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StressFreeZone RPG 0.1.574

StressFreeZone RPG 0.1.574


StressFreeZone RPG is a massive multiplatform RPG system. more>>
StressFreeZone RPG project is a massive multiplatform RPG system.

StressFreeZone RPG is a multiplatform RPG system which runs on Linux and Windows (other systems are possible). The client is based on the SDL libraries and uses OpenGL.

The structure is server/client oriented, but the server will probably only run under Linux.
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Added: 2007-08-06 License: GPL (GNU General Public License) Price:
501 downloads
Freedroid RPG 0.10.2

Freedroid RPG 0.10.2


Freedroid RPG is an extension/modification of the classical Freedroid engine into an RPG. more>>
Freedroid RPG project is an extension/modification of the classical Freedroid engine into an RPG. The main differences to the classical version are as follows:
- The Tux is the main character of the rpg.
- The game uses isometric viewpoint and animated pre-rendered 3d character models for all characters inside the game.
- Dialogs and chatting with friendly droids and humans: Multiple-choice menus and voice samples (with subtitles for those without sound).
- There is an item and inventory system that is modeled after some popular standards of the industry
- An automap feature was added. (this is currently a bit unmaintained since part of the code needs to be re-written for proper OpenGL support in the automap display)
- Saving and loading of games.
- Shops to trade things and skills to learn.
- Controls are different: Mouse is the input method of choice.
- This is a graphically intense game. Therefore the archive size is comparably *huge* and not suitable for modem downloads with a dialup connection.
Enhancements:
- This version, mostly unchanged from -rc4, focuses on making the development for the game easier, exports some hardcoded data into files, makes the map editor a bit more usable, and has other major and minor tweaks.
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Download (100MB)
Added: 2007-07-06 License: GPL (GNU General Public License) Price:
846 downloads
Sloth Online RPG 0.15

Sloth Online RPG 0.15


Sloth Online RPG is aJava Online RPG with Real-Time Action and rich 2D graphics. more>>
Sloth Online RPG is aJava Online RPG with Real-Time Action and rich 2D graphics.

Sloth Online RPG is a work in progress that will provide a fully graphical online role playing game engine. SlothORPG is coded in Java and is currently in a near playable state featuring several classes with over a thousand lines of code.

My main intentions with this project are to provide a free, fully functional, ever expanding Role Playing Engine (both client and server side) for the end user who would be playing the game. Developers would also be able to use the project as a resource on certain aspects of Java Game Programming.

Server side the project implements the NIO Networking library to create a smoother, stronger tcp/ip core. I found UDP and TCP w/ the old IO library to be unreliable and sluggish respectively. The way in which the server is structured has proven to be strong thus far.

The client side of the code features the Graphics2D Java library to provide near perfect animation without requiring a rendering device such as OpenGL or DirectX.

To summarize my entire intent for this project I basically wanted to provide an Online RPG that is functional on almost any OS that has Java installed and can run just as smooth on low end machines while still being able to feature rich 2-D graphics. The source code is clean and neat as well as commented and organized.

It is easy to read and understand for someone who has some knowledge of Java. As I write this, the project is coming along nicely and some pre-alpha local network testing has proven this. I plan to continue with this project and in the future include database integration and more of a developer-side interface.

A quick rundown of what this project includes so far: Character Creation, Smooth character animation, and fully supported tcp/ip gameplay. Chatting is also implemented.

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Added: 2006-09-28 License: GPL (GNU General Public License) Price:
1134 downloads
Crossfire TRT 2.1

Crossfire TRT 2.1


Crossfire TRT project is an advancement of the crossfire multi-user RPG game. more>>
Crossfire TRT project is an advancement of the crossfire multi-user RPG game. Unlike the original project, it focuses mainly on stability and playability, but also adds modern technology such as map scripting, Perl server extensions, asynchronous I/O, higher resolution graphics, and better client support.
Main features:
- Death is not permanent, and you can get back all lost stats and experience by playing a game in a special place named Nimbus. You are teleported there when you die and you have to play a game (currently minesweeper) to get out.
- Friendly fire is disabled and playerkilling is also modified. You can only kill another player when you and the other player are hostile. To become hostile, you have to visit the church of Gorokh in Scorn and talk to the priest. To become peaceful again, visit the curch of Valriel and talk to its priest.
- Invitation of other players to where you are is possible with the invite command. You have to solve the invitor quest (see below in maps) to be able to use the command.
- You can follow other players with the follow command when you stand next to the player you want to follow.
- Pet monsters and summoned creatures will not stand in the way of other party members, making it bearable to play with summoning skills in a party.
- Map and graphics artists are working on improved graphics and new maps and quests.
- A new currency: the Royalty. Its worth 100 Platinum and is made of paper. (The bank script was completly rewritten in Perl)
- The communication commands have been rewritten in Perl and an ignore command was added.
- Trade shops have been implemented in Perl, which allows the player to trade items when they are offline.
- Big 64x64 faces and tiles have been introduced, which have a higher detail level than the old 32x32 tiles, and can be used with the CFPlus client.
Enhancements:
- optimised event invocation (non-wanted events can now be skipped with 4-5 inlined instructions).
- complete rewrite of town_portal: it now creates a portal to the "nearest" town only, travel is only possible to the town and back, anybody can use it (also removes one of the remaining syncpoints in the server).
- complete rewrite of the range/attack skill slot system: there are now two slots, one for combat, one for ranged attacks.
- introduce the concept of a current weapon (either a ranged or a combat weapon/skill/tool) and switch between them as needed.
- rewrite bow code so bows get more useful: apply damage, attacktype and other stats to the arrows and treat bows as weapons. also rebalance the missile weapons skill so its damage increases with level.
- rewrite the complete player speed logic: weapon_speed now works as documented and there are no unnatural speed boosts.
- implement a utility - cfutil - that simplifies arch and map installation, replacing the old collect scripts and simplying deployment by scaling and cutting faces as required.
- simplify the map protocol extensively by taking advantage of missing bigfaces, speeding up map generation immensely.
- implement inherit keyword allowing archetypes to inherit from other archetypes.
- rationalise archetype, region and treasurelist file format into a single file format and make them reloadable asynchronously.
- make the worldmap, facedata (smoothing, faces, magicmap) reloadable at runtime.
- implement 64x64 faceset support.
- implement fxixsx protocol that saves a lot of bandwidth over the old image/face/smooth packets and allows images > packetsize, incremental and background transfers.
- implement a bandwidth-saving smoothing protocol that works on a face basis as opposed to a mapspace basis.
- the server can now rate-limit image uploads to not exceed a certain (client-configurable) speed while guarenteeing full freedom of movement.
- implement new ex command to request item descriptions.
- implement new msg command for in-game messages with meta information (using xml).
- enforce utf-8 for all text messages.
- added micropather (not used yet).
- many, many bugfixes.
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Download (14.2MB)
Added: 2007-05-31 License: GPL (GNU General Public License) Price:
878 downloads
Sphere RPG Engine 1.0

Sphere RPG Engine 1.0


Sphere RPG Engine project is a role-playing game creation engine. more>>
Sphere RPG Engine project is a role-playing game creation engine.

Sphere is a RPGCE (a role-playing game (RPG) creation engine) that allows you to relatively easily put together an RPG along the lines of Final Fantasy 6 or Phantasy Star.

It supports 32-bit graphics (with 256 levels of translucency) and MP3, Ogg, MOD, S3M, IT, and XM files for audio (and WAV and SPX (speex) for sound effects), and does not place arbitrary limits on map, tile set, sprite set, or script sizes.

It also supports the three standard modes of input for games: keyboard, mouse, and joystick.

Sphere uses SpiderMonkey (Mozillas JavaScript implementation) for scripting. JavaScript is a very powerful, easy, and flexible language.

The core Sphere engine, after being installed, can run several games. This means that the games dont have to be distributed with the engine, saving download time and disk space. Also, the games can be run on other operating systems, such as Linux, if the engine runs there. On the other hand, you can include the Sphere engine with your game so that Windows users can run your game out of the box.

The Sphere engine is based around maps. Maps use tilesets, which are collections of tiles. A map of a beach would have tiles that represent the sand, the water, clouds, signs, and anything else on the beach. Sphere has support for animated tiles.

Torches could flicker in a cave, or waves could lap at the shore. Maps support unlimited layers, each with parallax and automatic scrolling.

Objects in Sphere are represented as entities. Townspeople are defined with spritesets, which are collections of frames. People can walk in eight directions, and have special directions (usually used for emotions or running). Unlike most RPG engines, spritesets in Sphere have a variable size. Large animal spritesets are used just as easily as people.

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Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1044 downloads
OpenRPG 1.7.1

OpenRPG 1.7.1


OpenRPG is suite of role-playing utilities for online and tabletop gaming. more>>
OpenRPG project is suite of RPG utilities for online and tabletop gaming.
More accurately described, OpenRPG is a role-playing game shell. In its basic form, OpenRPG is a peer-to-peer chat program with very advanced die rolling capabilities, a web based miniature map (think virtual table top), and a data organizer (game tree).
However, OpenRPG is highly extendable and customizable. OpenRPG is designed in a way to facilitate the development of add-ons or extension modules (called applets) that can add to its functionality.
Add-ons are created on top of the gaming shell using resources provided by the OpenRPG core. Currently, OpenRPG contains a collection of generic and system specific add-ons. OpenRPG also supports form based character sheet.
Main features:
Miniature Map: Simulate combat with a layered, web base, miniature map. Load any image off the web! Map features include: hex or square adjustable overlay grid, background images, z-order, facing, labels, free hand drawing, tape measure, and more.
Game Tree: A highly customizable data organizer that allows for the creating of custom made characters sheets and GM aids. A plug in architecture that allows for openrpg add-ons!
Chat: A full featured chat system that allows embed HTML. Embed color, tables, images, and links!
Die Engine: A full feature die engine that contains many of the common die roll options and a plug in architecture that allows for the development of game specific rollers.
Game Servers: Run your own dedicated game server.
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Added: 2007-03-09 License: GPL (GNU General Public License) Price:
969 downloads
Crossfire 1.10.0

Crossfire 1.10.0


Crossfire is an open source, cooperative multiplayer graphical RPG. more>>
Crossfire is an FREE, cooperative multiplayer graphical RPG and adventure game.

Crossfire is an open source, cooperative multiplayer graphical RPG and adventure game.

Since its initial release, Crossfire has grown to encompass over 150 monsters, about 3000 maps to explore, an elaborate magic system, 12 races, 15 character classes, a system of skills, and many artifacts and treasures.

Crossfire is based in a medieval fantasy world and is similar to other games of this genre.

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Added: 2007-03-05 License: GPL (GNU General Public License) Price:
975 downloads
Custom Strategy Role Playing Game 0.15

Custom Strategy Role Playing Game 0.15


Custom Strategy Role Playing Game project is an engine for creating strategy role-playing games. more>>
Custom Strategy Role Playing Game project is an engine for creating strategy role-playing games.
Two players confront two parties of characters (which have RPG attributes: job, level, exp, skills, etc.) over a battlefield, and the surviving party wins.
Jobs, skills, etc. are stored in XML custom files. It has a combat style similar to Final Fantasy Tactics and Shining Force.
Enhancements:
- Custom effects for skils.
- New contender attribute managing is working now.
- New skill types and skill capabilities (as enable at a certain level).
- Contenders final attributes can now depend on skills.
- Jobs have now a basic bonus and a level bonus (which depends on
- contenders level).
- Partial code rewriting for some old features.
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Added: 2006-11-10 License: GPL (GNU General Public License) Price:
1078 downloads
Crossfire-Extended 1.0.0.0.0C

Crossfire-Extended 1.0.0.0.0C


Crossfire-Extended is an extended media for the Free/OpenSource MMUD/RPG crossfire. more>>
Crossfire-Extended is an extended media for the Free/OpenSource MMUD/RPG Crossfire.

Crossfire-Extended is a successor project/media-fork to the RPG crossfire. It contains all the maps, features and objects of crossfire but adds 50% to the world and aims at a higher rate of media creation.

Another aim (which has been achieved) is the differentiation of different regions; different architecture, different monsters, different foods, and different weapons available.

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Added: 2007-03-09 License: GPL (GNU General Public License) Price:
962 downloads
Lachesis IRCRPG Combat Engine 0.2.5

Lachesis IRCRPG Combat Engine 0.2.5


Lachesis IRCRPG Combat Engine project is an IRC bot/RPG engine in C and C++. more>>
Lachesis IRCRPG Combat Engine project is an IRC bot/RPG engine in C and C++.
Lachesis is an IRCRPG combat engine written in a combination of C and C++. The combat engine is being written for a specific RPG, but most of the project should be useful to IRCRPGs in general.
It includes a native interface to the IRC protocol to allow it to act as an IRC bot, for such uses as dice rolling and acting as a remote-controlled client (RPG NPC perhaps).
Enhancements:
- Auth_TUHCB has new method MatchNick
- Clarified a problem with failed logins shortly after joining a channel
- Util_Getline no longer exists
- Data format has changed
- data/users/master has become data/master
- Fixed irc.h so that lowlevel IRC interface neednt be in C
- Minor changes to prepare for CVS import
- Moved the sample data to example/data/
- Added a script to create and delete lachesis users in example/scripts/
- Added new utils functions
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Download (0.051MB)
Added: 2007-01-05 License: GPL (GNU General Public License) Price:
1030 downloads
IRE - The IT-HE RPG Engine 0.93

IRE - The IT-HE RPG Engine 0.93


IRE - The IT-HE RPG Engine is a 2d role-playing game engine similar to that used by Ultima 6. more>>
IRE - The IT-HE RPG Engine is a 2d role-playing game engine similar to that used by Ultima 6.

IRE is an attempt to create a cross-platform computer role-playing-game engine similar to Ultima 6 but with more modern features such as rooftops, special effects and Ogg-vorbis music.

The engine runs in 640x480 at 15 bpp upwards. It is controlled by scripts which are compiled into interpreted code for extra portability.

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Download (2.1MB)
Added: 2006-02-27 License: BSD License Price:
1340 downloads
PHP Online RPG 1.1unstable

PHP Online RPG 1.1unstable


PHP Online RPG project is an graphical online RPG. more>>
PHP Online RPG project is an graphical online RPG.
This RPG uses only the browser to create a vast world. The power of html tables allow us to create a graphical online rpg that is fast, and vivid. The only requirements are a browser and patience.
As the world grows, its possible for the code to move slower and we ask your patience. This game truly is an inspiration to those who want to play games at work on a simple web browser.
The RPG featured has certain placement graphics from Delta Taos ClanLord. These are not meant for distribution, but for examples. You can change the style to a Diablo-type RPG, or an anime rpg, or something completely different such as a space RPG.
The project, including the layout, is open ended. The first couple of releases are to get public interest. The code is not the best. When we have a stable release we will mark the download. The only admin at this time is Adam.Atomical.
Enhancements:
- Object oriented interface
- Specialized function interface ( for PHP coders )
- Multi-player combat
- Single player combat
- Treasure
- Finding Inventory
- Spawning of Items
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Download (2.5MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1094 downloads
Rokugen 0.4

Rokugen 0.4


Rokugen is a Legend of the Five Rings RPG character generator. more>>
Rokugen is a Legend of the Five Rings Character Generator, written in Python/GTK+ and designed to run both in Win32 machines (Win2k and up) and GNU/Linux. Itll run on any computer that supports Python and has the GTK+ runtime.
Rokugen is free software and its licensed under the GNU General Public License.
The name Rokugen derives obviously from Rokugan, the name of the Empire where the action of Legend of the Five Rings happens.
Enhancements:
- Kiho and Kata are available and working.
- Initial "free skills" can be used to increase ranks on other initial skills.
- The random name generator working (only 3 names right now).
- Minor bugfixes and code cleanups.
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Download (0.064MB)
Added: 2005-12-12 License: GPL (GNU General Public License) Price:
1421 downloads
jirsa 0.0.4

jirsa 0.0.4


jirsa is an application to ease the life of the role-playing game master. more>>
jirsa is an application to ease the life of the role-playing game master.
jirsa can assist with maps, distance and travel times calculation, weather, ambient sounds, and weapons management.
Its easily expandable, since its built with several tabs. It currently supports The Lord Of The Rings RPG map and weather zones.
jirsa includes:
- maps
- distance and travel times calculation
- weather
- ambient sounds
- weapons management
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Download (0.15MB)
Added: 2006-12-03 License: LGPL (GNU Lesser General Public License) Price:
1055 downloads
Jurpe 0.3.7

Jurpe 0.3.7


Jurpe is a Role Playing Engine. more>>
Jurpe is a Role Playing Engine.

JURPE (Java Universal Role Playing Engine) is a Java API to support the writing of new computer RPG games based on a skill based, three dice RPG system. It comes with a full featured game demo of a medieval warrior crawling into a monster filled dungeon.

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Download (1.1MB)
Added: 2006-11-27 License: GPL (GNU General Public License) Price:
1062 downloads
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