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Silver Spider
Silver Spider is a KDE theme like Fluxbox style. more>>
Silver Spider is a KDE theme like Fluxbox style.
Wallpaper von Deviant with copyright by dayvid.net
It is for 1024x768 screen resolution. Wallpaper is from Deviant with copyright by dayvid.net. The symbols style is "Amaranth by Michael Doches(Doches@linuxcult.com)"
Windowsdeco, Bar & Button style: Keramik
You have to take same changes in KDE Design Control to look the same as in the preview. Take a look at all the screenshots to know want you have to change (KDE Control, Look&Feel, Symbols, Extra..).Thats why it depends on KDE 3.3, also because the transparency effect for the control bar, and for the menues when do you like that.
<<lessWallpaper von Deviant with copyright by dayvid.net
It is for 1024x768 screen resolution. Wallpaper is from Deviant with copyright by dayvid.net. The symbols style is "Amaranth by Michael Doches(Doches@linuxcult.com)"
Windowsdeco, Bar & Button style: Keramik
You have to take same changes in KDE Design Control to look the same as in the preview. Take a look at all the screenshots to know want you have to change (KDE Control, Look&Feel, Symbols, Extra..).Thats why it depends on KDE 3.3, also because the transparency effect for the control bar, and for the menues when do you like that.
Download (0.47MB)
Added: 2007-04-19 License: GPL (GNU General Public License) Price:
924 downloads
Silver XCursors 3D 0.4
Silver XCursors 3D provides the same animated cursors as in my Golden Xcursors 3D theme, but this time rendered in Silver. more>>
Silver XCursors 3D provides the same animated cursors as in my Golden Xcursors 3D theme, but this time rendered in Silver.
Installation:
Copy the two folders Silver and default to your ~/.icons directory and
restart your X-Server.
If you want to have bigger cursors, you have to create an .Xdefaults file
in your home directory and insert the following two lines:
Xcursor.theme: Silver
Xcursor.size: 48
The default size is 32.
Thats it!
Note: If the animations are flickering on your nvidia card with the latest
driver, add the following line to your XF86Config file, into the nvidia
device section, to fix it:
Option "HWCursor" "off"
Enhancements:
- added pirate
- a little less animation (requested)
<<lessInstallation:
Copy the two folders Silver and default to your ~/.icons directory and
restart your X-Server.
If you want to have bigger cursors, you have to create an .Xdefaults file
in your home directory and insert the following two lines:
Xcursor.theme: Silver
Xcursor.size: 48
The default size is 32.
Thats it!
Note: If the animations are flickering on your nvidia card with the latest
driver, add the following line to your XF86Config file, into the nvidia
device section, to fix it:
Option "HWCursor" "off"
Enhancements:
- added pirate
- a little less animation (requested)
Download (MB)
Added: 2007-03-02 License: LGPL (GNU Lesser General Public License) Price:
972 downloads

Clearlooks-XPSilver
Clearlooks-XPSilver is yet another excellent addition for Gnome users. It is actually a theme that aims to replicate Windows XP Silver color scheme, but the final result is a little different more>>
Clearlooks-XPSilver is yet another excellent addition for Gnome users. It is actually a theme that aims to replicate Windows XP Silver color scheme, but the final result is a little different.
Requirements:
- Gnome
Added: 2008-10-29 License: GPL Price: FREE
13 downloads
Triple Triad Silver 0.1b4
Triple Triad Silver is a remake of the famous game Triple Triad from Final Fantasy VIII. more>>
Triple Triad Silver is a remake of the famous game Triple Triad from Final Fantasy VIII
Triple Triad Silver is a cardgame, the goal is to flip more cards than your enemy. Triple Triad Silver beta version does not include all functions yet.
<<lessTriple Triad Silver is a cardgame, the goal is to flip more cards than your enemy. Triple Triad Silver beta version does not include all functions yet.
Download (1.1MB)
Added: 2007-08-01 License: Freeware Price:
818 downloads
Silver Shield PM Control for Linux 2.4b
Silver Shield PM Control for Linux is an application enabling the use of the GEMBIRD SiS-PM device under Linux. more>>
Silver Shield PM Control for Linux (formerly known as sispm_ctl) is an application enabling the use of the GEMBIRD SiS-PM device under Linux.
The SiS-PM is an itelligent advanced surge protector with unique features: 4 sockets are manageable from the PC via USB port (GEMBIRD LTD).
Silver Shield PM Control for Linux software comes with ABSOLUTELY NO WARRANTY; for details see the LICENCE file. This is free software, and you are welcome to redistribute it under certain conditions; see the LICENCE file for details.
Thanks go out to Gembird for the kind support, the libusb project, the USB snoopy team, Andreas Neuper and the other contributors.
This software is also included in the driver package from Gembird and available from the Gentoo/Portage tree (courtesy Wolfram Schlich).
Installation:
You need libusb-0.15 or newer installed on your system (if you have an older version of libusb it MIGHT work, youll have to tweak configure.in though and call scripts/bootstrap. Nevermind if this is just glibberish for you.
sis_pmctl is only available as sourcecode distribution. To install on your system run:
tar xzvf sispm_ctl-2.1.tar.gz
cd sispm_ctl-2.1
./configure
make
make install
Note: The compiled application is named sispmctl since 2.0 without the underscore!
This installs the applicationsis pmctl in /usr/local/bin. If you want to install the application to a different directory,
call ./configure --prefix=/your/preferred/dir.
The web-interface skins are installed under $prefix/httpd/sispm_ctl/skin?; the default skin is pre-selected with the doc symbolic link in the $prefix/httpd/sispm_ctl directory.
Options:
-h Print usage information
-s Scan all universal serial buses for devices with the ID 04B4:FD11.
-l stay listening on network port for http protocol.
-p IP network port (default: 2638) for listener. There is no authentication implemented yet.
-u give the directory path where pages lay, that are served (default: /usr/local/httpd/pmctl ). The Web path component is completely ignored for security reasons.
-b switch the buzzer on and off (I was not able to test it, mine does not hat it)
-o switch the named outlet to "ON"
-f switch the named outlet to "OFF"
-g show the status of the named outlet
-d Choose not the first but the named one in the sequence of detected devices (see scan option)
-n do not print "ON" and "OFF", but "1" and "0" instead
-q do neither print explanations nor disclaimers except it is requested
-v print version & copyright
<<lessThe SiS-PM is an itelligent advanced surge protector with unique features: 4 sockets are manageable from the PC via USB port (GEMBIRD LTD).
Silver Shield PM Control for Linux software comes with ABSOLUTELY NO WARRANTY; for details see the LICENCE file. This is free software, and you are welcome to redistribute it under certain conditions; see the LICENCE file for details.
Thanks go out to Gembird for the kind support, the libusb project, the USB snoopy team, Andreas Neuper and the other contributors.
This software is also included in the driver package from Gembird and available from the Gentoo/Portage tree (courtesy Wolfram Schlich).
Installation:
You need libusb-0.15 or newer installed on your system (if you have an older version of libusb it MIGHT work, youll have to tweak configure.in though and call scripts/bootstrap. Nevermind if this is just glibberish for you.
sis_pmctl is only available as sourcecode distribution. To install on your system run:
tar xzvf sispm_ctl-2.1.tar.gz
cd sispm_ctl-2.1
./configure
make
make install
Note: The compiled application is named sispmctl since 2.0 without the underscore!
This installs the applicationsis pmctl in /usr/local/bin. If you want to install the application to a different directory,
call ./configure --prefix=/your/preferred/dir.
The web-interface skins are installed under $prefix/httpd/sispm_ctl/skin?; the default skin is pre-selected with the doc symbolic link in the $prefix/httpd/sispm_ctl directory.
Options:
-h Print usage information
-s Scan all universal serial buses for devices with the ID 04B4:FD11.
-l stay listening on network port for http protocol.
-p IP network port (default: 2638) for listener. There is no authentication implemented yet.
-u give the directory path where pages lay, that are served (default: /usr/local/httpd/pmctl ). The Web path component is completely ignored for security reasons.
-b switch the buzzer on and off (I was not able to test it, mine does not hat it)
-o switch the named outlet to "ON"
-f switch the named outlet to "OFF"
-g show the status of the named outlet
-d Choose not the first but the named one in the sequence of detected devices (see scan option)
-n do not print "ON" and "OFF", but "1" and "0" instead
-q do neither print explanations nor disclaimers except it is requested
-v print version & copyright
Download (0.15MB)
Added: 2006-10-30 License: GPL (GNU General Public License) Price:
1090 downloads
TiLP 6.81
TiLP is a linking program for Texas Instruments graphing calculators. more>>
TiLP is a linking program for Texas Instruments graphing calculators.
TiLP (formerly GtkTiLink) can transfer data between Texas Instruments scientific calculators and a computer/workstation. It works with all link cables (parallel, serial, Black/Gray/Silver Link) and it supports all calcs (TI73...92+,V200).
Supported link cables are : GrayLink, BlackLink, SilverLink, ParallelLink, VTi (virtual) and TiEmu (virtual). DirectLink (USB) cable is currently unsupported although work is in progress.
Supported hand-helds are : TI73, TI82, TI83, TI83+, TI84+, TI85, TI86, TI89, Titanium, TI92, TI92+, V200.
Capabilities : silent link, screendump, directory listing, send/recv of vars, send/Recv of backups, send/recv of FLASH apps, send of OS, ROM dumping, ID LIST, clock, create folder, delete var/app, ...
<<lessTiLP (formerly GtkTiLink) can transfer data between Texas Instruments scientific calculators and a computer/workstation. It works with all link cables (parallel, serial, Black/Gray/Silver Link) and it supports all calcs (TI73...92+,V200).
Supported link cables are : GrayLink, BlackLink, SilverLink, ParallelLink, VTi (virtual) and TiEmu (virtual). DirectLink (USB) cable is currently unsupported although work is in progress.
Supported hand-helds are : TI73, TI82, TI83, TI83+, TI84+, TI85, TI86, TI89, Titanium, TI92, TI92+, V200.
Capabilities : silent link, screendump, directory listing, send/recv of vars, send/Recv of backups, send/recv of FLASH apps, send of OS, ROM dumping, ID LIST, clock, create folder, delete var/app, ...
Download (1.1MB)
Added: 2006-07-31 License: GPL (GNU General Public License) Price:
1205 downloads
Vocatra 0.4
Vocatra is a console-based vocabulary trainer. more>>
Vocatra is a console-based vocabulary trainer. The project takes one or more vocabulary files, queries you for each word, and lets you try to give the correct answer. You can enable different learning modes.
If you prefer to learn sequentially it has an order mode. Otherwise, there is also a random mode available.
Installation on UNIX or Windows Cygwin:
If you downloaded the source distribution, you need the following packages to build the executable.
The GNU C++ Compiler g++ and GNU make
In order to generate a man-page, you will need perl.
At last also the gettext package
The installation is done by following the next steps:
Unpack the archive, unless you already have done that:
tar -xzf vocatra-$VERSION.tar.gz #gzip archive OR
tar -xjf vocatra-$VERSION.tar.bz2 #bzip archive
Run the configure script:
./configure
For an overview of configuration options use:
./configure --help
Compile the programm by running make:
make
Install the programm:
make install
If you want to uninstall Vocatra, use the next command:
make uninstall
Enhancements:
- This release adds a "query each synonym" and "alphabetical mode" feature.
- It fixes also a issue with the default setting, "compare case-sensitively".
<<lessIf you prefer to learn sequentially it has an order mode. Otherwise, there is also a random mode available.
Installation on UNIX or Windows Cygwin:
If you downloaded the source distribution, you need the following packages to build the executable.
The GNU C++ Compiler g++ and GNU make
In order to generate a man-page, you will need perl.
At last also the gettext package
The installation is done by following the next steps:
Unpack the archive, unless you already have done that:
tar -xzf vocatra-$VERSION.tar.gz #gzip archive OR
tar -xjf vocatra-$VERSION.tar.bz2 #bzip archive
Run the configure script:
./configure
For an overview of configuration options use:
./configure --help
Compile the programm by running make:
make
Install the programm:
make install
If you want to uninstall Vocatra, use the next command:
make uninstall
Enhancements:
- This release adds a "query each synonym" and "alphabetical mode" feature.
- It fixes also a issue with the default setting, "compare case-sensitively".
Download (MB)
Added: 2007-07-25 License: GPL (GNU General Public License) Price:
821 downloads
POV-Ray 3.6
POV-Ray is a high-quality tool for creating 3D graphics. more>>
The Persistence of Vision Ray-Tracer creates three-dimensional, photo-realistic images using a rendering technique called ray-tracing. It reads in a text file containing information describing the objects and lighting in a scene and generates an image of that scene from the view point of a camera also described in the text file.
The Persistence of Vision Ray-Tracer(tm) was developed from DKBTrace 2.12 (written by David K. Buck and Aaron A. Collins) by a bunch of people (called the POV-Team?) in their spare time. The headquarters of the POV-Team is on the internet (see "Where to Find POV-Ray Files" for more details).
The POV-Ray package includes detailed instructions on using the ray-tracer and creating scenes. Many stunning scenes are included with POV-Ray so you can start creating images immediately when you get the package. These scenes can be modified so you do not have to start from scratch.
In addition to the pre-defined scenes, a large library of pre-defined shapes and materials is provided. You can include these shapes and materials in your own scenes by just including the library file name at the top of your scene file, and by using the shape or material name in your scene.
Ray-tracing is not a fast process by any means, but it produces very high quality images with realistic reflections, shading, perspective and other effects.
Ray-tracing is a rendering technique that calculates an image of a scene by simulating the way rays of light travel in the real world. However it does its job backwards. In the real world, rays of light are emitted from a light source and illuminate objects. The light reflects off of the objects or passes through transparent objects. This reflected light hits our eyes or perhaps a camera lens. Because the vast majority of rays never hit an observer, it would take forever to trace a scene.
Ray-tracing programs like POV-Ray start with their simulated camera and trace rays backwards out into the scene. The user specifies the location of the camera, light sources, and objects as well as the surface texture properties of objects, their interiors (if transparent) and any atmospheric media such as fog, haze, or fire.
For every pixel in the final image one or more viewing rays are shot from the camera, into the scene to see if it intersects with any of the objects in the scene. These "viewing rays" originate from the viewer, represented by the camera, and pass through the viewing window (representing the final image).
Every time an object is hit, the color of the surface at that point is calculated. For this purpose rays are sent backwards to each light source to determine the amount of light coming from the source. These "shadow rays" are tested to tell whether the surface point lies in shadow or not. If the surface is reflective or transparent new rays are set up and traced in order to determine the contribution of the reflected and refracted light to the final surface color.
Special features like inter-diffuse reflection (radiosity), atmospheric effects and area lights make it necessary to shoot a lot of additional rays into the scene for every pixel.
Main features:
- Easy to use scene description language.
- Large library of stunning example scene files.
- Standard include files that pre-define many shapes, colors and textures.
- Very high quality output image files (up to 48-bit color).
- 16 and 24 bit color display on many computer platforms using appropriate hardware.
- Create landscapes using smoothed height fields.
- Many camera types, including perspective, orthographic, fisheye, etc.
- Spotlights, cylindrical lights and area lights for sophisticated lighting.
- Photons for realistic, reflected and refracted, caustics. Photons also interact with media.
- Phong and specular highlighting for more realistic-looking surfaces.
- Inter-diffuse reflection (radiosity) for more realistic lighting.
- Atmospheric effects like atmosphere, ground-fog and rainbow.
- Particle media to model effects like clouds, dust, fire and steam.
- Several image file output formats including Targa, BMP (Windows only), PNG and PPM.
- Basic shape primitives such as ... spheres, boxes, quadrics, cylinders, cones, triangle and planes.
- Advanced shape primitives such as ... Tori (donuts), bezier patches, height fields (mountains), blobs, quartics, smooth triangles, text, superquadrics, surfaces of revolution, prisms, polygons, lathes, fractals, isosurfaces and the parametric object.
- Shapes can easily be combined to create new complex shapes using Constructive Solid Geometry (CSG). POV-Ray supports unions, merges, intersections and differences.
- Objects are assigned materials called textures (a texture describes the coloring and surface properties of a shape) and interior properties such as index of refraction and particle media (formerly known as "halos").
- Built-in color and normal patterns: Agate, Bozo, Bumps, Checker, Crackle, Dents, Granite, Gradient, Hexagon, Leopard, Mandel, Marble, Onion, Quilted, Ripples, Spotted, Spiral, Radial, Waves, Wood, Wrinkles and image file mapping. Or build your own pattern using functions.
- Users can create their own textures or use pre-defined textures such as ... Brass, Chrome, Copper, Gold, Silver, Stone, Wood.
- Combine textures using layering of semi-transparent textures or tiles of textures or material map files.
- Display preview of image while rendering (not available on all platforms).
- Halt and save a render part way through, and continue rendering the halted partial render later.
<<lessThe Persistence of Vision Ray-Tracer(tm) was developed from DKBTrace 2.12 (written by David K. Buck and Aaron A. Collins) by a bunch of people (called the POV-Team?) in their spare time. The headquarters of the POV-Team is on the internet (see "Where to Find POV-Ray Files" for more details).
The POV-Ray package includes detailed instructions on using the ray-tracer and creating scenes. Many stunning scenes are included with POV-Ray so you can start creating images immediately when you get the package. These scenes can be modified so you do not have to start from scratch.
In addition to the pre-defined scenes, a large library of pre-defined shapes and materials is provided. You can include these shapes and materials in your own scenes by just including the library file name at the top of your scene file, and by using the shape or material name in your scene.
Ray-tracing is not a fast process by any means, but it produces very high quality images with realistic reflections, shading, perspective and other effects.
Ray-tracing is a rendering technique that calculates an image of a scene by simulating the way rays of light travel in the real world. However it does its job backwards. In the real world, rays of light are emitted from a light source and illuminate objects. The light reflects off of the objects or passes through transparent objects. This reflected light hits our eyes or perhaps a camera lens. Because the vast majority of rays never hit an observer, it would take forever to trace a scene.
Ray-tracing programs like POV-Ray start with their simulated camera and trace rays backwards out into the scene. The user specifies the location of the camera, light sources, and objects as well as the surface texture properties of objects, their interiors (if transparent) and any atmospheric media such as fog, haze, or fire.
For every pixel in the final image one or more viewing rays are shot from the camera, into the scene to see if it intersects with any of the objects in the scene. These "viewing rays" originate from the viewer, represented by the camera, and pass through the viewing window (representing the final image).
Every time an object is hit, the color of the surface at that point is calculated. For this purpose rays are sent backwards to each light source to determine the amount of light coming from the source. These "shadow rays" are tested to tell whether the surface point lies in shadow or not. If the surface is reflective or transparent new rays are set up and traced in order to determine the contribution of the reflected and refracted light to the final surface color.
Special features like inter-diffuse reflection (radiosity), atmospheric effects and area lights make it necessary to shoot a lot of additional rays into the scene for every pixel.
Main features:
- Easy to use scene description language.
- Large library of stunning example scene files.
- Standard include files that pre-define many shapes, colors and textures.
- Very high quality output image files (up to 48-bit color).
- 16 and 24 bit color display on many computer platforms using appropriate hardware.
- Create landscapes using smoothed height fields.
- Many camera types, including perspective, orthographic, fisheye, etc.
- Spotlights, cylindrical lights and area lights for sophisticated lighting.
- Photons for realistic, reflected and refracted, caustics. Photons also interact with media.
- Phong and specular highlighting for more realistic-looking surfaces.
- Inter-diffuse reflection (radiosity) for more realistic lighting.
- Atmospheric effects like atmosphere, ground-fog and rainbow.
- Particle media to model effects like clouds, dust, fire and steam.
- Several image file output formats including Targa, BMP (Windows only), PNG and PPM.
- Basic shape primitives such as ... spheres, boxes, quadrics, cylinders, cones, triangle and planes.
- Advanced shape primitives such as ... Tori (donuts), bezier patches, height fields (mountains), blobs, quartics, smooth triangles, text, superquadrics, surfaces of revolution, prisms, polygons, lathes, fractals, isosurfaces and the parametric object.
- Shapes can easily be combined to create new complex shapes using Constructive Solid Geometry (CSG). POV-Ray supports unions, merges, intersections and differences.
- Objects are assigned materials called textures (a texture describes the coloring and surface properties of a shape) and interior properties such as index of refraction and particle media (formerly known as "halos").
- Built-in color and normal patterns: Agate, Bozo, Bumps, Checker, Crackle, Dents, Granite, Gradient, Hexagon, Leopard, Mandel, Marble, Onion, Quilted, Ripples, Spotted, Spiral, Radial, Waves, Wood, Wrinkles and image file mapping. Or build your own pattern using functions.
- Users can create their own textures or use pre-defined textures such as ... Brass, Chrome, Copper, Gold, Silver, Stone, Wood.
- Combine textures using layering of semi-transparent textures or tiles of textures or material map files.
- Display preview of image while rendering (not available on all platforms).
- Halt and save a render part way through, and continue rendering the halted partial render later.
Download (8.8MB)
Added: 2005-05-04 License: GPL (GNU General Public License) Price:
4144 downloads
Acme::Test::Weather 0.2
Acme::Test::Weather is a Perl module to test the weather conditions for a user. more>>
Acme::Test::Weather is a Perl module to test the weather conditions for a user.
SYNOPSIS
use Test::Weather;
plan tests => 2;
# You may only install something
# when its nice outside.
&isnt_snowing();
&isnt_cloudy();
# output:
1..2
ok 1 - its partly cloudy in Montreal, Canada
not ok 2 - its partly cloudy in Montreal, Canada
# Failed test (./t/mtl.t at line 5)
# Partly Cloudy
# matches (?i-xsm:bcloudy)
# Looks like you failed 1 tests of 2.
The package determines a users location by looking up their hostname / IP address using the CAIDA::NetGeo::Client package.
Based on the data returned, weather conditions are polled using the Weather::Underground package.
Because, you know, it may be important to your Perl module that its raining outside...
PACKAGE FUNCTIONS
&is_cloudy()
Make sure it is cloudy, but remember the silver lining.
&isnt_cloudy()
No clouds. Not even little fluffy ones.
&is_raining()
Make sure it is raining.
&isnt_raining()
Make sure sure it is not raining.
&is_snowing()
Make sure it is snowing.
&isnt_snowing()
Make sure it is not snowing.
&is_sunny()
Make sure it is sunny.
&isnt_sunny()
Make sure it is not sunny. Why are you so angry?
&eq_celsius($int)
Temperature in degrees Celsius.
>_celsius($int)
Cooler than, in degrees Celcius.
_fahrenheit($int)
Warmer than, in degrees Fahrenheit.
_humidity($int)
Humidity is greater than.
<<less
SYNOPSIS
use Test::Weather;
plan tests => 2;
# You may only install something
# when its nice outside.
&isnt_snowing();
&isnt_cloudy();
# output:
1..2
ok 1 - its partly cloudy in Montreal, Canada
not ok 2 - its partly cloudy in Montreal, Canada
# Failed test (./t/mtl.t at line 5)
# Partly Cloudy
# matches (?i-xsm:bcloudy)
# Looks like you failed 1 tests of 2.
The package determines a users location by looking up their hostname / IP address using the CAIDA::NetGeo::Client package.
Based on the data returned, weather conditions are polled using the Weather::Underground package.
Because, you know, it may be important to your Perl module that its raining outside...
PACKAGE FUNCTIONS
&is_cloudy()
Make sure it is cloudy, but remember the silver lining.
&isnt_cloudy()
No clouds. Not even little fluffy ones.
&is_raining()
Make sure it is raining.
&isnt_raining()
Make sure sure it is not raining.
&is_snowing()
Make sure it is snowing.
&isnt_snowing()
Make sure it is not snowing.
&is_sunny()
Make sure it is sunny.
&isnt_sunny()
Make sure it is not sunny. Why are you so angry?
&eq_celsius($int)
Temperature in degrees Celsius.
>_celsius($int)
Cooler than, in degrees Celcius.
_fahrenheit($int)
Warmer than, in degrees Fahrenheit.
_humidity($int)
Humidity is greater than.
<<less
Download (0.005MB)
Added: 2007-03-19 License: Perl Artistic License Price:
949 downloads
VRaptor 2.3.2.1
VRaptor is a web based mvc and ioc framework. more>>
VRaptor is a web based mvc and ioc framework which was based on many frameworks and ideas (Seam, Stripes, Hibernate Annotations, Webwork etc).
VRaptor 2 has been completely rewritten in order to make full use of Java 5 Annotations. The result? A simpler way to deal with programming the web.
It favors Convention over Configuration. Why? Because configuration in xml/properties/annotations is always boring, easy to make mistakes and repetitive (aka copy and paste in many places).
This framework uses a more imperative approach, instead of having lots of xml files to configure lifecycle and other properties. Most of the settings go inside plain Java objects (POJO), so the team knows exactly what is going on, and where. A big effort is done to avoid too much magic.
If you need an easy to use controller and your team needs to start producing some handsome code today, VRaptor is a good starting point.
You will find it easy to use and solve many common problems found in Struts/Webwork/other frameworks alike:
- favor convetions and minimizes configuration
- annotations based
- no xml garbage (hibernates ideas)
- smaller and rapid-growing learning curve
- bussiness logic implemented in simple POJO classes
- small collection of (powerfull) options: all projects use the same features
- instantiates objects as needed when parsing request parameters
- generic (java 1.5) collections support when parsing parameters
- simple to implement data converters
- no need to learn 10 tag libraries only to use this framework: use what you already have
- you can use any view you desire... not locked to jsp, velocity or freemarker (try velocity + sitemesh)
- no weird conversion files split all around your projects directories
- fast and easy to implement functional testing
Prefer libraries which are not attached to any kind of controller instead of those who aims at giving you everything you desire...
It is known that there is no silver bullet, dont try to use something that claims to be one, VRaptor is not one, it simply solves some problems that other frameworks left behind or created when they tried to solve everything.
<<lessVRaptor 2 has been completely rewritten in order to make full use of Java 5 Annotations. The result? A simpler way to deal with programming the web.
It favors Convention over Configuration. Why? Because configuration in xml/properties/annotations is always boring, easy to make mistakes and repetitive (aka copy and paste in many places).
This framework uses a more imperative approach, instead of having lots of xml files to configure lifecycle and other properties. Most of the settings go inside plain Java objects (POJO), so the team knows exactly what is going on, and where. A big effort is done to avoid too much magic.
If you need an easy to use controller and your team needs to start producing some handsome code today, VRaptor is a good starting point.
You will find it easy to use and solve many common problems found in Struts/Webwork/other frameworks alike:
- favor convetions and minimizes configuration
- annotations based
- no xml garbage (hibernates ideas)
- smaller and rapid-growing learning curve
- bussiness logic implemented in simple POJO classes
- small collection of (powerfull) options: all projects use the same features
- instantiates objects as needed when parsing request parameters
- generic (java 1.5) collections support when parsing parameters
- simple to implement data converters
- no need to learn 10 tag libraries only to use this framework: use what you already have
- you can use any view you desire... not locked to jsp, velocity or freemarker (try velocity + sitemesh)
- no weird conversion files split all around your projects directories
- fast and easy to implement functional testing
Prefer libraries which are not attached to any kind of controller instead of those who aims at giving you everything you desire...
It is known that there is no silver bullet, dont try to use something that claims to be one, VRaptor is not one, it simply solves some problems that other frameworks left behind or created when they tried to solve everything.
Download (2.0MB)
Added: 2007-04-05 License: The Apache License 2.0 Price:
935 downloads
BlogBridge 5.0.1
BlogBridge is a Free, Open Source, Cross Platform RSS Aggregator for professional users. more>>
BlogBridge project is for true info-junkies who want a better way to wrangle all their RSS feeds from blogs and news into one pretty cool organizer. But it is also for people who need to learn things on the fly and want to stay current on select topics -- from internet security to product innovation to wine. With BlogBridge you quickly get to enjoy the latest, best, and most relevant stuff without the distraction and blind alleys (fascinating though they may be) that characterize most Internet searches. BlogBridge is also free and open source!
Much more than a standard rss reader, BlogBridge allows you to create filters, agents, search, slice and dice the information so that only the most important and relevant information bubbles up to the top. With SmartFeeds you can create standing queries and build them into a funnel that delivers what you need to know on a silver platter. There is direct integration with other well known web services such as Technorati, del.icio.us, Flickr, and many others.
<<lessMuch more than a standard rss reader, BlogBridge allows you to create filters, agents, search, slice and dice the information so that only the most important and relevant information bubbles up to the top. With SmartFeeds you can create standing queries and build them into a funnel that delivers what you need to know on a silver platter. There is direct integration with other well known web services such as Technorati, del.icio.us, Flickr, and many others.
Download (0.002MB)
Added: 2007-05-07 License: LGPL (GNU Lesser General Public License) Price:
934 downloads
E.V.E. Paradox 1.2
E.V.E. Paradox is a game suite consisting of three games. more>>
E.V.E. Paradox is a game suite consisting of three games. Flick is a turn-based puzzler, Orbit is an arcade puzzler, and Arena is a top-view action game.
The Free Edition of E.V.E. Paradox contains a number of levels and is not otherwise restricted. Enhanced editions are available for purchase with additional levels and features for those who want a little something more. It includes an integrated online chat system. Hardware 3D acceleration is highly recommended.
Enhancements:
- A new game, called Board, was added.
- There are now five games in E.V.E. Paradox.
- New levels were added for Board and existing games.
- Keyboard shortcuts were added to most menus.
- Chat messages are held on Central if youre not around.
- Online high scores and ribbons are now displayed in-game.
- Support for monthly high scores was added.
- stderr/stdout now go to a file by default under Linux.
- Silver editions now emphasize their core game.
- Many bugfixes, stability improvements, optimizations, and bugfixes were made.
<<lessThe Free Edition of E.V.E. Paradox contains a number of levels and is not otherwise restricted. Enhanced editions are available for purchase with additional levels and features for those who want a little something more. It includes an integrated online chat system. Hardware 3D acceleration is highly recommended.
Enhancements:
- A new game, called Board, was added.
- There are now five games in E.V.E. Paradox.
- New levels were added for Board and existing games.
- Keyboard shortcuts were added to most menus.
- Chat messages are held on Central if youre not around.
- Online high scores and ribbons are now displayed in-game.
- Support for monthly high scores was added.
- stderr/stdout now go to a file by default under Linux.
- Silver editions now emphasize their core game.
- Many bugfixes, stability improvements, optimizations, and bugfixes were made.
Download (20.7MB)
Added: 2006-10-08 License: Free To Use But Restricted Price:
1111 downloads
xDash 1.02
xDash is a framework for application integration (EAI). more>>
xDash is a framework for application integration (EAI). xDash is using XMPP/jabber as the communication protocol and a set of agents. All the needed stuff is automatically generated from a CSV file, which can be comfortably edited in a spreadsheet editor.
xDash can be classified in marketing terms as:
- an Enterprise Application Integration (EAI) solution or
- an Enterprise Service Bus (ESB).
xDash is based on the concept of convergence between backend asynchronous messaging (like IBM MQSeries or JMS) and instant messaging (like IRC or Jabber).
Main features:
- You have to manage a fast integration project with little time and low budget;
- You are convinced, that integration has so many faces, that agile approach and flexible design are better than buying a "silver bullet" from big names;
- You are convinced, that integration is rather a continuous, never-ending process than a single act of some software implementation;
- You would like to concentrate on writing the integration logic in a well known environment and have no time to learn myriads of new options and APIs with little reuse;
- You need an open human readable communication protocol (XML), where you can see what is going on under the hood;
- You need a free open source multiplatform information bus for publish/subscribe integration;
- You are interested in a ground-breaking project dealing with the convergence of instant and backend asynchronous messaging.
What is the core of the xDash?
xDash is at basis every sort of an integration project, which sticks to the following rules:
- Communication over Jabber protocol;
- The extension of the message type to type=job for all relevant messages;
- The message sending schema, in which always participate a message sender, a message receiver and a message archivist ("integration chain").
- For each sort of event, triggering a Sender, there is only one integration chain defined on the server by a set of Jabber IDs and forwarding rules ("Who knows whom" schema).
- The client software of Sender and Receiver knows nobody but the Archivist.
- The jabber server forwards Senders messages sent to the Archivist, additionally to the Receivers.
<<lessxDash can be classified in marketing terms as:
- an Enterprise Application Integration (EAI) solution or
- an Enterprise Service Bus (ESB).
xDash is based on the concept of convergence between backend asynchronous messaging (like IBM MQSeries or JMS) and instant messaging (like IRC or Jabber).
Main features:
- You have to manage a fast integration project with little time and low budget;
- You are convinced, that integration has so many faces, that agile approach and flexible design are better than buying a "silver bullet" from big names;
- You are convinced, that integration is rather a continuous, never-ending process than a single act of some software implementation;
- You would like to concentrate on writing the integration logic in a well known environment and have no time to learn myriads of new options and APIs with little reuse;
- You need an open human readable communication protocol (XML), where you can see what is going on under the hood;
- You need a free open source multiplatform information bus for publish/subscribe integration;
- You are interested in a ground-breaking project dealing with the convergence of instant and backend asynchronous messaging.
What is the core of the xDash?
xDash is at basis every sort of an integration project, which sticks to the following rules:
- Communication over Jabber protocol;
- The extension of the message type to type=job for all relevant messages;
- The message sending schema, in which always participate a message sender, a message receiver and a message archivist ("integration chain").
- For each sort of event, triggering a Sender, there is only one integration chain defined on the server by a set of Jabber IDs and forwarding rules ("Who knows whom" schema).
- The client software of Sender and Receiver knows nobody but the Archivist.
- The jabber server forwards Senders messages sent to the Archivist, additionally to the Receivers.
Download (0.061MB)
Added: 2006-03-08 License: The Apache License 2.0 Price:
1325 downloads
NG-Admin 1.2.8
NG-Admin is designed for the content management of Databases. more>>
NG-Admin is designed for the content management of Databases, i.e. to browse, add, edit and delete data. It is somewhat similar to phpMyAdmin, but it is specialized to edit contents of the websites, not to edit the database structure. NG-Admin features are very easy to use and highly tunable.
NG-Admin was initially based on DASystem by Degtyarev Dmitriy, but because this project is no longer updated (last from 2003-11-28), we wrote lots of code completely new and added new functions and modules.
Main features:
- Easy to use, do not require training or special knowledge
- Easy to tune, just edit a single configuration file
- Multilingual support (English and German at the moment)
- Theme support (currently blue, red and a silver theme)
- Easy accessible menu always on the screen
- Automatical generation of menus and forms
- Supports MySQL
- Supports Browser upload of images and files
- Uploads can be made to local Directory or to a FTP-Server
- Cross-table data access
- Support for external modules
Enhancements:
- A new field named "timestamp_manual" has been added.
- As it says, it is to set values of timestamp fields manually.
- The error-messages are more detailed.
- By clicking "details" in the message box (available only on error), you will see a more detailed description about the error and why it occurred.
- The configuration file is easier to understand and has better comments sections.
- Minor fixes and speed improvements were made with colors and delete.
- A bug with local upload was fixed.
<<lessNG-Admin was initially based on DASystem by Degtyarev Dmitriy, but because this project is no longer updated (last from 2003-11-28), we wrote lots of code completely new and added new functions and modules.
Main features:
- Easy to use, do not require training or special knowledge
- Easy to tune, just edit a single configuration file
- Multilingual support (English and German at the moment)
- Theme support (currently blue, red and a silver theme)
- Easy accessible menu always on the screen
- Automatical generation of menus and forms
- Supports MySQL
- Supports Browser upload of images and files
- Uploads can be made to local Directory or to a FTP-Server
- Cross-table data access
- Support for external modules
Enhancements:
- A new field named "timestamp_manual" has been added.
- As it says, it is to set values of timestamp fields manually.
- The error-messages are more detailed.
- By clicking "details" in the message box (available only on error), you will see a more detailed description about the error and why it occurred.
- The configuration file is easier to understand and has better comments sections.
- Minor fixes and speed improvements were made with colors and delete.
- A bug with local upload was fixed.
Download (0.050MB)
Added: 2007-07-03 License: GPL (GNU General Public License) Price:
845 downloads
Jukebox4 4.0p0
Jukebox4 is a collection of reusable components allowing to create a flexible server side middleware framework. more>>
Jukebox4 is a collection of reusable components allowing to create a flexible server side middleware framework.
Save time for drinking coffee instead of architecting, designing and coding the same stuff again, and again, and again.
The project originated in 1990, when the first commercial C++ compiler became available. At that time, it was a combination of a collection framework a-la Smalltalk with the smart pointer infrastructure allowing not to bother with pointers any more.
In 1992, it was ported to MS Windows (3.x at that time). In 1993, a banking operations division support system was written using this projects codebase as a foundation. That was the first time the semaphores and multithreading were introduced.
In 1994, it was ported to OS/2, the semaphore model was redesigned, and true multithreading was achieved for the first time. A countrywide project tracking system was written using Jukebox as a foundation.
In late 1995, Java arrived. At that time it was a sad event, because with it came the realization of the fact that all the collection framework was no longer necessary, so was the smart pointer framework, and most of the semaphore and multithreading code. Well, theres no cloud without a silver lining, the thorough redesign was long overdue anyway, so the project was ported into Java during 1996. Another distributed system, this time related to securities trading, was created on top of Jukebox.
In 1998, Ive started working with Apache JServ team, and eventually sneaked my logging infrastructure into JServ, and got a nickname: "Captain Log" ;) At the same time it has become obvious that the attempt to make Jukebox a "multiprotocol distributed framework" failed, because Sun had more manpower and could release APIs much faster than I did.
In 2000, Jukebox was chosen to become the foundation for the project at American Express. That was the first take at high-load mission-critical application. Surprisingly, no major problems emerged, thus giving me some ego boost.
Then, starting in 2001, Jukebox was used at another Open Source project, DIY Zoning. This ongoing project is an attempt to scale the framework down, rather than up. The work is not yet finished, but the results, of course, will be visible.
<<lessSave time for drinking coffee instead of architecting, designing and coding the same stuff again, and again, and again.
The project originated in 1990, when the first commercial C++ compiler became available. At that time, it was a combination of a collection framework a-la Smalltalk with the smart pointer infrastructure allowing not to bother with pointers any more.
In 1992, it was ported to MS Windows (3.x at that time). In 1993, a banking operations division support system was written using this projects codebase as a foundation. That was the first time the semaphores and multithreading were introduced.
In 1994, it was ported to OS/2, the semaphore model was redesigned, and true multithreading was achieved for the first time. A countrywide project tracking system was written using Jukebox as a foundation.
In late 1995, Java arrived. At that time it was a sad event, because with it came the realization of the fact that all the collection framework was no longer necessary, so was the smart pointer framework, and most of the semaphore and multithreading code. Well, theres no cloud without a silver lining, the thorough redesign was long overdue anyway, so the project was ported into Java during 1996. Another distributed system, this time related to securities trading, was created on top of Jukebox.
In 1998, Ive started working with Apache JServ team, and eventually sneaked my logging infrastructure into JServ, and got a nickname: "Captain Log" ;) At the same time it has become obvious that the attempt to make Jukebox a "multiprotocol distributed framework" failed, because Sun had more manpower and could release APIs much faster than I did.
In 2000, Jukebox was chosen to become the foundation for the project at American Express. That was the first take at high-load mission-critical application. Surprisingly, no major problems emerged, thus giving me some ego boost.
Then, starting in 2001, Jukebox was used at another Open Source project, DIY Zoning. This ongoing project is an attempt to scale the framework down, rather than up. The work is not yet finished, but the results, of course, will be visible.
Download (0.16MB)
Added: 2005-12-09 License: GPL (GNU General Public License) Price:
1414 downloads
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