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Smooth Icons 1.0
Smooth Icons is a mouse cursor theme. more>>
Smooth Icons is a mouse cursor theme.
This is my first upload for awhile so here we go. Its not going to be ready to package yet for quite awhile this is only a days work.
Enhancements:
- redid alot of icons
- added actions(magnify, find)
<<lessThis is my first upload for awhile so here we go. Its not going to be ready to package yet for quite awhile this is only a days work.
Enhancements:
- redid alot of icons
- added actions(magnify, find)
Download (0.44MB)
Added: 2006-07-05 License: GPL (GNU General Public License) Price:
1219 downloads
KSmoothDock 4.5
KSmoothDock is a cool desktop panel for KDE 3.2 with smooth zooming. more>>
KSmoothDock is a cool desktop panel (like KDEs kicker) for KDE 3.2 with smooth zooming (2 modes: normal and parabolic).
As it is intended for KDE/Linux, its behaviour will be like that of kicker.
- Programming language: C++
- Libraries used: KDE 3.2
Installation:
Unzip, cd to the directory ksmoothdock then run:
./configure
make
su
make install
***IF you have problems compiling, try:
make -f Makefile.cvs
./configure --without-arts
make
su
make install
(thx 6thpink for this)
Then run:
ksmoothdock
(if when you run "ksmoothdock", nothing happens, then it is likely that your KDE dir is not standard. In this case, either:
- cd to the directory ksmoothdock/src, then run "./ksmoothdock", or
- Re-do the above sequence (./configure ...), but instead of "./configure", type:
./configure --prefix=/YOUR_KDE_DIR
)
Enhancements:
New features:
- New command line options:
- resetConfig reset configuration data
- resetLaunchers reset quick launchers data
Bug fixes:
- Fixed some display bugs (on both normal and parabolic zoom modes) in v4.4.
<<lessAs it is intended for KDE/Linux, its behaviour will be like that of kicker.
- Programming language: C++
- Libraries used: KDE 3.2
Installation:
Unzip, cd to the directory ksmoothdock then run:
./configure
make
su
make install
***IF you have problems compiling, try:
make -f Makefile.cvs
./configure --without-arts
make
su
make install
(thx 6thpink for this)
Then run:
ksmoothdock
(if when you run "ksmoothdock", nothing happens, then it is likely that your KDE dir is not standard. In this case, either:
- cd to the directory ksmoothdock/src, then run "./ksmoothdock", or
- Re-do the above sequence (./configure ...), but instead of "./configure", type:
./configure --prefix=/YOUR_KDE_DIR
)
Enhancements:
New features:
- New command line options:
- resetConfig reset configuration data
- resetLaunchers reset quick launchers data
Bug fixes:
- Fixed some display bugs (on both normal and parabolic zoom modes) in v4.4.
Download (0.60MB)
Added: 2007-04-19 License: GPL (GNU General Public License) Price:
922 downloads
SmoothGNOME 2.0.4
SmoothGNOME is a very basic, conservative theme, using the Smooth Engine and HIG colors. more>>
SmoothGNOME is a GNOME theme that is attempts to make a nicer default looking desktop. It only uses colors from the GNOME HIG palette, and so it interfaces well with the default set of icons. It makes use of the Smooth GTK+ engine.
It uses the CleanView-Base icon theme. It comes with a Metacity theme, a GTK+ theme, and a GNOME metatheme, so you can select a SmoothGNOME theme from the nifty little list that has pictures.
<<lessIt uses the CleanView-Base icon theme. It comes with a Metacity theme, a GTK+ theme, and a GNOME metatheme, so you can select a SmoothGNOME theme from the nifty little list that has pictures.
Download (0.003MB)
Added: 2005-08-05 License: GPL (GNU General Public License) Price:
1559 downloads
Smooth Engine 0.6.0.1
Smooth Engine is a simple, smooth, yet versatile theme engine, capable of mimicing many theme engines. more>>
Smooth Engine is a simple, smooth, yet versatile theme engine, capable of mimicing many theme engines; it is designed to be highly flexible yet retain a relatively small footprint to provide a fair balance between speed, memory, and overall design.
<<less Download (0.20MB)
Added: 2005-08-05 License: LGPL (GNU Lesser General Public License) Price:
1544 downloads
Statistics::Smoothing::SGT 2.1.2
Statistics::Smoothing::SGT is a Simple Good-Turing (SGT) smoothing implementation. more>>
Statistics::Smoothing::SGT is a Simple Good-Turing (SGT) smoothing implementation.
SYNOPSIS
Basic Usage
use Statistics::Smoothing::SGT
my $sgt = new Statistics::Smoothing::SGT($frequencyClasses, $total);
$sgt->calculateValues();
$probabilities = $sgt->getProbabilities();
$newFrequencies = $sgt->getNewFrequencies();
$nBar = $sgt->getNBar();
<<lessSYNOPSIS
Basic Usage
use Statistics::Smoothing::SGT
my $sgt = new Statistics::Smoothing::SGT($frequencyClasses, $total);
$sgt->calculateValues();
$probabilities = $sgt->getProbabilities();
$newFrequencies = $sgt->getNewFrequencies();
$nBar = $sgt->getNBar();
Download (0.019MB)
Added: 2007-05-22 License: Perl Artistic License Price:
888 downloads
Geomorph 0.40
Geomorph is a height field generator and editor for Linux. more>>
Geomorph is a height field generator and editor for Linux.
It features tools for generating height fields from subdivision and surface addition algorithms, with fine control of frequencies, output to 16-bit PNG files from 128x128 to 4096x4096 pixels, a pen for drawing height fields chunks or craters, and tools for eroding, stratifying, and smoothing the height fields.
Geomorph offers a multiple window environment with OpenGL preview, undo and redo functions, and basic controls for Povray rendering. English, French, and German localizations are included along with English and French tutorials.
Main features:
- An environment allowing multiple documents in multiple windows.
- Output in PNG files with 16 bits per channel, from 128x128 to 4096x4096 pixels, giving 65536 levels from black to white.
- Tools to generate height fields by simple subdivision or repeated sum of an arbitrary surface.
- A fractal pen for drawing irregular surfaces.
- Pens for drawing smooth strokes, craters, faults, cracks and fissures.
- Edit and transform tools appropriate to image editing - brightness/contrast and the like (few "paint" programs can edit 16 bits per channel images).
- Edit and transform tools relevant to height field editing - erosion, quantization ("terraces"), cityscapes, and the like.
- A Povray run button, for testing the current image with a scene you select.
- An undo/redo history, with multiple levels. The default history stacks has 5 levels, but this parameter can be adjusted in the configuration file.
- A display scale control.
- An OpenGL preview (MesaGL).
- A tool for editing configuration files, where default directories and other parameters are saved.
Enhancements:
- This version provides new tools for creating crack networks, raising the edges of flat surfaces, and increasing the height field noise.
- The erosion algorithm and the waves tool are improved. New POV-Ray scripts are proposed.
- The HTML documentation features new guides and tutorials related to the new tools and to the new POV-Ray scripts.
<<lessIt features tools for generating height fields from subdivision and surface addition algorithms, with fine control of frequencies, output to 16-bit PNG files from 128x128 to 4096x4096 pixels, a pen for drawing height fields chunks or craters, and tools for eroding, stratifying, and smoothing the height fields.
Geomorph offers a multiple window environment with OpenGL preview, undo and redo functions, and basic controls for Povray rendering. English, French, and German localizations are included along with English and French tutorials.
Main features:
- An environment allowing multiple documents in multiple windows.
- Output in PNG files with 16 bits per channel, from 128x128 to 4096x4096 pixels, giving 65536 levels from black to white.
- Tools to generate height fields by simple subdivision or repeated sum of an arbitrary surface.
- A fractal pen for drawing irregular surfaces.
- Pens for drawing smooth strokes, craters, faults, cracks and fissures.
- Edit and transform tools appropriate to image editing - brightness/contrast and the like (few "paint" programs can edit 16 bits per channel images).
- Edit and transform tools relevant to height field editing - erosion, quantization ("terraces"), cityscapes, and the like.
- A Povray run button, for testing the current image with a scene you select.
- An undo/redo history, with multiple levels. The default history stacks has 5 levels, but this parameter can be adjusted in the configuration file.
- A display scale control.
- An OpenGL preview (MesaGL).
- A tool for editing configuration files, where default directories and other parameters are saved.
Enhancements:
- This version provides new tools for creating crack networks, raising the edges of flat surfaces, and increasing the height field noise.
- The erosion algorithm and the waves tool are improved. New POV-Ray scripts are proposed.
- The HTML documentation features new guides and tutorials related to the new tools and to the new POV-Ray scripts.
Download (0.84MB)
Added: 2007-02-25 License: GPL (GNU General Public License) Price:
972 downloads
Smart Sharpening 1.00
Smart Sharpening plugin is a method of sharpening, which sharpens only the edges in the image. more>>
Smart Sharpening plugin is a method of sharpening, which sharpens only the edges in the image. This way the noise in the larger smooth parts doesnt get amplified as it does when using regular unsharp mask.
You can find more details on smart sharpening here at gimpguru.org.
Notice that the amount of sharpness is equal, but there is notably less noise. You can see that especially, when you look the hand of the guitar player.
<<lessYou can find more details on smart sharpening here at gimpguru.org.
Notice that the amount of sharpness is equal, but there is notably less noise. You can see that especially, when you look the hand of the guitar player.
Download (0.004MB)
Added: 2006-09-06 License: GPL (GNU General Public License) Price:
1150 downloads
Sloth Online RPG 0.15
Sloth Online RPG is aJava Online RPG with Real-Time Action and rich 2D graphics. more>>
Sloth Online RPG is aJava Online RPG with Real-Time Action and rich 2D graphics.
Sloth Online RPG is a work in progress that will provide a fully graphical online role playing game engine. SlothORPG is coded in Java and is currently in a near playable state featuring several classes with over a thousand lines of code.
My main intentions with this project are to provide a free, fully functional, ever expanding Role Playing Engine (both client and server side) for the end user who would be playing the game. Developers would also be able to use the project as a resource on certain aspects of Java Game Programming.
Server side the project implements the NIO Networking library to create a smoother, stronger tcp/ip core. I found UDP and TCP w/ the old IO library to be unreliable and sluggish respectively. The way in which the server is structured has proven to be strong thus far.
The client side of the code features the Graphics2D Java library to provide near perfect animation without requiring a rendering device such as OpenGL or DirectX.
To summarize my entire intent for this project I basically wanted to provide an Online RPG that is functional on almost any OS that has Java installed and can run just as smooth on low end machines while still being able to feature rich 2-D graphics. The source code is clean and neat as well as commented and organized.
It is easy to read and understand for someone who has some knowledge of Java. As I write this, the project is coming along nicely and some pre-alpha local network testing has proven this. I plan to continue with this project and in the future include database integration and more of a developer-side interface.
A quick rundown of what this project includes so far: Character Creation, Smooth character animation, and fully supported tcp/ip gameplay. Chatting is also implemented.
<<lessSloth Online RPG is a work in progress that will provide a fully graphical online role playing game engine. SlothORPG is coded in Java and is currently in a near playable state featuring several classes with over a thousand lines of code.
My main intentions with this project are to provide a free, fully functional, ever expanding Role Playing Engine (both client and server side) for the end user who would be playing the game. Developers would also be able to use the project as a resource on certain aspects of Java Game Programming.
Server side the project implements the NIO Networking library to create a smoother, stronger tcp/ip core. I found UDP and TCP w/ the old IO library to be unreliable and sluggish respectively. The way in which the server is structured has proven to be strong thus far.
The client side of the code features the Graphics2D Java library to provide near perfect animation without requiring a rendering device such as OpenGL or DirectX.
To summarize my entire intent for this project I basically wanted to provide an Online RPG that is functional on almost any OS that has Java installed and can run just as smooth on low end machines while still being able to feature rich 2-D graphics. The source code is clean and neat as well as commented and organized.
It is easy to read and understand for someone who has some knowledge of Java. As I write this, the project is coming along nicely and some pre-alpha local network testing has proven this. I plan to continue with this project and in the future include database integration and more of a developer-side interface.
A quick rundown of what this project includes so far: Character Creation, Smooth character animation, and fully supported tcp/ip gameplay. Chatting is also implemented.
Download (MB)
Added: 2006-09-28 License: GPL (GNU General Public License) Price:
1134 downloads
SDL::Tool::Graphic 2.1.3
SDL::Tool::Graphic is a module for zooming and rotating SDL::Surface objects. more>>
SDL::Tool::Graphic is a module for zooming and rotating SDL::Surface objects.
METHODS
zoom ( surface, xzoom, yzoom, smooth )
SDL::Tool::Graphic::zoom scales a SDL::Surface along the two axis independently.
rotoZoom ( surface, angle, zoom, smooth )
SDL::Tool::Graphic::rotoZoom rotates and fixed axis zooms a SDL::Surface.
grayScale ( surface )
SDL::Tool::Graphic::grayScale rotates and fixed axis zooms a SDL::Surface.
invertColor ( surface )
SDL::Tool::Graphic::invertColor inverts the color of a .
<<lessMETHODS
zoom ( surface, xzoom, yzoom, smooth )
SDL::Tool::Graphic::zoom scales a SDL::Surface along the two axis independently.
rotoZoom ( surface, angle, zoom, smooth )
SDL::Tool::Graphic::rotoZoom rotates and fixed axis zooms a SDL::Surface.
grayScale ( surface )
SDL::Tool::Graphic::grayScale rotates and fixed axis zooms a SDL::Surface.
invertColor ( surface )
SDL::Tool::Graphic::invertColor inverts the color of a .
Download (0.76MB)
Added: 2006-07-28 License: Perl Artistic License Price:
1187 downloads
SofK 0.0.9
SofK is a KDE theme based on the Serenity theme. more>>
SofK is a KDE theme based on the Serenity theme.
Idea is to do smooth theme with not too many gradients (light and nice). The theme may look good with dark colors, too.
I would be very happy if you all post comments and suggestions.
Here are some color themes that look nice with SofK style: http://www.kde-look.org/content/show.php?content=44657
<<lessIdea is to do smooth theme with not too many gradients (light and nice). The theme may look good with dark colors, too.
I would be very happy if you all post comments and suggestions.
Here are some color themes that look nice with SofK style: http://www.kde-look.org/content/show.php?content=44657
Download (MB)
Added: 2007-04-13 License: GPL (GNU General Public License) Price:
924 downloads
Potrace 1.8
Potrace project is a tool for tracing a bitmap, which means, transforming a bitmap into a smooth, scalable image. more>>
The input is a bitmap (PBM, PGM, PPM, or BMP format), and the default output is an encapsulated PostScript file (EPS).
A typical use is to create EPS files from scanned data, such as company or university logos, handwritten notes, etc. The resulting image is not "jaggy" like a bitmap, but smooth. It can then be rendered at any resolution.
Potrace can currently produce the following output formats: EPS, PostScript, PDF, SVG (scalable vector graphics), Xfig, Gimppath, and PGM (for easy antialiasing). Additional backends might be added in the future.
Mkbitmap is a program distributed with Potrace which can be used to pre-process the input for better tracing behavior on greyscale and color images.
Enhancements:
- This release contains minor bugfixes and portability improvements. Rotation is now implemented in the PDF backend.
<<lessA typical use is to create EPS files from scanned data, such as company or university logos, handwritten notes, etc. The resulting image is not "jaggy" like a bitmap, but smooth. It can then be rendered at any resolution.
Potrace can currently produce the following output formats: EPS, PostScript, PDF, SVG (scalable vector graphics), Xfig, Gimppath, and PGM (for easy antialiasing). Additional backends might be added in the future.
Mkbitmap is a program distributed with Potrace which can be used to pre-process the input for better tracing behavior on greyscale and color images.
Enhancements:
- This release contains minor bugfixes and portability improvements. Rotation is now implemented in the PDF backend.
Download (0.088MB)
Added: 2007-04-18 License: GPL (GNU General Public License) Price:
926 downloads
Hardware Monitor 1.4
Hardware Monitor is a multi-purpose, beautiful system-monitoring applet. more>>
Hardware Monitor is a multi-purpose, beautiful system-monitoring applet.
The Hardware Monitor applet is an applet for the GNOME panel which tries to be a beautiful all-around solution to system monitoring. It also strives to be user-friendly and generally nice and sensible, integrating pleasantly with the rest of your GNOME desktop.
Includes different viewers, including a flame effect, allows multiple devices to be monitored in the samme applet, uses smooth updating, polished graphs, clean HIG-compliant interface.
Main features:
- A graphical view where each monitor is represented by a (time, measurement) colored curve
- A bar-plot view with a horizontal bar per monitor
- A column view with a column (time, measurement) diagram for each monitor
- A textual view which simply lists the monitors and the currently measured values
- A flame view which produces spiffy flames, the sizes of which are determined by the values of the monitored device
And the applet supports monitoring the following hardware characteristics:
- CPU usage (all CPUs, or one at the time) - niced background processes such as SETI@home are automatically ignored
- Memory usage - cache and buffers are automatically ignored
- Swap usage
- Load average
- Disk usage (or disk space free)
- Network throughput (Ethernet, wireless, modem, serial link), either incoming or outgoing or both
- Temperatures from internal sensors (e.g. system board and CPU temperatures)
- Fan speeds from internal sensors
<<lessThe Hardware Monitor applet is an applet for the GNOME panel which tries to be a beautiful all-around solution to system monitoring. It also strives to be user-friendly and generally nice and sensible, integrating pleasantly with the rest of your GNOME desktop.
Includes different viewers, including a flame effect, allows multiple devices to be monitored in the samme applet, uses smooth updating, polished graphs, clean HIG-compliant interface.
Main features:
- A graphical view where each monitor is represented by a (time, measurement) colored curve
- A bar-plot view with a horizontal bar per monitor
- A column view with a column (time, measurement) diagram for each monitor
- A textual view which simply lists the monitors and the currently measured values
- A flame view which produces spiffy flames, the sizes of which are determined by the values of the monitored device
And the applet supports monitoring the following hardware characteristics:
- CPU usage (all CPUs, or one at the time) - niced background processes such as SETI@home are automatically ignored
- Memory usage - cache and buffers are automatically ignored
- Swap usage
- Load average
- Disk usage (or disk space free)
- Network throughput (Ethernet, wireless, modem, serial link), either incoming or outgoing or both
- Temperatures from internal sensors (e.g. system board and CPU temperatures)
- Fan speeds from internal sensors
Download (0.29MB)
Added: 2007-01-13 License: GPL (GNU General Public License) Price:
1037 downloads
Lost Labyrinth 2.9.0
Lost Labyrinth is a so-called roguelike RPG playing computer game. more>>
Lost Labyrinth is a so-called "roguelike" RPG playing computer game.
Main features:
- relatively short gameplay (about 10-20 minutes)
- very high replayability; nearly everything in the game is randomly generated
- Sketelona lot of options during the character generation; each character type requires another strategy to survive
- game focus on exploration; killing monsters does not give an experience bonus (but makes fun nonetheless)
- Multiplayer games on the same machine (up to 3 players with keyboard, mouse and joystick)
- "Zelda"-like graphics, sound and animation; smooth scrolling of game screen
- FreeWare
Enhancements:
- You can pick up items with the mouse (the pointer changes when you can interact with something).
- You can scroll spells with the mouse (up/down buttons).
- A text entry bug (could enter only one character since the new compiler) has been fixed.
- German special letters and spells have been fixed.
- An issue where the trader left you one field to the right (in the wall sometimes) has been fixed.
- The borders of the credits and high score screens have been fixed.
- The language of the help screen has been fixed.
- A merchant will wait a while before buying/selling is possible.
<<lessMain features:
- relatively short gameplay (about 10-20 minutes)
- very high replayability; nearly everything in the game is randomly generated
- Sketelona lot of options during the character generation; each character type requires another strategy to survive
- game focus on exploration; killing monsters does not give an experience bonus (but makes fun nonetheless)
- Multiplayer games on the same machine (up to 3 players with keyboard, mouse and joystick)
- "Zelda"-like graphics, sound and animation; smooth scrolling of game screen
- FreeWare
Enhancements:
- You can pick up items with the mouse (the pointer changes when you can interact with something).
- You can scroll spells with the mouse (up/down buttons).
- A text entry bug (could enter only one character since the new compiler) has been fixed.
- German special letters and spells have been fixed.
- An issue where the trader left you one field to the right (in the wall sometimes) has been fixed.
- The borders of the credits and high score screens have been fixed.
- The language of the help screen has been fixed.
- A merchant will wait a while before buying/selling is possible.
Download (3.7MB)
Added: 2007-07-12 License: Freeware Price:
511 downloads
Cvtool 0.1.0
Cvtool is a general-purpose computer vision tool. more>>
Cvtool is a general-purpose computer vision tool.
Therefore, complex analysis tasks can easily be realized in scripts. Many image and video manipulation and analysis functions are included, as well as some advanced computer vision techniques.
This includes support for creating, manipulating, and displaying stereoscopic 3D videos, advanced methods to estimate optical flow, and three-dimensional (spatiotemporal) smoothing of video streams.
It works as a filter: it reads streams of images from standard input and writes manipulated images to standard output. It understands both the NetPBM image formats (pbm, pgm, ppm, pam) and the YUV4MPEG2 raw video format used by the MJPEG Tools.
Cvtool integrates all its functionality into a single binary, and makes it available through commands. For example,
$ cvtool smooth gauss --3d --k 3 < video.y4m > smoothed-video.y4m applies three-dimensional (spatiotemporal) Gauss smoothing to the video video.y4m and writes the result to smoothed-video.y4m.
All the image manipulation and analysis functionality of cvtool is implemented in CVL, a general purpose computer vision library. CVL is currently included in cvtool. It is fully documented and can easily be used by other projects. Cvtool offers an easy-to-use interface to all CVL functionality.
Enhancements:
- Some bugfixes, performance improvements, and functionality enhancements were made.
<<lessTherefore, complex analysis tasks can easily be realized in scripts. Many image and video manipulation and analysis functions are included, as well as some advanced computer vision techniques.
This includes support for creating, manipulating, and displaying stereoscopic 3D videos, advanced methods to estimate optical flow, and three-dimensional (spatiotemporal) smoothing of video streams.
It works as a filter: it reads streams of images from standard input and writes manipulated images to standard output. It understands both the NetPBM image formats (pbm, pgm, ppm, pam) and the YUV4MPEG2 raw video format used by the MJPEG Tools.
Cvtool integrates all its functionality into a single binary, and makes it available through commands. For example,
$ cvtool smooth gauss --3d --k 3 < video.y4m > smoothed-video.y4m applies three-dimensional (spatiotemporal) Gauss smoothing to the video video.y4m and writes the result to smoothed-video.y4m.
All the image manipulation and analysis functionality of cvtool is implemented in CVL, a general purpose computer vision library. CVL is currently included in cvtool. It is fully documented and can easily be used by other projects. Cvtool offers an easy-to-use interface to all CVL functionality.
Enhancements:
- Some bugfixes, performance improvements, and functionality enhancements were made.
Download (1.1MB)
Added: 2006-11-06 License: GPL (GNU General Public License) Price:
1084 downloads
Bralkomon 1.0
Bralkomon is another system monitor Superkramba theme. more>>
Bralkomon is another system monitor Superkramba theme. It is based on Cynapses.
If you have a beautiful lady coming round, or maybe you just want to chill; put on some smooth jazz, put Bralkomon on your desktop, and let the good times roll.
Did I mention Bralkomon is scientifically designed to be the perfect accompaniment to smooth jazz? Oh yeah.
P.S. You might want to change the name of the network device. The .skz file is just a ZIP archive. Open it up, and edit the .theme file. Instructions lie within.
<<lessIf you have a beautiful lady coming round, or maybe you just want to chill; put on some smooth jazz, put Bralkomon on your desktop, and let the good times roll.
Did I mention Bralkomon is scientifically designed to be the perfect accompaniment to smooth jazz? Oh yeah.
P.S. You might want to change the name of the network device. The .skz file is just a ZIP archive. Open it up, and edit the .theme file. Instructions lie within.
Download (0.041MB)
Added: 2006-06-20 License: GPL (GNU General Public License) Price:
1223 downloads
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