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Sound 1.4

Sound 1.4


Sound lets you mathematically create sounds in Java. You define your sounds in terms of 16-bit linear code for the waveform, -- an array of samplings. The U_Law.class will then convert that to (or from) *.AU mu-law 8-bit encoding format which you can then play with AudioPlayer.player.start(bis) in an application or with Applet.getAudioClip in an Applet. This is just a sample program. You would insert your own mathematical functions. more>>

Sound - Sound lets you mathematically create sounds in Java.

You define your sounds in terms of 16-bit linear code for

the waveform, -- an array of samplings. The U_Law.class will

then convert that to (or from) *.AU mu-law 8-bit encoding

format which you can then play with

AudioPlayer.player.start(bis) in an application or with

Applet.getAudioClip in an Applet.

This is just a sample program. You would insert your own mathematical

functions or cannibalise parts of the code.

Use winzip to extract U_Law.java and Sound.java with

folder names into the commindprodsound directory.

java com.mindprod.sound.Sound


Enhancements:
Version 1.4

add pad and icon


System Requirements:
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Added: 2007-05-23 License: Free Price: Free
15 downloads
3D Spatialization of Sound

3D Spatialization of Sound


3D Spatialization of Sound is a Linux/X11 port of the 3D spatializer library from the CRC. more>>
3D Spatialization of Sound is a Linux/X11 port of the 3D spatializer library from the CRC.

This program creates "directional" stereo sound from mono source. CRC folks told me I shouldnt have raised the sampling frequency without adjusting other stuff.

Oh well. This was a proof-of-concept type project anyway. I think to get correct 3D effect, you need to drop sampling rate back to 11025.

To Build the X11 implementation:

1. make
2. cp audio-filter /usr/local/bin
3. mpg123 -m -s some_music.mp3 | audio-filter | aplay -S -s 44100 -f s16l -

audio-filter is implemented as a filter, it reads signed 16 bit mono input at 44100 khz from stdin, and outputs signed 16 bit stereo, 44100 khz output to stdout. You can replace mpg123 with any sound source generating signed 16 bit 44100 khz mono signal. "aplay" is a sound player utility which comes with ALSA linux sound driver. You can use "play" from the sox package, or "ampctl", or any other sound player that would read 44100 khz, signed 16 bit stereo raw data from stdin. For "sox" play script, you would replace "aplay" command line with "play -c 2 -f s -r 44100 -s w -t raw -"

If everything is good, a 640x480 window will come up, with some cryptic writing on the top, a filled circle with an arrow pointing right, and a empty circle slightly to the right of the circle with arrow.

NOTE, that just like in the original Windows implementation, the axiss are reversed. The arrow on the "head" is pointing "forward". So, in the default startup configuration, the sound is located in front of the listener. Moving the sound source "up" moves it to the left of the listener, and "down", to the right. You can visualize this well if you turn your monitor 90 degrees counter
clock wise.

The filled circle with an arrow is your "head"
The empty circle is the "sound source"

You can move the "sound source" around by clicking the mouse at any position in the window, or by clicking on the "sound source" circle, and dragging it to the desired position. Soundfield will be dynamically updated as you do this.

You can move the "head" by moving the mouse to desired position, and right-clicking. The "head" icon will move to the new position and soundfield will be updated.
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Added: 2006-10-19 License: GPL (GNU General Public License) Price:
1114 downloads
DSI Sound Station 1.0

DSI Sound Station 1.0


DSI Sound Station is broadcast software for everything related to audio and station management. more>>
DSI Sound Station is broadcast software for everything related to audio and station management.

DSI Sound Station is for broadcast radio and TV stations of all sizes. It provides hard-disk audio recording, an on-line newsroom, a disc/media cataloguer, and sales utilities (like contracts and invoices).
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Added: 2006-04-17 License: GPL (GNU General Public License) Price:
1331 downloads
Email::Store 0.24

Email::Store 0.24


Email::Store is a framework for database-backed email storage. more>>
Email::Store is a framework for database-backed email storage.

SYNOPSIS

use Email::Store dbi:mysql:mailstore;
Email::Store->setup; # Do this once

Email::Store::Mail->store( $rfc822 );
Email::Store::Mail->retrieve( $msgid );

...

Email::Store is the ideal basis for any application which needs to deal with databases of email: archiving, searching, or even storing mail for implementing IMAP or POP3 servers.

Email::Store itself is a very lightweight framework, meaning it does not provide very much functionality itself; in effect, it is merely a Class::DBI interface to a database schema which is designed for storing email. Incidentally, if you dont know much about Class::DBI, youre going to need to in order to get much out of this.

Despite its minimalist nature, Email::Store is incredibly powerful. Its power comes from its extensibility, through plugin modules and hooks which allow you to add new database tables and concepts to the system, and so access the mail store from a "different direction". In a sense, Email::Store is a blank canvas, onto which you can pick and choose (or even write!) the plugins which you want for your application.

For instance, the core Email::Store::Entity plugin module addresses the idea of "people" in the email universe, allowing you to search for mails to or from particular people; (despite their changing names or email addresses) Email::Store::Thread interfaces Email::Store to Mail::Thread allowing you to navigate mails by their position in a mail thread; the planned non-core Email::Store::Plucene module plugs into the indexing process and stores information about emails in a Plucene search index for quick retrieval later, and so on.

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Added: 2006-06-28 License: Perl Artistic License Price:
1215 downloads
Ice Sound Manager 0.57

Ice Sound Manager 0.57


Ice Sound Manager is a manager for sound events and sound themes for IceWM. more>>
Ice Sound Manager was designed to ease the management of sound events, sound themes, and the IceSound server in the IceWM environment under Linux/Unix. It is also intended to be an improvement upon the noble, but primitive icesndcfg.
The main improvements over icesndcfg include a support for sound event "themes", more comprehensive help, easy management and configuration of the IceSound server, a cleaner GUI interface, automatic starting of the IceSound server, and a more conservative approach to disk space usage. In addition, Ice Sound Manager includes a built-in "Setup" program which runs the first time you run Ice Sound Manager.
The application is written in Python (making it more easily ported across various platforms and architectures) and uses GTK through the PyGTK libraries. This application is available in both .tar.bz2, RPM, and static binary (for people without Python/PyGtk).
Please note that the tar.gz file does NOT need to be compiled (this is python, remember). System requirements are as follows: Python 2.2, PyGTK-2 1.9.9/2.0.0, IceWM (or IceWM-Gnome) 1.2.0 or better - with the IceSound Server executable (generally called, icesound or icesound-gnome). IceWM version 1.2.6 or better is highly recommended.
NONE of the following is required: Gnome, Gnome libs, or PyGnome (python-gnome). This application has NOT been tested with earlier versions of Python, IceWM, PyGTK, and IceSound Server. I cant say that it wont work with earlier versions, but I certainly cant say that it will. This application has NO dependencies on Gnome. 8-)
This software is distributed under the GPL license (included in the documentation and source code): Its free and open source for all legal and NON-commerical use, copying, modification, and redistribution, provided all of the authors credits are left in-tact and unmodified. This software is distributed AS-IS, with no warranty whatsoever. Copyright (c) 2002-2004 Erica Andrews (PhrozenSmoke[at]yahoo.com). All rights reserved.
Ice Sound Manager has been designed and tested in the following environment(s): Mandrake 8.1, SuSe 8.1, Kernel 2.4.8 / 2.4.19, Glibc 2.2.4 / 2.2.5, XFree86 4.0.1 - 4.3.0, Python 2.2 - 2.2.1, PyGtk 0.6.9/PyGtk-2 2.0.0, Gtk version 1.2.8-4-1.2.10, Gtk+2 version 2.0.6, IceWM 1.0.9 - 1.2.15, IceWM-Gnome 1.0.9 / 1.2.2, with both icesound and icesound-gnome sound server executables. The test computers (3) were all Pentium 1, ranging in memory from 64MB to 256MB - nothing spectacular. It should run well on very old computers.
Requierments:
- Access to a Bash shell (very important), Python (2.2 or better), PyGtk-2 (1.9.9/2.0.0 or better), and Gtk+ 2.0.6 or better - neither Gnome nor PyGnome is required. (IceWMCP versions 2.5 and earlier require Gtk+1 and PyGtk-1 0.6.9) Repeat: IceWM requires NOTHING gnome-related.
- Also, your version of PyGtk should have the Gdk-Pixbuf modules on your system. Please run ALL IceWMCP programs from a BASH shell: Using other shells such as ksh, pdksh, csh, tcsh, etc. is likely to cause problems. If your IceWMCP programs have trouble launching other applications, it is most likely because you are using something other than a Bash (/bin/bash) shell. Run the programs from Bash...period! If you attempt to run the application and get ANY kind of error that says something like "Import Error", it means YOU do not have all the necessary Python libraries installed or do not have them installed correctly: This is NOT a bug, so do not file a bug report when you dont have the necessary software properly installed. Getting Python and PyGtk and getting them setup right is YOUR business. DO NOT ask for help installing Python, PyGtk, or GdkPixbuf. I recommend you get them from: http://speakeasy.rpmfind.net. If you are using a Python version lower than 2.2 and are too lazy to upgrade, use the "binary" distribution of IceWM Control Panel, or dont bother at all. NOTE: These requirements apply only to the standard pure-python version of IceWM Control Panel. Compiled, binary copies of IceWM Control Panel are stand-alone executables that do NOT require Python or PyGtk.
- Disk space requirements: The standard, pure-Python version of IceWM Control Panel uses approximately 1.75-2.2 MB of disk space - very small! The compiled, binary version of IceWM Control Panel uses about 3.7 MB of disk space. Yes, the binary version is large, so people too lazy or impatient to install Python and PyGtk properly and choose to use the stand-alone binary version will pay with disk space. At last check, the Hardware (or System) plug-in uses about 1.9 MB of disk space (most of it being the hardware ID data file).
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Added: 2005-05-10 License: GPL (GNU General Public License) Price:
1635 downloads
Apache-Storage 1.00

Apache-Storage 1.00


Apache::Storage is Perl module containing simple functions to store and retrieve information from within the Apache process. more>>
Apache::Storage is Perl module containing simple functions to store and retrieve information from within the Apache process.
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Added: 2005-08-24 License: GPL (GNU General Public License) Price:
1521 downloads
Solid PBX 20060616 (Sounds-en)

Solid PBX 20060616 (Sounds-en)


Solid PBX is a multi-platform Soft Switch Class 5 software targeted for home, corporate, and operator level markets. more>>
Solid PBX project is a multi-platform Soft Switch Class 5 software targeted for home, corporate, and operator level markets.
GETTING STARTED
First, be sure youve got supported hardware (but note that you dont need ANY special hardware, not even a soundcard) to install and run Solid PBX.
Supported telephony hardware includes:
- All Wildcard (tm) products from Digium (www.digium.com)
- QuickNet Internet PhoneJack and LineJack (http://www.quicknet.net)
- any full duplex sound card supported by ALSA or OSS
- any ISDN card supported by mISDN on Linux (BRI)
- The Xorcom AstriBank channel bank
- VoiceTronix OpenLine products
The are several drivers for ISDN BRI cards available from third party sources. Check the voip-info.org wiki for more information on chan_capi and zaphfc.
Enhancements:
- Sound files and music on hold files supplied for use with Solid PBX have been replaced with new versions, and are available in two languages (English and French) and in five formats (WAV (uncompressed), mu-Law, a-Law, GSM, and G.729).
- In addition, the music on hold files provided by FreePlay Music are now available in the same five formats, but no longer available in MP3 format.
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Added: 2006-06-17 License: GPL (GNU General Public License) Price:
1225 downloads
Class::DataStore 0.07

Class::DataStore 0.07


Class::DataStore is a Perl module for generic OO data storage/retrieval. more>>
Class::DataStore is a Perl module for generic OO data storage/retrieval.

SYNOPSIS

my %values = ( one => 1, two => 2 );
my $store = Class::DataStore->new( %values );

# using get/set methods
$store->set( three, 3 );
my $three = $store->get( three );

# using AUTOLOAD method
$store->four( 4 );
my $four = $store->four;
my @four = $store->four; # returns a list

my $exists = $store->exists( three ); # $exists = 1
my $data_hashref = $store->dump;
$store->clear;

Class::DataStore implements a simple storage system for object data. This data can be accessed via get/set methods and AUTOLOAD. AUTOLOAD calls are not added to the symbol table, so using get/set will be faster. Using AUTOLOAD also means that you will not be able to store data with a key that is already used by a instance method, such as "get" or "exists".
This module was written originally as part of a website framework that was used for the Democratic National Committee website in 2004. Some of the implementations here, such as get() optionally returning a list if called in array context, reflect the way this module was originally used for building web applications.

Class::DataStore is most useful when subclassed. To preserve the AUTOLOAD functionality, be sure to add the following when setting up the subclass:

use base Class::DataStore;
*AUTOLOAD = &Class::DataStore::AUTOLOAD;
This module is also a useful add-on for modules that need quick and simple data storage, e.g. to store configuration data:
$self->{_config} = Class::Datastore->new( $config_data );
sub config { return $_[0]->{_config}; }
my $server = $self->config->server;
my $sender = $self->config->get( sender );

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Added: 2006-10-06 License: Perl Artistic License Price:
1113 downloads
Email::Store::DBI 0.254

Email::Store::DBI 0.254


Email::Store::DBI is a Perl module for database backend to Email::Store. more>>
Email::Store::DBI is a Perl module for database backend to Email::Store.

SYNOPSIS

use Email::Store dbi:...;

This class is a subclass of Class::DBI and contains means for Email::Store-based programs to register what DSN they wish to use. It also provides for building database tables from schemas embedded in the DATA section of plug-in modules, using Class::DBI::DATA::Schema.

"Email::Store" is the ideal basis for any application which needs to deal with databases of email: archiving, searching, or even storing mail for implementing IMAP or POP3 servers.

"Email::Store" itself is a very lightweight framework, meaning it does not provide very much functionality itself; in effect, it is merely a Class::DBI interface to a database schema which is designed for storing email. Incidentally, if you dont know much about "Class::DBI", youre going to need to in order to get much out of this.

Despite its minimalist nature, "Email::Store" is incredibly powerful. Its power comes from its extensibility, through plugin modules and hooks which allow you to add new database tables and concepts to the system, and so access the mail store from a "different direction". In a sense, "Email::Store" is a blank canvas, onto which you can pick and choose (or even write!) the plugins which you want for your application.

For instance, the core "Email::Store::Entity" plugin module addresses the idea of "people" in the email universe, allowing you to search for mails to or from particular people; (despite their changing names or email addresses) "Email::Store::Thread" interfaces "Email::Store" to "Mail::Thread" allowing you to navigate mails by their position in a mail thread; the planned non-core "Email::Store::Plucene" module plugs into the indexing process and stores information about emails in a Plucene search index for quick retrieval later, and so on.

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Added: 2006-10-03 License: Perl Artistic License Price:
1117 downloads
SoundTouch Sound Processing Library 1.3.0

SoundTouch Sound Processing Library 1.3.0


SoundTouch Sound Processing Library is an open-source audio processing library. more>>
SoundTouch Sound Processing Library is an open-source audio processing library for changing the Tempo, Pitch and Playback Rates of audio streams or files:
- Tempo (time-stretch): Changes the sound to play at faster or slower speed than original, without affecting the sound pitch.
- Pitch (key) : Changes the sound pitch or key, without affecting the sound tempo or speed.
- Playback Rate : Changes both the sound tempo and pitch, as if an LP disc was played at wrong RPM rate.
Main features:
- Easy-to-use implementation of time-stretch, pitch-shift and sample rate transposing routines.
- High-performance object-oriented C++ implementation.
- Full source codes available for both the SoundTouch library and the example application.
- Clear and easy-to-use programming interface via a single C++ class.
- Supported audio data format : 16Bit integer or 32bit floating point PCM mono/stereo
- Capable of real-time audio stream processing:
- input/output latency max. ~ 100 ms.
- Processing 44.1kHz/16bit stereo sound in realtime requires a 133 Mhz Intel Pentium processor or better.
- Platform-independent implementation: The SoundTouch library can be compiled for any processor and OS platform supporting GNU C compiler (gcc) or Visual Studio, for example Win32, Linux, AIX.
- Additional assembler-level and Intel-MMX instruction set optimizations for Intel x86 compatible processors (Win32 & Linux platforms), offering several times increase in the processing performance.
- Compiled executable binaries available for Windows.
Enhancements:
- Add features/limitations/changes here
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Added: 2006-02-15 License: GPL (GNU General Public License) Price:
1354 downloads
Sound Studio 1.0.6

Sound Studio 1.0.6


Sound Studio is a Sound Editing Tool. more>>
Sound Studio is a Tcl/Tk application written by Paul Sharpe as his third year individual project, for which he received the Microsoft Prize for Software Engineering. It was subsequently improved by Robin Whitehead.

It enables recording, playback and simple cut & paste editing of sound files of diverse formats on a PC equipped with a soundcard and the OSS (formally VoxWare) sound drivers.

It uses Lance Norskogs Sox for format conversion; the version weve used is bundled together with this software in its entirety to prevent incompatibility problems, although you should try it with your own sox if you have a more recent one.

Sound Studio is now "finished", but no doubt there are loads of bugs still to be found and features to be added.
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Added: 2005-08-24 License: GPL (GNU General Public License) Price:
1584 downloads
Sound Mural 0.0.9e

Sound Mural 0.0.9e


Sound Mural is a picture-to-sound converter plugin for Xpaint. more>>
Sound Mural is a picture-to-sound converter plugin for Xpaint.
An image that has been loaded or composed in Xpaint is treated as a spectrogram, and the corresponding audio is written out as a WAV file.
Examples of what Sound Mural can do, can be seen and heard on the Sound Mural Web page.
To use sound mural, you need an XPaint that supports loading precompiled filters. Future official versions of XPaint might support this, but until then you can download the source here.
The modification adds a "Load Precompiled Filter" menu item to the C_Script menu. It pops open a file selection box, and you select a .so file which contains a precompiled filter, which it loads.
After it is loaded, you can run the filter from the "User Defined Filter" in the "Filters" menu. Although this modification was made to XPaint to support Sound Mural, it might be generally useful.
Your X needs to be running in 24 bit color mode or better. Otherwise it will work but performance will be bad. It is probably a good idea to use a pure white background color in XPaint.
Non-white background colors result in constant background noise in the output of Sound Mural. And pure white pixels require no processing, so it goes much faster if most of the image is pure white.
Installation and use:
Type make to compile. You must have an XPaint that has the PRECOMPILED_FILTERS feature. If you have that, then you can load this module from
Selectors -> C_Script_Editor -> File -> Load_Precompiled_Filter
After it is loaded, you invoke Sound Mural by
Filters -> User_Defined_Filter
Each time you invoke sound mural, it will render the canvas as audio, and write a WAV file to the location specified in soundmural.c. The default location is /tmp/soundmural.wav.
Enhancements:
- Sound Mural is now a freestanding command line program.
- It reads a PNG on stdin and writes WAV on stdout.
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Added: 2006-01-18 License: GPL (GNU General Public License) Price:
1376 downloads
Super Slide Me 1.0

Super Slide Me 1.0


Super Slide Me is an application to create image galleries. more>>
Super Slide Me is an application to create image galleries.

By a user-friendly interface, you can resize and rotate images and make slideshow presentations, eventually with sound in background.

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Added: 2005-12-26 License: GPL (GNU General Public License) Price:
1401 downloads
Snd 9.2

Snd 9.2


Snd is a freeware sound editor modelled loosely after Emacs. more>>
Snd is a freeware sound editor modelled loosely after Emacs and an old, sorely-missed PDP-10 sound editor named Dpysnd.

It can accommodate any number of sounds, each with any number of channels. It can be customized and extended using Guile or Ruby.
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Added: 2007-07-12 License: GPL (GNU General Public License) Price:
835 downloads
Sound Monitor 1.99.0

Sound Monitor 1.99.0


Sound Monitor is a GNOME panel applet, it displays the current Volume output of the Esound daemon. more>>
Sound Monitor is a GNOME panel applet, it displays the current Volume output of the Esound daemon, also, optionally shows the Esound status: Off(error), Standby, Ready. The esound server information can be displayed, the balance and volume can be also be adjusted for streams and samples. An extra program, esdpvd is included that will allow saving of stream volumes between sessions.
For installation do the basically make ; make install should do it.
The applet can then be run by selecting:
Panel->Add applet->Multimedia->Sound Monitor
Additional themes go into (gnome-prefix)/share/sound-monitor2
To make your own theme, see the SKIN-SPECS file.
Keyboard support:
An applet of this type does not really need to have keyboard shortcuts. But for themes that are resizable (they have a button that can be dragged to resize the applet), when the size button has focus the shift+arrow keys will resize the applet, shift+home will reset the applet theme to its default size.
Enhancements:
- sound-monitor_applet.spec.in: Added icon, tested build.
- src/themes/Makefile.am: Install SKIN-SPECS file.
- configure.in: Release 1.99.0
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Added: 2006-07-20 License: GPL (GNU General Public License) Price:
1208 downloads
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