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Imager::Tutorial 0.54

Imager::Tutorial 0.54


Imager::Tutorial is an introduction to Imager. more>>
Imager::Tutorial is an introduction to Imager.

Before you start

If you have the necessary knowledge, install the image format libraries you want Imager image file support for, and Imager itself, otherwise arrange to have it done.
You will also want some sort of image viewer tool, whether an image editor like Photoshop or the GIMP, or a web browser.

Hello Boxes! - A Simple Start

As with any perl program its useful to start with a #! line, and to enable strict mode:

#!/usr/bin/perl -w
# you might to use warnings; instead of the -w above
use strict;

These lines will be omitted in further examples.

As with any module, you need to load it:

use Imager;

Now create a image to draw on:

my $image = Imager->new(xsize => 100, ysize => 100);

and draw a couple of filled rectangles on it:

$image->box(xmin => 0, ymin => 0, xmax => 99, ymax => 99,
filled => 1, color => blue);
$image->box(xmin => 20, ymin => 20, xmax => 79, ymax => 79,
filled => 1, color => green);

Since the first box fills the whole image, it can be simplified to:

$image->box(filled => 1, color => blue);

and save it to a file:

$image->write(file=>tutorial1.ppm)
or die Cannot save tutorial1.ppm: , $image->errstr;

So our completed program is:

use Imager;

my $image = Imager->new(xsize => 100, ysize => 100);

$image->box(filled => 1, color => blue);
$image->box(xmin => 20, ymin => 20, xmax => 79, ymax => 79,
filled => 1, color => green);

$image->write(file=>tutorial1.ppm)
or die Cannot save tutorial1.ppm: , $image->errstr;

<<less
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Added: 2006-10-27 License: Perl Artistic License Price:
1094 downloads
PAR::Tutorial 0.941

PAR::Tutorial 0.941


PAR::Tutorial is a cross-platform Packaging and Deployment with PAR. more>>
PAR::Tutorial is a cross-platform Packaging and Deployment with PAR.

SYNOPSIS

This is a tutorial on PAR, first appeared at the 7th Perl Conference. The HTML version of this tutorial is available online as http://aut.dyndns.org/par-tutorial/.

On Deploying Perl Applications

% sshnuke.pl 10.2.2.2 -rootpw="Z1ON0101"
Perl v5.6.1 required--this is only v5.6.0, stopped at sshnuke.pl line 1.
BEGIN failed--compilation aborted at sshnuke.pl line 1.

Q: "Help! I cant run your program!"
A1: Install Perl & perl -MCPAN -einstall(...)
How do we know which modules are needed?
New versions of CPAN modules may break sshnuke.pl
A2: Install Perl & tar zxf my_perllib.tgz
Possibly overwriting existing modules; not cross-platform at all
A3: Use the executable generated by perlcc sshnuke.pl
Impossible to debug; perlcc usually does not work anyway

<<less
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Added: 2006-07-20 License: Perl Artistic License Price:
1194 downloads
Tkx::Tutorial 1.04

Tkx::Tutorial 1.04


Tkx::Tutorial Perl module contains a tutorial about how to use Tkx. more>>
Tkx::Tutorial Perl module contains a tutorial about how to use Tkx.

Tk is a toolkit that allows you to create applications with graphical interfaces for Windows, Mac OS X and X11. The Tk toolkit is native to the Tcl programming language, but its ease of use and cross-platform availability has made it the GUI toolkit of choice for many other dynamic languages as well.

Tkx is a Perl module that makes the Tk toolkit available to Perl programs. By loading the Tkx module Perl programs can create windows and fill them with text, images, buttons and other controls that make up the user interface of the application.

Hello World

Lets start with the mandatory exercise of creating an application that greats the world. Here we make the application window contain a single button which will shut down the application if clicked. The code to make this happen is:

use Tkx;

Tkx::button(".b",
-text => "Hello, world",
-command => sub { Tkx::destroy("."); },
);
Tkx::pack(".b");

Tkx::MainLoop()

Save this to a file called hello.pl and then run perl hello.pl to start up the application. A window with the text "Hello, world" should appear on your screen.
After the Tkx module has been loaded by the use Tkx statement the application will show an empty window called ".". We create a button with the name ".b" and tell the window to display the button with the call to Tkx::pack(). After the layout of the window has been set up we need to pass control back to Tk so that it can draw the window and invoke our callback if the button is clicked. This is achieved by the Tkx::MainLoop() call at the end. Clicking the button will invoke the subroutine registered with the -command option of the button. In this case the callback simply destroys the window, which in turn will terminate the application.

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Added: 2007-07-21 License: Perl Artistic License Price:
836 downloads
Album::Tutorial 1.05

Album::Tutorial 1.05


Album::Tutorial is a Perl module on how to use the Album program. more>>
Album::Tutorial is a Perl module on how to use the Album program.

SYNOPSIS

This tutorial describes the basic use of the Album program to create and maintain browser based photo albums.

Getting started

To get started, create a new directory and cd to it. Create a subdirectory large and put some pictures there. If you have installed the album tool in your execution path, you can now execute it as follows:

$ album -v
No info.dat, adding images from large
info.dat: Cannot update (does not exist)
Number of entries = 7 (7 added)
mkdir thumbnails
mkdir icons
mkdir css
Creating icons: first-gr.png first.png ... sound.png movie.jpg
Creating style sheets: common.css index.css ... journal.css
im023.jpg: thumbnail OK
im024.jpg: thumbnail OK
im025.jpg: thumbnail OK
im026.jpg: thumbnail OK
im027.jpg: thumbnail OK
im028.jpg: thumbnail OK
im029.jpg: thumbnail OK
Creating pages for 7 images
(Needed to write 7 image pages)
Creating pages for 1 index
(Needed to write 1 index page)

Your results will vary, but be similar to this example run. What you can see is that album found 7 images in the large directory, created thumbnails, icons and css directories, created thumbnails by resizing the images, and finally created the HTML pages. You can inspect your first photo album by opening file index.html with your favorite browser. You can click on any image to see the larger version. Navigation buttons are provided to the left of the image.

It is interesting to run album again:

$ album -v
No info.dat, adding images from large
info.dat: Cannot update (does not exist)
Number of entries = 7 (7 added)
.......[7]
Creating pages for 7 images
(No image pages needed updating)
Creating pages for 1 index
(No index pages needed updating)

album tries to avoid doing unnecessary work as much as possible. In this case, all thumbnails and image and index pages are up to date. The line of periods shows progress, one period for each image processed.

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Added: 2006-11-17 License: Perl Artistic License Price:
1071 downloads
yagg::Tutorial 1.4001

yagg::Tutorial 1.4001


yagg::Tutorial is a Perl module that contains a tutorial for yagg. more>>
yagg::Tutorial is a Perl module that contains a tutorial for yagg.

SYNOPSIS

# To use the generator
./yagg -m nonterminals.yg terminals.lg
./output/progs/generate 5

This tutorial will show you how to use yagg, by way of two examples. In the first example, we create a simple logical expression generator from scratch. In the second example, we create a more sophisticated logical expression generator from existing parser/lexer input files, such as those used by YACC/Bison and LEX/FLEX. These examples, plus another more sophisticated fault tree generator are included with the distribution in the examples/ directory.

It is assumed that the reader knows a little about formal grammars. Ideally, the reader would have some experience writing grammars for input to parser generators like YACC and Bison.

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Added: 2007-07-05 License: Perl Artistic License Price:
845 downloads
Test::Unit::Tutorial 0.14

Test::Unit::Tutorial 0.14


Test::Unit::Tutorial is a Perl module that contains a tutorial on unit testing. more>>
Test::Unit::Tutorial is a Perl module that contains a tutorial on unit testing.

SYNOPSIS

perldoc Test::Unit::Tutorial

Here should be extensive documentation on what unit testing is, why it is useful, and how to do it with the Test::Unit collection of modules.

Sorry for not implementing this yet.

Please have a look at the examples in the examples directory and read the README file that came with this distribution.

A short tutorial on how to use the unit testing framework is included in Test::Unit::TestCase.

Further examples can be found by looking at the self test collection, starting in Test::Unit::tests::AllTests.

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Added: 2007-06-13 License: Perl Artistic License Price:
863 downloads
Template::Tutorial 2.15

Template::Tutorial 2.15


Template::Tutorial are template toolkit tutorials. more>>
Template::Tutorial are template toolkit tutorials.

This section includes tutorials on using the Template Toolkit. Subjects currently include an general overview of the Template Toolkit, showing users how to get quickly up to speed building web content, and a tutorial on generating and using data files, with particular reference to XML.

Template::Tutorial::Web

Generating Web Content Using the Template Toolkit

This tutorial provides an introduction to the Template Toolkit and a "quick start" guide to getting up to speed. Its primarily focus is on using the Template Toolkit to build web content and it covers 4 basic areas: using tpage and ttree; using the Template.pm module in CGI scripts; writing Apache/mod_perl handlers; and extending the toolkit by writing plugins.

Template::Tutorial::Datafile

Creating Data Output Files Using the Template Toolkit

This tutorial gives an overview of the Template Toolkit, showing in particular how to use it to read and write data files in various different formats and styles. It was written by Dave Cross and first appeared as a lead article at http://www.perl.com/ earlier in the year (2001).

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Added: 2006-10-16 License: Perl Artistic License Price:
1107 downloads
XML::XQL::Tutorial 0.68

XML::XQL::Tutorial 0.68


XML::XQL::Tutorial is a Perl module that describes the XQL query syntax. more>>
XML::XQL::Tutorial is a Perl module that describes the XQL query syntax.

This document describes basic the features of the XML Query Language (XQL.) A proposal for the XML Query Language (XQL) specification was submitted to the XSL Working Group in September 1998. The spec can be found at http://www.w3.org/TandS/QL/QL98/pp/xql.html. Since it is only a proposal at this point, things may change, but it is very likely that the final version will be close to the proposal. Most of this document was copied straight from the spec.
See also the XML::XQL man page.

XQL (XML Query Language) provides a natural extension to the XSL pattern language. It builds upon the capabilities XSL provides for identifying classes of nodes, by adding Boolean logic, filters, indexing into collections of nodes, and more.
XQL is designed specifically for XML documents. It is a general purpose query language, providing a single syntax that can be used for queries, addressing, and patterns. XQL is concise, simple, and powerful.

XQL is designed to be used in many contexts. Although it is a superset of XSL patterns, it is also applicable to providing links to nodes, for searching repositories, and for many other applications.

Note that the term XQL is a working term for the language described in this proposal. It is not their intent that this term be used permanently. Also, beware that another query language exists called XML-QL, which uses a syntax very similar to SQL.
The XML::XQL module has added functionality to the XQL spec, called XQL+. To allow only XQL functionality as described in the spec, use the XML::XQL::Strict module. Note that the XQL spec makes the distinction between core XQL and XQL extensions. This implementation makes no distinction and the Strict module, therefore, implements everything described in the XQL spec. See the XML::XQL man page for more information about the Strict module. This tutorial will clearly indicate when referring to XQL+.

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Added: 2006-09-20 License: Perl Artistic License Price:
1130 downloads
Prima::tutorial 1.20

Prima::tutorial 1.20


Prima::tutorial is an introductory tutorial. more>>
Prima::tutorial is an introductory tutorial.

Programming graphic interfaces is often considered somewhat boring, and not without a cause. It is a small pride in knowing that your buttons and scrollbars work exactly as millions of others buttons and scrollbars do, so whichever GUI toolkit is chosen, it is usually regarded as a tool of small importance, and the less obtrusive, the better.

Given that, and trying to live up to the famous Perl making easy things easy and hard things possible mantra, this manual page is an introductory tutorial meant to show how to write easy things easy. The hard things are explained in the other Prima manual pages ( see Prima ).

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Added: 2006-08-24 License: Perl Artistic License Price:
1162 downloads
nPulse 0.54

nPulse 0.54


nPULSE is a Web-based network monitoring package for Unix-like operating systems. more>>
nPULSE is a Web-based network monitoring package for Unix-like operating systems. It can quickly monitor up to thousands of sites/devices at a time on multiple ports. nPULSE is written in Perl and comes with its own (SSL optional) Web server for extra security.

Instead of re-inventing existing code, nPulse uses many excellent OpenSource (GPL) products including
Nmap www.insecure.org/nmap [required]
Perl www.cpan.org [required]
OpenSSL www.openssl.com [optional]
Net::SSLeay and Mail::Mailer www.cpan.org [optional]
Java Telnet App www.mud.de/se/jta [included]
A modified version of miniserv.pl www.webmin.com [included]

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Added: 2006-06-28 License: GPL (GNU General Public License) Price:
1216 downloads
PDF::Reuse::Tutorial 0.11

PDF::Reuse::Tutorial 0.11


PDF::Reuse::Tutorial is a Perl module that will teach you how to produce PDF-files with PDF::Reuse. more>>
PDF::Reuse::Tutorial is a Perl module that will teach you how to produce PDF-files with PDF::Reuse.

In this tutorial I will show some aspects of PDF::Reuse, so you should be able to use it in your own programs. Most important is how to produce and reuse PDF-code, and then if you are interested, you can look at Graphics and JavaScript, so you can to do special things.

Reusing code:

You can take advantage of what has been done before, it is not necessary to start from scratch every time you create a PDF-file. You use old PDF-files as a source for forms, images, fonts and texts. The components are taken as they are, or rearranged, and you add your own texts and you produce new output.
If you dont care too much about the size of your templates, you should make them with a commercial, visual tool, thats most practical; and then you should use PDF::Reuse to mass produce your files. In this tutorial I show in many places how create single files with PDF::Reuse. That is possible, but more of an exception. I do it here to show the technique. You will anyway need it to add texts and graphics to your templates.

Graphics:

With this module you get a good possibility to program directly with the basic graphic operators of PDF. This is perhaps an advanced level, and you can avoid it if you want. On the other hand, it is not very difficult, and if you take advantage of it, your possibilities to manage text and graphics increase very much. You should look at the "PDF-reference manual" which probably is possible to download from http://partners.adobe.com/asn/developer/acrosdk/docs.html. Look especially at chapter 4 and 5, Graphics and Text, and the Operator summary.
Whenever the function prAdd() is used in this tutorial, you can probably get more explanations in the "PDF-reference manual". The code, you add to the content stream with prAdd(), has to follow the PDF syntax completely.

JavaScript:

You can add JavaScript to your PDF-file programmatically. This works with Acrobat Reader 5.0.5 or Acrobat 5.0 and higher versions.

You should have the "Acrobat JavaScript Object Specification" by hand. If you havent got Acrobat, you can probably download it from http://partners.adobe.com/asn/developer/technotes/acrobatpdf.html. It is technical note # 5186. JavaScript for HTML and PDF differs so much that you need the manual, even if you know JavaScript very well.

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Added: 2007-06-21 License: Perl Artistic License Price:
863 downloads
Array::Each::Tutorial 0.02

Array::Each::Tutorial 0.02


Array::Each::Tutorial - POD giving various examples how to use Array::Each. more>>
Array::Each::Tutorial - POD giving various examples how to use Array::Each.

SYNOPSIS

man Array::Each
man Array::Each::Tutorial

or

perldoc Array::Each
perldoc Array::Each::Tutorial

Overview

This tutorial contains only POD, so dont do this:

use Array::Each::Tutorial; # dont do this

Rather, simply read the POD (as you are doing). But first, please read the docs for Array::Each, because the whole scoop is there.

This tutorial is intended to augment those docs with examples showing situations where you might want to use Array::Each instead of other techniques.

EXAMPLES

Parallel Arrays vs. Using a Hash

First of all, use a hash. Its almost always the best solution if you want to associate a "key" with a "value". And there are modules available that will let you do wonderful things with hashes, like keeping the keys sorted or keeping them in the order they were added.

So given a hash, you might at some point want to do this:

my %h = ( a=>1, b=>2, c=>3, d=>4, e=>5 );
while( my( $k, $v ) = each %h ) {
# ... do something with $k and $v ...
}

On the other hand, if parallel arrays better implement your algorithm, then you may find you want to do something like this:

my @k = qw( a b c d e );
my @v = qw( 1 2 3 4 5 );
for my $i ( 0 .. $#k ) {
my( $k, $v ) = ( $k[$i], $v[$i] );
# ... do something with $k and $v (and maybe $i) ...
}

Using Array::Each, you could do the same thing this way:

use Array::Each;
my @k = qw( a b c d e );
my @v = qw( 1 2 3 4 5 );
my $obj = Array::Each->new( @k, @v );
while( my( $k, $v, $i ) = $obj->each ) {
# ... do something with $k and $v (and maybe $i) ...
}

If you dont need $i at all, you can leave it out, e.g.,

while( my( $k, $v ) = $obj->each ) {
# ... do something with $k and $v ...
}

If you have more than two parallel arrays, include them all in the call to new() and add as many "capture" variables as you need, e.g.,

my @k = qw( a b c d e );
my @v = qw( 1 2 3 4 5 );
my @p = qw( - + ~ = : );
my $obj = Array::Each->new( @k, @v, @p );
while( my( $k, $v, $p, $i ) = $obj->each ) {
# ... do something with $k, $v, and $p (and maybe $i) ...
}

<<less
Download (0.020MB)
Added: 2007-07-14 License: Perl Artistic License Price:
832 downloads
Apache::PAR::tutorial 0.30

Apache::PAR::tutorial 0.30


Apache::PAR::tutorial is a Perl module with information on getting Apache::PAR up and running. more>>
Apache::PAR::tutorial is a Perl module with information on getting Apache::PAR up and running.

Apache::PAR is a framework for including Perl ARchive files in a mod_perl (1.x or 2.x) environment. It allows an author to package up a web application, including configuration, static files, Perl modules, and Registry and PerlRun scripts to include in a single file. This archive can then be moved to other locations on the same system or distributed and loaded with a single set of configuration options in the Apache configuration.

These modules are based on PAR.pm by Autrijus Tang and Archive::Zip by Ned Konz as well as the mod_perl modules. They extend the concept of PAR files to mod_perl, similar to how WAR archives work for Java. An archive (which is really a zip file), contains one or more elements which can be served to clients making requests to an Apache web server. Scripts, modules, and static content should then be able to be served from within the .par archive without modifications.

For the package developer

For the package developer, Apache::PAR allows for easy package management, which frees the author from the task of creating a full Perl package. Apache::PAR allows the package developer to set the required Apache configuration directly in a package which greatly simplifies the install process for the end user and gives the the developer the ability to assign URLs which remain the same on all systems that the package is installed on. It is possible to decompress the contents of the PAR file during startup, which allows the use of code which relies on outside content (templating systems, etc)

For the package user

Once Apache::PAR is installed, it can be configured in an Apache configuration file with as little as two lines. Once setup, to add a new .par package to the system a user only has to place the package in the directory specified in the Apache configuration and restart Apache. All other configuration needs are provided by the module itself.

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Added: 2006-10-12 License: Perl Artistic License Price:
1107 downloads
IPTables-tutorial 1.2.2

IPTables-tutorial 1.2.2


IPTables-tutorials aim is to explain iptables in a complete and simple way. more>>
IPTables-tutorials aim is to explain iptables in a complete and simple way. The iptables-tutorial is currently rather stable, and contains information on all the currently available matches and targets (in kernel), as well as a couple of complete example scripts and explanations. It contains a complete section on iptables syntax, as well as other interesting commands such as iptables-save and iptables-restore.

The tutorial has recently been under heavy scrutiny and updating, as can be seen in this, the latest version of the tutorial. It is now also available in bookform from Lulu.com. If you feel like contributing or donating to the author of this tutorial, please do buy the book! Thank you!

If you need help, you are better off by asking the netfilter mailing list which you can reach at netfilter at lists.netfilter.org. For more information on this, visit the netfilter mailinglist page. You may also contact the linuxsecurity mailing list at security-discuss AT linuxsecurity dotcom. Both are fairly large, and should be able to help you much much better than I can.

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Download (9.0MB)
Added: 2006-11-22 License: (FDL) GNU Free Documentation License Price:
669 downloads
Gantry::Docs::Tutorial 3.40

Gantry::Docs::Tutorial 3.40


Gantry::Docs::Tutorial is a Perl module for The Gantry Tutorial. more>>
Gantry::Docs::Tutorial is a Perl module for The Gantry Tutorial.

Gantry is a mature web framework, released in late 2005 onto an unsuspecting world. For more information on the framework, its features and history, see Gantry::Docs::About.
Here we will explore the basic workings of Gantry by constructing a very simple application. Dont let the simplicity of this example fool you -- this framework has extreme flexibility in delivering applications with web and scripted components. The example in this document is only to get you started.

This document begins by describing a simple one-table management application. It walks through the process of building the application. Then, it shows a tool -- called Bigtop -- which can be used to build the application from a relatively small configuration file. Finally, it shows how to add another table and regenerate the app via Bigtop.

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Download (0.19MB)
Added: 2006-09-26 License: Perl Artistic License Price:
1123 downloads
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