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SWF::Element 0.42
SWF::Element is a set of classes of SWF tags and elements. more>>
SWF::Element is a set of classes of SWF tags and elements.
SYNOPSIS
use SWF::Element;
use SWF::BinStream;
$swf_stream=SWF::BinStream::Write;
....
$rect=SWF::Element::RECT->new;
$rect->configure(Xmin=>0, Ymin=>0, Xmax=>100, Ymax=>100);
$rect->pack($swf_stream);
....
SWF::Element module handles SWF tags and any other sub elements to create, configure, clone, pack to bit strings, and unpack from bit strings.
SWF::Element::*
SWF::Element class is a base class of SWF element, such as Tag, RECT, SHAPE, etc. Each SWF::Element object has one or more fields.
<<lessSYNOPSIS
use SWF::Element;
use SWF::BinStream;
$swf_stream=SWF::BinStream::Write;
....
$rect=SWF::Element::RECT->new;
$rect->configure(Xmin=>0, Ymin=>0, Xmax=>100, Ymax=>100);
$rect->pack($swf_stream);
....
SWF::Element module handles SWF tags and any other sub elements to create, configure, clone, pack to bit strings, and unpack from bit strings.
SWF::Element::*
SWF::Element class is a base class of SWF element, such as Tag, RECT, SHAPE, etc. Each SWF::Element object has one or more fields.
Download (0.050MB)
Added: 2007-01-04 License: Perl Artistic License Price:
1034 downloads
SWFTools 0.8.1
SWFTools is a collection of SWF manipulation and creation utilities written by Rainer Böhme and Matthias Kramm. more>> <<less
Download (1.7MB)
Added: 2007-03-01 License: GPL (GNU General Public License) Price:
997 downloads
mod_swf2html 0.1
mod_swf2html is a module to incorporate Macromedia Flash Search Engine SDK into Apache 2. more>>
mod_swf2html is a module to incorporate Macromedia Flash Search Engine SDK into Apache 2. Using this module, you can extract text and link informations from a flash file and return them in HTML format.
Only tested on the HEAD of httpd-2.0 and FreeBSD-current but it will work with any version of Apache 2 and many UNIXen with a few modifications.
mod_swf2html is currently considered in alpha level.
Installation:
Before compiling mod_swf2html, you should get Macromedia Flash Search Engine SDK and PCRE library, and Apache 2 of course.
After getting and making Macromedia Flash Search Engine SDK and PCRE library, extract source files from the tarball, which you can get from the bottom of this page, and edit Makefile to change values of FLASH_SEARCHDIR, PCRE_INC, and APXS.
try ``make.
If you are succeeded in making mod_swf2html, install it by ``make install. It will install mod_swf2html.so in the appropriate directory (e.g. /usr/local/apache2/modules).
Configuration
Add following two lines to load mod_swf2html.so.
LoadFile /usr/local/lib/libpcre.so
LoadModule swf2html_module modules/mod_swf2html.so
Next, add the following line inside a Directory or Location section in your httpd.conf and restart your Apache 2.
AddHandler swf2html-handler .swf
e.g.
< Directory /usr/local/apache2/htdocs >
AddHandler swf2html-handler .swf
< /Directory >
If xxx.swf exists in a directory under which mod_swf2html is enabled, accessing it adding ``convert=html to the URI causes the conversion of xxx.swf into HTML by this modules. There are two options so far; one is option=textonly and another option=linkonly. If you add option=textonly, only text informations will be extracted. On the other hand, option=linkonly make mod_swf2html extract only link informations. Both text and link informations will be extracted with no option.
e.g.
< http://www.foo.com/xxx.swf >
--> no conversion.
< http://www.foo.com/xxx.swf?convert=html >
--> extract text and link informations in HTML format.
< http://www.foo.com/xxx.swf?convert=html&option=linkonly >
--> link informations only.
< http://www.foo.com/xxx.swf?convert=html&option=textonly >
--> extract just text informations.
There are other directives, Swf2HtmlForceConvert and Swf2HtmlConvertIfBrowserMatch. Both take one argument as follows;
< VirtualHost * >
ServerName www1.foo.com
DocumentRoot /usr/local/apache2/htdocs
ErrorLog logs/www1.error_log
CustomLog logs/www1.access_log combined
AddHandler swf2html-handler .swf
Swf2HtmlForceConvert yes
< /VirtualHost >
< VirtualHost * >
ServerName www1.foo.com
DocumentRoot /usr/local/apache2/htdocs
ErrorLog logs/www1.error_log
CustomLog logs/www1.access_log combined
AddHandler swf2html-handler .swf
Swf2HtmlConvertIfBrowserMatch w3m
Swf2HtmlConvertIfBrowserMatch googlebot
< /VirtualHost >
As you can imagine from the name of the directive, setting Swf2HtmlForceConvert to yes makes all swf files converted.
On the other hand, you can choose when the conversion occurs by using Swf2HtmlConvertIfBrowserMatch directive, which make swf files converted if User-Agent header matches the string in case-insensitive manner. This matching is done usgin PCRE library and you can write perl compatible pattern.
<<lessOnly tested on the HEAD of httpd-2.0 and FreeBSD-current but it will work with any version of Apache 2 and many UNIXen with a few modifications.
mod_swf2html is currently considered in alpha level.
Installation:
Before compiling mod_swf2html, you should get Macromedia Flash Search Engine SDK and PCRE library, and Apache 2 of course.
After getting and making Macromedia Flash Search Engine SDK and PCRE library, extract source files from the tarball, which you can get from the bottom of this page, and edit Makefile to change values of FLASH_SEARCHDIR, PCRE_INC, and APXS.
try ``make.
If you are succeeded in making mod_swf2html, install it by ``make install. It will install mod_swf2html.so in the appropriate directory (e.g. /usr/local/apache2/modules).
Configuration
Add following two lines to load mod_swf2html.so.
LoadFile /usr/local/lib/libpcre.so
LoadModule swf2html_module modules/mod_swf2html.so
Next, add the following line inside a Directory or Location section in your httpd.conf and restart your Apache 2.
AddHandler swf2html-handler .swf
e.g.
< Directory /usr/local/apache2/htdocs >
AddHandler swf2html-handler .swf
< /Directory >
If xxx.swf exists in a directory under which mod_swf2html is enabled, accessing it adding ``convert=html to the URI causes the conversion of xxx.swf into HTML by this modules. There are two options so far; one is option=textonly and another option=linkonly. If you add option=textonly, only text informations will be extracted. On the other hand, option=linkonly make mod_swf2html extract only link informations. Both text and link informations will be extracted with no option.
e.g.
< http://www.foo.com/xxx.swf >
--> no conversion.
< http://www.foo.com/xxx.swf?convert=html >
--> extract text and link informations in HTML format.
< http://www.foo.com/xxx.swf?convert=html&option=linkonly >
--> link informations only.
< http://www.foo.com/xxx.swf?convert=html&option=textonly >
--> extract just text informations.
There are other directives, Swf2HtmlForceConvert and Swf2HtmlConvertIfBrowserMatch. Both take one argument as follows;
< VirtualHost * >
ServerName www1.foo.com
DocumentRoot /usr/local/apache2/htdocs
ErrorLog logs/www1.error_log
CustomLog logs/www1.access_log combined
AddHandler swf2html-handler .swf
Swf2HtmlForceConvert yes
< /VirtualHost >
< VirtualHost * >
ServerName www1.foo.com
DocumentRoot /usr/local/apache2/htdocs
ErrorLog logs/www1.error_log
CustomLog logs/www1.access_log combined
AddHandler swf2html-handler .swf
Swf2HtmlConvertIfBrowserMatch w3m
Swf2HtmlConvertIfBrowserMatch googlebot
< /VirtualHost >
As you can imagine from the name of the directive, setting Swf2HtmlForceConvert to yes makes all swf files converted.
On the other hand, you can choose when the conversion occurs by using Swf2HtmlConvertIfBrowserMatch directive, which make swf files converted if User-Agent header matches the string in case-insensitive manner. This matching is done usgin PCRE library and you can write perl compatible pattern.
Download (0.006MB)
Added: 2006-04-20 License: GPL (GNU General Public License) Price:
1290 downloads
WebSwf Slide Show Creator 1.0
WebSwf is a program for generating slide shows in Macromedia SWF Flash format. more>>
WebSwf is a program for generating slide shows in Macromedia SWF Flash format. WebSwf Slide Show Creator is a multi-user application with a client-server architecture. SWF generation is done with PHPs Ming extensions.
Main features:
- Multi user, every user can keep different projects, a project is a container for one or more slideshows.
- Simple and cross fading are supported.
- Client-server, all data are stored in the server database and folders.
- Modern browsers are supported, for example Firefox.
- Built upon well known open-source technologie such as PHP, MySQL and Ming SWF libraries, can be easily customized.
- Slideshows can be tailored to be used on an handheld device.
<<lessMain features:
- Multi user, every user can keep different projects, a project is a container for one or more slideshows.
- Simple and cross fading are supported.
- Client-server, all data are stored in the server database and folders.
- Modern browsers are supported, for example Firefox.
- Built upon well known open-source technologie such as PHP, MySQL and Ming SWF libraries, can be easily customized.
- Slideshows can be tailored to be used on an handheld device.
Download (MB)
Added: 2006-02-22 License: GPL (GNU General Public License) Price:
1362 downloads
swfdec 0.5.1
swfdec is a library and small player for SWF files. more>>
Swfdec is a library for rendering Flash animations and games. swfdec project was originally designed as a basis library for creating Flash plugins for GStreamer, but it is a fully standalone library which only use the libart library for drawing. Swfdec is released under the LGPL.
Included with swfdec is Gtk+-based application called swf_play and a Mozilla plug-in that uses swf_play to display SWF animations in a browser window.
<<lessIncluded with swfdec is Gtk+-based application called swf_play and a Mozilla plug-in that uses swf_play to display SWF animations in a browser window.
Download (1.3MB)
Added: 2007-08-05 License: LGPL (GNU Lesser General Public License) Price:
827 downloads
vnc2swf 0.9.1 (pyvnc2swf)
vnc2swf is a recording tool for VNC that records sessions and generates a Macromedia Flash movie file (SWF). more>>
vnc2swf is a recording tool for VNC that records sessions and generates a Macromedia Flash movie file (SWF).
The project can be used as an X11 recorder or a Windows desktop recorder.
<<lessThe project can be used as an X11 recorder or a Windows desktop recorder.
Download (0.061MB)
Added: 2006-11-09 License: GPL (GNU General Public License) Price:
1085 downloads
Other version of vnc2swf
License:GPL (GNU General Public License)
Flasm for liunx 1.62
Applies your changes to the original SWF, replacing original actions. more>> Flasm disassembles your entire SWF including all the timelines and events. Looking at disassembly, you learn how the Flash compiler works, which improves your ActionScript skills. You can also do some optimizations on the disassembled code by hand or adjust the code as you wish. Flasm then applies your changes to the original SWF, replacing original actions.
Its also possible to embed Flasm actions in your ActionScript, making optimizing of large projects more comfortable.
Flasm is not a decompiler. What you get is the human readable representation of SWF bytecodes, not ActionScript source. If youre looking for a decompiler, Flare may suit your needs. However, Flare cant alter the SWF.
Page too long? You dont have to read it all. First, make yourself familiar with usage. Then read flash virtual machine topic to understand the concept of registers and stack. Disassemble some of your SWFs, starting with simpler ones, to see the inner workings of the Flash compiler. The rest of this page tries to address questions you may have at this point.<<less
Download (85KB)
Added: 2009-04-26 License: Freeware Price: Free
180 downloads
Flash for Linux 0.2.1
Flash for Linux is a SWF editor for Linux. more>>
Flash for Linux project is a development environment for Macromedia Flash, a format widely used for web applications and vector animation.
F4L is in such early stages of design that it is not recommended for use by people without knowlege of C++, QT, Ming, etc.
F4L is a clone, or imitation, of a Macromedia, Inc. product called Flash. The most current version of Flash is MX 2004. Flash is designed to help people make programs that can be used on any computer and that can be distributed over the Internet.
Flash can even be easily included in a web page. Most browsers include a plug-in that allows users to view Flash content in web pages. If you do not have this plug-in, you may wish to visit http://www.macromedia.com/downloads/ to get it for Mozilla (or compatible), Opera, Internet Explorer, AOL, OS X, OS 9, Pocket PC, OS/2, Irix, Solaris, or HP-UX for free.
Flash offers easy development of professional applications. Flash development is based mostly on a Graphical User Interface (GUI). Through the GUI, a developer can draw their application on the screen. Drawings can be converted to animations, buttons, and other features with the development environments menus and dialog boxes.
Competing methods of development, such as C++, Java or JavaScript, require technical knowledge of a special programming language and mathematics. A Flash applications GUI features are extremely limited compared to a programming language based project. To compensate for this weakness, Macromedia added Action Scripts to Flash.
Action Scripts are a sort of programming language, but there are only a few commands to learn, and they are selected off a menu. Action Scripting is equivalent to programming a graphing calculator with BASIC; it should not take you more than a few days to learn, if you have the patience to read boring instructions.
While Flash can be developed with very few Action Scripts, the scripts add to the interactivity of the application. Most web sites using Flash do not use Action Scripts intensively, with the exception of games. Flash can also work with JavaScript.
Enhancements:
- The program can now export simple objects like images, lines, rectangles, ovals (ellipses), and text.
- The "locate" command is used to find the TrueType font files needed for text.
<<lessF4L is in such early stages of design that it is not recommended for use by people without knowlege of C++, QT, Ming, etc.
F4L is a clone, or imitation, of a Macromedia, Inc. product called Flash. The most current version of Flash is MX 2004. Flash is designed to help people make programs that can be used on any computer and that can be distributed over the Internet.
Flash can even be easily included in a web page. Most browsers include a plug-in that allows users to view Flash content in web pages. If you do not have this plug-in, you may wish to visit http://www.macromedia.com/downloads/ to get it for Mozilla (or compatible), Opera, Internet Explorer, AOL, OS X, OS 9, Pocket PC, OS/2, Irix, Solaris, or HP-UX for free.
Flash offers easy development of professional applications. Flash development is based mostly on a Graphical User Interface (GUI). Through the GUI, a developer can draw their application on the screen. Drawings can be converted to animations, buttons, and other features with the development environments menus and dialog boxes.
Competing methods of development, such as C++, Java or JavaScript, require technical knowledge of a special programming language and mathematics. A Flash applications GUI features are extremely limited compared to a programming language based project. To compensate for this weakness, Macromedia added Action Scripts to Flash.
Action Scripts are a sort of programming language, but there are only a few commands to learn, and they are selected off a menu. Action Scripting is equivalent to programming a graphing calculator with BASIC; it should not take you more than a few days to learn, if you have the patience to read boring instructions.
While Flash can be developed with very few Action Scripts, the scripts add to the interactivity of the application. Most web sites using Flash do not use Action Scripts intensively, with the exception of games. Flash can also work with JavaScript.
Enhancements:
- The program can now export simple objects like images, lines, rectangles, ovals (ellipses), and text.
- The "locate" command is used to find the TrueType font files needed for text.
Download (1.4MB)
Added: 2005-12-21 License: GPL (GNU General Public License) Price:
1439 downloads
FLV::ToSWF 0.12
FLV::ToSWF is a Perl module to convert an FLV file into a SWF file. more>>
FLV::ToSWF is a Perl module to convert an FLV file into a SWF file.
SYNOPSIS
use FLV::ToSwf;
my $converter = FLV::ToSWF->new();
$converter->parse_flv($flv_filename);
$converter->save($swf_filename);
See also flv2swf.
Transcodes FLV files into SWF files. See the flv2swf command-line program for a nice interface and a detailed list of caveats and limitations.
<<lessSYNOPSIS
use FLV::ToSwf;
my $converter = FLV::ToSWF->new();
$converter->parse_flv($flv_filename);
$converter->save($swf_filename);
See also flv2swf.
Transcodes FLV files into SWF files. See the flv2swf command-line program for a nice interface and a detailed list of caveats and limitations.
Download (1.2MB)
Added: 2006-08-24 License: Perl Artistic License Price:
686 downloads
iConfKit for Linux 1.0.6
It is a free, easy-to-use, flash based lightweight video conferencing server. more>> ICONFKIT is a free, easy-to-use, flash based lightweight video conferencing server and messenging system built for small teleworking, collaborations and family contacts, with it you can contact your friends and colleagues, record your video and sound by webcam and microphone into files at server side and then play them later, make video conferences and textual group messenging, you can also share your ideas with some others via a whiteboard(doodle)!
Features:
* Zero install at client side
User interface at client side is a flash swf file, so that end users of this conferencing toolkits need not install anything except for a flash enabled web browsers, for instance Internet Explorer 6 or 7, Mozilla Firefox, that are usually preinstalled within every mainstream operating system. Your people can access the server at office from around the world to talk and collaborate.
* Platform independent
Currently iconfkit server can be deployed on various operating systems, including windows(i386) and linux(i386). other operating systems support will keep coming. Installers for x86_64 architecture has been scheduled.
Thanks to the adobes flash player distribution, the client can also run on many platforms(windows, linux, macosx, solaris, ...) without installing a bit of extra things.
* One small sized executable
The server programs size is very small, on most platforms the executables file size is no larger than one mega bytes. They can be easily put within portable storages.
Additional DLLs or other files are not required. The single executable provides all the functions needed by the system to run.<<less
Download (582KB)
Added: 2009-04-28 License: Freeware Price:
178 downloads
motion 3.2.8
motion is a motion detector for video4linux devices. more>>
Motion is a program that monitors the video signal from one or more cameras and is able to detect if a significant part of the picture has changed. Or in other words, it can detect motion.
The program is written in C and is made for the Linux operating system.
Motion is a command line based tool. It has absolutely no graphical user interface. Everything is setup either via the command line or via a set of configuration files (simple ASCII files that can be edited by any ASCII editor).
The output from motion can be:
- jpg files
- ppm format files
- mpeg video sequences
Main features:
- Taking snapshots of movement
- Watch multiple video devices at the same time
- Watch multiple inputs on one capture card at the same time
- Live streaming webcam (using multipart/x-mixed-replace)
- Real time creation of mpeg movies using libavcodec from ffmpeg
- Take automated snapshots on regular intervals
- Take automated snapshots at irregular intervals using cron
- Sending an e-mail when detecting movement
- Sending a SMS message when detecting movement
- Execute external commands when detecting movement
- Motion tracking
- Feed events to an MySQL or PostgreSQL database.
- Feed video back to a video4linux loopback for real time viewing
- Web interface using Motion Related Projects such as motion.cgi, Kenneths Webcam Package, Kevins Webpage, X-Motion and many more.
- User configurable and user defined on screen display.
- Control via xml-rpc - small control binary to control motion while running
- Automatic noise and threshold control
- Ability to control the pan/tilt of a Logitech Sphere (or Orbit) camera
- Highly configurable display of text on images.
- High configurable definition of path and file names of the stored images and films.
Enhancements:
- V4L2 devices are now supported along with V4L2_bayer, SN9C10X, MJPEG, and UYVY.
- Device status was enhanced.
- Debian packaging was improved.
- The SWF codec for movie creation was added.
- ucvideo track pan/tilt support was added.
- A FreeBSD directory for building ports was added.
<<lessThe program is written in C and is made for the Linux operating system.
Motion is a command line based tool. It has absolutely no graphical user interface. Everything is setup either via the command line or via a set of configuration files (simple ASCII files that can be edited by any ASCII editor).
The output from motion can be:
- jpg files
- ppm format files
- mpeg video sequences
Main features:
- Taking snapshots of movement
- Watch multiple video devices at the same time
- Watch multiple inputs on one capture card at the same time
- Live streaming webcam (using multipart/x-mixed-replace)
- Real time creation of mpeg movies using libavcodec from ffmpeg
- Take automated snapshots on regular intervals
- Take automated snapshots at irregular intervals using cron
- Sending an e-mail when detecting movement
- Sending a SMS message when detecting movement
- Execute external commands when detecting movement
- Motion tracking
- Feed events to an MySQL or PostgreSQL database.
- Feed video back to a video4linux loopback for real time viewing
- Web interface using Motion Related Projects such as motion.cgi, Kenneths Webcam Package, Kevins Webpage, X-Motion and many more.
- User configurable and user defined on screen display.
- Control via xml-rpc - small control binary to control motion while running
- Automatic noise and threshold control
- Ability to control the pan/tilt of a Logitech Sphere (or Orbit) camera
- Highly configurable display of text on images.
- High configurable definition of path and file names of the stored images and films.
Enhancements:
- V4L2 devices are now supported along with V4L2_bayer, SN9C10X, MJPEG, and UYVY.
- Device status was enhanced.
- Debian packaging was improved.
- The SWF codec for movie creation was added.
- ucvideo track pan/tilt support was added.
- A FreeBSD directory for building ports was added.
Download (0.21MB)
Added: 2007-07-26 License: GPL (GNU General Public License) Price:
828 downloads
pstoedit 3.43
pstoedit converts Postscript and PDF files to other vector graphic formats so that they can be edited graphically. more>>
pstoedit program converts Postscript and PDF files to other vector graphic formats so that they can be edited graphically.
Supported Formats
Currently pstoedit can generate the following major formats:
- Tgif .obj format (for tgif version >= 3)
- .fig format for xfig
- pdf - Adobes Portable Document Format
- gnuplot format
- Flattened PostScript (with or without Bezier curves)
- DXF - CAD exchange format
- LWO - LightWave 3D
- RIB - RenderMan
- RPL - Real3D
- Java 1 or Java 2 applet
- Idraw format (in fact a special form of EPS that idraw can read)
- Tcl/Tk
- HPGL
- AI (Adobe Illustrator) (based on ps2ai.ps - not a real pstoedit driver - see notes below and manual)
- Windows Meta Files (WMF) (Windows 9x/NT only)
- Enhanced Windows Meta Files (EMF) (Windows 9x/NT only)
- OS/2 meta files (OS/2 only)
- PIC format for troff/groff
- MetaPost format for usage with TeX/LaTeX
- LaTeX2e picture
- Kontour
- GNU Metafile (plotutils / libplot)
- Skencil( http://www.skencil.org )
- Mathematica
- via ImageMagick to any format supported by ImageMagick
- SWF
Enhancements:
- Several usability improvements were introduced.
- Secure versions of several functions are used where possible.
- The code was cleaned up and a driver was included for the OpenOffice metafile format.
<<lessSupported Formats
Currently pstoedit can generate the following major formats:
- Tgif .obj format (for tgif version >= 3)
- .fig format for xfig
- pdf - Adobes Portable Document Format
- gnuplot format
- Flattened PostScript (with or without Bezier curves)
- DXF - CAD exchange format
- LWO - LightWave 3D
- RIB - RenderMan
- RPL - Real3D
- Java 1 or Java 2 applet
- Idraw format (in fact a special form of EPS that idraw can read)
- Tcl/Tk
- HPGL
- AI (Adobe Illustrator) (based on ps2ai.ps - not a real pstoedit driver - see notes below and manual)
- Windows Meta Files (WMF) (Windows 9x/NT only)
- Enhanced Windows Meta Files (EMF) (Windows 9x/NT only)
- OS/2 meta files (OS/2 only)
- PIC format for troff/groff
- MetaPost format for usage with TeX/LaTeX
- LaTeX2e picture
- Kontour
- GNU Metafile (plotutils / libplot)
- Skencil( http://www.skencil.org )
- Mathematica
- via ImageMagick to any format supported by ImageMagick
- SWF
Enhancements:
- Several usability improvements were introduced.
- Secure versions of several functions are used where possible.
- The code was cleaned up and a driver was included for the OpenOffice metafile format.
Download (0.82MB)
Added: 2006-03-07 License: GPL (GNU General Public License) Price:
1337 downloads
SWF::Builder::ActionScript 0.15
SWF::Builder::ActionScript is a SWF ActionScript object. more>>
SWF::Builder::ActionScript is a SWF ActionScript object.
SYNOPSIS
$mc->frame_action(1)->compile( on(KeyPress, )->compile(move_mc(-5));
$mc_i->on(KeyPress, )->compile(move_mc(5));
$mc_i->on(EnterFrame)->r_rotate(15);
<<lessSYNOPSIS
$mc->frame_action(1)->compile( on(KeyPress, )->compile(move_mc(-5));
$mc_i->on(KeyPress, )->compile(move_mc(5));
$mc_i->on(EnterFrame)->r_rotate(15);
Download (0.16MB)
Added: 2007-01-02 License: Perl Artistic License Price:
1037 downloads
WebCharts3D 5.2
WebCharts 3 allows you to deliver general purpose and specialized 2- and 3-dimensional charts. more>>
WebCharts 3 allows you to deliver general purpose and specialized 2- and 3-dimensional charts as applets or interactive server-generated images (PNG, GIF, JPEG, SWF, SVG, PDF, TIFF, and WBMP) to Web browsers and mobile devices, or embed charts into stand-alone Swing/SWT applications.
WebCharts3D includes a WYSIWYG (What You See Is What You Get) designer that can be easily incorporated into your own applications to provide your end-users with chart editing capabilities. Full JSF support is included.
Enhancements:
- This version offers many enhancements including new chart attributes such as line and curve strokes and error bars, new maps, and improved gauges.
- It also provides a full-featured plugin for Eclipse that can be used instead of WebCharts3D Designer and offers XML, Java, and JSF/JSP/Swing/SWT code generation capabilities along with browser-based chart preview.
- The product now supports two additional formats - VML (Vector Markup Language) and CANVAS tag, which allow it to render the charts directly as vector graphics inside the browsers instead of using image generation.
<<lessWebCharts3D includes a WYSIWYG (What You See Is What You Get) designer that can be easily incorporated into your own applications to provide your end-users with chart editing capabilities. Full JSF support is included.
Enhancements:
- This version offers many enhancements including new chart attributes such as line and curve strokes and error bars, new maps, and improved gauges.
- It also provides a full-featured plugin for Eclipse that can be used instead of WebCharts3D Designer and offers XML, Java, and JSF/JSP/Swing/SWT code generation capabilities along with browser-based chart preview.
- The product now supports two additional formats - VML (Vector Markup Language) and CANVAS tag, which allow it to render the charts directly as vector graphics inside the browsers instead of using image generation.
Download (8.4MB)
Added: 2007-04-17 License: GPL (GNU General Public License) Price:
1196 downloads
SWF::Builder::Character::Sound 0.15
SWF::Builder::Character::Sound is a SWF Sound character. more>>
SWF::Builder::Character::Sound is a SWF Sound character.
SYNOPSIS
my $sound = $mc->new_sound( ring.mp3 );
$sound->play;
This module creates SWF sound characters from MP3 or raw Microsoft WAV files.
$sound = $mc->new_sound( $filename )
loads a sound file and returns a new sound character. It supports only MP3 now.
$sound->play( [ %options ] )
plays the sound.
Options:
MovieClip => $mc, Frame => $frame
MovieClip(MC) is a parent movie clip on which the sound is played. If MC is not set, the sound is played on the movie clip in which it is defined. Frame is the frame number on which the sound is played.
Multiple => 0/1
avoids/allows multiple playing. If 0, dont start the sound if already playing.
Loop => $count
sets the loop count.
In => $in_msec, Out => $out_msec
In sets the beginning point of the sound and Out sets the last in milliseconds.
Envelope => [ $msec1, $volumelevel1, $msec2, $volumelevel2, ... ]
sets the sound envelope. Volume level is set to $volumelevel1 at $msec1, and $volumelevel2 at $msec2, ... Volume level can take a number from 0 to 32768, or a reference to the array of volume levels of left and right channels.
$sound->stop( [ MovieClip => $mc, Frame => $frame ] )
stops playing the sound. It can take MovieClip and Frame options as same as the play method.
$sound->start_streaming( [ MovieClip => $mc, Frame => $frame ] )
starts the streaming sound, which synchronizes with the movie timeline. It can take MovieClip and Frame options as same as the play method.
$sound->Latency( $msec )
sets the sound latency in milliseconds.
<<lessSYNOPSIS
my $sound = $mc->new_sound( ring.mp3 );
$sound->play;
This module creates SWF sound characters from MP3 or raw Microsoft WAV files.
$sound = $mc->new_sound( $filename )
loads a sound file and returns a new sound character. It supports only MP3 now.
$sound->play( [ %options ] )
plays the sound.
Options:
MovieClip => $mc, Frame => $frame
MovieClip(MC) is a parent movie clip on which the sound is played. If MC is not set, the sound is played on the movie clip in which it is defined. Frame is the frame number on which the sound is played.
Multiple => 0/1
avoids/allows multiple playing. If 0, dont start the sound if already playing.
Loop => $count
sets the loop count.
In => $in_msec, Out => $out_msec
In sets the beginning point of the sound and Out sets the last in milliseconds.
Envelope => [ $msec1, $volumelevel1, $msec2, $volumelevel2, ... ]
sets the sound envelope. Volume level is set to $volumelevel1 at $msec1, and $volumelevel2 at $msec2, ... Volume level can take a number from 0 to 32768, or a reference to the array of volume levels of left and right channels.
$sound->stop( [ MovieClip => $mc, Frame => $frame ] )
stops playing the sound. It can take MovieClip and Frame options as same as the play method.
$sound->start_streaming( [ MovieClip => $mc, Frame => $frame ] )
starts the streaming sound, which synchronizes with the movie timeline. It can take MovieClip and Frame options as same as the play method.
$sound->Latency( $msec )
sets the sound latency in milliseconds.
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Added: 2006-11-13 License: Perl Artistic License Price:
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