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Alien Arena 2007 6.05

Alien Arena 2007 6.05


Alien Arena 2006 is the ultimate freeware deathmatch game. more>>
Alien Arena 2006 is the ultimate freeware deathmatch game!

Included are 25 total levels, 9 detailed characters, 8 weapons, 2 vehicles, 5 gameplay modes(DM, TDM, CTF, All Out Assault, Deathball), and much more!

New for Alien Arena 2006 are five mutators(instagib, regeneration, vampire, rocket arena, and low grav), and Deathball, a mode in which you get points by capturing a ball and firing in into a goal.

Eight new levels have been added, as well as alternate firing modes for several of the weapons. The game now runs on version 4.03 of the CRX engine, based on the id Software GPL source codes, and adding nextgen features such as reflective water, shaders, light bloom, improved lighting, and much more, while optimizations allow it to still run extremely fast even on modest systems.

The game now features colored names, an improved console, and an enhanced in-game server browser.

Also available is the "Nightmare Bots" patch, which adds a fourth skill level to the in-game bots, which will challenge even the best players.
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Download (208.33MB)
Added: 2007-06-17 License: GPL (GNU General Public License) Price:
866 downloads
Infon Battle Arena 204

Infon Battle Arena 204


Infon Battle Arena is a networked multiplayer real-time programming game featuring little creatures fighting for food. more>>
Infon Battle Arena is a networked multiplayer real-time programming game featuring little creatures fighting for food. You upload your Creature Code (written in Lua) to a game server using a telnet Interface.

The game server then runs your code. The graphical client can be used to watch running games or replay recorded games.

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Download (0.16MB)
Added: 2007-06-19 License: GPL (GNU General Public License) Price:
860 downloads
GearHead: Arena 1.100

GearHead: Arena 1.100


GearHead is a mecha roguelike roleplaying game. more>>
GearHead is a mecha roguelike roleplaying game.
Set a century and a half after nuclear war, you can explore a world where various factions compete to determine the future of the human race.
Major features include random plot generation, a detailed character system, and over two hundred customizable mecha designs.
There are two things which really separate GearHead from most
other ASCII-based RPGs. First, movement is somewhat more complex.
Second, you get to pilot giant robots.
Movement in GearHead is a bit more complex than it is in most other roguelikes, but once you get used to it I hope youll enjoy it. Your character has direction, speed, and altitude. These three values are shown in the navigational display, on the left hand side of the character info window.
The display should look something like this:
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Download (0.94MB)
Added: 2007-06-23 License: LGPL (GNU Lesser General Public License) Price:
867 downloads
libarena 0.3.4

libarena 0.3.4


libarena is a custom memory allocator interface and implementation. more>>
libarena library is a custom memory allocator interface and implementation. Three allocators are provided: flat "LIFO" arena allocator, object pool allocator and a malloc(3) wrapper. These can be used directly, or through their exported prototype interfaces.
libarena is meant to provide a baseline interface so allocators can be stacked, and to provide a well defined interface for libraries and applications. It is not meant to restrict or confine what custom allocators can actually accomplish. For instance, the included pool and arena allocators include a suite of string utilities which arent available in the generic exportable interface. However, they are built upon the generic interface (see util.h).
Almost no malloc(3) library "replacements" support a context pointer argument. Theyre useless for many or most of the tasks where the ability to specify an alternate malloc(3) could actually be useful, e.g. one shot dealloction of a task structure and all associated allocations. For network daemons especially this feature is useful; all allocations for a particular session can be freed simply by closing the lowest-level allocator object.
The arena allocator behaves similarly to GNU obstacks. If allocations are freed in reverse order than the underlying buffers will be freed accordingly; out-of-order deallocations will lead to fragmentation. The arena allocator also supports position marking. The state at any given instance can be stored and the allocator later reset to that state. All allocations which occured after, in time, the saved state will behave as-if they were explicitly deallocated.
The pool allocator keeps a pool of sets of fixed sized buffers. Each buffer size can be arbitrary. Allocations which cannot be met from the existing buckets will result in the creation of a new bucket. Memory returned to the pool will be reused. Currently the pool will never shrink, only grow.
Upon closing of the arena or pool allocator objects all memory used will be released back to their underlying allocator (either the one passed on instantiation, or by default `ARENA_STDLIB, the standard library wrapper.
Enhancements:
- The makefiles are no longer recursive, so this should build and install using either GNU Make or BSD pmake.
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Download (0.020MB)
Added: 2007-06-06 License: MIT/X Consortium License Price:
872 downloads
OpenArena 0.7.0

OpenArena 0.7.0


OpenArena is an open-source content package for Quake III Arena. more>>
OpenArena is an open-source content package for Quake III Arena licensed under the GPL, effectively creating a free stand-alone game.

The art direction of Open Arena is about "double" as Quake III Arena:

- double texture resolution, i.e. 512x512 as opposed to a 256x256
- double the polycount of models, instead of 700-900 youll have 1200-2000 poly players
- Sound is probably mixed in 44khz rather than 22khz, but I dunno about that as 44khz seems to crash Q3A at this moment

Hopefully the detail should still be scalable with texture resolution and LoDs for slower computers (read: my p100 with voodoo2)

Concepts would be loose, so dont expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model.

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Download (250.9MB)
Added: 2007-07-08 License: GPL (GNU General Public License) Price:
559 downloads
Quake III Arena Source 1.32c

Quake III Arena Source 1.32c


This is the source code for Quake III Arena version 1.32b, released by id Software. more>>
This is the source code for Quake III Arena version 1.32b, released by id Software. Quake III Arena Source is subject to the terms of the GNU General Public License.
While we made sure we were still able to compile the game on Windows, GNU/Linux and Mac, this build didnt get any kind of extensive testing so it may not work completely right.
Whenever an id game is released under GPL, several projects start making the source code more friendly to nowadays compilers and environements.
If you are picking up this release weeks/months/years after we uploaded it, you probably want to look around on the net for cleaned up versions of this codebase as well.
The build system using cons, which may be known as sconss perl ancestor now you dont have to track it down though, the build script is provided in the tree you will need nasm and gcc 2.95
Make sure you have the X Direct Graphics Access and X Video Mode extensions headers for your X11 a typical compile command goes like this:
[..]/code$ ./unix/cons -- gcc=gcc-2.95 g++=g++-2.95
Enhancements:
- Fix for a security exploit.
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Download (2.9MB)
Added: 2006-05-11 License: GPL (GNU General Public License) Price:
1261 downloads
mOEvIEs 1.15-STABLE

mOEvIEs 1.15-STABLE


mOEvIEs is a low-dependency movie database program. more>>
mOEvIEs is a low-dependency movie database program.

mOEvIEs is easy to use, and doesnt require a database server to be installed like most programs do.

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Download (0.045MB)
Added: 2006-11-18 License: GPL (GNU General Public License) Price:
1071 downloads
FALF Player 1.0 RC5

FALF Player 1.0 RC5


FALF Player wants to be a smart, compact, light and comfortable mp3 player with tabbed playlists. more>>
FALF Player wants to be a smart, compact, light and comfortable mp3 player with tabbed playlists.

Its early pre-release and it does not represent the quality of first stable release so be careful with your notes.

If you want to help, join the project!

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Added: 2007-04-16 License: GPL (GNU General Public License) Price:
925 downloads
Untangle Gateway Platform 5.0.1

Untangle Gateway Platform 5.0.1


Untangle Gateway Platform is a Linux-based network gateway with pluggable modules for network applications. more>>
Untangle Gateway Platform is a Linux-based network gateway with pluggable modules for network applications like spam blocking, Web filtering, anti-virus, anti-spyware, intrusion prevention, VPN, SSL VPN, firewall, and more.
Enhancements:
- Bugfixes from 5.0.0-beta; this release is stable.
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Added: 2007-08-04 License: GPL (GNU General Public License) Price:
517 downloads
Quake III Arena Cell Shading 1.0

Quake III Arena Cell Shading 1.0


Quake III Arena Cell Shadings goal is to add Cell Shading capabilities to the Quake III engine with Real-time performance. more>>
Quake III Arena Cell Shadings goal is to add Cell Shading capabilities to the Quake III engine with Real-time performance.

In order to provide such feature we have decided to use Kuwahara filter. Kuwahara filter is a noise-reduction filter that preserves edges.

It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance.

To increase the hand-painted effect we have decided to apply a simple blur filter to reduce hard-edges on textures and increase the flatness effect.

To produce the cell shading edege effect we use no gfx card shaders, so our implementation could run with almost any gfx card. This effect is produced by painting backface polygons with a thick wireframe without textures and repaint all the scene, but this time, with textures.

To test our modified engine just place our binary in your games folder to frag all day long!

Ensure you have a copy of Quake 3 Arena installed on your PC. Youre going to need the artwork/content from the game because it is not redistributable.
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Download (0.63MB)
Added: 2006-08-01 License: GPL (GNU General Public License) Price:
1182 downloads
vnStat 1.4

vnStat 1.4


vnStat is a console-base network traffic monitor that keeps a log of daily and monthly network traffic for the selected interfac more>>
vnStat is a console-base network traffic monitor that keeps a log of daily and monthly network traffic for the selected interface. vnStat isnt a packet sniffer. The traffic information is analyzed from the /proc -filesystem, so vnStat can be used without root permissions. However at least a 2.2.x kernel is required.
This program is open source/GPLed and can be installed in single and root mode. Better instructions are included in the README. Feel free to send comments by email (remove the spamfilter) or try contacting me from irc (Vergo @ IRCNet). Announcements about new versions can be obtained by subscribing to the vnStat list at freshmeat.net. Also a discussion forum is available for comments / suggestions / support.
Some time ago I felt that I needed some kind of network traffic monitor to see how much traffic my server/router generated in reality. I had been using mrtg for a while but the problem with it was that it didnt tell how many megabytes the daily traffic was.
Next I tested ntop, but it had far too many features compared to my needs. Then I found darkstat that was much smaller and stabler, but after using it for about a week, I came to a conclusion that a packet sniffer wasnt what I needed since it generates too much cpu load when the network traffic is near 10MB/s and requires the process running with root permissions. Since I needed something really simple but stable, I decided to write it by myself.
Enhancements:
- Fix: major output problems when compiled with some compilers
- (thanks to DukePyrolator for reporting this bug and Juha / vlu for testing the patch)
- Fix: month rotation if database isnt updated every day
- Minor non-visible fixes and code cleanup
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Download (0.024MB)
Added: 2006-06-28 License: GPL (GNU General Public License) Price:
1216 downloads
Sacred 2.2

Sacred 2.2


SACRED is an enhanced version of the ROM 2.4b6 codebase. more>>
SACRED is an enhanced version of the ROM 2.4b6 codebase. Sacred enhancements include new player skills, spells, classes, and races.
Also included are arenas, OLC, Mud Compression Protocol, a Clan system, new flags, questing, color, automatic auctions, enhanced immortal utilities, spellchecking, hints, and many more features.
To play the the Mageslair you will need a good client. You are able to play it with simple stuff like the standard windows client or the java applet, but this will not show so good results, as playing with a special mud client.
There are a lot of good mud clients to find one just run a search on google, or check our download section for a link to a good client. You should also make sure that you get compression.
When having downloaded and installed a mud client, click on connect to server and simply enter as address www.mageslair.net and as port 7060. Then your set.
Enhancements:
- The 2500 item limit has been removed.
- Exits no longer show closed doors.
- There is now a README file update for proper installation.
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Download (1.1MB)
Added: 2006-11-29 License: Other/Proprietary License with Source Price:
1494 downloads
StandAloneQ3 0.1

StandAloneQ3 0.1


StandAloneQ3 is a modified version of the GPL engine of Quake3. more>>
StandAloneQ3 is a modified version of the GPL engine of Quake3 which allows the player to start mods without the need of the Quake3 original CD

StandAloneQ3 is free software released under the GPL license.

To run saq3 you need to launch the mod from the command line like that:

- for windows: quake3.exe +set sf_name fname

- for linux: quake3 +set sf_name fname

Where fname is the folder name of the mod you want to run.

Known working mods are:

- World of Pandam ( http://www.worldofpadman.com/ )
- Western Quake 3 ( http://www.westernquake3.net/ )

If most of the mods will run, some shaders and/or textures used by mods may be missing, displaying errors in the game window.

When the game and maps are loaded missing textures/shaders are logged in the file "missing_shader-textures.log".

It has been reported that using the "pak0.pk3" file provided in Quake3 Arena Demo ( you need to create the folder "baseq3" in the software directory then copy pak0.pk3 in) may solve most of the shader/texture problems found in several mods and will allow bots to work.

In fact, any .pk3 file you have obtained legally can be added in baseq3 folder to complete missing textures or shaders. You must increment pak number every time you add a new one (pak0.pk3, pak1.pk3, pak2.pk3, etc... )

Quake, Quake 3 and Quake 3 Arena are trade marks of Id Software.
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Download (7.5MB)
Added: 2006-01-11 License: GPL (GNU General Public License) Price:
1383 downloads
GameQ 1.2 Alpha 2

GameQ 1.2 Alpha 2


GameQ project is a PHP game server query class. more>>
GameQ project is a PHP game server query class.
GameQ is a PHP class for querying game servers (not master servers). It currently supports over 50 game types.
Features include player listing and sorting, easily expandable, modular design, error handling, and multiple string sending.
Enhancements:
- This release adds support for Alien Arena, Armed Assault, Battlefield 2142, Cross Racing Championship, Dark Messiah, Hexen 2, KISS Psycho Circus, Neverwinter Nights 2, Rag Doll Kung Fu, Red Orchestra, Savage, silverback engine, Stalker, Tremulous, Tribes (partial), and Tribes 2 (partial).
- It updates the main class to support query-response over the same socket, adds a filter example, and fixes Gamespy and Doom 3 player bugs.
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Download (0.044MB)
Added: 2007-07-31 License: GPL v3 Price:
819 downloads
E.V.E. Paradox 1.2

E.V.E. Paradox 1.2


E.V.E. Paradox is a game suite consisting of three games. more>>
E.V.E. Paradox is a game suite consisting of three games. Flick is a turn-based puzzler, Orbit is an arcade puzzler, and Arena is a top-view action game.
The Free Edition of E.V.E. Paradox contains a number of levels and is not otherwise restricted. Enhanced editions are available for purchase with additional levels and features for those who want a little something more. It includes an integrated online chat system. Hardware 3D acceleration is highly recommended.
Enhancements:
- A new game, called Board, was added.
- There are now five games in E.V.E. Paradox.
- New levels were added for Board and existing games.
- Keyboard shortcuts were added to most menus.
- Chat messages are held on Central if youre not around.
- Online high scores and ribbons are now displayed in-game.
- Support for monthly high scores was added.
- stderr/stdout now go to a file by default under Linux.
- Silver editions now emphasize their core game.
- Many bugfixes, stability improvements, optimizations, and bugfixes were made.
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Download (20.7MB)
Added: 2006-10-08 License: Free To Use But Restricted Price:
1111 downloads
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