strategy implementation
Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 1993
Suffix tree implementation library 1.2
Suffix tree implementation library is a C library, an implementation of the suffix trees algorithm to store/retrieve key/data pa more>>
Suffix tree implementation library is a C library, an implementation of the suffix trees algorithm to store/retrieve key/data pairs.
The main advantages are a linear indexing time, little memory usage, and very fast retrieving.
It has been developped on FreeBSD/gcc but should be fairly portable.
The source code "testsfx.c" show an example of how to use the library both for inserting, retrieving, and deleting data. There arent many functions and comments should be enough to give you an idea of how to use the library. (read the header of the source file)
You should edit sfxdisk.h to suit your needs: you can change the alphabet size and the offset type. It should be OK to use "long long" 64 bits ints instead of long, in fact I tested it succesfully but havent gone to the point of filling more than 2 GB of data (needless to say you need a 64 bits filesystem).
Two "tools" come with the library (new with version 1.2): dumpsfx and loadsfx. dumpsfx is used to dump the database: dumpsfx [-s separator] if you want to output the result as readable text or dumpsfx < file.sfx > -h to output it for reloading with loadsfx.
dumpsfx outputs on stdout and loadsfx reads from stdin. loadsfx < suffix tree file to create > < dumped_file
Enhancements:
- removed an useless offset incrementation in STwritenode
<<lessThe main advantages are a linear indexing time, little memory usage, and very fast retrieving.
It has been developped on FreeBSD/gcc but should be fairly portable.
The source code "testsfx.c" show an example of how to use the library both for inserting, retrieving, and deleting data. There arent many functions and comments should be enough to give you an idea of how to use the library. (read the header of the source file)
You should edit sfxdisk.h to suit your needs: you can change the alphabet size and the offset type. It should be OK to use "long long" 64 bits ints instead of long, in fact I tested it succesfully but havent gone to the point of filling more than 2 GB of data (needless to say you need a 64 bits filesystem).
Two "tools" come with the library (new with version 1.2): dumpsfx and loadsfx. dumpsfx is used to dump the database: dumpsfx [-s separator] if you want to output the result as readable text or dumpsfx < file.sfx > -h to output it for reloading with loadsfx.
dumpsfx outputs on stdout and loadsfx reads from stdin. loadsfx < suffix tree file to create > < dumped_file
Enhancements:
- removed an useless offset incrementation in STwritenode
Download (0.015MB)
Added: 2006-08-07 License: GPL (GNU General Public License) Price:
1189 downloads
Procinfo NG 2.0.113 (C++ Implementation)
Procinfo NG is a ground-up rewrite of the procinfo program. more>>
Procinfo NG is a ground-up rewrite of the procinfo program. Procinfo NGs goal is to make the code more readable (and reusable) and to restore broken functionality of the original program.
The original program was written for Linux 1.0, and updated through 2.2. This version is for 2.6.
Enhancements:
- Updates were made to match what some Linux distributions have done to procinfo-18.
- Support for MSI and XEN interrupts were added.
- Some non-x86 architectures are handled.
- Assorted bugs and 80-character console nonsense were fixed.
<<lessThe original program was written for Linux 1.0, and updated through 2.2. This version is for 2.6.
Enhancements:
- Updates were made to match what some Linux distributions have done to procinfo-18.
- Support for MSI and XEN interrupts were added.
- Some non-x86 architectures are handled.
- Assorted bugs and 80-character console nonsense were fixed.
Download (0.041MB)
Added: 2007-08-11 License: GPL (GNU General Public License) Price:
805 downloads
Other version of Procinfo NG
License:GPL (GNU General Public License)
Fast MD5 Implementation in Java 2.6.1
Fast MD5 Implementation in Java is a heavily optimized implementation of the MD5 hashing algorithm written in Java. more>>
Fast MD5 Implementation in Java is a heavily optimized implementation of the MD5 hashing algorithm written in Java.
Fast MD5 Implementation in Java includes an optional native method for even greater speed improvements.
How Fast Is It?
Short answer:Much faster than any other Java implementation that I have tested and (surprisingly) even faster than the native, non-Java MD5 implementation on some systems.
Long answer:First of all, it is important to note that the term "fast" is used here in relative terms. The implementation of the MD5 message digest algorithm available on this page is written in Java and is fast compared with other implementations written in Java, both because it is heavily optimized by itself and because there is an optional native method that makes it even faster when the platform supports it. How it compares to a sensible implementation written in a language, such as C, that is compiled directly to machine code, is heavily dependent upon how good of a job the JIT compiler in your JVM does in compiling the code or whether you are able to use the optional native method.
Enhancements:
- Martin West contributed a bug fix and some code refactoring to make all targets work out of the box in the Ant build file. Previously, the "dist" target did not work if the "docs" directory was not present.
<<lessFast MD5 Implementation in Java includes an optional native method for even greater speed improvements.
How Fast Is It?
Short answer:Much faster than any other Java implementation that I have tested and (surprisingly) even faster than the native, non-Java MD5 implementation on some systems.
Long answer:First of all, it is important to note that the term "fast" is used here in relative terms. The implementation of the MD5 message digest algorithm available on this page is written in Java and is fast compared with other implementations written in Java, both because it is heavily optimized by itself and because there is an optional native method that makes it even faster when the platform supports it. How it compares to a sensible implementation written in a language, such as C, that is compiled directly to machine code, is heavily dependent upon how good of a job the JIT compiler in your JVM does in compiling the code or whether you are able to use the optional native method.
Enhancements:
- Martin West contributed a bug fix and some code refactoring to make all targets work out of the box in the Ant build file. Previously, the "dist" target did not work if the "docs" directory was not present.
Download (0.073MB)
Added: 2006-03-06 License: LGPL (GNU Lesser General Public License) Price:
1350 downloads
Bellagio OpenMAX IL Implementation 0.3.1
Bellagio is a sample implementation of OpenMAX IL for Linux. more>>
Bellagio is a sample implementation of OpenMAX IL for Linux.
It enables software developers and ISVs to familiarize themselves with the OpenMAX IL API and to develop their own OpenMAX multimedia and streaming media components for mobile devices, including codecs, video I/O, and audio mixers.
Included sample components comply with the OpenMAX base and interoperability profiles and can be tunnelled together.
Main features:
- a shared library with the IL core and a "reference" OpenMAX component
- a number of OpenMAX components which pass Khronos conformance tests
- a set of GStreamer plugins that use the IL API (not available yet)
Enhancements:
New video components:
- ffmpeg based MPEG4/H.264 decoder
- color converter component YUV -> RGB
- video renderer based on devFB
New audio component:
- audio file reader based on ffmpeg audio format
- volume component
Fixed known bugs:
- FFMPEG audio decoder now works on FC6 and other distributions with the latest ffmpeg release (0.4.9-0.35.20070204)
Known pending bugs:
- some ogg streams can not be decoded properly
- the tunneling between file reader, mp3 dec based on ffmpeg - alsa sink ends in a deadlock sometimes.
- This behavior has been detected some times using FC6 and UBUNTU, not with the FC4
Full list of components:
Audio:
- ogg decoder based on libvorbis (stand alone components, and multiple roles component)
- mp3 decoder based on mad decoder
- mp3 decoder based on ffmpeg (multiple roles component)
- volume component
- alsa audio sink
- ffmpeg audio file reader (to be used with mp3 ffmpeg decoder)
Video:
- MPEG4 decoder based on ffmpeg (multiple roles component)
- H.264 decoder based on ffmpeg (multiple roles component)
- Color converter based on ffmpeg
- video renderer based on devFB
- Major additions to the 0.2
- New port classes
The components are:
- multiple formats audio decoder component that supports mp3 and ogg audio formats
- alsa sink component
- all the other components are NOT compatible with the new architecture.
- They have been removed and will be ported to the new architecture in a further delivery
<<lessIt enables software developers and ISVs to familiarize themselves with the OpenMAX IL API and to develop their own OpenMAX multimedia and streaming media components for mobile devices, including codecs, video I/O, and audio mixers.
Included sample components comply with the OpenMAX base and interoperability profiles and can be tunnelled together.
Main features:
- a shared library with the IL core and a "reference" OpenMAX component
- a number of OpenMAX components which pass Khronos conformance tests
- a set of GStreamer plugins that use the IL API (not available yet)
Enhancements:
New video components:
- ffmpeg based MPEG4/H.264 decoder
- color converter component YUV -> RGB
- video renderer based on devFB
New audio component:
- audio file reader based on ffmpeg audio format
- volume component
Fixed known bugs:
- FFMPEG audio decoder now works on FC6 and other distributions with the latest ffmpeg release (0.4.9-0.35.20070204)
Known pending bugs:
- some ogg streams can not be decoded properly
- the tunneling between file reader, mp3 dec based on ffmpeg - alsa sink ends in a deadlock sometimes.
- This behavior has been detected some times using FC6 and UBUNTU, not with the FC4
Full list of components:
Audio:
- ogg decoder based on libvorbis (stand alone components, and multiple roles component)
- mp3 decoder based on mad decoder
- mp3 decoder based on ffmpeg (multiple roles component)
- volume component
- alsa audio sink
- ffmpeg audio file reader (to be used with mp3 ffmpeg decoder)
Video:
- MPEG4 decoder based on ffmpeg (multiple roles component)
- H.264 decoder based on ffmpeg (multiple roles component)
- Color converter based on ffmpeg
- video renderer based on devFB
- Major additions to the 0.2
- New port classes
The components are:
- multiple formats audio decoder component that supports mp3 and ogg audio formats
- alsa sink component
- all the other components are NOT compatible with the new architecture.
- They have been removed and will be ported to the new architecture in a further delivery
Download (0.49MB)
Added: 2007-06-06 License: GPL (GNU General Public License) Price:
895 downloads
Objective Modula-2 1.00 (Reference Implementation)
Objective Modula-2 programming language is a hybrid between Smalltalk and Modula-2. more>>
Objective Modula-2 programming language is a hybrid between Smalltalk and Modula-2 based on the object model and runtime of Objective-C.
The design is an example how native Cocoa/GNUstep support can be added to static imperative programming languages without implementing a bridge.
Objective Modula-2s scope encompasses the design of the Objective Modula-2 programming language and the implementation of a compiler to implement it. The initial compiler will generate Objective-C source code.
Enhancements:
- This code is used to verify ideas and concepts which come up in the course of defining the language.
- It is in an early stage, incomplete and subject to frequent changes.
<<lessThe design is an example how native Cocoa/GNUstep support can be added to static imperative programming languages without implementing a bridge.
Objective Modula-2s scope encompasses the design of the Objective Modula-2 programming language and the implementation of a compiler to implement it. The initial compiler will generate Objective-C source code.
Enhancements:
- This code is used to verify ideas and concepts which come up in the course of defining the language.
- It is in an early stage, incomplete and subject to frequent changes.
Download (0.019MB)
Added: 2007-07-21 License: (FDL) GNU Free Documentation License Price:
825 downloads
Custom Strategy Role Playing Game 0.15
Custom Strategy Role Playing Game project is an engine for creating strategy role-playing games. more>>
Custom Strategy Role Playing Game project is an engine for creating strategy role-playing games.
Two players confront two parties of characters (which have RPG attributes: job, level, exp, skills, etc.) over a battlefield, and the surviving party wins.
Jobs, skills, etc. are stored in XML custom files. It has a combat style similar to Final Fantasy Tactics and Shining Force.
Enhancements:
- Custom effects for skils.
- New contender attribute managing is working now.
- New skill types and skill capabilities (as enable at a certain level).
- Contenders final attributes can now depend on skills.
- Jobs have now a basic bonus and a level bonus (which depends on
- contenders level).
- Partial code rewriting for some old features.
<<lessTwo players confront two parties of characters (which have RPG attributes: job, level, exp, skills, etc.) over a battlefield, and the surviving party wins.
Jobs, skills, etc. are stored in XML custom files. It has a combat style similar to Final Fantasy Tactics and Shining Force.
Enhancements:
- Custom effects for skils.
- New contender attribute managing is working now.
- New skill types and skill capabilities (as enable at a certain level).
- Contenders final attributes can now depend on skills.
- Jobs have now a basic bonus and a level bonus (which depends on
- contenders level).
- Partial code rewriting for some old features.
Download (0.75MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
1078 downloads
Blackjack basic strategy calculator 2.4
Blackjack basic strategy calculator project is a Monte Carlo basic strategy calculator. more>>
Blackjack basic strategy calculator project is a Monte Carlo basic strategy calculator.
bsc finds the Blackjack strategy through the Monte Carlo method.
It analyzes each situation with adaptive depth, and is generally optimized for speed.
The rules are hard coded for the authors local casino; adding others or changing them is left for others to do.
It seems to find the correct strategy, but the house edge appears a bit wrong.
Main features:
- no double after split
- double only 9..11
- split as often as you want
- European no hole card
- no surrender
- dealer stands on soft 17
- perfect continous shuffle machine (CSM)
- 6 decks
<<lessbsc finds the Blackjack strategy through the Monte Carlo method.
It analyzes each situation with adaptive depth, and is generally optimized for speed.
The rules are hard coded for the authors local casino; adding others or changing them is left for others to do.
It seems to find the correct strategy, but the house edge appears a bit wrong.
Main features:
- no double after split
- double only 9..11
- split as often as you want
- European no hole card
- no surrender
- dealer stands on soft 17
- perfect continous shuffle machine (CSM)
- 6 decks
Download (0.054MB)
Added: 2006-10-23 License: GPL (GNU General Public License) Price:
1107 downloads
Transit Executive 0.2
Transit Executive project is a real-time strategy simulation game of building transit systems. more>>
Transit Executive project is a real-time strategy simulation game of building transit systems, make profits, and attempt to take over your competition.
<<less Download (1.9MB)
Added: 2006-11-11 License: BSD License Price:
1078 downloads
Turtle3D 3.0
Turtle3D project is a scheme implementation of the Turtle, in 3D. more>>
Turtle3D project is a scheme implementation of the Turtle, in 3D.
It is object oriented, so you can have many turtles in the drawing window.
A test program is included.
<<lessIt is object oriented, so you can have many turtles in the drawing window.
A test program is included.
Download (0.015MB)
Added: 2006-11-01 License: GPL (GNU General Public License) Price:
1093 downloads
FreeNAS 0.685 Beta 2
FreeNAS is a free implementation of a minimal FreeBSD distribution. more>>
FreeNAS is a free implementation of a minimal FreeBSD distribution(for run it on a Compact Flash, CD-ROM or USB key) that provide NAS (Network-Attached Storage) services, supporting: CIFS, FTP, NFS protocols, with a Full WEB configuration interface.
The minimal FreeBSD distribution, Web interface,PHP scripts and documentations are based on M0n0wall.
<<lessThe minimal FreeBSD distribution, Web interface,PHP scripts and documentations are based on M0n0wall.
Download (38.1MB)
Added: 2007-08-06 License: BSD License Price:
499 downloads
JSpente 1.0.0.0
JSpente is a Javascript/DHTML implementation of the strategy board game Pente. more>>
JSpente is a Javascript/DHTML implementation of the strategy board game "Pente". Runs in the browser with several challenging computer intelligence levels. Play human versus computer, human versus human or computer versus computer.
Pente is a simple strategy game played on a grid. The pieces, called "winks" are placed on the line intersections of the board rather than in the squares. Players take turns placing pieces. Pieces may be placed anywhere on the board, though it is customary to place the first piece on the center position.
There are two ways to win the game: place five winks in a row or capture five pairs of your opponents winks. Rows may be established in any direction, including diagonally. Capturing a pair of winks is done by surrounding a pair of your opponents winks with your own so they form a row of four. The captured pair is removed from the board.
It is customary to warn your opponent when you have four in a row. If neither end of your row of four is blocked, you have an "open four" and will win on your next turn. JSpente visually alerts rows of four winks for both players.
JSpente may be adjusted to balance the game if an experienced player is playing an inexperienced one. The required number of winks in a row and the required number of pairs to capture can be adjusted for either player. The computer can control either player or both players with varying levels of intelligence.
<<lessPente is a simple strategy game played on a grid. The pieces, called "winks" are placed on the line intersections of the board rather than in the squares. Players take turns placing pieces. Pieces may be placed anywhere on the board, though it is customary to place the first piece on the center position.
There are two ways to win the game: place five winks in a row or capture five pairs of your opponents winks. Rows may be established in any direction, including diagonally. Capturing a pair of winks is done by surrounding a pair of your opponents winks with your own so they form a row of four. The captured pair is removed from the board.
It is customary to warn your opponent when you have four in a row. If neither end of your row of four is blocked, you have an "open four" and will win on your next turn. JSpente visually alerts rows of four winks for both players.
JSpente may be adjusted to balance the game if an experienced player is playing an inexperienced one. The required number of winks in a row and the required number of pairs to capture can be adjusted for either player. The computer can control either player or both players with varying levels of intelligence.
Download (MB)
Added: 2007-03-09 License: GPL (GNU General Public License) Price:
960 downloads
Tenes Empanadas Graciela 0.11.1
Tenes Empanadas Graciela (TEG) is a turn-based strategy game based on Risk. more>>
Tenes Empanadas Graciela (TEG) is a turn-based strategy game based on Risk.
Tenes Empanadas Graciela (TEG) is a turn-based strategy game, a clone of "Plan Tactico y Estrategico de la Guerra" based on Risk.
<<lessTenes Empanadas Graciela (TEG) is a turn-based strategy game, a clone of "Plan Tactico y Estrategico de la Guerra" based on Risk.
Download (3.7MB)
Added: 2005-07-22 License: GPL (GNU General Public License) Price:
1558 downloads
Alan 1.0
Alan project is a Turing machine implementation. more>>
Alan project is a Turing machine implementation.
Alan is an implementation of a Turing machine for educational purposes.
It was created as a programing project at the University of Aplied Sciences Rosenheim.
Features include an easy-to-use GUI and a reusable Turing Machine component. Additionally, Alan contains many example programs for the Turing machine.
<<lessAlan is an implementation of a Turing machine for educational purposes.
It was created as a programing project at the University of Aplied Sciences Rosenheim.
Features include an easy-to-use GUI and a reusable Turing Machine component. Additionally, Alan contains many example programs for the Turing machine.
Download (0.37MB)
Added: 2006-10-25 License: GPL (GNU General Public License) Price:
1095 downloads
Statistics::Smoothing::SGT 2.1.2
Statistics::Smoothing::SGT is a Simple Good-Turing (SGT) smoothing implementation. more>>
Statistics::Smoothing::SGT is a Simple Good-Turing (SGT) smoothing implementation.
SYNOPSIS
Basic Usage
use Statistics::Smoothing::SGT
my $sgt = new Statistics::Smoothing::SGT($frequencyClasses, $total);
$sgt->calculateValues();
$probabilities = $sgt->getProbabilities();
$newFrequencies = $sgt->getNewFrequencies();
$nBar = $sgt->getNBar();
<<lessSYNOPSIS
Basic Usage
use Statistics::Smoothing::SGT
my $sgt = new Statistics::Smoothing::SGT($frequencyClasses, $total);
$sgt->calculateValues();
$probabilities = $sgt->getProbabilities();
$newFrequencies = $sgt->getNewFrequencies();
$nBar = $sgt->getNBar();
Download (0.019MB)
Added: 2007-05-22 License: Perl Artistic License Price:
888 downloads
sikakuQt 1
sikakuQt is an implementation of sikaku, a Japanese puzzle game. more>>
sikakuQt project is an implementation of sikaku, which is a Japanese puzzle where you have to mark squares and rectangles around numbered cells to fill all cells on the playing board.
<<less Download (MB)
Added: 2007-04-11 License: GPL (GNU General Public License) Price:
928 downloads
Secleted [ 0 ] software to compare
Copyright Notice:
Software piracy is theft, Using crack, password, serial numbers, registration codes, key generators is illegal and prevent future software development. The above strategy implementation search only lists software in full, demo and trial versions for free download. Download links are directly from our mirror sites or publisher sites, torrent files or links from rapidshare.com, yousendit.com or megaupload.com are not allowed