spelled vs spelt
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RSpell 1.0
RSpell is a software library that can be linked to your program to provide spell checking routines. more>>
RSpell is a software library that can be linked to your program to provide spell checking routines.
RSpell project requires that you provide a list of acceptable words in a file, but will work with characters in UTF-8 or ASCII format.
Words can be added in real time, either for the current session or permanently. The functions are simple to use and fully documented.
<<lessRSpell project requires that you provide a list of acceptable words in a file, but will work with characters in UTF-8 or ASCII format.
Words can be added in real time, either for the current session or permanently. The functions are simple to use and fully documented.
Download (0.026MB)
Added: 2006-05-26 License: GPL (GNU General Public License) Price:
1246 downloads
uspell 0.1
uspell project is a spelling tester/teacher for elementary school. more>>
uspell project is a spelling tester/teacher for elementary school.
uspell is a sound-card based spelling tester.
The words to be spelled are spoken aloud by the computers sound hardware and the user is then prompted to spell the word via the keyboard.
To set up the rewards: make a directory, call it $base. Then "uspell -set $base", and dictate congratulatory statements for reward1 .. reward9 (or fewer).
I suggest parents or teacher perform this step, so the voice for the reward is not the same as the voice for the words. My list of rewards is pretty simple ("Hooray", "Good job", "Congratulations", "Atta-boy"). A final closing remark (like "You did it, thats the end") can be put in $base/reward-end.raw. Configure $base below to match your choice $base.
I expect the child him/her self to dictate the spelling words. "uspell -set unit_name", and it will give instructions from there. It may take some practice to
pause the right amount of time between hitting and saying the word. A *nix guru may be helpful cleaning up messes.
I expect the child himself/herself to dictate the words, and someone else to dictate the rewards, so there is an additional distinction between the words to type, and the rewards.
<<lessuspell is a sound-card based spelling tester.
The words to be spelled are spoken aloud by the computers sound hardware and the user is then prompted to spell the word via the keyboard.
To set up the rewards: make a directory, call it $base. Then "uspell -set $base", and dictate congratulatory statements for reward1 .. reward9 (or fewer).
I suggest parents or teacher perform this step, so the voice for the reward is not the same as the voice for the words. My list of rewards is pretty simple ("Hooray", "Good job", "Congratulations", "Atta-boy"). A final closing remark (like "You did it, thats the end") can be put in $base/reward-end.raw. Configure $base below to match your choice $base.
I expect the child him/her self to dictate the spelling words. "uspell -set unit_name", and it will give instructions from there. It may take some practice to
pause the right amount of time between hitting and saying the word. A *nix guru may be helpful cleaning up messes.
I expect the child himself/herself to dictate the words, and someone else to dictate the rewards, so there is an additional distinction between the words to type, and the rewards.
Download (0.005MB)
Added: 2006-10-31 License: GPL (GNU General Public License) Price:
1090 downloads
aspell-da 1.6.7
aspell-da is an aspell dictionary for spell-checking Danish texts. more>>
aspell-da is an aspell dictionary for spell-checking Danish texts. aspell-da is based on "Den store danske ordliste" (The Comprehensive Danish Dictionary).
The Comprehensive Danish Dictionary (DSDO) is a free spell-checking dictionary for Danish published by Skane Sjeland Linux User Group (SSLUG). One thing which makes this dictionary different from most other dictionaries is that it basically is the result of a vote among the proof-readers. The editorial group has _not_ proof-read all the words in the dictionary, but guides the proof-readers and keeps track of the overall status of the dictionary.
<<lessThe Comprehensive Danish Dictionary (DSDO) is a free spell-checking dictionary for Danish published by Skane Sjeland Linux User Group (SSLUG). One thing which makes this dictionary different from most other dictionaries is that it basically is the result of a vote among the proof-readers. The editorial group has _not_ proof-read all the words in the dictionary, but guides the proof-readers and keeps track of the overall status of the dictionary.
Download (0.45MB)
Added: 2007-07-30 License: GPL (GNU General Public License) Price:
823 downloads
ispell-da 1.6.7
ispell-da is an ispell dictionary for spell-checking of Danish texts. more>>
ispell-da is an ispell dictionary for spell-checking of Danish texts. ispell-da project is based on "Den store danske ordliste" (The Comprehensive Danish Dictionary).
The Comprehensive Danish Dictionary (DSDO) is a free spell-checking dictionary for Danish published by Skane Sjeland Linux User Group (SSLUG). One thing which makes this dictionary different from most other dictionaries is that it basically is the result of a vote among the proof-readers. The editorial group has _not_ proof-read all the words in the dictionary, but guides the proof-readers and keeps track of the overall status of the dictionary.
<<lessThe Comprehensive Danish Dictionary (DSDO) is a free spell-checking dictionary for Danish published by Skane Sjeland Linux User Group (SSLUG). One thing which makes this dictionary different from most other dictionaries is that it basically is the result of a vote among the proof-readers. The editorial group has _not_ proof-read all the words in the dictionary, but guides the proof-readers and keeps track of the overall status of the dictionary.
Download (0.47MB)
Added: 2007-07-30 License: GPL (GNU General Public License) Price:
817 downloads
Pspell 12.2
Pspell is the Portable Spell Checker Interface Library with the aim to provide a generic interface to Spell checker libraries installed on the system. more>> Pspell 12.2 is the Portable Spell Checker Interface Library with the aim to provide a generic interface to Spell checker libraries installed on the system. This program is totally free for everyone.<<less
Added: 2005-04-02 License: LGPL Price: FREE
1 downloads
Debian vs Pimientos 1.1.0
Debian vs Pimientos is a fun arcade in which you have to kill peppers using the logo of Debian. more>>
Debian vs Pimientos is an arcade game developed using the SDL libraries SDL, SDL_image, SDL_mixer, and SDL_ttf. This permits the portability of the game to some systems and machines.
Debian vs Pimientos is the first game of NEOPONTEC Games, and the first to use the NNG Engine (New Neopontec Gaming Engine) developed by Hector Blanco (me) that uses the mentioned SDL Libraries.
The game concept is very easy to understand and to play. There are a lot of peppers (pimientos is the spanish word for peppers) that are flying by the sky, and you, armed with the Debian logo must fight them. The Debian logo shoots GNU heads to kill these devil pimientos
Main features:
- 800x600 resolution at 32 bits.
- High quality images.
- Addictive and funny playing experience
- Cross-platform open source game: (binaries for Win32 & Linux, and sources for other systems).
- Different classes of peppers (pimientos).
<<lessDebian vs Pimientos is the first game of NEOPONTEC Games, and the first to use the NNG Engine (New Neopontec Gaming Engine) developed by Hector Blanco (me) that uses the mentioned SDL Libraries.
The game concept is very easy to understand and to play. There are a lot of peppers (pimientos is the spanish word for peppers) that are flying by the sky, and you, armed with the Debian logo must fight them. The Debian logo shoots GNU heads to kill these devil pimientos
Main features:
- 800x600 resolution at 32 bits.
- High quality images.
- Addictive and funny playing experience
- Cross-platform open source game: (binaries for Win32 & Linux, and sources for other systems).
- Different classes of peppers (pimientos).
Download (0.66MB)
Added: 2006-10-08 License: GPL (GNU General Public License) Price:
1114 downloads
MassSpec::ViewSpectrum 0.05
MassSpec::ViewSpectrum is a Perl extension for viewing a mass spectrum. more>>
MassSpec::ViewSpectrum is a Perl extension for viewing a mass spectrum.
SYNOPSIS
use MassSpec::ViewSpectrum;
open PNG, ">mygraphic.png" or die "Unable to open output filen";
binmode PNG;
my @masses = (1036.4,1133,1437,1480,1502);
my @intensities = (0.1,0.15,0.05,0.10,0.2);
my @annotations = (b,w,internal w, ,internal y);
my $vs = MassSpec::ViewSpectrum->new(@masses,@intensities, @annotations);
$vs->set(yaxismultiplier => 1.8); # a sample tweak to adjust the output
my $output = $vs->plot();
print PNG $output;
close PNG;
MassSpec::ViewSpectrum - Perl extension for viewing a mass spectrum, e.g. typically obtained from the fragmentation of proteins or peptides.
At present this is only implemented using GD graphics, but in principle this could be subclassed in the future to include alternative graphic paradigms such as SVG and Tk.
The current implementation uses a mixture of GD::Graph and native GD, since GD::Graph 1.43 fails to draw the required vertical lines correctly.
Negative peak intensity values are permitted; this permits the drawing of "pseudospectra" which, for example, illustrate peaks present in one spectrum but missing in another.
<<lessSYNOPSIS
use MassSpec::ViewSpectrum;
open PNG, ">mygraphic.png" or die "Unable to open output filen";
binmode PNG;
my @masses = (1036.4,1133,1437,1480,1502);
my @intensities = (0.1,0.15,0.05,0.10,0.2);
my @annotations = (b,w,internal w, ,internal y);
my $vs = MassSpec::ViewSpectrum->new(@masses,@intensities, @annotations);
$vs->set(yaxismultiplier => 1.8); # a sample tweak to adjust the output
my $output = $vs->plot();
print PNG $output;
close PNG;
MassSpec::ViewSpectrum - Perl extension for viewing a mass spectrum, e.g. typically obtained from the fragmentation of proteins or peptides.
At present this is only implemented using GD graphics, but in principle this could be subclassed in the future to include alternative graphic paradigms such as SVG and Tk.
The current implementation uses a mixture of GD::Graph and native GD, since GD::Graph 1.43 fails to draw the required vertical lines correctly.
Negative peak intensity values are permitted; this permits the drawing of "pseudospectra" which, for example, illustrate peaks present in one spectrum but missing in another.
Download (0.007MB)
Added: 2006-08-30 License: Perl Artistic License Price:
1153 downloads
spell-karamba 0.2
spell-karamba is a desktop applet for SuperKaramba that spells the typed words - letter by letter. more>>
spell-karamba is a desktop applet for SuperKaramba that spells the typed words - letter by letter.
You can choose from deutsch, english, american, international and NATO spelling.
Installation:
Actually the installation is pretty easy:
Copy all files from the tarball into a new folder. A good choice would be $HOME/kde3/share/apps/superkaramba/themes/dwd. Thats all. You start the theme from a shell by "superkaramba spell.theme". If you have a superkaramba theme running already its even simpler. Right-click the open theme and select superkaramba - manage themes.
From there you can search for the .theme-file. Do not open any other file with the superkaramba application.
<<lessYou can choose from deutsch, english, american, international and NATO spelling.
Installation:
Actually the installation is pretty easy:
Copy all files from the tarball into a new folder. A good choice would be $HOME/kde3/share/apps/superkaramba/themes/dwd. Thats all. You start the theme from a shell by "superkaramba spell.theme". If you have a superkaramba theme running already its even simpler. Right-click the open theme and select superkaramba - manage themes.
From there you can search for the .theme-file. Do not open any other file with the superkaramba application.
Download (0.017MB)
Added: 2006-07-05 License: GPL (GNU General Public License) Price:
1206 downloads
Evil Greg Vs. Eight Year Olds 0.4.1
Evil Greg battles hordes of 8 year old kids. more>>
Evil Greg Vs. Eight Year Olds was originally conceived when Nizzity asked EG how many 8 year old kids it would take to bring him down. EG responded that no amount would be enough because he would eat them as he went and would slowly grow in power.
He claims that eventually his heartburn would allow him to breath fire and they would fall before him. The game will test the merit of his claims. This is an accurate scientific simulation.
<<lessHe claims that eventually his heartburn would allow him to breath fire and they would fall before him. The game will test the merit of his claims. This is an accurate scientific simulation.
Download (3.9MB)
Added: 2007-08-05 License: Freeware Price:
810 downloads
Zwischenwelt R4
Zwischenwelt is a browser game inspired by Civilisation, Master of Magic, and some other games like this. more>>
Zwischenwelt is a browser game inspired by Civilisation, Master of Magic, and some other games like this.
It supports building towns, armies, trading, casting spells, and more. The projects language is mostly German.
Enhancements:
- This release includes some features like more spells, smarter monsters, more settings, and admin interfaces.
- Many bugfixes have been made.
- Most of the code has been rewritten with a more object-oriented design.
<<lessIt supports building towns, armies, trading, casting spells, and more. The projects language is mostly German.
Enhancements:
- This release includes some features like more spells, smarter monsters, more settings, and admin interfaces.
- Many bugfixes have been made.
- Most of the code has been rewritten with a more object-oriented design.
Download (1.7MB)
Added: 2005-08-28 License: GPL (GNU General Public License) Price:
1517 downloads
Su-per-Doku 2.1
Su-per-Doku is a sudoku puzzle game dekstop widget for SuperKaramba. more>>
Su-per-Doku is a sudoku puzzle game dekstop widget for SuperKaramba. It has most of the features you would expect from a sudoku game.
It generates puzzles, provides hints (if required), allows you to note potential answers next to a cell, set the difficulty level, and make the computer solve the puzzle.
Sudoku, sometimes spelled Su Doku, is a logic based puzzle. The aim of the puzzle is to enter a digit from 1-9 in each of the cells in a 9x9 grid made up of subgrids of 3x3 cells (called "regions").
To solve a puzzle, each row, column and region must contain only one instance of each numeral, 1-9. You start the puzzle with only some of the cells completed. You have to fill in the rest.
<<lessIt generates puzzles, provides hints (if required), allows you to note potential answers next to a cell, set the difficulty level, and make the computer solve the puzzle.
Sudoku, sometimes spelled Su Doku, is a logic based puzzle. The aim of the puzzle is to enter a digit from 1-9 in each of the cells in a 9x9 grid made up of subgrids of 3x3 cells (called "regions").
To solve a puzzle, each row, column and region must contain only one instance of each numeral, 1-9. You start the puzzle with only some of the cells completed. You have to fill in the rest.
Download (0.43MB)
Added: 2006-03-09 License: GPL (GNU General Public License) Price:
1325 downloads
Snoopy vs. the Red Baron 1.0
Snoopy vs. the Red Baron is an open-source one/two player combat game, available for Mac OS X, Linux, BeOS, QNX and Windows. more>>
Snoopy vs. the Red Baron is an open-source one/two player combat game, available for Mac OS X, Linux, BeOS, QNX and Windows.
The original Snoopy was a tiny game for the Apple Macintosh, with black and white graphics, but already almost all the levels of the new Snoopy/SDL were implemented.
Snoopy could be played by two opponents, sharing a single screen and keyboard, and although it had poor graphics and tough controls, we very much liked to play it.
While we learned programming, we constantly sought for simple, yet interesting projects. If you have ever tried to learn a new language or API, you will have recognized that the simplest way in mastering the stuff is simply reprogramming an existing application, without losing much thought on design and originality.
So my friend reprogrammed Snoopy, in Object Pascal, using SAT, the Sprite Animation Toolkit, on his Classic II. That version of Snoopy features a fully functional AI, network play, but only the first level ( weapons drop).
While he was at it, he also implemented a "missing feature", the bombs, for which there where graphics and sounds in the game, but which could not be thrown.
When I discovered SDL, I recognized that it would be ideal for the job. Running on Windows, Linux, MacOS, BeOS and many other platforms, it is my new toolkit of choice for multimedia programming. It took us several weeks to port Snoopy (besides going to school, but now the work is almost done, with only the finishing touches to be made.
I can only encourage everyone to try SDL; it is really easy and portable (if worked right).
<<lessThe original Snoopy was a tiny game for the Apple Macintosh, with black and white graphics, but already almost all the levels of the new Snoopy/SDL were implemented.
Snoopy could be played by two opponents, sharing a single screen and keyboard, and although it had poor graphics and tough controls, we very much liked to play it.
While we learned programming, we constantly sought for simple, yet interesting projects. If you have ever tried to learn a new language or API, you will have recognized that the simplest way in mastering the stuff is simply reprogramming an existing application, without losing much thought on design and originality.
So my friend reprogrammed Snoopy, in Object Pascal, using SAT, the Sprite Animation Toolkit, on his Classic II. That version of Snoopy features a fully functional AI, network play, but only the first level ( weapons drop).
While he was at it, he also implemented a "missing feature", the bombs, for which there where graphics and sounds in the game, but which could not be thrown.
When I discovered SDL, I recognized that it would be ideal for the job. Running on Windows, Linux, MacOS, BeOS and many other platforms, it is my new toolkit of choice for multimedia programming. It took us several weeks to port Snoopy (besides going to school, but now the work is almost done, with only the finishing touches to be made.
I can only encourage everyone to try SDL; it is really easy and portable (if worked right).
Download (0.35MB)
Added: 2005-12-28 License: GPL (GNU General Public License) Price:
1409 downloads
Project VDW 0.51
Project VDW contains a package that generates van der Waerden sequences. more>>
Project VDW contains a package that generates van der Waerden sequences.
Project VDW is a an attempt to further research into van der Waerden sequences.
The software consists of a client that generates sequences, and a utility to generate unique starting seeds.
The ultimate goal of this project is to develop a BOINC-based client that can supply the massively parallel computing resources necessary to solve currently untouched sequences.
Currently the makefile will compile and test several different versions using char, u_char, int, u_int, long, and u_long as the element type.
Different architectures perform differently on chars vs ints and differently given the size of the data cache.
Feel free to try different combinations of element type to optimize the code for your particular configuration.
Enhancements:
- Changed to timed checkpointing
- Changed to millionbased accounting from 2^32 accounting
- Added Interrupted/Completed messages to output file
- Changed makefile to test different element types
- and lots of other cool stuff.
<<lessProject VDW is a an attempt to further research into van der Waerden sequences.
The software consists of a client that generates sequences, and a utility to generate unique starting seeds.
The ultimate goal of this project is to develop a BOINC-based client that can supply the massively parallel computing resources necessary to solve currently untouched sequences.
Currently the makefile will compile and test several different versions using char, u_char, int, u_int, long, and u_long as the element type.
Different architectures perform differently on chars vs ints and differently given the size of the data cache.
Feel free to try different combinations of element type to optimize the code for your particular configuration.
Enhancements:
- Changed to timed checkpointing
- Changed to millionbased accounting from 2^32 accounting
- Added Interrupted/Completed messages to output file
- Changed makefile to test different element types
- and lots of other cool stuff.
Download (0.042MB)
Added: 2006-10-30 License: GPL (GNU General Public License) Price:
1091 downloads
enetman V1
enetman provides a network asset management Web application written in PHP with a MySQL backend. more>>
enetman provides a network asset management Web application written in PHP with a MySQL backend.
enetman is a network asset management Web application written in PHP with a MySQL backend. Its intended use is to maintain a structured list of servers that can be cross referenced by location, manufacturer, vendor, CPU, and OS. It allows for a user to create and maintain locations, manufacturers, and vendors along with contact names and phone numbers to each.
It contains a device log that tracks issues that servers have had, a list of network ports on the server along with IP information (IP, subnet, gateway, DNS, network card make/model and MAC) for each port (this includes aliased ports), and a software manager that keeps tabs on expiration dates of software.
It enables the user to create a directory tree with files that can then be attached to locations, vendors, manufacturers, software, or servers.
It maintains a list of all software installed on a server and how many licenses are allocated to it.
A Perl script run from cron emails users when a license is about to expire.
Enhancements:
- Fixed the following bug in the SQL create statment: Warranty spelled as Warrenty
<<lessenetman is a network asset management Web application written in PHP with a MySQL backend. Its intended use is to maintain a structured list of servers that can be cross referenced by location, manufacturer, vendor, CPU, and OS. It allows for a user to create and maintain locations, manufacturers, and vendors along with contact names and phone numbers to each.
It contains a device log that tracks issues that servers have had, a list of network ports on the server along with IP information (IP, subnet, gateway, DNS, network card make/model and MAC) for each port (this includes aliased ports), and a software manager that keeps tabs on expiration dates of software.
It enables the user to create a directory tree with files that can then be attached to locations, vendors, manufacturers, software, or servers.
It maintains a list of all software installed on a server and how many licenses are allocated to it.
A Perl script run from cron emails users when a license is about to expire.
Enhancements:
- Fixed the following bug in the SQL create statment: Warranty spelled as Warrenty
Download (0.022MB)
Added: 2007-02-16 License: GPL (GNU General Public License) Price:
980 downloads
KLMCL 0.1e
KLMCL is a graphical MUD client for KDE. more>>
KLMCL is a graphical MUD client for KDE with support for aliases, regexp triggers, spellup spells management, key bindings More detailed information can be found under DocManager: Project Documentation.
Enhancements:
- Colour codes shouldnt break between buffers now.
- ANSI sequences besides colours are gracefully ignored instead of thrown away.
- Screen selections wont disappear.
- Random minor cleanups.
<<lessEnhancements:
- Colour codes shouldnt break between buffers now.
- ANSI sequences besides colours are gracefully ignored instead of thrown away.
- Screen selections wont disappear.
- Random minor cleanups.
Download (1.43MB)
Added: 2005-09-14 License: GPL (GNU General Public License) Price:
1500 downloads
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