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Ch Standard Edition 5.0
Ch is an embeddable C/C++ interpreter for scripting and numerical computing. more>>
Ch is an embeddable C/C++ interpreter for cross-platform scripting, shell programming, 2D/3D plotting, numerical computing, and embedded scripting. C/Ch/C++ allow users to use one language, anywhere and everywhere, for any programming tasks. Ch is the solution for:
- Embedded Scripting
- Enterprise
- Academic
- Plotting and Numerical Computing
C++ is C plus plus minus. Ch is C plus (Ch = C+). Ch is a C interpreter. Ch is C with classes and high-level extensions. Ch is a superset of C. Note that C++ is no longer a superset of C. For example, VLA and IEEE floating-point arithmetic in C are not supported in C++.
C is for low-level system programming and embedded systems; C++ for large-scale projects. Ch is optimal for platform-independent scripting in numerical computing and visualization, rapid application development, Web programming and plotting, embedded scripting, shell programming and integration with legacy systems.
Like C++, Ch is designed to be a superset of C, which means a C program can run in Ch without modification. Unlike C++ which is designed for serious professional programmers (elite), Ch is designed for both novice beginners with no computer experience (average Joe and John) as well as experienced programmers.
<<less- Embedded Scripting
- Enterprise
- Academic
- Plotting and Numerical Computing
C++ is C plus plus minus. Ch is C plus (Ch = C+). Ch is a C interpreter. Ch is C with classes and high-level extensions. Ch is a superset of C. Note that C++ is no longer a superset of C. For example, VLA and IEEE floating-point arithmetic in C are not supported in C++.
C is for low-level system programming and embedded systems; C++ for large-scale projects. Ch is optimal for platform-independent scripting in numerical computing and visualization, rapid application development, Web programming and plotting, embedded scripting, shell programming and integration with legacy systems.
Like C++, Ch is designed to be a superset of C, which means a C program can run in Ch without modification. Unlike C++ which is designed for serious professional programmers (elite), Ch is designed for both novice beginners with no computer experience (average Joe and John) as well as experienced programmers.
Download (14MB)
Added: 2005-04-15 License: Other/Proprietary License Price:
1655 downloads
AutoQ3D Standard for Linux 3
Its an easy, light and fast design tool to draw 3D models. more>> Its an easy, light and fast design tool to draw 3D models using the full power of your PCs graphics hardware, allowing you to rapidly prototype your designs. You can easily rotate, pan, zoom your 3D designs in real-time, use text tools. AutoQ3D Standard can export to DXF files for interchange with other applications. AutoQ3D Standard works great on Windows and Linux. You dont need to be a 3D designer expert to get the best out of AutoQ3D Standard.<<less
Download (1.50MB)
Added: 2009-04-17 License: Freeware Price: Free
199 downloads
Standard Als PHP Library 0.2
Standard Als PHP Library (SAPL) is a fully object oriented library for Web development with PHP5. more>>
Standard Als PHP Library (SAPL) is a fully object oriented library for Web development with PHP5.
Standard Als PHP Library offers many classes in several packages and is intended to satisfy simple and at the same time recurring needs in Web development.
About PHP:
PHP, short for "PHP: Hypertext Preprocessor", is an open-source, reflective programming language used mainly for developing server-side applications and dynamic web content, and more recently, a broader range of software applications.
PHP allows interaction with a large number of relational database management systems, such as MySQL, Oracle, IBM DB2, Microsoft SQL Server, PostgreSQL and SQLite. PHP runs on most major operating systems, including UNIX, Linux, Windows, and Mac OS X, and can interact with many major web servers. The official PHP website contains very extensive documentation.
There is a command line interface, as well as GUI libraries such as the Gimp Tool Kit (GTK+) and text mode libraries like Ncurses and Newt.
Enhancements:
- A generateClass method was added to the DataBase class.
- The DataBaseColumn class was added.
- getTables and getTableColumns methods were added to the DataBase class.
- The insertTuple method was optimized.
- The toString method was added to the Resource class.
- The fromFile method of the MailAttachment class now takes only one argument, the File.
- Content-Type is now obtained from the extension.
- Content-type methods were added to the File class.
- All W3C 16 color names were added.
<<lessStandard Als PHP Library offers many classes in several packages and is intended to satisfy simple and at the same time recurring needs in Web development.
About PHP:
PHP, short for "PHP: Hypertext Preprocessor", is an open-source, reflective programming language used mainly for developing server-side applications and dynamic web content, and more recently, a broader range of software applications.
PHP allows interaction with a large number of relational database management systems, such as MySQL, Oracle, IBM DB2, Microsoft SQL Server, PostgreSQL and SQLite. PHP runs on most major operating systems, including UNIX, Linux, Windows, and Mac OS X, and can interact with many major web servers. The official PHP website contains very extensive documentation.
There is a command line interface, as well as GUI libraries such as the Gimp Tool Kit (GTK+) and text mode libraries like Ncurses and Newt.
Enhancements:
- A generateClass method was added to the DataBase class.
- The DataBaseColumn class was added.
- getTables and getTableColumns methods were added to the DataBase class.
- The insertTuple method was optimized.
- The toString method was added to the Resource class.
- The fromFile method of the MailAttachment class now takes only one argument, the File.
- Content-Type is now obtained from the extension.
- Content-type methods were added to the File class.
- All W3C 16 color names were added.
Download (0.053MB)
Added: 2006-02-20 License: GPL (GNU General Public License) Price:
1343 downloads
Standard Portable Library 0.1.5
Standard Portable Library is a pointer friendly C/C++ STL substitute. more>>
Standard Portable Library is a pointer friendly C/C++ STL substitute. The API is similar to Java or .NET and includes common data structures, networking, and database support.
<<less Download (0.50MB)
Added: 2007-03-21 License: LGPL (GNU Lesser General Public License) Price:
948 downloads
Camera Life 2.6
Full Decent Camera Life is a photo gallery system. more>>
Camera Life (FDCL) is a system for cataloging your photo collection. Camera Life project gives users the ability to search your archive by albums that you set up, or by directory structure.
Camera life (FDCL) is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
FDCL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Chatterbox; see the file LICENSE. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Or visit http://www.gnu.org/licenses/gpl.html
Main features:
Self Updating
- When you add photos to the photo directory you specified when installing, FDCL will cache, thumnail and make public all such photos (Administration: File Manager). You can allow certain user classes to maintain your site by editing the photo descriptions and delete photos that suck.
Topic view and Folder View
- On the main page, users are presented with the option of viewing photos by topic or folder. In topic view, albums (collections of like photos) are categorized by topic (ex: People, Things, My Vacataions).
- Folder view is hierrical and based on the directory structure of the photos. When viewing a photo, users are given the option to view others photos in the same topic or folder.
Image deletion
- When viewing a photo, you have the option to delete it. When a user deletes an image, FDCL actually flags it as non-public. An admin has to actually erase it (Administration: File Manager). And when you erase it, FDCL just moves it to the erased folder. FDCL will never rm your photos. With this in mind, it is sensible to allow users to delete offensive images and admins to erase them.
Themes
- You can easily change the look of the entire site by choosing a different theme (Administration: Customize: Themes). Official themes can be downlaoded from http://fdcl.sourceforge.net other themes are available at your local supermarket (or not).
Users
- Users can anonyously sign up an account. The admins choose which accounts to give privileges to. All authentication is done by random cookies saved in the DB and passwords are salted and hashed.
Logging
- Some actions are logged to the logs table. This is done via the db_log function. You can view the logs (Administration: Log Viewer) and see the audit trail to modifications to the ssytem. You can then rollback specific action (like renaming a photo) by simply choosing the previous state to go back to.
Enhancements:
- This version adds support for Gallery Remote API, microformats, sitemaps, OpenSearch, and RSS feeds, and supports iPhoto photocasting.
- There are now photo keywords with a del.icio.us-like keyword editor.
- Checkpoints allow you to review and approve changes to the site.
- Your users can now order prints online.
- There are also big changes under the hood and some security enhancements.
<<lessCamera life (FDCL) is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
FDCL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Chatterbox; see the file LICENSE. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Or visit http://www.gnu.org/licenses/gpl.html
Main features:
Self Updating
- When you add photos to the photo directory you specified when installing, FDCL will cache, thumnail and make public all such photos (Administration: File Manager). You can allow certain user classes to maintain your site by editing the photo descriptions and delete photos that suck.
Topic view and Folder View
- On the main page, users are presented with the option of viewing photos by topic or folder. In topic view, albums (collections of like photos) are categorized by topic (ex: People, Things, My Vacataions).
- Folder view is hierrical and based on the directory structure of the photos. When viewing a photo, users are given the option to view others photos in the same topic or folder.
Image deletion
- When viewing a photo, you have the option to delete it. When a user deletes an image, FDCL actually flags it as non-public. An admin has to actually erase it (Administration: File Manager). And when you erase it, FDCL just moves it to the erased folder. FDCL will never rm your photos. With this in mind, it is sensible to allow users to delete offensive images and admins to erase them.
Themes
- You can easily change the look of the entire site by choosing a different theme (Administration: Customize: Themes). Official themes can be downlaoded from http://fdcl.sourceforge.net other themes are available at your local supermarket (or not).
Users
- Users can anonyously sign up an account. The admins choose which accounts to give privileges to. All authentication is done by random cookies saved in the DB and passwords are salted and hashed.
Logging
- Some actions are logged to the logs table. This is done via the db_log function. You can view the logs (Administration: Log Viewer) and see the audit trail to modifications to the ssytem. You can then rollback specific action (like renaming a photo) by simply choosing the previous state to go back to.
Enhancements:
- This version adds support for Gallery Remote API, microformats, sitemaps, OpenSearch, and RSS feeds, and supports iPhoto photocasting.
- There are now photo keywords with a del.icio.us-like keyword editor.
- Checkpoints allow you to review and approve changes to the site.
- Your users can now order prints online.
- There are also big changes under the hood and some security enhancements.
Download (MB)
Added: 2007-08-04 License: GPL (GNU General Public License) Price:
819 downloads
DRBL Live Standard 20070323
Diskless Remote Boot in Linux (DRBL) provides a diskless or systemless environment for client machines. more>>
Diskless Remote Boot in Linux (DRBL) provides a diskless or systemless environment for client machines. DRBL Live Standard works on Debian, Ubuntu, Mandriva, Red Hat, Fedora, CentOS and SuSE. DRBL uses distributed hardware resources and makes it possible for clients to fully access local hardware. It also includes Clonezilla, a partitioning and disk cloning utility similar to Symantec Ghost.
The purpose of DRBL live is to let you run a machine as DRBL server without installation. Its based on Debian Live. DRBL live includes all the DRBL functions, plus Clonezilla. Therefore it can provide PXEBoot Clonezilla, which can be used to do massively clone in a computer classrom or similar environment. Multicast clone is also supported.
Generally speaking, DRBL live is server edition, while Clonezilla live is personal edition. The differece between DRBL live and Clonezilla live is: DRBL live provides DRBL functions (DHCP, TFTP, NFS, NIS services), so client can boot via PXE and be cloned. Since DRBL live includes all the Clonezilla programs, it can be used as an alternative of Clonezilla live.
<<lessThe purpose of DRBL live is to let you run a machine as DRBL server without installation. Its based on Debian Live. DRBL live includes all the DRBL functions, plus Clonezilla. Therefore it can provide PXEBoot Clonezilla, which can be used to do massively clone in a computer classrom or similar environment. Multicast clone is also supported.
Generally speaking, DRBL live is server edition, while Clonezilla live is personal edition. The differece between DRBL live and Clonezilla live is: DRBL live provides DRBL functions (DHCP, TFTP, NFS, NIS services), so client can boot via PXE and be cloned. Since DRBL live includes all the Clonezilla programs, it can be used as an alternative of Clonezilla live.
Download (122.8MB)
Added: 2007-05-09 License: GPL (GNU General Public License) Price:
921 downloads
Distributed Artificial Life 1.0.0
Distributed Artificial Life project uses spare CPU cycles to create life. more>>
Distributed Artificial Life project uses spare CPU cycles to create life.
Distributed Artificial Life is a distributed version of Tom S. Rays Tierra artificial life program. It uses spare CPU cycles to simulate a distributed soup of living cells.
Note that the machine language used is similar to but not compatible with Tierra. Tom Ray talks about his work (as far as I know, never completed) to create a "Digital Reserve". The DLIFE project is a development of this.
In other words, its an alternative to the tedious process of cracking RC5 keys or searching for aliens. Youve got a supercomputer on your desk, lets go and create some life ...
It consists of a highly optimized engine for running the artificial life cells in a virtual machine, written in C, and some Perl scripts which can upload and download cells from central ``cell-bank servers.
<<lessDistributed Artificial Life is a distributed version of Tom S. Rays Tierra artificial life program. It uses spare CPU cycles to simulate a distributed soup of living cells.
Note that the machine language used is similar to but not compatible with Tierra. Tom Ray talks about his work (as far as I know, never completed) to create a "Digital Reserve". The DLIFE project is a development of this.
In other words, its an alternative to the tedious process of cracking RC5 keys or searching for aliens. Youve got a supercomputer on your desk, lets go and create some life ...
It consists of a highly optimized engine for running the artificial life cells in a virtual machine, written in C, and some Perl scripts which can upload and download cells from central ``cell-bank servers.
Download (0.094MB)
Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1082 downloads
XML Schema Standard Type Library 1.0.0
XML Schema Standard Type Library (XSSTL) is a collection of universally-useful data types defined in the W3C XML Schema language more>>
XML Schema Standard Type Library, in short XSSTL, is a collection of universally-useful data types defined in the W3C XML Schema language. The provided types describe concepts such as email address, IP address, phone number, country code, US states, etc.
To make all the types from XSSTL available in your schema simply add the following import directive:
< import namespace="http://www.codesynthesis.com/xmlns/xsstl"
schemaLocation="xsstl.xsd"/ >
And the following namespace-to-prefix mapping to your schema root:
xmlns:stl="http://www.codesynthesis.com/xmlns/xsstl"
Alternatively, you can import individual types:
< import namespace="http://www.codesynthesis.com/xmlns/xsstl"
schemaLocation="xsstl/email-address.xsd"/ >
< import namespace="http://www.codesynthesis.com/xmlns/xsstl"
schemaLocation="xsstl/phone-number.xsd"/ >
Enhancements:
- This initial version includes the following data types: EmailAddress, IPv4Address, Port, IPv4Endpoint, IPv4EndpointStruct, ISO3166CountyCode, Percentage, PhoneNumber, PhoneCountryCode, PhoneAreaCode, PhoneSubscriberNumber, PhoneExtensionNumber, PhoneNumberStruct, RFC822DateTime, USStateTerritoryCode, USStateCode, USTerritoryCode, USContinentalStateCode, and USContiguousStateCode.
<<lessTo make all the types from XSSTL available in your schema simply add the following import directive:
< import namespace="http://www.codesynthesis.com/xmlns/xsstl"
schemaLocation="xsstl.xsd"/ >
And the following namespace-to-prefix mapping to your schema root:
xmlns:stl="http://www.codesynthesis.com/xmlns/xsstl"
Alternatively, you can import individual types:
< import namespace="http://www.codesynthesis.com/xmlns/xsstl"
schemaLocation="xsstl/email-address.xsd"/ >
< import namespace="http://www.codesynthesis.com/xmlns/xsstl"
schemaLocation="xsstl/phone-number.xsd"/ >
Enhancements:
- This initial version includes the following data types: EmailAddress, IPv4Address, Port, IPv4Endpoint, IPv4EndpointStruct, ISO3166CountyCode, Percentage, PhoneNumber, PhoneCountryCode, PhoneAreaCode, PhoneSubscriberNumber, PhoneExtensionNumber, PhoneNumberStruct, RFC822DateTime, USStateTerritoryCode, USStateCode, USTerritoryCode, USContinentalStateCode, and USContiguousStateCode.
Download (0.011MB)
Added: 2006-09-28 License: BSD License Price:
1121 downloads
Download (1700MB)
Added: 2006-03-16 License: GPL (GNU General Public License) Price:
1323 downloads
Second Life Live CD 5.0.1
Second Life Live CD is a Live CD based on Knoppix, for nvidia graphics cards only. more>>
Second Life Live CD is a Live CD based on Knoppix, for nvidia graphics cards only.
Instructions for use on the CD /index.html
<<lessInstructions for use on the CD /index.html
Download (593MB)
Added: 2006-08-21 License: GPL (GNU General Public License) Price:
1169 downloads
1060 NetKernel Standard Edition 3.2
1060 NetKernel is a resource oriented microkernel and application server. more>>
1060 NetKernel is a resource oriented microkernel and application server that provides a coherent execution abstraction that radically reduces software complexity. Its self-consistent design is based on the convergence and unification of powerful fundamental concepts found in the World Wide Web and Unix.
Resource Oriented Microkernel
The heart of NetKernel is a high-performance, carefully designed, and tightly crafted microkernel. Services and resources within NetKernel are located by URI addresses, just as resources are located on the World Wide Web. NetKernel implements and extends REST 1 into a general-purpose processing abstraction and allows it to be applied to the finest granularity of software systems to achieve phenominal performance; just as the REST Web-architecture achieves global scaling and high performance.
Coherent Abstraction
NetKernel unifies code execution and resource identification into a single addressing and processing abstraction. With this, software development becomes a process of construction (coding services), composition (linking and issuing service and resource requests), and constraint (restricting data values and honoring boundaries).
The simplicity of URI identified resources means that the results of service calls can be cached just as other resources, resulting in self-optimizing software where computation cost is a guaranteed minima.
Reduce Software Complexity
The unification of resources and services with URI addressing radically reduces sofware complexity. Because resources are addressed by URI and each request is a Web-like REST request dispatched to the microkernel, binding between clients and services occurs dynamically for each request. This late binding and the indirection of logical URI addressing results in a loosely coupled system which may be easily adapted. In fact, NetKernel supports dynamic upgrading of software and can support multiple versions of the same components simultaneously.
Complexity brought about by system growth is also managed through the URI address space which may be remodelled and extended indefinitely. A complex aggregation of services may always be abstracted into one or more higher-level services surfaced through URI interfaces.
Main features:
Manage Complexity
- NetKernels unification of resource and service addressing through the active URI scheme combined with late binding and loose typing means that complex systems can be partitioned not just into smaller coorperating systems, you can now create micro-services that hide complexity.
- With NetKernel, design and build larger and more ambitious systems while maintaining control of complexity.
Process XML with ease!
- Processing XML is often just too difficult. But the potential of XML is communication with almost no limit. How to harness and leverage the potential of XML? NetKernel provides hundreds of XML technologies as simple services (no APIs). Simply compose XML services into powerful message processes...
Integrate diverse technologies, apply business logic
- NetKernels uniform URI addressing of resources and service allow you to encapsulate and hide the complexities of any technology, whether it is a Java API, legacy code, or remote corporate systems. Once encapsulated, develop new coordination logic in one of NetKernels scripting languages.
Transport technology independence
- Write a service or application and deploy it to service requests from multiple transports concurrently. NetKernel makes it easy to utilize SOAP 1.1, SOAP 1.2, HTTP, JMS, Email, and Cron.
Extreme performance from intra-application caching
- NetKernels fine-grained dependency cache transparently and opportunistically caches the results of all micro-service requests. NetKernel processes are self-optimizing with guaranteed minimal processing required for a given transaction.
Team Player
- NetKernel has several deployment options that allow it to play well with other technologies and systems. Deploy NetKernel as an advanced standalone application server, as an embedded "co-processor" within existing J2EE applications, as a JMS message processor, as a SOAP client or server, or as an embedded component within any application.
Enhancements:
- New features include support for Berkeley DBXML and PiNKY, a community developed module providing Yahoo! Pipes features.
- Updates include Groovy language support at release 1.0, Ruby (JRuby) support at 0.9.9, and XML library updates.
- There are also documentation updates and UI refinements.
<<lessResource Oriented Microkernel
The heart of NetKernel is a high-performance, carefully designed, and tightly crafted microkernel. Services and resources within NetKernel are located by URI addresses, just as resources are located on the World Wide Web. NetKernel implements and extends REST 1 into a general-purpose processing abstraction and allows it to be applied to the finest granularity of software systems to achieve phenominal performance; just as the REST Web-architecture achieves global scaling and high performance.
Coherent Abstraction
NetKernel unifies code execution and resource identification into a single addressing and processing abstraction. With this, software development becomes a process of construction (coding services), composition (linking and issuing service and resource requests), and constraint (restricting data values and honoring boundaries).
The simplicity of URI identified resources means that the results of service calls can be cached just as other resources, resulting in self-optimizing software where computation cost is a guaranteed minima.
Reduce Software Complexity
The unification of resources and services with URI addressing radically reduces sofware complexity. Because resources are addressed by URI and each request is a Web-like REST request dispatched to the microkernel, binding between clients and services occurs dynamically for each request. This late binding and the indirection of logical URI addressing results in a loosely coupled system which may be easily adapted. In fact, NetKernel supports dynamic upgrading of software and can support multiple versions of the same components simultaneously.
Complexity brought about by system growth is also managed through the URI address space which may be remodelled and extended indefinitely. A complex aggregation of services may always be abstracted into one or more higher-level services surfaced through URI interfaces.
Main features:
Manage Complexity
- NetKernels unification of resource and service addressing through the active URI scheme combined with late binding and loose typing means that complex systems can be partitioned not just into smaller coorperating systems, you can now create micro-services that hide complexity.
- With NetKernel, design and build larger and more ambitious systems while maintaining control of complexity.
Process XML with ease!
- Processing XML is often just too difficult. But the potential of XML is communication with almost no limit. How to harness and leverage the potential of XML? NetKernel provides hundreds of XML technologies as simple services (no APIs). Simply compose XML services into powerful message processes...
Integrate diverse technologies, apply business logic
- NetKernels uniform URI addressing of resources and service allow you to encapsulate and hide the complexities of any technology, whether it is a Java API, legacy code, or remote corporate systems. Once encapsulated, develop new coordination logic in one of NetKernels scripting languages.
Transport technology independence
- Write a service or application and deploy it to service requests from multiple transports concurrently. NetKernel makes it easy to utilize SOAP 1.1, SOAP 1.2, HTTP, JMS, Email, and Cron.
Extreme performance from intra-application caching
- NetKernels fine-grained dependency cache transparently and opportunistically caches the results of all micro-service requests. NetKernel processes are self-optimizing with guaranteed minimal processing required for a given transaction.
Team Player
- NetKernel has several deployment options that allow it to play well with other technologies and systems. Deploy NetKernel as an advanced standalone application server, as an embedded "co-processor" within existing J2EE applications, as a JMS message processor, as a SOAP client or server, or as an embedded component within any application.
Enhancements:
- New features include support for Berkeley DBXML and PiNKY, a community developed module providing Yahoo! Pipes features.
- Updates include Groovy language support at release 1.0, Ruby (JRuby) support at 0.9.9, and XML library updates.
- There are also documentation updates and UI refinements.
Download (29MB)
Added: 2007-05-18 License: Other/Proprietary License with Source Price:
891 downloads
Justniffer 0.5.6
justniffer is a tcp packet sniffer. It can log network traffic in a standard (web server like) or in a customized way. It can also log response times, useful for tracking network services performances (e.g. web server, application server, etc.) more>> <<less
Added: 2009-07-26 License: GPL v3 Price: FREE
downloads
Dreamlinux XFCE Standard Edition 1.3
Dreamlinux is a modern and modular Linux system that can be run directly from the CD. more>>
Dreamlinux distribution is a modern and modular Linux system that can be run directly from the CD and optionally be easily installed onto your HD.
Dreamlinux comes with a selection of the best applications designed to meet mostly of your daily needs.
Dreamlinux is based on Debian and Morphix, which means it takes advantages of their best features and adds its own modern development tools.
Being a modular system Dreamlinux allows you to add new modules comprising your preferred applications and build a new Distro that meet your requirements by means of its revolutionary MKDistro tool.
<<lessDreamlinux comes with a selection of the best applications designed to meet mostly of your daily needs.
Dreamlinux is based on Debian and Morphix, which means it takes advantages of their best features and adds its own modern development tools.
Being a modular system Dreamlinux allows you to add new modules comprising your preferred applications and build a new Distro that meet your requirements by means of its revolutionary MKDistro tool.
Download (417.2MB)
Added: 2006-07-03 License: GPL (GNU General Public License) Price:
1209 downloads
Lemonldap::Portal::Standard 3.1.0
Lemonldap::Portal::Standard is a Perl extension for the Lemonldap SSO system. more>>
Lemonldap::Portal::Standard is a Perl extension for the Lemonldap SSO system.
SYNOPSIS
use Lemonldap::Portal::Standard;
sub my_method {
my $self = shift;
my $user = $self->{user};
$user.="-cp" if $user !~ /-cp$/;
$self->{user} = $user;
return ;
}
my $message = ;
my %params =Vars;
my $stack_user=Lemonldap::Portal::Standard->new(formateUser => &my_method);
my $urlc;
my $urldc;
$retour=$stack_user->process(param => %params,
server => $ReverseProxyConfig::ldap_serveur,
port => $ReverseProxyConfig::ldap_port,
DnManager => $ReverseProxyConfig::ldap_admin_dn,
passwordManager => $ReverseProxyConfig::ldap_admin_pd,
branch => $ReverseProxyConfig::ldap_branch_people
);
if ($retour) {
$message=$retour->message;
$erreur=$retour->error;
}
See in directory examples for more details
Lemonldap is a SSO system under GPL. The authentification phase need to display a form with user / password . Standard.pm manage all the cycle of authentification :
step 0 : setting configuration
step 1 : manage the source of request
step 2 : manage timeout
step 3 : control the input form of user and password
step 4 : formate the userid if needing
step 5 : build the filter for the search
step 6 : build subtree for the search ldap
step 7 : make socket upon ldap server
step 8 : bind operation
step 9 : make search
step 10 : confection of %session from ldap infos
step 11 : unbind
step 12 : re-bind for validing users credentials
Any step can bee overload for include your custom method.
standards errors messages :
1 => Your connection has expired; You must to be authentified once again,
2 => User and password fields must be filled,
3 => Wrong directory manager account or password ,
4 => not found in directory,
5 => wrong credentials ,
warning the value 9 for error message is returned then the form is empty ist not an real error , perhaps its the initial request.
<<lessSYNOPSIS
use Lemonldap::Portal::Standard;
sub my_method {
my $self = shift;
my $user = $self->{user};
$user.="-cp" if $user !~ /-cp$/;
$self->{user} = $user;
return ;
}
my $message = ;
my %params =Vars;
my $stack_user=Lemonldap::Portal::Standard->new(formateUser => &my_method);
my $urlc;
my $urldc;
$retour=$stack_user->process(param => %params,
server => $ReverseProxyConfig::ldap_serveur,
port => $ReverseProxyConfig::ldap_port,
DnManager => $ReverseProxyConfig::ldap_admin_dn,
passwordManager => $ReverseProxyConfig::ldap_admin_pd,
branch => $ReverseProxyConfig::ldap_branch_people
);
if ($retour) {
$message=$retour->message;
$erreur=$retour->error;
}
See in directory examples for more details
Lemonldap is a SSO system under GPL. The authentification phase need to display a form with user / password . Standard.pm manage all the cycle of authentification :
step 0 : setting configuration
step 1 : manage the source of request
step 2 : manage timeout
step 3 : control the input form of user and password
step 4 : formate the userid if needing
step 5 : build the filter for the search
step 6 : build subtree for the search ldap
step 7 : make socket upon ldap server
step 8 : bind operation
step 9 : make search
step 10 : confection of %session from ldap infos
step 11 : unbind
step 12 : re-bind for validing users credentials
Any step can bee overload for include your custom method.
standards errors messages :
1 => Your connection has expired; You must to be authentified once again,
2 => User and password fields must be filled,
3 => Wrong directory manager account or password ,
4 => not found in directory,
5 => wrong credentials ,
warning the value 9 for error message is returned then the form is empty ist not an real error , perhaps its the initial request.
Download (0.019MB)
Added: 2007-03-22 License: Perl Artistic License Price:
946 downloads
BitLife 0.9.5
BitLife is an eye candy showing parallel Conways Life games in the bitplanes of the screen. more>>
Its a simple idea: implement Conways Game of Life using boolean logic operations (and, or, not, xor); do so by blits, thus running a Life game in every bitplane in parallel.
Currently 2 implementations are available: a proof-of-concept (with a life-covered 3d cube!) one in Python (with Numeric/pygame) and a useful one in C (X-Windows screensaver, potentially accelerated).
<<lessCurrently 2 implementations are available: a proof-of-concept (with a life-covered 3d cube!) one in Python (with Numeric/pygame) and a useful one in C (X-Windows screensaver, potentially accelerated).
Download (0.10MB)
Added: 2005-04-25 License: BSD License Price:
910 downloads
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