transport layer
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GNU Transport Layer Security Library 1.7.3
GNU Transport Layer Security Library is a library which implements a secure layer over a reliable transport layer such as TCP/IP more>>
GNU Transport Layer Security Library is a library which implements a secure layer over a reliable transport layer such as TCP/IP. GNU Transport Layer Security Library implements the TLS 1.0 and SSL 3.0 protocols, accompanied with authentication methods such as X.509, OpenPGP, and SRP.
Main features:
- Support for TLS 1.1 and SSL 3.0 protocols
- Support for TLS extensions
- Support for authentication using the SRP protocol
- Support for authentication using both X.509 certificates
- and OpenPGP keys Support for X.509 and OpenPGP certificate handling.
- Supports all the strong encryption algorithms
- Supports compression
- Runs on most Unix platforms
Enhancements:
- Support for Proxy Certificates as per RFC 3820 were added.
- The --generate-proxy option was added to certtool.
- certtool --certificate-info now prints information for Proxy Certificates.
- New APIs were added to set proxy subject names and get or set a proxy cert extension.
- Parsing of pathLenConstraints in BasicConstraints with missing CA was fixed.
- A self-test was added to test for regressions of pathLenConstraint.
- Certtool now prints times in UTC when printing certificate/CRL info.
- Importing of ASCII armored OpenPGP keys was fixed.
<<lessMain features:
- Support for TLS 1.1 and SSL 3.0 protocols
- Support for TLS extensions
- Support for authentication using the SRP protocol
- Support for authentication using both X.509 certificates
- and OpenPGP keys Support for X.509 and OpenPGP certificate handling.
- Supports all the strong encryption algorithms
- Supports compression
- Runs on most Unix platforms
Enhancements:
- Support for Proxy Certificates as per RFC 3820 were added.
- The --generate-proxy option was added to certtool.
- certtool --certificate-info now prints information for Proxy Certificates.
- New APIs were added to set proxy subject names and get or set a proxy cert extension.
- Parsing of pathLenConstraints in BasicConstraints with missing CA was fixed.
- A self-test was added to test for regressions of pathLenConstraint.
- Certtool now prints times in UTC when printing certificate/CRL info.
- Importing of ASCII armored OpenPGP keys was fixed.
Download (2.4MB)
Added: 2007-02-06 License: LGPL (GNU Lesser General Public License) Price:
997 downloads
GG Transport 2.2.2
GG Transport is a gateway between Jabber/XMPP and Gadu-Gadu. more>>
jGGTrans is a gateway between Jabber/XMPP and Gadu-Gadu (which is a very popular proprietary instant messaging protocol in Poland).
GG Transport allows Jabber users to use their favorite XMPP client to talk with their GG-using friends.
<<lessGG Transport allows Jabber users to use their favorite XMPP client to talk with their GG-using friends.
Download (1.1MB)
Added: 2006-06-06 License: GPL (GNU General Public License) Price:
1241 downloads
IMS Transport 1.0.3
IMS Transport provides a Plone product that supports importing and exporting of IMS packages. more>>
IMS Transport provides a Plone product that supports importing and exporting of IMS packages.
The IMS Transport Tool allows Plone users to upload content in the form of an IMS package.
Although preliminary support is included for popular proprietary learning management system packages, support for extending this product to handle the import or export of any IMS package is also included.
Works with:
- Plone 2.5.1
- Plone 2.5
This is the first major release of this product.
<<lessThe IMS Transport Tool allows Plone users to upload content in the form of an IMS package.
Although preliminary support is included for popular proprietary learning management system packages, support for extending this product to handle the import or export of any IMS package is also included.
Works with:
- Plone 2.5.1
- Plone 2.5
This is the first major release of this product.
Download (0.45MB)
Added: 2007-03-10 License: GPL (GNU General Public License) Price:
962 downloads
CAN Abstraction Layer 0.1.6
The CAN Abstraction Layer (CANAL) provides a single interface for programs to use different CAN drivers. more>>
The CAN Abstraction Layer (CANAL) provides a single interface for programs to use different CAN drivers.
It consists of a CANAL daemon that handles client and driver communication, a canalLogger that logs messages in a window, and a simple diagnostic application. C++ clases and DLL/DL interfaces are provided.
Enhancements:
- The configuration readings for CanalWorks were upgraded.
- A GUID ordering problem in canald was fixed.
- A problem with clear message list switch in CanalWorks was fixed.
- A problem in which Linux version Level I received a thread with an invalid count returned for DataAvailable was fixed.
<<lessIt consists of a CANAL daemon that handles client and driver communication, a canalLogger that logs messages in a window, and a simple diagnostic application. C++ clases and DLL/DL interfaces are provided.
Enhancements:
- The configuration readings for CanalWorks were upgraded.
- A GUID ordering problem in canald was fixed.
- A problem with clear message list switch in CanalWorks was fixed.
- A problem in which Linux version Level I received a thread with an invalid count returned for DataAvailable was fixed.
Download (2.3MB)
Added: 2005-10-11 License: LGPL (GNU Lesser General Public License) Price:
1474 downloads
Contrast Mask 1
Contrast Mask adds a Contrast Mask layer to the current image. more>>
Contrast Mask adds a Contrast Mask layer to the current image - useful for heightening the contrast in photographs that are over- or under-exposed, or those with extreme dynamic ranges.
Takes two arguments, blur radius and layer opacity.
<<lessTakes two arguments, blur radius and layer opacity.
Download (MB)
Added: 2006-08-16 License: GPL (GNU General Public License) Price:
1168 downloads
Simple DirectMedia Layer 1.2.11
Simple DirectMedia Layer project is a library that gives portable low-level access for multimedia applications. more>>
Simple DirectMedia Layer project is a library that gives portable low-level access for multimedia applications.
Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."
SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported.
SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, and Smalltalk.
SDL is distributed under GNU LGPL version 2. This license allows you to use SDL freely in commercial programs as long as you link with the dynamic library.
Enhancements:
- Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden. This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX.
- Fixed building SDL with Xinerama disabled.
- Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen().
- Added pkgconfig configuration support.
<<lessSimple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."
SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported.
SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, and Smalltalk.
SDL is distributed under GNU LGPL version 2. This license allows you to use SDL freely in commercial programs as long as you link with the dynamic library.
Enhancements:
- Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden. This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX.
- Fixed building SDL with Xinerama disabled.
- Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen().
- Added pkgconfig configuration support.
Download (2.7MB)
Added: 2006-11-03 License: GPL (GNU General Public License) Price:
1125 downloads
Resolver User Layer Interface 0.36
RULI stands for Resolver User Layer Interface. more>>
RULI stands for Resolver User Layer Interface. Its a library built on top of an asynchronous DNS stub resolver. RULI provides an easy-to-use interface for querying DNS SRV resource records. The goal is to promote wide deployment of SRV-cognizant software. RULI aims to fully support SRV-related standards. There are bindings for PHP, Perl, Guile/Scheme, Java, and Lua. IPv6 is supported.
Now you can understand the benefits of SRV records and please see how RULI can help you.
SRV records are more complex than A records
Handling DNS SRV is not as simple as to deal with ordinary address records. When one performs a query for A records by calling gethostbyname(), he gets a list of addresses which should be contacted in the same order as they were received. For SRV records, there is an additional logic that must be applied to the records, based on their weight and priority, to discover the correct sequence for contacting them.
RULI can handle SRV records for you
The SRV logic is described in RFC 2782. Those who intend to use SRV benefits in their application are expected to implement that exact behavior. RULI can help here: it automatically performs all the SRV logic for you.
Keep focus on your application logic
Application developers probably want to spend time on their business logic; not dealing with the details of the DNS protocol or implementing the SRV specification.
RULI is a tested framework designed to properly fetch SRV records. It saves you time and head aches.
RULI is free as in free beer and in free speech
<<lessNow you can understand the benefits of SRV records and please see how RULI can help you.
SRV records are more complex than A records
Handling DNS SRV is not as simple as to deal with ordinary address records. When one performs a query for A records by calling gethostbyname(), he gets a list of addresses which should be contacted in the same order as they were received. For SRV records, there is an additional logic that must be applied to the records, based on their weight and priority, to discover the correct sequence for contacting them.
RULI can handle SRV records for you
The SRV logic is described in RFC 2782. Those who intend to use SRV benefits in their application are expected to implement that exact behavior. RULI can help here: it automatically performs all the SRV logic for you.
Keep focus on your application logic
Application developers probably want to spend time on their business logic; not dealing with the details of the DNS protocol or implementing the SRV specification.
RULI is a tested framework designed to properly fetch SRV records. It saves you time and head aches.
RULI is free as in free beer and in free speech
Download (0.12MB)
Added: 2006-07-15 License: GPL (GNU General Public License) Price:
1197 downloads
Tie::Layers 0.06
Tie::Layers is a Perl module to read and write files pipelined through a stack of subroutine layers. more>>
SYNOPSIS
#####
# Subroutines
#
use Tie::Layers qw(is_handle config);
$yes = is_handle( $file_handle );
($key, $old_value) = config(%options, $key);
($key, $old_value) = config(%options, $key => $new_value );
####
# Config default startup options
#
@old_options_list = config(%options, @option_list);
@old_options_list = config(%options, @option_list);
@old_options_list = config(%options, %option_list);
#####
# Class interface
#
require Tie::Layers;
#####
# Using support methods and file handle with
# the file subroutines such as open(), readline()
# print(), close()
#
tie *LAYERS_FILEHANDLE, Tie::Layers, @options
$layers = tied *LAYERS_FILEHANDLE;
#####
# Using support methods only, no file subroutines
#
$layers = Tie::Layers->TIEHANDLE(@options);
($key, $old_value) = $layers->config($key);
($key, $old_value) = $layers->config($key => $new_value );
@old_options_list = $layers->config(@option_list);
@old_options_list = $layers->config(@option_list);
@old_options_list = $layers->config(%option_list);
$data = $layers->fin($filename, @options);
$data = $layers->fout($filename, $data, @options);
$yes = $layers->is_handle( $file_handle );
If a subroutine or method will process a list of options, @options, that subroutine will also process an array reference, @options, [@options], or hash reference, %options, {@options}.
The Tie::Layers program module contains the tie file handle Tie::Layers package. The Tie::Layers package provides the ability to insert a stack of subroutines between file subroutines print and realine and the underlying $file. The syntax of the subroutines of each layer of the readline stack and the print stack must comply to the the requirements described herein below.
This is necessary so that the Tie::Layers READLINE and PRINT subroutines know how to transfer the output from one layer to the input of another layer. The stacks are setup by supplying options with a reference to the subroutine for each layer in the print stack and the readline stack. The Tie::Layers are line orientated and do not support any character file subrouintes.
The getc, read, and write file subroutines are supported by the Tie::Layers package. The seek routines are line oriented in that the seek and tell subroutine positions are the line in the underlying file and not the character position in the file.
Download (0.070MB)
Added: 2007-02-13 License: Perl Artistic License Price:
983 downloads
TLSWrap 1.04
TLSWrap is a TLS/SSL FTP wrapper/proxy for UNIX and Windows, allowing you to use your favourite FTP client with any TLS/SSL-enab more>>
TLSWrap is a TLS/SSL FTP wrapper/proxy for UNIX and Windows, allowing you to use your favourite FTP client with any TLS/SSL-enabled FTP server.
Main features:
- Full encryption of both control and data connections (data encryption is optional, see README).
- Allows existing FTP clients to support Transport Layer Security/Secure Socket Layer.
it gives TLS/SSL support for existing ftp clients
- Works on both UNIX and Windows.
- One process handles all connections (non-blocking I/O).
- A helper process does hostname lookups so the main process is free for other work during slow lookups.
- Both C source and Windows executables for both 32-bit (x86) and 64-bit (x64: AMD64 and EM64T) systems are available.
- Proper support for X.509 certificates
Enhancements:
- This release fixes a bug that could cause crashes on some systems.
- TLSWTray has been upgraded to MFC 8.
<<lessMain features:
- Full encryption of both control and data connections (data encryption is optional, see README).
- Allows existing FTP clients to support Transport Layer Security/Secure Socket Layer.
it gives TLS/SSL support for existing ftp clients
- Works on both UNIX and Windows.
- One process handles all connections (non-blocking I/O).
- A helper process does hostname lookups so the main process is free for other work during slow lookups.
- Both C source and Windows executables for both 32-bit (x86) and 64-bit (x64: AMD64 and EM64T) systems are available.
- Proper support for X.509 certificates
Enhancements:
- This release fixes a bug that could cause crashes on some systems.
- TLSWTray has been upgraded to MFC 8.
Download (0.134MB)
Added: 2006-12-17 License: BSD License Price:
1043 downloads
Open Tranquera 1.0
Open Tranquera is a repository of reusable components for J2EE application development. more>>
Open Tranquera is a repository of reusable components for J2EE application development.
There are UI extensions, Services, and a Persistence layer, integrated with existing open source frameworks.
<<lessThere are UI extensions, Services, and a Persistence layer, integrated with existing open source frameworks.
Download (0.016MB)
Added: 2006-07-07 License: GPL (GNU General Public License) Price:
1207 downloads
The layer extract plug-in
The layer extract plug-in is a Gimp plug-in that creates a new image/film by periodically extracting layers from another image. more>>
The layer extract plug-in is a Gimp plug-in that creates a new image/film by periodically extracting layers from another image.
It takes one interval (number of sequent layers) every period. The number of periods can be limited.
"< Image >/Filters/Animation/Layer Extract"
<<lessIt takes one interval (number of sequent layers) every period. The number of periods can be limited.
"< Image >/Filters/Animation/Layer Extract"
Download (0.014MB)
Added: 2006-09-14 License: GPL (GNU General Public License) Price:
1156 downloads
Vortex Library 1.0.6
Vortex Library is a BEEP Core protocol implementation, following the standard definitions in RFC 3080 and RFC 3081. more>>
Vortex Library is a BEEP Core protocol implementation, following the standard definitions in RFC 3080 and RFC 3081.
Vortex Library has a clean and easy-to-use API that allows you to write new protocols or user applications.
Vortex Library has been developed within the Af-Arch project, and it is being used at the data transport layer. However, Vortex Library can be used independently of Af-Arch.
Currently Vortex Library is supported in all Microsoft Windows Platforms as well as Linux.
Enhancements:
- A general update was done to make this release more usable on Microsoft Windows, using Visual Studio compilers.
- Missing support was added to enable getting error codes reported by peer at channel creation.
- Now xml-rpc-gen is able to include user code into the IDL definition that is placed at the resulting XML-RPC server.
<<lessVortex Library has a clean and easy-to-use API that allows you to write new protocols or user applications.
Vortex Library has been developed within the Af-Arch project, and it is being used at the data transport layer. However, Vortex Library can be used independently of Af-Arch.
Currently Vortex Library is supported in all Microsoft Windows Platforms as well as Linux.
Enhancements:
- A general update was done to make this release more usable on Microsoft Windows, using Visual Studio compilers.
- Missing support was added to enable getting error codes reported by peer at channel creation.
- Now xml-rpc-gen is able to include user code into the IDL definition that is placed at the resulting XML-RPC server.
Download (0.90MB)
Added: 2007-08-11 License: LGPL (GNU Lesser General Public License) Price:
805 downloads
SpoonRPC 0.1.1
SpoonRPC is a python module that provides a distributed communication system for interprocess communication. more>>
SpoonRPC is a python module that provides a distributed communication system for interprocess communication. The project doesnt actually provide RPC at the moment, because message passing turned out to be a lot easier, and probably more useful anyway.
Main features:
- Safe, efficient object serialization with ASN.1 BER
- Simple, easy messaging between nodes
- Message routing
- Transport agnostic, just needs a stream of some kind.
- Can create ad-hoc networks of nodes with multiple links for reliability
- Licensed under the MIT license.
poonRPC provides the ability to connect many different processes together and send messages between them. The processes can be running across any number of hosts. Security is up to the implementation, but by using SSL or paramiko adding a layer of security is easy.
A message consists of a string to identify the message type, and an arbitrary object attachment. Messages can be dispatched, by the message type, to functions by using a decorator. Arbitrary python objects are serialized using BER, however only the data members of the object are serialized. Code cannot be serialized, this is a feature, not an oversight. Each process must have a copy of the class for the objects serialized.
Each node has one or more links to other nodes which forms a larger network of nodes. Messages are routed using a dynamic routing algorithm, the most efficient route is chosen as nodes and links come and go. This allows nodes that do not have a direct connection between eachother to communicate.
<<lessMain features:
- Safe, efficient object serialization with ASN.1 BER
- Simple, easy messaging between nodes
- Message routing
- Transport agnostic, just needs a stream of some kind.
- Can create ad-hoc networks of nodes with multiple links for reliability
- Licensed under the MIT license.
poonRPC provides the ability to connect many different processes together and send messages between them. The processes can be running across any number of hosts. Security is up to the implementation, but by using SSL or paramiko adding a layer of security is easy.
A message consists of a string to identify the message type, and an arbitrary object attachment. Messages can be dispatched, by the message type, to functions by using a decorator. Arbitrary python objects are serialized using BER, however only the data members of the object are serialized. Code cannot be serialized, this is a feature, not an oversight. Each process must have a copy of the class for the objects serialized.
Each node has one or more links to other nodes which forms a larger network of nodes. Messages are routed using a dynamic routing algorithm, the most efficient route is chosen as nodes and links come and go. This allows nodes that do not have a direct connection between eachother to communicate.
Download (0.023MB)
Added: 2006-11-30 License: MIT/X Consortium License Price:
1058 downloads
Object-oriented Simple DirectMedia Layer 0.4
OSDL project has for goal to provide a free portable high-level open-source library for multimedia and game programming. more>>
OSDL project has for goal to provide a free portable high-level open-source library for multimedia and game programming. It is based upon low level graphical backends, notably Sam Lantingas SDL, which means Simple DirectMedia Library.
OSDL is a C++ framework built currently on top of SDL, thus OSDL stands for Objet oriented Simple DirectMedia Library.
OSDL makes use of the Ceylan library, the place where we gathered all generic developments needed by OSDL.
OSDL is also strongly linked with our project dedicated to the creation of an open-source gaming console, Once Sol. More generally speaking, one may take a look at our project portal, Esperide, which gathers all we are doing in the video game field.
At first, most people are primarily interested in screenshots, then in the OSDL API, finally in the recommended way of getting OSDL, which is named LOANI.
This is still an early stage of OSDLs development, so little information is to be found on this website. We nevertheless hope it will get bigger and bigger, as the source code grows. We advise you to look at the column we named Documentation, since many interesting articles about game creation lie there.
Enhancements:
- SVN used instead of CVS
- The Autotools are used, instead of custom-made GNUMakefiles
- integration to the Ceylan 0.5 version
- OSDL scheduler robustified and enhanced a lot
- numerous tests improved (full test suite added), and many bugs fixed
<<lessOSDL is a C++ framework built currently on top of SDL, thus OSDL stands for Objet oriented Simple DirectMedia Library.
OSDL makes use of the Ceylan library, the place where we gathered all generic developments needed by OSDL.
OSDL is also strongly linked with our project dedicated to the creation of an open-source gaming console, Once Sol. More generally speaking, one may take a look at our project portal, Esperide, which gathers all we are doing in the video game field.
At first, most people are primarily interested in screenshots, then in the OSDL API, finally in the recommended way of getting OSDL, which is named LOANI.
This is still an early stage of OSDLs development, so little information is to be found on this website. We nevertheless hope it will get bigger and bigger, as the source code grows. We advise you to look at the column we named Documentation, since many interesting articles about game creation lie there.
Enhancements:
- SVN used instead of CVS
- The Autotools are used, instead of custom-made GNUMakefiles
- integration to the Ceylan 0.5 version
- OSDL scheduler robustified and enhanced a lot
- numerous tests improved (full test suite added), and many bugs fixed
Download (7.4MB)
Added: 2007-04-27 License: LGPL (GNU Lesser General Public License) Price:
912 downloads
MAD Project 1.7
MAD project implemented two protocols designed for reliable content delivery. more>>
MAD project implemented two protocols designed for reliable content delivery. File Delivery over Unidirectional Transport (FLUTE) is a protocol for the unidirectional delivery of files over the Internet, which is particularly suited to multicast networks.
FLUTE builds on Asyncronous Layered Coding (ALC), the base protocol designed for massively scalable multicast distribution. Asynchronous Layered Coding combines the Layered Coding Transport (LCT) building block, a multiple rate congestion control building block and the Forward Error Correction (FEC) building block to provide congestion controlled reliable asynchronous delivery of content to an unlimited number of concurrent receivers from a single sender.
MAD-ALCLIB library is an implementation of the ALC/LCT protocol, along with the RLC congestion control protocol and Compact No-Code, Simple XOR and Reed-Solomon FEC schemes. Session Description Protocol (SDP) can be used to describe FLUTE sessions. MAD-SDPLIB library is an implementation of "SDP Descriptors for FLUTE" Internet-Draft. MAD-FLUTELIB is an implementation of the FLUTE protocol, and it builds on MAD-ALCLIB and MAD-SDPLIB libraries. MAD-FLUTE is a multicast file transfer tool build on the above mentioned libraries.
Enhancements:
- This version includes file repair server codes and instructions.
<<lessFLUTE builds on Asyncronous Layered Coding (ALC), the base protocol designed for massively scalable multicast distribution. Asynchronous Layered Coding combines the Layered Coding Transport (LCT) building block, a multiple rate congestion control building block and the Forward Error Correction (FEC) building block to provide congestion controlled reliable asynchronous delivery of content to an unlimited number of concurrent receivers from a single sender.
MAD-ALCLIB library is an implementation of the ALC/LCT protocol, along with the RLC congestion control protocol and Compact No-Code, Simple XOR and Reed-Solomon FEC schemes. Session Description Protocol (SDP) can be used to describe FLUTE sessions. MAD-SDPLIB library is an implementation of "SDP Descriptors for FLUTE" Internet-Draft. MAD-FLUTELIB is an implementation of the FLUTE protocol, and it builds on MAD-ALCLIB and MAD-SDPLIB libraries. MAD-FLUTE is a multicast file transfer tool build on the above mentioned libraries.
Enhancements:
- This version includes file repair server codes and instructions.
Download (1.2MB)
Added: 2007-03-15 License: GPL (GNU General Public License) Price:
956 downloads
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