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Space Mines 0.1.0
Space Mines project is a game where one makes money by building mines. more>>
Space Mines project is a game where one makes money by building mines.
Space Mines is a game where one needs to make money by building mines and by keeping ones workers happy.
INSTALLATION
make all
make install
make clean
USAGE
Build mines (but not too many) and create profits by selling the ore!
You need to pay your workers wages to keep them happy. Mining on other worlds is a dangerous business, and workers are at risk from exploding mines, radiation leaks, etc.
Version restrictions:
- There is very little error checking for if someone enters the wrong data type (like letters where there should be numbers).
Enhancements:
- Decided to release it to the world
- Made it GPL
- Included some documentation
<<lessSpace Mines is a game where one needs to make money by building mines and by keeping ones workers happy.
INSTALLATION
make all
make install
make clean
USAGE
Build mines (but not too many) and create profits by selling the ore!
You need to pay your workers wages to keep them happy. Mining on other worlds is a dangerous business, and workers are at risk from exploding mines, radiation leaks, etc.
Version restrictions:
- There is very little error checking for if someone enters the wrong data type (like letters where there should be numbers).
Enhancements:
- Decided to release it to the world
- Made it GPL
- Included some documentation
Download (0.009MB)
Added: 2007-01-10 License: GPL (GNU General Public License) Price:
1018 downloads
Space Commander 0.4
Space Commander is a game that aims to be similar to Elite and Privateer, with maybe a bit of Trade Wars thrown in. more>>
Space Commander is a game that aims to be similar to Elite and Privateer, with maybe a bit of Trade Wars thrown in.
The project is a remarkably functional space simulation with under 200 lines of code in the main file.
DEPENDENCIES
You need a recent version of Python and some support libraries. The game is currently being written using Python v 2.4.3 but it may work with newer or older versions with some minor tweaking. I intend to be using Python 2.5 and PyGame 1.8 shortly.
- Python 2.4.3
- PyGame 1.7
- Numeric 22.0
Basically you need a pretty complete Python kit. Most Linux distributions should have everything that you need and Windows / OSX users will be able to install it all with a small bit of effort.
To play the MIDI score in Linux you have to install and configure Timidity due to some old code in sdl-mixer which is a pre-dependency of PyGame. If the game crashes and
complains about midi, just comment out the MIDI line in spacecommander.py to disable it.
As to performance issues. I pass the buck. If it runs too slowly then get a faster computer, better graphics card, better operating system, whatever.
The idea of writing this in Python is to have a compromise between ultimate performance and the ability to understand and tinker around with the code.
You could try reducing the number of stars in the galaxy by editing bigbang.py also.
Feel free to re-write the game in hand optimized assembler, but you must send me a copy of your code per the LICENSE.
RUNNING THE GAME
Linux: ./spacecommander.py
KEYBOARD COMMANDS
ESC / Q: Quit the game
Left / Right: Yaw
Up / Down: Pitch
PgUp / PgDN: Roll
Enhancements:
- The main engine was completely rewritten and now supports flying a spaceship around a randomly generated galaxy. 2D rendering of objects using PyGame is supported.
- Mouse flight control is featured.
<<lessThe project is a remarkably functional space simulation with under 200 lines of code in the main file.
DEPENDENCIES
You need a recent version of Python and some support libraries. The game is currently being written using Python v 2.4.3 but it may work with newer or older versions with some minor tweaking. I intend to be using Python 2.5 and PyGame 1.8 shortly.
- Python 2.4.3
- PyGame 1.7
- Numeric 22.0
Basically you need a pretty complete Python kit. Most Linux distributions should have everything that you need and Windows / OSX users will be able to install it all with a small bit of effort.
To play the MIDI score in Linux you have to install and configure Timidity due to some old code in sdl-mixer which is a pre-dependency of PyGame. If the game crashes and
complains about midi, just comment out the MIDI line in spacecommander.py to disable it.
As to performance issues. I pass the buck. If it runs too slowly then get a faster computer, better graphics card, better operating system, whatever.
The idea of writing this in Python is to have a compromise between ultimate performance and the ability to understand and tinker around with the code.
You could try reducing the number of stars in the galaxy by editing bigbang.py also.
Feel free to re-write the game in hand optimized assembler, but you must send me a copy of your code per the LICENSE.
RUNNING THE GAME
Linux: ./spacecommander.py
KEYBOARD COMMANDS
ESC / Q: Quit the game
Left / Right: Yaw
Up / Down: Pitch
PgUp / PgDN: Roll
Enhancements:
- The main engine was completely rewritten and now supports flying a spaceship around a randomly generated galaxy. 2D rendering of objects using PyGame is supported.
- Mouse flight control is featured.
Download (MB)
Added: 2006-12-20 License: GPL (GNU General Public License) Price:
1041 downloads
PTSPACE 0.1
PTSPACE is a X11 arcade game which allows you to patrol in space. more>>
PTSPACE is a X11 arcade game which allows you to patrol in space.
The real goal of this games is alien abduction except its you abducting the aliens for a change.
To get started try droping aliens into the sun and spacemen into the wormhole. The control key are shown on the info page.
Patrol in Space is a simple space arcade game in which you abduct aliens to free the solar system from alien invaders.
<<lessThe real goal of this games is alien abduction except its you abducting the aliens for a change.
To get started try droping aliens into the sun and spacemen into the wormhole. The control key are shown on the info page.
Patrol in Space is a simple space arcade game in which you abduct aliens to free the solar system from alien invaders.
Download (0.26MB)
Added: 2006-12-04 License: GPL (GNU General Public License) Price:
618 downloads
Spacewar 0.3
Spacewar project is a 2-player arcade game. more>>
Spacewar project is a 2-player arcade game.
Spacewar is an arcade game in which two players have to destroy each others space ship by hitting them with their lasers.
It uses SDL and runs on both Linux and Windows
<<lessSpacewar is an arcade game in which two players have to destroy each others space ship by hitting them with their lasers.
It uses SDL and runs on both Linux and Windows
Download (0.26MB)
Added: 2006-11-14 License: GPL (GNU General Public License) Price:
1079 downloads
Space Racer 0.2.4
Space Racer project is a OpenGL Car Game in a galactic environment. more>>
Space Racer project is a OpenGL Car Game in a galactic environment.
It aims to be a clone of the well known Stunt Car Racer developed by Geff Crammond, author of Grand Prix I and II.
To play a 3dfx is recommanded. But TNT and Matrox Cards should now work.
If you have a 3dfx, you can take advantage of OpenGL 1.1 in adding this line in config.h:
#define SP_OPENGL_1_1
<<lessIt aims to be a clone of the well known Stunt Car Racer developed by Geff Crammond, author of Grand Prix I and II.
To play a 3dfx is recommanded. But TNT and Matrox Cards should now work.
If you have a 3dfx, you can take advantage of OpenGL 1.1 in adding this line in config.h:
#define SP_OPENGL_1_1
Download (0.96MB)
Added: 2006-11-15 License: GPL (GNU General Public License) Price:
1079 downloads
Backup Buddy 0.85
Backup Buddy is a set of scripts which make versioned, disk-to-disk, backups via rsync easy. more>>
Backup Buddy is a set of scripts which make versioned, disk-to-disk, backups via rsync easy. Backup Buddy will allow you to set up disk-to-disk backups that happen automatically.
I hate tapes. Theyre messy, time-wasting, and nowadays, surprisingly expensive. Dont forget unreliable and inconvenient.
In my experience, if somebody has to be made to swap tapes routinely, then backups generally just arent done routinely.
Ive been using rsync for some time to mirror my primary webserver to a backup server on an independent network, to cover things in a worst-case scenario.
After trying a few other options, and not finding anything truly "good enough" for real backups, I wrote Backup Buddy.
Main features:
- Uses rsycs hard link option to provide incremental backups on spinning media. No special software should need to be installed on any recent *nix distro.
- Notifies administrator by email when errors have been detected.
- Fault tolerant - if it "goes offline" and backups arent performed for a while, it should "start working" gracefully and automatically.
- No special setup beyond defining a config file should be required to get a new account running.
- Fault aware - if something goes wrong, it should alert an admin. (by email)
- Good logging - a quick preview of the log file(s) should tell everything thats going on.
- Easy to configure - Somebody new to its use should be able to set it up in < 10 minutes once deps are met.
- Disk Space Handling: You can define a threshold of max image size space to keep free.
- Web page for quick and easy access to reports on backup statistics. (Coming soon)
<<lessI hate tapes. Theyre messy, time-wasting, and nowadays, surprisingly expensive. Dont forget unreliable and inconvenient.
In my experience, if somebody has to be made to swap tapes routinely, then backups generally just arent done routinely.
Ive been using rsync for some time to mirror my primary webserver to a backup server on an independent network, to cover things in a worst-case scenario.
After trying a few other options, and not finding anything truly "good enough" for real backups, I wrote Backup Buddy.
Main features:
- Uses rsycs hard link option to provide incremental backups on spinning media. No special software should need to be installed on any recent *nix distro.
- Notifies administrator by email when errors have been detected.
- Fault tolerant - if it "goes offline" and backups arent performed for a while, it should "start working" gracefully and automatically.
- No special setup beyond defining a config file should be required to get a new account running.
- Fault aware - if something goes wrong, it should alert an admin. (by email)
- Good logging - a quick preview of the log file(s) should tell everything thats going on.
- Easy to configure - Somebody new to its use should be able to set it up in < 10 minutes once deps are met.
- Disk Space Handling: You can define a threshold of max image size space to keep free.
- Web page for quick and easy access to reports on backup statistics. (Coming soon)
Download (0.009MB)
Added: 2006-01-07 License: GPL (GNU General Public License) Price:
1386 downloads
Space Plumber 1.1.0 RC1
Space Plumber is a first-person 3d game, not much different to Doom and Quake. more>>
Space Plumber is a first-person 3d game, not much different to Doom and Quake. The main goal of Space Plumber is to reach the extraction pumps before the water level increases swamping everything.
Each of the 30 levels that conform the game have progressive difficulty by adding more pumps and consoles that you must deactivate first, and by making the map bigger. There are no enemies, you fight against time and misorientation, and you only have your skills to move inside the maze.
The 1.1.x series are a port to use the QDGDF library, making it easier to compile in a variety of systems. Its included in the package, so you dont have to download it separately.
Enhancements:
- Space Plumber has been ported to use the QDGDF library, so its compilable in a wider variety of platforms and has some new features.
- The most important new feature is sound support under Linux.
- The game itself is exactly the same.
<<lessEach of the 30 levels that conform the game have progressive difficulty by adding more pumps and consoles that you must deactivate first, and by making the map bigger. There are no enemies, you fight against time and misorientation, and you only have your skills to move inside the maze.
The 1.1.x series are a port to use the QDGDF library, making it easier to compile in a variety of systems. Its included in the package, so you dont have to download it separately.
Enhancements:
- Space Plumber has been ported to use the QDGDF library, so its compilable in a wider variety of platforms and has some new features.
- The most important new feature is sound support under Linux.
- The game itself is exactly the same.
Download (2.0MB)
Added: 2005-11-28 License: GPL (GNU General Public License) Price:
1425 downloads
wpa-buddy 0.21
wpa-buddy is a tool to decrypt WPA-PSK protected traffic, given the passphrase. more>>
wpa-buddy is a tool to decrypt WPA-PSK protected traffic, given the passphrase. wpa-buddy project can work in real-time (sniffing packets from a network interface) or in batch mode (reading packets from a capture file).
It also produces nice output telling you whats going on. wpa-buddy currently supports WPA and WPA2 (this last only in the unstable version).
<<lessIt also produces nice output telling you whats going on. wpa-buddy currently supports WPA and WPA2 (this last only in the unstable version).
Download (0.022MB)
Added: 2007-01-31 License: GPL (GNU General Public License) Price:
668 downloads
Menu Buddy 0.0.2
Menu Buddy currently comprises a couple of Python scripts for creating GNOME panel menus. more>>
Menu Buddy plugin currently comprises a couple of Python scripts for creating GNOME panel menus from a directory hierarchy of music files.
These menus can be used to play or enqueue songs in XMMS, as well as pause or skip XMMS.
These scripts are not terribly powerful yet, but there is potential for a signficantly more flexible system of menu-creation that allows automatic construction of many different kinds of menus based on directory hierarchies.
menu_buddy is a small script for scanning a hierarchy of music files and creating a set of Gnome menus that can direct xmms to play those files. Instead of going through the command line or whatever, menu_buddy lets you play/enqueue files in xmms straight from your menu. I find this pretty convenient.
The command line for menu_buddy is as follows:
menu_buddy < source dir > < dest dir >
where:
< source dir >: The top of a hierarchy of directories containing the files
< dest dir >: The top of a directory to write the menu files into
menu_buddy works with the assumption that you have your music stored under one main music directory, using some meaningful hierarchy, and that theres only music stored down there. menu_buddy doesnt do any sort of file-type checking and assumes that everything under is fair game for playing in xmms.
What menu_buddy does it this: it constructs a menu hierarchy that directly matches the hierarchy under such that any directory or tree thereof can be played or enqueued in xmms. Likewise, at the top of the menu structure, it creates menu option which allow you to pause, start, or skip forward/backward in xmms. The interaction with xmms is purely in terms of command line options that you can pass to xmms...there is no special linking or whatever.
So, for example, lets assume you have all of your music in under the directory "/music", with top-level folders for different genres (i.e. /music/rock, /music/polka, etc.). Inside each genre, you have your files sorted first by artist, then by album (i.e. /music/rock/faith_no_more/the_real_thing, /music/polka/the_polka_kings/greatest_hits). The organization you have is really unimportant, but bear with me here.
Further, lets assume that your system lets you create new gnome menus by putting menu files in ~/.gnome/apps (this is how things work on my system, but honestly Ive done next to zero research into this topic...it may vary (wildly) on your system, so I suggest you figure it out for yourself). Then, the following command will create a new menu hierarchy in your "favorites" menu called "Muzik" which allows you play/enqueue your music:
menu_buddy /music ~/.gnome/apps/Muzik
Thats it. It may take a few seconds to churn through your music files, depending on other system load and how much music you have. You need to be able, of course, to write to the output directory you specify, but since it will typically be in your home directory this should not be a problem.
Enhancements:
- added GPL stuff to source files
<<lessThese menus can be used to play or enqueue songs in XMMS, as well as pause or skip XMMS.
These scripts are not terribly powerful yet, but there is potential for a signficantly more flexible system of menu-creation that allows automatic construction of many different kinds of menus based on directory hierarchies.
menu_buddy is a small script for scanning a hierarchy of music files and creating a set of Gnome menus that can direct xmms to play those files. Instead of going through the command line or whatever, menu_buddy lets you play/enqueue files in xmms straight from your menu. I find this pretty convenient.
The command line for menu_buddy is as follows:
menu_buddy < source dir > < dest dir >
where:
< source dir >: The top of a hierarchy of directories containing the files
< dest dir >: The top of a directory to write the menu files into
menu_buddy works with the assumption that you have your music stored under one main music directory, using some meaningful hierarchy, and that theres only music stored down there. menu_buddy doesnt do any sort of file-type checking and assumes that everything under is fair game for playing in xmms.
What menu_buddy does it this: it constructs a menu hierarchy that directly matches the hierarchy under such that any directory or tree thereof can be played or enqueued in xmms. Likewise, at the top of the menu structure, it creates menu option which allow you to pause, start, or skip forward/backward in xmms. The interaction with xmms is purely in terms of command line options that you can pass to xmms...there is no special linking or whatever.
So, for example, lets assume you have all of your music in under the directory "/music", with top-level folders for different genres (i.e. /music/rock, /music/polka, etc.). Inside each genre, you have your files sorted first by artist, then by album (i.e. /music/rock/faith_no_more/the_real_thing, /music/polka/the_polka_kings/greatest_hits). The organization you have is really unimportant, but bear with me here.
Further, lets assume that your system lets you create new gnome menus by putting menu files in ~/.gnome/apps (this is how things work on my system, but honestly Ive done next to zero research into this topic...it may vary (wildly) on your system, so I suggest you figure it out for yourself). Then, the following command will create a new menu hierarchy in your "favorites" menu called "Muzik" which allows you play/enqueue your music:
menu_buddy /music ~/.gnome/apps/Muzik
Thats it. It may take a few seconds to churn through your music files, depending on other system load and how much music you have. You need to be able, of course, to write to the output directory you specify, but since it will typically be in your home directory this should not be a problem.
Enhancements:
- added GPL stuff to source files
Download (0.003MB)
Added: 2006-04-14 License: GPL (GNU General Public License) Price:
1288 downloads
Open Invaders 0.2
Open Invaders is a GPL version of Space Invaders. more>>
Open Invaders is a fully-GPL interpretation of Taitos Space Invaders. While it is not a perfect clone, the aim of the project is to provide a feature rich clone of the famous arcade game. It features (so far) 14 levels with unique backdrops and a full soundtrack.
<<less Download (0.14MB)
Added: 2007-06-21 License: GPL (GNU General Public License) Price:
859 downloads

2s-space Emotions for Linux -
A collection of 20 icons designed to beautify your computer screen. more>> License:Free for personal non-commercial use, Includes a link back to author site
Comment:PNG files.256x256 (px) size<<less
Download (555KB)
Added: 2009-04-28 License: Freeware Price: Free
190 downloads
Rock Dodgers 0.6.0a
Rock Dodgers project is a game in which you avoid flying space rocks. more>>
Rock Dodgers project is a game in which you avoid flying space rocks.
Use your shields, fire your thrusters, cross your fingers, and kiss your ship goodbye.
<<lessUse your shields, fire your thrusters, cross your fingers, and kiss your ship goodbye.
Download (0.41MB)
Added: 2006-12-07 License: GPL (GNU General Public License) Price:
1054 downloads
Download (37.5MB)
Added: 2007-02-20 License: LGPL (GNU Lesser General Public License) Price:
987 downloads
Sparklet 0.9.7
Sparklet is a multiplayer networking game. more>>
Sparklet is a multiplayer networking game. Sparklet is multiplatform, real-time, 2D, top-down view, 3rd person space shooting game. It is released under GPL license.
At the moment there are no known bugs, but the game has not been deeply tested yet.
<<lessAt the moment there are no known bugs, but the game has not been deeply tested yet.
Download (6.3MB)
Added: 2006-12-11 License: GPL (GNU General Public License) Price:
1048 downloads
Health Tip Buddy 1.3
Health Tip Buddy is an easy-to-install Web site tool that allows your visitors to sign up for email health tips. more>>
Health Tip Buddy Email System is a nice tool you can add to your web site that will allow your visitors to sign up for an automatic health-tip email list.
Its easy to change the look and feel of the e-mails to match your web site, and the system allows for e-mail restrictions so that you dont make your hosting provider unhappy.
Main features:
- Installation is easy, just upload the script and run the install file to automatically install your database tables and set up your configuration.
- Set the time between mailings. Want a weekly e-mailing? Daily? No problem you set the length.
- Easily set how many e-mails can be sent in a day or hour to avoid getting on your hosting providers bad side. The e-mails are stored and those that cant be sent right away will be sent later.
- Add custom health tips of your own!
- Visitor sign-up script includes a Captcha device to avoid automated signups by spammers.
<<lessIts easy to change the look and feel of the e-mails to match your web site, and the system allows for e-mail restrictions so that you dont make your hosting provider unhappy.
Main features:
- Installation is easy, just upload the script and run the install file to automatically install your database tables and set up your configuration.
- Set the time between mailings. Want a weekly e-mailing? Daily? No problem you set the length.
- Easily set how many e-mails can be sent in a day or hour to avoid getting on your hosting providers bad side. The e-mails are stored and those that cant be sent right away will be sent later.
- Add custom health tips of your own!
- Visitor sign-up script includes a Captcha device to avoid automated signups by spammers.
Download (0.057MB)
Added: 2006-05-05 License: Freeware Price:
1268 downloads
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