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Saurus CMS Free for Linux / Mac OS X 4.5.1
Saurus CMS Free - content management system combining usability with technology more>> <<less
Download (10.59MB)
Added: 2009-04-01 License: Freeware Price: Free
209 downloads
Not another MAC theme 0.1
Not another MAC theme 0.1 provides you with a nice theme for GNOME users. more>>
Not another MAC theme 0.1 provides you with a nice theme for GNOME users. It is actually a mix of all the MAC OS X GTK themes.
GNOME is an international effort to build a complete desktop environment the graphical user interface which sits on top of a computer operating system entirely from free software. This goal covers creating software development frameworks, selecting application software for the desktop, and working on the programs which manage application launching, file handling, and window and task management.
Requirements:
- GNOME
Added: 2008-11-17 License: GPL Price: FREE
1 downloads
Snoopy vs. the Red Baron 1.0
Snoopy vs. the Red Baron is an open-source one/two player combat game, available for Mac OS X, Linux, BeOS, QNX and Windows. more>>
Snoopy vs. the Red Baron is an open-source one/two player combat game, available for Mac OS X, Linux, BeOS, QNX and Windows.
The original Snoopy was a tiny game for the Apple Macintosh, with black and white graphics, but already almost all the levels of the new Snoopy/SDL were implemented.
Snoopy could be played by two opponents, sharing a single screen and keyboard, and although it had poor graphics and tough controls, we very much liked to play it.
While we learned programming, we constantly sought for simple, yet interesting projects. If you have ever tried to learn a new language or API, you will have recognized that the simplest way in mastering the stuff is simply reprogramming an existing application, without losing much thought on design and originality.
So my friend reprogrammed Snoopy, in Object Pascal, using SAT, the Sprite Animation Toolkit, on his Classic II. That version of Snoopy features a fully functional AI, network play, but only the first level ( weapons drop).
While he was at it, he also implemented a "missing feature", the bombs, for which there where graphics and sounds in the game, but which could not be thrown.
When I discovered SDL, I recognized that it would be ideal for the job. Running on Windows, Linux, MacOS, BeOS and many other platforms, it is my new toolkit of choice for multimedia programming. It took us several weeks to port Snoopy (besides going to school, but now the work is almost done, with only the finishing touches to be made.
I can only encourage everyone to try SDL; it is really easy and portable (if worked right).
<<lessThe original Snoopy was a tiny game for the Apple Macintosh, with black and white graphics, but already almost all the levels of the new Snoopy/SDL were implemented.
Snoopy could be played by two opponents, sharing a single screen and keyboard, and although it had poor graphics and tough controls, we very much liked to play it.
While we learned programming, we constantly sought for simple, yet interesting projects. If you have ever tried to learn a new language or API, you will have recognized that the simplest way in mastering the stuff is simply reprogramming an existing application, without losing much thought on design and originality.
So my friend reprogrammed Snoopy, in Object Pascal, using SAT, the Sprite Animation Toolkit, on his Classic II. That version of Snoopy features a fully functional AI, network play, but only the first level ( weapons drop).
While he was at it, he also implemented a "missing feature", the bombs, for which there where graphics and sounds in the game, but which could not be thrown.
When I discovered SDL, I recognized that it would be ideal for the job. Running on Windows, Linux, MacOS, BeOS and many other platforms, it is my new toolkit of choice for multimedia programming. It took us several weeks to port Snoopy (besides going to school, but now the work is almost done, with only the finishing touches to be made.
I can only encourage everyone to try SDL; it is really easy and portable (if worked right).
Download (0.35MB)
Added: 2005-12-28 License: GPL (GNU General Public License) Price:
1409 downloads
DateTime::Format::Epoch::MacOS 0.10
DateTime::Format::Epoch::MacOS is a Perl module that can convert DateTimes to/from Mac OS epoch seconds. more>>
DateTime::Format::Epoch::MacOS is a Perl module that can convert DateTimes to/from Mac OS epoch seconds.
SYNOPSIS
use DateTime::Format::Epoch::MacOS;
my $dt = DateTime::Format::Epoch::MacOS->parse_datetime( 1051488000 );
DateTime::Format::Epoch::MacOS->format_datetime($dt);
# 1051488000
my $formatter = DateTime::Format::Epoch::MacOS->new();
my $dt2 = $formatter->parse_datetime( 1051488000 );
$formatter->format_datetime($dt2);
# 1051488000
This module can convert a DateTime object (or any object that can be converted to a DateTime object) to the number of seconds since the Mac OS epoch.
Note that the Mac OS epoch is defined in the local time zone. This means that these two pieces of code will print the same number of seconds, even though they represent two datetimes 6 hours apart:
$dt = DateTime->new( year => 2003, month => 5, day => 2,
time_zone => Europe/Amsterdam );
print $formatter->format_datetime($dt);
$dt = DateTime->new( year => 2003, month => 5, day => 2,
time_zone => America/Chicago );
print $formatter->format_datetime($dt);
Mac OS X is a Unix system, and uses the Unix epoch (1970-01-01T00:00:00). Use DateTime::Format::Epoch::Unix instead.
<<lessSYNOPSIS
use DateTime::Format::Epoch::MacOS;
my $dt = DateTime::Format::Epoch::MacOS->parse_datetime( 1051488000 );
DateTime::Format::Epoch::MacOS->format_datetime($dt);
# 1051488000
my $formatter = DateTime::Format::Epoch::MacOS->new();
my $dt2 = $formatter->parse_datetime( 1051488000 );
$formatter->format_datetime($dt2);
# 1051488000
This module can convert a DateTime object (or any object that can be converted to a DateTime object) to the number of seconds since the Mac OS epoch.
Note that the Mac OS epoch is defined in the local time zone. This means that these two pieces of code will print the same number of seconds, even though they represent two datetimes 6 hours apart:
$dt = DateTime->new( year => 2003, month => 5, day => 2,
time_zone => Europe/Amsterdam );
print $formatter->format_datetime($dt);
$dt = DateTime->new( year => 2003, month => 5, day => 2,
time_zone => America/Chicago );
print $formatter->format_datetime($dt);
Mac OS X is a Unix system, and uses the Unix epoch (1970-01-01T00:00:00). Use DateTime::Format::Epoch::Unix instead.
Download (0.017MB)
Added: 2006-08-15 License: Perl Artistic License Price:
1166 downloads
DarwinPorts 1.2
DarwinPorts makes the world of open source software available to your Mac. more>>
DarwinPorts makes the world of open source software available to your Mac. There are over 3000 software titles ("ports"), each one installable with a single command.
This is probably the biggest, most up to date open source software collection for Mac OS X. DarwinPorts works much like the ports collections of the major BSD operating systems.
Enhancements:
- The syntax of port(1) was enhanced.
- Space is now saved by compressing all man pages automatically.
- It is now possible to install multiple ports with one command.
- New meta-groups for executing commands on were implemented.
- launchd is now used on 10.4 (SystemStarter on 10.3).
- Help is now more easily available.
- Portfiles can now be edited directly via port(1).
- Disk images are available for 10.3 and 10.4.
<<lessThis is probably the biggest, most up to date open source software collection for Mac OS X. DarwinPorts works much like the ports collections of the major BSD operating systems.
Enhancements:
- The syntax of port(1) was enhanced.
- Space is now saved by compressing all man pages automatically.
- It is now possible to install multiple ports with one command.
- New meta-groups for executing commands on were implemented.
- launchd is now used on 10.4 (SystemStarter on 10.3).
- Help is now more easily available.
- Portfiles can now be edited directly via port(1).
- Disk images are available for 10.3 and 10.4.
Download (0.76MB)
Added: 2005-12-15 License: BSD License Price:
1409 downloads
Plone CMS 2.5.3
Plone is an out-of-the-box ready content management system that is built on the powerful and free Zope Application server. more>>
Plone is an out-of-the-box ready content management system that is built on the powerful and free Zope Application server.
Plone CMS requires minimal effort to set up, is deeply flexible, and provides you with a system for managing web content that is ideal for project groups, communities and intranets.
Plone is a content management framework that works hand-in-hand and sits on top of Zope, a widely-used Open Source web application server and development system. To use Plone, you dont need to learn anything about Zope; to develop new Plone content types, a small amount of Zope knowledge is helpful, and it is covered in the documentation.
Zope itself is written in Python, an easy-to-learn, widely-used and supported Open Source programming language. Python can be used to add new features to Plone, and used to understand or make changes to the way that Zope and Plone work.
By default, Plone stores its contents in Zopes built in transactional object database, the ZODB. There are products and techniques, however, to share information with other sources, such as relational databases, LDAP, filesystem files, etc.
Plone runs on Windows, Linux, BSD, Mac OS X, and many other platforms; easy click installers are available for Windows and Mac OS X, and RPM packages are available for Linux. For full information, see Download.
Main features:
- Plone is easy to install. You can install Plone with a a click and run installer, and have a content management system running on your computer in just a few minutes.
- Plone is easy to use. The Plone Team includes usability experts who have made Plone easy and attractive for content managers to add, update, and mantain content.
- Plone is international. The Plone interface has been translated into over 20 languages, and tools exist for managing multilingual content.
- Plone is standard. Plone carefully follows standards for usability and accessibility. Plone pages are compliant with US Section 508, and the W3Cs AAA rating for accessibility.
- Plone is Open Source. Plone is licensed under the GNU General Public License, the same license used by Linux. This gives you the right to use Plone without a license fee, and to improve upon the product.
- Plone is supported. There is close to a hundred developers in the Plone Development Team around the world, and a multitude of companies that specialize in Plone development and support.
- Plone is extensible. There is a multitude of add-on products for Plone to add new features and content types. In addition, Plone can be scripted using web standard solutions and Open Source languages.
- Plone is technology neutral. Plone can interoperate with most relational database systems, open source and commercial, and runs on a vast array of platforms, including Linux, Windows, Mac OS X, Solaris and BSD.
<<lessPlone CMS requires minimal effort to set up, is deeply flexible, and provides you with a system for managing web content that is ideal for project groups, communities and intranets.
Plone is a content management framework that works hand-in-hand and sits on top of Zope, a widely-used Open Source web application server and development system. To use Plone, you dont need to learn anything about Zope; to develop new Plone content types, a small amount of Zope knowledge is helpful, and it is covered in the documentation.
Zope itself is written in Python, an easy-to-learn, widely-used and supported Open Source programming language. Python can be used to add new features to Plone, and used to understand or make changes to the way that Zope and Plone work.
By default, Plone stores its contents in Zopes built in transactional object database, the ZODB. There are products and techniques, however, to share information with other sources, such as relational databases, LDAP, filesystem files, etc.
Plone runs on Windows, Linux, BSD, Mac OS X, and many other platforms; easy click installers are available for Windows and Mac OS X, and RPM packages are available for Linux. For full information, see Download.
Main features:
- Plone is easy to install. You can install Plone with a a click and run installer, and have a content management system running on your computer in just a few minutes.
- Plone is easy to use. The Plone Team includes usability experts who have made Plone easy and attractive for content managers to add, update, and mantain content.
- Plone is international. The Plone interface has been translated into over 20 languages, and tools exist for managing multilingual content.
- Plone is standard. Plone carefully follows standards for usability and accessibility. Plone pages are compliant with US Section 508, and the W3Cs AAA rating for accessibility.
- Plone is Open Source. Plone is licensed under the GNU General Public License, the same license used by Linux. This gives you the right to use Plone without a license fee, and to improve upon the product.
- Plone is supported. There is close to a hundred developers in the Plone Development Team around the world, and a multitude of companies that specialize in Plone development and support.
- Plone is extensible. There is a multitude of add-on products for Plone to add new features and content types. In addition, Plone can be scripted using web standard solutions and Open Source languages.
- Plone is technology neutral. Plone can interoperate with most relational database systems, open source and commercial, and runs on a vast array of platforms, including Linux, Windows, Mac OS X, Solaris and BSD.
Download (8.1MB)
Added: 2007-05-26 License: GPL (GNU General Public License) Price:
884 downloads

Wings 3D for Linux 0.99.02
Wings 3D is a free subdivision modeler inspired by Nendo and Mirai from Izware. more>> Wings 3D is a subdivision modeler inspired by Nendo and Mirai from Izware.
It is possible to assign materials, vertex color, UV coordinates and textures, but there will be improvements in those features before Wings goes 1.0. There is no support in Wings for doing animations.
Export Formats
-Nendo (NDO)
-3D Studio (3DS)
-Wavefront (OBJ)
-VRML (WRL)
-Renderware (RWX)
-FBX (on Windows and Mac OS X)
-Yafray
-Toxic
-Povray
Import Formats:
-Nendo (NDO)
-3D Studio (3DS)
-Wavefront (OBJ)
-FBX (on Windows and Mac OS X)
-Adobe Illustrator 8 (AI)<<less
Download (3.86MB)
Added: 2009-04-12 License: Freeware Price: Free
194 downloads
FreeMat 3.4
FreeMat is a free environment for rapid engineering and scientific prototyping and data processing. more>>
FreeMat is a free environment for rapid engineering and scientific prototyping and data processing. FreeMat project is similar to commercial systems such as MATLAB from Mathworks, and IDL from Research Systems, but is Open Source.
FreeMat includes several novel features such as a codeless interface to external C/C++/FORTRAN code, parallel/distributed algorithm development (via MPI), and plotting and visualization capabilities.
FreeMat is available under an MIT-type license. Supported platforms include Linux, Windows and Mac OS X.
Enhancements:
- This release fixes some critical bugs in the previous release.
- In particular, the 64-bit compilation bug has been fixed, and the Mac OS X package has been fixed.
- Also, several general bugs have been fixed.
<<lessFreeMat includes several novel features such as a codeless interface to external C/C++/FORTRAN code, parallel/distributed algorithm development (via MPI), and plotting and visualization capabilities.
FreeMat is available under an MIT-type license. Supported platforms include Linux, Windows and Mac OS X.
Enhancements:
- This release fixes some critical bugs in the previous release.
- In particular, the 64-bit compilation bug has been fixed, and the Mac OS X package has been fixed.
- Also, several general bugs have been fixed.
Download (7.0MB)
Added: 2007-08-20 License: GPL (GNU General Public License) Price:
799 downloads
Vortaro 1.0
Vortaro is an Esperanto Dictionary and Parser. more>>
Vortaro is an Esperanto Dictionary and Parser.
Ive been working on a simple Esperanto dictionary, and this is the first release of it. It is licensed under the GPL. It was written in C++ using the QT4 GUI toolkit and it uses an embedded SQLite database to store the vocabulary words.
The vocabulary database currently contains only the entries from "Universala Vortaro ", the original Esperanto dictionary published by L. L. Zamenhof at the end of the 1800s. I plan to add more roots later on, but I havent gotten to it yet. However, the dictionary is available in six languages: Esperanto, French, English, German, Russian, and Polish.
The "Esperanto Parser" can break a word down into its root and affixes. In the future it will work on a whole sentence, but this is what I have so far.
Since these are written as pure QT4 apps, they should compile fine on Linux, Windows, or Mac OS X. For now I only have a Windows installer, but I plan on producing a Linux and Mac OS X version once I have the time.
Installation:
To compile from source:
Uncompress the archive
cd to one of the source directories
Run qmake
Run make
Run make install
<<lessIve been working on a simple Esperanto dictionary, and this is the first release of it. It is licensed under the GPL. It was written in C++ using the QT4 GUI toolkit and it uses an embedded SQLite database to store the vocabulary words.
The vocabulary database currently contains only the entries from "Universala Vortaro ", the original Esperanto dictionary published by L. L. Zamenhof at the end of the 1800s. I plan to add more roots later on, but I havent gotten to it yet. However, the dictionary is available in six languages: Esperanto, French, English, German, Russian, and Polish.
The "Esperanto Parser" can break a word down into its root and affixes. In the future it will work on a whole sentence, but this is what I have so far.
Since these are written as pure QT4 apps, they should compile fine on Linux, Windows, or Mac OS X. For now I only have a Windows installer, but I plan on producing a Linux and Mac OS X version once I have the time.
Installation:
To compile from source:
Uncompress the archive
cd to one of the source directories
Run qmake
Run make
Run make install
Download (0.74MB)
Added: 2006-07-20 License: GPL (GNU General Public License) Price:
1201 downloads
AudioCD::Mac 0.25
AudioCD::Mac is a MacPerl extension for controlling Audio CDs. more>>
AudioCD::Mac is a MacPerl extension for controlling Audio CDs.
SYNOPSIS
#!perl -w
use AudioCD;
use strict;
my $cd = new AudioCD;
$cd->volume(255);
$cd->play(2);
print "Now playingn" if $cd->status == CD_PLAY;
printf "Volume is %dn", $cd->volume;
sleep(5);
$cd->pause;
print "Now pausedn" if $cd->status == CD_PAUSE;
sleep(5);
$cd->volume(100);
$cd->continue;
print "Now playingn" if $cd->status == CD_PLAY;
printf "Volume is %dn", $cd->volume;
sleep(5);
my @info = $cd->info;
printf "Currently at track %d, %.2d:%.2dn", @info[0..2];
$cd->stop;
my $status = $cd->status;
print "Now stoppedn" if
($status == CD_FINISH || $status == CD_STOP);
if (do CDDB.pm) { # sold separately
my $cddb = new CDDB;
my @cddb_info = $cddb->calculate_id( $cd->cddb_toc );
my @discs = $cddb->get_discs(@cddb_info[0, 3, 4]);
print "You were probably listening to $discs[0]->[2]n";
}
$cd->eject;
This is the MacPerl module to be used by the AudioCD module. Other modules can be written for other platforms, but this one is Mac specific, calling Mac OS APIs to control the CD player.
<<lessSYNOPSIS
#!perl -w
use AudioCD;
use strict;
my $cd = new AudioCD;
$cd->volume(255);
$cd->play(2);
print "Now playingn" if $cd->status == CD_PLAY;
printf "Volume is %dn", $cd->volume;
sleep(5);
$cd->pause;
print "Now pausedn" if $cd->status == CD_PAUSE;
sleep(5);
$cd->volume(100);
$cd->continue;
print "Now playingn" if $cd->status == CD_PLAY;
printf "Volume is %dn", $cd->volume;
sleep(5);
my @info = $cd->info;
printf "Currently at track %d, %.2d:%.2dn", @info[0..2];
$cd->stop;
my $status = $cd->status;
print "Now stoppedn" if
($status == CD_FINISH || $status == CD_STOP);
if (do CDDB.pm) { # sold separately
my $cddb = new CDDB;
my @cddb_info = $cddb->calculate_id( $cd->cddb_toc );
my @discs = $cddb->get_discs(@cddb_info[0, 3, 4]);
print "You were probably listening to $discs[0]->[2]n";
}
$cd->eject;
This is the MacPerl module to be used by the AudioCD module. Other modules can be written for other platforms, but this one is Mac specific, calling Mac OS APIs to control the CD player.
Download (0.014MB)
Added: 2006-06-22 License: Perl Artistic License Price:
1220 downloads
SmartSplitter 1.3
SmartSplitter is a cross-platform open-source control splitter class for REALbasic 5 or greater. more>>
SmartSplitter is a cross-platform open-source control splitter class for REALbasic 5 or greater. The SmartSplitter control allows the user to resize other controls contained in the window as desired.
SmartSplitter can automatically attach nearby controls thus achieving full functionality with NO coding and NO binding! SmartSplitter is developed for and tested on Linux, Mac OS 9, Mac OS X, and Windows 98/2000/XP.
SmartSplitter began like so many other classes do - as a simple crappy class in an early crappy project. But as I used this divider thingy in more of my projects, I gradually added in smarts until so great the intellect of this amazing class, I felt obliged to spend the extra effort to simplify it, clean it up, and make it more accessible.
The SmartSplitter class is provided free for all to use. However, I do maintain ownership of SmartSplitter. You are free to redistribute the source code. If you distribute it as a standalone class, please include this documentation with it. If you distribute source code containing SmartSplitter, you do not need to include this documentation. There is no requirement to credit me in your program for using SmartSplitter.
Enhancements:
- Fixed control smarts to handle embeded control resize change in REALbasic 2005
- Added logic to handle invisible attached controls
- (Use new subroutine setAttachedControlNormallyVisible to alert SmartSplitter if an attached control changes visibility)
- Using DisableLiveDrag looks MUCH better
- Fixed a Win32 "expanding" handle refresh problem
<<lessSmartSplitter can automatically attach nearby controls thus achieving full functionality with NO coding and NO binding! SmartSplitter is developed for and tested on Linux, Mac OS 9, Mac OS X, and Windows 98/2000/XP.
SmartSplitter began like so many other classes do - as a simple crappy class in an early crappy project. But as I used this divider thingy in more of my projects, I gradually added in smarts until so great the intellect of this amazing class, I felt obliged to spend the extra effort to simplify it, clean it up, and make it more accessible.
The SmartSplitter class is provided free for all to use. However, I do maintain ownership of SmartSplitter. You are free to redistribute the source code. If you distribute it as a standalone class, please include this documentation with it. If you distribute source code containing SmartSplitter, you do not need to include this documentation. There is no requirement to credit me in your program for using SmartSplitter.
Enhancements:
- Fixed control smarts to handle embeded control resize change in REALbasic 2005
- Added logic to handle invisible attached controls
- (Use new subroutine setAttachedControlNormallyVisible to alert SmartSplitter if an attached control changes visibility)
- Using DisableLiveDrag looks MUCH better
- Fixed a Win32 "expanding" handle refresh problem
Download (0.20MB)
Added: 2006-05-11 License: Freeware Price:
1262 downloads
SmartColorWell 1.2
SmartColorWell is a cross-platform open-source ColorWell class for REALbasic 4 or greater. more>>
SmartColorWell is a cross-platform open-source ColorWell class for REALbasic 4 or greater. The SmartColorWell control stores a color value and displays that color in a simulated BevelButton that when pressed allows the user to change the color using the operation systems standard color picker.
SmartColorWell is developed for and tested on Linux, Mac OS X, Mac OS 9 and Windows 98/2000/XP. SmartColorWell isnt really all that smart, but its pretty smart relative to other REALbasic ColorWell classes.
The SmartColorWell class is provided free for all to use. You are free to redistribute the source code. If you distribute it as a standalone class, please include this documentation with it. If you distribute source code containing SmartColorWell, you do not need to include this documentation. There is no need to credit me in your program for using SmartColorWell unless you just want to.
Using SmartColorWell:
First add the SmartColorWell class to your project by dragging the "SmartColorWell.rbo" file into your project window. To add a SmartColorWell to one of your project windows, add a canvas to the window and change the canvass Super property from "Canvas" to "SmartColorWell". (or simply drag the SmartColorWell class from your Project window and drop it in the window)
<<lessSmartColorWell is developed for and tested on Linux, Mac OS X, Mac OS 9 and Windows 98/2000/XP. SmartColorWell isnt really all that smart, but its pretty smart relative to other REALbasic ColorWell classes.
The SmartColorWell class is provided free for all to use. You are free to redistribute the source code. If you distribute it as a standalone class, please include this documentation with it. If you distribute source code containing SmartColorWell, you do not need to include this documentation. There is no need to credit me in your program for using SmartColorWell unless you just want to.
Using SmartColorWell:
First add the SmartColorWell class to your project by dragging the "SmartColorWell.rbo" file into your project window. To add a SmartColorWell to one of your project windows, add a canvas to the window and change the canvass Super property from "Canvas" to "SmartColorWell". (or simply drag the SmartColorWell class from your Project window and drop it in the window)
Download (0.021MB)
Added: 2006-05-11 License: Freeware Price:
1261 downloads
GtkHTML 3.10.3
GtkHTML is a HTML rendering/editing library. more>>
GtkHTML is a HTML rendering/editing library.
GtkHTML is not designed to be the ultimate HTML browser/editor: instead, it is designed to be easily embedded into applications that require lightweight HTML functionality
<<lessGtkHTML is not designed to be the ultimate HTML browser/editor: instead, it is designed to be easily embedded into applications that require lightweight HTML functionality
Download (1.2MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1082 downloads
RocksnDiamonds 3.2.3
RocksnDiamonds is an arcade style game for Unix. more>>
RocksnDiamonds is an arcade style game for Linux, Windows, Mac OS X and DOS in the tradition of:
"Boulder Dash" (C 64)
"Emerald Mine" (Amiga)
"Supaplex" (Amiga/PC)
"Sokoban" (PC)
Main features:
- network multiplayer games (upto 4 players) for Unix platform
- local multiplayer games (upto 4 players) for all supported platforms
- soft scrolling with 50 frames per second
- freely customizable keyboard and joystick support
- stereo sound effects and music
- music modules and fullscreen in SDL version
- contains levels to play Boulder Dash, Emerald Mine and Sokoban
- lots of additional levels available (over 10.000)
- distributed with full source code under the GNU General Public License
- available for Unix (all flavors), DOS and Windows (95/98/NT/2000/XP)
- known to work under BeOS and Mac OS X
- should compile on any platform supporting either X11 or SDL
<<less"Boulder Dash" (C 64)
"Emerald Mine" (Amiga)
"Supaplex" (Amiga/PC)
"Sokoban" (PC)
Main features:
- network multiplayer games (upto 4 players) for Unix platform
- local multiplayer games (upto 4 players) for all supported platforms
- soft scrolling with 50 frames per second
- freely customizable keyboard and joystick support
- stereo sound effects and music
- music modules and fullscreen in SDL version
- contains levels to play Boulder Dash, Emerald Mine and Sokoban
- lots of additional levels available (over 10.000)
- distributed with full source code under the GNU General Public License
- available for Unix (all flavors), DOS and Windows (95/98/NT/2000/XP)
- known to work under BeOS and Mac OS X
- should compile on any platform supporting either X11 or SDL
Download (2.9MB)
Added: 2007-01-26 License: GPL (GNU General Public License) Price:
1017 downloads
FlashGot 0.6.1 for Firefox
FlashGot - download one link, selected links or all the links of a page at the maximum speed with a single click. more>>
FlashGot - download one link, selected links or all the links of a page at the maximum speed with a single click, using the most popular external download managers for Windows, Mac OS X, Linux and FreeBSD (dozens currently supported products, see http://flashgot.net for details).
FlashGot offers also a Build Gallery functionality which helps to synthetize full media galleries in one page, from serial contents previously scattered on several pages, for easy and fast "download all".
FlashGot contextual menu
- for Windows (FlashGet, Free Download Manager, Fresh Download, GetRight, GigaGet, HiDownload, iGetter, InstantGet, Internet Download Accelerator, Internet Download Manager, LeechGet, Mass Downloader, Net Transport, NetXfer (Net Transport 2), NetAnts, ReGet, Star Downloader, Thunder (Chinese only popular product), TrueDownloader and Ukrainian Download Master [Russian language only] ), WellGet
- for Linux / FreeBSD / other Unix-like OSes (Aria, cURL, Downloader 4 X, GNOME Gwget and KDE KGet )
- for Mac OS X (iGetter and Speed Download)
<<lessFlashGot offers also a Build Gallery functionality which helps to synthetize full media galleries in one page, from serial contents previously scattered on several pages, for easy and fast "download all".
FlashGot contextual menu
- for Windows (FlashGet, Free Download Manager, Fresh Download, GetRight, GigaGet, HiDownload, iGetter, InstantGet, Internet Download Accelerator, Internet Download Manager, LeechGet, Mass Downloader, Net Transport, NetXfer (Net Transport 2), NetAnts, ReGet, Star Downloader, Thunder (Chinese only popular product), TrueDownloader and Ukrainian Download Master [Russian language only] ), WellGet
- for Linux / FreeBSD / other Unix-like OSes (Aria, cURL, Downloader 4 X, GNOME Gwget and KDE KGet )
- for Mac OS X (iGetter and Speed Download)
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Added: 2007-07-16 License: MIT/X Consortium License Price:
534 downloads
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