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Class::Tangram 1.57
Class::Tangram is a Perl module for tangram-friendly classes, DWIM attributes. more>>
Class::Tangram is a Perl module for tangram-friendly classes, DWIM attributes.
SYNOPSIS
package MyObject;
use base qw(Class::Tangram);
our $fields = { int => [ qw(foo bar) ],
string => [ qw(baz quux) ] };
package main;
my $object = MyObject->new(foo => 2, baz => "hello");
print $object->baz(); # prints "hello"
$object->set_quux("Something");
$object->set_foo("Something"); # dies - not an integer
Class::Tangram is a tool for defining objects attributes. Simply define your objects fields/attributes using the same data structure introduced in _A Guided Tour of Tangram_ (see "SEE ALSO") and detailed in Tangram::Schema, and you get objects that work As Youd Expect(tm).
Class::Tangram has no dependancy upon Tangram, and vice versa. Neither requires anything special of your objects, nor do they insert any special fields into your objects. This is a very important feature with innumerable benefits, and few (if any) other object persistence tools have this feature.
So, fluff aside, lets run through how you use Class::Tangram to make objects.
First, you decide upon the attributes your object is going to have. You might do this using UML, or you might pick an existing database table and declare each column to be an attribute (you can leave out "id"; that one is implicit; also, leave out foreign keys until later).
<<lessSYNOPSIS
package MyObject;
use base qw(Class::Tangram);
our $fields = { int => [ qw(foo bar) ],
string => [ qw(baz quux) ] };
package main;
my $object = MyObject->new(foo => 2, baz => "hello");
print $object->baz(); # prints "hello"
$object->set_quux("Something");
$object->set_foo("Something"); # dies - not an integer
Class::Tangram is a tool for defining objects attributes. Simply define your objects fields/attributes using the same data structure introduced in _A Guided Tour of Tangram_ (see "SEE ALSO") and detailed in Tangram::Schema, and you get objects that work As Youd Expect(tm).
Class::Tangram has no dependancy upon Tangram, and vice versa. Neither requires anything special of your objects, nor do they insert any special fields into your objects. This is a very important feature with innumerable benefits, and few (if any) other object persistence tools have this feature.
So, fluff aside, lets run through how you use Class::Tangram to make objects.
First, you decide upon the attributes your object is going to have. You might do this using UML, or you might pick an existing database table and declare each column to be an attribute (you can leave out "id"; that one is implicit; also, leave out foreign keys until later).
Download (0.049MB)
Added: 2006-10-05 License: Perl Artistic License Price:
1114 downloads
UML2PHP5 2.2.0
UML2PHP5 is a Dia plugin to generate PHP code from UML. more>>
UML2PHP5 is a plugin designed to fit on the Dia diagram application. UML2PHP5 automatically generates the PHP code structure following the diagrams classes.
PHP5s and javas object model increasing similarity for example, there was an urgent need to update the tools for programmers.
UML2PHP5 is Open Source, under GPL. This means you can develop the source code to suit your need(s) and redistribute it as long as it remains under GPL terms.
Using UML2PHP5:
- Draw your UML diagram(s)
- Save it with .dia as file extension
- Export through the XSL filter (*.code)
- A popup opens :
- Select UML-CLASSES-EXTENDED in the top box
- Select PHP5 in the bottom box
- OK
The plugin generates as many .class.php files as necessary, in the same directory as the original .dia file.
Enhancements:
- A new tool was added: php2uml, which generates UML diagrams from PHP classes files.
- This tool uses the Reflection API.
<<lessPHP5s and javas object model increasing similarity for example, there was an urgent need to update the tools for programmers.
UML2PHP5 is Open Source, under GPL. This means you can develop the source code to suit your need(s) and redistribute it as long as it remains under GPL terms.
Using UML2PHP5:
- Draw your UML diagram(s)
- Save it with .dia as file extension
- Export through the XSL filter (*.code)
- A popup opens :
- Select UML-CLASSES-EXTENDED in the top box
- Select PHP5 in the bottom box
- OK
The plugin generates as many .class.php files as necessary, in the same directory as the original .dia file.
Enhancements:
- A new tool was added: php2uml, which generates UML diagrams from PHP classes files.
- This tool uses the Reflection API.
Download (0.016MB)
Added: 2006-05-04 License: GPL (GNU General Public License) Price:
1271 downloads
Class::DBI::DataMigration::Mapping 0.02
Class::DBI::DataMigration::Mapping is an abstract parent class for objects that map a single column in a single row. more>>
Class::DBI::DataMigration::Mapping is an abstract parent class for objects that map a single column in a single row from the source database to the target database.
Synopsis
use Class::DBI::DataMigration::Mapping;
# ... Later, when building $mappings hashref for use by a
# Class::DBI::DataMigration::Mapper (which see for synopsis --
# in this example, assume an appropriate @source_keys):
foreach my $source_key (@source_keys) {
$mappings{$source_key} = new Class::DBI::DataMigration::Mapping;
}
# ... Now we can assign $mappings to our Mapper ...
Class::DBI::DataMigration::Mapping objects are used by Class::DBI::DataMigration::Mapper objects to retrieve the values for particular keys into source database objects; these will in turn be stored under particular keys into newly-created target database objects.
<<lessSynopsis
use Class::DBI::DataMigration::Mapping;
# ... Later, when building $mappings hashref for use by a
# Class::DBI::DataMigration::Mapper (which see for synopsis --
# in this example, assume an appropriate @source_keys):
foreach my $source_key (@source_keys) {
$mappings{$source_key} = new Class::DBI::DataMigration::Mapping;
}
# ... Now we can assign $mappings to our Mapper ...
Class::DBI::DataMigration::Mapping objects are used by Class::DBI::DataMigration::Mapper objects to retrieve the values for particular keys into source database objects; these will in turn be stored under particular keys into newly-created target database objects.
Download (0.012MB)
Added: 2006-10-06 License: Perl Artistic License Price:
1113 downloads
Calendario Class 1.0
Calendario Class provides a PHP class that is useful for creating calendars and organizers. more>>
Calendario Class provides a PHP class that is useful for creating calendars and organizers.
Calendario Class is a PHP class that helps you to create calendar and organizers.
Its highly configurable, letting you choose how many days are in a week, when a week starts, the details of the HTML output, and so on.
It also knows about holidays.
Enhancements:
- Added holidays functionality
<<lessCalendario Class is a PHP class that helps you to create calendar and organizers.
Its highly configurable, letting you choose how many days are in a week, when a week starts, the details of the HTML output, and so on.
It also knows about holidays.
Enhancements:
- Added holidays functionality
Download (0.096MB)
Added: 2007-03-16 License: LGPL (GNU Lesser General Public License) Price:
956 downloads
Class::DBI::FormTools 0.0.4
Class::DBI::FormTools is a Perl module to build forms with multiple interconnected objects. more>>
Class::DBI::FormTools is a Perl module to build forms with multiple interconnected objects.
SYNOPSIS
package MyApp::Film;
use base Class::DBI::FormTools;
Mason example
< %init >
my $o = Film->retrieve(42);
< /%init >
< form >
< input name="< % $o- >form_fieldname(title) % >" type="text" value="< % $o- >title % >" / >
< /form >
On the receiving end:
my @objects = Class::DBI::FormTools->formdata_to_objects($quesrstring);
This is alpha software - Highly experimental - Everything might change!
INTERFACE
form_field
FIXME
form_fieldname
FIXME
formdata_to_objects
FIXME
<<lessSYNOPSIS
package MyApp::Film;
use base Class::DBI::FormTools;
Mason example
< %init >
my $o = Film->retrieve(42);
< /%init >
< form >
< input name="< % $o- >form_fieldname(title) % >" type="text" value="< % $o- >title % >" / >
< /form >
On the receiving end:
my @objects = Class::DBI::FormTools->formdata_to_objects($quesrstring);
This is alpha software - Highly experimental - Everything might change!
INTERFACE
form_field
FIXME
form_fieldname
FIXME
formdata_to_objects
FIXME
Download (0.009MB)
Added: 2007-01-12 License: Perl Artistic License Price:
1015 downloads
Class::Interfaces 0.04
Class::Interfaces is a Per module for defining interface classes inline. more>>
Class::Interfaces is a Per module for defining interface classes inline.
SYNOPSIS
# define some simple interfaces
use Class::Interfaces (
Serializable => [ pack, unpack ],
Printable => [ toString ],
Iterable => [ iterator ],
Iterator => [ hasNext, next ]
);
# or some more complex ones ...
# interface can also inherit from
# other interfaces using this form
use Class::Interfaces (
BiDirectionalIterator => {
isa => Iterator,
methods => [ hasPrev, prev ]
},
ResetableIterator => {
isa => Iterator,
methods => [ reset ]
},
# we even support multiple inheritance
ResetableBiDirectionalIterator => {
isa => [ ResetableIterator, BiDirectionalIterator ]
}
);
# it is also possible to create an
# empty interface, sometimes called
# a marker interface
use Class::Interfaces (
JustAMarker => undef
);
This module provides a simple means to define abstract class interfaces, which can be used to program using the concepts of interface polymorphism.
<<lessSYNOPSIS
# define some simple interfaces
use Class::Interfaces (
Serializable => [ pack, unpack ],
Printable => [ toString ],
Iterable => [ iterator ],
Iterator => [ hasNext, next ]
);
# or some more complex ones ...
# interface can also inherit from
# other interfaces using this form
use Class::Interfaces (
BiDirectionalIterator => {
isa => Iterator,
methods => [ hasPrev, prev ]
},
ResetableIterator => {
isa => Iterator,
methods => [ reset ]
},
# we even support multiple inheritance
ResetableBiDirectionalIterator => {
isa => [ ResetableIterator, BiDirectionalIterator ]
}
);
# it is also possible to create an
# empty interface, sometimes called
# a marker interface
use Class::Interfaces (
JustAMarker => undef
);
This module provides a simple means to define abstract class interfaces, which can be used to program using the concepts of interface polymorphism.
Download (0.006MB)
Added: 2006-10-05 License: Perl Artistic License Price:
1115 downloads
Class::Date 1.1.9
Class::Date provides a date datatype for Perl. more>>
Class::Date is a perl module, which provides a simple date type for perl.
You can create new Class::Date objects with a constructor from different scalar formats, array refs, and hash refs, and then you can easily manipulate it by the builtin "+" and "-" operators (e.g., $date=date([2001,03,15])+3Y 1s). Relative date types also available.
Enhancements:
- This release adds "ampm" and "meridiam" methods.
<<lessYou can create new Class::Date objects with a constructor from different scalar formats, array refs, and hash refs, and then you can easily manipulate it by the builtin "+" and "-" operators (e.g., $date=date([2001,03,15])+3Y 1s). Relative date types also available.
Enhancements:
- This release adds "ampm" and "meridiam" methods.
Download (0.034MB)
Added: 2006-05-15 License: GPL (GNU General Public License) Price:
1257 downloads
Class::Trait 0.21
Class::Trait is a Perl implementation of Traits in Perl. more>>
Class::Trait is a Perl implementation of Traits in Perl.
SYNOPSIS
# to turn on debugging (do this before
# any other traits are loaded)
use Class::Trait debug;
# nothing happens, but the module is loaded
use Class::Trait;
# loads these two traits and flatten them
# into the current package
use Class::Trait qw(TPrintable TComparable);
# loading a trait and performing some
# trait operations (alias, exclude) first
use Class::Trait (
TPrintable => {
alias => { "stringValue" => "strVal" },
exclude => "stringValue",
},
);
# loading two traits and performing
# a trait operation (exclude) on one
# module to avoid method conflicts
use Class::Trait
TComparable => {
# exclude the basic equality method
# from TComparable and use the ones
# in TEquality instead.
exclude => [ "notEqualTo", "equalTo" ]
},
TEquality #<<less
SYNOPSIS
# to turn on debugging (do this before
# any other traits are loaded)
use Class::Trait debug;
# nothing happens, but the module is loaded
use Class::Trait;
# loads these two traits and flatten them
# into the current package
use Class::Trait qw(TPrintable TComparable);
# loading a trait and performing some
# trait operations (alias, exclude) first
use Class::Trait (
TPrintable => {
alias => { "stringValue" => "strVal" },
exclude => "stringValue",
},
);
# loading two traits and performing
# a trait operation (exclude) on one
# module to avoid method conflicts
use Class::Trait
TComparable => {
# exclude the basic equality method
# from TComparable and use the ones
# in TEquality instead.
exclude => [ "notEqualTo", "equalTo" ]
},
TEquality #<<less
Download (0.033MB)
Added: 2006-10-05 License: Perl Artistic License Price:
1114 downloads
UMLGraph 4.8
UMLGraph facilitates the declarative specification and drawing of UML class and sequence diagrams. more>>
UMLGraph facilitates the declarative specification and drawing of UML class and sequence diagrams.
One can specify a class design using the Java syntax complemented by Javadoc tags.
Running the UmlGraph doclet on the specification generates a Graphviz diagram specification that can be automatically processed to create Postscript, GIF, SVG, JPEG, fig, or Framemaker drawings.
Similarly, sequence diagrams are specified using declarative pic macros and compiled with the GNU plotutils pic2plot program into a PNG, PNM, (pseudo) GIF, SVG, AI, Postscript, CGM, FIG, PCL, HPGL, Regis, or TEK drawing.
Enhancements:
- This version improves its invocation interface so that it can be run directly as a jar file.
- It has support for sending results to the standard output for direct piping into dot.
- The distribution includes an example shell script and batch file for invoking UMLGraph.
<<lessOne can specify a class design using the Java syntax complemented by Javadoc tags.
Running the UmlGraph doclet on the specification generates a Graphviz diagram specification that can be automatically processed to create Postscript, GIF, SVG, JPEG, fig, or Framemaker drawings.
Similarly, sequence diagrams are specified using declarative pic macros and compiled with the GNU plotutils pic2plot program into a PNG, PNM, (pseudo) GIF, SVG, AI, Postscript, CGM, FIG, PCL, HPGL, Regis, or TEK drawing.
Enhancements:
- This version improves its invocation interface so that it can be run directly as a jar file.
- It has support for sending results to the standard output for direct piping into dot.
- The distribution includes an example shell script and batch file for invoking UMLGraph.
Download (0.057MB)
Added: 2007-05-10 License: BSD License Price:
900 downloads
uml2svg 0.18
uml2svg is an XSLT-based tool for converting XMI-compliant UML Diagrams into SVG. more>>
uml2svg is an XSLT-based tool for converting XMI-compliant UML Diagrams into SVG.
We started the developing uml2svg with six main goals in mind:
- Standard conformance
- Good Documentation
- Modularity
- Extensibility
- Comprehensible SVG
- Multiple diagrams per XMI-file
SVG is a standard language for describing two-dimensional vector graphics in XML. As the open SVG standard gains in popularity and gradually replaces proprietary formats for vectorial graphics, the support provided by the Web browsers is getting better.
Plugins to display SVG exist for most browsers and it is most likely that the next generation of Web browser will provide built-in support for SVG. When that happens there will be no better way to distribute vector graphics on the web. Furthermore, not only web browsers can process SVG in a meaningful way; in fact that is just the tip of the iceberg. SVG can be easily read in, processed, and then transformed into many other formats, being well suited for both text and graphic tools as well as for web agents and screen readers.
UML diagrams are composed of lines, polygons, ellipses and text labels, so they are inherently vectorial. However, the SVG is not very well suited for direct use by UML tools. While some of them can in fact export UML diagrams directly to SVG, they do that by discarding all the information about structure, and converting everything into a shape. Moreover, some tools use the screen-capture function provided by their environment (such as java2d) and then they apply a filter to generate SVG out of the "screenshot".
What comes out of that is a pile of meaningless information, which by accident happens to draw a gorgeous diagram. How will a screen reader interpret such a file? How will a web crawler be able to index it? How will a web agent process it in a meaningful way? A program needs the semantic information that the humans can extract just by looking at a picture. For a machine, an obfuscated SVG file is not easier to process than a PNG file or any other image.
Although for humans it is better to be able to scale the image, for a program this is irrelevant. Programs need a way to "understand" the semantics of the UML models to be able to process and interchange them in a meaningfull way. This was the main idea behind the XML Metadata Interchange (XMI), an OMG specification for model interchange. And probably the best use that XMI has found so far is the exchange of UML models between different modeling tools. And while the XMI provides a standard way for tools to represent models as XML documents, it is still limited to the model elements only.
With the introduction of the UML 2.0 Diagram Interchange Specification as part of the upcoming UML 2.0 standard, it will become possible for tools to exchange the models together with the layout of the diagrams. We think that, once this specification appears, XMI will be used averywhere. Not only will the tools be able to exchange diagrams, but could even represent them internaly as DOM trees. Have you ever considered drawing your UML diagrams online, using only a web browser? This could be done even now by using a custom SVG syntax for the DOM tree, but a solution based on XMI could do even better and be a standard at the same time.
Therefore, we believe that with the advent of UML 2.0 and the increase in the use of SVG, the need for transformations between XMI and SVG will be great. Nevertheless when the uml2svg project was started, there was hardly any good open-source solution to convert XMI diagams into SVG.
The UML 2.0 Diagram Interchange Adopted Specification in its current incipient form references a set of XSL transformations. Although the standard draft covers them to a large extent, the link is actually broken (you can try for yourself). It has been broken for more than a year and most likely it will stay like that forever.
The personal webpage of Professor Mario Jeckle provides an online transformation service capable of dynamically generating SVG from XMI-compliant XML files. The XSL files accomplishing the transformations are also available on that website. These transformations are monolithic and not well documented (the only documentation is in the code, and it is generally written in German). With the tragic accident that took the life of Professor Jeckle, the transformations have no longer been maintained.
Finally, the STZ-IDA research center in Karlsruhe had to convert UML diagrams to SVG, as part of one of their projects. The XSLT stylesheet they created for this purpose was named xmi2svg and is available under the terms of the MIT license. At the time we started work on uml2svg the only type of diagrams supported was class diagrams.
Recently the package reached version 0.2 and it supports more diagram types, without major changes in the code (the opposite of what we were expecting). Andreas Junghans, the author of xmi2svg, provided us with a lot of insightful hints which helped us eliminate many glitches in uml2svg. It looks that the development of uml2svg and xmi2svg will continue in parallel, at least for a while. The good thing about this is that the two (quite different) implementations prove each others validity and the features tend to propagate freely from one side to the other. However, this comes with the prize of having to maintain two different code-trees and possibly confusing some users.
We did not like the two existing solutions because they were:
incomplete - just prototypes, not well suited for production environment
monolithic - hard to maintain and extend
not documented - hard to understand
At first sight, we thought we could find a way to improve one of the existing solutions and just add the features we needed. However, we slowly came to the conclusion that it would be better if we started anew. There are things one can fix in a project, but that does not include what we thought is was bad design. The fact that the two implementations presented above are open source helped us get quickly on the way with our own project.
Enhancements:
- Two annoying bugs were fixed.
- The site and documentation were updated.
<<lessWe started the developing uml2svg with six main goals in mind:
- Standard conformance
- Good Documentation
- Modularity
- Extensibility
- Comprehensible SVG
- Multiple diagrams per XMI-file
SVG is a standard language for describing two-dimensional vector graphics in XML. As the open SVG standard gains in popularity and gradually replaces proprietary formats for vectorial graphics, the support provided by the Web browsers is getting better.
Plugins to display SVG exist for most browsers and it is most likely that the next generation of Web browser will provide built-in support for SVG. When that happens there will be no better way to distribute vector graphics on the web. Furthermore, not only web browsers can process SVG in a meaningful way; in fact that is just the tip of the iceberg. SVG can be easily read in, processed, and then transformed into many other formats, being well suited for both text and graphic tools as well as for web agents and screen readers.
UML diagrams are composed of lines, polygons, ellipses and text labels, so they are inherently vectorial. However, the SVG is not very well suited for direct use by UML tools. While some of them can in fact export UML diagrams directly to SVG, they do that by discarding all the information about structure, and converting everything into a shape. Moreover, some tools use the screen-capture function provided by their environment (such as java2d) and then they apply a filter to generate SVG out of the "screenshot".
What comes out of that is a pile of meaningless information, which by accident happens to draw a gorgeous diagram. How will a screen reader interpret such a file? How will a web crawler be able to index it? How will a web agent process it in a meaningful way? A program needs the semantic information that the humans can extract just by looking at a picture. For a machine, an obfuscated SVG file is not easier to process than a PNG file or any other image.
Although for humans it is better to be able to scale the image, for a program this is irrelevant. Programs need a way to "understand" the semantics of the UML models to be able to process and interchange them in a meaningfull way. This was the main idea behind the XML Metadata Interchange (XMI), an OMG specification for model interchange. And probably the best use that XMI has found so far is the exchange of UML models between different modeling tools. And while the XMI provides a standard way for tools to represent models as XML documents, it is still limited to the model elements only.
With the introduction of the UML 2.0 Diagram Interchange Specification as part of the upcoming UML 2.0 standard, it will become possible for tools to exchange the models together with the layout of the diagrams. We think that, once this specification appears, XMI will be used averywhere. Not only will the tools be able to exchange diagrams, but could even represent them internaly as DOM trees. Have you ever considered drawing your UML diagrams online, using only a web browser? This could be done even now by using a custom SVG syntax for the DOM tree, but a solution based on XMI could do even better and be a standard at the same time.
Therefore, we believe that with the advent of UML 2.0 and the increase in the use of SVG, the need for transformations between XMI and SVG will be great. Nevertheless when the uml2svg project was started, there was hardly any good open-source solution to convert XMI diagams into SVG.
The UML 2.0 Diagram Interchange Adopted Specification in its current incipient form references a set of XSL transformations. Although the standard draft covers them to a large extent, the link is actually broken (you can try for yourself). It has been broken for more than a year and most likely it will stay like that forever.
The personal webpage of Professor Mario Jeckle provides an online transformation service capable of dynamically generating SVG from XMI-compliant XML files. The XSL files accomplishing the transformations are also available on that website. These transformations are monolithic and not well documented (the only documentation is in the code, and it is generally written in German). With the tragic accident that took the life of Professor Jeckle, the transformations have no longer been maintained.
Finally, the STZ-IDA research center in Karlsruhe had to convert UML diagrams to SVG, as part of one of their projects. The XSLT stylesheet they created for this purpose was named xmi2svg and is available under the terms of the MIT license. At the time we started work on uml2svg the only type of diagrams supported was class diagrams.
Recently the package reached version 0.2 and it supports more diagram types, without major changes in the code (the opposite of what we were expecting). Andreas Junghans, the author of xmi2svg, provided us with a lot of insightful hints which helped us eliminate many glitches in uml2svg. It looks that the development of uml2svg and xmi2svg will continue in parallel, at least for a while. The good thing about this is that the two (quite different) implementations prove each others validity and the features tend to propagate freely from one side to the other. However, this comes with the prize of having to maintain two different code-trees and possibly confusing some users.
We did not like the two existing solutions because they were:
incomplete - just prototypes, not well suited for production environment
monolithic - hard to maintain and extend
not documented - hard to understand
At first sight, we thought we could find a way to improve one of the existing solutions and just add the features we needed. However, we slowly came to the conclusion that it would be better if we started anew. There are things one can fix in a project, but that does not include what we thought is was bad design. The fact that the two implementations presented above are open source helped us get quickly on the way with our own project.
Enhancements:
- Two annoying bugs were fixed.
- The site and documentation were updated.
Download (MB)
Added: 2007-02-18 License: LGPL (GNU Lesser General Public License) Price:
981 downloads
Class::Delegation 1.7.1
Class::Delegation is a Perl object-oriented delegation. more>>
Class::Delegation is a Perl object-oriented delegation.
SYNOPSIS
package Car;
use Class::Delegation
send => steer,
to => ["left_front_wheel", "right_front_wheel"],
send => drive,
to => ["right_rear_wheel", "left_rear_wheel"],
as => ["rotate_clockwise", "rotate_anticlockwise"]
send => power,
to => flywheel,
as => brake,
send => brake,
to => qr/.*_wheel$/,
send => halt
to => -SELF,
as => brake,
send => qr/^MP_(.+)/,
to => mp3,
as => sub { $1 },
send => -OTHER,
to => mp3,
send => debug,
to => -ALL,
as => dump,
send => -ALL,
to => logger,
;
<<lessSYNOPSIS
package Car;
use Class::Delegation
send => steer,
to => ["left_front_wheel", "right_front_wheel"],
send => drive,
to => ["right_rear_wheel", "left_rear_wheel"],
as => ["rotate_clockwise", "rotate_anticlockwise"]
send => power,
to => flywheel,
as => brake,
send => brake,
to => qr/.*_wheel$/,
send => halt
to => -SELF,
as => brake,
send => qr/^MP_(.+)/,
to => mp3,
as => sub { $1 },
send => -OTHER,
to => mp3,
send => debug,
to => -ALL,
as => dump,
send => -ALL,
to => logger,
;
Download (0.014MB)
Added: 2006-11-11 License: Perl Artistic License Price:
1077 downloads
Class::DBI::Query 3.0.15
Class::DBI::Query is a Perl module with deprecated SQL manager for Class::DBI. more>>
Class::DBI::Query is a Perl module with deprecated SQL manager for Class::DBI.
SYNOPSIS
my $sth = Class::DBI::Query
->new({
owner => $class,
sqlname => $type,
essential => @columns,
where_columns => @where_cols,
})
->run($val);
This abstracts away many of the details of the Class::DBI underlying SQL mechanism. For the most part you probably dont want to be interfacing directly with this.
The underlying mechanisms are not yet stable, and are subject to change at any time.
<<lessSYNOPSIS
my $sth = Class::DBI::Query
->new({
owner => $class,
sqlname => $type,
essential => @columns,
where_columns => @where_cols,
})
->run($val);
This abstracts away many of the details of the Class::DBI underlying SQL mechanism. For the most part you probably dont want to be interfacing directly with this.
The underlying mechanisms are not yet stable, and are subject to change at any time.
Download (0.10MB)
Added: 2006-10-14 License: Perl Artistic License Price:
1105 downloads
Class::ArrayObjects 1.02
Class::ArrayObjects is a Perl utility class for array based objects. more>>
Class::ArrayObjects is a Perl utility class for array based objects.
SYNOPSIS
package Some::Class;
use Class::ArrayObjects define => {
fields => [qw(_foo_ _bar_ BAZ)],
};
or
package Other::Class;
use base Some::Class;
use Class::ArrayObjects extend => {
class => Some::Class,
with => [qw(_zorg_ _fnord_ BEZ)],
import => 1,
};
This module is little more than a cute way of defining constant subs in your own package. Constant subs are very useful when dealing with array based objects because they allow one to access array slots by name instead of by index.
<<lessSYNOPSIS
package Some::Class;
use Class::ArrayObjects define => {
fields => [qw(_foo_ _bar_ BAZ)],
};
or
package Other::Class;
use base Some::Class;
use Class::ArrayObjects extend => {
class => Some::Class,
with => [qw(_zorg_ _fnord_ BEZ)],
import => 1,
};
This module is little more than a cute way of defining constant subs in your own package. Constant subs are very useful when dealing with array based objects because they allow one to access array slots by name instead of by index.
Download (0.006MB)
Added: 2006-10-06 License: Perl Artistic License Price:
1113 downloads
Class::DBI::ConceptSearch 0.04
Class::DBI::ConceptSearch is a Perl module to retrieve Class::DBI aggregates from high-level conceptual searches. more>>
Class::DBI::ConceptSearch is a Perl module to retrieve Class::DBI aggregates from high-level conceptual searches.
SYNOPSIS
my $cs = Class::DBI::ConceptSearch->new(xml => $config); #see CONFIGURATION
$cs->use_wildcards(1);
$cs->use_implicit_wildcards(1);
$cs->use_search_ilike(1);
$cs->use_search_lower(1);
my(@tracks) = $cs->search( albums => Britney );
Given the example Class::DBI classes (Music::CD, Music::Artist, Music::Track), lets add another one, Music::Dbxref, which contains external database accessions outside our control. Music::Dbxref includes things like UPC IDs, ASIN and ISBN numbers, vendor and manufacturer part numbers, person IDs (for artists), etc.
<<lessSYNOPSIS
my $cs = Class::DBI::ConceptSearch->new(xml => $config); #see CONFIGURATION
$cs->use_wildcards(1);
$cs->use_implicit_wildcards(1);
$cs->use_search_ilike(1);
$cs->use_search_lower(1);
my(@tracks) = $cs->search( albums => Britney );
Given the example Class::DBI classes (Music::CD, Music::Artist, Music::Track), lets add another one, Music::Dbxref, which contains external database accessions outside our control. Music::Dbxref includes things like UPC IDs, ASIN and ISBN numbers, vendor and manufacturer part numbers, person IDs (for artists), etc.
Download (0.007MB)
Added: 2006-09-20 License: Perl Artistic License Price:
1129 downloads
PHP ImageMagick Class 1.0
PHP ImageMagick Class is a class for processing images with ImageMagick. more>>
PHP ImageMagick Class is a class for processing images with ImageMagick. This PHP Class makes it possible to process images in a very easy way.
To scale an image to 640x480 when its bigger youy can do this:
include(imagemagick.class.php);
$im = new Imagemagick($targetdir);
$im->Resize(640, 480, keep_aspect);
$im->Save();
$im->CleanUp();
?>
Enhancements:
- retrieve image data
- flip
- dither
- monochrome
- negate
- rotate
- blur
- draw frame
- resize
- square
- crop
- convert
- save
<<lessTo scale an image to 640x480 when its bigger youy can do this:
include(imagemagick.class.php);
$im = new Imagemagick($targetdir);
$im->Resize(640, 480, keep_aspect);
$im->Save();
$im->CleanUp();
?>
Enhancements:
- retrieve image data
- flip
- dither
- monochrome
- negate
- rotate
- blur
- draw frame
- resize
- square
- crop
- convert
- save
Download (0.005MB)
Added: 2006-07-14 License: GPL (GNU General Public License) Price:
712 downloads
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