spring 1.2.1
wmsupermon 1.2.1
wmsupermon project is a universal monitoring dockapp. more>>
It can be used to monitor CPU usage, disk I/O, memory usage, swap, filesystems, space utilization, network traffic, wireless link quality, CPU frequency, CPU temperature, fan speed, voltages (without requiring lm_sensors), battery status (with actual, not "reported", discharge rate), traffic from your router, or anything else.
It can open and maintain many dockapp windows with one dockapp process.
"wmsupermon" can be used to monitor:
- CPU usage
- disk i/o
- memory
- swap
- filesystems - space utilization
- network traffic
- wireless link quality
- cpu frequency
- CPU temperature, fan speed, voltages (no lm_sensors required!)
- battery status (with actual - not guessed - discharge rate!)
Enhancements:
- "-" was added to the font (to print negative numbers).
- Pane rotation was fixed so that it is no longer confused by laptop sleeps.
- WindowMaker mode was fixed.
- Support was added for >,<<less
WavSplit 1.2.1
WavSplit splits large WAV files at given time positions. more>>
After unpacking the tarball type these commands:
make && make install
to start the compilation process and copy the program to /usr/local/bin,
and the man pages to /usr/share/man/man1.
(If you dont have a root account, simply issue "make" and copy the tool
manually to the desired location)
You can alter the destinations by editing the variables BIN and MAN in
the Makefile.
Note for all 64-bit systems: when your `long-type vars are 64 bit, .wav
headers are not read/written correctly (=bug). If you replace every `long
with an `int (or other 32-bit type), everything should be fine.
To run WavSplit, issue the command
wavsplit WAV-FILE mm:ss [mm:ss] [mm:ss]...
Enhancements:
- Fixed a bug that frames should be >=0.0 (not >0.0 as originally)
- Updated the man page to include tracktimes options.
- Added MAN path to the makefile, and copied man pages there
Rhino in Spring 1.1.1
Rhino in Spring is a project that intends to integrate Mozilla Rhino JavaScript interpreter. more>>
Rhino in Springs aim is to provide a system that amalgamates the rapid development benefits and flexibility of a dynamic language with the strength, scalability and versatility of the Java platform and the Spring framework.
At the moment, the project delivers a controller component for Spring MVC that allows complex control flows spanning several webpages in web applications to be expressed as a single structured algorithm in JavaScript, putting the rich set of control flow structures and function reusability of a full-blown language at your fingertips. It transparently maps the users requests to the correct points of execution in your JavaScript code, even as the user freely navigates your website using the browsers back button or even "File-New Window" functionality!
A flexible set of state persistence options (including one where all state management is shifted to the browser, for maximum server scalability) is included.
Enhancements:
- Added support for relative pathnames in include(), with backward compatible lookup of absolute pathnames
- Fixed bug when an implicitly created ScriptStorage wasnt properly initialized
TA Spring 0.75b1
TA Spring is an open source project developing a new realtime strategy game. more>>
Spring is a full 3D RTS game engine with good balanced content.
Games can be intense and the engine allows some diverse strategies.
At this moment the Spring engine is capable to run most (all) content that was available for the Total Annihilation engine.
Around 8 high profile mods have been made to run specificly on the Spring engine.
Spring is mainly a multi player game engine.
Some light AIs are available but they are not really challenging at this moment.
Spring runs on Windows and is stable. The Spring Linux ports runs alright but it cant connect to other Windows clients (yet) so Linux users are limited to single player.
The developers try to make Spring run natively on different platforms. (Windows, Linux, Mac and *BSD) And (try to) add features that modders request.
Main features:
- High resolution maps, viewable from all angles and ranges
- Dynamic map with craters from weapon and unit explosions
- Work with unit files from Total annihilation
- Realistic 3D trajectories for weapons
- Fully 3D air combat
- Several camera modes to suit different tastes
- Mod switcher
- Lobby Client
Enhancements:
- LUA related changes
- AI improvements
- balancing improvements
- lots of bugs fixed
KEnigma 1.2.1
KEnigma is a replica of the German enigma code machine used in WW2 written in ruby/kde. more>>
This is an exact copy of the real machine (You could encode a message on a real enigma and decode it using this.)

Vision Egg 1.2.1
High level interface between Python and OpenGL. It is also useful for anyone wishing to make use of the features of todays graphics cards. more>>
Vision Egg 1.2.1 brings users the convenience of a high level interface between Python and OpenGL. In addition to methods for automatic generation of traditional visual stimuli such as sinusoidal gratings and random dot patterns, it has a number of functions for moving numeric data, images, movies, text, and 3D objects to and from your video card and allowing use of some of its features like perspective distortion. Therefore, it is also useful for anyone wishing to make use of the features of today's graphics cards.
By harnessing the power of today's consumer graphics cards, producing visual stimuli of research quality now requires no specialized hardware beyond a relatively recent computer and graphics card.
Based on open standards, it runs on anything from cheap PCs to expensive special hardware for special needs. For example, running on some platforms, such as SGI workstations, the Vision Egg has a 10-bit luminance dynamic range (both pixel depth and DAC) and precise frame-by-frame control.
The Vision Egg is open source software (GNU LGPL). Therefore, you can be assured of a product that meets your needs but does not lock you in. Download it today and give it a try!
Major Features:
- Perform experiments using an inexpensive PC and standard consumer graphics card
- Perform experiments using a graphics workstation if special features needed
- Data acquisition and other realtime hardware control capabilities useful in electrophysiology and fMRI experiments, including gaze-contingent stimuli
- Dynamically generated stimuli can be changed in realtime via software or external hardware
- Produce traditional stimuli to replace legacy systems
- Produce stimuli not possible using other hardware
- Demo programs to get you started right away
- Run stimuli on your laptop - great for talks
- Free, open-source software
ArchLog 1.2.1
ArchLog is a log-oriented GUI for the Arch revision control system. more>>
It features assigning new versions to a project tree, adding/removing files for a project, packing a project into archives (tar.gz, tar.bz2, tar, zip), a todo manager with categorized tasks, global or per-project preferences, TODO file generation, and full customization from the GUI.
Beepage 1.2.1
Beepage is a Unix-based text paging package. more>>
The beepage package includes two programs, a cleint and a server: beepaged, the Text Page Protocol daemon which accepts pages on a well-known TCP port and transmits them over one or more modems to a TAP (aka PET, IXA) paging-service provider; and beep, a command-line TPP client.
Two beepage clients are currently available:
"beep" a Unix command-line interface
"winbeepage" a Windows graphical interface
A Mac OS X version is nearing release.
The server is supported on the following platforms:
Solaris
Linux
OpenBSD
It probably works on other Unix-like operating systems.
Enhancements:
- Improved TAP banner detection
- First of several fixes related to the addition of MIME support
- Cleaned up exit codes
XStream 1.2.1
XStream is a simple library to serialize objects to XML and back again. more>>
Main features:
- Ease of use. A high level facade is supplied that simplifies common use cases.
- No mappings required. Most objects can be serialized without need for specifying mappings.
- Performance. Speed and low memory footprint are a crucial part of the design, making it suitable for large object graphs or systems with high message throughput.
- Clean XML. No information is duplicated that can be obtained via reflection. This results in XML that is easier to read for humans and more compact than native Java serialization.
- Requires no modifications to objects. Serializes internal fields, including private and final. Supports non-public and inner classes. Classes are not required to have default constructor.
- Full object graph support. Duplicate references encountered in the object-model will be maintained. Supports circular references.
- Integrates with other XML APIs. By implementing an interface, XStream can serialize directly to/from any tree structure (not just XML).
- Customizable conversion stategies. Strategies can be registered allowing customization of how particular types are represented as XML.
- Error messages. When an exception occurs due to malformed XML, detailed diagnostics are provided to help isolate and fix the problem
Enhancements:
- A lot has changed since 1.1.2, especially for writing DOM structures or JSON.
- A lot of new converters have been added.
- There is more support for JDK 5-specific elements.
- JRockit and certain CGLIB proxies are supported.
- Many more abilities are available to tweak the processed XML.
Etlinux 1.2.1
Etlinux is a complete Linux-based system designed to run on very small industrial computers. more>>
Subsequently well refer to the development platform as the "host system" and to the target machine (the one on which etLinux will run) ad the "target system".
Etlinux is a complete Linux-based system designed to run on very small industrial computers. It has been designed to be small, modular, flexible and complete.
Its reduced memory and disk requirements make it ideal for all cost-sensitive situations, while at the same time its modularity and completeness give the full power of unix even for embedded applications.
Etlinux is ideal in all embedded system applications where advanced unix facilities are a must: preemptive multitasking, multithreading, memory protection, fast I/O, enhanced reliability, speed, ...
Moreover, source code availability is a guarantee for the longevity of Etlinux based products.
But perhaps the greatest advantage over competitors is given by the enormous and proven availability of advanced development tools, documentation and sources, giving an effective edge to the developer and reducing the time to market.
In fact the availability of constantly updated quality C/C++ compilers, debuggers, libraries, interpreted languages, and other tools is the most compelling reason to switch away from old proprietary embedded development environments.
Main features:
- embedded cgi-capable WEB server
- a telnet server
- an email server, with the ability to execute commands sent by email from a remote site
- CORBA support
- easy-to-use remote file management
- the powerful Tcl scripting language
- a flexible package selection scheme, allowing an easy customization of the system
- source code available for every component
Gorm 1.2.1
Gorm stands is a Graphical Object Relationship Modeller and is GNUsteps easy-to-use interface designer. Before NeXT Computer Inc more>>
Before NeXT Computer Inc. revolutionized software developement with its OpenStep API, a new way of designing graphical user interfaces was already introduced by NeXT at the beginning of the 90s. Its operating system NeXTstep featured Interface Builder, an application that for the first time allowed developers to quickly create nice user interfaces without having to code everything manually.
Using drag & drop elements of windows such as buttons, sliders, textfields etc were created abd edited, then linked to functions and variables. Thus, Interface Builder helped developers to focus on the code for the actual functions without having to care about stuff not related to their project goal.
As part of the GNUstep project, Gorm is meant to be the counter part to NeXTs Interface Builder. With Gorm designing tough and complex graphical interfaces for your applications can easy and quickly be done using drag & drop, powerful inspectors and teamwork with ProjectCenter.
Gorm allows developers to quickly create and edit graphical application interfaces using a whole lot of GUI elements: windows, menus, buttons, labels, sliders, tables, textfields, browsers, images, altert panels and more. Custom palettes can be dynamically loded to add additional elements or functionality.
Spring Rich Client 0.2.1
Spring-RCPs mission is to provide an elegant way to build highly-configurable, GUI-standards-following rich-client applications more>>
The Spring Rich Client Project (RCP) is a sub-project of The Spring Framework. Spring-RCPs mission is to provide an elegant way to build highly-configurable, GUI-standards-following rich-client applications faster by leveraging the Spring Framework, and a rich library of UI factories and support classes. Initial focus is on providing support for Swing applications but a goal of Spring-RCP is to be view agnostic as much as possible.
Spring Rich Client Projects goal is to provide a viable option for developers that need a platform and a best-practices guide for constructing Swing applications quickly.
Specifically, spring-richclient seeks to:
Provide a way to build structured, highly-configurable, GUI-standards-following Swing applications faster by leveraging the Spring Framework.
Foster integration with existing rich-client-related projects where it make sense. For example, jgoodies-forms and TableLayout are two good layout managers. We dont need to develop another one.
Adhere to the principles set forth by the Spring Framework--programming to interfaces; the importance of sound OO design, documentation, and testing.
Main features:
- A command framework that provides centralized configuration of Swing actions and appropriate handler registration based on the current active view. Command configuration, as well as action bar contribution policies (to menus or toolbars), can be defined centrally and externalized in Spring bean defintiions.
- A forms data binding and validation framework, for connecting edits made in your UI controls with your domain model automatically--with as you type feedback.
- Support for multiple window management, page configuration, and view management. The concepts here are inspired by Eclipses perspective/view constructs. Views can be defined in the Spring container, associated with one or more pages, and a default page can be configured to be loaded at startup.
- Common support classes addressing various rich client requirements including: well formed dialogs, wizards, input validation (typing hints and validation results reporting), button bars,internationalization, image/icon caching, progress monitoring, UI threading (classes cleanly promoting responsive UIs), treetable/property sheet, table sorting/high-volume table updates, GUI standards builders/helpers, help/about, etc.
Spring-rich adds value for people needing to develop Swing applications and do so in a way that promotes consistent, well-designed, configurable Swing applications. The spring-rich developers strongly feel the old days of Swing apps not looking native and not being performant or web-accessible are gone with JDK1.4.2 and 1.5 and webstart.
It is our belief the only problem with Swing is that there are a limited number of higher-level abstractions available that assist in making the toolkit simpler and easier to use, and a limited number of design best practices. The goal of spring-richclient is to provide that.
Enhancements:
- [RCP-400] - jgoodies forms not included as spring-rich dependencies
- Regression bug: icons on MessageAreaPane didnt show up
Imieniny 1.2.1
Imieniny reads a list of names and the dates on which those saints are commemorated in Poland. more>>
The program, given a date, will display what people have their "name-days" on that day. Given a name, it will display when that name has its name-day(s). Since people in Poland like to send little "mini-poems", a selection of these is included.
proSilla 1.2-1
ProSilla is a program which speeds up file transfers over ssh (scp-like) . more>>
The simplest way to use prosilla in text mode is:
prosilla any.remote.host my/beloved/file
In this case, proSilla will default to 4 simulatenous connections and ncurses user interface. Number of connections may be adjusted using -k. You may include your username in the first argument, like this:
prosilla me@my.host my/beloved/file
ProSilla can be killed at any time, and when invoked again, it will automagi-cally resume transfer using the data from .psinfo file.
You can also resume a broken scp transfer:
prosilla -c remote.host my/beloved/partially.downloaded.file
Remember that -c is needed only if you didnt use proSilla on this file before.
By default, proSilla uses /bin/dd to read files on remote server. Optionally it may use a program called proserv. The difference is that parts of file read with dd must begin and end on block (in our case - 1kb) boundary, so it sends some data multiple times, while reading with proserv can begin and end anywhere. Proserv is also a *little* bit more CPU friendly because it uses sendfile() (if supported) instead of read()/write().
Before the download is finished, the size of the file wont tell you much about the progress. To check transfer status you may use something like this:
prosilla -i file.psinfo
Other options are described in the usage text (just type ./prosilla to see it).