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Wide Area Link Emulator 0.1
Wide Area Link Emulator enables you to set and test various parameters of a WAN access link more>>
Wide Area Link Emulator enables you to set and test various parameters of a WAN access link (also known as a bottleneck link) before testing on a fully-functional network.
Any ISP has a high bandwidth LAN (of the order of tens of Mbps, e.g. Ethernet) and a WAN access link with relatively low speeds (of the order of a few Kbps to a few Mbps). To be able to evaluate the ISPs performance, actual tests will have to be conducted on a live, fully functional network. This would imply enabling certain features in communication equipment which could be detrimental to the proper functioning of a commissioned network. To address such a problem of being able to characterize/quantify the network operation in terms of its performance with respect to various parameters, a test-bed emulating the ISPs connectivity to the Internet would be an ideal solution.
An important factor in setting up such a test-bed, is emulating the WAN Access Link. Using complex hardware is costly. Such a link can however be easily implemented by emulating the scenario on popular physical technology such as Ethernet. By changing the TCP/IP stack on a Personal Computer, the rate at which packets are injected into the network can be controlled and other necessary features can easily be added.
WALE was implemented in 2 phases and the first version can emulated bandwidths up to 8Mbps and uses FIFO queues with drop-tail.
WALE v2 can emulate bandwidths of up to 80Mbps(a 10-fold improvement over version 1) due to the stripped down version of Micro-second resolution timer being used in the Linux kernel. WALE also implements differentiated services are recommended by IETF. A hash-based packet classifier is used to classify packets into one of 3 queues (Expedited Forwarding, Assured Forwarding and Best Effort). A simple priority scheduling has been implemented between the queues.
Version 2 has been implemented in the Generic Device Layer of the Linux Kernel. The kernel version is 2.2.19. WALE2 kernel patch can be downloaded here. An ncurses based front end has been implemented for setting and viewing various parameters of the bottleneck link.
<<lessAny ISP has a high bandwidth LAN (of the order of tens of Mbps, e.g. Ethernet) and a WAN access link with relatively low speeds (of the order of a few Kbps to a few Mbps). To be able to evaluate the ISPs performance, actual tests will have to be conducted on a live, fully functional network. This would imply enabling certain features in communication equipment which could be detrimental to the proper functioning of a commissioned network. To address such a problem of being able to characterize/quantify the network operation in terms of its performance with respect to various parameters, a test-bed emulating the ISPs connectivity to the Internet would be an ideal solution.
An important factor in setting up such a test-bed, is emulating the WAN Access Link. Using complex hardware is costly. Such a link can however be easily implemented by emulating the scenario on popular physical technology such as Ethernet. By changing the TCP/IP stack on a Personal Computer, the rate at which packets are injected into the network can be controlled and other necessary features can easily be added.
WALE was implemented in 2 phases and the first version can emulated bandwidths up to 8Mbps and uses FIFO queues with drop-tail.
WALE v2 can emulate bandwidths of up to 80Mbps(a 10-fold improvement over version 1) due to the stripped down version of Micro-second resolution timer being used in the Linux kernel. WALE also implements differentiated services are recommended by IETF. A hash-based packet classifier is used to classify packets into one of 3 queues (Expedited Forwarding, Assured Forwarding and Best Effort). A simple priority scheduling has been implemented between the queues.
Version 2 has been implemented in the Generic Device Layer of the Linux Kernel. The kernel version is 2.2.19. WALE2 kernel patch can be downloaded here. An ncurses based front end has been implemented for setting and viewing various parameters of the bottleneck link.
Download (0.027MB)
Added: 2006-06-21 License: GPL (GNU General Public License) Price:
1224 downloads
Jagacy 3270 Emulator 1.5.8b
Jagacy 3270 Emulator is a feature-rich 3270 terminal emulator. more>>
Jagacy 3270 Emulator is a feature-rich 3270 terminal emulator. It supports SSL, TN3270E, and over thirty languages. The project does not contain the screen-scraping library, and is a cost effective solution for a stand-alone Java 3270 terminal emulator.
The emulator can be configured to help create screen-scraping applications. Developers can also develop their own custom terminal emulators (with automated logon and logoff). Jagacy 3270 screen-scraping is faster, easier to use, and more intuitive than HLLAPI. It excels in creating applications reliably and quickly.
Main features:
- 100% pure Java.
- Feature rich 3270 terminal emulator.
- SSL support.
- Extended TN3270 (TN3270E) support.
- 17 different terminal types (including 132 columns).
- Internationalization support. Over 30 different languages supported.
- Configurable using properties, if desired. No changes necessary when host name or screens change.
- Easily create a custom 3270 terminal emulator.
- Small footprint (less than 150K). Runs efficiently within the Eclipse and NetBeans IDEs.
- Can display the 3270 session in a window while an application is running.
- Includes a full-featured 3270 terminal emulator tailored to developing and debugging applications.
Enhancements:
- Add features/limitations/changes here
<<lessThe emulator can be configured to help create screen-scraping applications. Developers can also develop their own custom terminal emulators (with automated logon and logoff). Jagacy 3270 screen-scraping is faster, easier to use, and more intuitive than HLLAPI. It excels in creating applications reliably and quickly.
Main features:
- 100% pure Java.
- Feature rich 3270 terminal emulator.
- SSL support.
- Extended TN3270 (TN3270E) support.
- 17 different terminal types (including 132 columns).
- Internationalization support. Over 30 different languages supported.
- Configurable using properties, if desired. No changes necessary when host name or screens change.
- Easily create a custom 3270 terminal emulator.
- Small footprint (less than 150K). Runs efficiently within the Eclipse and NetBeans IDEs.
- Can display the 3270 session in a window while an application is running.
- Includes a full-featured 3270 terminal emulator tailored to developing and debugging applications.
Enhancements:
- Add features/limitations/changes here
Download (1.3MB)
Added: 2007-07-27 License: GPL (GNU General Public License) Price:
880 downloads
Unix Amiga Delitracker Emulator 2.07
Unix Amiga Delitracker Emulator (UADE) plays most Amiga music file formats by simulating Amiga hardware and software. more>>
Unix Amiga Delitracker Emulator (UADE) plays most Amiga music file formats by simulating Amiga hardware and software.
Unix Amiga Delitracker Emulator plays over 180 Amiga music file formats and has three frontends for playing: a command line tool, an XMMS plugin, and a Beep Media Player frontend.
Enhancements:
- An improved version of the Special FX replayer was added.
- A new Special FX ST replayer was added.
- Bugs in song length database handling were fixed.
- Audacious 1.3 is supported.
- 15 instrument soundtracker module detection is supported.
<<lessUnix Amiga Delitracker Emulator plays over 180 Amiga music file formats and has three frontends for playing: a command line tool, an XMMS plugin, and a Beep Media Player frontend.
Enhancements:
- An improved version of the Special FX replayer was added.
- A new Special FX ST replayer was added.
- Bugs in song length database handling were fixed.
- Audacious 1.3 is supported.
- 15 instrument soundtracker module detection is supported.
Download (0.74MB)
Added: 2007-05-01 License: GPL (GNU General Public License) Price:
918 downloads
VT6530 Terminal Emulator 0.2
VT6530 is a Java implementation of the proprietary terminal used with Tandem mainframes. more>>
VT6530 Terminal Emulator is a Java implementation of the proprietary terminal used with Tandem mainframes.
The Tandem VT6530 is a proprietary terminal used with their Non-Stop(TM) series of mainframes. These high-reliability machines are popular in the banking industry. If youve ever used an ATM to get cash, youve probably used a VT6530.
The terminal itself can operate in three different mode: conversation, block, and ANSI (VT100). Conversation mode is a simple scrolling text mode with the addition key buffering and text attributes. In block mode, text is displayed in a formated screen with special edit fields. ANSI mode is only used with OSS, Tandems UNIX wanabe operating layer.
Enhancements:
- Autotools support (./configure, make, make check, and make install).
- New telnet and ANSI terminal implementations.
- Linux, Cygwin, and HP NonStop (tandem OSS) builds are not quite running yet.
<<lessThe Tandem VT6530 is a proprietary terminal used with their Non-Stop(TM) series of mainframes. These high-reliability machines are popular in the banking industry. If youve ever used an ATM to get cash, youve probably used a VT6530.
The terminal itself can operate in three different mode: conversation, block, and ANSI (VT100). Conversation mode is a simple scrolling text mode with the addition key buffering and text attributes. In block mode, text is displayed in a formated screen with special edit fields. ANSI mode is only used with OSS, Tandems UNIX wanabe operating layer.
Enhancements:
- Autotools support (./configure, make, make check, and make install).
- New telnet and ANSI terminal implementations.
- Linux, Cygwin, and HP NonStop (tandem OSS) builds are not quite running yet.
Download (0.36MB)
Added: 2007-02-09 License: GPL (GNU General Public License) Price:
1004 downloads
cereal emulation framework 0.93.5
cereal emulation framework is an easily-extensible 8051 emulator. more>>
cereal is an emulation framework designed to allow easy emulation of interconnected modules. Its main component is an 8051 emulator module, so it can be used as an 8051 emulator.
The reason for writing cereal was an 8051 embedded controller which should control an engine using pulse-width modulation, read the resulting flow from a flowmeter, and regulate the output to keep flow at a given value.
In the real world, it takes about two seconds for the algorithm to stabilize, and emulating two seconds using conventional emulators (computing the engine input, the real flow, the feedback frequency) by hand is simply impossible to do.
Using cereal, it took about two hours to create a module emulating the engine/flowmeter combination, along with a window showing the current values. Then it is trivial to connect this module to the 8051 module and just sit back and watch the result.
Another, more trivial example is a multiplexed display/keyboard combination (in my case, selecting one of four 8-segment LCD displays). Instead of watching the port bits, why not create a module that shows the output graphically as four displays?
In addition to these possibilities, cereal offers breakpoints, watches, evaluate/modify dialog (which can solve 2 * x + 1 = 5). The KDE GUI also can be extended using KParts (8051 interface is provided as a KParts plugin).
Also included is a command interface usable for creating testsuites for your programs (or for cereal itself - cereal has over 400 tests in its testsuite), and a simple 8051 disassembler.
<<lessThe reason for writing cereal was an 8051 embedded controller which should control an engine using pulse-width modulation, read the resulting flow from a flowmeter, and regulate the output to keep flow at a given value.
In the real world, it takes about two seconds for the algorithm to stabilize, and emulating two seconds using conventional emulators (computing the engine input, the real flow, the feedback frequency) by hand is simply impossible to do.
Using cereal, it took about two hours to create a module emulating the engine/flowmeter combination, along with a window showing the current values. Then it is trivial to connect this module to the 8051 module and just sit back and watch the result.
Another, more trivial example is a multiplexed display/keyboard combination (in my case, selecting one of four 8-segment LCD displays). Instead of watching the port bits, why not create a module that shows the output graphically as four displays?
In addition to these possibilities, cereal offers breakpoints, watches, evaluate/modify dialog (which can solve 2 * x + 1 = 5). The KDE GUI also can be extended using KParts (8051 interface is provided as a KParts plugin).
Also included is a command interface usable for creating testsuites for your programs (or for cereal itself - cereal has over 400 tests in its testsuite), and a simple 8051 disassembler.
Download (0.94MB)
Added: 2005-06-11 License: GPL (GNU General Public License) Price:
1597 downloads
Generator 0.35
Generator project is a Sega Genesis (MegaDrive) emulator. more>>
Generator project is a Sega Genesis (MegaDrive) emulator.
Generator is a portable Sega Genesis (Mega Drive) emulator with gtk/SDL, SVGAlib and Tcl/Tk user interfaces.
It features its own unique portable 68000 core processor emulation enhanced by recompilation techniques.
Enhancements:
- [CORE] Support for Genecyst patch files / Game Genie
- [CORE] Support for AVI uncompressed and MJPEG output
- [68000] Re-added busy wait removal that got lost
- [SOUND] Added configurable single-pole low-pass filter
- [CORE] Added autoconf/automake version checks
- [VDP] Fix FIFO busy flag (Nicholas Van Veen)
- [SOUND] Various further endian improvements from Bastien Nocera
- and andi@fischlustig.de (Debian)
- [SOUND] Various BSD compatibility improvements from
- Alistair Crooks and Michael Core (NetBSD)
- [UI] SDL Joystick support from Matthew N. Dodd (FreeBSD)
- [68000] Do pre-decrement with two reads (Steve Snake)
- [68000] Make TAS not write (Steve Snake) fixes Gargoyles, Ex Mutant
- [68000] Re-write ABCD,etc based on info from Bart Trzynadlowski
- [68000] Implement missing BTST op-code (fixes NHL Hockey 94)
<<lessGenerator is a portable Sega Genesis (Mega Drive) emulator with gtk/SDL, SVGAlib and Tcl/Tk user interfaces.
It features its own unique portable 68000 core processor emulation enhanced by recompilation techniques.
Enhancements:
- [CORE] Support for Genecyst patch files / Game Genie
- [CORE] Support for AVI uncompressed and MJPEG output
- [68000] Re-added busy wait removal that got lost
- [SOUND] Added configurable single-pole low-pass filter
- [CORE] Added autoconf/automake version checks
- [VDP] Fix FIFO busy flag (Nicholas Van Veen)
- [SOUND] Various further endian improvements from Bastien Nocera
- and andi@fischlustig.de (Debian)
- [SOUND] Various BSD compatibility improvements from
- Alistair Crooks and Michael Core (NetBSD)
- [UI] SDL Joystick support from Matthew N. Dodd (FreeBSD)
- [68000] Do pre-decrement with two reads (Steve Snake)
- [68000] Make TAS not write (Steve Snake) fixes Gargoyles, Ex Mutant
- [68000] Re-write ABCD,etc based on info from Bart Trzynadlowski
- [68000] Implement missing BTST op-code (fixes NHL Hockey 94)
Download (0.45MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1094 downloads
LegaSynth 0.4.1
LegaSynth is an old chip/synthethizer emulator. more>>
LegaSynth is an old chip and synthethizer emulator.
Current engines proovide very precise emulation of:
- Yamaha DX7 FM
- MOS6581 Sound Interface Device (or best known as the good old C64 SID :)
- Yamaha YMH2K series (Soundchip very popular in small Yamaha keyboards/Arcades and the Sega GENESIS)
- TB303 - Still needs some work, but its perfectly usable.
LegaSynth Programming Framework:
- LegaSynth is also a very powerful synthethizer programming framework, where, with only a few lines of code you can have your own engine going.
- A simple demo engine and some documentation are aviable within the source tarball.
- The difference between LegaSynth and other programs such as Reaktor, Bristol, PD, csound,etc is that here the engines have to be actually programmed and optimized by hand, this way legasynth achieves unparalleled speed and polyphony.
<<lessCurrent engines proovide very precise emulation of:
- Yamaha DX7 FM
- MOS6581 Sound Interface Device (or best known as the good old C64 SID :)
- Yamaha YMH2K series (Soundchip very popular in small Yamaha keyboards/Arcades and the Sega GENESIS)
- TB303 - Still needs some work, but its perfectly usable.
LegaSynth Programming Framework:
- LegaSynth is also a very powerful synthethizer programming framework, where, with only a few lines of code you can have your own engine going.
- A simple demo engine and some documentation are aviable within the source tarball.
- The difference between LegaSynth and other programs such as Reaktor, Bristol, PD, csound,etc is that here the engines have to be actually programmed and optimized by hand, this way legasynth achieves unparalleled speed and polyphony.
Download (0.29MB)
Added: 2005-12-02 License: GPL (GNU General Public License) Price:
1427 downloads
GNOME FCE Ultra 0.6.0
GNOME FCE Ultra (also known as gfceu) is an interface for the popular Nintendo Emulator, FCE Ultra. more>>
GNOME FCE Ultra (also known as gfceu) is an interface for the popular Nintendo Emulator, FCE Ultra. GNOME FCE Ultra is designed for the GNOME desktop, and allows the user to easily play NES ROM images.
Main features:
- Network play
- Custom input configuration
- Fullscreen support
- Full sound support
- High compatibility and accurate emulation
<<lessMain features:
- Network play
- Custom input configuration
- Fullscreen support
- Full sound support
- High compatibility and accurate emulation
Download (0.029MB)
Added: 2007-06-22 License: GPL (GNU General Public License) Price:
865 downloads
FCE Ultra 0.98.15
FCE Ultra is a NES emulator. more>>
FCE Ultra is a NES (Nintendo Entertainment System) and Famicom (Family Computer) emulator for a variety of different platforms, based on Beros FCE. Game compatibility is very high, provided you provide non-corrupt ROM/disk images.
It has been tested (and runs) under DOS, Linux SVGAlib, Linux X, Mac OS X, and MS Windows. A native GUI is provided for the MS Windows port, and the other ports use a command-line based interface. The SDL port should run on any modern UNIX-like operating system(such as FreeBSD) with no code changes.
Enhancements:
- Latest code found on the net.
<<lessIt has been tested (and runs) under DOS, Linux SVGAlib, Linux X, Mac OS X, and MS Windows. A native GUI is provided for the MS Windows port, and the other ports use a command-line based interface. The SDL port should run on any modern UNIX-like operating system(such as FreeBSD) with no code changes.
Enhancements:
- Latest code found on the net.
Download (0.52MB)
Added: 2006-07-07 License: GPL (GNU General Public License) Price:
1235 downloads
SharpNES 0.3
SharpNES is a clean-room NES emulator using SDL and GTK#. more>>
SharpNES is a clean-room NES emulator using SDL and GTK#.
SharpNES supports:
- A number of NES mappers
- SaveRAM using the .sav files other NES emulators use
- Play/pause
SharpNES is 100% clean room, no proprietary information was harmed in the making of this emulator.
<<lessSharpNES supports:
- A number of NES mappers
- SaveRAM using the .sav files other NES emulators use
- Play/pause
SharpNES is 100% clean room, no proprietary information was harmed in the making of this emulator.
Download (0.17MB)
Added: 2005-07-22 License: GPL (GNU General Public License) Price:
1556 downloads
Sakura 1.2.0
sakura is a vte-based terminal emulator. more>>
Sakura is a vte-based terminal emulator. Sakura project aims to provide a terminal emulator that only depends on GTK and VTE.
It use a notebook to allow multiple tabs in the same window.
It pretends to be a terminal emulator with few dependencies, so you dont need a full GNOME desktop installed to have a decent terminal emulator. As far as i know, the only terminal emulators based on VTE are gnome-terminal and a small sample program included in the vte sources.
Sakura differences from the last one is that it uses a notebook to provide several terminals in one windows and adds a contextual menu with some basic options. No more no less.
All the real and hard work is performed by libvte, a great library programmed by Behdad Esfahbod, Guilherme de S. Pastore and Nalin Dahyabhai.
<<lessIt use a notebook to allow multiple tabs in the same window.
It pretends to be a terminal emulator with few dependencies, so you dont need a full GNOME desktop installed to have a decent terminal emulator. As far as i know, the only terminal emulators based on VTE are gnome-terminal and a small sample program included in the vte sources.
Sakura differences from the last one is that it uses a notebook to provide several terminals in one windows and adds a contextual menu with some basic options. No more no less.
All the real and hard work is performed by libvte, a great library programmed by Behdad Esfahbod, Guilherme de S. Pastore and Nalin Dahyabhai.
Download (0.034MB)
Added: 2007-05-01 License: GPL (GNU General Public License) Price:
907 downloads
GXemul 0.4.6
GXemul is a machine emulator Im developing in my spare time. more>>
GXemul is a machine emulator Im developing in my spare time.
GXemul project emulates processors and surrounding hardware components, in some cases well enough to allow unmodified "guest" operating systems to run inside the emulator as if they were running on a real machine.
MIPS:
- Several machine types are emulated well enough to run guest operating systems. NetBSD, OpenBSD, Linux, and even obscure things such as Ultrix and Sprite can run, to various degrees.
ARM:
- CATS is emulated well enough to run NetBSD and OpenBSD as guest OSes.
PowerPC:
- NetBSD/prep can run (experimental).
The emulator can be used for:
- experimenting with operating systems which you have not tried yet, or operating systems for hardware which you might not have access to,
- running guest operating systems for historical purposes, e.g. Ultrix or Sprite,
developing portable software, when you want yet another target platform to try to compile your software on (you can use GXemul to run a guest OS and compile your software inside that OS),
- development of new firmware or operating system code (but then you need to be aware of some limitations),
- educational purposes...
Enhancements:
- NetBSD/pmppc can now run in the emulator (with root on NFS).
- For ARM emulation (with NetBSD/cats, OpenBSD/cats, NetBSD/evbarm, or NetBSD/netwinder as the guest OS), the emulator does not use 100% of the hosts CPU if the guest OS is idle.
<<lessGXemul project emulates processors and surrounding hardware components, in some cases well enough to allow unmodified "guest" operating systems to run inside the emulator as if they were running on a real machine.
MIPS:
- Several machine types are emulated well enough to run guest operating systems. NetBSD, OpenBSD, Linux, and even obscure things such as Ultrix and Sprite can run, to various degrees.
ARM:
- CATS is emulated well enough to run NetBSD and OpenBSD as guest OSes.
PowerPC:
- NetBSD/prep can run (experimental).
The emulator can be used for:
- experimenting with operating systems which you have not tried yet, or operating systems for hardware which you might not have access to,
- running guest operating systems for historical purposes, e.g. Ultrix or Sprite,
developing portable software, when you want yet another target platform to try to compile your software on (you can use GXemul to run a guest OS and compile your software inside that OS),
- development of new firmware or operating system code (but then you need to be aware of some limitations),
- educational purposes...
Enhancements:
- NetBSD/pmppc can now run in the emulator (with root on NFS).
- For ARM emulation (with NetBSD/cats, OpenBSD/cats, NetBSD/evbarm, or NetBSD/netwinder as the guest OS), the emulator does not use 100% of the hosts CPU if the guest OS is idle.
Download (1.5MB)
Added: 2007-06-17 License: BSD License Price:
862 downloads
Game Launcher 0.9.8
Game Launcher project is a universal front end for emulators. more>>
Game Launcher project is a universal front end for emulators.
The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface with windows and such.
Game Launcher should work with any emulator, but it has been known to work with MAME, Nesticle, RockNES, zSNES, snes9x, Callus, Stella, z26, and Versions are available for Unix, DOS, and Windows.
Main features:
- Very flexible. It should run with any command line emulator.
- Simple and easy to use interface.
- Plays music in the background (MP3s or an audio CD).
- Displays screenshots (PNG, PCX, BMP, and JPEG).
- Customizable font.
- Customizable screen resolution.
- Support for vertical (rotated) monitors.
- Slight menu animations.
- Support for PC joysticks.
<<lessThe main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface with windows and such.
Game Launcher should work with any emulator, but it has been known to work with MAME, Nesticle, RockNES, zSNES, snes9x, Callus, Stella, z26, and Versions are available for Unix, DOS, and Windows.
Main features:
- Very flexible. It should run with any command line emulator.
- Simple and easy to use interface.
- Plays music in the background (MP3s or an audio CD).
- Displays screenshots (PNG, PCX, BMP, and JPEG).
- Customizable font.
- Customizable screen resolution.
- Support for vertical (rotated) monitors.
- Slight menu animations.
- Support for PC joysticks.
Download (0.35MB)
Added: 2006-11-14 License: GPL (GNU General Public License) Price:
1086 downloads
Qemu launcher 1.7.4
Qemu Launcher is a GNOME front-end for the Qemu x86 PC emulator based on GTK. more>>
Qemu Launcher is a GNOME front-end for the Qemu x86 PC emulator based on GTK. Qemu is a command line application so I wrote this so that Qemu is more accessible from the desktop.
Main features:
- Create and save multiple VM configurations
- Disk image creation from the GUI using dd, qemu-mkcow, and vmdk2raw for raw, COW, and VMWare converted images respectively.
- Provides Qemu console access via xterm
- Configurations stored in users home directory in ~/.qemu-launcher
- Disk images can be stored anywhere
<<lessMain features:
- Create and save multiple VM configurations
- Disk image creation from the GUI using dd, qemu-mkcow, and vmdk2raw for raw, COW, and VMWare converted images respectively.
- Provides Qemu console access via xterm
- Configurations stored in users home directory in ~/.qemu-launcher
- Disk images can be stored anywhere
Download (0.059MB)
Added: 2007-06-10 License: GPL (GNU General Public License) Price:
884 downloads
KStella 0.9.1
KStella is a KDE frontend to the Atari 2600 emulator, Stella. more>>
KStella is a KDE frontend to the Atari 2600 emulator, Stella. It currently supports the display of snapshots, labels, manuals, the configuration of individual game settings and of course, the ability to play games with just a click of the mouse.
All these features are fully customizable to allow maximum flexibility.
KStella is NOT an emulator. It is merely a frontend to Stella, a multi-platform, Atari 2600 emulator.
Enhancements:
- Fixed a bug where ROMs with the #" symbol wouldnt appear in the ROM list.
- Added a progress dialog box when loading ROM information from disk.
- Fixed problem with compiling on Mandrake 9.2 when using older versions of QT.
- Finally fixed the long-standing bug where KDE items (icons, rc files, etc.) would be installed in the wrong places. This was due to a bug in the configure script generated by KDevelop. Thats what I get for relying on a GUI development environment.
- Tested this release on Mandrake 9.2 and 10.0, Libranet 2.8.1 (Debian) and Suse 9.0.
<<lessAll these features are fully customizable to allow maximum flexibility.
KStella is NOT an emulator. It is merely a frontend to Stella, a multi-platform, Atari 2600 emulator.
Enhancements:
- Fixed a bug where ROMs with the #" symbol wouldnt appear in the ROM list.
- Added a progress dialog box when loading ROM information from disk.
- Fixed problem with compiling on Mandrake 9.2 when using older versions of QT.
- Finally fixed the long-standing bug where KDE items (icons, rc files, etc.) would be installed in the wrong places. This was due to a bug in the configure script generated by KDevelop. Thats what I get for relying on a GUI development environment.
- Tested this release on Mandrake 9.2 and 10.0, Libranet 2.8.1 (Debian) and Suse 9.0.
Download (0.10MB)
Added: 2005-09-13 License: GPL (GNU General Public License) Price:
1505 downloads
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