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The Snake Game 1.0

The Snake Game 1.0


The Snake Game is an adapted, improved version of the popular javacave game. more>>
This is an adapted, improved version of the popular javacave game, written in QtRuby.

Installation:

download
chmod +x snake(gl).rb
run it.

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Download (0.015MB)
Added: 2005-05-24 License: Public Domain Price:
1622 downloads
Othello Game 0.2.1

Othello Game 0.2.1


Othello Game is a classic strategy game, also known as Reversi. more>>
Othello Game is a classic strategy game, also known as Reversi. Its objective is to finish the game with the greater amount of pieces (circles) of the same color.
This version of the Othello game supports the writing of AI plugins in C++ or Python, network games, and interface themes.
Enhancements:
- pkgconfig support was added.
- It is now easier to write AI plugins.
- An installation guide, and a tutorial for writing plugins were incuded.
- It is now possible to disable Python support from the configuration.
- New icons were provided.
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Download (0.63MB)
Added: 2007-08-16 License: GPL (GNU General Public License) Price:
805 downloads
Transcend Game 0.3

Transcend Game 0.3


Transcend Game project is a retro-style, abstract, collage-building, musical, shooter game. more>>
Transcend Game project is a retro-style, abstract, collage-building, musical, shooter game.
The graphics are geometrical, and the pace is sometimes frenzied. Two features set Transcend apart from other games.
First, its dynamic graphical engine, which can smoothly morph from one complex shape to another in realtime, produces striking displays.
Combining these dynamic shapes with subtle randomizations ensures that each new play through a level is visually different from the last.
The second novel feature is the musical power-up system.
As you play through a level, you are simultaneously assembling an abstract visual collage and arranging a unique piece of music.
Enhancements:
- Fixed bugs that caused post-explosion fade factors to become negative, which in turn caused boss explosions to linger on some platforms.
- Fixed zoom behavior when strafing.
- Added fade-in when enemies are created to avoid a visual pop-in.
- Added smooth turning when enemies switch targets.
- Changed so that pieces can be picked up while they are moving as a result of enemy fire. This makes pick up less confusing and frustrating.
- Made bullet fade-out smoothly at end of range to avoid visual pop.
- Doubled piece pick-up radius to make picking up pieces easier.
- Fixed jerky piece pick-up and drop.
- Added mini-explosion graphics to indicate when damage is being done to boss. These graphics also change color to indicate the boss health.
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Download (1.8MB)
Added: 2006-12-06 License: GPL (GNU General Public License) Price:
1052 downloads
gewee game 3.6

gewee game 3.6


gewee game is a Go-like board game with next generation graphics. more>>
gewee game is a Go-like board game with "next generation" graphics.

This is a game between a human ("player") and a computer ("opponent"). The players objective is to accumulate as many points as possible. When the player wins a game, a point is added to his/her score. When the player loses a game, a point is subtracted from his/her score. The competitor with the most pieces on the board at the end of the game is the winner. A game is finished when a competitor forfeits, or has no valid empty square to place a piece on. The opponent is granted additional moves at the start of a game based on the players score.

Each competitor has a distinct set of pieces of the same shape and color. The competitors take turns placing one piece on an empty square on the board. A piece or group of pieces that has no empty square adjacent to it is removed from the board.

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Download (0.018MB)
Added: 2007-05-21 License: Freeware Price:
886 downloads
A Jacks Game 1.0

A Jacks Game 1.0


A Jacks Game is a real-time game that runs in a Web browser using the AJAX technology. more>>
A Jacks Game is a real-time game that runs in a Web browser using the AJAX (Asynchronous JavaScript and XML) technology.

Multiple users can login in A Jacks Game to explore a common map and earn a common currency as their score.

A Jacks Game is free software released under GNU/GPL Open Source License.
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Download (0.014MB)
Added: 2006-01-05 License: GPL (GNU General Public License) Price:
1389 downloads
Pizza Game 0.02a

Pizza Game 0.02a


Pizza Game is a 3D, real-time game in which you manage a pizza restaurant. more>>
Pizza Game project is a 3D, real-time game in which you manage a pizza restaurant.
As manager, you must build a restaurant, buy the various objects and furniture that the restaurant requires, hire/fire/manage your employees, buy advertising, buy ingredients, set prices, and make sure your restaurant keeps your customers happy.
You start out with nothing more than an empty lot and a loan. Will you transform that lot into a thriving pizza business or fail to attract customers and watch your debt pile up?
Main features:
- Build your restaurant by placing walls, putting in doorways, installing windows.
- Decorate your restaurant by choosing from numerous paint colors and wallpaper designs.
- Put in tiles for your floors by choosing from a large selection of colors and designs.
- Buy the items and objects that your restaurant needs: tables, chairs, ovens, lights, and various miscellaneous objects that can make your restaurant the pizza parlor of choice for customers.
- Hire (and fire) the right employees that will perform the necessary tasks for running a pizza restaurant.
- Manage advertising for your pizza business.
- Buy the necessary ingredients for making pizzas and selling money-making side orders.
- Choose the opening and closing times for your restaurant in order to have your restaurant operate most efficiently.
Linux users: if you downloaded the binary version, and get an error when attempting to run the game that is related to Plugin_GuiElements.so, perform the following steps to remedy it:
1) create an OGRE subdirectory in /usr/lib
2) copy the Plugin_GuiElements.so in the libs subdirectory in the pizzagame directory to the OGRE subdirectory you just created
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Download (27.9MB)
Added: 2007-01-09 License: GPL (GNU General Public License) Price:
1023 downloads
tv grab dvb 0.10 Beta

tv grab dvb 0.10 Beta


tv grab dvb decodes digital TV electronic program guides to XMLTV format. more>>
tv grab dvb project decodes EPG (electronic program guide) TV listings from DVB (digital video broadcast) and outputs them in XMLTV format.

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Added: 2007-05-11 License: GPL (GNU General Public License) Price:
911 downloads
Volity::Game 0.6.5

Volity::Game 0.6.5


Volity::Game is a base class for Volity game modules. more>>
Volity::Game is a base class for Volity game modules.

SYNOPSIS

See Volity::Game::TicTacToe and its source code for a simple but full-featured example.

This class provides a framework for writing Volity game modules in Perl. A Volity game module will be a subclass of this class.

To turn your subclass into an active Volity parlor, you can pass it to the volityd program via its game_class config option (see volityd).

USAGE

To use this module, subclass it. Create your own Perl package for your game, and have it inherit from Volity::Game. Then define game logic and other behavior primarily by writing callback methods, as described in "CALLBACK METHODS".

See Volity::Game::TicTacToe for a simple but complete example of a Volity::Game subclass.

Some things to keep in mind while writing your subclass:

Its a pseudohash

The object that results from your class will be a Perl pseudohash that makes use of the fields pragma. (See fields.) As the example shows, you should declare the the instance variables you intend to use with a use fields() invocation.

Other than that, an instance if your subclass will work just like a hash-based Perl object.

Use (but dont abuse) the initialize() method

The Volity::Game base class constructor calls initialize() as a final step.

If you override this method to peform game-specific initialization on your subclass, it must have a return value of $self->SUPER::initialize(@_).

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Added: 2006-12-28 License: Perl Artistic License Price:
1030 downloads
Quarters Board Game 4.0

Quarters Board Game 4.0


Quarters Board Game is a strategy game for two players. more>>
Quarters Board Game project is a strategy game for two players.

Although its rules are relatively simple, it still offers some of the same opportunities for skill as in chess.

This program was originally conceived in the summer of 1986 during a study of the mini-max algorithm for chess playing computers, and was thus designed to offer some of the same type of strategies.

The game was originally written in BASIC, then ported to Turbo Pascal, then to C, and finally to Java.

The Java version is not necessarily object oriented, since it is a crude port from the C version.

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Download (0.16MB)
Added: 2007-01-15 License: GPL (GNU General Public License) Price:
1013 downloads
Epiphany Game 0.6.1

Epiphany Game 0.6.1


Epiphany project is a multiplatform clone of the game Boulderdash. more>>
Epiphany project is a multiplatform clone of the game Boulderdash.

It is written entirely in C++, using Clanlib as its graphic library.

The player must collect all valuable minerals scattered in levels, while avoiding being hit by a falling boulder or a bomb.

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Download (1.4MB)
Added: 2007-06-22 License: GPL (GNU General Public License) Price:
856 downloads
Gallipoli: The Game 0.7.0

Gallipoli: The Game 0.7.0


Gallipoli: The Game is a stunning recreation of Australias greatest military adventure. more>>
Gallipoli: The Game is a stunning recreation of Australias greatest military adventure. As a commander in the Great War (WWI), you take on the role of leading the prime of Australias armed forces as they launch an all-out assault on the Central Powers (the Germans, Austrians and the Ottomans).
Gameplay is similar to the hit PC game, Lemmings, except, instead of trying to save your soldiers, your mission, as an authentic WWI commander, is to wipe out as many diggers as possible ... the more gruesomely, the better!
Main features:
- Landing at Hell Spit (ANZAC cove)
- Russells Top
- The Sphinx
- Walkers Ridge
- The landing at Sulva Bay
- The third wave at the Nek
Enhancements:
- game much faster
- more options
- Battle of Pozyers level removed (no-one was playing it)
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Download (15.4MB)
Added: 2006-04-13 License: GPL (GNU General Public License) Price:
1291 downloads
Legends: The Game 0.4.1.42

Legends: The Game 0.4.1.42


Plenty of maps are provided by us, but the beauty of this game is its customization possibilities. Mission creation has never been easier, with a stab... more>> <<less
Download (111442KB)
Added: 2009-04-26 License: Freeware Price: Free
189 downloads
game build 1577

game build 1577


game is a simple Tetris-like game. more>>
game is a simple Tetris-like game.
The objective of the game is to keep the level of colored blocks down as long as possible.
New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row,
the more points you get.
Usage:
The objective of the game is to keep the level of colored blocks down as long as possible. New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row, the more points you get.
space - Flip two neighbour blocks.
arrow keys - Move cursor
h,j,k,l - Move cursor (vi-fans)
escape - Quit game, no questions asked.
s - Starts the game. If a game is in progress, a new game
will be started instantly.
p - Pause game. To avoid cheating, the game will be hidden
during pause.
e - Generate earthquake. This can be used as a last resort in
case of panic, and will remove approximately 30 blocks from
the field. It might help you. Then again, it might not.
Can be used once per game and costs 50 points.
Installation:
Linux:
Make sure the SDL, SDL_image and SDL_mixer runtime libraries are installed
$ tar -zxvf game- -linux.tgz
$ cd game
$ ./game
Enhancements:
- Added better error handling on SDL img load failures
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Download (1.2MB)
Added: 2006-07-19 License: GPL (GNU General Public License) Price:
1205 downloads
The Linux Memory Game 0.6c

The Linux Memory Game 0.6c


The Linux Memory Game project is a childrens (and adults) game based on the card game. more>>
The Linux Memory Game project is a childrens (and adults) game based on the card game.
The Linux Memory Game is an X11 game using GTK+ library for children ages 3 and up. It is a lot more than the card game "Memory".
It has five skill levels, the higher ones are challenging to adults as well. Additionally, one can choose from the menu to match 2 cards or 3 cards, or match different cards.
This last "different card" mode can be a very good teaching tool for teaching languages, concepts, or association.
Main features:
- Extensible - add new images yourself without having to make changes to the program.
- Five skill levels appropriate for the youngest and the ones with the best brains.
- Can play two card matching or three card matching (more challenging!)
- Can set to match different cards. This can be used with apropriately designed pictures to teach children (or adults) words, concepts, or another language.
Enhancements:
- Fixed overflow bug in pixmaps_jump.
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Download (0.10MB)
Added: 2006-11-15 License: GPL (GNU General Public License) Price:
1073 downloads
Game::Life 0.04

Game::Life 0.04


Game::Life - Plays Conways Game of Life. more>>
Game::Life - Plays Conways Game of Life.

SYNOPSIS

use Game::Life;
my $game = new Game::Life( 20 );
my $starting = [
[ 1, 1, 1 ],
[ 1, 0, 0 ],
[ 0, 1, 0 ]
];

$game->place_points( 10, 10, $starting );
for (1..20) {
my $grid = $game->get_grid();
foreach ( @$grid ) {
print map { $_ ? X : . } @$_;
print "n";
}
print "nn";
$game->process();
}

Conways Game of Life is a basic example of finding living patterns in rather basic rulesets (see NOTES). The Game of Life takes place on a 2-D rectangular grid, with each grid point being either alive or dead. If a living grid point has 2 or 3 neighbors within the surrounding 8 points, the point will remain alive in the next generation; any fewer or more will kill it. A dead grid point will become alive if there are exactly 3 living neighbors to it. With these simple rules, fascinating structures such as gliders that move across the grid, glider guns that generate these gliders, XOR gates, and others have been found.

This module simply provides a way to simulate the Game of Life in Perl.

In terms of coordinate systems as used in place_points, toggle_point and other functions, the first coodinate is the vertical direction, 0 being the top of the board, and the second is the horizontal direaction, 0 being the left side of the board. Thus, toggling the point of (3,2) will switch the state of the point in the 4th row and 3rd column.

The edges of the board are currently set as "flat"; cells on the edge do not have any neighbors, and thus will fall off the board. Future versions may allow for warp edges (if a cell moves off the left side it reappears on the right side).

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Download (0.006MB)
Added: 2007-02-16 License: Perl Artistic License Price:
983 downloads
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