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Irc-Scroller r307

Irc-Scroller r307


Irc-Scroller is a Web script that parses different IRC log formats. more>>
Irc-Scroller is a Web script that parses different IRC log formats, and dynamically displays them as Web pages, updating almost in real time.

The log formats used by eggdrop, mirc, irssi, and a custom database are currently supported.

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Download (0.009MB)
Added: 2007-07-23 License: GPL (GNU General Public License) Price:
827 downloads
Othello Game 0.2.1

Othello Game 0.2.1


Othello Game is a classic strategy game, also known as Reversi. more>>
Othello Game is a classic strategy game, also known as Reversi. Its objective is to finish the game with the greater amount of pieces (circles) of the same color.
This version of the Othello game supports the writing of AI plugins in C++ or Python, network games, and interface themes.
Enhancements:
- pkgconfig support was added.
- It is now easier to write AI plugins.
- An installation guide, and a tutorial for writing plugins were incuded.
- It is now possible to disable Python support from the configuration.
- New icons were provided.
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Download (0.63MB)
Added: 2007-08-16 License: GPL (GNU General Public License) Price:
805 downloads
Transcend Game 0.3

Transcend Game 0.3


Transcend Game project is a retro-style, abstract, collage-building, musical, shooter game. more>>
Transcend Game project is a retro-style, abstract, collage-building, musical, shooter game.
The graphics are geometrical, and the pace is sometimes frenzied. Two features set Transcend apart from other games.
First, its dynamic graphical engine, which can smoothly morph from one complex shape to another in realtime, produces striking displays.
Combining these dynamic shapes with subtle randomizations ensures that each new play through a level is visually different from the last.
The second novel feature is the musical power-up system.
As you play through a level, you are simultaneously assembling an abstract visual collage and arranging a unique piece of music.
Enhancements:
- Fixed bugs that caused post-explosion fade factors to become negative, which in turn caused boss explosions to linger on some platforms.
- Fixed zoom behavior when strafing.
- Added fade-in when enemies are created to avoid a visual pop-in.
- Added smooth turning when enemies switch targets.
- Changed so that pieces can be picked up while they are moving as a result of enemy fire. This makes pick up less confusing and frustrating.
- Made bullet fade-out smoothly at end of range to avoid visual pop.
- Doubled piece pick-up radius to make picking up pieces easier.
- Fixed jerky piece pick-up and drop.
- Added mini-explosion graphics to indicate when damage is being done to boss. These graphics also change color to indicate the boss health.
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Download (1.8MB)
Added: 2006-12-06 License: GPL (GNU General Public License) Price:
1052 downloads
Acquire Board Game 0.4

Acquire Board Game 0.4


Acquire is a computer version of the classic board game. more>>
Acquire is a computer version of the classic board game.
The goal of the game is to make the most profit by buying stocks in companies that form, merge and grow as tiles are placed on the game board.
This program is a text-based version of the game and should be playable on any system with a C++ compiler.
Enhancements:
- The main improvement of this release is that the bug causing the game to crash at the end was fixed, so you can now see who won.
- There were some other small bugfixes and changes.
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Download (0.022MB)
Added: 2006-10-11 License: GPL (GNU General Public License) Price:
1123 downloads
gewee game 3.6

gewee game 3.6


gewee game is a Go-like board game with next generation graphics. more>>
gewee game is a Go-like board game with "next generation" graphics.

This is a game between a human ("player") and a computer ("opponent"). The players objective is to accumulate as many points as possible. When the player wins a game, a point is added to his/her score. When the player loses a game, a point is subtracted from his/her score. The competitor with the most pieces on the board at the end of the game is the winner. A game is finished when a competitor forfeits, or has no valid empty square to place a piece on. The opponent is granted additional moves at the start of a game based on the players score.

Each competitor has a distinct set of pieces of the same shape and color. The competitors take turns placing one piece on an empty square on the board. A piece or group of pieces that has no empty square adjacent to it is removed from the board.

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Download (0.018MB)
Added: 2007-05-21 License: Freeware Price:
886 downloads
Quarters Board Game 4.0

Quarters Board Game 4.0


Quarters Board Game is a strategy game for two players. more>>
Quarters Board Game project is a strategy game for two players.

Although its rules are relatively simple, it still offers some of the same opportunities for skill as in chess.

This program was originally conceived in the summer of 1986 during a study of the mini-max algorithm for chess playing computers, and was thus designed to offer some of the same type of strategies.

The game was originally written in BASIC, then ported to Turbo Pascal, then to C, and finally to Java.

The Java version is not necessarily object oriented, since it is a crude port from the C version.

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Download (0.16MB)
Added: 2007-01-15 License: GPL (GNU General Public License) Price:
1013 downloads
Gallipoli: The Game 0.7.0

Gallipoli: The Game 0.7.0


Gallipoli: The Game is a stunning recreation of Australias greatest military adventure. more>>
Gallipoli: The Game is a stunning recreation of Australias greatest military adventure. As a commander in the Great War (WWI), you take on the role of leading the prime of Australias armed forces as they launch an all-out assault on the Central Powers (the Germans, Austrians and the Ottomans).
Gameplay is similar to the hit PC game, Lemmings, except, instead of trying to save your soldiers, your mission, as an authentic WWI commander, is to wipe out as many diggers as possible ... the more gruesomely, the better!
Main features:
- Landing at Hell Spit (ANZAC cove)
- Russells Top
- The Sphinx
- Walkers Ridge
- The landing at Sulva Bay
- The third wave at the Nek
Enhancements:
- game much faster
- more options
- Battle of Pozyers level removed (no-one was playing it)
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Download (15.4MB)
Added: 2006-04-13 License: GPL (GNU General Public License) Price:
1291 downloads
Siriel4 game engine 0.9.1

Siriel4 game engine 0.9.1


Siriel4 game engine project is a game engine for adventure, arcade, maze-like games. more>>
Siriel4 game engine project is a game engine for adventure, arcade, maze-like games.
The main goal of this engine is to provide tools and scripts for easy game creation.
Game creators only write the necessary scenario descriptions for the game in a scripting language (such as Lua) and do not have to care about such low-level details as animation loading, etc.
Main features:
- Lua-5.0 - scripting language support
- DUMB - music and audio support
- Multiplayer
- Terminal support for controlling engine
Enhancements:
- fixed widget system
- removed procedure for separate processing of widget and replaced by flag indicating status of widget
- basic support of room neighbours
- fixed Makefile - include paths
- fixed freeze mode of univers (bug: avatar can move in freeze mode)
- callback function
- avatar can walk through rooms
- fixed processing and displaying things in correct rooms, so they display only in rooms where they are connected to
- fixed collision with object
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Download (0.63MB)
Added: 2006-11-17 License: GPL (GNU General Public License) Price:
1072 downloads
A Jacks Game 1.0

A Jacks Game 1.0


A Jacks Game is a real-time game that runs in a Web browser using the AJAX technology. more>>
A Jacks Game is a real-time game that runs in a Web browser using the AJAX (Asynchronous JavaScript and XML) technology.

Multiple users can login in A Jacks Game to explore a common map and earn a common currency as their score.

A Jacks Game is free software released under GNU/GPL Open Source License.
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Download (0.014MB)
Added: 2006-01-05 License: GPL (GNU General Public License) Price:
1389 downloads
Chess::Game 0.6.0

Chess::Game 0.6.0


Chess::Game is a class to record and validate the moves of a game of chess. more>>
Chess::Game is a class to record and validate the moves of a game of chess.

SYNOPSIS

use Chess::Game;

$game = Chess::Game->new();
$clone = $game->clone();
$move = $game->make_move("e2", "e4");
$move_c = $clone->make_move("e2", "e4");
$true = ($move->get_piece() ne $move_c->get_piece());
$move = $game->delete_move();
...
while (!defined($result = $game->result())) {
# get a move
$move = $game->make_move($sq1, $sq2);
if (!defined($move)) {
print $game->get_message();
}
}
if ($result == 1) {
print "White wins!n";
}
elsif ($result == 0) {
print "Draw!n"
}
else {
print "Black wins!n";
}

The Chess module provides a framework for writing chess programs with Perl. This class forms part of that framework, providing move validation for all moves recorded using the Chess::Game class. The Game contains a Chess::Board, 32 Chess::Pieces and a Chess::Game::MoveList that contains a series of Chess::Game::MoveListEntrys that record the exact state of the game as it progresses. Moves can be taken back one-at-a-time to allow for simple movelist manipulation.

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Download (0.021MB)
Added: 2006-12-28 License: Perl Artistic License Price:
1039 downloads
Exodus Arcade Game 1.5

Exodus Arcade Game 1.5


Exodus Arcade Game project is a humorous maze-running arcade game with hot graphics. more>>
Exodus Arcade Game project is a humorous maze-running arcade game with hot graphics.

Exodus is an arcade game based on the classic C16 title, Exorcist.

You control Sparkie, a magical star who has been trapped in the Dungeon Dimensions by Wizzbang the Wizard.

Using his special powers, Sparkie can light up the walls of the maze and exorcise the monsters in each room.

Traveling through the maze will bring you to victory and a complete end sequence.

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Download (3.1MB)
Added: 2006-11-17 License: Freely Distributable Price:
1075 downloads
Custom Strategy Role Playing Game 0.15

Custom Strategy Role Playing Game 0.15


Custom Strategy Role Playing Game project is an engine for creating strategy role-playing games. more>>
Custom Strategy Role Playing Game project is an engine for creating strategy role-playing games.
Two players confront two parties of characters (which have RPG attributes: job, level, exp, skills, etc.) over a battlefield, and the surviving party wins.
Jobs, skills, etc. are stored in XML custom files. It has a combat style similar to Final Fantasy Tactics and Shining Force.
Enhancements:
- Custom effects for skils.
- New contender attribute managing is working now.
- New skill types and skill capabilities (as enable at a certain level).
- Contenders final attributes can now depend on skills.
- Jobs have now a basic bonus and a level bonus (which depends on
- contenders level).
- Partial code rewriting for some old features.
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Download (0.75MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
1078 downloads
The Snake Game 1.0

The Snake Game 1.0


The Snake Game is an adapted, improved version of the popular javacave game. more>>
This is an adapted, improved version of the popular javacave game, written in QtRuby.

Installation:

download
chmod +x snake(gl).rb
run it.

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Download (0.015MB)
Added: 2005-05-24 License: Public Domain Price:
1622 downloads
Volity::Game 0.6.5

Volity::Game 0.6.5


Volity::Game is a base class for Volity game modules. more>>
Volity::Game is a base class for Volity game modules.

SYNOPSIS

See Volity::Game::TicTacToe and its source code for a simple but full-featured example.

This class provides a framework for writing Volity game modules in Perl. A Volity game module will be a subclass of this class.

To turn your subclass into an active Volity parlor, you can pass it to the volityd program via its game_class config option (see volityd).

USAGE

To use this module, subclass it. Create your own Perl package for your game, and have it inherit from Volity::Game. Then define game logic and other behavior primarily by writing callback methods, as described in "CALLBACK METHODS".

See Volity::Game::TicTacToe for a simple but complete example of a Volity::Game subclass.

Some things to keep in mind while writing your subclass:

Its a pseudohash

The object that results from your class will be a Perl pseudohash that makes use of the fields pragma. (See fields.) As the example shows, you should declare the the instance variables you intend to use with a use fields() invocation.

Other than that, an instance if your subclass will work just like a hash-based Perl object.

Use (but dont abuse) the initialize() method

The Volity::Game base class constructor calls initialize() as a final step.

If you override this method to peform game-specific initialization on your subclass, it must have a return value of $self->SUPER::initialize(@_).

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Download (0.10MB)
Added: 2006-12-28 License: Perl Artistic License Price:
1030 downloads
Pvolley 0.0.1

Pvolley 0.0.1


Pvolley is an arcade volleyball game more>>
Pvolley is an arcade volleyball game. It is licensed under the FreeBSD license.

Keys:

- Player 1: Up, Left, Right
- Player 2: W, A, D
- Drop ball: Space

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Download (0.050MB)
Added: 2007-07-26 License: BSD License Price:
820 downloads
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