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Geography::States 2.1

Geography::States 2.1


Geography::States is a Perl module with map states and provinces to their codes, and vice versa. more>>
Geography::States is a Perl module with map states and provinces to their codes, and vice versa.

SYNOPSIS

use Geography::States;

my $obj = Geography::States -> new (COUNTRY [, STRICT]);

EXAMPLES

my $canada = Geography::States -> new (Canada);

my $name = $canada -> state (NF); # Newfoundland.
my $code = $canada -> state (Ontario); # ON.
my ($code, $name) = $canada -> state (BC); # BC, British Columbia.
my @all_states = $canada -> state; # List code/name pairs.

This module lets you map states and provinces to their codes, and codes to names of provinces and states.

The Geography::States - new ()> call takes 1 or 2 arguments. The first, required, argument is the country we are interested in. Current supported countries are USA, Brazil, Canada, The Netherlands, and Australia. If a second non-false argument is given, we use strict mode. In non-strict mode, we will map territories and alternative codes as well, while we do not do that in strict mode. For example, if the country is USA, in non-strict mode, we will map GU to Guam, while in strict mode, neither GU and Guam will be found.

The state() method

All queries are done by calling the state method in the object. This method takes an optional argument. If an argument is given, then in scalar context, it will return the name of the state if a code of a state is given, and the code of a state, if the argument of the method is a name of a state. In list context, both the code and the state will be returned.

If no argument is given, then the state method in list context will return a list of all code/name pairs for that country. In scalar context, it will return the number of code/name pairs. Each code/name pair is a 2 element anonymous array.

Arguments can be given in a case insensitive way; if a name consists of multiple parts, the number of spaces does not matter, as long as there is some whitespace. (That is "NewYork" is wrong, but "new YORK" is fine.)

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Added: 2007-02-14 License: Perl Artistic License Price:
982 downloads
Autostatus 1.2.1

Autostatus 1.2.1


Autostatus is a network and server monitoring program. more>>
Autostatus is a network and server monitoring program. The project is designed to support large, arbitrarily complex networks of computers, and still provide feedback in a very timely fashion. To that extent, it has the following goals:
- Speed - Autostatus attempts to probe for network status as quickly as possible.
- Efficiency - Autostatus will not attempt to check for status on portions of the network it already knows are down, eliminating redundant checks.
- Accuracy - Autostatus presents as accurate a picture of the network status as it can from its perspective.
Autostatus has some features which make it fairly unique among network monitoring programs:
Dependency Resolution
Autostatus can be given information about the path it takes to reach network segments, or other dependencies in network or server topology. Given this dependency information, autostatus will then query for status in the proper order in order to guarantee that:
- Nothing is queried before all of the items upon which it depends have already been queried.
- Nothing is queried if an item upon which it depends is down.
- Items are not incorrectly marked as down when they are simply unreachable due to a dependency failure.
This dependency resolution is, of course, fully recursive. The software will also warn about abnormal conditions in the configuration file such as cyclical dependencies.
Parallel status gathering
Autostatus uses the excellent fping program written by Roland J. Schemers III at Stanford University. (see the fping copyright below). By intelligently grouping services together for parallel testing, Autostatus minimizes the amount of time necessary to scan large numbers of networks or servers.
For testing TCP services, Autostatus uses a component called tcpcheck to perform parallel checks of TCP connections. tcpcheck was developed specifically for Autostatus, but has considerable utility outside of Autostatus.
Status Web Page
Autostatus automatically generates a status web page which reflects the current-known network and server status on a per-item basis.
Email notification
Autostatus sends email when the state of a monitored item changes (based upon configurable thresholds). Using an email to pager program (such as hellpage, by the author, or various other paging programs), it is very easy to route notifications for each service to the correct party.
Multiple service monitoring
Autostatus can monitor both routers/hosts via ICMP messages, and specific services on machines via TCP connections. In keeping with the themes of autostatus, TCP connections may be avoided if the machine is not reachable via ICMP, or may be tried at all times.
Usage: tcpcheck < timeout > < host:port > [host:port]
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Added: 2007-06-26 License: BSD License Price:
850 downloads
AutoZen 2.1

AutoZen 2.1


AutoZen is a software brain machine for Linux. more>>
AutoZen is a software brain machine for Linux. It generates sounds that are meant to cause the brain to temporarily shift to a different dominant frequency and cause the user to experience an altered state of consciousness. It is similar to the devices seen in the Sharper Image catalog and in magazine ads, but the price is a lot more attractive!

To our knowledge, the medical community has done very little research into these devices, and they may very well do nothing at all. The author has used AutoZen with good results, perhaps because he meditates regularly, employs wishful thinking, or is just strange. We give no warranty of any kind.

All the same, if you are under treatment for any psychiatric or neurological disorder, you might want to approach this with caution. We have never heard of any problems caused by any software or device of this nature other than some epileptics having problems with the ones that include flashing lights (but then, Pokemon causes the same problem).

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Added: 2006-07-20 License: GPL (GNU General Public License) Price:
1196 downloads
Sonance 0.2.1

Sonance 0.2.1


GNOME audio player based on GStreamer and Mono. more>>
GNOME audio player based on GStreamer and Mono.

Sonance is a brand spankin new audio player based on the GStreamer media library and is developed on the Open Source Mono .NET Platform, written in C#. It uses the gst-sharp GStreamer bindings, which are currently only available via CVS.

Version 0.2 now supports shuffle/repeat modes, playlist searching, recursive directory additions, and saves the window/widget states in GConf.

Sonance may currently act as a simple drop-in XMMS/Beep replacement. It sports a basic playlist, with add/remove/clear/reorder support, and metadata support through GStreamer. Now that Sonance has a stable base, the goal is to create an entire music organization and playback platform, much like Rhythmbox and iTunes.

However, Sonance will have a much smaller footprint, and will be more versatile: you dont have to utilize a music library. Sometimes its just nice to have a standalone player that isnt dependent on any kind of database.

Sonance is multi-threaded. Playback is always smooth and fast, based on a solid, featureful GStreamer core, and adding lots of files to the playlist is no problem, because additions are done in a separate thread. Sonance is easy to use, simple, yet powerful, and its future is very bright.

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Added: 2005-07-20 License: GPL (GNU General Public License) Price:
868 downloads
State Threads 1.8

State Threads 1.8


State Threads project is a small library for designing scalable Internet applications. more>>
State Threads project is a small library for designing scalable Internet applications.
The State Threads is a small application library which provides a foundation for writing fast and highly scalable Internet applications (such as Web servers, proxy servers, mail transfer agents, etc.) on UNIX-like platforms.
It offers a threading API for structuring a network application as an event-driven state machine.
The State Threads library is a derivative of the Netscape Portable Runtime library (NSPR) and therefore is distributed under the Mozilla Public License (MPL) version 1.1 or the GNU General Public License (GPL) version 2 or later.
Enhancements:
- Added support for kqueue and epoll on platforms that support them.
- Added ability to choose the event notification system at program startup.
- Long-overdue public definitions of ST_UTIME_NO_TIMEOUT (-1ULL) and ST_UTIME_NO_WAIT (0) [bug 1514436].
- Documentation patch for st_utime() [bug 1514484].
- Documentation patch for st_timecache_set() [bug 1514486].
- Documentation patch for st_netfd_serialize_accept() [bug 1514494].
- Added st_writev_resid() [rfe 1538344].
- Added st_readv_resid() [rfe 1538768] and, for symmetry, st_readv().
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Added: 2007-03-16 License: MPL (Mozilla Public License) Price:
953 downloads
Swing AutoMenu 2.1

Swing AutoMenu 2.1


Swing AutoMenu is a automatic menu generator. more>>
Swing AutoMenu is a automatic menu generator that makes it easy to create JBarMenus and popup menus from XML definitions when building GUIs in Swing.
Main features:
Bar/Popup menu
- menu item
- checkbox item
- radio button item/group
- separator
- submenus
- support icons
- named disable map
- event dispatcher
Popup menu
- invoker state item - a special item that can be enable/disable according the state returned by a named function from invoker
- invoker state check - a special item used to change some named invoker state
- hintlist - a special item that can dinamicaly build a submenu with given list itens from invoker
Enhancements:
- Some new dynamic functions were added, like a hintlist that get a list from the invoker object and builds a submenu.
- Putting a bar menu in your application can now be done very easily by using the ABarMenu class.
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Added: 2006-06-06 License: LGPL (GNU Lesser General Public License) Price:
1239 downloads
UML::State 0.02

UML::State 0.02


UML::State is an object oriented module which draws simple state diagrams. more>>
UML::State is an object oriented module which draws simple state diagrams.

SYNOPSIS

use UML::State;

my $diagram = UML::State->new(
$node_array,
$start_list,
$accept_list,
$edges
);

# You may change these defaults (doing so may even work):
$UML::State::ROW_SPACING = 75; # all numbers are in pixels
$UML::State::LEFT_MARGIN = 20;
$UML::State::WIDTH = 800;
$UML::State::HEIGHT = 800;

print $diagram->draw();

ABSTRACT

Are you tired of pointing and clicking to make simple diagrams? Do your wrists hurt thinking about making the pretty UML your boss likes so well? Consider using UML::State and UML::Sequence to make your life easier.

UML::State together with drawstate.pl allows you to easily generate state diagrams. You enter them in something like a cross between ASCII art and school room algebra. They come out looking like something from a drawing program like Visio. See drawstate.pl in the distribution for details about the input format and the samples directory for some examples of input and output.

You will probably use this class by running drawstate.pl or drawstatexml.pl which are included in the distribution. But you can use this package directly to gain control over the appearance of your pictures.

The two methods you need are new and draw (see below). If you want, you may change the dimensions by setting the package global variables as shown in the SYNOPSIS. Obviously, no error checking is done, so be careful to use reasonable values (positive numbers are good). All numbers are in pixels (sorry by Beziers in SVG seem to require pixels). I have not tried changing the numbers, so I dont have any idea if doing so makes reasonable changes to the output.

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Added: 2007-04-23 License: Perl Artistic License Price:
915 downloads
IP Tables State 2.2.0

IP Tables State 2.2.0


IP Tables State implements the state top feature from IP Filter for IP Tables. more>>
Having worked with IP Filter on Solaris for a few years now, when I work on IP Tables in Linux I come to miss State Top. So I decided to write a version for IP Tables. IPTState is a state top along with a "single run" mode to quickly display states once. IP Tables State has customizable sorting (including reverse), customizable refresh rates, etc. etc. See the README, the man page and the -h option for details.

IPTState is now in the Debian, Redhat, Fedora Core, Mandrake, Gentoo, FloppyFW, and Devil Linux distributions as well as the pkgsrc project.

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Download (0.027MB)
Added: 2007-03-19 License: zlib/libpng License Price:
949 downloads
Grifcat 0.2.1

Grifcat 0.2.1


Grifcat is a simple utility which monitors a Griffin Powermate and sends state change information to the calling script. more>>
Grifcat is a simple utility which monitors a Griffin Powermate and sends state change information to the calling script. It tracks the button and wheel motion, reporting each move as it occurs and accumulating net changes in both directions.
It is convenient for script writers and those looking for an easy way to integrate the powermate into their applications via a simple coprocess. Grifcat uses libusb to access the USB in a platform independent manner.
Enhancements:
- Fixed bug preventing grifcat from outputting on systems whose stdio library detects and buffers non-terminal i/o.
- Disabled output of read timeouts unless verbose mode enabled
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Added: 2005-09-03 License: GPL (GNU General Public License) Price:
1513 downloads
Sawdog 2.4

Sawdog 2.4


Sawdog is a suite of scripts that informs the system operators of mission critical servers in the case of a failure. more>>
Sawdog (Simple Active Watch-DOG) is a suite of scripts that informs the system operators of mission critical servers in the case of a failure.

A set of small executables (i.e. expect scripts) are executed, and if one executable fails, it sends an email or an SMS to the sysop. There are 3 states known to sawdog: alive, unknown, and dead. Only certain state transitions trigger a notification.

On a Web interface, the states of all hosts are visible. So far, there are scripts to check for DNS, FTP, HTTP, HTTPS, ICMP, IMAP, MS SQL, MySQL, Notes, NTP, POP3, PostgreSQL, SMB, SMTP, SNMP, SSH, telnet, TWS, VNM, and Webmin.

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Added: 2006-09-25 License: GPL (GNU General Public License) Price:
1125 downloads
JChart2D 2.1.2

JChart2D 2.1.2


JChart2D is an minimalistic charting library. more>>
JChart2D is an minimalistic charting library. It is designed for displaying multiple traces consisting of tracepoints. JChart2D is centered around a single configureable swing widget: the Chart2D. It is a JComponent one can add to a java swing user interface.

Therefore basic knowledge of java awt and swing and the information provided on this site is helpful. If no basic knowledge of swing and awt is given, the example code will give a quick entry as well.

Why yet another charting library?

Many open source charting libraries are available. One list may be found at http://www.par.univie.ac.at/project/askalon/visualization/links.html (Askalon itself provides a big charting library).

These solutions differ in purpose and ease of use. Some are especially intended for business charting and therefore allow a lot of visual configuration and nice designs. To state it in one sentence: JChart2D is intended for engineering tasks and not for presentations. Its speciality is run time - dynamic precise display of data with a minimal configuration overhead.
Intended audience

Everybody may use JChart2D for free. Personally I would be very unhappy if it would be used within a "homeland security" and "war on terrorism" company. Even if it would be a techical honour to JChart2D as warfare requires high precision and engineering qualities.

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Download (0.24MB)
Added: 2007-07-25 License: LGPL (GNU Lesser General Public License) Price:
828 downloads
FSA::Rules 0.26

FSA::Rules 0.26


FSA::Rules is a Perl module to build simple rules-based state machines in Perl. more>>
FSA::Rules is a Perl module to build simple rules-based state machines in Perl.

Synopsis

my $fsa = FSA::Rules->new(
ping => {
do => sub {
print "ping!n";
my $state = shift;
$state->result(pong);
$state->machine->{count}++;
},
rules => [
game_over => sub { shift->machine->{count} >= 20 },
pong => sub { shift->result eq pong },
],
},

pong => {
do => sub { print "pong!n" },
rules => [ ping => 1, ], # always goes back to ping
},
game_over => { do => sub { print "Game Overn" } }
);

$fsa->start;
$fsa->switch until $fsa->at(game_over);

This class implements a simple state machine pattern, allowing you to quickly build rules-based state machines in Perl. As a simple implementation of a powerful concept, it differs slightly from an ideal DFA model in that it does not enforce a single possible switch from one state to another. Rather, it short circuits the evaluation of the rules for such switches, so that the first rule to return a true value will trigger its switch and no other switch rules will be checked. (But see the strict attribute and parameter to new().) It differs from an NFA model in that it offers no back-tracking. But in truth, you can use it to build a state machine that adheres to either model--hence the more generic FSA moniker.

FSA::Rules uses named states so that its easy to tell what state youre in and what state you want to go to. Each state may optionally define actions that are triggered upon entering the state, after entering the state, and upon exiting the state. They may also define rules for switching to other states, and these rules may specify the execution of switch-specific actions. All actions are defined in terms of anonymous subroutines that should expect an FSA::State object itself to be passed as the sole argument.

FSA::Rules objects and the FSA::State objects that make them up are all implemented as empty hash references. This design allows the action subroutines to use the FSA::State object passed as the sole argument, as well as the FSA::Rules object available via its machine() method, to stash data for other states to access, without the possibility of interfering with the state or the state machine itself.

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Added: 2006-10-02 License: Perl Artistic License Price:
1117 downloads
SmokePing 2.1.0

SmokePing 2.1.0


SmokePing is a network latency monitor similar to MRTG. more>>
SmokePing is a delux latency measurement tool. SmokePing project can measure, store and display latency, latency distribution and packet loss. SmokePing uses RRDtool to maintain a longterm datastore and to draw pretty graphs, giving up to the minute information on the state of each network connection.
SmokePing uses latency measurement plugins for seamless extendability.
SmokePing comes with a smart alarm system. Apart from simple threshold alarms, you have the option of defining latency or loss patterns and use them to trigger alarms.
This allows you to define a pattern which would generate a single alarm when the loss goes from below 1% to over 20% and stays over 20% for more than 10 minutes. The advantage of this approach is the virtual elimination of duplicate alarms which you would get with a simple threshold based system.
Alarms can be sent to a mail address or a pager and if you want you can also start an external script to handle the alarms.
Complex Alarms can be written as plug-ins.
SmokePing can also deal with machines who frequently change their IP address by allowing the remote host to call SmokePings attention to its new IP address. In such a setup SmokePing monitors also for how long the remote system could keep its IP address.
To ensure that it is not suddenly monitoring the wrong host, SmokePing further tries to fingerprint each of its Dynamic IP targets via SNMP.
SmokePing is written in Perl. It consists of a daemon process responsible for data collection and a CGI script presenting the data on the web.
The CGI script uses SpeedyCGI to achieve mod_perl like performance without the need to deploy mod_perl on your web server. SmokePing sports a plug-in architecture to easily add new latency measurement capabilities to SmokePing. SmokePing works happily on all Unix platforms.
Enhancements:
- The scoreboard has a list of hottest targets.
- Echoping V6 compatibility.
- Mail templates.
- A failover server for alert email messages.
- Many new plugins.
- Several bugfixes.
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Download (0.37MB)
Added: 2007-04-29 License: GPL (GNU General Public License) Price:
922 downloads
Audacious 1.2.1

Audacious 1.2.1


Audacious is a media player based on BMP and XMMS. more>>
Audacious is a media player based on BMP and XMMS. Audacious is a fork of beep-media-player 0.9.7.1.
Why did you fork beep-media-player?
First off, the fork has no political reasons, it is based entirely on technical merit. Its based on a few issues:
- There have been some quirks in beep-media-player that have annoyed users. (ID3v2 tag handling can be buggy for some users.)
- BMP classic is no longer actively maintained by the development team.
- We had our own ideas about how a player should be designed, which we wanted to try in a production environment.
- Beep lacked functionality that is useful for people who do streaming, such as the songchange plugin from XMMS.
Therefore, a fork seemed most logical as a choice for accomplishing our goals. descender &c have done very good work, but their ideas for a next-generation beep do not align with ours.
So, why not work with XMMS2?
Working with XMMS2 does not seem like the best choice for us because we are not interested in developing a media client. Were looking to develop a media player based on our concepts of design, functionality and usability. However, interest has been expressed for offering a "frontend mode" where the Audacious GUI acts as a frontend for XMMS2. This concept seems absolutely interesting, and will be investigated at a later date.
Were also fairly interested in a codesharing relationship with XMMS2 regarding codec support.
What about BMPx?
BMPx has a number of good concepts. Were very interested in sharing common code with them, including the new BMPx media library. That looks stunning in and of itself.
Will you support Winamp Modern skins?
Possibly in the future. We wish to make the player GUI an optional module, and even support operating Audacious as a media server, somewhat like XMMS2 -- for people who go that route.
Controlling BMP:
When you start up BMP, you will get a console very similar to that of WinAmp.
- On the top is the window title bar. To the right you will see 3 buttons,
Left button will minimize BMP.
Middle button will make BMP only display the title bar.
Right button will end the BMP session.
- The area in the upper left part displays the following:
- Play state: Paused, Stopped, or Playing
- Time elapsed in the current song or if you click on it, the reversed.
- Spectrum analyzer of the sound being played. Right mouse click will bring up the Visualization menu. Left mouse button will change the analyzer to an oscilloscope and/or none.
- To the right of the Spectrum analyzer is the title of the file being played.
This also contains the length of the song being played, as well as its position in the [unsorted] playlist. Right clicking in this window will bring up a new menu with some more options that are self explaining.
- In the left part of the Spectrum analyzer youll have letters (at least if you use the default skin) O A I D V. This is known as the "clutterbar. Left-clicking on these will open up menus or perform the listed actions.
O : Options menu
A : Always on top
I : File info box
D : Double size mode
V : Visualization menu
- Underneath the track title are the following static informational data:
- bit rate in KBps (usually 128 or 112)
- Sample Rate in KHz (usually 44)
- Stereo or Mono channel mixing
- Underneath the informational data are a few controls you can play with:
- The first slider controls the volume
- The second slider controls the balance between speakers
- The button marked "EQ" loads up the graphic equalizer
- The button marked "PL" loads up the playlist editor
- The LARGE slide bar moves from left to right as the song plays. You can
drag this to jump to another location in the current file.
- On the bottom of the console are the standard buttons you would see on a CD player: Previous track, Play, Pause, Stop, Next track, eject, shuffle and repeat.
- The eject button doesnt REALLY eject, of course. It opens up the file requester. The File Requester builds a playlist for the current BMP session. You can use it to load files, add files to the list, or load all mp3s in a directory.
- The shuffle button randomizes the sequence of the playlist.
- The repeat button when enabled makes the playlist loop when it reaches the end of the playlist.
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Added: 2006-11-08 License: GPL (GNU General Public License) Price:
633 downloads
SimpServer 2.1.0

SimpServer 2.1.0


SimpServer acts as a proxy between your IM client and the server, encrypting all conversations. more>>
SimpServer is the first lightweight instant messaging security gateway for Unix systems. Install SimpServer on a Unix system and configure IM clients on your local network, and conversations with Simp-equipped parties will be automatically encrypted. SimpServer can indeed accept simultaneous remote connections and thus secure local and/or remote clients.
With SimpServer, corporate environments can now benefit from centralized instant messenger encryption. Linux fans can now secure their MSN conversations. SimpServer is beta and is free for any use.
Main features:
- This version of SimpServer supports MSN Messenger, ICQ, Yahoo! and AIM encryption using the Diffie-Hellman key-agreement scheme. It does not currently support authenticated modes such as the RSA modes of the Windows version, nor does it support other IM protocols. That limitation brings an important advantage: SimpServer can be used as a security server for multiple IM clients, not only the one on the local machine, but others on the network. It is indeed possible to configure clients to use SimpServer as a proxy server, which will secure all outgoing IM flows.
-
-As for the Windows version, the Unix edition can be highly customized: messages can be colored depending on their cryptographic state and contact names can be prefixed during conversations (MSN) to quickly see if the conversation is secure.
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Added: 2006-06-17 License: Free for non-commercial use Price:
1226 downloads
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