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tv grab dvb 0.10 Beta

tv grab dvb 0.10 Beta


tv grab dvb decodes digital TV electronic program guides to XMLTV format. more>>
tv grab dvb project decodes EPG (electronic program guide) TV listings from DVB (digital video broadcast) and outputs them in XMLTV format.

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Added: 2007-05-11 License: GPL (GNU General Public License) Price:
911 downloads
GXMame 0.35 beta2

GXMame 0.35 beta2


GXMame is a Gtk frontend for XMame. more>>
GXMame is a frontend for XMame using the GTK library, the goal is to provide the same GUI than mame32. For the moment it will just have the same gui, the final goal is to be able to share config files with Mame32k (or any version of mame32 that write config files instead of saving data into windows registry) allowing dual booter to have the same environment (favorite, timeplayed, last game selected, gui preference...) under windows and Linux.
I wanted to learn GTK and have a decent frontend for xmame, gnomame didnt work on my computer and I didnt like other front end in Tk, so I decided to start this project, just after I discovered gRustibus, the very good front-end from Kjetil Thuen. I took this front end as a model for the creation of GXMame Im not sure that I could have go so far and so quickly without this model.
Main features:
- Detailed view
- Small icons view
- Indented view (shows clones games under the original one)
- Font color and size selectable
- Icons support, .ico files or a zipped archive from Mamu or Mame32QA
- Tools bar
- Folder(filter) panel
- Screenshot panel
- Display snapshots, Flyers, Marquees, Cabinets, Titles.
- Support of zipped pictures
- Display mameinfo and history
- Status bar
- Support of catver to sort games by version and categories
- Random game selection
- Quick check: only check if a romname.zip file exist in roms folder (also works with clones)
- Audit of all roms
- Window with the properties of all games
- Audit of a single game
- Popup menu to easily access to most used functions
- Preferences for games(global and specific)
- Joystick support (new 386 1.x.x linux driver only)
- Creation of gamelist from xmame
- Multiples executables support
- Scalable icons
- Additionnal options string
- Sortable columns (in any views)
- Sortable selectable columns order (in detail view)
- List view
- Large icons view
- and lot of others...
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Added: 2005-07-21 License: GPL (GNU General Public License) Price:
1573 downloads
sdb - show database 0.1

sdb - show database 0.1


SDB is an utility for traders to manage a collection of live shows. more>>
SDB is an utility for traders to manage a collection of live shows.
SDB is an utility for traders to manage a collection of live shows. It currently features various export formats (txt, html) and a gui to browse, add, edit your shows.
Main features:
Currently implemented features
- runs on Linux and Windows (should even run on MacOS, but I cant test this...)
- export options:
- HTML
- plain text
- PHP
- XML
Open tasks
- create lists of shows you dont have (ISO)
- import your lists in various formats (etrees CSV format)
- additional export formats (PDF/PS/DVI, CSV for etree.org)
- BitTorrent features (create .torrent files from your data)
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Download (0.10MB)
Added: 2005-07-21 License: GPL (GNU General Public License) Price:
1555 downloads
Fruit Show 0.6

Fruit Show 0.6


Fruit Show is a minimalist forum package based on the forums at joelonsoftware.com. more>>
Fruit Show is a minimalist forum package based on the forums at joelonsoftware.com. Fruit Show is based on the philosophy that social atmosphere is a by-product of software design.
Theres no registration and very few features for visitors. Its skinnable and easy to install. It also contains some unique moderation features.
Fruit Show is intended for small sites that need an easy to use and accessible forum.
Enhancements:
- This release of FruitShow fixes a large number of issues and makes a few improvements to IIS support and support for PHP5.
- Smarter topic locking and improved optimization were added.
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Download (0.33MB)
Added: 2007-07-06 License: BSD License Price:
842 downloads
Game Launcher 0.9.8

Game Launcher 0.9.8


Game Launcher project is a universal front end for emulators. more>>
Game Launcher project is a universal front end for emulators.
The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface with windows and such.
Game Launcher should work with any emulator, but it has been known to work with MAME, Nesticle, RockNES, zSNES, snes9x, Callus, Stella, z26, and Versions are available for Unix, DOS, and Windows.
Main features:
- Very flexible. It should run with any command line emulator.
- Simple and easy to use interface.
- Plays music in the background (MP3s or an audio CD).
- Displays screenshots (PNG, PCX, BMP, and JPEG).
- Customizable font.
- Customizable screen resolution.
- Support for vertical (rotated) monitors.
- Slight menu animations.
- Support for PC joysticks.
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Download (0.35MB)
Added: 2006-11-14 License: GPL (GNU General Public License) Price:
1086 downloads
game build 1577

game build 1577


game is a simple Tetris-like game. more>>
game is a simple Tetris-like game.
The objective of the game is to keep the level of colored blocks down as long as possible.
New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row,
the more points you get.
Usage:
The objective of the game is to keep the level of colored blocks down as long as possible. New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row, the more points you get.
space - Flip two neighbour blocks.
arrow keys - Move cursor
h,j,k,l - Move cursor (vi-fans)
escape - Quit game, no questions asked.
s - Starts the game. If a game is in progress, a new game
will be started instantly.
p - Pause game. To avoid cheating, the game will be hidden
during pause.
e - Generate earthquake. This can be used as a last resort in
case of panic, and will remove approximately 30 blocks from
the field. It might help you. Then again, it might not.
Can be used once per game and costs 50 points.
Installation:
Linux:
Make sure the SDL, SDL_image and SDL_mixer runtime libraries are installed
$ tar -zxvf game- -linux.tgz
$ cd game
$ ./game
Enhancements:
- Added better error handling on SDL img load failures
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Download (1.2MB)
Added: 2006-07-19 License: GPL (GNU General Public License) Price:
1205 downloads
Games::Bingo::Bot 0.01

Games::Bingo::Bot 0.01


Games::Bingo::Bot is a simple class holding IRC related methods for bingo. more>>
Games::Bingo::Bot is a simple class holding IRC related methods for bingo.

SYNOPSIS

use Games::Bingo::Bot;

use constant ANY => 1; use constant PUBLIC => 2; use constant PRIVATE => 3;

my $gbb = Games::Bingo::Bot->new();

my $sub = $gbb->{commands}->{$msg});

my ($type, $answer) = &$sub($gbb, $nick);

This module contains all the commands supported by the Games::Bingo::Bot IRC bot (see the script in the bin directory).

The Games::Bingo::Bot class (this) and the script mentioned above is a complete IRC setup for playing Bingo, using the Games::Bingo module.

These are the bingobot commands:

help - this message

play - join a game

stats - get the current statistics of the running game

pull - pull the next number

bingo - you indicate to the bot that you have bingo

pulled - shows you what number have been pulled

show - lists the numbers on your plate

The command are described below in detail (SEE COMMANDS).

Not implemented yet (SEE TODO):

auto - enables automode (automatic number pulling)

noauto - disables automode

All commands can be sent into the channel or send as private messages to the bot. The bot can repond as both of these ways aswell. The reponses are sent as follows:

help, show and all errors are always private messages

pull and bingo are always public

play, pulled, stats, auto, noauto depends on how you query

As long as the bot is online a game is running.

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Download (0.006MB)
Added: 2007-01-02 License: Perl Artistic License Price:
1032 downloads
WebSwf Slide Show Creator 1.0

WebSwf Slide Show Creator 1.0


WebSwf is a program for generating slide shows in Macromedia SWF Flash format. more>>
WebSwf is a program for generating slide shows in Macromedia SWF Flash format. WebSwf Slide Show Creator is a multi-user application with a client-server architecture. SWF generation is done with PHPs Ming extensions.
Main features:
- Multi user, every user can keep different projects, a project is a container for one or more slideshows.
- Simple and cross fading are supported.
- Client-server, all data are stored in the server database and folders.
- Modern browsers are supported, for example Firefox.
- Built upon well known open-source technologie such as PHP, MySQL and Ming SWF libraries, can be easily customized.
- Slideshows can be tailored to be used on an handheld device.
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Added: 2006-02-22 License: GPL (GNU General Public License) Price:
1362 downloads
Games::Poker::TexasHoldem 1.4

Games::Poker::TexasHoldem 1.4


Games::Poker::TexasHoldem is an abstract state in a Holdem game. more>>
Games::Poker::TexasHoldem is an abstract state in a Holdem game.

SYNOPSIS

use Games::Poker::TexasHoldem;
my $game = Games::Poker::TexasHoldem->new(
players => [
{ name => "lathos", bankroll => 500 },
{ name => "MarcBeth", bankroll => 500 },
{ name => "Hectate", bankroll => 500 },
{ name => "RichardIII", bankroll => 500 },
],
button => "Hectate",
bet => 10,
limit => 50
);
$game->blinds; # Puts in both small and large blinds
print $game->pot; # 15

$game->call; # Hecate puts in 10
$game->bet_raise(15) # RichardIII sees the 10, raises another 5
...

This represents a game of Texas Holdem poker. It maintains the state of the pot, whos in to what amount, whos folded, what the bankrolls look like, and so on. Its meant to be used in conjunction with Games::Poker::OPP, but can be used stand-alone as well for analysis.

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Added: 2007-01-02 License: Perl Artistic License Price:
1041 downloads
The Snake Game 1.0

The Snake Game 1.0


The Snake Game is an adapted, improved version of the popular javacave game. more>>
This is an adapted, improved version of the popular javacave game, written in QtRuby.

Installation:

download
chmod +x snake(gl).rb
run it.

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Download (0.015MB)
Added: 2005-05-24 License: Public Domain Price:
1622 downloads
Othello Game 0.2.1

Othello Game 0.2.1


Othello Game is a classic strategy game, also known as Reversi. more>>
Othello Game is a classic strategy game, also known as Reversi. Its objective is to finish the game with the greater amount of pieces (circles) of the same color.
This version of the Othello game supports the writing of AI plugins in C++ or Python, network games, and interface themes.
Enhancements:
- pkgconfig support was added.
- It is now easier to write AI plugins.
- An installation guide, and a tutorial for writing plugins were incuded.
- It is now possible to disable Python support from the configuration.
- New icons were provided.
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Download (0.63MB)
Added: 2007-08-16 License: GPL (GNU General Public License) Price:
805 downloads
Game Server Startup Script 1.1

Game Server Startup Script 1.1


Game Server Startup Script project is a startup script to manage dedicated game servers like Quake3. more>>
Game Server Startup Script project is a startup script to manage dedicated game servers like Quake3.
Game Server Startup Scripts is a startup script to manage a wide variety of Linux dedicated game servers. It can start/stop/restart/fix dedicated game servers like Quake3, Half Life, Tribes 2, UT2K4, BF1942 and others.
It uses qstat through cron to validate that a game is running as expected. If a game is not running as expected, the game is automatically restarted from the script through cron.
GSSS was written becuase I wanted a way to start up a variety of games in a standard way. Then I also wanted to make sure the games stayed running even after a crash.
So I wrote this perl script. It will start games and through a cron job make sure they stay running. If you have qstat installed it can also verify the game is running like it is suppose to be and not in some strange state where no one can play.
If the game is running but unresponsive, it kills it and starts it again. You can also stop running games cleanly as well.
Games supported by "Game Server Startup Script":
- Quake2
- Quake3
- RTCW
- Half Life
- Unreal
- UT2K3
- UT2K4
- Tribes 2
- NWN
- BF1942
- ET
Enhancements:
- Very minor changes, minor readme changes, clean up
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Download (0.014MB)
Added: 2006-11-21 License: GPL (GNU General Public License) Price:
1084 downloads
Quick and Dirty Game Development Framework 0.9.1

Quick and Dirty Game Development Framework 0.9.1


qdgdf (Quick and Dirty Game Development Framework) is a set of libraries designed to allow fast development of games. more>>
QDGDF stands for Quick and Dirty Game Development Framework, and its a set of libraries designed to allow fast development of games under a variety of systems. Quick and Dirty Game Development Frameworks main goal is to show a platform-independent, consistent interface to UNIX/Linux and MS Windows.
Supported video systems:
- X11 Window System.
- MS Windows DirectX (DirectDraw).
- DJGPP.
- Linux SVGALIB.
Supported audio systems:
- Linux OSS.
- MS Windows DirectX (DirectSound).
- ESD (Enlightened Sound Daemon).
Enhancements:
- This release includes the following new functions: qdgdfv_load_pcx_pal(), which loads a 256 color PCX file and rearranges it to match the current palette; qdgdfv_load_pcx_pal_set(), which loads a 256 color PCX file and sets its palette as the active one; qdgdfv_home_dir() and qdgdfa_home_dir(), which return a path where a game can create a directory or write data; and qdgdfv_app_dir() and qdgdfa_app_dir(), which return a path where a game can look for its application data.
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Added: 2006-07-09 License: GPL (GNU General Public License) Price:
1202 downloads
Crate Game Engine Milestone 4.1

Crate Game Engine Milestone 4.1


The Crate Game Engine is a game engine that is designed to make creating games trivial. more>>
Crate Game Engine is a game engine that is designed to make the process of creating games trivial.
The rendering engine and scripting engine are removed from the game engine to make the specialization of games as easy as possible.
An XML game loader will be implemented to make creating games require no recompiling.
Extremely easy to use game engine with modular Scripting and Rendering engines.
Milestones:
Milestone 1: Basic framework compilable (completed Oct 9, 2005)
Milestone 2: C++ proof of concept demo using framework & text based RenderingEngine
Milestone 3: XML based game loader with Milestone 2 game ported to it
Milestone 4: Scripting support with Milestone 3 game ported to it
Milestone 5: 2D Rendering Engine with Milestone 4 game ported to it
Enhancements:
- This release includes minor API and documentation updates, as well as a logging system.
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Download (0.20MB)
Added: 2005-12-09 License: LGPL (GNU Lesser General Public License) Price:
805 downloads
gewee game 3.6

gewee game 3.6


gewee game is a Go-like board game with next generation graphics. more>>
gewee game is a Go-like board game with "next generation" graphics.

This is a game between a human ("player") and a computer ("opponent"). The players objective is to accumulate as many points as possible. When the player wins a game, a point is added to his/her score. When the player loses a game, a point is subtracted from his/her score. The competitor with the most pieces on the board at the end of the game is the winner. A game is finished when a competitor forfeits, or has no valid empty square to place a piece on. The opponent is granted additional moves at the start of a game based on the players score.

Each competitor has a distinct set of pieces of the same shape and color. The competitors take turns placing one piece on an empty square on the board. A piece or group of pieces that has no empty square adjacent to it is removed from the board.

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Download (0.018MB)
Added: 2007-05-21 License: Freeware Price:
886 downloads
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