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Luck of the Draw 1.0.1
Luck of the Draw is a little application to perform draws. more>>
Luck of the Draw is a little application to perform draws.
Luck of the Draw allows to add entries for a draw, and have one or more entries drawn at random. Draws have a number of options so they can be customized to fit your needs, and they can be saved into a file.
I created this little application for the Mac user group in Quebec City, where we have prizes for a few lucky winners at the end of every monthly meeting.
Main features:
- Two levels of randomness.
- Support for registered or non-registered entry draws.
- Localized in french and english.
<<lessLuck of the Draw allows to add entries for a draw, and have one or more entries drawn at random. Draws have a number of options so they can be customized to fit your needs, and they can be saved into a file.
I created this little application for the Mac user group in Quebec City, where we have prizes for a few lucky winners at the end of every monthly meeting.
Main features:
- Two levels of randomness.
- Support for registered or non-registered entry draws.
- Localized in french and english.
Download (0.17MB)
Added: 2006-04-06 License: Freeware Price:
1297 downloads
Solid Of Rotation 1.3.0
Solid Of Rotation is a 3D graphic editor. more>>
There is quite a bit of history on this item. One of the assignments in a computer graphics course at the University of Victoria was to rotate a number of Bezier curves around an axis and display the result in 3D using a single light source.
This was on Sun Sparcs using X. Since then the program has mutated to match my platform preference at a given time (DOS, Windows, Linux).
The latest mutation has been to SDL/OpenGL and the result runs happily on Linux and Windows. Screenshot junkies might find the following of interest:
<<lessThis was on Sun Sparcs using X. Since then the program has mutated to match my platform preference at a given time (DOS, Windows, Linux).
The latest mutation has been to SDL/OpenGL and the result runs happily on Linux and Windows. Screenshot junkies might find the following of interest:
Download (0.30MB)
Added: 2005-09-18 License: GPL (GNU General Public License) Price:
1498 downloads
Added: 2009-02-26 License: Freeware Price: FREE
30 downloads
GNOME Word of the Day 0.2.0
GNOME Word of the Day is a GNOME applet that displays a new vocabulary word each day. more>>
GNOME Word of the Day is a GNOME applet that displays a new vocabulary word each day.
No one likes to be lost in a sea of unknown words. With GNOME Word of the Day Applet, your vocabulary will evince perennial growth. Its a must when preparing for the SAT or GRE tests and for improving both reading comprehension and writing precision.
GNOME word of the day sits in your notification area as a whole word or as a small icon. You can retrieve words from a selection of online sources.
<<lessNo one likes to be lost in a sea of unknown words. With GNOME Word of the Day Applet, your vocabulary will evince perennial growth. Its a must when preparing for the SAT or GRE tests and for improving both reading comprehension and writing precision.
GNOME word of the day sits in your notification area as a whole word or as a small icon. You can retrieve words from a selection of online sources.
Download (0.043MB)
Added: 2006-07-25 License: GPL (GNU General Public License) Price:
1189 downloads
Afghan Hound Quote of the Day Daemon 0.7.2
Afghan Hound Quote of the Day Daemon project is a TCP/UDP quote-of-the-day server. more>>
Afghan Hound Quote of the Day Daemon project is a TCP/UDP quote-of-the-day server.
Afghan Hound Quote of the Day Daemon uses both TCP and UDP port 17 to return a random quote from fortune(6) style quote files. It has performance benefits over other programs which use fortune(6) to source their quotes.
The server also includes the ability to limit the number of client connections per second. Client and benchmarking programs are included in the package.
Main features:
- RFC865 compatibility - The official standard for qotd (port 17) services.
- Only needs root if listening on ports lower than 1024, however it should drop root as soon as possible.
- Uses standard fortune(6) text-file, text-file.dat style quote files.
- All new code to read and create fortune files.
- Listens on both TCP and UDP user specifiable ports.
- Can limit returned quotes to lie in a max-size, min-size range.
- Can limit maximum number of connections per second independently on both TCP and UDP.
- Can log connections, optionally recording hostname and ident information.
- Logging can either be to a specified log file, or to syslog
- Handles rot13-encoded (offensive) quotes, which can be enabled or disabled.
- Many configuration items can be changed at run-time.
- Known to compile on Solaris 2.5 (Ultra SPARC) and Linux 2.2.16 (Intel and sparc32). (With gcc everywhere and Suns cc on Solaris.)
Enhancements:
- Bug fixes: signal.c:
- client.c: Added gcc __attribute__ thing to signal handlers, elimiates warning.
- Added F_NOTIFY to allow auto reloading if fortune files change.
<<lessAfghan Hound Quote of the Day Daemon uses both TCP and UDP port 17 to return a random quote from fortune(6) style quote files. It has performance benefits over other programs which use fortune(6) to source their quotes.
The server also includes the ability to limit the number of client connections per second. Client and benchmarking programs are included in the package.
Main features:
- RFC865 compatibility - The official standard for qotd (port 17) services.
- Only needs root if listening on ports lower than 1024, however it should drop root as soon as possible.
- Uses standard fortune(6) text-file, text-file.dat style quote files.
- All new code to read and create fortune files.
- Listens on both TCP and UDP user specifiable ports.
- Can limit returned quotes to lie in a max-size, min-size range.
- Can limit maximum number of connections per second independently on both TCP and UDP.
- Can log connections, optionally recording hostname and ident information.
- Logging can either be to a specified log file, or to syslog
- Handles rot13-encoded (offensive) quotes, which can be enabled or disabled.
- Many configuration items can be changed at run-time.
- Known to compile on Solaris 2.5 (Ultra SPARC) and Linux 2.2.16 (Intel and sparc32). (With gcc everywhere and Suns cc on Solaris.)
Enhancements:
- Bug fixes: signal.c:
- client.c: Added gcc __attribute__ thing to signal handlers, elimiates warning.
- Added F_NOTIFY to allow auto reloading if fortune files change.
Download (0.098MB)
Added: 2006-11-15 License: GPL (GNU General Public License) Price:
1073 downloads
Escape of the Unicorn 0.1.15
Escape of the Unicorn project is a side-scrolling, 2D flying shooter game. more>>
Escape of the Unicorn project is a side-scrolling, 2D flying shooter game.
Welcome to the land of miraculous creatures.
Take a risk and play the game called
Escape of the Unicorn.
You play a unicorn,
a noble and most beautiful animal,
the most beautiful to have ever existed.
Your goal is to escape
from a cave full of monsters and traps.
You can move with the arrow keys and fire missiles.
Every missile can harm a monster if it is aimed well.
Beware of the monsters and lasers.
They decrease your energy when you touch them.
The same happens when you hit walls.
Some creatures may also shoot fireballs.
Be careful at all times.
When you are out of energy,
you die and lose the game.
Enhancements:
- Levels now have more complex shape
- 3 crafted levels
- Per-object speed control, and new types of interactions
- New game objects such as Puff Fish, Wall Spikes, Bloops
- Walls no longer damage player, immunity time much shorter
<<lessWelcome to the land of miraculous creatures.
Take a risk and play the game called
Escape of the Unicorn.
You play a unicorn,
a noble and most beautiful animal,
the most beautiful to have ever existed.
Your goal is to escape
from a cave full of monsters and traps.
You can move with the arrow keys and fire missiles.
Every missile can harm a monster if it is aimed well.
Beware of the monsters and lasers.
They decrease your energy when you touch them.
The same happens when you hit walls.
Some creatures may also shoot fireballs.
Be careful at all times.
When you are out of energy,
you die and lose the game.
Enhancements:
- Levels now have more complex shape
- 3 crafted levels
- Per-object speed control, and new types of interactions
- New game objects such as Puff Fish, Wall Spikes, Bloops
- Walls no longer damage player, immunity time much shorter
Download (MB)
Added: 2006-11-16 License: LGPL (GNU Lesser General Public License) Price:
1076 downloads
Added: 2009-03-08 License: Freeware Price: FREE
1 downloads
Picture of the Day PHP Script 1.0
Picture of the Day PHP Script shows daily changing pictures. more>>
Picture of the Day PHP Script shows daily changing pictures. Each Web page can contain several pictures. Each picture is taken in random order from its own set of directories. An unlimited number of images and directories may be used. Picture of the Day PHP Script doesnt use a database.
Main features:
- Can display several images per page
- Each image is taken from its own set of directories
- Image is randomly taken from directories
- Images are changed daily
- Unlimited number of images
- Unlimited number of directories
- Unlimited number of images per page
- Compatible with Unix and Windows
- Doesnt use database.
<<lessMain features:
- Can display several images per page
- Each image is taken from its own set of directories
- Image is randomly taken from directories
- Images are changed daily
- Unlimited number of images
- Unlimited number of directories
- Unlimited number of images per page
- Compatible with Unix and Windows
- Doesnt use database.
Download (0.013MB)
Added: 2006-07-24 License: GPL (GNU General Public License) Price:
1294 downloads
Scum of the Universe 1.0
Scum of the Universe is a space trading game that combines two genres: arcade and strategy. more>>
Scum of the Universe is a space trading game that combines two genres: arcade and strategy. On one side, its a classic vertical-scrolling space shooter game. On the other side, it is an adventure and strategy. You should choose whether youll be an independent space trader, firearms smuggler, fierce freedom-fighter or something in between.
Following the main storyline, you go through the galaxy from one planet to another. Space travel requires fuel, so you need to keep earning money to buy it. You can also buy various upgrades for your spaceship and weapons that affect the arcade part of the game. The storyline itself is not linear. There are also some points where youll need to make decisions that will determine your destiny.
For thousands of years, people of planet Xen have colonized the planets in their galaxy. As time went by, many colonies grew unhappy about their status, as everything was controlled by Xen. Some of them organized military units and declared independence. You can see the status of each planet by "Rebel Sentiment" indicator. Planets with RS higher than 50% are ruled by the Rebel government, and Rebel laws apply.
Trading firearms is legal on planets ruled by Rebels, as they need as much firepower as they can get. On the other hand, Empire forbid all the trading with firearms and other ground weaponry as they wish to maintain their military advantage. One of the ways to make a lot of money is to buy cheap guns at Empire planets and sell them for a lot of money on Rebel planets where demand is extremely high. But be careful as youll need to fight Empire fleet once they find out youre a smuggler.
Beside the raging war between Xen Empire and the rebels there is increased activity of alien species, who destroy human ships. The stronger alien activity, the more waves of alien ships youll need to defeat in each planets outer orbit. Some of the aliens you destroy may drop artifacts (big blue ones) which you can sell at any space station for 20credits a piece.
<<lessFollowing the main storyline, you go through the galaxy from one planet to another. Space travel requires fuel, so you need to keep earning money to buy it. You can also buy various upgrades for your spaceship and weapons that affect the arcade part of the game. The storyline itself is not linear. There are also some points where youll need to make decisions that will determine your destiny.
For thousands of years, people of planet Xen have colonized the planets in their galaxy. As time went by, many colonies grew unhappy about their status, as everything was controlled by Xen. Some of them organized military units and declared independence. You can see the status of each planet by "Rebel Sentiment" indicator. Planets with RS higher than 50% are ruled by the Rebel government, and Rebel laws apply.
Trading firearms is legal on planets ruled by Rebels, as they need as much firepower as they can get. On the other hand, Empire forbid all the trading with firearms and other ground weaponry as they wish to maintain their military advantage. One of the ways to make a lot of money is to buy cheap guns at Empire planets and sell them for a lot of money on Rebel planets where demand is extremely high. But be careful as youll need to fight Empire fleet once they find out youre a smuggler.
Beside the raging war between Xen Empire and the rebels there is increased activity of alien species, who destroy human ships. The stronger alien activity, the more waves of alien ships youll need to defeat in each planets outer orbit. Some of the aliens you destroy may drop artifacts (big blue ones) which you can sell at any space station for 20credits a piece.
Download (3.6MB)
Added: 2007-06-01 License: Freeware Price:
877 downloads
Son of Service 0.1.5
Son of Service is a Web-based, multi-user volunteer management database for non-profits, schools, clubs, etc. more>>
Son of Service (SOS) is a multiuser volunteer management database for non-profits, charities, schools, churches, and clubs. SOS will keep track of your volunteers, their contact information, availability, work history, comments, reminders, and relationships.
It will help you quickly find the right volunteer for the job and e-mail him, and it will make reports about how you are using volunteers.
SOS is a helpful tool for organizations with many volunteers or multiple volunteer coordinators.
Your organization helps people for free, and your volunteers work for free. So you know there is a "free lunch."
SOS is free. Its free from charge: notice there is no menu option for purchasing or ordering. But SOS also provides freedom from many restrictions. Download the program, install it, and use it without buying expensive licenses.
Use it on as many systems with as many users and volunteers as you have. Use your choice of server operating system and RDBMS. (You dont need to buy a RDBMS or other server software.) You can even modify SOS to meet your specific needs because the full source is available to you.
<<lessIt will help you quickly find the right volunteer for the job and e-mail him, and it will make reports about how you are using volunteers.
SOS is a helpful tool for organizations with many volunteers or multiple volunteer coordinators.
Your organization helps people for free, and your volunteers work for free. So you know there is a "free lunch."
SOS is free. Its free from charge: notice there is no menu option for purchasing or ordering. But SOS also provides freedom from many restrictions. Download the program, install it, and use it without buying expensive licenses.
Use it on as many systems with as many users and volunteers as you have. Use your choice of server operating system and RDBMS. (You dont need to buy a RDBMS or other server software.) You can even modify SOS to meet your specific needs because the full source is available to you.
Download (0.48MB)
Added: 2006-08-14 License: GPL (GNU General Public License) Price:
1167 downloads
Heart of The Alien Redux 1.2.2
Heart of The Alien Redux project is a complete rewrite of game Heart of The Alien. more>>
Heart of The Alien Redux project is a complete rewrite of game Heart of The Alien.
This game was rewritten modern computers and consoles.
Heart of The Alien is the sequel for the undoubtably the best adventure of all times, Another World. Developed back in 1994 by Interplay exclusively for the Sega CD console.
This is an open-source project which aims to bring this highly-addictive game to all modern consoles and computer platforms.
<<lessThis game was rewritten modern computers and consoles.
Heart of The Alien is the sequel for the undoubtably the best adventure of all times, Another World. Developed back in 1994 by Interplay exclusively for the Sega CD console.
This is an open-source project which aims to bring this highly-addictive game to all modern consoles and computer platforms.
Download (MB)
Added: 2006-12-07 License: GPL (GNU General Public License) Price:
1064 downloads
3D Spatialization of Sound
3D Spatialization of Sound is a Linux/X11 port of the 3D spatializer library from the CRC. more>>
3D Spatialization of Sound is a Linux/X11 port of the 3D spatializer library from the CRC.
This program creates "directional" stereo sound from mono source. CRC folks told me I shouldnt have raised the sampling frequency without adjusting other stuff.
Oh well. This was a proof-of-concept type project anyway. I think to get correct 3D effect, you need to drop sampling rate back to 11025.
To Build the X11 implementation:
1. make
2. cp audio-filter /usr/local/bin
3. mpg123 -m -s some_music.mp3 | audio-filter | aplay -S -s 44100 -f s16l -
audio-filter is implemented as a filter, it reads signed 16 bit mono input at 44100 khz from stdin, and outputs signed 16 bit stereo, 44100 khz output to stdout. You can replace mpg123 with any sound source generating signed 16 bit 44100 khz mono signal. "aplay" is a sound player utility which comes with ALSA linux sound driver. You can use "play" from the sox package, or "ampctl", or any other sound player that would read 44100 khz, signed 16 bit stereo raw data from stdin. For "sox" play script, you would replace "aplay" command line with "play -c 2 -f s -r 44100 -s w -t raw -"
If everything is good, a 640x480 window will come up, with some cryptic writing on the top, a filled circle with an arrow pointing right, and a empty circle slightly to the right of the circle with arrow.
NOTE, that just like in the original Windows implementation, the axiss are reversed. The arrow on the "head" is pointing "forward". So, in the default startup configuration, the sound is located in front of the listener. Moving the sound source "up" moves it to the left of the listener, and "down", to the right. You can visualize this well if you turn your monitor 90 degrees counter
clock wise.
The filled circle with an arrow is your "head"
The empty circle is the "sound source"
You can move the "sound source" around by clicking the mouse at any position in the window, or by clicking on the "sound source" circle, and dragging it to the desired position. Soundfield will be dynamically updated as you do this.
You can move the "head" by moving the mouse to desired position, and right-clicking. The "head" icon will move to the new position and soundfield will be updated.
<<lessThis program creates "directional" stereo sound from mono source. CRC folks told me I shouldnt have raised the sampling frequency without adjusting other stuff.
Oh well. This was a proof-of-concept type project anyway. I think to get correct 3D effect, you need to drop sampling rate back to 11025.
To Build the X11 implementation:
1. make
2. cp audio-filter /usr/local/bin
3. mpg123 -m -s some_music.mp3 | audio-filter | aplay -S -s 44100 -f s16l -
audio-filter is implemented as a filter, it reads signed 16 bit mono input at 44100 khz from stdin, and outputs signed 16 bit stereo, 44100 khz output to stdout. You can replace mpg123 with any sound source generating signed 16 bit 44100 khz mono signal. "aplay" is a sound player utility which comes with ALSA linux sound driver. You can use "play" from the sox package, or "ampctl", or any other sound player that would read 44100 khz, signed 16 bit stereo raw data from stdin. For "sox" play script, you would replace "aplay" command line with "play -c 2 -f s -r 44100 -s w -t raw -"
If everything is good, a 640x480 window will come up, with some cryptic writing on the top, a filled circle with an arrow pointing right, and a empty circle slightly to the right of the circle with arrow.
NOTE, that just like in the original Windows implementation, the axiss are reversed. The arrow on the "head" is pointing "forward". So, in the default startup configuration, the sound is located in front of the listener. Moving the sound source "up" moves it to the left of the listener, and "down", to the right. You can visualize this well if you turn your monitor 90 degrees counter
clock wise.
The filled circle with an arrow is your "head"
The empty circle is the "sound source"
You can move the "sound source" around by clicking the mouse at any position in the window, or by clicking on the "sound source" circle, and dragging it to the desired position. Soundfield will be dynamically updated as you do this.
You can move the "head" by moving the mouse to desired position, and right-clicking. The "head" icon will move to the new position and soundfield will be updated.
Download (0.046MB)
Added: 2006-10-19 License: GPL (GNU General Public License) Price:
1114 downloads
Secret of Eternia 0.3
Secret of Eternia project is a 2D RPG using ClanLib. more>>
Secret of Eternia project is a 2D RPG using ClanLib.
The eaisest way to get started is to use an example map from the game itself. Open up (File-Open) the first map in the maps/ folder (maps/1.fmp). You will notice that the map looks exactly like the first screen of the game demo!
You will notice the screen is divided into 2 main sections. The larger section is the preview of the map you are working on. The left side menu is a listing of all avaliable blocks that you currently have in the map. You can click on a block to set it as your current brush. This is similar to choosing a paint color in a paint program. Once you select a block, you can then edit the map by clicking in the map area. This is the generic way to edit the map.
Play around with this map to create some different landscapes and such using many blocks. You can even save the map and start up SoE to see your changes! (Make sure you have a backup of the original map, or you will have to download the game again).
Enhancements:
- Bug fixes! See the forum for detailed information.
- Lua support is added in. (see docs/ for how to use this)
- Lighting effects are here!
- Fully Working Windows Support
<<lessThe eaisest way to get started is to use an example map from the game itself. Open up (File-Open) the first map in the maps/ folder (maps/1.fmp). You will notice that the map looks exactly like the first screen of the game demo!
You will notice the screen is divided into 2 main sections. The larger section is the preview of the map you are working on. The left side menu is a listing of all avaliable blocks that you currently have in the map. You can click on a block to set it as your current brush. This is similar to choosing a paint color in a paint program. Once you select a block, you can then edit the map by clicking in the map area. This is the generic way to edit the map.
Play around with this map to create some different landscapes and such using many blocks. You can even save the map and start up SoE to see your changes! (Make sure you have a backup of the original map, or you will have to download the game again).
Enhancements:
- Bug fixes! See the forum for detailed information.
- Lua support is added in. (see docs/ for how to use this)
- Lighting effects are here!
- Fully Working Windows Support
Download (4.8MB)
Added: 2007-01-08 License: GPL (GNU General Public License) Price:
1024 downloads
Merchant of Venice 0.7 beta
Venice is a stock market trading programme that supports portfolio management. more>> <<less
Download (2.7MB)
Added: 2006-04-17 License: GPL (GNU General Public License) Price:
736 downloads
King of the Hill 0.8.0
King of the Hill project is a full client/server multiplayer artillery game in the scorched earth tradition. more>>
King of the Hill project is a full client/server multiplayer artillery game in the scorched earth tradition.
King of the Hill (KOTH) is an artillery game in the grand old tradition of little tanks with ridiculously powerful weapons trying to blow each other up while trying to avoid getting blown up themselves.
Koth features LibGGI for fast portable graphics, full client/server multiplayer, a few cool weapons, in-game chat, and nice terrain generation algorithm.
Open source in the hopes that others will help out and make this a really great game.
Main features:
- Supports up to ten players at once, with unlimited observers (ten only because beyond that the game would get unwieldy, not an architectural limitation)
- Players can join and leave at any time without disrupting the game
- Pregame and In-game color-coded chat
- Buy and sell various types of neat weapons to use against your enemies
- Fractal-tessalation terrain generating algorithm produces endless variations of interesting terrain (before you start blowing massing craters into it that is
- Falling dirt and falling damage to tanks
- Lightweight, asynchronous networking protocol - perfectly playable on a modem over the Internet even with high pingtime
- LibGGI for portable graphics. Currently supports 8/15/16/24/32 bits per pixel in any resolution
- Free software so anyone can and is encouraged to add in their own favorite weapons, equipment, and other features.
Enhancements:
- kick (through server console)
- new weapons: black hole, laser, dirt curtain, dirt vaporizer and depth charge
- infinite number of observers
- new status area in battle window (nickname/armor/shield)
- readiness indication in pregame
- new "who already fired" ingame bar
- bugfixes and other misc changes (weapons price, power, behavior etc)
- weapons name in death messages
- New explosions
- Koth is now playable on fast computers (sleep in animations)
<<lessKing of the Hill (KOTH) is an artillery game in the grand old tradition of little tanks with ridiculously powerful weapons trying to blow each other up while trying to avoid getting blown up themselves.
Koth features LibGGI for fast portable graphics, full client/server multiplayer, a few cool weapons, in-game chat, and nice terrain generation algorithm.
Open source in the hopes that others will help out and make this a really great game.
Main features:
- Supports up to ten players at once, with unlimited observers (ten only because beyond that the game would get unwieldy, not an architectural limitation)
- Players can join and leave at any time without disrupting the game
- Pregame and In-game color-coded chat
- Buy and sell various types of neat weapons to use against your enemies
- Fractal-tessalation terrain generating algorithm produces endless variations of interesting terrain (before you start blowing massing craters into it that is
- Falling dirt and falling damage to tanks
- Lightweight, asynchronous networking protocol - perfectly playable on a modem over the Internet even with high pingtime
- LibGGI for portable graphics. Currently supports 8/15/16/24/32 bits per pixel in any resolution
- Free software so anyone can and is encouraged to add in their own favorite weapons, equipment, and other features.
Enhancements:
- kick (through server console)
- new weapons: black hole, laser, dirt curtain, dirt vaporizer and depth charge
- infinite number of observers
- new status area in battle window (nickname/armor/shield)
- readiness indication in pregame
- new "who already fired" ingame bar
- bugfixes and other misc changes (weapons price, power, behavior etc)
- weapons name in death messages
- New explosions
- Koth is now playable on fast computers (sleep in animations)
Download (0.13MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
634 downloads
Secleted [ 0 ] software to compare
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