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Sphere RPG Engine 1.0

Sphere RPG Engine 1.0


Sphere RPG Engine project is a role-playing game creation engine. more>>
Sphere RPG Engine project is a role-playing game creation engine.

Sphere is a RPGCE (a role-playing game (RPG) creation engine) that allows you to relatively easily put together an RPG along the lines of Final Fantasy 6 or Phantasy Star.

It supports 32-bit graphics (with 256 levels of translucency) and MP3, Ogg, MOD, S3M, IT, and XM files for audio (and WAV and SPX (speex) for sound effects), and does not place arbitrary limits on map, tile set, sprite set, or script sizes.

It also supports the three standard modes of input for games: keyboard, mouse, and joystick.

Sphere uses SpiderMonkey (Mozillas JavaScript implementation) for scripting. JavaScript is a very powerful, easy, and flexible language.

The core Sphere engine, after being installed, can run several games. This means that the games dont have to be distributed with the engine, saving download time and disk space. Also, the games can be run on other operating systems, such as Linux, if the engine runs there. On the other hand, you can include the Sphere engine with your game so that Windows users can run your game out of the box.

The Sphere engine is based around maps. Maps use tilesets, which are collections of tiles. A map of a beach would have tiles that represent the sand, the water, clouds, signs, and anything else on the beach. Sphere has support for animated tiles.

Torches could flicker in a cave, or waves could lap at the shore. Maps support unlimited layers, each with parallax and automatic scrolling.

Objects in Sphere are represented as entities. Townspeople are defined with spritesets, which are collections of frames. People can walk in eight directions, and have special directions (usually used for emotions or running). Unlike most RPG engines, spritesets in Sphere have a variable size. Large animal spritesets are used just as easily as people.

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Download (2.4MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1044 downloads
Freedroid RPG 0.10.2

Freedroid RPG 0.10.2


Freedroid RPG is an extension/modification of the classical Freedroid engine into an RPG. more>>
Freedroid RPG project is an extension/modification of the classical Freedroid engine into an RPG. The main differences to the classical version are as follows:
- The Tux is the main character of the rpg.
- The game uses isometric viewpoint and animated pre-rendered 3d character models for all characters inside the game.
- Dialogs and chatting with friendly droids and humans: Multiple-choice menus and voice samples (with subtitles for those without sound).
- There is an item and inventory system that is modeled after some popular standards of the industry
- An automap feature was added. (this is currently a bit unmaintained since part of the code needs to be re-written for proper OpenGL support in the automap display)
- Saving and loading of games.
- Shops to trade things and skills to learn.
- Controls are different: Mouse is the input method of choice.
- This is a graphically intense game. Therefore the archive size is comparably *huge* and not suitable for modem downloads with a dialup connection.
Enhancements:
- This version, mostly unchanged from -rc4, focuses on making the development for the game easier, exports some hardcoded data into files, makes the map editor a bit more usable, and has other major and minor tweaks.
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Download (100MB)
Added: 2007-07-06 License: GPL (GNU General Public License) Price:
846 downloads
Sloth Online RPG 0.15

Sloth Online RPG 0.15


Sloth Online RPG is aJava Online RPG with Real-Time Action and rich 2D graphics. more>>
Sloth Online RPG is aJava Online RPG with Real-Time Action and rich 2D graphics.

Sloth Online RPG is a work in progress that will provide a fully graphical online role playing game engine. SlothORPG is coded in Java and is currently in a near playable state featuring several classes with over a thousand lines of code.

My main intentions with this project are to provide a free, fully functional, ever expanding Role Playing Engine (both client and server side) for the end user who would be playing the game. Developers would also be able to use the project as a resource on certain aspects of Java Game Programming.

Server side the project implements the NIO Networking library to create a smoother, stronger tcp/ip core. I found UDP and TCP w/ the old IO library to be unreliable and sluggish respectively. The way in which the server is structured has proven to be strong thus far.

The client side of the code features the Graphics2D Java library to provide near perfect animation without requiring a rendering device such as OpenGL or DirectX.

To summarize my entire intent for this project I basically wanted to provide an Online RPG that is functional on almost any OS that has Java installed and can run just as smooth on low end machines while still being able to feature rich 2-D graphics. The source code is clean and neat as well as commented and organized.

It is easy to read and understand for someone who has some knowledge of Java. As I write this, the project is coming along nicely and some pre-alpha local network testing has proven this. I plan to continue with this project and in the future include database integration and more of a developer-side interface.

A quick rundown of what this project includes so far: Character Creation, Smooth character animation, and fully supported tcp/ip gameplay. Chatting is also implemented.

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Added: 2006-09-28 License: GPL (GNU General Public License) Price:
1134 downloads
Samoth World Editor 0.11

Samoth World Editor 0.11


Samoth World Editor project consists of medieval/fantasy universe RPG. more>>
Samoth World Editor project consists of medieval/fantasy universe RPG.
Main features:
- Map loading/creation/saving (the last one almost done, physics still to do)
- Real-time scene viewing
- Scene tree edition
- Node, light, skybox, fog edition
- Physics creation (from mesh) : done, but useless, since they cannot be saved yet.
Enhancements:
- First draw : map editor available, even if not finished.
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Added: 2007-01-08 License: GPL (GNU General Public License) Price:
1031 downloads
StressFreeZone RPG 0.1.574

StressFreeZone RPG 0.1.574


StressFreeZone RPG is a massive multiplatform RPG system. more>>
StressFreeZone RPG project is a massive multiplatform RPG system.

StressFreeZone RPG is a multiplatform RPG system which runs on Linux and Windows (other systems are possible). The client is based on the SDL libraries and uses OpenGL.

The structure is server/client oriented, but the server will probably only run under Linux.
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Added: 2007-08-06 License: GPL (GNU General Public License) Price:
501 downloads
EmeraldMoo 0.0.3a

EmeraldMoo 0.0.3a


EmeraldMoo is a series of patches to make LambdaMoo better. more>>
EmeraldMoo project is a series of patches to make LambdaMoo better.
EmeraldMoo is a series of patches to LambdaMoo.
It has three main purposes: To make LambdaMoo more modern and featureful, to make it a better RPG environment, and to make it a better virtual reality environment.
A moo is a text object oriented virtual reality environment which was originally created for teaching people over the net. Later, the people of LambdaMoo took the source code and improved it, making it into an almost full VR environment.
This moo would be based on the LambdaMoo source code, and would try to improve it to a full fun virtual reality environment, and not necessarily a text one. And of course it would be a more playable version for those of us who like RPG like games.
Enhancements:
- Changes in many include files adding autoconf2 support
- code_gen.c bjj patch (Removed a spurious EXPR_INDEX case left over fro m before x[$])
- eval_vm.c bjj patch(Finally made free_activation() take a pointer)
- execute.c bjj patch(Finally made free_activation() take a pointer)
- utils.c bjj patch(Finally made free_activation() take a pointer)
- execute.h bjj patch(Finally made free_activation() take a pointer)
- timers.c bjj patch(ree cancelled timers with free_timer() instead of f ree)
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Added: 2006-12-18 License: GPL (GNU General Public License) Price:
1042 downloads
Asgard 0.2.5

Asgard 0.2.5


Asgard is a project aiming to create a classic video RPG experience. more>>
Asgard is a project aiming to create a classic video RPG experience complete with:
- random battles
- world maps
- towns
- dungeons
- vibrant graphics
- compelling music
- creative plot
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Added: 2007-04-10 License: GPL (GNU General Public License) Price:
931 downloads
Monster 1.22

Monster 1.22


Monster application is a short SNES/NES style RPG. more>>
Monster application is a short SNES/NES style RPG. It is licensed under a BSD license.

Estimated playing time is 5-10 hours. If you are not patient, this game is probably not for you. There are a lot of random battles.

My goal when creating this game was to have it run on my Pentium 200MMX. I met the goal: it runs acceptably well on that old machine. The fact that it had to run on old hardware played a big factor in how fancy I could get. If you like Oldskewl graphics and gameplay, you may like Monster.

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Added: 2007-07-29 License: BSD License Price:
825 downloads
phpRPG 0.8.0

phpRPG 0.8.0


phpRPG is a Web-based multiplayer fantasy RPG. more>>
phpRPG project is a Web-based multiplayer fantasy RPG.
phpRPG is a multiplayer fantasy role-playing game driven by PHP and MySQL, with aims to develop a Web-based game engine which shares common qualities between multiple user dungeons (MUDs), paper & pen RPGs, and computer RPGs.
Enhancements:
- With this release, the code was reviewed and tidied up to comply with the coding standards, the need for cookies was eliminated
- all of the images were changed to .png or .jpg format
- the dynamic hexagonal grid image is now replaced by image tiles
- JavaScript was incorporated to provide better player control
- an event processor was implemented
- the map editor was advanced and database structures reorganised
- the chat system was improved (but emotions are disabled for the moment)
- there are new items-related functions such as take, drop, identify, and equip
- there is now a rough but functional and playable combat system.
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Added: 2007-01-03 License: GPL (GNU General Public License) Price:
1032 downloads
OpenRPG 1.7.1

OpenRPG 1.7.1


OpenRPG is suite of role-playing utilities for online and tabletop gaming. more>>
OpenRPG project is suite of RPG utilities for online and tabletop gaming.
More accurately described, OpenRPG is a role-playing game shell. In its basic form, OpenRPG is a peer-to-peer chat program with very advanced die rolling capabilities, a web based miniature map (think virtual table top), and a data organizer (game tree).
However, OpenRPG is highly extendable and customizable. OpenRPG is designed in a way to facilitate the development of add-ons or extension modules (called applets) that can add to its functionality.
Add-ons are created on top of the gaming shell using resources provided by the OpenRPG core. Currently, OpenRPG contains a collection of generic and system specific add-ons. OpenRPG also supports form based character sheet.
Main features:
Miniature Map: Simulate combat with a layered, web base, miniature map. Load any image off the web! Map features include: hex or square adjustable overlay grid, background images, z-order, facing, labels, free hand drawing, tape measure, and more.
Game Tree: A highly customizable data organizer that allows for the creating of custom made characters sheets and GM aids. A plug in architecture that allows for openrpg add-ons!
Chat: A full featured chat system that allows embed HTML. Embed color, tables, images, and links!
Die Engine: A full feature die engine that contains many of the common die roll options and a plug in architecture that allows for the development of game specific rollers.
Game Servers: Run your own dedicated game server.
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Added: 2007-03-09 License: GPL (GNU General Public License) Price:
969 downloads
PHP Online RPG 1.1unstable

PHP Online RPG 1.1unstable


PHP Online RPG project is an graphical online RPG. more>>
PHP Online RPG project is an graphical online RPG.
This RPG uses only the browser to create a vast world. The power of html tables allow us to create a graphical online rpg that is fast, and vivid. The only requirements are a browser and patience.
As the world grows, its possible for the code to move slower and we ask your patience. This game truly is an inspiration to those who want to play games at work on a simple web browser.
The RPG featured has certain placement graphics from Delta Taos ClanLord. These are not meant for distribution, but for examples. You can change the style to a Diablo-type RPG, or an anime rpg, or something completely different such as a space RPG.
The project, including the layout, is open ended. The first couple of releases are to get public interest. The code is not the best. When we have a stable release we will mark the download. The only admin at this time is Adam.Atomical.
Enhancements:
- Object oriented interface
- Specialized function interface ( for PHP coders )
- Multi-player combat
- Single player combat
- Treasure
- Finding Inventory
- Spawning of Items
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Download (2.5MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1094 downloads
Helherron 2.04

Helherron 2.04


Helherron is a fantasy RPG game for PC computers. more>>
Helherron is a fantasy RPG game for PC computers.

The isle of Helherron is at chaos. Beloved King Krohl has been kidnapped. Nobody knows by whom, but the legends are wild. The villagers tell, still shaking in terror, that it was done by dark, winged man-like creatures that took off to the sky shrieking, with poor King Krolh with them.

And worse yet, the isles seem to be cursed somehow. Its hard to determine how, but you sure can feel it. It hangs in the air heavy, like a Shadow of Death, and you can see it shimmering bloody red in the horizon of the night sky.

The villagers tell that just lately, after King Krolh was kidnapped, their villages have been raided by grotesque cross-breeds between man and beast. Most apparently that is also due to the Curse placed over Helherron and its sister isles. But the worst is yet to be told.

The Divine Sceptre, given to the people of Helherron by the Divine Cleric Order and crafted by the Creator itself, which was at King Krolhs possession, is now missing too. It was most apparently stolen at the same time King Krolh was kidnapped. Thus, the only hope for Helherron is to send a party of heroes to find the Divine Sceptre so that order and peace can be once again returned.
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Added: 2006-06-13 License: GPL (GNU General Public License) Price:
1236 downloads
The Merchant 2.2

The Merchant 2.2


The Merchant is a turn based RPG in which you explore the universe and trade to earn credits and experience. more>>
The Merchant is a turn based RPG in which you explore the universe and trade to earn credits and experience.

The Merchant is implemented as a Web application.

The Merchant is still in the alpha stages, so the game is not complete but you may create an account and login.

Please play the game and help in the search for bugs.
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Added: 2006-06-21 License: GPL (GNU General Public License) Price:
1224 downloads
IRE - The IT-HE RPG Engine 0.93

IRE - The IT-HE RPG Engine 0.93


IRE - The IT-HE RPG Engine is a 2d role-playing game engine similar to that used by Ultima 6. more>>
IRE - The IT-HE RPG Engine is a 2d role-playing game engine similar to that used by Ultima 6.

IRE is an attempt to create a cross-platform computer role-playing-game engine similar to Ultima 6 but with more modern features such as rooftops, special effects and Ogg-vorbis music.

The engine runs in 640x480 at 15 bpp upwards. It is controlled by scripts which are compiled into interpreted code for extra portability.

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Added: 2006-02-27 License: BSD License Price:
1340 downloads
Shadows Rising 0.0.5b pre-alpha

Shadows Rising 0.0.5b pre-alpha


Shadows Rising is a Web-based Role Playing Game open to customisation. more>>
Shadows Rising project is a Web-based Role Playing Game open to customisation.
Shadows Rising is an RPG game engine. The engine is aimed at enabling users to install a number of game modules which will use the engine to present an RP game to players on the users site.
The basic concept of the game engine is to create a highly configurable and extendable engine to support Role Playing games under a variety of ruleset regimes. The game engine therefore keeps all game content and data stored externally to the engine in what are known as "Game Modules". These Game Modules are basically XHTML and CSS template files, database stored data, content and game items. As a result individual users may create custom Game Modules tailored for specific game types, locations, plots, NPCs and timelines.
This immense ability makes possible a large variety of RPG games, something deeply supported by the ability to configure almost any game engine settings, and add game engine "Plug-Ins" which extend both functionality and support for more complex Game Modules. The game engine is pre-packaged with the "Shadows Rising RPG Game" created by the game engine developers. A primary development objective is making both game engine configuration and Game Module creation as easy a process as possible - including the ability to use alternative RPG rulesets that users may be more comfortable and familiar with.
Shadows Rising is written in the PHP language, with data stored and retrieved using either the MySQL or PostgreSQL Database Management Systems which use SQL (Simplified Query Language). Output conforms to the XHTML 1.0 Strict, XHTML 1.1 and CSS standards. Javascript is used on a limited basis.
Enhancements:
- minor update to 0.0.5 to correct a number of small issues and update any corrupted files hosted by Sourceforge at the last release.
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Added: 2007-01-03 License: GPL (GNU General Public License) Price:
1031 downloads
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