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Simple ECMAScript Engine 2.0

Simple ECMAScript Engine 2.0


Simple ECMAScript Engine is a lightweight ECMAScript (JavaScript) run-time library. more>>
ECMAScript is a standardized language also known variously as JavaScript, JScript, and LiveScript. SEE is a library that provides a parser and runtime environment for this language. Simple ECMAScript Engine conforms to CMAScript Edition 3, and to JavaScript 1.5, with some compatibility switches for earlier versions of JavaScript and Microsofts JScript.
- manage multiple, separate ECMAScript runtime environments,
- evaluate instances of user-supplied ECMAScript program text, and
- expose your applications objects to those programs.
Main features:
- Support for C++ exceptions
- Host class convenience constructors
- Thread safety
- 3-term BSD licence
- ECMA-357
SEE does not provide a document object model. However, the API was designed with the goal of binding a SEE objects to a DOM.
Please read the SEE library documentation for examples of using of SEE, and the data types it exposes. (You may wish to compare SEE with the Spidermonkey API.)
SEE was written with an emphasis on correctness and portability. When compared against a benchmark test it is not too bad. Use this Win32 SEE javascript shell executable to test SEE against JScript and Nombas. It was built with -DNDEBUG with WinXP/MSYS/MINGW (gcc).
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Download (0.92MB)
Added: 2006-08-06 License: BSD License Price:
1174 downloads
Sphere RPG Engine 1.0

Sphere RPG Engine 1.0


Sphere RPG Engine project is a role-playing game creation engine. more>>
Sphere RPG Engine project is a role-playing game creation engine.

Sphere is a RPGCE (a role-playing game (RPG) creation engine) that allows you to relatively easily put together an RPG along the lines of Final Fantasy 6 or Phantasy Star.

It supports 32-bit graphics (with 256 levels of translucency) and MP3, Ogg, MOD, S3M, IT, and XM files for audio (and WAV and SPX (speex) for sound effects), and does not place arbitrary limits on map, tile set, sprite set, or script sizes.

It also supports the three standard modes of input for games: keyboard, mouse, and joystick.

Sphere uses SpiderMonkey (Mozillas JavaScript implementation) for scripting. JavaScript is a very powerful, easy, and flexible language.

The core Sphere engine, after being installed, can run several games. This means that the games dont have to be distributed with the engine, saving download time and disk space. Also, the games can be run on other operating systems, such as Linux, if the engine runs there. On the other hand, you can include the Sphere engine with your game so that Windows users can run your game out of the box.

The Sphere engine is based around maps. Maps use tilesets, which are collections of tiles. A map of a beach would have tiles that represent the sand, the water, clouds, signs, and anything else on the beach. Sphere has support for animated tiles.

Torches could flicker in a cave, or waves could lap at the shore. Maps support unlimited layers, each with parallax and automatic scrolling.

Objects in Sphere are represented as entities. Townspeople are defined with spritesets, which are collections of frames. People can walk in eight directions, and have special directions (usually used for emotions or running). Unlike most RPG engines, spritesets in Sphere have a variable size. Large animal spritesets are used just as easily as people.

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Download (2.4MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1044 downloads
spidermonkey-dotnet 0.1.5

spidermonkey-dotnet 0.1.5


spidermonkey-dotnet is a binding between the original JavaScript engine SpiderMonkey and the .Net platform. more>>
spidermonkey-dotnet is a binding between the original JavaScript engine SpiderMonkey and the .Net platform.
Future releases will include easy to use javascript wrappers for .Net objects, and possibly the exposure of the .Net class library to JS.
Enhancements:
- The core spidermonkey functionality in the stable branch has been released under the terms of the LGPL.
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Download (0.25MB)
Added: 2007-05-07 License: LGPL (GNU Lesser General Public License) Price:
902 downloads
WMS Javascript Library 0.02

WMS Javascript Library 0.02


WMS Javascript Library is an object-oriented JavaScript library for creating dynamic Web-based maps. more>>
WMS Javascript Library is an object-oriented JavaScript library for creating dynamic Web-based maps from otherwise static WMS (Web Map Service) images by adding pan/zoom functionality with Google Maps-like draggability.
Custom clickable overlays can be added to create a useful GIS.
WMS Javascript Librarys wmsmap.js purpose is to facilitate the creation of dynamics maps using freely available WMS servers. For example to create the dynamic equivalent of the image above, include the javascript files, define the Layer object, create a new map object, and associate it with an html DIV element.
// define layer object
var myLayer = {
URL: http://wms.jpl.nasa.gov/wms.cgi?,
LAYERS: [BMNG],
FORMAT: image/jpeg,
BBOX: [0,0,180,90]
};
// create new map object with layer
var myMap = new WMap(map_div,[myLayer]);
Enhancements:
- This release fixes IE bugs and improves the documentation and example layout.
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Download (0.38MB)
Added: 2006-01-07 License: AFPL (Aladdin Free Public License) Price:
1392 downloads
Generic JavaScript validator 1.0

Generic JavaScript validator 1.0


Generic JavaScript validator is a simple but powerful cross-browser JavaScript that combines DOM and regulars expressions. more>>
Generic JavaScript validator is a simple but powerful cross-browser JavaScript that combines DOM and regulars expressions for the client-side validation of forms.

It can validate any number of form on HTML documents. Generic JavaScript validator also supports user defined JavaScript functions.

Include .js file

Inside < head > section of the html with the form inside you insert these lines


< script language="JavaScript" type="text/javascript" src="validate.js" >< /script >
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Download (0.012MB)
Added: 2006-09-14 License: GPL (GNU General Public License) Price:
663 downloads
GENE Graph Export Engine 0.3

GENE Graph Export Engine 0.3


GENE Graph Export Engine is an advanced XML exporter. more>>
GENE Graph Export Engine is an advanced XML exporter.
GENE Graph Export Engine is a complex convertor/framework for multi-namespace XML transforming and exporting.
It is able to convert various XML types including SVG, DocBook, MathML, XSL-FO, and their combinations into a wide area of output formats: PDF, PNG, SVG, PS, MIF, RTF, and XHTML.
Custom XSLT scripts can be registered easily and are used automatically. It requires Sun JRE 5.0.
Enhancements:
- GENE Core bugfixes. FOP plugin bugfixes.
- Gene Runner I18N support has been added. l12n in Slovak.
- Configuration ability has been added.
- New command line switches have been added.
- Preliminary buggy CML (Chemical Markup Language) and XHTML->DocBook exporters have been added.
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Download (1.1MB)
Added: 2006-07-03 License: MPL (Mozilla Public License) Price:
1209 downloads
Epoch DHTML JavaScript Calendar 2.0.1

Epoch DHTML JavaScript Calendar 2.0.1


Epoch JavaScript Calendar and DatePicker runs on all major browsers and features a fast user interface. more>>
Epoch JavaScript Calendar and DatePicker runs on all major browsers and features a fast user interface, multiple date selection, flat or popup modes, CSS styling, automatic date formatting, full object-oriented design, and more. Epoch DHTML JavaScript Calendar is available in over a dozen major international languages.
Main features:
- Fast loading and initialization
- Intuitive, customizable interface
- Compatible with all Modern Browsers - see compatibility chart below.
- Can display as a Flat or Popup (DatePicker) calendar
- Automatic Date Formatting - US, European, or create your own!
- Multiple-Date selection - by clicking on calendar cells or the day & week headings.
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Download (0.029MB)
Added: 2006-09-18 License: LGPL (GNU Lesser General Public License) Price:
1207 downloads
JavaScript::Minifier 0.01

JavaScript::Minifier 0.01


JavaScript::Minifier is a Perl translation of jsmin.c. more>>
JavaScript::Minifier is a Perl translation of jsmin.c.

SYNOPSIS

use JavaScript::Minifier;
my $obj = new JavaScript::Minifier;
$obj->minify(*STDIN, *STDOUT);

use JavaScript::Minifier qw(jsmin);
jsmin(*STDIN, *STDOUT);

This work is a translation from C to Perl of jsmin.c published by Douglas Crockford. Permission is hereby granted to use the Perl version under the same conditions as the jsmin.c on which it is based.

Refer to the JSMin website for further information: http://javascript.crockford.com/jsmin.html
Speed is a bit slower than the python version and the python and perl versions are quite a bit slower than the c version(of course).

Here are test results processing a 71K javascript file. This is one of the largest we have -- most are considerably smaller.

| wall clock seconds(approximate)
---------------------------------------
Perl: | 1.4
Python: | 1.0
C: | 0.03

Tests performed on a Intel(R) Pentium(R) 4 CPU 1.80GHz under no load.

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Download (0.004MB)
Added: 2007-02-12 License: Perl Artistic License Price:
988 downloads
Irrlicht Engine 1.3.1

Irrlicht Engine 1.3.1


The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. more>>
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages.
Irrlicht Engine is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Weve got a huge active community, and there are lots of projects in development that use the engine.
You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: Its completely free.
Main features:
- High performance realtime 3D rendering using Direct3D and OpenGL [more]
- Platform independent. Runs on Windows95, 98, NT, 2000, XP and Linux.[more]
- Huge built-in and extensible material library with vertex and pixel shader support [more].
- Seamless indoor and outdoor mixing through highly customizeable scene mangagment. [more]
- Character animation system with skeletal and morph target animation. [more]
- Particle effects, billboards, light maps, environment mapping, stencil buffer shadows, and lots of other special effects. [more]
- .NET language binding which makes the engine available to all .NET languages like C#, VisualBasic, and Delphi.NET.
- Platform and driver independent fast software renderer included. It features z-buffer, gouraud shading, alpha-blending and transparency, fast 2D drawing.
- Powerful, customizeable and easy to use 2D GUI System with Buttons, Lists, Edit boxes, ..
- 2D drawing functions like alpha blending, color key based blitting, font drawing and mixing 3D with 2D graphics.
- Clean, easy to understand and well documentated API with lots of examples and tutorials.
- Written in pure C++ and totally object orientated.
- Direct import of common mesh file formats: Maya (.obj), 3DStudio (.3ds), COLLADA (.dae), DeleD (.dmf), Milkshape (.ms3d), Quake 3 levels (.bsp), Quake2 models (.md2), Microsoft DirectX (.X)... [more]
- Direct import of Textures: Windows Bitmap (.bmp), Portable Network Graphics (.png), Adobe Photoshop (.psd), JPEG File Interchange Format (.jpg), Truevision Targa (.tga), ZSoft Painbrush (.pcx)... [more]
- Fast and easy collision detection and response.
- Optimized fast 3D math and container template libraries.
- Directly reading from (compressed) archives. (.zip)
- Integrated fast XML parser.
- Unicode support for easy localisation.
- Works with Microsofts VisualStudio6.0?, VisualStudio.NET 7.0-8.0?, Metrowerks Codewarrior, and Bloodshed Dev-C++ with g++3.2-4.0.
- The engine is open source and totally free. You can debug it, fix bugs and even change things you do not like. And you do not have to publish your changes: The engine is licensed under the zlib licence, not the GPL or the LGPL.
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Download (16.4MB)
Added: 2007-06-20 License: GPL (GNU General Public License) Price:
864 downloads
PHP/JavaScript interpreter 0.01011

PHP/JavaScript interpreter 0.01011


PHP/JavaScript interpreter is a PHP JavaScript script interpreter for server-side use. more>>
This scripting language interpreter is implemented in PHP and allows to execute user-supplied JavaScript-lookalike code server-side, without compromising security because everything runs safely in a sandbox.

This is of course much slower than a real interpreter, but is useful for integration into CMS/Wiki engines to have users extend a sites dynamic functions.

It can be connected to the hosting interpreter (PHP) by allowing access to certain (interface) functions and even PHP variables.
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Download (0.030MB)
Added: 2005-04-15 License: Freeware Price:
1657 downloads
Drome Engine 0.3.3

Drome Engine 0.3.3


Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. more>>
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. Its currently under constant development; the main focus at this time is to improve and stabilize the application programming interface (API).

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Download (0.43MB)
Added: 2005-09-22 License: GPL (GNU General Public License) Price:
1497 downloads
PHP/Javascript Jigsaw puzzle 0.1

PHP/Javascript Jigsaw puzzle 0.1


PHP/Javascript Jigsaw puzzle automatically creates jigsaw puzzles from a folder of images. more>>
PHP/Javascript Jigsaw puzzle automatically creates jigsaw puzzles from a folder of images.
Enhancements:
- javascript libary
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Download (0.011MB)
Added: 2006-03-13 License: GPL (GNU General Public License) Price:
778 downloads
Nelit2 Engine 0.1.2

Nelit2 Engine 0.1.2


Nelit2 Engine project is a game engine. more>>
Nelit2 Engine project is a game engine.
Nelit2 Engine is a game engine that uses a Model-View-Controller concept. All View-s classes was developed by me, and you can dont worrie about this.
Model-s classes also was developed by me, but you can modify it for your game or write new class and use Model class how abstract.
The engine uses some popular libraries such OpenGL and SDL.
It works on Unix systems and on Windows.
Enhancements:
- Decoding png, bmp, jpg texture-file.
- 3D mesh.
- Cubemap texturing.
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Added: 2006-12-05 License: GPL (GNU General Public License) Price:
1054 downloads
poker-engine 1.0.25

poker-engine 1.0.25


poker-engine is a Python library that implements poker rules. more>>
poker-engine is a C library to evaluate poker hands. The result of the evalution for a given hand is a number. The general idea is that if the evalution of your hand is lower than the evaluation of the hand of your opponent, you lose.
Many poker variants are supported (draw, holdem, omaha, etc.) and more can be added. poker-eval is designed for speed so that it can be used within poker simulation software using either exhaustive exploration or Monte Carlo.
Enhancements:
- Implementation of tournament breaks and bugfixes.
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Download (0.20MB)
Added: 2007-05-21 License: GPL (GNU General Public License) Price:
904 downloads
Kits JavaScript Brainf*ck Interpreter 0.01

Kits JavaScript Brainf*ck Interpreter 0.01


Kits JavaScript Brainf*ck Interpreter is a rather fast interpreter for the Brainf*ck esoteric programming language. more>>
Kits JavaScript Brainf*ck Interpreter is a rather fast interpreter for the Brainf*ck esoteric programming language.
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Download (0.005MB)
Added: 2007-08-13 License: GPL (GNU General Public License) Price:
807 downloads
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