tv game show hosts
Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 5396
sdb - show database 0.1
SDB is an utility for traders to manage a collection of live shows. more>>
SDB is an utility for traders to manage a collection of live shows.
SDB is an utility for traders to manage a collection of live shows. It currently features various export formats (txt, html) and a gui to browse, add, edit your shows.
Main features:
Currently implemented features
- runs on Linux and Windows (should even run on MacOS, but I cant test this...)
- export options:
- HTML
- plain text
- PHP
- XML
Open tasks
- create lists of shows you dont have (ISO)
- import your lists in various formats (etrees CSV format)
- additional export formats (PDF/PS/DVI, CSV for etree.org)
- BitTorrent features (create .torrent files from your data)
<<lessSDB is an utility for traders to manage a collection of live shows. It currently features various export formats (txt, html) and a gui to browse, add, edit your shows.
Main features:
Currently implemented features
- runs on Linux and Windows (should even run on MacOS, but I cant test this...)
- export options:
- HTML
- plain text
- PHP
- XML
Open tasks
- create lists of shows you dont have (ISO)
- import your lists in various formats (etrees CSV format)
- additional export formats (PDF/PS/DVI, CSV for etree.org)
- BitTorrent features (create .torrent files from your data)
Download (0.10MB)
Added: 2005-07-21 License: GPL (GNU General Public License) Price:
1555 downloads
Fruit Show 0.6
Fruit Show is a minimalist forum package based on the forums at joelonsoftware.com. more>>
Fruit Show is a minimalist forum package based on the forums at joelonsoftware.com. Fruit Show is based on the philosophy that social atmosphere is a by-product of software design.
Theres no registration and very few features for visitors. Its skinnable and easy to install. It also contains some unique moderation features.
Fruit Show is intended for small sites that need an easy to use and accessible forum.
Enhancements:
- This release of FruitShow fixes a large number of issues and makes a few improvements to IIS support and support for PHP5.
- Smarter topic locking and improved optimization were added.
<<lessTheres no registration and very few features for visitors. Its skinnable and easy to install. It also contains some unique moderation features.
Fruit Show is intended for small sites that need an easy to use and accessible forum.
Enhancements:
- This release of FruitShow fixes a large number of issues and makes a few improvements to IIS support and support for PHP5.
- Smarter topic locking and improved optimization were added.
Download (0.33MB)
Added: 2007-07-06 License: BSD License Price:
842 downloads
tv grab dvb 0.10 Beta
tv grab dvb decodes digital TV electronic program guides to XMLTV format. more>>
tv grab dvb project decodes EPG (electronic program guide) TV listings from DVB (digital video broadcast) and outputs them in XMLTV format.
<<less Download (MB)
Added: 2007-05-11 License: GPL (GNU General Public License) Price:
911 downloads
GXMame 0.35 beta2
GXMame is a Gtk frontend for XMame. more>>
GXMame is a frontend for XMame using the GTK library, the goal is to provide the same GUI than mame32. For the moment it will just have the same gui, the final goal is to be able to share config files with Mame32k (or any version of mame32 that write config files instead of saving data into windows registry) allowing dual booter to have the same environment (favorite, timeplayed, last game selected, gui preference...) under windows and Linux.
I wanted to learn GTK and have a decent frontend for xmame, gnomame didnt work on my computer and I didnt like other front end in Tk, so I decided to start this project, just after I discovered gRustibus, the very good front-end from Kjetil Thuen. I took this front end as a model for the creation of GXMame Im not sure that I could have go so far and so quickly without this model.
Main features:
- Detailed view
- Small icons view
- Indented view (shows clones games under the original one)
- Font color and size selectable
- Icons support, .ico files or a zipped archive from Mamu or Mame32QA
- Tools bar
- Folder(filter) panel
- Screenshot panel
- Display snapshots, Flyers, Marquees, Cabinets, Titles.
- Support of zipped pictures
- Display mameinfo and history
- Status bar
- Support of catver to sort games by version and categories
- Random game selection
- Quick check: only check if a romname.zip file exist in roms folder (also works with clones)
- Audit of all roms
- Window with the properties of all games
- Audit of a single game
- Popup menu to easily access to most used functions
- Preferences for games(global and specific)
- Joystick support (new 386 1.x.x linux driver only)
- Creation of gamelist from xmame
- Multiples executables support
- Scalable icons
- Additionnal options string
- Sortable columns (in any views)
- Sortable selectable columns order (in detail view)
- List view
- Large icons view
- and lot of others...
<<lessI wanted to learn GTK and have a decent frontend for xmame, gnomame didnt work on my computer and I didnt like other front end in Tk, so I decided to start this project, just after I discovered gRustibus, the very good front-end from Kjetil Thuen. I took this front end as a model for the creation of GXMame Im not sure that I could have go so far and so quickly without this model.
Main features:
- Detailed view
- Small icons view
- Indented view (shows clones games under the original one)
- Font color and size selectable
- Icons support, .ico files or a zipped archive from Mamu or Mame32QA
- Tools bar
- Folder(filter) panel
- Screenshot panel
- Display snapshots, Flyers, Marquees, Cabinets, Titles.
- Support of zipped pictures
- Display mameinfo and history
- Status bar
- Support of catver to sort games by version and categories
- Random game selection
- Quick check: only check if a romname.zip file exist in roms folder (also works with clones)
- Audit of all roms
- Window with the properties of all games
- Audit of a single game
- Popup menu to easily access to most used functions
- Preferences for games(global and specific)
- Joystick support (new 386 1.x.x linux driver only)
- Creation of gamelist from xmame
- Multiples executables support
- Scalable icons
- Additionnal options string
- Sortable columns (in any views)
- Sortable selectable columns order (in detail view)
- List view
- Large icons view
- and lot of others...
Download (0.27MB)
Added: 2005-07-21 License: GPL (GNU General Public License) Price:
1573 downloads
Games::Bingo::Bot 0.01
Games::Bingo::Bot is a simple class holding IRC related methods for bingo. more>>
Games::Bingo::Bot is a simple class holding IRC related methods for bingo.
SYNOPSIS
use Games::Bingo::Bot;
use constant ANY => 1; use constant PUBLIC => 2; use constant PRIVATE => 3;
my $gbb = Games::Bingo::Bot->new();
my $sub = $gbb->{commands}->{$msg});
my ($type, $answer) = &$sub($gbb, $nick);
This module contains all the commands supported by the Games::Bingo::Bot IRC bot (see the script in the bin directory).
The Games::Bingo::Bot class (this) and the script mentioned above is a complete IRC setup for playing Bingo, using the Games::Bingo module.
These are the bingobot commands:
help - this message
play - join a game
stats - get the current statistics of the running game
pull - pull the next number
bingo - you indicate to the bot that you have bingo
pulled - shows you what number have been pulled
show - lists the numbers on your plate
The command are described below in detail (SEE COMMANDS).
Not implemented yet (SEE TODO):
auto - enables automode (automatic number pulling)
noauto - disables automode
All commands can be sent into the channel or send as private messages to the bot. The bot can repond as both of these ways aswell. The reponses are sent as follows:
help, show and all errors are always private messages
pull and bingo are always public
play, pulled, stats, auto, noauto depends on how you query
As long as the bot is online a game is running.
<<lessSYNOPSIS
use Games::Bingo::Bot;
use constant ANY => 1; use constant PUBLIC => 2; use constant PRIVATE => 3;
my $gbb = Games::Bingo::Bot->new();
my $sub = $gbb->{commands}->{$msg});
my ($type, $answer) = &$sub($gbb, $nick);
This module contains all the commands supported by the Games::Bingo::Bot IRC bot (see the script in the bin directory).
The Games::Bingo::Bot class (this) and the script mentioned above is a complete IRC setup for playing Bingo, using the Games::Bingo module.
These are the bingobot commands:
help - this message
play - join a game
stats - get the current statistics of the running game
pull - pull the next number
bingo - you indicate to the bot that you have bingo
pulled - shows you what number have been pulled
show - lists the numbers on your plate
The command are described below in detail (SEE COMMANDS).
Not implemented yet (SEE TODO):
auto - enables automode (automatic number pulling)
noauto - disables automode
All commands can be sent into the channel or send as private messages to the bot. The bot can repond as both of these ways aswell. The reponses are sent as follows:
help, show and all errors are always private messages
pull and bingo are always public
play, pulled, stats, auto, noauto depends on how you query
As long as the bot is online a game is running.
Download (0.006MB)
Added: 2007-01-02 License: Perl Artistic License Price:
1032 downloads
The Snake Game 1.0
The Snake Game is an adapted, improved version of the popular javacave game. more>>
This is an adapted, improved version of the popular javacave game, written in QtRuby.
Installation:
download
chmod +x snake(gl).rb
run it.
<<lessInstallation:
download
chmod +x snake(gl).rb
run it.
Download (0.015MB)
Added: 2005-05-24 License: Public Domain Price:
1622 downloads
Othello Game 0.2.1
Othello Game is a classic strategy game, also known as Reversi. more>>
Othello Game is a classic strategy game, also known as Reversi. Its objective is to finish the game with the greater amount of pieces (circles) of the same color.
This version of the Othello game supports the writing of AI plugins in C++ or Python, network games, and interface themes.
Enhancements:
- pkgconfig support was added.
- It is now easier to write AI plugins.
- An installation guide, and a tutorial for writing plugins were incuded.
- It is now possible to disable Python support from the configuration.
- New icons were provided.
<<lessThis version of the Othello game supports the writing of AI plugins in C++ or Python, network games, and interface themes.
Enhancements:
- pkgconfig support was added.
- It is now easier to write AI plugins.
- An installation guide, and a tutorial for writing plugins were incuded.
- It is now possible to disable Python support from the configuration.
- New icons were provided.
Download (0.63MB)
Added: 2007-08-16 License: GPL (GNU General Public License) Price:
805 downloads
WebSwf Slide Show Creator 1.0
WebSwf is a program for generating slide shows in Macromedia SWF Flash format. more>>
WebSwf is a program for generating slide shows in Macromedia SWF Flash format. WebSwf Slide Show Creator is a multi-user application with a client-server architecture. SWF generation is done with PHPs Ming extensions.
Main features:
- Multi user, every user can keep different projects, a project is a container for one or more slideshows.
- Simple and cross fading are supported.
- Client-server, all data are stored in the server database and folders.
- Modern browsers are supported, for example Firefox.
- Built upon well known open-source technologie such as PHP, MySQL and Ming SWF libraries, can be easily customized.
- Slideshows can be tailored to be used on an handheld device.
<<lessMain features:
- Multi user, every user can keep different projects, a project is a container for one or more slideshows.
- Simple and cross fading are supported.
- Client-server, all data are stored in the server database and folders.
- Modern browsers are supported, for example Firefox.
- Built upon well known open-source technologie such as PHP, MySQL and Ming SWF libraries, can be easily customized.
- Slideshows can be tailored to be used on an handheld device.
Download (MB)
Added: 2006-02-22 License: GPL (GNU General Public License) Price:
1362 downloads
Show Screen Captures 1.0
Show Screen Captures is an extension which enables displaying screen captures of external links on a web page. more>>
Show Screen Captures is an extension which enables displaying screen captures of external links on a web page.
Displays screen captures of external links on a web page. Screen shots provided by openthumbshots.org.
A screenshot, screen capture, or screen dump is an image taken by the computer to record the visible items on the monitor or another visual output device. Usually this is a digital image taken by the host operating system or software running on the computer device, but it can also be a capture made by a camera or a device intercepting the video output of the computer.
Screenshots, screen dumps, or screen captures can be used to demonstrate a program, a particular problem a user might be having or generally when computer output needs to be shown to others or archived.
<<lessDisplays screen captures of external links on a web page. Screen shots provided by openthumbshots.org.
A screenshot, screen capture, or screen dump is an image taken by the computer to record the visible items on the monitor or another visual output device. Usually this is a digital image taken by the host operating system or software running on the computer device, but it can also be a capture made by a camera or a device intercepting the video output of the computer.
Screenshots, screen dumps, or screen captures can be used to demonstrate a program, a particular problem a user might be having or generally when computer output needs to be shown to others or archived.
Download (0.004MB)
Added: 2007-04-04 License: MPL (Mozilla Public License) Price:
939 downloads
LSF::Hosts 0.01
LSF::Hosts is a Perl module to retrieve information about LSF hosts. more>>
LSF::Hosts is a Perl module to retrieve information about LSF hosts.
SYNOPSIS
use LSF::Hosts;
use LSF::Hosts RaiseError => 0, PrintError => 1, PrintOutput => 0;
($hinfo) = LSF::Hosts->new( [HOST_NAME] );
@hosts = LSF::Hosts->new();
LSF::Hosts is a wrapper arround the LSF bhosts command used to obtain information about lsf hosts. The hash keys of the object are LSF bhosts header values. See the bhosts man page for more information.
CONSTRUCTOR
new( [ [HOST_NAME] ] );
With a valid hostname, creates a new LSF::Hosts object. Without a hostname returns a list of LSF::Hosts objects for all the hosts in the system. Takes no arguments (jet).
<<lessSYNOPSIS
use LSF::Hosts;
use LSF::Hosts RaiseError => 0, PrintError => 1, PrintOutput => 0;
($hinfo) = LSF::Hosts->new( [HOST_NAME] );
@hosts = LSF::Hosts->new();
LSF::Hosts is a wrapper arround the LSF bhosts command used to obtain information about lsf hosts. The hash keys of the object are LSF bhosts header values. See the bhosts man page for more information.
CONSTRUCTOR
new( [ [HOST_NAME] ] );
With a valid hostname, creates a new LSF::Hosts object. Without a hostname returns a list of LSF::Hosts objects for all the hosts in the system. Takes no arguments (jet).
Download (0.003MB)
Added: 2007-04-17 License: Perl Artistic License Price:
920 downloads
A Jacks Game 1.0
A Jacks Game is a real-time game that runs in a Web browser using the AJAX technology. more>>
A Jacks Game is a real-time game that runs in a Web browser using the AJAX (Asynchronous JavaScript and XML) technology.
Multiple users can login in A Jacks Game to explore a common map and earn a common currency as their score.
A Jacks Game is free software released under GNU/GPL Open Source License.
<<lessMultiple users can login in A Jacks Game to explore a common map and earn a common currency as their score.
A Jacks Game is free software released under GNU/GPL Open Source License.
Download (0.014MB)
Added: 2006-01-05 License: GPL (GNU General Public License) Price:
1389 downloads
Volity::Game 0.6.5
Volity::Game is a base class for Volity game modules. more>>
Volity::Game is a base class for Volity game modules.
SYNOPSIS
See Volity::Game::TicTacToe and its source code for a simple but full-featured example.
This class provides a framework for writing Volity game modules in Perl. A Volity game module will be a subclass of this class.
To turn your subclass into an active Volity parlor, you can pass it to the volityd program via its game_class config option (see volityd).
USAGE
To use this module, subclass it. Create your own Perl package for your game, and have it inherit from Volity::Game. Then define game logic and other behavior primarily by writing callback methods, as described in "CALLBACK METHODS".
See Volity::Game::TicTacToe for a simple but complete example of a Volity::Game subclass.
Some things to keep in mind while writing your subclass:
Its a pseudohash
The object that results from your class will be a Perl pseudohash that makes use of the fields pragma. (See fields.) As the example shows, you should declare the the instance variables you intend to use with a use fields() invocation.
Other than that, an instance if your subclass will work just like a hash-based Perl object.
Use (but dont abuse) the initialize() method
The Volity::Game base class constructor calls initialize() as a final step.
If you override this method to peform game-specific initialization on your subclass, it must have a return value of $self->SUPER::initialize(@_).
<<lessSYNOPSIS
See Volity::Game::TicTacToe and its source code for a simple but full-featured example.
This class provides a framework for writing Volity game modules in Perl. A Volity game module will be a subclass of this class.
To turn your subclass into an active Volity parlor, you can pass it to the volityd program via its game_class config option (see volityd).
USAGE
To use this module, subclass it. Create your own Perl package for your game, and have it inherit from Volity::Game. Then define game logic and other behavior primarily by writing callback methods, as described in "CALLBACK METHODS".
See Volity::Game::TicTacToe for a simple but complete example of a Volity::Game subclass.
Some things to keep in mind while writing your subclass:
Its a pseudohash
The object that results from your class will be a Perl pseudohash that makes use of the fields pragma. (See fields.) As the example shows, you should declare the the instance variables you intend to use with a use fields() invocation.
Other than that, an instance if your subclass will work just like a hash-based Perl object.
Use (but dont abuse) the initialize() method
The Volity::Game base class constructor calls initialize() as a final step.
If you override this method to peform game-specific initialization on your subclass, it must have a return value of $self->SUPER::initialize(@_).
Download (0.10MB)
Added: 2006-12-28 License: Perl Artistic License Price:
1030 downloads
jQuizShow 1.0
jQuizShow project is a game based on the Who Wants To Be a Millionaire TV game show. more>>
jQuizShow project is a game based on the "Who Wants To Be a Millionaire" TV game show.
It forms the framework around which a group can play their own Millionaire-like game. It is fully customizable and easy to add your own questions and answers to.
<<lessIt forms the framework around which a group can play their own Millionaire-like game. It is fully customizable and easy to add your own questions and answers to.
Download (MB)
Added: 2006-11-23 License: GPL (GNU General Public License) Price:
1075 downloads
mod_vhost_dbi 0.1.0
mod_vhost_dbi creates virtual hosts for Apache 2.0 completely dynamically. more>>
mod_vhost_dbi is an Apache module that creates virtual hosts for Apache 2.0 completely dynamically, without the need to edit your configuration file or restart Apache if you change a Vhost.
<<less Download (0.18MB)
Added: 2006-05-15 License: The Apache License 2.0 Price:
1258 downloads
Epiphany Game 0.6.1
Epiphany project is a multiplatform clone of the game Boulderdash. more>>
Epiphany project is a multiplatform clone of the game Boulderdash.
It is written entirely in C++, using Clanlib as its graphic library.
The player must collect all valuable minerals scattered in levels, while avoiding being hit by a falling boulder or a bomb.
<<lessIt is written entirely in C++, using Clanlib as its graphic library.
The player must collect all valuable minerals scattered in levels, while avoiding being hit by a falling boulder or a bomb.
Download (1.4MB)
Added: 2007-06-22 License: GPL (GNU General Public License) Price:
856 downloads
Secleted [ 0 ] software to compare
Copyright Notice:
Software piracy is theft, Using crack, password, serial numbers, registration codes, key generators is illegal and prevent future software development. The above tv game show hosts search only lists software in full, demo and trial versions for free download. Download links are directly from our mirror sites or publisher sites, torrent files or links from rapidshare.com, yousendit.com or megaupload.com are not allowed