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Save The Penguins 0.02
Save The Penguins is a crazy space shooter with penguins and flying saucers. more>>
Save The Penguins is a crazy space shooter with penguins and flying saucers.
This is inspired by "Save The Gweeks" for the Archimedes, in which you saved the gweeks from the snerds. I havent had access to the original, so how close it is I couldnt say.
You control this sphere/circle/whatever with the mouse. Left click to acellerate towards the cursor. Right click to fire lasers. Middle click to pause. Esc to Quit.
The idea is to kill the space ships before they either kill you or all the penguins.
The art for the penguins came from Pingus, the tileset was ripped from supertux.
If anyone would like to contribute levels/art/sound that would be cool.
Main features:
- Scrolling, moving and shooting.
- Tileset defined in simple configuration file
- Loading/Saving level to file with in-game level editor (press E).
- Objects (that is, non-static ones) get damaged when you hit them. The penguins explode in a pile of blood.
- Reasonable collision detection - you have to at least try to get it stuck.
- NEW!! Nice particle-based explosions. Saves me both needing a graphic for it, and it looks pretty cool
- NEW!! Powerups. Dont do much atm. One heals you, the other two hurt you by different amounts. Theres a hook to attach a sound to powerup/powerdown for when I get round to it.
<<lessThis is inspired by "Save The Gweeks" for the Archimedes, in which you saved the gweeks from the snerds. I havent had access to the original, so how close it is I couldnt say.
You control this sphere/circle/whatever with the mouse. Left click to acellerate towards the cursor. Right click to fire lasers. Middle click to pause. Esc to Quit.
The idea is to kill the space ships before they either kill you or all the penguins.
The art for the penguins came from Pingus, the tileset was ripped from supertux.
If anyone would like to contribute levels/art/sound that would be cool.
Main features:
- Scrolling, moving and shooting.
- Tileset defined in simple configuration file
- Loading/Saving level to file with in-game level editor (press E).
- Objects (that is, non-static ones) get damaged when you hit them. The penguins explode in a pile of blood.
- Reasonable collision detection - you have to at least try to get it stuck.
- NEW!! Nice particle-based explosions. Saves me both needing a graphic for it, and it looks pretty cool
- NEW!! Powerups. Dont do much atm. One heals you, the other two hurt you by different amounts. Theres a hook to attach a sound to powerup/powerdown for when I get round to it.
Download (0.46MB)
Added: 2007-07-25 License: GPL (GNU General Public License) Price:
827 downloads
Save Lyric 1.0
Save Lyric script request lyric download (from http://lyrc.com.ar) and if succesfull save it into played mp3s directory. more>>
Save Lyric script request lyric download (from http://lyrc.com.ar) and if succesfull save it into played mp3s directory.
<<less Download (0.002MB)
Added: 2006-10-30 License: GPL (GNU General Public License) Price:
1089 downloads
Save Complete 0.9b7
Save Complete is a Firefox extension that saves a webpage completely. more>>
Save Complete is a Firefox extension that saves a webpage completely, providing a better alternative to the flawed built-in save functionality of Firefox.
As more and more sites use CSS, Firefoxs built-in complete save becomes increasingly less effective, as it doesnt support stylesheets.
This extension fixes this, and saves the complete page, including all images and all stylesheets associated with the document, even imported stylesheets and images referenced in the stylesheet files.
<<lessAs more and more sites use CSS, Firefoxs built-in complete save becomes increasingly less effective, as it doesnt support stylesheets.
This extension fixes this, and saves the complete page, including all images and all stylesheets associated with the document, even imported stylesheets and images referenced in the stylesheet files.
Download (0.017MB)
Added: 2007-06-21 License: MPL (Mozilla Public License) Price:
946 downloads
Save Scummer 002
Save Scummer project is a Seven Day Roguelike written by Jeff Lait. more>>
Save Scummer project is a Seven Day Roguelike written by Jeff Lait.
This provides a windows and linux executable versions along with the source for those brave enough to try and build it from scratch. It also provides a linux and windows curses version for those allergic to graphics.
Main features:
- Intelligent "Do What I Mean" commands that reduce all possible actions to a single keystroke.
- Infinite undo to correct mistakes in pressing said single keystroke.
- Fight the fifty-two monsters from Letter Hunt and one new bonus monster.
- 1980 different weapons and 216 different spells!
- Play one of 8 races or 9 classes!
Enhancements:
- Added documentation about intent of this game and listed various non-bugs.
- Fixed a bug where the borg would attack enemies even when blind.
- Added an eXplore mode so you can take over and pilot the game manually. The correct key to hit isnt in the in-game documentation to encourage you to play it properly first.
<<lessThis provides a windows and linux executable versions along with the source for those brave enough to try and build it from scratch. It also provides a linux and windows curses version for those allergic to graphics.
Main features:
- Intelligent "Do What I Mean" commands that reduce all possible actions to a single keystroke.
- Infinite undo to correct mistakes in pressing said single keystroke.
- Fight the fifty-two monsters from Letter Hunt and one new bonus monster.
- 1980 different weapons and 216 different spells!
- Play one of 8 races or 9 classes!
Enhancements:
- Added documentation about intent of this game and listed various non-bugs.
- Fixed a bug where the borg would attack enemies even when blind.
- Added an eXplore mode so you can take over and pilot the game manually. The correct key to hit isnt in the in-game documentation to encourage you to play it properly first.
Download (1.2MB)
Added: 2007-04-17 License: BSD License Price:
921 downloads
Title Save 0.1d
Title Save is a Firefox extension that replicates IEs default behavior when saving a webpage. more>>
Title Save is a Firefox extension that replicates IEs default behavior when saving a webpage, placing the pages title as filename.
Also, if the page is saved as "Complete", the corresponding URL is inserted as an HTML comment at the top of the file.
<<lessAlso, if the page is saved as "Complete", the corresponding URL is inserted as an HTML comment at the top of the file.
Download (0.005MB)
Added: 2007-06-21 License: MPL (Mozilla Public License) Price:
860 downloads
File::Save::Home 0.08
File::Save::Home is a Perl module to place file safely under user home directory. more>>
File::Save::Home is a Perl module to place file safely under user home directory.
SYNOPSIS
use File::Save::Home qw(
get_home_directory
get_subhome_directory_status
make_subhome_directory
restore_subhome_directory_status
conceal_target_file
reveal_target_file
make_subhome_temp_directory
);
$home_dir = get_home_directory();
$desired_dir_ref = get_subhome_directory_status("desired/directory");
$desired_dir_ref = get_subhome_directory_status(
"desired/directory",
"pseudohome/directory", # two-argument version
);
$desired_dir = make_subhome_directory($desired_dir_ref);
restore_subhome_directory_status($desired_dir_ref);
$target_ref = conceal_target_file( {
dir => $desired_dir,
file => file_to_be_checked,
test => 0,
} );
reveal_target_file($target_ref);
$tmpdir = make_subhome_temp_directory();
$tmpdir = make_subhome_temp_directory(
"pseudohome/directory", # optional argument version
);
In the course of deploying an application on another users system, you sometimes need to place a file in or underneath that users home directory. Can you do so safely?
This Perl extension provides several functions which try to determine whether you can, indeed, safely create directories and files underneath a users home directory. Among other things, if you are placing a file in such a location only temporarily -- say, for testing purposes -- you can temporarily hide any already existing file with the same name and restore it to its original name and timestamps when you are done.
<<lessSYNOPSIS
use File::Save::Home qw(
get_home_directory
get_subhome_directory_status
make_subhome_directory
restore_subhome_directory_status
conceal_target_file
reveal_target_file
make_subhome_temp_directory
);
$home_dir = get_home_directory();
$desired_dir_ref = get_subhome_directory_status("desired/directory");
$desired_dir_ref = get_subhome_directory_status(
"desired/directory",
"pseudohome/directory", # two-argument version
);
$desired_dir = make_subhome_directory($desired_dir_ref);
restore_subhome_directory_status($desired_dir_ref);
$target_ref = conceal_target_file( {
dir => $desired_dir,
file => file_to_be_checked,
test => 0,
} );
reveal_target_file($target_ref);
$tmpdir = make_subhome_temp_directory();
$tmpdir = make_subhome_temp_directory(
"pseudohome/directory", # optional argument version
);
In the course of deploying an application on another users system, you sometimes need to place a file in or underneath that users home directory. Can you do so safely?
This Perl extension provides several functions which try to determine whether you can, indeed, safely create directories and files underneath a users home directory. Among other things, if you are placing a file in such a location only temporarily -- say, for testing purposes -- you can temporarily hide any already existing file with the same name and restore it to its original name and timestamps when you are done.
Download (0.018MB)
Added: 2007-01-27 License: Perl Artistic License Price:
1002 downloads
Auto Save Document 1.2.0.28
Auto Save Document is an extension used to store the currently shown document in a separate directory automatically. more>>
Auto Save Document is an extension used to store the currently shown document in a separate directory automatically.
Autosave is a small extension, which can be used to store the currently shown document in a seperate directory automatically when browsing a certain site. You may configure the sites, where all pages will be stored to cache, by adding them to a list. The documents are stored as html-text only (no embedded objects like pictures etc.)
The files are cyclic reused, e.g. if you set the cache size to 100, Autosave will store the document contents to X:/MyCache/Autosave_0.html ... AutoSave_100.html and start again with AutoSave_0.htm when the 101st page is browsed. A small Icon in the statusbar will change its colour each time to indicate a page was written.
If you click this small icon, the current page will be dumped, regardless if the site is in the autosave list or not.
NOTE: this extension is really, really simple! Only plain text is saved, no external .css,.js => the result may look ugly! The one and only intention for this extension is, to save the text for external parsing or similar! Look for Scrapbook etc. in case you want to store more than the plain text!
<<lessAutosave is a small extension, which can be used to store the currently shown document in a seperate directory automatically when browsing a certain site. You may configure the sites, where all pages will be stored to cache, by adding them to a list. The documents are stored as html-text only (no embedded objects like pictures etc.)
The files are cyclic reused, e.g. if you set the cache size to 100, Autosave will store the document contents to X:/MyCache/Autosave_0.html ... AutoSave_100.html and start again with AutoSave_0.htm when the 101st page is browsed. A small Icon in the statusbar will change its colour each time to indicate a page was written.
If you click this small icon, the current page will be dumped, regardless if the site is in the autosave list or not.
NOTE: this extension is really, really simple! Only plain text is saved, no external .css,.js => the result may look ugly! The one and only intention for this extension is, to save the text for external parsing or similar! Look for Scrapbook etc. in case you want to store more than the plain text!
Download (0.009MB)
Added: 2007-04-03 License: MPL (Mozilla Public License) Price:
973 downloads
Texplore 0.2
explore is a type explorer for GObject based libraries. more>>
Texplore is a type explorer for GObject based libraries. You can see what signals, properties, and other things are present in each type, its parents, and its children.
Its similar to System.Reflection.Emit from Mono, only it uses the GObject librarys API and introspection capabilites.
Installation:
./autogen.sh
./configure --prefix=/tmp
make
make install
$/tmp/bin/texplore & #yove done it
<<lessIts similar to System.Reflection.Emit from Mono, only it uses the GObject librarys API and introspection capabilites.
Installation:
./autogen.sh
./configure --prefix=/tmp
make
make install
$/tmp/bin/texplore & #yove done it
Download (0.16MB)
Added: 2005-07-06 License: GPL (GNU General Public License) Price:
1570 downloads
pysycache 3.0
pysycache is a software that teach kids to move the mouse. more>>
PySyCache is an educational program for young children (4-7 years old).
pysycaches purpose is to teach them to manipulate the mouse by uncovering a picture with mouse movements.
This game doesnt want some powerfull computer, and it can be used at home with yours children or in the schools
The target of PySyCache is that child must show a picture hidden by a cache. In this order, the mouse movements erase the cache and the picture appears step by step.
<<lesspysycaches purpose is to teach them to manipulate the mouse by uncovering a picture with mouse movements.
This game doesnt want some powerfull computer, and it can be used at home with yours children or in the schools
The target of PySyCache is that child must show a picture hidden by a cache. In this order, the mouse movements erase the cache and the picture appears step by step.
Download (10.3MB)
Added: 2007-03-02 License: GPL (GNU General Public License) Price:
969 downloads
SMILGen 0.9.9
SMILGen is an XML editor designed for use with SMIL 2.0, RealPix, and RealText. more>>
SMILGen is a SMIL (and XML) authoring tool designed to ease the process of XML content creation. SMILGen understands XML syntax and handles the nesting and formatting XML.
This allows authors to worry about the content that they are trying to author with out having to remember each quote and closing brace. SMILGen also understands the languages it authors, it knows what attributes a specific element uses or what child elements a given element may contain.
Both of these features help eliminate a number of common XML syntax errors as well as making it easier to edit with out having a reference to the language right by your side.
Internally SMILGen uses objects to represent each known element. The element objects know what children they may contain or what attributes they have. SMILGen uses this information to assist content authors by letting them know what children an element may contain or by displaying the attributes for a given element when it is edited.
SMILGen also has namespace support both for known namespaces and unknown namespaces. Known namespaces can be imported into any document at which point all of their attributes and elements become available to the document. Unknown namespaces can be parsed as well.
Although SMILGen is not psychic and will not know about elements or attributes that are NOT in the document, it will generate a namespace representation of the imported namespace and it will deduce what elements and attributes are available in the namespace based upon the data in the document.
SMILGen currently supports SMIL 1, SMIL 2 and RealPix. It is designed to be modular. Any xml language that does not use #PCDATA can have a class representation created with out a great deal of effort. Future versions (1.5-2.0 time frame) will also have support for xml languages that allow #PCDATA and inline attributes.
Version restrictions:
- Active element highlight doesnt stretch to full window width if the window is widened past the width of the widest element. Need to find a way to get the window width if its larger and update to that.
- Line wrapping isnt doing a great job, doesnt seem to take into account the indent and line number width on lines after the first (except with in comments).
- Windows versions have a focus issue with tear off menus where the last selected menu stays selected and you need to select a diferent menu in order to be able to re select the first one.
- Does not happen on PPC Linux sys. Tkinter issue?
- Test document functionality uses temp files in a temp directory. This doesnt work well if valid relitive paths are used cause they wont actualy be relitive. Test doc only works for fully qualified paths. Need to write temp docs to temp file in same location as saved doc and then remember them to clean them up when done.
- Documents containing qualified namespace attributes that are child attributes of an element of the current namespace will fail. ( This work is in development right now and will be fixed by 1.0 ).
- Pop-up menus on Windows platforms seem to "drop through" some times when they are clicked, causeing the underlying window to recieve the click.
- Does not happen on Linux sys. Win Tkinter issue?
<<lessThis allows authors to worry about the content that they are trying to author with out having to remember each quote and closing brace. SMILGen also understands the languages it authors, it knows what attributes a specific element uses or what child elements a given element may contain.
Both of these features help eliminate a number of common XML syntax errors as well as making it easier to edit with out having a reference to the language right by your side.
Internally SMILGen uses objects to represent each known element. The element objects know what children they may contain or what attributes they have. SMILGen uses this information to assist content authors by letting them know what children an element may contain or by displaying the attributes for a given element when it is edited.
SMILGen also has namespace support both for known namespaces and unknown namespaces. Known namespaces can be imported into any document at which point all of their attributes and elements become available to the document. Unknown namespaces can be parsed as well.
Although SMILGen is not psychic and will not know about elements or attributes that are NOT in the document, it will generate a namespace representation of the imported namespace and it will deduce what elements and attributes are available in the namespace based upon the data in the document.
SMILGen currently supports SMIL 1, SMIL 2 and RealPix. It is designed to be modular. Any xml language that does not use #PCDATA can have a class representation created with out a great deal of effort. Future versions (1.5-2.0 time frame) will also have support for xml languages that allow #PCDATA and inline attributes.
Version restrictions:
- Active element highlight doesnt stretch to full window width if the window is widened past the width of the widest element. Need to find a way to get the window width if its larger and update to that.
- Line wrapping isnt doing a great job, doesnt seem to take into account the indent and line number width on lines after the first (except with in comments).
- Windows versions have a focus issue with tear off menus where the last selected menu stays selected and you need to select a diferent menu in order to be able to re select the first one.
- Does not happen on PPC Linux sys. Tkinter issue?
- Test document functionality uses temp files in a temp directory. This doesnt work well if valid relitive paths are used cause they wont actualy be relitive. Test doc only works for fully qualified paths. Need to write temp docs to temp file in same location as saved doc and then remember them to clean them up when done.
- Documents containing qualified namespace attributes that are child attributes of an element of the current namespace will fail. ( This work is in development right now and will be fixed by 1.0 ).
- Pop-up menus on Windows platforms seem to "drop through" some times when they are clicked, causeing the underlying window to recieve the click.
- Does not happen on Linux sys. Win Tkinter issue?
Download (0.81MB)
Added: 2005-04-03 License: BSD License Price:
1664 downloads
QFrameCatcher 0.4.1
QFrameCatcher is a program that captures frames from a video file and save these frames as thumbnails in a single image file. more>>
QFrameCatcher is a program that captures frames from a video file and save these frames as thumbnails in a single image file.
<<less Download (0.16MB)
Added: 2006-11-06 License: GPL (GNU General Public License) Price:
1085 downloads
Final Fantasy VI Save State Editor 1.0
Final Fantasy VI Save State Editor is an editor for Final Fantasy VI characters. more>>
Final Fantasy VI Save State Editor project is an editor for Final Fantasy VI characters.
Final Fantasy VI Save State Editor is a tool for editing characters in Final Fantasy VI (or III in the USA) saved games. It makes it possible to increase skills, learn spells, gain weapons, and more using an easy to use GUI.
This
program does not edit battery based saved games, but complete game save states
generated by Snes9x and zsnes.
USAGE:
Open the program and select File->Open. Select a game save on your filesystem,
and then edit away! Use File->Save when done. Enjoy!
<<lessFinal Fantasy VI Save State Editor is a tool for editing characters in Final Fantasy VI (or III in the USA) saved games. It makes it possible to increase skills, learn spells, gain weapons, and more using an easy to use GUI.
This
program does not edit battery based saved games, but complete game save states
generated by Snes9x and zsnes.
USAGE:
Open the program and select File->Open. Select a game save on your filesystem,
and then edit away! Use File->Save when done. Enjoy!
Download (0.10MB)
Added: 2007-01-08 License: GPL (GNU General Public License) Price:
669 downloads
Furl-save 1.0.3
Furl-save project is a Perl script that does a backup of your categorized, keyword-tagged web bookmarks. more>>
Furl-save project is a Perl script that does a backup of your categorized, keyword-tagged web bookmarks and their respective page contents stored on online service furl.net
It was tested on following platforms:
- RedHat Linux 7.3
- RedHat Linux 9.0
- Fedora Core 4, 5, 6 on Intel x86
- Microsoft Windows XP with ActivePerl installed
<<lessIt was tested on following platforms:
- RedHat Linux 7.3
- RedHat Linux 9.0
- Fedora Core 4, 5, 6 on Intel x86
- Microsoft Windows XP with ActivePerl installed
Download (0.004MB)
Added: 2007-04-20 License: MIT/X Consortium License Price:
919 downloads
MathTables 0.3.4
MathTables is a program that helps parents teach their children how to use the four basic math operations. more>>
MathTables is a program that helps parents teach their children how to use the four basic math operations, multiplication, substraction, addition and division.
With MathTables parents can print sheets full of math operations for their children to answer. They can also print corresponding sheets with the solutions so that either them, or the children themselves, can work on the corrections.
This program arose from the actual need to print math tables almost daily for my children, as requested by their school.
MathTables is written in Python using the PyGTK toolkit.
<<lessWith MathTables parents can print sheets full of math operations for their children to answer. They can also print corresponding sheets with the solutions so that either them, or the children themselves, can work on the corrections.
This program arose from the actual need to print math tables almost daily for my children, as requested by their school.
MathTables is written in Python using the PyGTK toolkit.
Download (0.038MB)
Added: 2006-02-17 License: GPL (GNU General Public License) Price:
1344 downloads
Password Save 0.5
Password Save extension brings up a plain text listing of your passwords in a browser window. more>>
Password Save extension brings up a plain text listing of your passwords in a browser window that can be easily copy-pasted or saved to the hard-drive.
Some javascript warning fixes and a bit of debugging code for helping people that the extension doesnt work for (Email me if you get a blank screen and have some free time to help me debug and well solve this problem once and for all)
In Preferences, go to Privacy => Passwords. When you click View Saved Passwords, there will be an added "Dump Passwords" button. Clicking this will pop up a new browser window with the saved passwords which can easily be saved, printed, or copy-pasted into another location.
This extension will only work (as is) on the released 1.5beta1 - 1.5beta2. The intall.rdf can be tweaked to get it to install fine on any recent nightly or the Deer Park Alphas. It -=can not=- be tweaked to work on 1.0. Sorry!
<<lessSome javascript warning fixes and a bit of debugging code for helping people that the extension doesnt work for (Email me if you get a blank screen and have some free time to help me debug and well solve this problem once and for all)
In Preferences, go to Privacy => Passwords. When you click View Saved Passwords, there will be an added "Dump Passwords" button. Clicking this will pop up a new browser window with the saved passwords which can easily be saved, printed, or copy-pasted into another location.
This extension will only work (as is) on the released 1.5beta1 - 1.5beta2. The intall.rdf can be tweaked to get it to install fine on any recent nightly or the Deer Park Alphas. It -=can not=- be tweaked to work on 1.0. Sorry!
Download (0.005MB)
Added: 2006-04-09 License: GPL (GNU General Public License) Price:
738 downloads
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