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Shooting Star 1.2.0

Shooting Star 1.2.0


Shooting Star project is a 2D shooting game. more>>
Shooting Star project is a 2D shooting game.

Shooting Star is a 2D action game which uses SDL and OpenGL.

The goal is to clear all levels of bad guys and make the World a better place.

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Download (7.4MB)
Added: 2006-11-13 License: GPL (GNU General Public License) Price:
1966 downloads
Alpha Shooter 0.0.3

Alpha Shooter 0.0.3


Alpha Shooter is a 3D OpenGL first-person shooter game with a sci-fi setting. more>>
Alpha Shooter is a 3D OpenGL first-person shooter game with a sci-fi setting.
Alpha Shooter was born as a project for the Computer Graphics course at the University of Bologna.
The main objective was to develop a very simple 3D game using the OpenGL, GLU and GLUT libraries only (and some creativity). Emphasis was not placed on the game itself, rather on learning how to use the libraries to produce a 3D environment and interact with it; it was thus required to build a suitable scenery using polygonal meshes and quadric surfaces, appropriate textures and materials, lights, and effects.
According to my personal taste I chose a sci-fi setting, trying to reproduce an environment that could remind players of a warehouse or loading area located inside a space ship or space station, like those often seen in movies or commercial videogames (of course I was aware of the limits of my implementation). I focused development on a single room, with an outside view, for ease of development (it was my very first attempt at graphics programming) and because it was enough to make use of a wide set of elements of OpenGL, consistently with the project requirements.
The game I wrote was inspired to the First Person Shooter genre, in which the player can move around in a 3D environment, looking around freely through the eyes of the played character, interacting (in very limited ways) with some of the objects present, shooting crates and barrels and some holographic targets.
I had a lot of fun creating that simple game, so after I got my Masters Degree I decided it would be a waste to just leave it hidden in some obscure directory at home; it is now here, released as Free Software, so that I can keep working on it and improving it, with help from whoever will be interested, in the hope that it will be useful as an example on how to get started in computer graphics and games development.
Enhancements:
- Binary packages were created for all supported operating systems, including a Windows installer, an i386 Debian Linux package, and a PowerPC Mac OS X DMG disk image.
- Additionally, the improved persistent mouse movement mode uses a dynamic mouse cursor that shows direction and speed of rotation, making that movement mode more intuitive and useful.
- Several minor bugs have also been fixed.
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Download (0.77MB)
Added: 2007-08-09 License: GPL v3 Price:
813 downloads
patch-o-matic-ng 20040621

patch-o-matic-ng 20040621


patch-o-matic-ng it is a system to apply netfilter-related patches to the latest kernel and/or iptables sources. more>>
patch-o-matic-ng it is a system to apply netfilter-related patches to the latest kernel and/or iptables sources.

FOLLOW THESE STEPS:

0) There may be some outstanding bugfixes or tweaks which are not yet in the official kernel. To look through these, do:

# KERNEL_DIR=
IPTABLES_DIR=
./runme pending

Please note that you have to recompile your kernel and your kernel modules after this step of kernel patching.

Thats it!

FEELING BRAVE?

1) The netfilter core team is maintaining a set of extensions / new features which are not yet committed to the mainstream kernel tree.

They are a collection of maybe-broken maybe-cool third-party extensions.

Please note that you cannot apply any combination of any of those patches. Some of them are incompatible...

This is why we provide two ways of applying them:

If you want to try some extensions, and be sure that they dont break each other, you can do the following:

# KERNEL_DIR=
IPTABLES_DIR=
./runme base

It will modify you kernel source (so back it up first!). You will have to recompile / rebuild your kernel and modules.

Alternatively, if you really know what your are doing, you can use the following command in order to offer you the full list of choices. Be aware that we dont prevent you from shooting yourself in the foot.

% KERNEL_DIR=
IPTABLES_DIR=
./runme extra
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Download (0.36MB)
Added: 2006-02-09 License: GPL (GNU General Public License) Price:
1353 downloads
Photovault for Linux 0.5.0

Photovault for Linux 0.5.0


Photovault is a free photo workflow and archiving application on linux. more>> Photovault is a photo workflow and archiving application intended for photographers. With it you can easily keep even a large photo archive in good order, find the images you need and do the normal image processing tasks in all phases of your workflow, including raw file conversion, color corrections and image cropping and rotation.
Photovault is free software licensed under GNU General Public License (GPL).
Photovault Features
Easily search for your photos based on shooting date or metadata
Annotate your images with additional comments, information about shooting place, technical details or other metadata
Add your photos into unlimited number of folders without using additional disk space
Crop and rotate your photos freely - and always preserve the original image in case you want to revert the operation later
Support for most common image file formats, including raw image formats of most camera manufacturers
Flexible adjustment of conversion from raw image files to normal formats, including color balance, hue and contrast settings
Adjust photo color balance and saturation
Written mostly in Java, GPL licensed, runs on Windows, Linux and MacOS X
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Download (7.83MB)
Added: 2009-04-05 License: Freeware Price: Free
202 downloads
Hammer of Thyrion 1.4.2 RC1

Hammer of Thyrion 1.4.2 RC1


Hammer of Thyrion is a port of Ravens Hexen2 source code and is based on the original Linux Hexen II project, Anvil of Thyrion. more>>
Hammer of Thyrion is a port of Ravens Hexen2 source code and is based on the original Linux Hexen II project, Anvil of Thyrion.

HoT includes many bugfixes, improved sound and video modes, opengl improvements and documentation among many others.

Whats New in This Release:

General:
--------
- The engine version is now at 1.19 for Hexen II and 0.19 for HexenWorld.
- Added support for 64 bit architectures: The crashes on amd64 are fixed.
- Added support for protocol 18: Hammer of Thyrion is now fully network-
compatible with Ravens 1.11 windows version, as it has been with other
Hexen II ports.
- The net compatibility works both ways: When H.o.T is run as a client,
it can connect to Raven-1.11 servers and can play just fine. On the
other hand, if a 1.11 client wants to connect to a H.o.T. server, the
server must be started with "-protocol 18" command line argument.
- You can also load and play games saved with the 1.11 windows version and
can playback the demos recorded with the 1.11 version.
- Fixed and improved parsing of puzzles.txt: This fixes the bug where the
names used to be listed as Unknown in the puzzle pieces inventory display
(you can access the puzzle pieces inventory display using a key bound to
the +showdm command, the default is q).
- Updated the loading of strings.txt, infolist.txt and puzzles.txt.
- Updates to SDL input code. Added the Shift-Escape key combination as a
new means for opening the in-game console.
- Fixed many printf format string errors.
- Revised pak data checking.
- Added experimental support for using unpatched, off-the-cdrom 1.03 version
pak files as a compile time option. Disabled by default.
- Several cvar tweaks.
- Made the load and connect commands to get rid of the menu or the console.
- Fixed multiplayer episode selection in the menu system.
- Updates to zone memory usage: a 256 KB secondary zone for static textures
(sec_zone) is now initialized, which is especially useful for the software
renderer and have its merits for the opengl version, too.
- Revised several unsafe LoadStackFile and LoadBufFile usage.
- Removed the useless net_vcr facility.
- Tweaked the init sequence.
- Changed the remnants of malloc usage into hunk or zone allocations.
- Mac OS X: Ensured that the basedir always stays the same (fix was added
in 1.4.1-rev1).

Gameplay:
---------
- The gamecode is now at version 1.19.
- Origin fixes for tomed fires of vorpal sword and purifier: paladin used
to fire them always from the non-crouched eye position, and it was even
the worst when he was looking up (and down). You wont be shooting your
back again when standing just in front of a wall and fire your tomed
purifier to the sky, from now on ;)
- Fixed an obscure bug where the assasin with her 4th weapon uses the tome
of power and cant fire it (gamecode version 1.16a, the fix was added in
1.4.1-rev1).

Console:
--------
- Added prefix matching support to the maplist command.
- A duplicate name detection bug in the maplist command was fixed.
- Updated and sanitized the command lister procedures.
- Added a -developer command line argument which sets the developer cvar to
1 during the init phase (ie. before the config is read).
- Consolidated all Con_Printf and Sys_Printf family of procedures into a
single flag based procedure. Added macros for compatibility with the old
api.
- Revised the logging system, made all Con_Printf and Sys_Printf output to
be written into the logs from the start. Added a -devlog command line
switch to enable logging of developer message even when the developer cvar
isnt set.

Server:
-------
- Fixed the mission packs doWhiteFlash server message: it used to affect the
local client only. Naturally, the recorded demos didnt carry the message
and the flash didnt appear, either. It works properly now.
- Made the Hexen II dedicated server to exec not hexen.rc or config.cfg, but
server.cfg if available. As an alternative, any config file can be execed
when starting the server, such as: "h2ded +exec myconfig.cfg"
- Hexen II dedicated server now starts the demo1 map, if the server is still
not active when initialization is complete.
- Fixed net driver checks in Hexen II dedicated server: It was broken in the
1.4.1 release and works properly now.

Video:
------
- Added apply changes and reset changes items to the video options menu.

Software Renderer:
------------------
- Added ability to load external wal texture files instead of internal pixel
data of the brush model (depends on the new r_texture_external cvar).

OpenGL Renderer:
----------------
- Some speed-ups in the alias model drawing.
- Fixed RGBA lighting.
- Fixed bug that the array size for playertextures must be MAX_CLIENTS, but
was hardcoded as 16.
- Added ability to load external wal texture files instead of internal pixel
data of the brush model (depends on the new r_texture_external cvar).

Sound:
------
- Added external music file support via SDL_mixer as an extra patch.

CDAudio:
--------
- Updated the volume setting procedures.

HexenWorld:
-----------
- OpenGL: Fixed bug that netgraphtexture was not reset during reinitializa-
tion of the draw subsystem (used to affect the packet loss status graph by
r_netgraph).
- OpenGL: Fixed bug that dynamic lights had a problem with RGBA lightmaps
(such as torches didnt illuminate) but luminance mode was fine. Lightmaps
in RGBA mode are working now.
- OpenGL: Added colored dynamic lights and extra dynamic lights (stuff copied
over from hexen2). The gl_colored_dynamic_lights and gl_extra_dynamic_lights
cvars and their menu entries are functional now.

Launcher:
----------
- Added integrated ability to patch the pak files.
- The launcher now scans the installation directory against known game versions
for pak file health, and pops up the patch window with a short report if it
finds something bad. It now disables the mission pack or hexenworld options
according to the results it took from the installation scanning.
- Many clean-ups. Incremented the version number to 1.0.0.

Utilities:
----------
- Added the bsp2wal tool which extracts all texture data into hwal files.
- Added the lmp2pcx tool which converts hexen2 texture data into pcx and tga.
- Fixed the broken project path decision in qbsp. it doesnt scan for a maps
directory anymore.
- Added a findfirst/findnext implementation to the common library.
- Several fixes in dcc.

Other:
----------------------
- Imported the latest xdelta-1.1 sources into the tree.
- Started a large scale attempt at improving const-correctness.
- Updated inline commentaries.
- A lot of code clean-up all over the tree.

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Download (12MB)
Added: 2007-05-20 License: GPL (GNU General Public License) Price:
888 downloads
multican 0.0.4

multican 0.0.4


multican is a Canon EOS class camera remote control utility. more>>
multican is a Canon EOS class camera remote control utility.
multican is able to remote control 300D, 350D, 30D, 20D, and 5D cameras and can be scripted to control up to six attached cameras.
Which functions are supported?
Several remote control functions are available in scripts, they are:
- setting shutter release speed (Tv)
- setting aperture size (Av)
- setting ISO sensitivity
- releasing shutter (currently only allows to store the image on CF)
Known Bugs:
The timing in the script strongly depends on the camera type and CF card which is used to do shooting. This is to be tested by multican user himself. If too short times are described in the script, the communication may hang, may skip some commands. Thanks to camera image caching, the shooting rate could be set under 1s if only several images are takes since the most of the EOS camera models contains an image cache, so that the images are stored into a queue and written to the CF lately.
The known bug in this multican release is that cameras need to be switched off and on again when a scripted sequence is finished and a new one is to be done. This is likely caused by the fact that the communication is not correcly terminated in the actual multicam release.
Enhancements:
- fix typos, update docs
- fix warnings
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Download (0.020MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1084 downloads
Pub Team Football Manager 1.0

Pub Team Football Manager 1.0


Pub Team Football Manager is a football manager software. more>>
Pub Team Football Manager is a football manager software.

From the main screen, there are six options available (yellow buttons) for showing or editing diffrent information during the game. Here is an explanation:

Info: This shows the details of your team such as kit colours and current news items. Kit colours can be changed by clicking them. The latest news from the pub team grapevine is shown, with any items directly relevant to your team are *** starred.
Squad: The place where you pick your team. Players numbered 1 to 11 will play, 12 and above are substitutes or rested. Each players current position, together with his fitness and morale, are indicated next to his name. Further vital statistics of a player are obtained by clicking on his name. To move a player in or out of your first eleven, click on the "Sub" or "Play" button. You may look at other teams squads by clicking on the < and > buttons.
Tactics: Choose the tactics and playing style of your team. A number of formations are available, and you can choose your teams passing style and aggressiveness.
Fixtures: Lists all your fixtures for the current season, including cup fixtures when drawn. You may look at other teams fixtures by clicking on the < and > buttons.
Table: The current league standings. There are two divisions, each containing 16 teams. Your team is indicated by *.
Records: Shows the best wins and record goalscorers for the current season.
Play: Click here to actually play your matches. The weeks fixtures from your division are indicated, with your match highlighted in red. Press "Start Match" to begin the match simulation, but you can later pause if things start to happen too quickly. A match report and stats are available, and are updated as the match plays. If one of your players gets injured, the game will automatically be paused.

To start a new game, select which team you wish to take charge of, and press "Start New Game". The main screen is then displayed, which is controlled by the large yellow buttons, described in the opposite panel...

Your squad consists of many players who frequent your local drinking establishment. Each player has many attributes, which are rated from A+ to F. These affect the gameplay in various ways. For example, a player who is good at tackling may make a good defender, whereas a player whose shooting attribute is high should be put up front.

All the players attributes are available in the "Squad" section by clicking on a players name. Also available is each players preferred position, indicated in brackets e.g. (Def/Mid), although this is only a guide.

The most important attribute is the players fitness. Try to pick players who are reasonably fit wherever possible. Players fitness may improve when rested, but if they are rested too long, their morale may suffer.

The chosen style of play and formation also have an influence, and some options work better with certain kinds of players. It is your job as manager to weigh up all the factors when picking your strategy and players.

As the season progresses, you will sometimes play cup matches. The Cup is a knockout tournament which includes teams from both divisions. If you are knocked out, you will not play in further rounds, but you can still watch the matches.

Occasionally, players will leave your club, and sometimes new players may join. Since it is a pub team, you dont have much control of what your players do. However, players with a low morale are more likely to leave.

At the end of the season, the top three teams from the lower division (B) are promoted to the higher division (A). The game is open-ended and you may continue for as many seasons as you like.

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Added: 2006-01-13 License: Freeware Price:
1380 downloads
Save The Penguins 0.02

Save The Penguins 0.02


Save The Penguins is a crazy space shooter with penguins and flying saucers. more>>
Save The Penguins is a crazy space shooter with penguins and flying saucers.
This is inspired by "Save The Gweeks" for the Archimedes, in which you saved the gweeks from the snerds. I havent had access to the original, so how close it is I couldnt say.
You control this sphere/circle/whatever with the mouse. Left click to acellerate towards the cursor. Right click to fire lasers. Middle click to pause. Esc to Quit.
The idea is to kill the space ships before they either kill you or all the penguins.
The art for the penguins came from Pingus, the tileset was ripped from supertux.
If anyone would like to contribute levels/art/sound that would be cool.
Main features:
- Scrolling, moving and shooting.
- Tileset defined in simple configuration file
- Loading/Saving level to file with in-game level editor (press E).
- Objects (that is, non-static ones) get damaged when you hit them. The penguins explode in a pile of blood.
- Reasonable collision detection - you have to at least try to get it stuck.
- NEW!! Nice particle-based explosions. Saves me both needing a graphic for it, and it looks pretty cool
- NEW!! Powerups. Dont do much atm. One heals you, the other two hurt you by different amounts. Theres a hook to attach a sound to powerup/powerdown for when I get round to it.
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Download (0.46MB)
Added: 2007-07-25 License: GPL (GNU General Public License) Price:
827 downloads
Brutal File Manager 1.2

Brutal File Manager 1.2


Brutal File Manager is a 3D FPS filemanager. more>>
Bfm, the Brutal File Manager is a combined file manager and first person shooter game. The basic idea is to represent different folders on your computer as rooms in a 3D environment.
Then, armed to your teeths you go through these rooms and delete files by shooting att them. Take a look at the screenshots section and youll see what its all about.
Bfm is written in Java and uses the hardware accelerated 3D library Java3D. That means that it should run on all platforms that have Java and Java3D. It is tested on Linux and Windows.
The whole thing started as a project in our programming class in school, and the development has continued even though we have graduated.
Bfm is released under the GNU General Public License.
Main features:
- A 3D environment with rooms generated from the file system, the walls are "doors" to other directories
- Files are represented by cylinders on the floor
- Weapons: currently a spear, a shotgun and a sniper rifle
- You can delete files using your weapons
- Secondary fire: you can zoom with the sniper rifle
- Walls are colored in different ways depending on different attributes
- The look of the files depend on various attributes, default color is blue, read only files are red, hidden files are transparent and files that have been hit turn yellow
- Its perfectly safe to use bfm strictly for entertainment by starting it in safe mode, files wont be removed from the hard drive but theyll still disappear in the 3D environment
- A head up display showing current directory, safe mode and a crosshair
- A config file reader
- Platform independent (since its written in Java), should run on all platforms with a Java and Java3D installation (for more details look at requirements)
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Download (0.12MB)
Added: 2005-04-29 License: GPL (GNU General Public License) Price:
1641 downloads
Tanky 4.2

Tanky 4.2


Tanky project is a tank shooting game for 2-3 players. more>>
Tanky project is a tank shooting game for 2-3 players.
Tanky is a tank shooting game with old-school graphics (lines and flying pixels in 16 colors). It can be played by 2-3 players on one keyboard.
The main goal is to shoot your opponents down. You have one tank, five shots, and a shield which can take five points of damage.
Every time, there are different bonuses flashing around.
Collect them and gain faster weapons, more shots, recharge your shield, etc. The best-scored player wins.
Enhancements:
- Better starting screen, with nice key layout.
- Game is no more limited to 11 levels.
- New engine improvements allow blinking walls - moving wall effect is avaiable. Tiles can blink at different speeds. Until now, only small mines were blinking.
- Changed scoring system. Points earned not only for victory, but also for successful hits. And now, you earn different amount of points for Flawless and UF victories. Also after-level-statistics screen is improved
- Levels now have names. Name of the level is shown at the beginning with exciting pixel effect.
- Shots are now 2x2 pixels large. This greatly improves their visibility.
- Multilanguage support added. For now, EN and SK languages are avaiable. English is default. Just run TANKY.EXE SK for Slovak language.
- Walls can be destroyed
- And the most exciting improvement : You can collect bonuses. They appear randomly at random locations, as flashing multicolor boxes. They can be destroyed by a single shot. Only one bonus on screen at once. Player can use only one bonus at once - collecting new bonus will deactivate the old one. Avaiable bonuses are : Gauss - ultra fast shots ; Wide - 3-way fire, with 15 shots! ; 15x - gives you 15 shots! ; Back fire - rear fire ; Death - transforms you to an invincible mobile mine ; Shield - shield regeneretion ; Quick reload - regenerates ammo immediately after the shot disapears ; 2-way - bidirectional front+rear fire with 10 shots.
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Download (0.31MB)
Added: 2006-11-15 License: GPL (GNU General Public License) Price:
1081 downloads
dangen 0.3

dangen 0.3


dangen is a shoot em up game where accurate shooting matters. more>>
dangen is a shoot em up game where accurate shooting matters.

dangen is a simple-looking vector-graphics shoot em up game that attaches importance to accuracy of shooting.

With the combination of the cursor key and the shot button, you can shoot at your side or even at your back. Get the bonus point by hitting the enemy without a miss. You can choose stages of different difficulty.

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Download (0.33MB)
Added: 2006-08-03 License: GPL (GNU General Public License) Price:
1178 downloads
StarWar 0.0.1d

StarWar 0.0.1d


StarWar project is a space-shooting game based on ClanLib. more>>
StarWar project is a space-shooting game based on ClanLib. It is a 2D space shooting game similar to xsoldier.

It is multiplataform and suports sprite trasparencies, full screen, or windowed mode.

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Download (0.73MB)
Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1075 downloads
WolfGL 0.93

WolfGL 0.93


WolfGL project is a OpenGL port of Castle Wolfenstein and Spear of Destiny. more>>
WolfGL project is a OpenGL port of "Castle Wolfenstein" and "Spear of Destiny".
It runs under Linux and MS-Windows.
Looked damn good back when i was a kid playing this game, now it looks even better! Brings back alot of memories of when i used to play old DOS games, including Rise Of The Triads and F-15 Strike Eagle 2 and 3. Anyways, it would be bad ass if there was a way to enhance the engine, such as Quakeforge has updated the Quake 1 and Quake 2 engines.
--
Jeremy Manning - GameJunkies Inc 2004
Enhancements:
- fixed sprite rotation and shooting/knife
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Download (0.089MB)
Added: 2006-11-06 License: GPL (GNU General Public License) Price:
1090 downloads
ProStockMaster for Linux 1.6.1

ProStockMaster for Linux 1.6.1


Sell stock photos through top microstock sites iStockPhoto,ShutterStock,DreamsTime,123rf,BigStockPhoto,CanStockPhoto,Fotolia,Stockxpert,Alamy,PantherMedia,Pixamba with our state-of-the-art. Fast uploads, automated keywording & translations, earnings statistics collection, EXIF & IPTC editing and more. With? more>> ProStockMaster for Linux 1.6.1 is a very useful for photographers. It can help them sell stock photos through top microstock sites. ProStockMaster is a desktop software application which helps you to sell your stock photos. ProStockMaster automates the tedious tasks of tagging, managing and uploading stcok photos to online microstock agencies, freeing you up to spend more time doing what you love ï¿1⁄2 shooting pictures.
iStockPhoto,ShutterStock,DreamsTime,123rf,BigStockPhoto,CanStockPhoto,Fotolia,Stockxpert,Alamy,PantherMedia,Pixamba with our state-of-the-art. Fast uploads, automated keywording & translations, earnings statistics collection, EXIF & IPTC editing and more.
Major Features:
  1. Upload all your images to top stock photography agencies just in one click! You can even upload folders!
  2. Automate IPTC and Adobe XMP keywording (tagging)! Enter a word or a phrase in your native language and get tens of automatically generated English keywords relevant for your image. All this just in one button click!
  3. Describe images in your native language with auto-translation
  4. Get your earning statis directly at your fingertips, all-in-one for all agencies
  5. View EXIF data inserted by your camera: aperture & shutter, program mode, ISO, focal length, flash mode, metering mode and much more
  6. Translate metadata for all images in the selcted folder to another language. All the images will be copied to another folder and their metadata will be translated on-the-fly
  7. Fast search in images on your computer for any keyword either in the image title, description or in the keywords fields
  8. Apply the same metadata set to the series. Copy keywords, title and description (IPTC) from one image to another, making keywording of similar images extremely fast and easy.
  9. Import and export keywords from external files, optionally with on-the-fly translation. You can keep your keywords in categories in your native language and tehn import, translate & insert them in your images
  10. Upload history / track records

WareSeeker Editor
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Download (6317kb)
Added: 2009-04-18 License: Freeware Price:
188 downloads
 
Other version of ProStockMaster for Linux
ProStockMaster for Linux 1.5.5agencies, freeing you up to spend more time doing what you love shooting pictures. In addition, ProStockMaster helps tens thousands of amateurs and professionals involved in stock photography
Price: $0
License:Freeware
Download (12.02MB)
206 downloads
Added: 2009-03-31
Tunnel 1.2.1

Tunnel 1.2.1


Tunnel project is a simple game involving a ball going down a tunnel. more>>
Tunnel project is a simple game involving a ball going down a tunnel.

Tunnel is a game in which you control a capsule going down a tunnel, shooting other balls in the way. In the process you should pick up power-ups and avoid collisions with enemy balls coming your way.

During the game, you can fire at other balls. They break into fragments which can damage your capsule, so beware.

If the game is too slow on your computer, try using a lower resolution, either using command line options or by modifying the options files.

Tunnel is free software released under the GPL.

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Download (0.40MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
1087 downloads
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