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Kitco Spot Gold Price Watcher 1.0
Kitco Spot Gold Price Watcher is an extension which fetches the Bid and Ask price of Spot Gold from Kitcos website. more>>
Kitco Spot Gold Price Watcher is an extension which fetches the Bid and Ask price of Spot Gold from Kitcos website.
This extension retrieve the Bid and Ask price of Spot Gold from Kitcos website.
<<lessThis extension retrieve the Bid and Ask price of Spot Gold from Kitcos website.
Download (0.004MB)
Added: 2007-04-04 License: MPL (Mozilla Public License) Price:
635 downloads
OpenStar 4.02 Gold
OpenStar is a value-added PostNuke distribution. more>>
OpenStar is a value-added PostNuke distribution. The aim of OpenStar project is to deliver a more complete eBusiness/CMS solution while still remaining compatible with the proven core PostNuke distribution.
OpenStar contains significant functional extensions and a powerful object-oriented development library, resulting in a significantly more complete CMS.
Main features:
- Calendar & AddressBook (integrated)
- Media & Content Mangement (integrated)
- Content Management Aggregator
- Project management (integrated with AddressBook)
- Document management
- Resource booking system (integrated with Media module)
- Powerful service module (bug tracker)
- Integrated HTTP(S) login into the system
- Lots of other additions and fixes to the base PostNuke codebase
Enhancements:
- This release contains almost 100 fixes and improvements, including the PN 0.762 security patch.
- If you are using a previous version of OpenStar, you are advised to upgrade to this release.
- The docs directory contains a list of changed files in case you wish to selectively upgrade your installation.
- If youve downloaded any 4.02 packages before 24-Feb-2006, you should download them again, as significant fixes have been applied.
<<lessOpenStar contains significant functional extensions and a powerful object-oriented development library, resulting in a significantly more complete CMS.
Main features:
- Calendar & AddressBook (integrated)
- Media & Content Mangement (integrated)
- Content Management Aggregator
- Project management (integrated with AddressBook)
- Document management
- Resource booking system (integrated with Media module)
- Powerful service module (bug tracker)
- Integrated HTTP(S) login into the system
- Lots of other additions and fixes to the base PostNuke codebase
Enhancements:
- This release contains almost 100 fixes and improvements, including the PN 0.762 security patch.
- If you are using a previous version of OpenStar, you are advised to upgrade to this release.
- The docs directory contains a list of changed files in case you wish to selectively upgrade your installation.
- If youve downloaded any 4.02 packages before 24-Feb-2006, you should download them again, as significant fixes have been applied.
Download (18.5MB)
Added: 2006-02-24 License: GPL (GNU General Public License) Price:
1340 downloads
Cspot 0.0.5
Cspot is a semantic annotator designed only for the C programming language. more>>
Cspot is a semantic annotator designed only for the C programming language. It is quite similar to cscope, but some more functionality.
Cspot project can be used to find the declarations, definitions, and usages of functions, variables, macros, typedefs, and structs.
It can also find visible identifiers at some position in the source, functions called by a function, global variables used by a function, usages of local variable declarations, unused global variables, unused function definitions, and more. Because it uses sparse, cspot knows more about semantics than cscope.
cspot usage ( cspot -h )
cspot -db spot.db -regexp reg ;; prints all identifiers of project matching reg (extended regexp)
cspot -db spot.db -fc printf ;; prints all declarations of function printf
cspot -db spot.db -fu printf ;; prints all usages of function printf
cspot -db spot.db -vu stdout ;; prints all usages of variable stdout
cspot -db spot.db -sc my_sruct ;; prints places of forward declaration of struct my_struct
cspot -db spot.db -sf my_sruct ;; prints places of definition of struct my_struct
cspot -db spot.db -su my_sruct ;; prints places of usage of struct my_struct
cspot -db spot.db -si my_sruct ;; prints places of definition and variables in struct my_struct
etc.
cspot -va source.c 254 21 ;; prints all visible identifiers at source.c line 254 pos 21
cspot -vla source.c 254 21 ;; prints all visible identifiers (declared in file source.c) at source.c line 254 pos 21
commands for visible functions, macros, variable, called functions by function, global variables used by function ...
cspot -db spot.db -fu printf
printfs all usages of function printf in project (usage = call, assigning to variable)
printf at `base/cmd/commands.h 249:7
printf at `base/cmd/commands.h 327:8
printf at `base/cmd/commands.h 337:8
printf at `base/cmd.c 313:3
printf at `base/cmd.c 318:7
printf at `base/cmd.c 319:36
printf at `base/cmd.c 321:36
printf at `base/cmd.c 322:36
printf at `base/cmd.c 323:36
<<lessCspot project can be used to find the declarations, definitions, and usages of functions, variables, macros, typedefs, and structs.
It can also find visible identifiers at some position in the source, functions called by a function, global variables used by a function, usages of local variable declarations, unused global variables, unused function definitions, and more. Because it uses sparse, cspot knows more about semantics than cscope.
cspot usage ( cspot -h )
cspot -db spot.db -regexp reg ;; prints all identifiers of project matching reg (extended regexp)
cspot -db spot.db -fc printf ;; prints all declarations of function printf
cspot -db spot.db -fu printf ;; prints all usages of function printf
cspot -db spot.db -vu stdout ;; prints all usages of variable stdout
cspot -db spot.db -sc my_sruct ;; prints places of forward declaration of struct my_struct
cspot -db spot.db -sf my_sruct ;; prints places of definition of struct my_struct
cspot -db spot.db -su my_sruct ;; prints places of usage of struct my_struct
cspot -db spot.db -si my_sruct ;; prints places of definition and variables in struct my_struct
etc.
cspot -va source.c 254 21 ;; prints all visible identifiers at source.c line 254 pos 21
cspot -vla source.c 254 21 ;; prints all visible identifiers (declared in file source.c) at source.c line 254 pos 21
commands for visible functions, macros, variable, called functions by function, global variables used by function ...
cspot -db spot.db -fu printf
printfs all usages of function printf in project (usage = call, assigning to variable)
printf at `base/cmd/commands.h 249:7
printf at `base/cmd/commands.h 327:8
printf at `base/cmd/commands.h 337:8
printf at `base/cmd.c 313:3
printf at `base/cmd.c 318:7
printf at `base/cmd.c 319:36
printf at `base/cmd.c 321:36
printf at `base/cmd.c 322:36
printf at `base/cmd.c 323:36
Download (0.26MB)
Added: 2006-09-04 License: GPL (GNU General Public License) Price:
1145 downloads
F-Spot 0.4.0
F-Spot is an application designed to provide personal photo management to the GNOME desktop. more>>
F-Spot project is an application designed to provide personal photo management to the GNOME desktop.
Main features:
- import
- export
- printing
- advanced sorting of digital images.
<<lessMain features:
- import
- export
- printing
- advanced sorting of digital images.
Download (2.3MB)
Added: 2007-08-03 License: GPL (GNU General Public License) Price:
820 downloads
Photo Grid Print 0.2
Photo Grid Print is a software which can print photos in a grid on a single page. more>>
Photo Grid Print is a software which can print photos in a grid on a single page.
Photo Grid Print is a dialog window that lets you print a set of photos in a grid on a single page. You set the number of rows and columns in the grid. It figures out an efficient layout to maximize the photo size and minimize the paper used, rotating photos as needed. You can tell it to fill the page with your photo(s), repeating them as needed.
Once installed, the dialog is started by selecting some photos in the Gnome file manager (nautilus) or in the F-Spot application: right-click > Open With... > Open with Photo Grid Print.
Photo Grid Print was eritten using Python, GTK+ and Glade.
<<lessPhoto Grid Print is a dialog window that lets you print a set of photos in a grid on a single page. You set the number of rows and columns in the grid. It figures out an efficient layout to maximize the photo size and minimize the paper used, rotating photos as needed. You can tell it to fill the page with your photo(s), repeating them as needed.
Once installed, the dialog is started by selecting some photos in the Gnome file manager (nautilus) or in the F-Spot application: right-click > Open With... > Open with Photo Grid Print.
Photo Grid Print was eritten using Python, GTK+ and Glade.
Download (0.005MB)
Added: 2007-03-02 License: MIT/X Consortium License Price:
974 downloads
polyBSD 0.1
polyBSD is a multi-purpose (hence poly) framework for building embedded systems based on NetBSD. more>>
polyBSD is a "multi"-purpose (hence "poly") framework for building embedded systems based on NetBSD.
Of the three major *BSD flavors, FreeBSD and OpenBSD are often in the spotlight.
FreeBSD is touted for its stability, while OpenBSD usually claims the title of
the most secure operatin system available.
However, the third flavor (NetBSD) is what many consider to be the unsung hero - it has features that rival those of both FreeBSD and OpenBSD however is not often seen in the news. NetBSD has arguably the cleanest code base of all open source operating systems this fact has unforseen effect on its overall features. The reason for
NetBSDs clean code is the its stated goal to run on as many hardware architecture
as possible. In order to do that, the team behind NetBSD has been forced to write
code that is portable and easy to debug.
Portable code is achieved by using mostly libraries and functions that are likely to compile and run well on most platforms. In addition, in order to be able to reliably port the code to over 40 different architecture, the code has to be well written so that a large group of people can look at and understand it well so they can modify it easily and port it to a new architecture. But how does that translate into stability and security touted by FreeBSD and OpenBSD respectively. Well, clean code usually translates directly into stability - one cant expect a messy code to perform well or be easy to debug.
Clean code also leads to improved security - security bugs are easy to spot and
correct. Also the portability of the code ensures that only standard libraries
and functions are used. However, those standard libarries and functions are the
ones that have been around longer, which means they have been well tested and are
likely to contain the fewest number of security bugs.
The one feature that FreeBSD had long been able to claim exclusively is that in
terms of performance it blows all other *BSD flavors out of the water when it
comes to the i386 architecture.
However, this crown was recently captured by NetBSD thanks to an extensive performance benchmarking, the results of which are referenced on the section "NetBSD tools" on this site. So to sum it all up, NetBSD is no longer simply the portability prodigy on the block. It is a fast, rock-solid and secure operating system that can successfully meet the demands of the modern enterprise. Thats the reason for it being used by the people behind this project to build some tools that will hopefully be useful.
<<lessOf the three major *BSD flavors, FreeBSD and OpenBSD are often in the spotlight.
FreeBSD is touted for its stability, while OpenBSD usually claims the title of
the most secure operatin system available.
However, the third flavor (NetBSD) is what many consider to be the unsung hero - it has features that rival those of both FreeBSD and OpenBSD however is not often seen in the news. NetBSD has arguably the cleanest code base of all open source operating systems this fact has unforseen effect on its overall features. The reason for
NetBSDs clean code is the its stated goal to run on as many hardware architecture
as possible. In order to do that, the team behind NetBSD has been forced to write
code that is portable and easy to debug.
Portable code is achieved by using mostly libraries and functions that are likely to compile and run well on most platforms. In addition, in order to be able to reliably port the code to over 40 different architecture, the code has to be well written so that a large group of people can look at and understand it well so they can modify it easily and port it to a new architecture. But how does that translate into stability and security touted by FreeBSD and OpenBSD respectively. Well, clean code usually translates directly into stability - one cant expect a messy code to perform well or be easy to debug.
Clean code also leads to improved security - security bugs are easy to spot and
correct. Also the portability of the code ensures that only standard libraries
and functions are used. However, those standard libarries and functions are the
ones that have been around longer, which means they have been well tested and are
likely to contain the fewest number of security bugs.
The one feature that FreeBSD had long been able to claim exclusively is that in
terms of performance it blows all other *BSD flavors out of the water when it
comes to the i386 architecture.
However, this crown was recently captured by NetBSD thanks to an extensive performance benchmarking, the results of which are referenced on the section "NetBSD tools" on this site. So to sum it all up, NetBSD is no longer simply the portability prodigy on the block. It is a fast, rock-solid and secure operating system that can successfully meet the demands of the modern enterprise. Thats the reason for it being used by the people behind this project to build some tools that will hopefully be useful.
Download (31.8MB)
Added: 2006-11-01 License: BSD License Price:
1087 downloads
Privateer Gemini Gold 1.02a
Privateer Gemini Gold is a remake of Wing Commander Privateer. more>>
Privateer Gemini Gold is a remake of Wing Commander Privateer.
Back in 1993 Privateer was released as part of the Wing Commander series and became a great success in the gaming industry. Over 10 years later a small group of privateer enthusiasts reintroduce the game with a new graphic engine and real 3d spaceflight.
As Grayson Burrows you inherited a small old scout class ship from your grandfather, to start over as a Privateer in a new and sparsely populated sector of the Confederation. Take your chance and become a pirate, merchant or hunter upgrade your ship and experience the hard truth in a border sector where noone has anything to give away...
This project is different from Privateer Remake in that it focuses on recreating the original Privateer without additional fan created content, it however shares the source with Privateer Remake.
Enhancements:
- new paradigm model with turrets
- new "New Constantinople Superbase" model
Bugfixes:
- "bounce back bug" which prevents you from landing
- Lynn Murphy mission: hostile militia wingmen
- Lynn Murphy mission: no mission payment
- Search for Mordichai Jones: Pirate doesnt deliver message
- cargo space calculation bug when using cargo expansion
- missing linux/ubuntu dependencies
- npcs are always hostile (linux)
- impossible rescue missions
- sound issues (linux)
<<lessBack in 1993 Privateer was released as part of the Wing Commander series and became a great success in the gaming industry. Over 10 years later a small group of privateer enthusiasts reintroduce the game with a new graphic engine and real 3d spaceflight.
As Grayson Burrows you inherited a small old scout class ship from your grandfather, to start over as a Privateer in a new and sparsely populated sector of the Confederation. Take your chance and become a pirate, merchant or hunter upgrade your ship and experience the hard truth in a border sector where noone has anything to give away...
This project is different from Privateer Remake in that it focuses on recreating the original Privateer without additional fan created content, it however shares the source with Privateer Remake.
Enhancements:
- new paradigm model with turrets
- new "New Constantinople Superbase" model
Bugfixes:
- "bounce back bug" which prevents you from landing
- Lynn Murphy mission: hostile militia wingmen
- Lynn Murphy mission: no mission payment
- Search for Mordichai Jones: Pirate doesnt deliver message
- cargo space calculation bug when using cargo expansion
- missing linux/ubuntu dependencies
- npcs are always hostile (linux)
- impossible rescue missions
- sound issues (linux)
Download (278MB)
Added: 2007-07-24 License: GPL (GNU General Public License) Price:
506 downloads
Other version of Privateer Gemini Gold
License:GPL (GNU General Public License)
RealPlayer 10.0.9 GOLD
RealPlayer plays streaming audio and video over the Internet in real-time. more>>
RealPlayer plays streaming audio and video over the Internet in real-time. RealPlayer plays RealAudio, RealVideo, MP3, 3GPP Video, Flash, SMIL 2.0, JPEG, GIF, PNG, RealText, Ogg Vorbis, RealPix and Ogg Theora.
It is available for Windows, Macintosh, Pocket PC, Nokia 9200 Series, Nokia 7650, Palm OS 5-based handhelds, Linux, Solaris, and many Unix variants.
Main features:
Play popular datatypes
- RealPlayer@ 10 supports RealAudio, RealVideo 10, MP3, Ogg Vorbis and Theora, H263, AAC and more. Get ready for accelerated video, full screen playback, and a lot more to play.
Mozilla-compatible plug-in
- You can now watch and listen to embedded video right in your Web browser without opening RealPlayer. Enjoy media from your favorite music and news sites with just one click.
New UI adopts your theme
- The elegant UI design is based on GTK technology. That means the player adopts the theme youve chosen, and blends itself accordingly into your desktop environment.
Enhancements:
- fixes
<<lessIt is available for Windows, Macintosh, Pocket PC, Nokia 9200 Series, Nokia 7650, Palm OS 5-based handhelds, Linux, Solaris, and many Unix variants.
Main features:
Play popular datatypes
- RealPlayer@ 10 supports RealAudio, RealVideo 10, MP3, Ogg Vorbis and Theora, H263, AAC and more. Get ready for accelerated video, full screen playback, and a lot more to play.
Mozilla-compatible plug-in
- You can now watch and listen to embedded video right in your Web browser without opening RealPlayer. Enjoy media from your favorite music and news sites with just one click.
New UI adopts your theme
- The elegant UI design is based on GTK technology. That means the player adopts the theme youve chosen, and blends itself accordingly into your desktop environment.
Enhancements:
- fixes
Download (5.5MB)
Added: 2007-08-12 License: GPL (GNU General Public License) Price:
601 downloads
Helix Player 1.0.8 GOLD
Helix Player is a streaming audio and video player. more>>
Helix Player is an audio and video player based on the Helix DNA Client engine. The GTK+ version includes a Mozilla browser plug-in and supports local file playback and streaming over RTSP/RTP and HTTP.
It supports video zoom in original, double size, and full screen, and supports: SMIL 2.0, Ogg Vorbis, H.263 video, JPEG, GIF, PNG, and RealPix.
The Symbian Series60 version supports local and streaming playback (RTSP, RTP, RDP, HTTP) of MP3, AMR narrow band, AMR wide band, RA8, sipro, RV7, RV8, RV9, RV10, H263+, 3GPP rel5 SMIL 2.0, images, and more.
Enhancements:
- This release is an update for the Firefox 1.5 API changes.
<<lessIt supports video zoom in original, double size, and full screen, and supports: SMIL 2.0, Ogg Vorbis, H.263 video, JPEG, GIF, PNG, and RealPix.
The Symbian Series60 version supports local and streaming playback (RTSP, RTP, RDP, HTTP) of MP3, AMR narrow band, AMR wide band, RA8, sipro, RV7, RV8, RV9, RV10, H263+, 3GPP rel5 SMIL 2.0, images, and more.
Enhancements:
- This release is an update for the Firefox 1.5 API changes.
Download (3.5MB)
Added: 2006-08-17 License: GPL (GNU General Public License) Price:
698 downloads
FooBillard 3.0a
FooBillard is a free OpenGl billard game for linux. more>>
FooBillard is a free OpenGL-billard game for Linux with realistic physics, AI-player and many gametypes like pool carambol or snooker. Why foo? Well, actually I had this logo (F.B.-Florian Berger) and then foo sounds a bit like pool (Somehow I wasnt quite attracted by the name FoolBillard) The main physics is quite mature but not yet perfect. If you are a billard-pro and youre missing some physics, please tell me. Cause Ive implemented it like I think it should work, which might differ from reality.
There are two supported implementations concerning the interface. A GLUT and an SDL implementation. So you need to have either GLUT or SDL installed on your system Furthermore libpng has to be installed for loading the textures and freetype2 is required for font rendering.
Main features:
- wood paneled table with gold covers and gold diamonds
- reflections on balls
- shadow pixmaps
- detail switching of balls according to distance
- zoom in/out - hold right mousebutton
- FOV +/- - hold right mousebutton + CTRL
- rotate - hold left mousebutton
- animated queue
- 8ball, 9ball, snooker, carambol
- simple AI-Player
- strength adjustment
- eccentic hit adjustment (button2-Shift)
- red/green 3D stereo view !!!
- sound
- network play
- free view mode
<<lessThere are two supported implementations concerning the interface. A GLUT and an SDL implementation. So you need to have either GLUT or SDL installed on your system Furthermore libpng has to be installed for loading the textures and freetype2 is required for font rendering.
Main features:
- wood paneled table with gold covers and gold diamonds
- reflections on balls
- shadow pixmaps
- detail switching of balls according to distance
- zoom in/out - hold right mousebutton
- FOV +/- - hold right mousebutton + CTRL
- rotate - hold left mousebutton
- animated queue
- 8ball, 9ball, snooker, carambol
- simple AI-Player
- strength adjustment
- eccentic hit adjustment (button2-Shift)
- red/green 3D stereo view !!!
- sound
- network play
- free view mode
Download (1.0MB)
Added: 2005-05-11 License: GPL (GNU General Public License) Price:
1631 downloads
TrollBridge 0.6.0
TrollBridge is a set of scripts that allows you to build a custom network authentication. more>>
TrollBridge is a set of scripts that allows you to build a custom network authentication system that will capture unauthorized clients, direct them to a login page, and then redirect them to their original destination. It is based on the firewall script from NoCatSplash, but is written in python instead of c.
It can be used to to setup a network hot-spot for your business, school or home. The only authorization methods currently available are a skeleton username/password example, and an example using iButton devices. When a unknown MAC addresses tries to make a connection to the protected network the iptables rules redirect any access (web or otherwise) to port 5280 where the Apache server then displays the authentication page. MAC addresses are used to keep track of authorized users, so this system is susceptible the MAC is spoofed.
The scripts are not plug and play, you will need to customize them for your unique situation, as well as modify your iptables settings and add a virtual host to the Apache web server. If you need help you can ask on the TrollBridge support list
<<lessIt can be used to to setup a network hot-spot for your business, school or home. The only authorization methods currently available are a skeleton username/password example, and an example using iButton devices. When a unknown MAC addresses tries to make a connection to the protected network the iptables rules redirect any access (web or otherwise) to port 5280 where the Apache server then displays the authentication page. MAC addresses are used to keep track of authorized users, so this system is susceptible the MAC is spoofed.
The scripts are not plug and play, you will need to customize them for your unique situation, as well as modify your iptables settings and add a virtual host to the Apache web server. If you need help you can ask on the TrollBridge support list
Download (0.019MB)
Added: 2006-07-01 License: GPL (GNU General Public License) Price:
1210 downloads
POV-Ray 3.6
POV-Ray is a high-quality tool for creating 3D graphics. more>>
The Persistence of Vision Ray-Tracer creates three-dimensional, photo-realistic images using a rendering technique called ray-tracing. It reads in a text file containing information describing the objects and lighting in a scene and generates an image of that scene from the view point of a camera also described in the text file.
The Persistence of Vision Ray-Tracer(tm) was developed from DKBTrace 2.12 (written by David K. Buck and Aaron A. Collins) by a bunch of people (called the POV-Team?) in their spare time. The headquarters of the POV-Team is on the internet (see "Where to Find POV-Ray Files" for more details).
The POV-Ray package includes detailed instructions on using the ray-tracer and creating scenes. Many stunning scenes are included with POV-Ray so you can start creating images immediately when you get the package. These scenes can be modified so you do not have to start from scratch.
In addition to the pre-defined scenes, a large library of pre-defined shapes and materials is provided. You can include these shapes and materials in your own scenes by just including the library file name at the top of your scene file, and by using the shape or material name in your scene.
Ray-tracing is not a fast process by any means, but it produces very high quality images with realistic reflections, shading, perspective and other effects.
Ray-tracing is a rendering technique that calculates an image of a scene by simulating the way rays of light travel in the real world. However it does its job backwards. In the real world, rays of light are emitted from a light source and illuminate objects. The light reflects off of the objects or passes through transparent objects. This reflected light hits our eyes or perhaps a camera lens. Because the vast majority of rays never hit an observer, it would take forever to trace a scene.
Ray-tracing programs like POV-Ray start with their simulated camera and trace rays backwards out into the scene. The user specifies the location of the camera, light sources, and objects as well as the surface texture properties of objects, their interiors (if transparent) and any atmospheric media such as fog, haze, or fire.
For every pixel in the final image one or more viewing rays are shot from the camera, into the scene to see if it intersects with any of the objects in the scene. These "viewing rays" originate from the viewer, represented by the camera, and pass through the viewing window (representing the final image).
Every time an object is hit, the color of the surface at that point is calculated. For this purpose rays are sent backwards to each light source to determine the amount of light coming from the source. These "shadow rays" are tested to tell whether the surface point lies in shadow or not. If the surface is reflective or transparent new rays are set up and traced in order to determine the contribution of the reflected and refracted light to the final surface color.
Special features like inter-diffuse reflection (radiosity), atmospheric effects and area lights make it necessary to shoot a lot of additional rays into the scene for every pixel.
Main features:
- Easy to use scene description language.
- Large library of stunning example scene files.
- Standard include files that pre-define many shapes, colors and textures.
- Very high quality output image files (up to 48-bit color).
- 16 and 24 bit color display on many computer platforms using appropriate hardware.
- Create landscapes using smoothed height fields.
- Many camera types, including perspective, orthographic, fisheye, etc.
- Spotlights, cylindrical lights and area lights for sophisticated lighting.
- Photons for realistic, reflected and refracted, caustics. Photons also interact with media.
- Phong and specular highlighting for more realistic-looking surfaces.
- Inter-diffuse reflection (radiosity) for more realistic lighting.
- Atmospheric effects like atmosphere, ground-fog and rainbow.
- Particle media to model effects like clouds, dust, fire and steam.
- Several image file output formats including Targa, BMP (Windows only), PNG and PPM.
- Basic shape primitives such as ... spheres, boxes, quadrics, cylinders, cones, triangle and planes.
- Advanced shape primitives such as ... Tori (donuts), bezier patches, height fields (mountains), blobs, quartics, smooth triangles, text, superquadrics, surfaces of revolution, prisms, polygons, lathes, fractals, isosurfaces and the parametric object.
- Shapes can easily be combined to create new complex shapes using Constructive Solid Geometry (CSG). POV-Ray supports unions, merges, intersections and differences.
- Objects are assigned materials called textures (a texture describes the coloring and surface properties of a shape) and interior properties such as index of refraction and particle media (formerly known as "halos").
- Built-in color and normal patterns: Agate, Bozo, Bumps, Checker, Crackle, Dents, Granite, Gradient, Hexagon, Leopard, Mandel, Marble, Onion, Quilted, Ripples, Spotted, Spiral, Radial, Waves, Wood, Wrinkles and image file mapping. Or build your own pattern using functions.
- Users can create their own textures or use pre-defined textures such as ... Brass, Chrome, Copper, Gold, Silver, Stone, Wood.
- Combine textures using layering of semi-transparent textures or tiles of textures or material map files.
- Display preview of image while rendering (not available on all platforms).
- Halt and save a render part way through, and continue rendering the halted partial render later.
<<lessThe Persistence of Vision Ray-Tracer(tm) was developed from DKBTrace 2.12 (written by David K. Buck and Aaron A. Collins) by a bunch of people (called the POV-Team?) in their spare time. The headquarters of the POV-Team is on the internet (see "Where to Find POV-Ray Files" for more details).
The POV-Ray package includes detailed instructions on using the ray-tracer and creating scenes. Many stunning scenes are included with POV-Ray so you can start creating images immediately when you get the package. These scenes can be modified so you do not have to start from scratch.
In addition to the pre-defined scenes, a large library of pre-defined shapes and materials is provided. You can include these shapes and materials in your own scenes by just including the library file name at the top of your scene file, and by using the shape or material name in your scene.
Ray-tracing is not a fast process by any means, but it produces very high quality images with realistic reflections, shading, perspective and other effects.
Ray-tracing is a rendering technique that calculates an image of a scene by simulating the way rays of light travel in the real world. However it does its job backwards. In the real world, rays of light are emitted from a light source and illuminate objects. The light reflects off of the objects or passes through transparent objects. This reflected light hits our eyes or perhaps a camera lens. Because the vast majority of rays never hit an observer, it would take forever to trace a scene.
Ray-tracing programs like POV-Ray start with their simulated camera and trace rays backwards out into the scene. The user specifies the location of the camera, light sources, and objects as well as the surface texture properties of objects, their interiors (if transparent) and any atmospheric media such as fog, haze, or fire.
For every pixel in the final image one or more viewing rays are shot from the camera, into the scene to see if it intersects with any of the objects in the scene. These "viewing rays" originate from the viewer, represented by the camera, and pass through the viewing window (representing the final image).
Every time an object is hit, the color of the surface at that point is calculated. For this purpose rays are sent backwards to each light source to determine the amount of light coming from the source. These "shadow rays" are tested to tell whether the surface point lies in shadow or not. If the surface is reflective or transparent new rays are set up and traced in order to determine the contribution of the reflected and refracted light to the final surface color.
Special features like inter-diffuse reflection (radiosity), atmospheric effects and area lights make it necessary to shoot a lot of additional rays into the scene for every pixel.
Main features:
- Easy to use scene description language.
- Large library of stunning example scene files.
- Standard include files that pre-define many shapes, colors and textures.
- Very high quality output image files (up to 48-bit color).
- 16 and 24 bit color display on many computer platforms using appropriate hardware.
- Create landscapes using smoothed height fields.
- Many camera types, including perspective, orthographic, fisheye, etc.
- Spotlights, cylindrical lights and area lights for sophisticated lighting.
- Photons for realistic, reflected and refracted, caustics. Photons also interact with media.
- Phong and specular highlighting for more realistic-looking surfaces.
- Inter-diffuse reflection (radiosity) for more realistic lighting.
- Atmospheric effects like atmosphere, ground-fog and rainbow.
- Particle media to model effects like clouds, dust, fire and steam.
- Several image file output formats including Targa, BMP (Windows only), PNG and PPM.
- Basic shape primitives such as ... spheres, boxes, quadrics, cylinders, cones, triangle and planes.
- Advanced shape primitives such as ... Tori (donuts), bezier patches, height fields (mountains), blobs, quartics, smooth triangles, text, superquadrics, surfaces of revolution, prisms, polygons, lathes, fractals, isosurfaces and the parametric object.
- Shapes can easily be combined to create new complex shapes using Constructive Solid Geometry (CSG). POV-Ray supports unions, merges, intersections and differences.
- Objects are assigned materials called textures (a texture describes the coloring and surface properties of a shape) and interior properties such as index of refraction and particle media (formerly known as "halos").
- Built-in color and normal patterns: Agate, Bozo, Bumps, Checker, Crackle, Dents, Granite, Gradient, Hexagon, Leopard, Mandel, Marble, Onion, Quilted, Ripples, Spotted, Spiral, Radial, Waves, Wood, Wrinkles and image file mapping. Or build your own pattern using functions.
- Users can create their own textures or use pre-defined textures such as ... Brass, Chrome, Copper, Gold, Silver, Stone, Wood.
- Combine textures using layering of semi-transparent textures or tiles of textures or material map files.
- Display preview of image while rendering (not available on all platforms).
- Halt and save a render part way through, and continue rendering the halted partial render later.
Download (8.8MB)
Added: 2005-05-04 License: GPL (GNU General Public License) Price:
4144 downloads
Moonlight|3D 0.1.4
Moonlight|3D strives to become a free modern, flexible, feature-rich and extensible modelling and animation tool. more>>
Moonlight|3D program strives to become a free modern, flexible, feature-rich and extensible modelling and animation tool. Our goal is to provide a tool that is capapble of turning even the most advanced and challenging projects of artists and technical artists into reality.
We understand that this project is by its very nature a huge undertaking which takes large amounts of time and effort to get started. However, this does not scare us off.
We have chosen to make clean design, good usability and solid implementation of features our highest priority goals and we have already successfully, albeit slowly pursued that road for several years.
In order to speed up the progress of our development efforts we open up the project to the general public and we hope to attract the support of many developers and users, bringing the project forward faster.
Main features:
- plugin-based architecture
- all user actions on the 3D scene remain editable
- complete support for automation through python scripts
- completely configurable user interface layout
- basic mesh editing functionality
Enhancements:
- This new preview version is available in binary form for Linux/x86, Linux/x86_64, and Windows.
- The focus of this release is on improving support for Win32.
- The different transformation and extrude tools were unified.
- The light source types spherical and spot light were added.
- Tools for mesh triangulation and Catmull-Clark subdivision and importers and exporters for Wavefront .OBJ and Ogre XML mesh formats were added.
<<lessWe understand that this project is by its very nature a huge undertaking which takes large amounts of time and effort to get started. However, this does not scare us off.
We have chosen to make clean design, good usability and solid implementation of features our highest priority goals and we have already successfully, albeit slowly pursued that road for several years.
In order to speed up the progress of our development efforts we open up the project to the general public and we hope to attract the support of many developers and users, bringing the project forward faster.
Main features:
- plugin-based architecture
- all user actions on the 3D scene remain editable
- complete support for automation through python scripts
- completely configurable user interface layout
- basic mesh editing functionality
Enhancements:
- This new preview version is available in binary form for Linux/x86, Linux/x86_64, and Windows.
- The focus of this release is on improving support for Win32.
- The different transformation and extrude tools were unified.
- The light source types spherical and spot light were added.
- Tools for mesh triangulation and Catmull-Clark subdivision and importers and exporters for Wavefront .OBJ and Ogre XML mesh formats were added.
Download (17.4MB)
Added: 2007-07-25 License: LGPL (GNU Lesser General Public License) Price:
826 downloads
A7Xpg 0.110d
A7Xpg is a game where you collect all the gold, while avoiding the enemies. more>>
A7Xpg is a game where you collect all the gold, while avoiding the enemies. A7Xpg was created by Kenta Cho and ported to Linux by Evil Mr Henry.
Installation:
A7Xpg is entirely contained within this directory. There is no installation. To uninstall, simply delete this directory.
Running:
Type ./a7xpg from this directory to start the game. The command-line line switches listed in readme_e.txt should all work.
Compiling:
Install the OpenGL development libraries. (This is the hard part.)
Install the D compiler, version 0.106. (http://ftp.digitalmars.com/dmd.106.zip) Note that this is non-opensource, so if you cant run the binary, youre out of luck. If you dont like it, talk to digitalmars. I dont like it either. Also, any later versions of the D compiler will NOT work. 0.106 or earlier is needed. As a final note, the resultant binary will not work on other computers, due to problems in the D compiler.
Install SDL_mixer.
Compile with "make". The bulletML libraries will give a few warnings. Ignore them.
Known Issues:
The compiler is non-opensource.
<<lessInstallation:
A7Xpg is entirely contained within this directory. There is no installation. To uninstall, simply delete this directory.
Running:
Type ./a7xpg from this directory to start the game. The command-line line switches listed in readme_e.txt should all work.
Compiling:
Install the OpenGL development libraries. (This is the hard part.)
Install the D compiler, version 0.106. (http://ftp.digitalmars.com/dmd.106.zip) Note that this is non-opensource, so if you cant run the binary, youre out of luck. If you dont like it, talk to digitalmars. I dont like it either. Also, any later versions of the D compiler will NOT work. 0.106 or earlier is needed. As a final note, the resultant binary will not work on other computers, due to problems in the D compiler.
Install SDL_mixer.
Compile with "make". The bulletML libraries will give a few warnings. Ignore them.
Known Issues:
The compiler is non-opensource.
Download (3.7MB)
Added: 2006-05-23 License: GPL (GNU General Public License) Price:
1250 downloads
Mono Live 1.0
The Mono Live CD is a way for you to try out Linux, the Mono Framework 1.1.7, and the newest desktop applications. more>>
The Mono Live CD is a way for you to try out Linux, the Mono Framework 1.1.7, and the newest desktop applications without modifying your current computing environment.
Main features:
- Develop, compile and run software with MonoDevelop.
- Listen to your music collection in style with Muine.
- Take notes with Tomboy.
- Manage your photos with F-Spot.
- Search music, photos, chats, and documents with Beagle.
- Explore web applications such as ASP.NET Forums, IBuySpy, and mojoPortal.
This CD also contains the files necessary to install Mono on Windows computers. This allows you to expore the framework without installing a Linux desktop, and begin developing cross-platform applications with Mono and Gtk# today.
<<lessMain features:
- Develop, compile and run software with MonoDevelop.
- Listen to your music collection in style with Muine.
- Take notes with Tomboy.
- Manage your photos with F-Spot.
- Search music, photos, chats, and documents with Beagle.
- Explore web applications such as ASP.NET Forums, IBuySpy, and mojoPortal.
This CD also contains the files necessary to install Mono on Windows computers. This allows you to expore the framework without installing a Linux desktop, and begin developing cross-platform applications with Mono and Gtk# today.
Download (699MB)
Added: 2005-08-31 License: GPL (GNU General Public License) Price:
846 downloads
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