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Alegre colors 1.0
Alegre colors 1.0 is yet another excellent addition for Gnome users more>>
Alegre colors 1.0 is yet another excellent addition for Gnome users. It is actually a specific theme for ubuntu desktop.
<<less Added: 2009-01-12 License: GPL Price: FREE
15 downloads
True Color Picker 2007-07-06
True Color Picker is a PHP class that can be used to present a palette to let the user pick colors. more>>
True Color Picker is a PHP class that can be used to present a palette to let the user pick colors.
It displays an image with all the tones for the user to pick by clicking in an image point with the desired tone similar to Photoshop.
It uses AJAX to update the picker boxes without reloading the page.
<<lessIt displays an image with all the tones for the user to pick by clicking in an image point with the desired tone similar to Photoshop.
It uses AJAX to update the picker boxes without reloading the page.
Download (MB)
Added: 2007-07-13 License: Freely Distributable Price:
837 downloads
Added: 2009-07-15 License: GPL Price: FREE
12 downloads
Semplice-Colors 2.5.7
Semplice-Colors provides users an easy to use and very elegant theme which is based on the latest murrine engine. more>> <<less
Added: 2009-07-27 License: GPL Price: FREE
downloads
Other version of Semplice-Colors
An elegant Murrina theme for your GNOME desktopPrice: FREE
License:GPL
License:GPL
Imager::Color 0.54
Imager::Color is a Perl module with color handling for Imager. more>>
Imager::Color is a Perl module with color handling for Imager.
SYNOPSIS
$color = Imager::Color->new($red, $green, $blue);
$color = Imager::Color->new($red, $green, $blue, $alpha);
$color = Imager::Color->new("#C0C0FF"); # html color specification
$color->set($red, $green, $blue);
$color->set($red, $green, $blue, $alpha);
$color->set("#C0C0FF"); # html color specification
($red, $green, $blue, $alpha) = $color->rgba();
@hsv = $color->hsv(); # not implemented but proposed
$color->info();
if ($color->equals(other=>$other_color)) {
...
}
This module handles creating color objects used by imager. The idea is that in the future this module will be able to handle colorspace calculations as well.
new
This creates a color object to pass to functions that need a color argument.
set
This changes an already defined color. Note that this does not affect any places where the color has been used previously.
rgba
This returns the rgba code of the color the object contains.
info
Calling info merely dumps the relevant colorcode to the log.
equals(other=>$other_color)
equals(other=>$other_color, ignore_alpha=>1)
Compares $self and color $other_color returning true if the color components are the same.
Compares all four channels unless ignore_alpha is set. If ignore_alpha is set only the first three channels are compared.
You can specify colors in several different ways, you can just supply simple values:
simple numeric parameters - if you supply 3 or 4 numeric arguments, you get a color made up of those RGB (and possibly A) components.
a six hex digit web color, either RRGGBB or #RRGGBB
an eight hex digit web color, either RRGGBBAA or #RRGGBBAA.
a 3 hex digit web color, #RGB - a value of F becomes 255.
a color name, from whichever of the gimp Named_Colors file or X rgb.txt is found first. The same as using the name keyword.
You can supply named parameters:
red, green and blue, optionally shortened to r, g and b. The color components in the range 0 to 255.
# all of the following are equivalent
my $c1 = Imager::Color->new(red=>100, blue=>255, green=>0);
my $c2 = Imager::Color->new(r=>100, b=>255, g=>0);
my $c3 = Imager::Color->new(r=>100, blue=>255, g=>0);
hue, saturation and value, optionally shortened to h, s and v, to specify a HSV color. 0 new(hue=>120, value=>1, saturation=>0.5);
web, which can specify a 6 or 3 hex digit web color, in any of the forms #RRGGBB, #RGB, RRGGBB or RGB.
my $c1 = Imager::Color->new(web=>#FFC0C0); # pale red
gray or grey which specifies a single channel, from 0 to 255.
# exactly the same
my $c1 = Imager::Color->new(gray=>128);
my $c1 = Imager::Color->new(grey=>128);
rgb which takes a 3 member arrayref, containing each of the red, green and blue values.
# the same
my $c1 = Imager::Color->new(rgb=>[255, 100, 0]);
my $c1 = Imager::Color->new(r=>255, g=>100, b=>0);
hsv which takes a 3 member arrayref, containting each of hue, saturation and value.
# the same
my $c1 = Imager::Color->new(hsv=>[120, 0.5, 1]);
my $c1 = Imager::Color->new(hue=>120, v=>1, s=>0.5);
gimp which specifies a color from a GIMP palette file. You can specify the filename of the palette file with the palette parameter, or let Imager::Color look in various places, typically "$HOME/gimp-1.x/palettes/Named_Colors" with and without the version number, and in /usr/share/gimp/palettes/. The palette file must have color names.
my $c1 = Imager::Color->new(gimp=>snow);
my $c1 = Imager::Color->new(gimp=>snow, palette=>testimg/test_gimp_pal);
xname which specifies a color from an X11 rgb.txt file. You can specify the filename of the rgb.txt file with the palette parameter, or let Imager::Color look in various places, typically /usr/lib/X11/rgb.txt.
my $c1 = Imager::Color->new(xname=>blue) # usually RGB(0, 0, 255)
builtin which specifies a color from the built-in color table in Imager::Color::Table. The colors in this module are the same as the default X11 rgb.txt file.
my $c1 = Imager::Color->new(builtin=>black) # always RGB(0, 0, 0)
name which specifies a name from either a GIMP palette, an X rgb.txt file or the built-in color table, whichever is found first.
channel0, channel1, etc, each of which specifies a single channel. These can be abbreviated to c0, c1 etc.
channels which takes an arrayref of the channel values.
Optionally you can add an alpha channel to a color with the alpha or a parameter.
These color specifications can be used for both constructing new colors with the new() method and modifying existing colors with the set() method.
<<lessSYNOPSIS
$color = Imager::Color->new($red, $green, $blue);
$color = Imager::Color->new($red, $green, $blue, $alpha);
$color = Imager::Color->new("#C0C0FF"); # html color specification
$color->set($red, $green, $blue);
$color->set($red, $green, $blue, $alpha);
$color->set("#C0C0FF"); # html color specification
($red, $green, $blue, $alpha) = $color->rgba();
@hsv = $color->hsv(); # not implemented but proposed
$color->info();
if ($color->equals(other=>$other_color)) {
...
}
This module handles creating color objects used by imager. The idea is that in the future this module will be able to handle colorspace calculations as well.
new
This creates a color object to pass to functions that need a color argument.
set
This changes an already defined color. Note that this does not affect any places where the color has been used previously.
rgba
This returns the rgba code of the color the object contains.
info
Calling info merely dumps the relevant colorcode to the log.
equals(other=>$other_color)
equals(other=>$other_color, ignore_alpha=>1)
Compares $self and color $other_color returning true if the color components are the same.
Compares all four channels unless ignore_alpha is set. If ignore_alpha is set only the first three channels are compared.
You can specify colors in several different ways, you can just supply simple values:
simple numeric parameters - if you supply 3 or 4 numeric arguments, you get a color made up of those RGB (and possibly A) components.
a six hex digit web color, either RRGGBB or #RRGGBB
an eight hex digit web color, either RRGGBBAA or #RRGGBBAA.
a 3 hex digit web color, #RGB - a value of F becomes 255.
a color name, from whichever of the gimp Named_Colors file or X rgb.txt is found first. The same as using the name keyword.
You can supply named parameters:
red, green and blue, optionally shortened to r, g and b. The color components in the range 0 to 255.
# all of the following are equivalent
my $c1 = Imager::Color->new(red=>100, blue=>255, green=>0);
my $c2 = Imager::Color->new(r=>100, b=>255, g=>0);
my $c3 = Imager::Color->new(r=>100, blue=>255, g=>0);
hue, saturation and value, optionally shortened to h, s and v, to specify a HSV color. 0 new(hue=>120, value=>1, saturation=>0.5);
web, which can specify a 6 or 3 hex digit web color, in any of the forms #RRGGBB, #RGB, RRGGBB or RGB.
my $c1 = Imager::Color->new(web=>#FFC0C0); # pale red
gray or grey which specifies a single channel, from 0 to 255.
# exactly the same
my $c1 = Imager::Color->new(gray=>128);
my $c1 = Imager::Color->new(grey=>128);
rgb which takes a 3 member arrayref, containing each of the red, green and blue values.
# the same
my $c1 = Imager::Color->new(rgb=>[255, 100, 0]);
my $c1 = Imager::Color->new(r=>255, g=>100, b=>0);
hsv which takes a 3 member arrayref, containting each of hue, saturation and value.
# the same
my $c1 = Imager::Color->new(hsv=>[120, 0.5, 1]);
my $c1 = Imager::Color->new(hue=>120, v=>1, s=>0.5);
gimp which specifies a color from a GIMP palette file. You can specify the filename of the palette file with the palette parameter, or let Imager::Color look in various places, typically "$HOME/gimp-1.x/palettes/Named_Colors" with and without the version number, and in /usr/share/gimp/palettes/. The palette file must have color names.
my $c1 = Imager::Color->new(gimp=>snow);
my $c1 = Imager::Color->new(gimp=>snow, palette=>testimg/test_gimp_pal);
xname which specifies a color from an X11 rgb.txt file. You can specify the filename of the rgb.txt file with the palette parameter, or let Imager::Color look in various places, typically /usr/lib/X11/rgb.txt.
my $c1 = Imager::Color->new(xname=>blue) # usually RGB(0, 0, 255)
builtin which specifies a color from the built-in color table in Imager::Color::Table. The colors in this module are the same as the default X11 rgb.txt file.
my $c1 = Imager::Color->new(builtin=>black) # always RGB(0, 0, 0)
name which specifies a name from either a GIMP palette, an X rgb.txt file or the built-in color table, whichever is found first.
channel0, channel1, etc, each of which specifies a single channel. These can be abbreviated to c0, c1 etc.
channels which takes an arrayref of the channel values.
Optionally you can add an alpha channel to a color with the alpha or a parameter.
These color specifications can be used for both constructing new colors with the new() method and modifying existing colors with the set() method.
Download (0.83MB)
Added: 2006-10-27 License: Perl Artistic License Price:
1092 downloads
Color::Scheme 1.02
Color::Scheme is a module used to generate pleasant color schemes. more>>
Color::Scheme is a module used to generate pleasant color schemes.
This module is a Perl implementation of Color Schemes 2, a color scheme generator. Start by visitng the Color Schemes 2 web site and playing with the colors.
When you want to generate those schemes on the fly, begin using this modoule. The descriptions herein dont make too much sense without actually seeing the colorful results.
Henceforth, paragraphs in quotes denote documentation copied from Color Schemes 2.
"Important note: This tool doesnt use the standard HSV or HSB model (the same HSV/HSB values ie. in Photoshop describe different colors!). The color wheel used here differs from the RGB spectre used on computer screens, its more in accordance with the classical color theory.
This is also why some colors (especially shades of blue) make less bright shades than the basic colors of the RGB-model. In plus, the RGB-model uses red-green-blue as primary colors, but the red-yellow-blue combination is used here.
This deformation also causes incompatibility in color conversions from RGB-values. Therefore, the RGB input (eg. the HTML hex values like #F854A9) is not exact, the conversion is rough and sometimes may produce slightly different color."
<<lessThis module is a Perl implementation of Color Schemes 2, a color scheme generator. Start by visitng the Color Schemes 2 web site and playing with the colors.
When you want to generate those schemes on the fly, begin using this modoule. The descriptions herein dont make too much sense without actually seeing the colorful results.
Henceforth, paragraphs in quotes denote documentation copied from Color Schemes 2.
"Important note: This tool doesnt use the standard HSV or HSB model (the same HSV/HSB values ie. in Photoshop describe different colors!). The color wheel used here differs from the RGB spectre used on computer screens, its more in accordance with the classical color theory.
This is also why some colors (especially shades of blue) make less bright shades than the basic colors of the RGB-model. In plus, the RGB-model uses red-green-blue as primary colors, but the red-yellow-blue combination is used here.
This deformation also causes incompatibility in color conversions from RGB-values. Therefore, the RGB input (eg. the HTML hex values like #F854A9) is not exact, the conversion is rough and sometimes may produce slightly different color."
Download (0.011MB)
Added: 2007-03-29 License: Perl Artistic License Price:
944 downloads

Murrina-light colors pack 1.4
Murrina-light colors pack is a simple, elegant and clean GTK theme, in five different colors. more>> <<less
Added: 2008-08-02 License: GPL Price: FREE
1 downloads
taskbar-compiz for kde 3.5.7 with colors
taskbar-compiz for kde 3.5.7 with colors is a modified taskbar for KDE 3.5.7. more>>
taskbar-compiz for kde 3.5.7 with colors is a modified taskbar for KDE 3.5.7.
With kde 3.5.7 we can change colors of taskbar.
This taskbar-compiz now folows kde settings for taskbar colors.
Tested with Beryl 0.2.1 and Compiz Fusion from git.
<<lessWith kde 3.5.7 we can change colors of taskbar.
This taskbar-compiz now folows kde settings for taskbar colors.
Tested with Beryl 0.2.1 and Compiz Fusion from git.
Download (0.46MB)
Added: 2007-06-26 License: GPL (GNU General Public License) Price:
860 downloads
Color::Fade 0.01
Color::Fade provides a Perl extension for fading text colors. more>>
Color::Fade provides a Perl extension for fading text colors.
Color::Fade uses mathematical formulas to take an input string of virtually any length, and virtually any number of colors, and assign an individual color to each character to fade between each of the input colors.
In other words, it makes your sentences look really pretty.
Methods
Fade $string among the colors in @colors, where $string is a string of length greater than zero, and @colors is an array of colors in six byte hexadecimal format, with or without the leading octothorpe. @colors must have at least two elements.
When called in array context, the method returns an array in which each element is of the format:
y
For each character, where xxxxxx is a hexadecimal color code and y is one character from the original string.
When called in scalar context, this array is joined before being returned.
<<lessColor::Fade uses mathematical formulas to take an input string of virtually any length, and virtually any number of colors, and assign an individual color to each character to fade between each of the input colors.
In other words, it makes your sentences look really pretty.
Methods
Fade $string among the colors in @colors, where $string is a string of length greater than zero, and @colors is an array of colors in six byte hexadecimal format, with or without the leading octothorpe. @colors must have at least two elements.
When called in array context, the method returns an array in which each element is of the format:
y
For each character, where xxxxxx is a hexadecimal color code and y is one character from the original string.
When called in scalar context, this array is joined before being returned.
Download (0.006MB)
Added: 2007-03-29 License: Perl Artistic License Price:
939 downloads
Color::Calc 1.04
Color::Calc provides a module which implements simple calculations with RGB colors. more>>
Color::Calc provides a module which implements simple calculations with RGB colors.
This can be used to create a full color scheme from a few colors.
There are three methods to use the calculation functions: You can create an object, import customised functions into your namespace, or you can access them as class methods.
The module accepts color values in the following formats:
- An arrayref pointing to an array with three elements in the range 0..255 corresponding to the red, green, and blue component.
- A list of three values in the range 0..255 corresponding to the red, green, and blue component where the first value does not have 3 or a multiple of 3 digits (e.g. (0128,128,128)).
- A string containing a hexadecimal RGB value like #RGB/#RRGGBB/#RRRGGGBBB/..., or RGB/RRGGBB/RRRGGGBBB/...
- A color name accepted by Graphics::ColorNames. The interpretation is controlled by the ColorScheme parameter.
- A Graphics::ColorObject reference.
<<lessThis can be used to create a full color scheme from a few colors.
There are three methods to use the calculation functions: You can create an object, import customised functions into your namespace, or you can access them as class methods.
The module accepts color values in the following formats:
- An arrayref pointing to an array with three elements in the range 0..255 corresponding to the red, green, and blue component.
- A list of three values in the range 0..255 corresponding to the red, green, and blue component where the first value does not have 3 or a multiple of 3 digits (e.g. (0128,128,128)).
- A string containing a hexadecimal RGB value like #RGB/#RRGGBB/#RRRGGGBBB/..., or RGB/RRGGBB/RRRGGGBBB/...
- A color name accepted by Graphics::ColorNames. The interpretation is controlled by the ColorScheme parameter.
- A Graphics::ColorObject reference.
Download (0.011MB)
Added: 2007-03-29 License: GPL (GNU General Public License) Price:
942 downloads
Brick::Composers 0.223
Brick::Composers Perl module defines composing functions in the Brick::Constraints package. more>>
Brick::Composers Perl module defines composing functions in the Brick::Constraints package. Each function takes a list of code refs and returns a single code ref that wraps all of them. The single code ref returns true or false (but defined), as with other constraints.
If a composer cannot create the single code ref (for instance, due to bad input) it returns undef of the empty list, indicating a failure in programming rather than a failure of the data to validate.
__and( LIST OF CODEREFS )
__compose_satisfy_all( LIST OF CODEREFS )
This is AND with NO short-circuiting.
( A && B && C )
This function creates a new constraint that returns true if all of its constraints return true. All constraints are checked so there is no short-circuiting. This allows you to get back all of the errors at once.
__or( LIST OF CODEREFS )
__compose_satisfy_any( LIST OF CODEREFS )
This is OR but with NO short-circuiting.
( A || B || C )
This function creates a new constraint that returns true if all of its constraints return true. All constraints are checked so there is no short-circuiting.
__none( LIST OF CODEREFS )
__compose_satisfy_none( LIST OF CODEREFS )
( NOT A && NOT B && NOT C )
NOT ( A || B || C )
This function creates a new constraint that returns true if all of its constraints return false. All constraints are checked so there is no short-circuiting.
__compose_satisfy_N( SCALAR, LIST OF CODEREFS )
This function creates a new constraint that returns true if exactly N of its constraints return true. All constraints are checked so there is no short-circuiting.
__compose_satisfy_N_to_M( LIST OF CODEREFS )
This function creates a new constraint that returns true if between N and M (inclusive) of its constraints return true. All constraints are checked so there is no short-circuiting.
__not( CODEREF )
__compose_not( CODEREF )
This composers negates the sense of the code ref. If the code ref returns true, this composer makes it false, and vice versa.
__compose_until_pass
__compose_pass_or_skip
Go through the list of closures, trying each one until one suceeds. If a closure doesnt die, but doesnt return true, this doesnt fail but just moves on. Return true for the first one that passes, short-circuited the rest. If none of the closures pass, die with an error noting that nothing passed.
If one of the subs dies, this composer still dies.
This can still die for programming (not logic) errors.
__compose_until_fail
__compose_pass_or_stop
Keep going as long as the closures return true.
The closure that returns undef is a selector.
If a closure doesnt die and doesnt dont fail, just move on. Return true for the first one that passes, short-circuited the rest. If none of the closures pass, die with an error noting that nothing passed.
This can still die for programming (not logic) errors.
$result $@ what action
------------------------------------------------------------
1 undef passed go on to next brick
undef undef selector stop, return undef, no die
failed
undef string program stop, die with string
error
undef ref validator stop, die with ref
failed
<<lessIf a composer cannot create the single code ref (for instance, due to bad input) it returns undef of the empty list, indicating a failure in programming rather than a failure of the data to validate.
__and( LIST OF CODEREFS )
__compose_satisfy_all( LIST OF CODEREFS )
This is AND with NO short-circuiting.
( A && B && C )
This function creates a new constraint that returns true if all of its constraints return true. All constraints are checked so there is no short-circuiting. This allows you to get back all of the errors at once.
__or( LIST OF CODEREFS )
__compose_satisfy_any( LIST OF CODEREFS )
This is OR but with NO short-circuiting.
( A || B || C )
This function creates a new constraint that returns true if all of its constraints return true. All constraints are checked so there is no short-circuiting.
__none( LIST OF CODEREFS )
__compose_satisfy_none( LIST OF CODEREFS )
( NOT A && NOT B && NOT C )
NOT ( A || B || C )
This function creates a new constraint that returns true if all of its constraints return false. All constraints are checked so there is no short-circuiting.
__compose_satisfy_N( SCALAR, LIST OF CODEREFS )
This function creates a new constraint that returns true if exactly N of its constraints return true. All constraints are checked so there is no short-circuiting.
__compose_satisfy_N_to_M( LIST OF CODEREFS )
This function creates a new constraint that returns true if between N and M (inclusive) of its constraints return true. All constraints are checked so there is no short-circuiting.
__not( CODEREF )
__compose_not( CODEREF )
This composers negates the sense of the code ref. If the code ref returns true, this composer makes it false, and vice versa.
__compose_until_pass
__compose_pass_or_skip
Go through the list of closures, trying each one until one suceeds. If a closure doesnt die, but doesnt return true, this doesnt fail but just moves on. Return true for the first one that passes, short-circuited the rest. If none of the closures pass, die with an error noting that nothing passed.
If one of the subs dies, this composer still dies.
This can still die for programming (not logic) errors.
__compose_until_fail
__compose_pass_or_stop
Keep going as long as the closures return true.
The closure that returns undef is a selector.
If a closure doesnt die and doesnt dont fail, just move on. Return true for the first one that passes, short-circuited the rest. If none of the closures pass, die with an error noting that nothing passed.
This can still die for programming (not logic) errors.
$result $@ what action
------------------------------------------------------------
1 undef passed go on to next brick
undef undef selector stop, return undef, no die
failed
undef string program stop, die with string
error
undef ref validator stop, die with ref
failed
Download (0.052MB)
Added: 2007-08-01 License: Perl Artistic License Price:
814 downloads
Color Label 0.3.5
Color Label is a service menu for KDE based on Color Folder 0.3.4 by HessiJames. more>>
Color Label is a service menu for KDE based on Color Folder 0.3.4 by HessiJames.
HowTo:
Extract all files and
copy colorlabel into /usr/bin/...
perhaps you need to make it executable chmod 755 /usr/bin/colorlabel
copy colorlabel.desktop to /home/~/.kde/share/apps/konqueror/servicemenus/colorlabel.desktop
<<lessHowTo:
Extract all files and
copy colorlabel into /usr/bin/...
perhaps you need to make it executable chmod 755 /usr/bin/colorlabel
copy colorlabel.desktop to /home/~/.kde/share/apps/konqueror/servicemenus/colorlabel.desktop
Download (0.003MB)
Added: 2007-08-07 License: GPL (GNU General Public License) Price:
505 downloads
Resistor Color Code Calculator 1.0
Resistor Color Code Calculator calculates the value of a resistor (an electronic component). more>>
Resistor Color Code Calculator project calculates the value of a resistor (an electronic component).
The colors on the resistor are input into the program, and the result displays the resistance value of the resistor.
This is much easier than memorizing rhymes to remember colors.
<<lessThe colors on the resistor are input into the program, and the result displays the resistance value of the resistor.
This is much easier than memorizing rhymes to remember colors.
Download (0.87MB)
Added: 2006-06-09 License: Free for non-commercial use Price:
1256 downloads
Fireworkx 1.4
Fireworkx is a pyrotechnic eye-candy simulator. more>>
Fireworkx project is a pyrotechnic eye-candy simulator.
Fireworkx is a pyrotechnic eye-candy simulation that explodes in both X and SVGAlib atmospheres.
Fireworks is ported to Linux by September, 2004. It never bores me, because it explodes..! :) The code is re-written in C instead of assembly language, Hmm.. for portability, BTW.. Coding in C was a little more Comfortable and Creative. Fireworkx is fireworks for X11. The program requires a fast machine with true color graphics to function effectively.
The most painful fact was that the machine used to develop fireworkx was a Celeron(P2)-333MHz, overclocked to 343MHz :) , in which it looks like snail-works :) fireworkx will run faster on slower machines if the light effect is turned off, read the documentation available with the package.
There is also a dry version of fireworks, named FireworkZ; which explodes in svgalib atmosphere, at 640x480,16 colors. Most linux boxes should support it. You can use it also on machines where X is not installed. SVGAlib is a low level graphics library for Linux which enables access of video hardware. It comes with most Linux distributions or may be downloaded from the website svgalib.org
Both the X11 and SVGAlib versions (fireworkx & fireworkz) comes in the same package.
Enhancements:
- This version has an assembly language optimized MMX blur which runs 2-3 times faster.
- "Glow" mode was introduced, which makes the explosions more beautiful even without light-flash effect.
<<lessFireworkx is a pyrotechnic eye-candy simulation that explodes in both X and SVGAlib atmospheres.
Fireworks is ported to Linux by September, 2004. It never bores me, because it explodes..! :) The code is re-written in C instead of assembly language, Hmm.. for portability, BTW.. Coding in C was a little more Comfortable and Creative. Fireworkx is fireworks for X11. The program requires a fast machine with true color graphics to function effectively.
The most painful fact was that the machine used to develop fireworkx was a Celeron(P2)-333MHz, overclocked to 343MHz :) , in which it looks like snail-works :) fireworkx will run faster on slower machines if the light effect is turned off, read the documentation available with the package.
There is also a dry version of fireworks, named FireworkZ; which explodes in svgalib atmosphere, at 640x480,16 colors. Most linux boxes should support it. You can use it also on machines where X is not installed. SVGAlib is a low level graphics library for Linux which enables access of video hardware. It comes with most Linux distributions or may be downloaded from the website svgalib.org
Both the X11 and SVGAlib versions (fireworkx & fireworkz) comes in the same package.
Enhancements:
- This version has an assembly language optimized MMX blur which runs 2-3 times faster.
- "Glow" mode was introduced, which makes the explosions more beautiful even without light-flash effect.
Download (0.019MB)
Added: 2007-01-09 License: GPL (GNU General Public License) Price:
1025 downloads
Tom the Tomato 2.0.1
Tom the Tomato is a clone of Rainbow inslands. more>>
Tom the Tomato is a clone of Rainbow inslands.
Tom must jump higher and higher to survive. Graphic is simple - hand draw.
Enhancements:
- Higher RESOLUTION (320x240 Pixel instead of 256x192!)
- More COLORS (Full 8-bit mode, 262144 color palette instead of 256 colors!)
- More NOISE (New 8-bit square-wave generator! [replaced with a sample in 2.01])
- True programmers` art GRAPHICS (...!)
- True programmers` art MUSIC (turn off speakers!)
- Bounding box COLLISION (with big bounding boxes!)
- 4-way SCROLLING (and simulated 8-way scrolling!)
- 10 LEVELS (hard to beat!)
- unique TILES in every level (with transparent background!)
- 4 unique ENEMIES (animated!)
- 1 PARTICLE effect (rain drops!)
- 1 SPECIAL EFFECT (tainted sprites in water!)
- 1 SOUND effect (might interfere with music though [not anymore in 2.01]!)
- RECORD/PLAYBACK possibilities (9 demo recordings included!)
- Unlimited RESTARTS (instead of load/save cheating!)
- CHEAT CODE (skip levels by pressing IDLEV times during ready screen!)
- Full C++ SOURCE CODE provided (somewhat obfuscated, and protected by GPL!)
- Uses the ALLEGRO library (therefore running on lots of platforms!)
- Uses DUMB for music playback (as of version 2.01!)
<<lessTom must jump higher and higher to survive. Graphic is simple - hand draw.
Enhancements:
- Higher RESOLUTION (320x240 Pixel instead of 256x192!)
- More COLORS (Full 8-bit mode, 262144 color palette instead of 256 colors!)
- More NOISE (New 8-bit square-wave generator! [replaced with a sample in 2.01])
- True programmers` art GRAPHICS (...!)
- True programmers` art MUSIC (turn off speakers!)
- Bounding box COLLISION (with big bounding boxes!)
- 4-way SCROLLING (and simulated 8-way scrolling!)
- 10 LEVELS (hard to beat!)
- unique TILES in every level (with transparent background!)
- 4 unique ENEMIES (animated!)
- 1 PARTICLE effect (rain drops!)
- 1 SPECIAL EFFECT (tainted sprites in water!)
- 1 SOUND effect (might interfere with music though [not anymore in 2.01]!)
- RECORD/PLAYBACK possibilities (9 demo recordings included!)
- Unlimited RESTARTS (instead of load/save cheating!)
- CHEAT CODE (skip levels by pressing IDLEV times during ready screen!)
- Full C++ SOURCE CODE provided (somewhat obfuscated, and protected by GPL!)
- Uses the ALLEGRO library (therefore running on lots of platforms!)
- Uses DUMB for music playback (as of version 2.01!)
Download (0.12MB)
Added: 2005-08-11 License: GPL (GNU General Public License) Price:
859 downloads
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