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Way Of The Warrior: Sons of twilight 5.0
Way of The Warrior: Sons of Twilight is a Web-based boardgame of fantasy battle. more>>
Way of The Warrior: Sons of Twilight is a Web-based boardgame of fantasy battle. Like a boardgame, it is turn based and at least 2 players are neeed, but there is no upper limit on the number of players.
Way Of The Warrior: Sons of twilight is fully and easily customizable, from the unit to the board tile.
Enhancements:
- board visualization is now good
- sincronization algoritm for the save process
<<lessWay Of The Warrior: Sons of twilight is fully and easily customizable, from the unit to the board tile.
Enhancements:
- board visualization is now good
- sincronization algoritm for the save process
Download (3.0MB)
Added: 2006-10-11 License: Other/Proprietary License Price:
1110 downloads
wmSun 1.03
wmSun dockapp shows the rise/set time of Sun. more>>
wmSun dockapp shows the rise/set time of Sun.
Long = 155d 55m = 155.92
Lat = 19d 35m = 19.58
ToDo:
- Add multiple "pages" like wmMoonClock?
- Eclipse info?
- Twilight Calcs. Civil, Astro, Nautical....
- Transit time?
- Graphical Annalemma or plot of Eq of Time...
- Add user definable twiddle factor to account for local terrain etc.. Could even go way overbaord and download USGS topo info? (Man! that is going overboard!).
<<lessLong = 155d 55m = 155.92
Lat = 19d 35m = 19.58
ToDo:
- Add multiple "pages" like wmMoonClock?
- Eclipse info?
- Twilight Calcs. Civil, Astro, Nautical....
- Transit time?
- Graphical Annalemma or plot of Eq of Time...
- Add user definable twiddle factor to account for local terrain etc.. Could even go way overbaord and download USGS topo info? (Man! that is going overboard!).
Download (0.18MB)
Added: 2006-10-12 License: GPL (GNU General Public License) Price:
1109 downloads
DateTime::Astro::Sunrise 0.01_01
DateTime::Astro::Sunrise is a Perl DateTime extension for computing the sunrise/sunset on a given day. more>>
DateTime::Astro::Sunrise is a Perl DateTime extension for computing the sunrise/sunset on a given day.
SYNOPSIS
use DateTime; use DateTime::Astro::Sunrise; ^
my $dt = DateTime->new( year => 2000,
month => 6,
day => 20,
);
my $sunrise = DateTime::Astro::Sunrise ->new(-118,33,undef,1);
my ($tmp_rise, $tmp_set) = $sunrise->sunrise($dt);
This module will return a DateTime Object for sunrise and sunset for a given day.
USAGE
my $sunrise = DateTime::Astro::Sunrise -new(longitutide,latatude,ALT,Iteration);>
inter is set to either 0 or 1. If set to 0 no Iteration will occur. If set to 1 Iteration will occur. Default is 0.
There are a number of sun altitides to chose from. The default is -0.833 because this is what most countries use. Feel free to specify it if you need to. Here is the list of values to specify altitude (ALT) with:
0 degrees
Center of Suns disk touches a mathematical horizon
-0.25 degrees
Suns upper limb touches a mathematical horizon
-0.583 degrees
Center of Suns disk touches the horizon; atmospheric refraction accounted for
-0.833 degrees
Suns supper limb touches the horizon; atmospheric refraction accounted for
-6 degrees
Civil twilight (one can no longer read outside without artificial illumination)
-12 degrees
Nautical twilight (navigation using a sea horizon no longer possible)
-15 degrees
Amateur astronomical twilight (the sky is dark enough for most astronomical observations)
-18 degrees
Astronomical twilight (the sky is completely dark)
Notes on Iteration
The orginal method only gives an approximate value of the Suns rise/set times. The error rarely exceeds one or two minutes, but at high latitudes, when the Midnight Sun soon will start or just has ended, the errors may be much larger. If you want higher accuracy, you must then use the iteration feature. This feature is new as of version 0.7. Here is what I have tried to accomplish with this.
a) Compute sunrise or sunset as always, with one exception: to convert LHA from degrees to hours, divide by 15.04107 instead of 15.0 (this accounts for the difference between the solar day and the sidereal day.
b) Re-do the computation but compute the Suns RA and Decl, and also GMST0, for the moment of sunrise or sunset last computed.
c) Iterate b) until the computed sunrise or sunset no longer changes significantly. Usually 2 iterations are enough, in rare cases 3 or 4 iterations may be needed.
($sunrise, $sunset) = $sunrise->($dt);
Returns two DateTime objects sunrise and sunset. Please note that the time zone for these objects is set to UTC. So dont forget to set your timezone!!
<<lessSYNOPSIS
use DateTime; use DateTime::Astro::Sunrise; ^
my $dt = DateTime->new( year => 2000,
month => 6,
day => 20,
);
my $sunrise = DateTime::Astro::Sunrise ->new(-118,33,undef,1);
my ($tmp_rise, $tmp_set) = $sunrise->sunrise($dt);
This module will return a DateTime Object for sunrise and sunset for a given day.
USAGE
my $sunrise = DateTime::Astro::Sunrise -new(longitutide,latatude,ALT,Iteration);>
inter is set to either 0 or 1. If set to 0 no Iteration will occur. If set to 1 Iteration will occur. Default is 0.
There are a number of sun altitides to chose from. The default is -0.833 because this is what most countries use. Feel free to specify it if you need to. Here is the list of values to specify altitude (ALT) with:
0 degrees
Center of Suns disk touches a mathematical horizon
-0.25 degrees
Suns upper limb touches a mathematical horizon
-0.583 degrees
Center of Suns disk touches the horizon; atmospheric refraction accounted for
-0.833 degrees
Suns supper limb touches the horizon; atmospheric refraction accounted for
-6 degrees
Civil twilight (one can no longer read outside without artificial illumination)
-12 degrees
Nautical twilight (navigation using a sea horizon no longer possible)
-15 degrees
Amateur astronomical twilight (the sky is dark enough for most astronomical observations)
-18 degrees
Astronomical twilight (the sky is completely dark)
Notes on Iteration
The orginal method only gives an approximate value of the Suns rise/set times. The error rarely exceeds one or two minutes, but at high latitudes, when the Midnight Sun soon will start or just has ended, the errors may be much larger. If you want higher accuracy, you must then use the iteration feature. This feature is new as of version 0.7. Here is what I have tried to accomplish with this.
a) Compute sunrise or sunset as always, with one exception: to convert LHA from degrees to hours, divide by 15.04107 instead of 15.0 (this accounts for the difference between the solar day and the sidereal day.
b) Re-do the computation but compute the Suns RA and Decl, and also GMST0, for the moment of sunrise or sunset last computed.
c) Iterate b) until the computed sunrise or sunset no longer changes significantly. Usually 2 iterations are enough, in rare cases 3 or 4 iterations may be needed.
($sunrise, $sunset) = $sunrise->($dt);
Returns two DateTime objects sunrise and sunset. Please note that the time zone for these objects is set to UTC. So dont forget to set your timezone!!
Download (0.006MB)
Added: 2007-02-15 License: GPL (GNU General Public License) Price:
983 downloads
pyvm 1.2
pyvm is new a python virtual machine implementation which can run Python 2.4 bytecode. more>>
pyvm is new a python virtual machine implementation which can run Python 2.4 bytecode and most of the times produce the expected output.
The vm is pretty stable but very incomplete: there are missing opcodes, builtin
methods, types and libraries. Were only implementing what we need.
pyvm can execute the bytecode of the pyc compiler and therefore with a simple
bootstrapping procedure it can compile and run python source code. However this
is just one possible, optional frontend to the VM. The pyc compiler is very stable.
Python is also the batteries. pyvm can use pythons standard library and additionaly includes some batteries of its own. There is support for Tkinter, OpenGL and the twilight GUI wrapper. These are pretty stable. There are also implementations of pygame (the C-part of pygame is rewritten in python) and pygtk, but they are very unstable and were not included in the distribution.
If youve installed pyvm you can:
- go to Lib/pyc and type "python test_bootstrap.py", to see if that works
- you can run "pyvm test_libsize.pyc" vs. "python test_libsize.pyc" to see which is faster.
- go to Stuff/Benchmarks and type "./Dejavu.py" which will compare pyvm vs. python on the collection of benchmarks. (the cooked-bench suite)
- If you have a graphics display you can try out the openGL tests from Stuff/gltests.
- go to Stuff/wiki/example and type "pyvm site.py 9000". Then open the file to_the_wiki.html with a web browser!
pyvm does not have an interactive shell yet. It can be easilly emulated with raw_input(), but for readline functionality wed rather rewrite readline in python instead of wrapping the GNU readline library.
<<lessThe vm is pretty stable but very incomplete: there are missing opcodes, builtin
methods, types and libraries. Were only implementing what we need.
pyvm can execute the bytecode of the pyc compiler and therefore with a simple
bootstrapping procedure it can compile and run python source code. However this
is just one possible, optional frontend to the VM. The pyc compiler is very stable.
Python is also the batteries. pyvm can use pythons standard library and additionaly includes some batteries of its own. There is support for Tkinter, OpenGL and the twilight GUI wrapper. These are pretty stable. There are also implementations of pygame (the C-part of pygame is rewritten in python) and pygtk, but they are very unstable and were not included in the distribution.
If youve installed pyvm you can:
- go to Lib/pyc and type "python test_bootstrap.py", to see if that works
- you can run "pyvm test_libsize.pyc" vs. "python test_libsize.pyc" to see which is faster.
- go to Stuff/Benchmarks and type "./Dejavu.py" which will compare pyvm vs. python on the collection of benchmarks. (the cooked-bench suite)
- If you have a graphics display you can try out the openGL tests from Stuff/gltests.
- go to Stuff/wiki/example and type "pyvm site.py 9000". Then open the file to_the_wiki.html with a web browser!
pyvm does not have an interactive shell yet. It can be easilly emulated with raw_input(), but for readline functionality wed rather rewrite readline in python instead of wrapping the GNU readline library.
Download (0.96MB)
Added: 2006-04-30 License: LGPL (GNU Lesser General Public License) Price:
1284 downloads
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