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Skeleton Engine for MySQL 0.4

Skeleton Engine for MySQL 0.4


Skeleton Engine for MySQL is a full framework to plug in a new storage engine. more>>
Skeleton Engine for MySQL is a full framework to plug in a new storage engine. Comes with prebuild autoconf files, and a full framework to plug in your own design.

The AWS, HTTP, Memcache, Nitro, PBXT, and many other engines were put together from the skeleton engine.

To install, grab a copy of the mysql source code and run this:
./configure --with-mysql=/home/brian/mysql-5.1/ --libdir=/usr/local/lib/mysql/
make install

And then inside of MySQL:

mysql> INSTALL PLUGIN skeleton SONAME libskeleton_engine.so;

mysql> CREATE TABLE `d` (`a` varchar(125), b text, primary key(a)) ENGINE=skeleton DEFAULT
CHARSET=latin1;
Query OK, 0 rows affected (0.01 sec)

You will probably need to edit the Makefile.am in the src/ tree if you want to build on anything other then Linux (and the Makefile assumes that the server was not compiled for debug).
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Added: 2007-07-17 License: BSD License Price:
831 downloads
Skeleton 1.7

Skeleton 1.7


Skeleton is a small Swing demo application that can help you get started with Swing. more>>
Skeleton is a small Swing demo application that can help you get started with Swing.
Skeleton project incorporates user interface and architectural patterns that scale well up to medium sized applications.

Skeleton includes custom components that have been extracted from the Swing Suite.

Users Guide:

The application is about editing propeller shaft data. It has been extracted from a real-world application that helps ship inspectors check and verify whether a propeller shaft complies with a set of building rules for ship and machinery.

You can either create a new project, or load an existing. In both cases, this demo will create a sample project. You can browse the project components in the navigator, in the left. If you select a node in the navigator, an appropriate viewer shows up on the right side.

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Added: 2006-01-13 License: Freeware Price:
2566 downloads
 
Other version of Skeleton
Skeleton Pro 1.7Skeleton Pro is a Swing demo application that can help you get started with Swing. Skeleton Pro 1 ... Skeleton Pro comes with, utilizes and demos the JGoodies Swing Suite. Main features: - Better
License:Freeware
Download (MB)
2569 downloads
Added: 2006-01-13
Skeleton 0.8a new website, Skeleton is a good start. Download the package, unpack it and you can start adding
License:GPL (GNU General Public License)
Download (0.049MB)
2134 downloads
Added: 2007-03-21
Nelit2 Engine 0.1.2

Nelit2 Engine 0.1.2


Nelit2 Engine project is a game engine. more>>
Nelit2 Engine project is a game engine.
Nelit2 Engine is a game engine that uses a Model-View-Controller concept. All View-s classes was developed by me, and you can dont worrie about this.
Model-s classes also was developed by me, but you can modify it for your game or write new class and use Model class how abstract.
The engine uses some popular libraries such OpenGL and SDL.
It works on Unix systems and on Windows.
Enhancements:
- Decoding png, bmp, jpg texture-file.
- 3D mesh.
- Cubemap texturing.
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Added: 2006-12-05 License: GPL (GNU General Public License) Price:
1054 downloads
Sphere RPG Engine 1.0

Sphere RPG Engine 1.0


Sphere RPG Engine project is a role-playing game creation engine. more>>
Sphere RPG Engine project is a role-playing game creation engine.

Sphere is a RPGCE (a role-playing game (RPG) creation engine) that allows you to relatively easily put together an RPG along the lines of Final Fantasy 6 or Phantasy Star.

It supports 32-bit graphics (with 256 levels of translucency) and MP3, Ogg, MOD, S3M, IT, and XM files for audio (and WAV and SPX (speex) for sound effects), and does not place arbitrary limits on map, tile set, sprite set, or script sizes.

It also supports the three standard modes of input for games: keyboard, mouse, and joystick.

Sphere uses SpiderMonkey (Mozillas JavaScript implementation) for scripting. JavaScript is a very powerful, easy, and flexible language.

The core Sphere engine, after being installed, can run several games. This means that the games dont have to be distributed with the engine, saving download time and disk space. Also, the games can be run on other operating systems, such as Linux, if the engine runs there. On the other hand, you can include the Sphere engine with your game so that Windows users can run your game out of the box.

The Sphere engine is based around maps. Maps use tilesets, which are collections of tiles. A map of a beach would have tiles that represent the sand, the water, clouds, signs, and anything else on the beach. Sphere has support for animated tiles.

Torches could flicker in a cave, or waves could lap at the shore. Maps support unlimited layers, each with parallax and automatic scrolling.

Objects in Sphere are represented as entities. Townspeople are defined with spritesets, which are collections of frames. People can walk in eight directions, and have special directions (usually used for emotions or running). Unlike most RPG engines, spritesets in Sphere have a variable size. Large animal spritesets are used just as easily as people.

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Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1044 downloads
Siriel4 game engine 0.9.1

Siriel4 game engine 0.9.1


Siriel4 game engine project is a game engine for adventure, arcade, maze-like games. more>>
Siriel4 game engine project is a game engine for adventure, arcade, maze-like games.
The main goal of this engine is to provide tools and scripts for easy game creation.
Game creators only write the necessary scenario descriptions for the game in a scripting language (such as Lua) and do not have to care about such low-level details as animation loading, etc.
Main features:
- Lua-5.0 - scripting language support
- DUMB - music and audio support
- Multiplayer
- Terminal support for controlling engine
Enhancements:
- fixed widget system
- removed procedure for separate processing of widget and replaced by flag indicating status of widget
- basic support of room neighbours
- fixed Makefile - include paths
- fixed freeze mode of univers (bug: avatar can move in freeze mode)
- callback function
- avatar can walk through rooms
- fixed processing and displaying things in correct rooms, so they display only in rooms where they are connected to
- fixed collision with object
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Added: 2006-11-17 License: GPL (GNU General Public License) Price:
1072 downloads
Absolut Engine 1.72

Absolut Engine 1.72


Absolut Engine is a news publishing system. more>>
Absolut Engine is a news publishing system. It features three-layer access (admin/chief/editor), article posting, editing, and deleting. Absolut Engine includes a powerful image managing tool, a file manager, and a related articles manager.

Rich text editing is provided via a built-in WYSIWYG editor that produces XHTML 1.0 Strict-compliant code. Absolut Engine is easy to extend via module functionality. The provided modules include Discussions, Surveys, RSS Feed, Search Engine Optimization (static/clean URLs), and a message system for better communication between users.

Absolut Engine produces Web-standards-compliant valid and accessible XHTML 1.0 Strict and CSS semantically-correct code.

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Download (0.31MB)
Added: 2006-08-30 License: GPL (GNU General Public License) Price:
1155 downloads
iSearch engine 2.0.0

iSearch engine 2.0.0


iSearch is an internal web site search engine. more>>
iSearch engine project is an internal web site search engine.
Built to run as a CGI module, iSearch performs a searching for one or more character sequences ( terms ) within documents in a web site, without the needing of external indexing and filtering tools, like, for example, a database engine.
iSearch performs a real time elaboration of HTML documents in a web site, every time it is invoked. Documents are found, filtered from unnecessary parts, like HTML tag, and then inspected searching for the input terms.
iSearch acts under the directives set in its configuration file. You can set one or more starting search path, exclude file or directories from scanning, set your own output templates, and so on.
So if you want to add an internal search engine in your web site, iSearch is one of your possible solutions.
iSearch is written in C and the source code is based on Yed technology.
Main features:
- iSearch is a CGI module written in C, available for both GNU/Linux and Windows environment.
- iSearch latest release has been developed and tested within an Apache HTTP server. OS involved are Slackware GNU/Linux and Windows XP SP2, both on a i686 architecture.
- When invoked, iSearch scans recursively directories in a web site extracting files so-called documents. In every document extracted, iSearch performs a filtering to delete unnecessary information, like HTML tags. Then, the pure resulting text is inspected searching for the characters sequences received in input, so-called terms.
- A term can be a single word, but also a sequence of words enclosed with character "; in this latter case, the sequence will be treated as a single term ( i.e. "sowing the seeds of love" ).
- All documents containing all the terms will be output according to user templates and related environment.
- All terms are matched in boolean AND mode: only a document containing all terms is considered as a matched document.
- All terms are matched in case-insensitive mode.
Enhancements:
- The ID Input parameter is now optional.
- If omitted, it defaults to the first < root > element of the configuration.
- Handling of eventual error explanation string was added in displaying error templates, through the new token "%det".
- Its now possible to search for strings enclosed with quotation marks (").
- The source code has been totally reorganized.
- The < replace > element was added in the configuration file.
- This element contains a list of strings to replace or cut from documents to inspect.
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Added: 2006-02-24 License: GPL (GNU General Public License) Price:
1337 downloads
Simple ECMAScript Engine 2.0

Simple ECMAScript Engine 2.0


Simple ECMAScript Engine is a lightweight ECMAScript (JavaScript) run-time library. more>>
ECMAScript is a standardized language also known variously as JavaScript, JScript, and LiveScript. SEE is a library that provides a parser and runtime environment for this language. Simple ECMAScript Engine conforms to CMAScript Edition 3, and to JavaScript 1.5, with some compatibility switches for earlier versions of JavaScript and Microsofts JScript.
- manage multiple, separate ECMAScript runtime environments,
- evaluate instances of user-supplied ECMAScript program text, and
- expose your applications objects to those programs.
Main features:
- Support for C++ exceptions
- Host class convenience constructors
- Thread safety
- 3-term BSD licence
- ECMA-357
SEE does not provide a document object model. However, the API was designed with the goal of binding a SEE objects to a DOM.
Please read the SEE library documentation for examples of using of SEE, and the data types it exposes. (You may wish to compare SEE with the Spidermonkey API.)
SEE was written with an emphasis on correctness and portability. When compared against a benchmark test it is not too bad. Use this Win32 SEE javascript shell executable to test SEE against JScript and Nombas. It was built with -DNDEBUG with WinXP/MSYS/MINGW (gcc).
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Added: 2006-08-06 License: BSD License Price:
1174 downloads
Smooth Engine 0.6.0.1

Smooth Engine 0.6.0.1


Smooth Engine is a simple, smooth, yet versatile theme engine, capable of mimicing many theme engines. more>>
Smooth Engine is a simple, smooth, yet versatile theme engine, capable of mimicing many theme engines; it is designed to be highly flexible yet retain a relatively small footprint to provide a fair balance between speed, memory, and overall design.

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Added: 2005-08-05 License: LGPL (GNU Lesser General Public License) Price:
1544 downloads
Irrlicht Engine 1.3.1

Irrlicht Engine 1.3.1


The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. more>>
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages.
Irrlicht Engine is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Weve got a huge active community, and there are lots of projects in development that use the engine.
You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: Its completely free.
Main features:
- High performance realtime 3D rendering using Direct3D and OpenGL [more]
- Platform independent. Runs on Windows95, 98, NT, 2000, XP and Linux.[more]
- Huge built-in and extensible material library with vertex and pixel shader support [more].
- Seamless indoor and outdoor mixing through highly customizeable scene mangagment. [more]
- Character animation system with skeletal and morph target animation. [more]
- Particle effects, billboards, light maps, environment mapping, stencil buffer shadows, and lots of other special effects. [more]
- .NET language binding which makes the engine available to all .NET languages like C#, VisualBasic, and Delphi.NET.
- Platform and driver independent fast software renderer included. It features z-buffer, gouraud shading, alpha-blending and transparency, fast 2D drawing.
- Powerful, customizeable and easy to use 2D GUI System with Buttons, Lists, Edit boxes, ..
- 2D drawing functions like alpha blending, color key based blitting, font drawing and mixing 3D with 2D graphics.
- Clean, easy to understand and well documentated API with lots of examples and tutorials.
- Written in pure C++ and totally object orientated.
- Direct import of common mesh file formats: Maya (.obj), 3DStudio (.3ds), COLLADA (.dae), DeleD (.dmf), Milkshape (.ms3d), Quake 3 levels (.bsp), Quake2 models (.md2), Microsoft DirectX (.X)... [more]
- Direct import of Textures: Windows Bitmap (.bmp), Portable Network Graphics (.png), Adobe Photoshop (.psd), JPEG File Interchange Format (.jpg), Truevision Targa (.tga), ZSoft Painbrush (.pcx)... [more]
- Fast and easy collision detection and response.
- Optimized fast 3D math and container template libraries.
- Directly reading from (compressed) archives. (.zip)
- Integrated fast XML parser.
- Unicode support for easy localisation.
- Works with Microsofts VisualStudio6.0?, VisualStudio.NET 7.0-8.0?, Metrowerks Codewarrior, and Bloodshed Dev-C++ with g++3.2-4.0.
- The engine is open source and totally free. You can debug it, fix bugs and even change things you do not like. And you do not have to publish your changes: The engine is licensed under the zlib licence, not the GPL or the LGPL.
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Download (16.4MB)
Added: 2007-06-20 License: GPL (GNU General Public License) Price:
864 downloads
Enterprise Sign On Engine 0.3

Enterprise Sign On Engine 0.3


Enterprise Sign On Engine is an advanced system which allows an enterprise to meet its individual goals... more>>
Enterprise Sign On Engine (ESOE) is an advanced system which allows an enterprise to meet its individual goals for integrated identity management, federation, single sign on, authorization and accountability for resource access in a very extensible manner.
The ESOE is built using the OASIS SAML 2.0 specification, and the ESOEs powerful authorization engine is built around a reduced version of the OASIS XACML 2.0 standard which we have called Lightweight eXtensible Authorization Control Markup Language or "LXACML".
The ESOE can integrate identity from unlimited repositories, automatically create sessions for users whom are logged into Active Directory (true single sign on), provide for centralized authorization policy management and natively federate with technologies such as Shibboleth and OpenID.
We hope youll find the ESOE a good choice for your needs amongst the wide variety of SSO solutions that are available, both from commercial providers and other open source projects. Of course if youre already using an SSO solution, there is a pretty good chance the ESOE can interact with it, allowing you to use the enhanced capabilities of the ESOE without needing to replace everything you already have.
Being heavily standards based, all your existing identity infrastructure such as LDAP compliant directories, databases and even flat files are only a plugin away. The ESOE is designed to fit around your environment, not have your environment change to fit it.
Were calling the current release an Alpha and some of the service providers, tools and documentation are still coming up to full completion. Nonetheless, we hope youll have a look around at what the ESOE can do for your enterprise and contribute back anything you can to help us build a strong community of users for the future.
Enhancements:
- Many bugfixes have gone into this release specifically relating to MySQL deployments.
- New features for this release are integrators for Confluence, Jira, and Blackboard.
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Added: 2007-07-10 License: The Apache License 2.0 Price:
837 downloads
Internet Communications Engine 3.2

Internet Communications Engine 3.2


Internet Communications Engine is a modern object middleware solution. more>>
Ice, the Internet Communications Engine, is middleware for the practical programmer. A high-performance Internet communications platform, Ice includes a wealth of layered services and plug-ins. Ice means simplicity, speed, and power.
Ice is available under the terms of the GNU General Public License (GPL). Commercial licenses are available for customers who wish to use Ice with proprietary products. Please contact sales@zeroc.com for more information.
Ice is currently available for C++, Java, C#, Visual Basic, Python, and PHP, and is supported on various operating systems. Additional operating systems and languages will be supported in future releases.
Ice consists of the following packages:
Slice The Specification Language for Ice. Slice establishes a contract between clients and servers, and is also used to describe persistent data.
The Slice Compilers Tools to compile from Slice into target languages, such as C++ and Java, or to automatically generate documentation from Slice files.
Ice The Ice core library. Among many other features, the Ice core library manages all the communication tasks using a highly efficient protocol (including protocol compression and support for both TCP and UDP), provides a flexible thread pool for multi-threaded servers, and additional functionality that supports extreme scalability with potentially millions of Ice objects.
IceUtil A collection of utility functions, such as Unicode handling and thread programming. (C++ only.)
IceBox An application server specifically for Ice applications. IceBox can easily run and administer Ice services that are dynamically loaded as a DLL, shared library, or Java class.
IcePack A sophisticated server activation and deployment tool. With IcePack, the complex task of deploying applications in a heterogeneous computer network is dramatically simplified. Simply write a deployment descriptor in industry-standard XML, and IcePack handles the rest.
Freeze Freeze provides automatic persistence for Ice servants. With just a few lines of code, an application can incorporate a highly-scalable evictor that efficiently manages persistent objects.
FreezeScript It is common for persistent data types to change, especially in large software projects. In order to minimize the impact of these changes, FreezeScript provides inspection and migration tools for Freeze databases. The tools support an XML-based scripting capability that is both powerful and easy to use.
IceSSL A dynamic SSL transport plug-in for the Ice core. It provides authentication, encryption, and message integrity, using the industry-standard SSL protocol.
Glacier One of the most difficult challenges for object middleware systems is security and firewalls. Glacier, the firewall solution for Ice, greatly simplifies the deployment of secure applications. Glacier authenticates and filters client requests and allows callbacks to the client in a secure fashion. In combination with IceSSL, Glacier provides a powerful security solution that is both non-intrusive and easy to configure.
IceStorm A messaging service with support for federation. In contrast to most other messaging or event services, IceStorm supports typed events, meaning that broadcasting a message over a federation is as easy as invoking a method on an interface.
IcePatch A patching service for software distributions. Keeping software up-to-date is often a tedious task. IcePatch automates updating of individual files as well as complete directory hierarchies. Only files that have changed are downloaded to the client machine, using efficient compression algorithms.
Enhancements:
- Various additions, including redundant IceGrid registries.
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Added: 2007-03-30 License: GPL (GNU General Public License) Price:
941 downloads
Yet Another Telephony Engine 1.2.0

Yet Another Telephony Engine 1.2.0


YATE is a telephony engine aimed at creating an telephony server. more>>
Voice, video, data and instant messaging can all be unified under Yates flexible routing engine, maximizing communications efficiency and minimizing infrastructure costs for businesses.
Main features:
- VoIP server
- VoIP client
- VoIP to PSTN gateway
- PC2Phone and Phone2PC gateway
- H.323 gatekeeper
- H.323 multiple endpoint server
- SIP session border controller
- SIP router
- SIP registration server
- IAX server and client
- IP Telephony server and client
- Call center server
- IVR engine
- Prepaid and postpaid cards system
The software is written in C++ and it supports scripting in various programming languages (such as those supported by the curently implemented embedded PHP and Python interpreters).
Both PHP and Python libraries have been developed and made available in order to ease development of external functionalities for Yate.
Yate is production-ready software.
Yates license is GPL with an exception for linking with OpenH323 and PWlib (licensed under MPL).
Enhancements:
- This release adds support for Jingle (GoogleTalk), XML, and improved PBX support.
- It fixes one minor security bug and several others not security related.
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Added: 2007-04-16 License: GPL (GNU General Public License) Price:
922 downloads
Eclipse 2D Game Engine 1.0

Eclipse 2D Game Engine 1.0


Eclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file. more>>
Eclipse is a set of C++ classes designed to give beginner developers a head start in developing their first games as well as more experienced developers who dont want to have to write code for mundane tasks like fonts, sprites, and image loading.

Eclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file support.
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Added: 2006-08-24 License: GPL (GNU General Public License) Price:
1166 downloads
Lua Messaging Engine 0.1.0

Lua Messaging Engine 0.1.0


Lua Messaging Engine is a set of scripts that offer abstract functions for communication via AOLs OSCAR protocol. more>>
Lua Messaging Engine (LuME) is a set of scripts that offer abstract functions for communication via AOLs OSCAR protocol (as used by ICQ and AIM clients), Microsoft Messengers MSNP, and Yahoos YIM protocol. Lua Messaging Engine also includes utility functions for string operations, SHA hashing, and basic HTTPS communication.

An increasing number of software developers are making use of the simplicity and power behind employing a Lua script interface.

Meetroduction, LLC has been using a Lua script interface as a core design concept for the multi protocol messaging component of its proximity based people finder client: Meetro. Beyond that, the interface offers its users a flexible way to vastly extend the clients functionality.
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Added: 2006-01-26 License: MIT/X Consortium License Price:
1368 downloads
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