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WebSwf Slide Show Creator 1.0

WebSwf Slide Show Creator 1.0


WebSwf is a program for generating slide shows in Macromedia SWF Flash format. more>>
WebSwf is a program for generating slide shows in Macromedia SWF Flash format. WebSwf Slide Show Creator is a multi-user application with a client-server architecture. SWF generation is done with PHPs Ming extensions.
Main features:
- Multi user, every user can keep different projects, a project is a container for one or more slideshows.
- Simple and cross fading are supported.
- Client-server, all data are stored in the server database and folders.
- Modern browsers are supported, for example Firefox.
- Built upon well known open-source technologie such as PHP, MySQL and Ming SWF libraries, can be easily customized.
- Slideshows can be tailored to be used on an handheld device.
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Added: 2006-02-22 License: GPL (GNU General Public License) Price:
1362 downloads
tv grab dvb 0.10 Beta

tv grab dvb 0.10 Beta


tv grab dvb decodes digital TV electronic program guides to XMLTV format. more>>
tv grab dvb project decodes EPG (electronic program guide) TV listings from DVB (digital video broadcast) and outputs them in XMLTV format.

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Added: 2007-05-11 License: GPL (GNU General Public License) Price:
911 downloads
sdb - show database 0.1

sdb - show database 0.1


SDB is an utility for traders to manage a collection of live shows. more>>
SDB is an utility for traders to manage a collection of live shows.
SDB is an utility for traders to manage a collection of live shows. It currently features various export formats (txt, html) and a gui to browse, add, edit your shows.
Main features:
Currently implemented features
- runs on Linux and Windows (should even run on MacOS, but I cant test this...)
- export options:
- HTML
- plain text
- PHP
- XML
Open tasks
- create lists of shows you dont have (ISO)
- import your lists in various formats (etrees CSV format)
- additional export formats (PDF/PS/DVI, CSV for etree.org)
- BitTorrent features (create .torrent files from your data)
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Download (0.10MB)
Added: 2005-07-21 License: GPL (GNU General Public License) Price:
1555 downloads
Crate Game Engine Milestone 4.1

Crate Game Engine Milestone 4.1


The Crate Game Engine is a game engine that is designed to make creating games trivial. more>>
Crate Game Engine is a game engine that is designed to make the process of creating games trivial.
The rendering engine and scripting engine are removed from the game engine to make the specialization of games as easy as possible.
An XML game loader will be implemented to make creating games require no recompiling.
Extremely easy to use game engine with modular Scripting and Rendering engines.
Milestones:
Milestone 1: Basic framework compilable (completed Oct 9, 2005)
Milestone 2: C++ proof of concept demo using framework & text based RenderingEngine
Milestone 3: XML based game loader with Milestone 2 game ported to it
Milestone 4: Scripting support with Milestone 3 game ported to it
Milestone 5: 2D Rendering Engine with Milestone 4 game ported to it
Enhancements:
- This release includes minor API and documentation updates, as well as a logging system.
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Added: 2005-12-09 License: LGPL (GNU Lesser General Public License) Price:
805 downloads
Quick and Dirty Game Development Framework 0.9.1

Quick and Dirty Game Development Framework 0.9.1


qdgdf (Quick and Dirty Game Development Framework) is a set of libraries designed to allow fast development of games. more>>
QDGDF stands for Quick and Dirty Game Development Framework, and its a set of libraries designed to allow fast development of games under a variety of systems. Quick and Dirty Game Development Frameworks main goal is to show a platform-independent, consistent interface to UNIX/Linux and MS Windows.
Supported video systems:
- X11 Window System.
- MS Windows DirectX (DirectDraw).
- DJGPP.
- Linux SVGALIB.
Supported audio systems:
- Linux OSS.
- MS Windows DirectX (DirectSound).
- ESD (Enlightened Sound Daemon).
Enhancements:
- This release includes the following new functions: qdgdfv_load_pcx_pal(), which loads a 256 color PCX file and rearranges it to match the current palette; qdgdfv_load_pcx_pal_set(), which loads a 256 color PCX file and sets its palette as the active one; qdgdfv_home_dir() and qdgdfa_home_dir(), which return a path where a game can create a directory or write data; and qdgdfv_app_dir() and qdgdfa_app_dir(), which return a path where a game can look for its application data.
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Added: 2006-07-09 License: GPL (GNU General Public License) Price:
1202 downloads
GXMame 0.35 beta2

GXMame 0.35 beta2


GXMame is a Gtk frontend for XMame. more>>
GXMame is a frontend for XMame using the GTK library, the goal is to provide the same GUI than mame32. For the moment it will just have the same gui, the final goal is to be able to share config files with Mame32k (or any version of mame32 that write config files instead of saving data into windows registry) allowing dual booter to have the same environment (favorite, timeplayed, last game selected, gui preference...) under windows and Linux.
I wanted to learn GTK and have a decent frontend for xmame, gnomame didnt work on my computer and I didnt like other front end in Tk, so I decided to start this project, just after I discovered gRustibus, the very good front-end from Kjetil Thuen. I took this front end as a model for the creation of GXMame Im not sure that I could have go so far and so quickly without this model.
Main features:
- Detailed view
- Small icons view
- Indented view (shows clones games under the original one)
- Font color and size selectable
- Icons support, .ico files or a zipped archive from Mamu or Mame32QA
- Tools bar
- Folder(filter) panel
- Screenshot panel
- Display snapshots, Flyers, Marquees, Cabinets, Titles.
- Support of zipped pictures
- Display mameinfo and history
- Status bar
- Support of catver to sort games by version and categories
- Random game selection
- Quick check: only check if a romname.zip file exist in roms folder (also works with clones)
- Audit of all roms
- Window with the properties of all games
- Audit of a single game
- Popup menu to easily access to most used functions
- Preferences for games(global and specific)
- Joystick support (new 386 1.x.x linux driver only)
- Creation of gamelist from xmame
- Multiples executables support
- Scalable icons
- Additionnal options string
- Sortable columns (in any views)
- Sortable selectable columns order (in detail view)
- List view
- Large icons view
- and lot of others...
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Added: 2005-07-21 License: GPL (GNU General Public License) Price:
1573 downloads
Games::Cards 1.45

Games::Cards 1.45


Games::Cards is a Perl module for writing and playing card games. more>>
Games::Cards is a Perl module for writing and playing card games.

SYNOPSIS

use Games::Cards;
my $Rummy = new Games::Cards::Game;

# Create the correct deck for a game of Rummy.
my $Deck = new Games::Cards::Deck ($Rummy, "Deck");

# shuffle the deck and create the discard pile
$Deck->shuffle;
my $Discard = new Games::Cards::Queue "Discard Pile";

# Deal out the hands
foreach my $i (1 .. 3) {
my $hand = new Games::Cards::Hand "Player $i" ;
$Deck->give_cards($hand, 7);
$hand->sort_by_value;
push @Hands, $hand;
}

# print hands (e.g. "Player 1: AS 2C 3C 3H 10D QS KH")
foreach (@Hands) { print ($_->print("short"), "n") }

$Hands[1]->give_a_card ($Discard, "8D"); # discard 8 of diamonds

This module creates objects and methods to allow easier programming of card games in Perl. It allows you to do things like create decks of cards, have piles of cards, hands, and other sets of cards, turn cards face-up or face-down, and move cards from one set to another. Which is pretty much all you need for most card games.

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Added: 2007-01-03 License: Perl Artistic License Price:
1034 downloads
Fruit Show 0.6

Fruit Show 0.6


Fruit Show is a minimalist forum package based on the forums at joelonsoftware.com. more>>
Fruit Show is a minimalist forum package based on the forums at joelonsoftware.com. Fruit Show is based on the philosophy that social atmosphere is a by-product of software design.
Theres no registration and very few features for visitors. Its skinnable and easy to install. It also contains some unique moderation features.
Fruit Show is intended for small sites that need an easy to use and accessible forum.
Enhancements:
- This release of FruitShow fixes a large number of issues and makes a few improvements to IIS support and support for PHP5.
- Smarter topic locking and improved optimization were added.
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Download (0.33MB)
Added: 2007-07-06 License: BSD License Price:
842 downloads
episoder 0.4.7

episoder 0.4.7


episoder is a tool to tell you when new episodes of your favourite TV shows are airing. more>>
episoder is a tool to tell you when new episodes of your favourite TV shows are airing. episoder does so by parsing online TV show episode guides.
Currently episoder can parse the tv.com website thus it tells you whenever a new episode of a show listed on tv.com is aired.
Enhancements:
- Some parsing issues for certain shows were fixed.
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Download (0.011MB)
Added: 2007-02-27 License: GPL (GNU General Public License) Price:
970 downloads
Eclipse 2D Game Engine 1.0

Eclipse 2D Game Engine 1.0


Eclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file. more>>
Eclipse is a set of C++ classes designed to give beginner developers a head start in developing their first games as well as more experienced developers who dont want to have to write code for mundane tasks like fonts, sprites, and image loading.

Eclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file support.
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Download (0.38MB)
Added: 2006-08-24 License: GPL (GNU General Public License) Price:
1166 downloads
Easy Game Library 20040323

Easy Game Library 20040323


Easy Game Library is a C++ class libary designed for quick and easy development of games. more>>
Easy Game Library is library of C++ classes designed to make game programming easier. Now it consists only of easy_sprite library which consists of classes for using sprites.

It should compile on different platforms because it uses SDL library as backend.

Installation:

To install run such sequence of commands:

make - Compiles library and tests

make install - Installs library and tests
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Added: 2005-09-30 License: LGPL (GNU Lesser General Public License) Price:
1488 downloads
Wacky Sleigh Ride 1.4

Wacky Sleigh Ride 1.4


Wacky Sleigh Ride is a free 3D Christmas fun racer. more>>
Wacky Sleigh Ride is a free 3D Christmas fun racer.

Wacky Sleigh Ride (WSR) is a Christmas fun-racer. You can show your driving skills on three different courses either in training mode or mulitplayer against other players!

WSR is created with the TORQUE GAME ENGINE from GarageGames.com.

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Added: 2006-12-26 License: Freeware Price:
1032 downloads
game build 1577

game build 1577


game is a simple Tetris-like game. more>>
game is a simple Tetris-like game.
The objective of the game is to keep the level of colored blocks down as long as possible.
New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row,
the more points you get.
Usage:
The objective of the game is to keep the level of colored blocks down as long as possible. New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row, the more points you get.
space - Flip two neighbour blocks.
arrow keys - Move cursor
h,j,k,l - Move cursor (vi-fans)
escape - Quit game, no questions asked.
s - Starts the game. If a game is in progress, a new game
will be started instantly.
p - Pause game. To avoid cheating, the game will be hidden
during pause.
e - Generate earthquake. This can be used as a last resort in
case of panic, and will remove approximately 30 blocks from
the field. It might help you. Then again, it might not.
Can be used once per game and costs 50 points.
Installation:
Linux:
Make sure the SDL, SDL_image and SDL_mixer runtime libraries are installed
$ tar -zxvf game- -linux.tgz
$ cd game
$ ./game
Enhancements:
- Added better error handling on SDL img load failures
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Download (1.2MB)
Added: 2006-07-19 License: GPL (GNU General Public License) Price:
1205 downloads
Games::Bingo::Bot 0.01

Games::Bingo::Bot 0.01


Games::Bingo::Bot is a simple class holding IRC related methods for bingo. more>>
Games::Bingo::Bot is a simple class holding IRC related methods for bingo.

SYNOPSIS

use Games::Bingo::Bot;

use constant ANY => 1; use constant PUBLIC => 2; use constant PRIVATE => 3;

my $gbb = Games::Bingo::Bot->new();

my $sub = $gbb->{commands}->{$msg});

my ($type, $answer) = &$sub($gbb, $nick);

This module contains all the commands supported by the Games::Bingo::Bot IRC bot (see the script in the bin directory).

The Games::Bingo::Bot class (this) and the script mentioned above is a complete IRC setup for playing Bingo, using the Games::Bingo module.

These are the bingobot commands:

help - this message

play - join a game

stats - get the current statistics of the running game

pull - pull the next number

bingo - you indicate to the bot that you have bingo

pulled - shows you what number have been pulled

show - lists the numbers on your plate

The command are described below in detail (SEE COMMANDS).

Not implemented yet (SEE TODO):

auto - enables automode (automatic number pulling)

noauto - disables automode

All commands can be sent into the channel or send as private messages to the bot. The bot can repond as both of these ways aswell. The reponses are sent as follows:

help, show and all errors are always private messages

pull and bingo are always public

play, pulled, stats, auto, noauto depends on how you query

As long as the bot is online a game is running.

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Download (0.006MB)
Added: 2007-01-02 License: Perl Artistic License Price:
1032 downloads
Games::Cards::Poker 1.2.565CHh5

Games::Cards::Poker 1.2.565CHh5


Games::Cards::Poker is a Perl module for Pure Perl Poker functions. more>>
Games::Cards::Poker is a Perl module for Pure Perl Poker functions.

SYNOPSIS

use Games::Cards::Poker;

# Deal Four (4) players hands and score them...
my $players = 4; # number of players to get hands dealt
my $hand_size = 5; # number of cards to deal to each player
my @hands = ();# player hand data
my @deck = Shuffle(Deck());

while($players--) {
push(@{$hands[$players]}, pop(@deck)) foreach(1..$hand_size);
printf("Player$players score:%4d hand:@{$hands[$players]}n",
ScoreHand(@{$hands[$players]}));
}

Poker provides a few functions for creating decks of cards and manipulating them for simple Poker games or simulations.

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Download (0.072MB)
Added: 2006-09-19 License: Perl Artistic License Price:
1138 downloads
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