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Super Mario Clone FX 1.0
Super Mario Clone FX is a jump-and-run game in the style of Super Mario World. more>>
Super Mario Clone FX is a jump-and-run game in the style of Super Mario World. Secret Maryo Chronicles is a two-dimensional, sidescrolling jump-and-run platform game which utilizes the platform independent multimedia library, SDL.
It features a built-in level editor which can be used to easily create your own levels.
Main features:
In-Game Level Editor
- Activated by F8 in the game. You can insert any graphic file as a background or massive sprite in the game.
- Many standart graphics like hedges and ground sprites are included. You can insert enemys, set the players start position on the level,
- insert active sprites, and create half-massive sprites which the player can jump through, but can not fall through.
Multiple Levels
- Each level ends with gate or pipe, press up or down to enter the next level.
Multiple Maryo Stages
- Includes small Maryo, normal Maryo, and fire Maryo. Advance to the next stage by getting mushrooms and fire plants.
- These items can be obtained by jumping into question mark boxes.
Overworld
- Get an aerial perspective between levels, just like the World Map in Super Mario World.
Great Sounds and Music
- High quality Ogg music and sounds for the EXTRA maryo game feeling.
Save and Load
- Save anytime from the game menu. Then load whenever you want.
Get Extra Lives
- By getting 100 coins or finding the Green Mushrooms.
<<lessIt features a built-in level editor which can be used to easily create your own levels.
Main features:
In-Game Level Editor
- Activated by F8 in the game. You can insert any graphic file as a background or massive sprite in the game.
- Many standart graphics like hedges and ground sprites are included. You can insert enemys, set the players start position on the level,
- insert active sprites, and create half-massive sprites which the player can jump through, but can not fall through.
Multiple Levels
- Each level ends with gate or pipe, press up or down to enter the next level.
Multiple Maryo Stages
- Includes small Maryo, normal Maryo, and fire Maryo. Advance to the next stage by getting mushrooms and fire plants.
- These items can be obtained by jumping into question mark boxes.
Overworld
- Get an aerial perspective between levels, just like the World Map in Super Mario World.
Great Sounds and Music
- High quality Ogg music and sounds for the EXTRA maryo game feeling.
Save and Load
- Save anytime from the game menu. Then load whenever you want.
Get Extra Lives
- By getting 100 coins or finding the Green Mushrooms.
Download (15.3MB)
Added: 2007-07-31 License: GPL (GNU General Public License) Price:
747 downloads
Star Asterisk API 1.00
Star Asterisk API is a high performance API that connects to the manager interface of Asterisk or to AstManProxy. more>>
Star Asterisk API is a high performance API that connects to the manager interface of Asterisk or to AstManProxy.
Star Asterisk API is easy to use, object-oriented, and easy to extend to suit your particular requirements.
Main features:
- Easy to use -- Simple php
- Easy to extend -- Object oriented approach
- High performance -- Handles High volume of traffic
<<lessStar Asterisk API is easy to use, object-oriented, and easy to extend to suit your particular requirements.
Main features:
- Easy to use -- Simple php
- Easy to extend -- Object oriented approach
- High performance -- Handles High volume of traffic
Download (0.020MB)
Added: 2006-06-09 License: GPL (GNU General Public License) Price:
734 downloads
Blob Wars : Blob and Conquer 0.91
Blob Wars : Blob and Conquer is a 3rd person action shooter. more>>
Blob Wars : Blob and Conquer is a 3rd person action shooter. With the apparent defeat of Galdov and the reclaiming of the Fire, Space, Time and Reality Crystals, the Blobs battle was only just beginning.
Bob had rescued many Blobs and fought many battles, but now he had an ever bigger task ahead of him. The Blobs homeworld is still littered with the alien forces and Bob once again makes it his task to lead the counter attack.
But even without Galdov the aliens are still extremely well organised.
Main features:
- Explore and battle in full 3D environments
- Use and aquire mutliple weapons (uzis, shotguns, grenades)
- Fight familiar enemies - Assimilated Blobs, Eye Droids.
- Auto targetting enables you to maintain a lock on enemies whilst dodging around
- Blob allies - Fight alongside buddies such as Teeka the Scout
<<lessBob had rescued many Blobs and fought many battles, but now he had an ever bigger task ahead of him. The Blobs homeworld is still littered with the alien forces and Bob once again makes it his task to lead the counter attack.
But even without Galdov the aliens are still extremely well organised.
Main features:
- Explore and battle in full 3D environments
- Use and aquire mutliple weapons (uzis, shotguns, grenades)
- Fight familiar enemies - Assimilated Blobs, Eye Droids.
- Auto targetting enables you to maintain a lock on enemies whilst dodging around
- Blob allies - Fight alongside buddies such as Teeka the Scout
Download (33MB)
Added: 2007-05-30 License: GPL (GNU General Public License) Price:
889 downloads
fortune-starwars 1.0
fortune-starwars is a collection of mod-fortune quotes from Star Wars. more>>
fortune-starwars project is a collection of mod-fortune quotes from Star Wars.
fortune-starwars is a collection of quotes from the movies "Star Wars", "The Empire Strikes Back", and "Return Of The Jedi".
It does not contain quotes from Episodes One to Three, because I dont really like them.
It is meant for use with the fortune program.
To install these fortunes, copy the .dat file to your fortunes directory (possibly /usr/games/lib/fortunes).
To use it, simply type:
# fortune starwars
Yoda:
When nine hundred years old you reach, look as
good you will not. Hmm?
<<lessfortune-starwars is a collection of quotes from the movies "Star Wars", "The Empire Strikes Back", and "Return Of The Jedi".
It does not contain quotes from Episodes One to Three, because I dont really like them.
It is meant for use with the fortune program.
To install these fortunes, copy the .dat file to your fortunes directory (possibly /usr/games/lib/fortunes).
To use it, simply type:
# fortune starwars
Yoda:
When nine hundred years old you reach, look as
good you will not. Hmm?
Download (0.005MB)
Added: 2006-12-13 License: GPL (GNU General Public License) Price:
1052 downloads
Blob Wars: Blob Metal Solid 1.07
Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. more>>
Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob.
Since their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all.
In Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bobs mission is to infiltrate the various enemy bases around the Blobs homeworld and rescue as many MIAs as possible. But standing in his way are many vicious aliens, other Blobs who have been assimilated and the evil alien leader, Galdov.
Main features:
- Platform game
- Over 25 missions
- More than 8 hours gameplay!
- 4 difficulty settings
- Large levels with different environments, such as water, lava, ice and slime.
- Use a variety of different weaponary, including machine guns and laser cannons.
- Multiple objectives
- Jetpack and Aqua Lung items to find
- Optional blood and gore
- Boss Battles!
- Lots of sound effects and music tracks
- Joypad support with configurable controls
- Configurable keyboard support
- Level replay value - Return to previous levels to rescue all MIAs and optional objectives.
<<lessSince their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all.
In Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bobs mission is to infiltrate the various enemy bases around the Blobs homeworld and rescue as many MIAs as possible. But standing in his way are many vicious aliens, other Blobs who have been assimilated and the evil alien leader, Galdov.
Main features:
- Platform game
- Over 25 missions
- More than 8 hours gameplay!
- 4 difficulty settings
- Large levels with different environments, such as water, lava, ice and slime.
- Use a variety of different weaponary, including machine guns and laser cannons.
- Multiple objectives
- Jetpack and Aqua Lung items to find
- Optional blood and gore
- Boss Battles!
- Lots of sound effects and music tracks
- Joypad support with configurable controls
- Configurable keyboard support
- Level replay value - Return to previous levels to rescue all MIAs and optional objectives.
Download (7.2MB)
Added: 2007-06-01 License: GPL (GNU General Public License) Price:
879 downloads
GemRB: The Infinity Engine Clone 0.2.9
GemRB: The Infinity Engine Clone emulates BioWares Infinity game engine (e.g. Baldurs Gate). more>>
GemRB: The Infinity Engine Clone emulates BioWares Infinity game engine (e.g. Baldurs Gate).
This Game Engine is a port of the original Infinity Engine (the one of Baldurs Gate, Planescape: Torment, Icewind Dale) to Linux/Unix, MacOs X and Windows with some Enhancements.
Do you like creating a game like Baldurs Gate?
<<lessThis Game Engine is a port of the original Infinity Engine (the one of Baldurs Gate, Planescape: Torment, Icewind Dale) to Linux/Unix, MacOs X and Windows with some Enhancements.
Do you like creating a game like Baldurs Gate?
Download (1.6MB)
Added: 2007-07-16 License: GPL (GNU General Public License) Price:
850 downloads
The Cookies Are Falling! 1.03
The Cookies Are Falling! 1.03 brings you a new tetris clone. The game is written in Python and PyGame. more>> The Cookies Are Falling! 1.03 brings you a new tetris clone. The game is written in Python and PyGame.
Enhancements
- Some bugs are fixed
- A menu is added
Requirements:
- Python
- Pygame
Added: 2009-06-28 License: Freeware Price: FREE
1 downloads
Other version of The Cookies Are Falling!
Price: FREE
License:Freeware
License:Freeware
Star Trek Voyager: Elite Force 1.36
Star Trek Voyager: Elite Force is a modification to the icculus.org maintained quake3 engine. more>>
Star Trek Voyager: Elite Force is a modification to the icculus.org maintained quake3 engine
to make it possible to run EliteForce holomatch. This means: you can *not* play single player missions with this project.
This engine has full compatibility for the newer _and_ the original EliteForce protocol, clients using the original engine can use newer servers, and clients using my engine can use old servers, too.
Now, the next few paragraphs are just some random blabla about the advantages of this release, but if you want to you can just skip it and go right to the installation instructions.
What was the motivation for me doing this project?
It actually started pretty small.. The Quake3 source has been released more than half a year ago and I got the crazy idea to try the quake3 engine with EliteForce on my trusted Gentoo Linux.
When I started the program first the screen went black and nothing happened... nearly nothing. I heard some sounds and when I moved the cursor I heard random click-clicks from the mouse going over some menu buttons. This meant this stuff is not completely incompatible after all, it didnt crash right away though that was exactly what I expected it to do. I digged in Ravens multiplayer source that they released (only the virtual machine stuff, to allow for building modifications) and compared it to quake3s virtual machines and realized that there was a small
incompatibility in one of the data structures used to pass information between engine and virtual machine. It was nothing big and after fixing this the menu worked!
There were some quirks here or there, but most of the menu really worked. So it got me thinking: If I fix all these incompatibilities.. maybe I can finally play my beloved multiplayer game Ive been clinging to for over 5 years on my favorite OS natively.. and IPv6 support for EliteForce would be pretty cool too...
So a crazy idea was turned into a serious project. I had to add support for Ravens models, playing mp3s, EliteForces own network protocol. My goal was to make this release as close to the original as possible. Most of the time, I only could guess what names and functions would mean to the engine or I had to compare the original game and then try to make it work the same way in my engine.
The quake3 game relies heavily on floating point operations. Unfortunately, the original EliteForce engine does non-ISO compliant rounding of floating point numbers to integers in the VMs. The game VM uses that flaw which will result in higher jumping for certain com_maxfps settings. As with the new engine there are many platforms that can be supported, there are probably many different ways one has to take to revert the rounding to the old behaviour. This is nearly impossible to do, so I had to use a different approach: build new VMs.
<<lessto make it possible to run EliteForce holomatch. This means: you can *not* play single player missions with this project.
This engine has full compatibility for the newer _and_ the original EliteForce protocol, clients using the original engine can use newer servers, and clients using my engine can use old servers, too.
Now, the next few paragraphs are just some random blabla about the advantages of this release, but if you want to you can just skip it and go right to the installation instructions.
What was the motivation for me doing this project?
It actually started pretty small.. The Quake3 source has been released more than half a year ago and I got the crazy idea to try the quake3 engine with EliteForce on my trusted Gentoo Linux.
When I started the program first the screen went black and nothing happened... nearly nothing. I heard some sounds and when I moved the cursor I heard random click-clicks from the mouse going over some menu buttons. This meant this stuff is not completely incompatible after all, it didnt crash right away though that was exactly what I expected it to do. I digged in Ravens multiplayer source that they released (only the virtual machine stuff, to allow for building modifications) and compared it to quake3s virtual machines and realized that there was a small
incompatibility in one of the data structures used to pass information between engine and virtual machine. It was nothing big and after fixing this the menu worked!
There were some quirks here or there, but most of the menu really worked. So it got me thinking: If I fix all these incompatibilities.. maybe I can finally play my beloved multiplayer game Ive been clinging to for over 5 years on my favorite OS natively.. and IPv6 support for EliteForce would be pretty cool too...
So a crazy idea was turned into a serious project. I had to add support for Ravens models, playing mp3s, EliteForces own network protocol. My goal was to make this release as close to the original as possible. Most of the time, I only could guess what names and functions would mean to the engine or I had to compare the original game and then try to make it work the same way in my engine.
The quake3 game relies heavily on floating point operations. Unfortunately, the original EliteForce engine does non-ISO compliant rounding of floating point numbers to integers in the VMs. The game VM uses that flaw which will result in higher jumping for certain com_maxfps settings. As with the new engine there are many platforms that can be supported, there are probably many different ways one has to take to revert the rounding to the old behaviour. This is nearly impossible to do, so I had to use a different approach: build new VMs.
Download (4.8MB)
Added: 2006-10-20 License: Freeware Price:
1185 downloads
TiWarriors 0.4
TiWarriors is an Asteroids clone with multiplayer support and incremental ship control. more>>
TiWarriors project is an Asteroids clone with multiplayer support and incremental ship control.
Two things differ from the original: energy control and multiplayer mode.
Enhancements:
- added some config options like antialiasing and the option to switch to full screen or window mode.
<<lessTwo things differ from the original: energy control and multiplayer mode.
Enhancements:
- added some config options like antialiasing and the option to switch to full screen or window mode.
Download (MB)
Added: 2006-12-07 License: GPL (GNU General Public License) Price:
1052 downloads
Wars of Destiny 0.31
Wars of Destiny project is a real-time strategy game with network support. more>>
Wars of Destiny project is a real-time strategy game with network support.
Wars of Destiny is a real-time strategy game. It is currently in a major building stage, but looks very promising. If you are interested in helping, then your assistance would be greatly appreciated. It uses SDL 1.2.0 and SDL_mixer, and it includes fully integrated network support for playing with other people over the Internet. It also includes a map creator and an easy-to-use interface for configuring WOD.
<<lessWars of Destiny is a real-time strategy game. It is currently in a major building stage, but looks very promising. If you are interested in helping, then your assistance would be greatly appreciated. It uses SDL 1.2.0 and SDL_mixer, and it includes fully integrated network support for playing with other people over the Internet. It also includes a map creator and an easy-to-use interface for configuring WOD.
Download (6.4MB)
Added: 2007-01-03 License: GPL (GNU General Public License) Price:
1026 downloads
Grid Wars 2 20060309
Grid Wars 2 is a space shooter arcade game. more>>
Grid Wars 2 is a space shooter arcade game.
Grid Wars2 is basically a PC version of the popular Xbox 360 game, Geometry Wars. Made by Mark Incitti, this release features less special effects compared to the original but also new controls to cater for players who do not own a dual analog joypad.
Your small ship sits in a one-screen grid and vectorized enemies spawn to attack. Use your any-directional gun to stay alive while you rake in points. Along the way a few power-ups will give you a hand, and theres always the emergency screen-clearing bomb you can unleash.
The hybrid option control allows a player to use both mouse and keyboard for ship movement as well as aiming their shots.
<<lessGrid Wars2 is basically a PC version of the popular Xbox 360 game, Geometry Wars. Made by Mark Incitti, this release features less special effects compared to the original but also new controls to cater for players who do not own a dual analog joypad.
Your small ship sits in a one-screen grid and vectorized enemies spawn to attack. Use your any-directional gun to stay alive while you rake in points. Along the way a few power-ups will give you a hand, and theres always the emergency screen-clearing bomb you can unleash.
The hybrid option control allows a player to use both mouse and keyboard for ship movement as well as aiming their shots.
Download (2.6MB)
Added: 2006-09-26 License: Freeware Price:
4094 downloads
Quantum Star: Generations 0.7.2c
Quantum Star: Generations is an easy to install and manage space strategy browser-based game. more>>
Quantum Star: Generations project is an easy to install and manage space strategy browser-based game.
Quantum Star: Generations is a browser-based space strategy and trading game played across a mapped galaxy against other players. Utilizing mining, trading, research, and production through easy-to-use tools, QS enables both broad micro-management of resources or more "aggregated" methods. Players compete, combat enemy fleets, and manage planets to become the "last man standing". No user downloads are required, and the game is free to host or play.
Quantum Star: Generations Evolved is a browser-based space strategy game. It is playable from any modern browser such as Mozilla Firefox or Internet Explorer. It is written in the PHP programming language and utilises either MySQL or PostgreSQL as a backend database. It is also free for download and may be hosted independently by any user. The game is released under the terms of the Affero General Public License.
Quantum Star: Generations Evolved is a free open source application. Being open source you may modify and redistribute the source code under the terms of the Affero General Public License, or at your option the GNU General Public License version 3 (not version 2).
Main features:
- Free
- Its fun!
- Easy installation
- Support for all versions of MySQL and PostgreSQL
- Support for both PHP4 and PHP5
- Platform independent
- Multiple language support with UTF-8 the standard character encoding
- Focus on security and resource efficiency
- Automated administration tasks
- Did we mention it is fun?
<<lessQuantum Star: Generations is a browser-based space strategy and trading game played across a mapped galaxy against other players. Utilizing mining, trading, research, and production through easy-to-use tools, QS enables both broad micro-management of resources or more "aggregated" methods. Players compete, combat enemy fleets, and manage planets to become the "last man standing". No user downloads are required, and the game is free to host or play.
Quantum Star: Generations Evolved is a browser-based space strategy game. It is playable from any modern browser such as Mozilla Firefox or Internet Explorer. It is written in the PHP programming language and utilises either MySQL or PostgreSQL as a backend database. It is also free for download and may be hosted independently by any user. The game is released under the terms of the Affero General Public License.
Quantum Star: Generations Evolved is a free open source application. Being open source you may modify and redistribute the source code under the terms of the Affero General Public License, or at your option the GNU General Public License version 3 (not version 2).
Main features:
- Free
- Its fun!
- Easy installation
- Support for all versions of MySQL and PostgreSQL
- Support for both PHP4 and PHP5
- Platform independent
- Multiple language support with UTF-8 the standard character encoding
- Focus on security and resource efficiency
- Automated administration tasks
- Did we mention it is fun?
Download (MB)
Added: 2007-03-11 License: AGPL (Affero General Public License) Price:
961 downloads
Class::Cloneable 0.03
Class::Cloneable is a base class for Cloneable objects. more>>
Class::Cloneable is a base class for Cloneable objects.
SYNOPSIS
package MyObject;
our @ISA = (Class::Cloneable);
# calling clone on an instance of MyObject
# will give you full deep-cloning functionality
This module provides a flexible base class for building objects with cloning capabilities. This module does its best to respect the encapsulation of all other objects, including subclasses of itself. This is intended to be a stricter and more OO-ish option than the more general purpose Clone and Clone::PP modules.
<<lessSYNOPSIS
package MyObject;
our @ISA = (Class::Cloneable);
# calling clone on an instance of MyObject
# will give you full deep-cloning functionality
This module provides a flexible base class for building objects with cloning capabilities. This module does its best to respect the encapsulation of all other objects, including subclasses of itself. This is intended to be a stricter and more OO-ish option than the more general purpose Clone and Clone::PP modules.
Download (0.008MB)
Added: 2006-10-06 License: Perl Artistic License Price:
1114 downloads
Clone 0.23
Clone is a Perl module that can recursively copy Perl datatypes. more>>
Clone is a Perl module that can recursively copy Perl datatypes.
SYNOPSIS
use Clone;
push @Foo::ISA, Clone;
$a = new Foo;
$b = $a->clone();
# or
use Clone qw(clone);
$a = { foo => bar, move => zig };
$b = [ alpha, beta, gamma, vlissides ];
$c = new Foo();
$d = clone($a);
$e = clone($b);
$f = clone($c);
This module provides a clone() method which makes recursive copies of nested hash, array, scalar and reference types, including tied variables and objects.
clone() takes a scalar argument and an optional parameter that can be used to limit the depth of the copy. To duplicate lists, arrays or hashes, pass them in by reference. e.g.
my $copy = clone (@array);
# or
my %copy = %{ clone (%hash) };
For a slower, but more flexible solution see Storables dclone().
<<lessSYNOPSIS
use Clone;
push @Foo::ISA, Clone;
$a = new Foo;
$b = $a->clone();
# or
use Clone qw(clone);
$a = { foo => bar, move => zig };
$b = [ alpha, beta, gamma, vlissides ];
$c = new Foo();
$d = clone($a);
$e = clone($b);
$f = clone($c);
This module provides a clone() method which makes recursive copies of nested hash, array, scalar and reference types, including tied variables and objects.
clone() takes a scalar argument and an optional parameter that can be used to limit the depth of the copy. To duplicate lists, arrays or hashes, pass them in by reference. e.g.
my $copy = clone (@array);
# or
my %copy = %{ clone (%hash) };
For a slower, but more flexible solution see Storables dclone().
Download (0.010MB)
Added: 2007-05-16 License: Perl Artistic License Price:
899 downloads
madlibs engine 1.0
madlibs engine project is a MadLibs clone. more>>
madlibs engine project is a MadLibs clone.
The madlibs engine is a tiny engine for MadLibs-like interactive stories. Basically, you enter different words of a certain part of speech.
The program pastes them into a story text, creating weird, funny, or stupid results.
It runs on anything from a line printer to an xterm.
<<lessThe madlibs engine is a tiny engine for MadLibs-like interactive stories. Basically, you enter different words of a certain part of speech.
The program pastes them into a story text, creating weird, funny, or stupid results.
It runs on anything from a line printer to an xterm.
Download (4.62MB)
Added: 2006-11-22 License: GPL (GNU General Public License) Price:
1069 downloads
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