont want to register it, you still can play it with some limitations. Plus, because this game was developed for DOS, almost all clients existing this days are for DOS or Windows, and since Im a GNU/Linux freak, Im tired of playing VP with dosemu, its just too slow! :-)...so thats my itch, I wanna scratch it as ESR says.
Actually, there isnt a GNU/Linux client for VP that Im aware of, I know that PCCs author, Stefan Reuther from Germany, is porting his excellent client to GNU/Linux using the SDL library, this is great! but again, GNOME deserves to have its own client, so I started this project as an excuse to learn how to program for GNOME, and also to polish my C programming skills.
This software is Free Software, released under the GNU General Public License, you may copy, modify it and redistribute it under the conditions of this license.
Enhancements:
- this is a major milestone in this projects development because now the player can make some real actions into the game! no more viewing-only! Enjoy!
Download (1.8MB)
Added: 2005-07-11 License: GPL (GNU General Public License) Price:
1567 downloads
Splashy 0.3.3
Splashy is a boot splash program that doesnt require patching the Linux kernel. more>>
Splashy is a boot splash program that doesnt require patching the Linux kernel. Splashy project paints graphic images directly to framebuffers using libdirectfb.
-----------------------------------------------------------------
VGA settings
-----------------------------------------------------------------
640x480 800x600 1024x768 1280x1024
256 colors 768 771 773 775
32K colors 784 787 790 793
64K colors 785 788 791 794
16M colors 786 789 792 795
-----------------------------------------------------------------
For 1024x768 at 16bit (64K colors or "thousands of colors") you could pass an argument to the kernel like:
vga=791
These values could be used in base16 also (hexadecimal) like:
vga=0x317
To pass arguments to the kernel, you would need to edit your boot-loader:
1. Grub /boot/grub/menu.lst
hint, in debian, look for "#kopt" and append vga=0x317 to that line. Then run update-grub. Other distros edit the kernel root= line appropriately
2. Lilo /etc/lilo.conf
hint, look for the default image= and edit append= by appending vga=0x317 to it
3. Quik /etc/quik.conf
on PPC machines. Append vga=0x317 to the kernel argument line
<<less-----------------------------------------------------------------
VGA settings
-----------------------------------------------------------------
640x480 800x600 1024x768 1280x1024
256 colors 768 771 773 775
32K colors 784 787 790 793
64K colors 785 788 791 794
16M colors 786 789 792 795
-----------------------------------------------------------------
For 1024x768 at 16bit (64K colors or "thousands of colors") you could pass an argument to the kernel like:
vga=791
These values could be used in base16 also (hexadecimal) like:
vga=0x317
To pass arguments to the kernel, you would need to edit your boot-loader:
1. Grub /boot/grub/menu.lst
hint, in debian, look for "#kopt" and append vga=0x317 to that line. Then run update-grub. Other distros edit the kernel root= line appropriately
2. Lilo /etc/lilo.conf
hint, look for the default image= and edit append= by appending vga=0x317 to it
3. Quik /etc/quik.conf
on PPC machines. Append vga=0x317 to the kernel argument line
Download (1.5MB)
Added: 2007-06-19 License: GPL (GNU General Public License) Price:
863 downloads
svgalib 1.9.25
svgalib is a low-level graphics library that provides VGA and SVGA modes in a console. more>>
svgalib is a low-level graphics library that provides VGA and SVGA modes in a console.
svgalib is not intended as an alternative to X for apps, but rather a set of tools for things like VGA games, image viewing in modes that X cannot support, etc.
<<lesssvgalib is not intended as an alternative to X for apps, but rather a set of tools for things like VGA games, image viewing in modes that X cannot support, etc.
Download (0.91MB)
Added: 2006-07-18 License: Freely Distributable Price:
1208 downloads
PlanetMatter 2006_03_23_r02
PlanetMatter isa better choice to aggregate RSS and ATOM feeds of blogs, company news, databases, calendars, articles, and more! more>>
Wait no more for a usable system to create a centralized hub, so-called a planet site, of news feeds from selected Web sites, PlanetMatter provides a better choice to aggregate RSS and ATOM feeds of blogs, company news, databases, calendars, articles, and more!
Lastest news items are instantly aggregated and sequentially laid out in one page for readability. Moreover, "full-text" search facility effectively retrieves more related news items according to search terms (keywords).
Features:
PlanetMatter comes with complete feed management features such as
Add, pause, delete, edit feeds
Import feeds to OPML or text
Edit planet site configuration information
and much more!
Installation:
PlanetMatter is relatively easy to install. Please read the INSTALL file for details.
<<lessLastest news items are instantly aggregated and sequentially laid out in one page for readability. Moreover, "full-text" search facility effectively retrieves more related news items according to search terms (keywords).
Features:
PlanetMatter comes with complete feed management features such as
Add, pause, delete, edit feeds
Import feeds to OPML or text
Edit planet site configuration information
and much more!
Installation:
PlanetMatter is relatively easy to install. Please read the INSTALL file for details.
Download (0.088MB)
Added: 2006-08-03 License: Freeware Price:
1177 downloads
TerraJ 0.2 Beta
TerraJ is a Java port of fractal terrain and simulated solar system generation programs. more>>
TerraJ is a Java port of fractal terrain and simulated solar system generation programs.
The porting has included extensive refactoring, the creation of a documented API to enable reuse of parts in other programs, and extensions such as new Swing user interfaces. Full javadoc for the classes in the project is available.
The TerraJ suite currently contains the following software:
- Fracplanet - Generates fractal planets and terrains with a wide range of user controlled parameters. Has an OpenGL rendering preview using JOGL and can export to POVRay format for rendering.
- Stargen - Creates realistic planetary systems and stars using an accretion simulation. The resulting text and HTML output is template based and configurable.
- Planetary Terrain Generator - A second fractal terrain generation program. This one does not do 3D rendering but can output images using many different map projections.
- Dole Accretion - An older and slightly less complex star system generator included for reference and completeness.
<<lessThe porting has included extensive refactoring, the creation of a documented API to enable reuse of parts in other programs, and extensions such as new Swing user interfaces. Full javadoc for the classes in the project is available.
The TerraJ suite currently contains the following software:
- Fracplanet - Generates fractal planets and terrains with a wide range of user controlled parameters. Has an OpenGL rendering preview using JOGL and can export to POVRay format for rendering.
- Stargen - Creates realistic planetary systems and stars using an accretion simulation. The resulting text and HTML output is template based and configurable.
- Planetary Terrain Generator - A second fractal terrain generation program. This one does not do 3D rendering but can output images using many different map projections.
- Dole Accretion - An older and slightly less complex star system generator included for reference and completeness.
Download (9.9MB)
Added: 2006-07-11 License: GPL (GNU General Public License) Price:
1204 downloads
Davids Perl Games 0.1.1
Davids Perl Games project is a collection of ASCII graphics arcade style games written in Perl. more>>
Davids Perl Games project is a collection of ASCII graphics arcade style games written in Perl.
These games are recreations of simple ASCII graphics games originally written in BASIC.
They are ideal for use as Perl programming tutorials. Some of the first few games are PerlBlaster (defend your planet from invading aliens), PerlRacer (steer your car through the twisting passages), and PerlArena (eliminate the mutant hordes).
<<lessThese games are recreations of simple ASCII graphics games originally written in BASIC.
They are ideal for use as Perl programming tutorials. Some of the first few games are PerlBlaster (defend your planet from invading aliens), PerlRacer (steer your car through the twisting passages), and PerlArena (eliminate the mutant hordes).
Download (0.063MB)
Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1076 downloads
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