Main > Free Download Search >

Free sparco racing seats software for linux

sparco racing seats

Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 44
Microracers 0.2

Microracers 0.2


Microracers is a fun 2D top-view racing game. more>>
Microracers is a fun 2D top-view racing game.

Microracers aims to be a fun 2D top-view racing game. It is inspired on the old Micromachines game, but it isnt meant to be a clone of it.

For now, it only has a racing gameplay where you have to beat computer vehicles (or other 3 humans on the same seat) by completing 2 laps the first.

The game is under the GPL. Everyone is free to contribute! Contact us.

<<less
Download (2.6MB)
Added: 2005-11-07 License: GPL (GNU General Public License) Price:
1449 downloads
Wrong Way 0.2.6

Wrong Way 0.2.6


Wrong Way is car racing game for one or two players. more>>
Wrong Way is car racing game for one or two players.

You can choose one of six cars in three different tracks. Wrong Way was written with Pygame.

The two players play on split screen. There are multiple cars and tracks ready for use.

<<less
Download (8.7MB)
Added: 2005-12-07 License: GPL (GNU General Public License) Price:
1418 downloads
Carrera So-o 1.0

Carrera So-o 1.0


Carrera So-o is a simple yet challenging racing game to make time go by in boring moments. more>>
Carrera So-o is a simple yet challenging racing game to make time go by in boring moments.

Carrera So-o counts with 2 tracks to choose (grass and snow) with a simple objective... be the first to get to the finish line in order to win the game.
<<less
Download (0.83MB)
Added: 2007-04-20 License: Freeware Price:
923 downloads
PlanetPenguin Racer 0.5 alpha

PlanetPenguin Racer 0.5 alpha


PlanetPenguin Racer is an OpenGL racing game featuring Tux, the Linux mascot. more>>
PlanetPenguin Racer is an FREE OpenGL racing game featuring Tux, the Linux mascot.

The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible. It is based on the GPL version of TuxRacer.

<<less
Download (6.4MB)
Added: 2005-09-26 License: GPL (GNU General Public License) Price:
1488 downloads
Volity::Seat 0.6.5

Volity::Seat 0.6.5


Volity::Seat is a Volity seat, containing some players. more>>
Volity::Seat is a Volity seat, containing some players.

SYNOPSIS

# From within a Volity::Game subclasss code:
my @seats = $self->seats;

# Or, given a Volity::Player object:
my $seat = $player->seat;

# Now tell the seat they just picked up the Three of Clubs:
$seat->call_ui_function("draw_card", "3C")

An objects of this class represents a seat at a Volity table. Volity players who are actually playing a game sit in seats, and referees address game-specific RPC calls to seats, not to individual players. See the main Volity documentation for more information about the seat concept: http://www.volity.org/wiki/index.cgi?action=browse&id=Seats

USAGE

As a game programmer, you need never create, modify, or destroy these objects yourself; that is all handled for you by the other objects that make up a Frivolity-run table, particularly the referee (see Volity::Referee). However, several methods of Volity::Game, the module you subclass to create your own Perl-based Volity game, will return objects of this class. Several crucial functions of communicating with a games players involve calling methods on these objects, including the all-important call_ui_function method (described below).

Your Volity::Game subclass must define some variables that assist the referee in seat creation, particularly the seat_ids and required_seat_ids class variables. If you wish to extend this class for your game, you can speficy a Volity::Seat subclass to use through Volity::Games seat_class method. All these are described in detail within Volity::Game.

<<less
Download (0.10MB)
Added: 2007-01-05 License: Perl Artistic License Price:
1022 downloads
HoloRacer 12

HoloRacer 12


Holoracer is intended to be the fastest racing game possible. more>>
Holoracer is intended to be the fastest racing game possible. HoloRacer is based on the game Trailblazer.

It is designed to be fast and furious with psychadelic graphics with incredible speed. Also includes network play.

Keys - Arrow keys for left and right.

Instructions:

Light squares speed you up, dark ones slow you down. Get the fastest time!

<<less
Download (9.2MB)
Added: 2007-05-11 License: GPL (GNU General Public License) Price:
897 downloads
pyRacerz 0.2

pyRacerz 0.2


pyRacerz is a multiplayer top view 2D racing game. more>>
pyRacerz is a multiplayer top view 2D racing game. It features multiplayer (on the same computer), tournaments, high scores, replays, 6 tracks (really 12, because each track can be used Normal or Reverse), 9 cars, a basic robot player, 3 different levels of difficulty, and a music player (it can play the .ogg files locating in the musics directory).
Main features:
- Multiplayer (on the same computer)
- Tournament
- Challenge mode (for single user)
- Hi Scores
- Replays
- 8 tracks (1 to be unlocked)(in fact 16 because each track can be used Normal or Reverse)
- 9 cars
- Basic robot player
- 3 different levels of difficulty
- Music player (pyRacerz can play the .ogg files locating in the musics directory)
<<less
Download (4.5MB)
Added: 2005-10-17 License: GPL (GNU General Public License) Price:
1468 downloads
Dystopia Server 1.0

Dystopia Server 1.0


Dystopia is a Half-Life 2 modification which places the player into tense combat situations in a high tech world. more>>
Dystopia is a Half-Life 2 modifcation which places the player into tense combat situations in a high tech world spanned by computer networks. As either Punks or Corp Mercenaries the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace.

Cyberspace is a three dimensional representation of the worlds network. Inside cyberspace players will launch programs to hack into systems linked to the physical world, fight off enemy hackers or defend critical systems. Gameplay progresses through inter-linked physical and cyberspace objectives, some are completed in either the physical world or cyberspace, others only by a well timed combination of the two.

The player will be immersed in action packed battles, whether as a heavily augmented combat mercenary armed to the teeth with the latest in firepower and implants, or a twitch reflex cyberdecker racing to infiltrate a cyberspace node. Only through skillful use of the high tech arsenal were making available and intelligent team play will players truly jack-in and kick ass.

Note: System used was Ubuntu Breezy Badger 2.6.12-9

Installation:

Log in as root

Create a user (EX. hlds, dystopia, srcds, etc..) with the command:

adduser hlds

Give that user a password

passwd hlds

Create a directory somewhere as that user where the server files and game files will go and go to that directory

mkdir /home/hlds/srcds

Make the owner of that directory your new user

chown hlds /home/hlds/srcds

Either login as that user or change to that user with the command

su hlds

Get the linux hlds update tool accurate as of 2/22/07

wget http://storefront.steampowered.com/download/hldsupdatetool.bin

Change the file to be executable

chmod ugo+x hldsupdatetool.bin

Run the hldsupdatetool.bin

./hldsupdatetool.bin

If you see an error about not finding /bin/uncompress type

ln -s /bin/gunzip /bin/uncompress && ./hldsupdatetool.bin

Answer the agreement
Run the steam file that is extracted

./steam

It will update itself and then tell you to rerun the command, do so, but changed. This will take a while

./steam -command update -game hl2mp -dir .

Download the Dystopia V1 server package

wget dystopia_v1_server.tar.gz

Extract the files in your srcds folder

tar -xvzf dystopia_v1_server.tar.gz

Configuration:

Edit ~/srcds/dystopia/cfg/server.cfg with your editor of choice. This file is run at every map change.

Comment out or remove the following line.

map dys_assemble

This must be done or you server will not start properly.
Edit ~/srcds/dystopia/cfg/valve.rc with your editor of choice. This file is run at server start

Add in the line the following line.

map dys_assemble

This map can be whatever you like your server to start on. If you do not do this, your server will not start properly.
Edit ~/srcds/dystopia/motd.txt with your editor of choice
Edit ~/srcds/dystopia/mapcycle.txt with your editor of choice

Starting the Server - Basic

Go to your srcds directory, whatever it is named

cd ~/srcds

Use the following command to start your server, this is a basic setup, replace 1.1.1.1 with the ip you want your server to report. You can also leave out the +ip 1.1.1.1 and it will take the first IP it can get

./srcds_run -game dystopia_v1 +maxplayers 20 -ip 1.1.1.1 -port 27015 &

To bring the console back so you can type commands into the console. use the command

fg

This will not always work.

The drawback to this method is that once you start it and then exit your ssh session you will not be able to get it back (at least I dont know of a way, if you do, let me know and Ill add it)

Starting the server - Advanced

Check to see if you have the screen command

screen

If you do, proceed, if not, get it. Create a shell script with the following commands. To do so, open a file in your favorite text editor (*nix only please). I named the file serverStart.sh

#!/bin/sh echo "Starting Dystopia Beta Server" sleep 1 cd /home/hlds/srcds screen -A -m -S dystopia /home/hlds/srcds/srcds_run -game dystopia_v1 +maxplayers 20 -ip 1.1.1.1 -port 27015

Make the shell script executable

chmod ugo+x serverStart.sh

Once its up and running, to exit the screen without closing it use the following key combo

ctrl+A,D (ctrl+A and then while still holding a, press d)

To retrieve the screen so that you can look at the console

screen -r
<<less
Download (540MB)
Added: 2007-02-26 License: GPL (GNU General Public License) Price:
976 downloads
Race Game 0.5

Race Game 0.5


Racing Game is a Star Wars: Racer style game. more>>
Racing Game is a Star Wars: Racer style game based on OpenGL.

<<less
Download (0.53MB)
Added: 2005-08-17 License: GPL (GNU General Public License) Price:
1534 downloads
Crimson Fields 0.5.1

Crimson Fields 0.5.1


Crimson Fields is a tactical war game in the tradition of Battle Isle. more>>
Crimson Fields project is a tactical war game in the tradition of Battle Isle.

The outcome of the war lies in your hands. You decide which units are sent to the front lines, and when to unleash the reserves. Your mission objectives range from defending strategically vital locations to simply destroying all enemy forces in the area. Protect supply convoys or raid enemy facilities to uncover technological secrets or fill your storage bays so you can repair damaged units or build new ones in your own factories. Lead your troops to victory!

Tools are available to create custom maps and campaigns. You can also play the original Battle Isle maps if you have a copy of the game.

You can pit yourself against another human player either in hot-seat mode in front of the same machine or via e-mail, or against the computer.

Crimson Fields is distributed under the terms of the GNU General Public License (GPL). It has been developed and tested on Intel architecture with Linux, but it shouldnt be too hard to make it compile and run on other operating systems as well. So far it has been reported to work with Linux, various flavours of BSD, Sun Solaris, MacOS X, BeOS, and MS Windows.

<<less
Download (0.78MB)
Added: 2007-01-24 License: GPL (GNU General Public License) Price:
1005 downloads
BumpRace 1.5.3

BumpRace 1.5.3


BumpRace is a simple 1 or 2 player racing maze game. more>>
BumpRace project is a simple 1 or 2 player racing maze game.

BumpRace is a simple arcade game. Youve to get from the start to the finish line without crashing into deadly blocks. This game has really simple rules!

<<less
Download (0.88MB)
Added: 2007-03-27 License: GPL (GNU General Public License) Price:
942 downloads
XPilotNG 4.7.2

XPilotNG 4.7.2


XPilotNG is the mother of all 2D team based space games. more>>
XPilotNG is the mother of all 2D team based space games.
XPilot NG is a multiplayer spacewar game based on the mother of all computer games: XPilot - one of the highest rated games on the linux game tome.
Xpilot is a 2D game which can be played in many modes, each man for himself, team games with carry the flag mode, a racing mode, or all out warfare with complex items such as nukes, ecm, heat seeking and smart missiles, armor, tractor beams, afterburners, warping and many more. Items are collected as powerups. Mouse or keyboard can be used to control the ship. most popular currently is team based games which involved alot of quick thinking and strategy.
XPilot NG improves XPilot in several areas. The most important improvement is the support for a new polygon based map format. The new map format allows the use of arbitrary polygons to define walls and other map constructs. Old block style maps are also supported: the server converts them to polygons automatically to take advantage of the improved wall collision detection code. Legacy XPilot clients are also supported even on new polygon maps. The server can approximate wall polygons using blocks although the approximation is not always very accurate (for obvious reasons).
XPilot NG improves the XPilot code base by removing lots of old hacks and generally cleaning up things to make further improvements easier. This clean up has made it possible for the XPilot NG development team to create a new SDL/OpenGL based client that shares much of the code and functionality of the original X client. The SDL/OpenGL client is quite usable and is tested to work on Linux, Windows and MacOS X platforms. Also, last but not least, it looks quite pretty.
Enhancements:
- SDL client: Fixed some memory leaks, e.g. one for HUD messages.
- SDL client: Texture bug fixes, should fix the bug in 4.7.1 where the ship is painted as a white box on some machines.
- Server: Put back the old behaviour that dropped mines are immune to gravity. Explanation is that they are "anchored" to the map the same way as the walls are.
- Server: New option ballCollisionDetaches (default false): Does a ball get freed by a collision with a player?
- Replays: A fix so that big old recordings dont slow down to a crawl.
- Replays: Possibility to jump forward in a recording by pressing number keys: the number pressed tells how many minutes to forward.
- Several other improvements
<<less
Download (2.7MB)
Added: 2006-02-27 License: GPL (GNU General Public License) Price:
1335 downloads
Cajun 4.2

Cajun 4.2


Cajun turns your computer into a car audio device. more>>
Cajun turns your computer into a car audio device.It can supports mp3s, CD audio, Icecast/Shoutcast, LCD/LFD display, keypad or infra-red input. Supports multiple audio streams, multiple input devices, and multiple displays (each their own size).
Main features:
- Multi-device support, including: multiple input devices and multiple output devices (displays). Both the front seats and passengers in your minivan can see whats playing on their own display. All displays are updated at the same time.
- Supports displays of varying sizes, all at the same time.
- Display content is completely customizable. Different-sized displays can display different data.
- Input and output devices may be connected and disconnected at any time. CAJUN continues to run.
- Supports keypads, infra-red remote controls, LCD/VFD displays, FM cards, CD players, MPEG audio files, Ogg/Vorbis, Shoutcast/Icecast streams, GPS devices, etc.
- Easy-to-use, documented Perl API for writing new drivers.
<<less
Download (1.1MB)
Added: 2006-07-18 License: GPL (GNU General Public License) Price:
1195 downloads
Linux From Scratch 6.2-3

Linux From Scratch 6.2-3


Linux From Scratch are instructions to create your own custom Linux system from scratch. more>>
Linux From Scratch (LFS) is a project that provides you with the steps necessary to build your own custom Linux system.
There are a lot of reasons why somebody would want to install an LFS system. The question most people raise is "why go through all the hassle of manually installing a Linux system from scratch when you can just download an existing distribution?". That is a valid question which I hope to answer for you.
The most important reason for LFSs existence is teaching people how a Linux system works internally. Building an LFS system teaches you about all that makes Linux tick, how things work together, and depend on each other. And most importantly, how to customize it to your own taste and needs.
One of the key benefits of LFS is that you are in control over your system without having to rely on somebody elses Linux implementation. You are in the drivers seat now and are able to dictate every single thing such as the directory layout and boot script setup. You will also know exactly where, why and how programs are installed.
Another benefit of LFS is that you can create a very compact Linux system. When you install a regular distribution, you end up installing a lot of programs you probably would never use. Theyre just sitting there taking up (precious) disk space. Its not hard to get an LFS system installed under 100 MB. Does that still sound like a lot? A few of us have been working on creating a very small embedded LFS system. We installed a system that was just enough to run the Apache web server; total disk space usage was aproximately 8 MB. With further stripping, that can be brought down to 5 MB or less. Try that with a regular distribution.
If we were to compare a Linux distribution with a hamburger you buy at a supermarket or fast-food restaurant, you would end up eating it without knowing precisely what it is you are eating, whereas LFS gives you the ingredients to make a hamburger. This allows you to carefully inspect it, remove unwanted ingredients, and at the same time allow you to add ingredients to enhance the flavour of your hamburger. When you are satisfied with the ingredients, you go on to the next part of putting it together. You now have the chance to make it just the way you like it: broil it, bake it, deep-fry it, barbeque it, or eat it raw.
Another analogy that we can use is that of comparing LFS with a finished house. LFS will give you the skeleton of a house, but its up to you to install plumbing, electrical outlets, kitchen, bathtub, wallpaper, etc.
Another advantage of a custom built Linux system is added security. You will compile the entire system from source, thus allowing you to audit everything, if you wish to do so, and apply all the security patches you want or need to apply. You dont have to wait for somebody else to provide a new binary package that fixes a security hole. Besides, you have no guarantee that the new package actually fixes the problem (adequately). You never truly know whether a security hole is fixed or not unless you do it yourself.
Enhancements:
- The LFS LiveCD Team is proud to announce the release of the x86-6.2-3 version of LFS LiveCD. This version is built using LFS 6.2 and many Beyond Linux From Scratch packages from the Subversion branch. Source packages for LFS 6.2, and the LFS book itself, are included on the live CD. The CD is also suitable as a host for building x86 and x86_64 Cross LFS systems. Other features and bugfixes: the CD supports hibernation; the CD file system can be written to; the CD contains a visually pleasing and easy-to-use window manager, XFce...
<<less
Download (503.3MB)
Added: 2006-09-10 License: BSD License Price:
668 downloads
ZRacer 1.0

ZRacer 1.0


ZRacer is a ncurses multiplayer racing game. more>>
ZRacer is a ncurses multiplayer racing game. It has a curses based semi-graphical interface, random track generator, editable settings and supports hotseat multiplayer.
The rules are simple - the higher on the screen, the faster you ride. Dont crash with rocks, kerbs, or your opponent and be the first on the finish line.
Main features:
- Semi-graphical ncurses driven interface.
- Hotseat multiplayer.
- Random track generator.
- Runs on both Linux and Windows, tested.
- Beautiful source code.
Instructions:
Player 1 controls his car with arrow keys, and player 2 does it with wsad. The higher the car is on the screen, the faster it moves. Game time is measured with turns, where 1 turn is the time needed to move the car when its at the top verge of the screen. The track has two kerbs and occasional rocks are generated. When a car hits a rock or a kerb, it explodes. Your goal is to get to the finish line without exploding and within shortest possible time. Have fun.
<<less
Download (MB)
Added: 2006-05-29 License: GPL (GNU General Public License) Price:
1244 downloads
Secleted [ 0 ] software to compare
  • Page: 1 of 3
  • 1
  • 2
  • 3