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Plan 9 From User Space 20060727
Plan 9 From User Space is a port of the bulk of the Plan 9 software build environment to Unix. more>>
Plan 9 From User Space is a port of the bulk of the Plan 9 software build environment to Unix.
While the libraries make an attempt to play nice with the rest of the system (by using the Unix rules for printf verbs and Unix system headers, for example), this port tries to reproduce the Plan 9 build environment as faithfully as possible, providing u.h and libc.h, and blithely redefining tokens such as open, dup, and accept in order to provide implementations that better mimic the Plan 9 semantics.
The result is a more complicated and less Unix-friendly environment, but Plan 9 programs can typically be compiled with little or no changes.
Most obviously, plan9port derives from Plan 9 from Bell Labs and would not exist without the work of the Plan 9 team over the past many years.
Rob Pike suggested the original X11 port of libdraw years ago, as part of drawterm, and strongly encouraged the Mac OS X work. He has also been a consistent source of good ideas to hide the ugliness of modern Unix.
William Josephson handled troff(1) (with Taj Khattra) and many of the supporting programs. He also inspired the thread library clean-up and has ported a handful of applications.
Andrey Mirtchovski and Axel Belinfante have done significant work dealing with X11 corner cases and fine-tuning rio(1). Axel never tires of finding bugs in the SunOS port.
Latchesar Ionkov has contributed many fixes to tricky bugs, and got factotum(4) up and running.
Many other people have provided help, ported programs, written bug reports, sent useful patches, and gotten plan9port running on new systems.
Bigelow & Holmes, Inc. created the screen fonts in the luc, lucm, lucsans, and pelm directories and granted permission to redistribute them with plan9port.
Enhancements:
- A FUSE-related bug was fixed. See http://lists.cse.psu.edu/archives/9fans/2006-July/048531.html
<<lessWhile the libraries make an attempt to play nice with the rest of the system (by using the Unix rules for printf verbs and Unix system headers, for example), this port tries to reproduce the Plan 9 build environment as faithfully as possible, providing u.h and libc.h, and blithely redefining tokens such as open, dup, and accept in order to provide implementations that better mimic the Plan 9 semantics.
The result is a more complicated and less Unix-friendly environment, but Plan 9 programs can typically be compiled with little or no changes.
Most obviously, plan9port derives from Plan 9 from Bell Labs and would not exist without the work of the Plan 9 team over the past many years.
Rob Pike suggested the original X11 port of libdraw years ago, as part of drawterm, and strongly encouraged the Mac OS X work. He has also been a consistent source of good ideas to hide the ugliness of modern Unix.
William Josephson handled troff(1) (with Taj Khattra) and many of the supporting programs. He also inspired the thread library clean-up and has ported a handful of applications.
Andrey Mirtchovski and Axel Belinfante have done significant work dealing with X11 corner cases and fine-tuning rio(1). Axel never tires of finding bugs in the SunOS port.
Latchesar Ionkov has contributed many fixes to tricky bugs, and got factotum(4) up and running.
Many other people have provided help, ported programs, written bug reports, sent useful patches, and gotten plan9port running on new systems.
Bigelow & Holmes, Inc. created the screen fonts in the luc, lucm, lucsans, and pelm directories and granted permission to redistribute them with plan9port.
Enhancements:
- A FUSE-related bug was fixed. See http://lists.cse.psu.edu/archives/9fans/2006-July/048531.html
Download (21.5MB)
Added: 2006-08-02 License: Open Software License Price:
1179 downloads
IGE - Outer Space 0.5.65
IGE - Outer Space is an on-line strategy game with SciFi theme. more>>
IGE - Outer Space is an on-line strategy game with SciFi theme.
IGE - Outer Space is an on-line strategy game which takes place in the dangerous universe. You must become the commander of many stars, planets, and great fleets and you will struggle for survival with other commanders.
Outer Space communicates with the server in the same way as your browser, but you will need a special client to play it. Using this client you can create an account on the server and you can start to explore the world of the Outer Space.
<<lessIGE - Outer Space is an on-line strategy game which takes place in the dangerous universe. You must become the commander of many stars, planets, and great fleets and you will struggle for survival with other commanders.
Outer Space communicates with the server in the same way as your browser, but you will need a special client to play it. Using this client you can create an account on the server and you can start to explore the world of the Outer Space.
Download (MB)
Added: 2007-08-13 License: GPL (GNU General Public License) Price:
805 downloads
Gimp User Manual 0.12
GIMP User Manual project is a user manual for the GIMP. more>>
GIMP User Manual project is a user manual for the GIMP. It is written for the GIMP Help Browser, but can produce help pages for other formats as well.
Enhancements:
- New content (incl. spelling and grammar fixes) for German, French, Italian, Norwegian, Russian, Spanish and Korean
- The PDF version of the manual is now generated using dblatex
- Lots of bug fixes
<<lessEnhancements:
- New content (incl. spelling and grammar fixes) for German, French, Italian, Norwegian, Russian, Spanish and Korean
- The PDF version of the manual is now generated using dblatex
- Lots of bug fixes
Download (40MB)
Added: 2007-03-08 License: (FDL) GNU Free Documentation License Price:
975 downloads
specter 1.4
specter is a user-space logging facility for the Linux netfilter system. more>>
specter is a user-space logging facility for the Linux netfilter system. It uses netfilters ULOG target to gather packets, and passes them to attached plugins.
Its features a flexible and robust modularized structure, and is based on ulogd, but has improved design and wider functionality.
It currently supports a basic set of network protocols (IP, TCP. UDP, and HTTP) and can save data as text or PCAP, or add it to MySQL or PostgreSQL databases.
If youre running Linux firewall and need fast and reliable logging software, specter is for you. No kernel patches are needed - it works with standard ipt_ULOG netfilter target module. Being userspace application it introduces much lower security and stability risk than any kernel module.
Keeping core simple and clean, specters power lies in its plugins. You can not only define where the received packet data should go, but also how it should be interpreted. Although list of standard input and output plugins is wide, writting your own is a trivial task - code is vastly documented. All of these properties make specter an universal firewall logging utility.
specter is a free software, licensed under GPL. You can use it anyway you want, learn from the code, add your own enchancements and pass them further on, everything for free.
specter is based on Haralds Welte ulogd 1.02, but has a slightly different approach. Its modularized structure and highly-configurable parameters combined with neat netfilters design gives you freedom in setting up your logging facility. You can not only save packets into files or databases, but also do other crazy things, like making your keyboard blink in case of high net traffic (or any other user-defined condition).
Currently it includes two new plugins: EXEC that executes given commands when packet is received and HTTP which parses http traffic. It also has extended configuration syntax, and possibility to divide packets into many execution blocks. You can learn more reading online documentation.
Enhancements:
- fixed building with pgsql 8.0
- updated documentation
- commented out rare keys from doc/pgsql.table
- added port option to MYSQL and PGSQL
- host, user and pass MYSQL options and user PGSQL option are no longer mandatory
- added ssl connections support for MYSQL and PGSQL plugins
- fixed structure initialization to allow build on gcc-4
- added $PATH support to EXEC
- added environment option to EXEC
- core --uid option split into --uid and --gid
- packet handling fixes in BASE
- fixed bad handling of open() returning an error in EXEC plugin (found by Grzegorz Bizon)
- fixed ulog_test.c
- added soname to libipulog shared library (fixed by Grzegorz Bizon)
- log local time in printpkt.c if ulog time isnt available
<<lessIts features a flexible and robust modularized structure, and is based on ulogd, but has improved design and wider functionality.
It currently supports a basic set of network protocols (IP, TCP. UDP, and HTTP) and can save data as text or PCAP, or add it to MySQL or PostgreSQL databases.
If youre running Linux firewall and need fast and reliable logging software, specter is for you. No kernel patches are needed - it works with standard ipt_ULOG netfilter target module. Being userspace application it introduces much lower security and stability risk than any kernel module.
Keeping core simple and clean, specters power lies in its plugins. You can not only define where the received packet data should go, but also how it should be interpreted. Although list of standard input and output plugins is wide, writting your own is a trivial task - code is vastly documented. All of these properties make specter an universal firewall logging utility.
specter is a free software, licensed under GPL. You can use it anyway you want, learn from the code, add your own enchancements and pass them further on, everything for free.
specter is based on Haralds Welte ulogd 1.02, but has a slightly different approach. Its modularized structure and highly-configurable parameters combined with neat netfilters design gives you freedom in setting up your logging facility. You can not only save packets into files or databases, but also do other crazy things, like making your keyboard blink in case of high net traffic (or any other user-defined condition).
Currently it includes two new plugins: EXEC that executes given commands when packet is received and HTTP which parses http traffic. It also has extended configuration syntax, and possibility to divide packets into many execution blocks. You can learn more reading online documentation.
Enhancements:
- fixed building with pgsql 8.0
- updated documentation
- commented out rare keys from doc/pgsql.table
- added port option to MYSQL and PGSQL
- host, user and pass MYSQL options and user PGSQL option are no longer mandatory
- added ssl connections support for MYSQL and PGSQL plugins
- fixed structure initialization to allow build on gcc-4
- added $PATH support to EXEC
- added environment option to EXEC
- core --uid option split into --uid and --gid
- packet handling fixes in BASE
- fixed bad handling of open() returning an error in EXEC plugin (found by Grzegorz Bizon)
- fixed ulog_test.c
- added soname to libipulog shared library (fixed by Grzegorz Bizon)
- log local time in printpkt.c if ulog time isnt available
Download (0.13MB)
Added: 2005-07-05 License: GPL (GNU General Public License) Price:
1572 downloads
ext2fuse 0.5
ext2fuse is an implementation of the ext2 filesystem in user space, using the FUSE library. more>>
ext2fuse is an implementation of the ext2 filesystem in user space, using the FUSE library. Uses might include as a base for filesystem projects, for FUSE or e2fsprogs testing, and for situations when a kernel mode filesystem is not appropriate.
<<less Download (0.73MB)
Added: 2007-08-16 License: GPL (GNU General Public License) Price:
801 downloads
Space Racer 0.2.4
Space Racer project is a OpenGL Car Game in a galactic environment. more>>
Space Racer project is a OpenGL Car Game in a galactic environment.
It aims to be a clone of the well known Stunt Car Racer developed by Geff Crammond, author of Grand Prix I and II.
To play a 3dfx is recommanded. But TNT and Matrox Cards should now work.
If you have a 3dfx, you can take advantage of OpenGL 1.1 in adding this line in config.h:
#define SP_OPENGL_1_1
<<lessIt aims to be a clone of the well known Stunt Car Racer developed by Geff Crammond, author of Grand Prix I and II.
To play a 3dfx is recommanded. But TNT and Matrox Cards should now work.
If you have a 3dfx, you can take advantage of OpenGL 1.1 in adding this line in config.h:
#define SP_OPENGL_1_1
Download (0.96MB)
Added: 2006-11-15 License: GPL (GNU General Public License) Price:
1079 downloads
Space Mines 0.1.0
Space Mines project is a game where one makes money by building mines. more>>
Space Mines project is a game where one makes money by building mines.
Space Mines is a game where one needs to make money by building mines and by keeping ones workers happy.
INSTALLATION
make all
make install
make clean
USAGE
Build mines (but not too many) and create profits by selling the ore!
You need to pay your workers wages to keep them happy. Mining on other worlds is a dangerous business, and workers are at risk from exploding mines, radiation leaks, etc.
Version restrictions:
- There is very little error checking for if someone enters the wrong data type (like letters where there should be numbers).
Enhancements:
- Decided to release it to the world
- Made it GPL
- Included some documentation
<<lessSpace Mines is a game where one needs to make money by building mines and by keeping ones workers happy.
INSTALLATION
make all
make install
make clean
USAGE
Build mines (but not too many) and create profits by selling the ore!
You need to pay your workers wages to keep them happy. Mining on other worlds is a dangerous business, and workers are at risk from exploding mines, radiation leaks, etc.
Version restrictions:
- There is very little error checking for if someone enters the wrong data type (like letters where there should be numbers).
Enhancements:
- Decided to release it to the world
- Made it GPL
- Included some documentation
Download (0.009MB)
Added: 2007-01-10 License: GPL (GNU General Public License) Price:
1018 downloads
Open Space Shooter prototype
Open Space Shooter is a simple 2D space shooter like asteorids. more>>
Open Space Shooter is a simple 2D space shooter like asteorids.
Just a small spaceship, some Asteorids and some enemies. You got lasers and rockets and try to fight the enemy ships, not more.
It is simple but funny.
All is just a prototyp of a game I want to write later. But I have no time at the moment...
<<lessJust a small spaceship, some Asteorids and some enemies. You got lasers and rockets and try to fight the enemy ships, not more.
It is simple but funny.
All is just a prototyp of a game I want to write later. But I have no time at the moment...
Download (1.2MB)
Added: 2006-06-25 License: Other/Proprietary License Price:
1223 downloads
dtRdr::User 0.0.11
dtRdr::User.pm is a user class as a Perl module. more>>
dtRdr::User.pm is a user class as a Perl module.
Constructor
new
$user = dtRdr::User->new($username);
Methods
init_config
$user->init_config($filename);
<<lessConstructor
new
$user = dtRdr::User->new($username);
Methods
init_config
$user->init_config($filename);
Download (2.8MB)
Added: 2007-03-16 License: GPL (GNU General Public License) Price:
954 downloads
Group User Folder 3.54.2
Group User Folder provides a Zope Product that manages Groups of Users. more>>
Group User Folder provides a Zope Product that manages Groups of Users.
GroupUserFolder is a kind of user folder that provides a special kind of user management. Some users are "flagged" as GROUP and then normal users will be able to belong to one or serveral groups.
Enhancements:
- Fix _getMemberIds for LDAPUserFolder 2.7 when groups are stored in LDAPUF [encolpe]
- Got rid of zLOG in favor of logging. [stefan]
<<lessGroupUserFolder is a kind of user folder that provides a special kind of user management. Some users are "flagged" as GROUP and then normal users will be able to belong to one or serveral groups.
Enhancements:
- Fix _getMemberIds for LDAPUserFolder 2.7 when groups are stored in LDAPUF [encolpe]
- Got rid of zLOG in favor of logging. [stefan]
Download (0.50MB)
Added: 2007-02-09 License: GPL (GNU General Public License) Price:
988 downloads
Space Commander 0.4
Space Commander is a game that aims to be similar to Elite and Privateer, with maybe a bit of Trade Wars thrown in. more>>
Space Commander is a game that aims to be similar to Elite and Privateer, with maybe a bit of Trade Wars thrown in.
The project is a remarkably functional space simulation with under 200 lines of code in the main file.
DEPENDENCIES
You need a recent version of Python and some support libraries. The game is currently being written using Python v 2.4.3 but it may work with newer or older versions with some minor tweaking. I intend to be using Python 2.5 and PyGame 1.8 shortly.
- Python 2.4.3
- PyGame 1.7
- Numeric 22.0
Basically you need a pretty complete Python kit. Most Linux distributions should have everything that you need and Windows / OSX users will be able to install it all with a small bit of effort.
To play the MIDI score in Linux you have to install and configure Timidity due to some old code in sdl-mixer which is a pre-dependency of PyGame. If the game crashes and
complains about midi, just comment out the MIDI line in spacecommander.py to disable it.
As to performance issues. I pass the buck. If it runs too slowly then get a faster computer, better graphics card, better operating system, whatever.
The idea of writing this in Python is to have a compromise between ultimate performance and the ability to understand and tinker around with the code.
You could try reducing the number of stars in the galaxy by editing bigbang.py also.
Feel free to re-write the game in hand optimized assembler, but you must send me a copy of your code per the LICENSE.
RUNNING THE GAME
Linux: ./spacecommander.py
KEYBOARD COMMANDS
ESC / Q: Quit the game
Left / Right: Yaw
Up / Down: Pitch
PgUp / PgDN: Roll
Enhancements:
- The main engine was completely rewritten and now supports flying a spaceship around a randomly generated galaxy. 2D rendering of objects using PyGame is supported.
- Mouse flight control is featured.
<<lessThe project is a remarkably functional space simulation with under 200 lines of code in the main file.
DEPENDENCIES
You need a recent version of Python and some support libraries. The game is currently being written using Python v 2.4.3 but it may work with newer or older versions with some minor tweaking. I intend to be using Python 2.5 and PyGame 1.8 shortly.
- Python 2.4.3
- PyGame 1.7
- Numeric 22.0
Basically you need a pretty complete Python kit. Most Linux distributions should have everything that you need and Windows / OSX users will be able to install it all with a small bit of effort.
To play the MIDI score in Linux you have to install and configure Timidity due to some old code in sdl-mixer which is a pre-dependency of PyGame. If the game crashes and
complains about midi, just comment out the MIDI line in spacecommander.py to disable it.
As to performance issues. I pass the buck. If it runs too slowly then get a faster computer, better graphics card, better operating system, whatever.
The idea of writing this in Python is to have a compromise between ultimate performance and the ability to understand and tinker around with the code.
You could try reducing the number of stars in the galaxy by editing bigbang.py also.
Feel free to re-write the game in hand optimized assembler, but you must send me a copy of your code per the LICENSE.
RUNNING THE GAME
Linux: ./spacecommander.py
KEYBOARD COMMANDS
ESC / Q: Quit the game
Left / Right: Yaw
Up / Down: Pitch
PgUp / PgDN: Roll
Enhancements:
- The main engine was completely rewritten and now supports flying a spaceship around a randomly generated galaxy. 2D rendering of objects using PyGame is supported.
- Mouse flight control is featured.
Download (MB)
Added: 2006-12-20 License: GPL (GNU General Public License) Price:
1041 downloads
ALSA driver 1.0.14a
ALSA driver is an alternative implementation of Linux sound support. more>>
The Advanced Linux Sound Architecture is composed of several parts. The first is a fully modularized sound driver which supports module autoloading, devfs, isapnp autoconfiguration, and gives complete access to analog audio, digital audio, control, mixer, synthesizer, DSP, MIDI, and timer components of audio hardware.
It also includes a fully-featured kernel-level sequencer, a full compatibility layer for OSS/Free applications, an object-oriented C library which covers and enhances the ALSA kernel driver functionality for applications (client/server, plugins, PCM sharing/multiplexing, PCM metering, etc.), an interactive configuration program for the driver, and some simple utilities for basic management.
Main features:
- Efficient support for all types of audio interfaces, from consumer soundcards to professional multichannel audio interfaces.
- Fully modularized sound drivers.
- SMP and thread-safe design.
- User space library (alsa-lib) to simplify application programming and provide higher level functionality.
- Support for the older OSS API, providing binary compatibility for most OSS programs.
<<lessIt also includes a fully-featured kernel-level sequencer, a full compatibility layer for OSS/Free applications, an object-oriented C library which covers and enhances the ALSA kernel driver functionality for applications (client/server, plugins, PCM sharing/multiplexing, PCM metering, etc.), an interactive configuration program for the driver, and some simple utilities for basic management.
Main features:
- Efficient support for all types of audio interfaces, from consumer soundcards to professional multichannel audio interfaces.
- Fully modularized sound drivers.
- SMP and thread-safe design.
- User space library (alsa-lib) to simplify application programming and provide higher level functionality.
- Support for the older OSS API, providing binary compatibility for most OSS programs.
Download (2.3MB)
Added: 2007-06-11 License: GPL (GNU General Public License) Price:
869 downloads
User::Identity 0.91
User::Identity is a Perl module that maintains info about a physical person. more>>
User::Identity is a Perl module that maintains info about a physical person.
INHERITANCE
User::Identity
is an User::Identity::Item
SYNOPSIS
use User::Identity;
my $me = User::Identity->new
( john
, firstname => John
, surname => Doe
);
print $me->fullName # prints "John Doe"
print $me; # same
The User::Identity object is created to maintain a set of informational objects which are related to one user. The User::Identity module tries to be smart providing defaults, conversions and often required combinations.
The identities are not implementing any kind of storage, and can therefore be created by any simple or complex Perl program. This way, it is more flexible than an XML file to store the data. For instance, you can decide to store the data with Data::Dumper, Storable, DBI, AddressBook or whatever. Extension to simplify this task are still to be developed.
If you need more kinds of user information, then please contact the module author.
<<lessINHERITANCE
User::Identity
is an User::Identity::Item
SYNOPSIS
use User::Identity;
my $me = User::Identity->new
( john
, firstname => John
, surname => Doe
);
print $me->fullName # prints "John Doe"
print $me; # same
The User::Identity object is created to maintain a set of informational objects which are related to one user. The User::Identity module tries to be smart providing defaults, conversions and often required combinations.
The identities are not implementing any kind of storage, and can therefore be created by any simple or complex Perl program. This way, it is more flexible than an XML file to store the data. For instance, you can decide to store the data with Data::Dumper, Storable, DBI, AddressBook or whatever. Extension to simplify this task are still to be developed.
If you need more kinds of user information, then please contact the module author.
Download (0.025MB)
Added: 2007-04-11 License: Perl Artistic License Price:
926 downloads
Configurable Audible User Interface 0.6
Configurable Audible User Interface is a simple plugin-based audible user interface. more>>
Configurable Audible User Interface in short caui is a simple plugin-based audible user interface.
Plugins use speech synthesis software to interact with a user and perform specific actions. The main method of input is a keyboard or number pad.
This project is the successor to the Blind MP3 Player.
Enhancements:
- caui-cmd will exit immediately if caui has an mplayer process forked.
<<lessPlugins use speech synthesis software to interact with a user and perform specific actions. The main method of input is a keyboard or number pad.
This project is the successor to the Blind MP3 Player.
Enhancements:
- caui-cmd will exit immediately if caui has an mplayer process forked.
Download (0.012MB)
Added: 2005-12-02 License: GPL (GNU General Public License) Price:
1423 downloads
Site Editor 0.5
Site Editor is a CGI script which allows a user to manage their web space without needing ftp access. more>>
Site Editor is a CGI script which allows a user to manage their web space without needing ftp access.
With only a web browser you can browse your web space, edit text files, upload files, and create and remove directories. Site Editor also has ZIP support making it easy to grab an entire directory tree.
Site Editor is completely functional but is missing some features and polish which would make it easier to use. Currently it requires access control to be handled by the web server. On top of this the code is a little raw, hence this is not a 1.0 release.
To configure for your system the "site_editor" script needs to be modified slightly. In the "Config" section edit the following variables:
$BASE_DIR Root directory for editing files.
$BASE_URL Web location for $BASE_DIR files. Can be relative or absolute.
$TITLE Title prefix to be used for each page.
$ICON_URL Location of icons. It may be relative or absolute.
$ZIP The full path to your Info-ZIP binary. Comment to disable.
I have included a simple patch to Apaches suexec which will allow the script to be root owned. With suexec and the script owned by root the user wont be able to modify the scripts configuration but will still be able to create and modify their own files.
Any comments and suggestions are welcome.
<<lessWith only a web browser you can browse your web space, edit text files, upload files, and create and remove directories. Site Editor also has ZIP support making it easy to grab an entire directory tree.
Site Editor is completely functional but is missing some features and polish which would make it easier to use. Currently it requires access control to be handled by the web server. On top of this the code is a little raw, hence this is not a 1.0 release.
To configure for your system the "site_editor" script needs to be modified slightly. In the "Config" section edit the following variables:
$BASE_DIR Root directory for editing files.
$BASE_URL Web location for $BASE_DIR files. Can be relative or absolute.
$TITLE Title prefix to be used for each page.
$ICON_URL Location of icons. It may be relative or absolute.
$ZIP The full path to your Info-ZIP binary. Comment to disable.
I have included a simple patch to Apaches suexec which will allow the script to be root owned. With suexec and the script owned by root the user wont be able to modify the scripts configuration but will still be able to create and modify their own files.
Any comments and suggestions are welcome.
Download (0.011MB)
Added: 2006-07-12 License: GPL (GNU General Public License) Price:
1203 downloads
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