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Java Games 1.0
Java Games is a collection of simple games that are compiled into Java applets and meant to be played online in a Web browser. more>>
Java Games project is a collection of simple games that are compiled into Java applets and meant to be played online in a Web browser.
Currently the collection contains four games: XO World (similar to tic-tac-toe, but with lines of 5 on a 10x10 board); 100 Mack (guess the random combination of 4 images out of a set of six); Memory (flip 2 plates at a time to find matching pairs); and Tetris.
<<lessCurrently the collection contains four games: XO World (similar to tic-tac-toe, but with lines of 5 on a 10x10 board); 100 Mack (guess the random combination of 4 images out of a set of six); Memory (flip 2 plates at a time to find matching pairs); and Tetris.
Download (0.13MB)
Added: 2007-02-20 License: GPL (GNU General Public License) Price:
985 downloads
NAND Flash Utilities 0.0.1
NAND Flash Utilities are utilities for accessing NAND Flashthrough an IDE interface. more>>
NAND Flash Utilities is a set of utilities for accessing NAND Flash through an IDE interface.
These utilities work with the Linux MTD subsystem to allow developing, testing, and experimenting of NAND Flash on a PC.
<<lessThese utilities work with the Linux MTD subsystem to allow developing, testing, and experimenting of NAND Flash on a PC.
Download (0.17MB)
Added: 2005-04-08 License: GPL (GNU General Public License) Price:
1686 downloads
dsflasher 0.9
dsflasher is a utility to flash Dallas (Maxim) DS89C450 microcontrollers using a ROM loader. more>>
dsflasher is a utility to flash Dallas (Maxim) DS89C450 microcontrollers using a ROM loader.
Usage:
dsflasher -f [input filename] -p [serial port]
<<lessUsage:
dsflasher -f [input filename] -p [serial port]
Download (0.003MB)
Added: 2007-08-22 License: GPL (GNU General Public License) Price:
797 downloads
kollagame 0.1
kollagame projects idea is to create a gamekit with a rapid development environment. more>>
kollagame is still much in the development phase, I am hoping by posting this, that I can get some help in developing this software.
kollagame projects idea is to create a gamekit with a rapid development environment. Most of the games that this gamekit will support are RPG since they are similar in design.
<<lesskollagame projects idea is to create a gamekit with a rapid development environment. Most of the games that this gamekit will support are RPG since they are similar in design.
Download (0.63MB)
Added: 2007-06-11 License: GPL (GNU General Public License) Price:
865 downloads
Wolvix Games 1.0.4
Wolvix Games is a new edition of the Wolvix live CD, featuring over 50 games. more>>
Wolvix is a GNU/Linux LiveCD built from SLAX. Wolvix is a desktop oriented distribution made to fit the needs from regular to advanced desktop users.
Along with the applications youll get some of the best free Linux games. (No 3D gfx card required).
Games Edition features over 50 games in different categories, four emulators and quite a few desktop applications.
You wont find World of Warcraft or Half-Life 2 on the CD, but Ive tried to include some of the finest free Linux games and I think there should be a game or two for most people, Ive even added dopewars for your grandma.
None of the games require 3D drivers, so you should be able to play most games on any graphics card
<<lessAlong with the applications youll get some of the best free Linux games. (No 3D gfx card required).
Games Edition features over 50 games in different categories, four emulators and quite a few desktop applications.
You wont find World of Warcraft or Half-Life 2 on the CD, but Ive tried to include some of the finest free Linux games and I think there should be a game or two for most people, Ive even added dopewars for your grandma.
None of the games require 3D drivers, so you should be able to play most games on any graphics card
Download (MB)
Added: 2005-12-12 License: GPL (GNU General Public License) Price:
1428 downloads
Davids Perl Games 0.1.1
Davids Perl Games project is a collection of ASCII graphics arcade style games written in Perl. more>>
Davids Perl Games project is a collection of ASCII graphics arcade style games written in Perl.
These games are recreations of simple ASCII graphics games originally written in BASIC.
They are ideal for use as Perl programming tutorials. Some of the first few games are PerlBlaster (defend your planet from invading aliens), PerlRacer (steer your car through the twisting passages), and PerlArena (eliminate the mutant hordes).
<<lessThese games are recreations of simple ASCII graphics games originally written in BASIC.
They are ideal for use as Perl programming tutorials. Some of the first few games are PerlBlaster (defend your planet from invading aliens), PerlRacer (steer your car through the twisting passages), and PerlArena (eliminate the mutant hordes).
Download (0.063MB)
Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1076 downloads
Compact Flash Linux Project 1.0p7
The Compact Flash Linux Project is a Linux distribution designed to run on a compact flash card in read-only mode. more>>
The Compact Flash Linux Project is a Linux distribution designed to run on a compact flash card in read-only mode. It is as small as possible, and currently needs around 14 MB.
Compact Flash Linux Project includes OpenSSH, quagga, iptables, hostap, madwifi, wireless-tools, pppoe, tcpdump, bridge-utils, and more. The initial release was v0.1.1, dated January 8, 2004. Version 0.1.4 was released July 23, 2004.
Enhancements:
- Many packages were upgraded.
- The package manager was improved a bit.
<<lessCompact Flash Linux Project includes OpenSSH, quagga, iptables, hostap, madwifi, wireless-tools, pppoe, tcpdump, bridge-utils, and more. The initial release was v0.1.1, dated January 8, 2004. Version 0.1.4 was released July 23, 2004.
Enhancements:
- Many packages were upgraded.
- The package manager was improved a bit.
Download (0.17MB)
Added: 2007-02-25 License: GPL (GNU General Public License) Price:
992 downloads
Flash::FLAP::Object 0.09
Flash::FLAP::Object is a Perl module translated from PHP Remoting v. 0.5b from the -PHP project. more>>
Flash::FLAP::Object is a Perl module translated from PHP Remoting v. 0.5b from the -PHP project.
Package used for building and retreiving header and body information.
Installation:
1a. If you have access to Macromedia Flash MX, load the docs/examples/cpu/CpuExample.fla file. Edit the actions for Layer Name to use the URL of your script.
1b. If you do not have Macromedia authoringh tools, embed the docs/examples/cpu/CpuExample.swf movie into a web page.
Use docs/examples/cpu/cpu.html as a template. When the movie starts, enter the URL of your script into the text field.
2. Observe the load of your server when you click Refresh!
<<lessPackage used for building and retreiving header and body information.
Installation:
1a. If you have access to Macromedia Flash MX, load the docs/examples/cpu/CpuExample.fla file. Edit the actions for Layer Name to use the URL of your script.
1b. If you do not have Macromedia authoringh tools, embed the docs/examples/cpu/CpuExample.swf movie into a web page.
Use docs/examples/cpu/cpu.html as a template. When the movie starts, enter the URL of your script into the text field.
2. Observe the load of your server when you click Refresh!
Download (0.43MB)
Added: 2006-10-03 License: Perl Artistic License Price:
1118 downloads
Games::3D 0.09
Games::3D is a package containing an object system for (not only) 3D games. more>>
Games::3D is a package containing an object system for (not only) 3D games.
SYNOPSIS
use Games::3D::World;
my $world = Games::3D::World->new();
$world->save_to_file( $filename );
my $loaded = Games::3D::world->load_from_file( $filename );
my $thing1 = $world->add ( Games::3D::Thingy->new( ... ) );
my $thing2 = $world->add ( Games::3D::Thingy->new( ... ) );
$world->link($thing1, $thing2);
Games::3D::World provides you with a container class that will contain every object in your game object system. This are primarily objects that have states, change these states and need to announce the states to other objects.
The Games::3D::World container also enables you to save and restore snapshots of your objects system.
Basic things that you object system contains are derived from a class called Games::3D::Thingy. These can represent physical objects (buttons, levers, doors, lights etc) as well as virtual objects (trigger, sensors, links, markers, sound sources etc).
You can link Thingys together, either directly or via Games::3D::Links. The links have some more features than direct linking, which are explained below.
This package also provides you with Games::3D::Sensor, a class for objects that sense state changes and act upon them. Or not, depending on the sensor. Sensors are primarily used to watch for certain conditions and then act when they are met. Examples are the death of an object, values that go below a certain threshold etc.
State changes are transported in the object system with signals.
<<lessSYNOPSIS
use Games::3D::World;
my $world = Games::3D::World->new();
$world->save_to_file( $filename );
my $loaded = Games::3D::world->load_from_file( $filename );
my $thing1 = $world->add ( Games::3D::Thingy->new( ... ) );
my $thing2 = $world->add ( Games::3D::Thingy->new( ... ) );
$world->link($thing1, $thing2);
Games::3D::World provides you with a container class that will contain every object in your game object system. This are primarily objects that have states, change these states and need to announce the states to other objects.
The Games::3D::World container also enables you to save and restore snapshots of your objects system.
Basic things that you object system contains are derived from a class called Games::3D::Thingy. These can represent physical objects (buttons, levers, doors, lights etc) as well as virtual objects (trigger, sensors, links, markers, sound sources etc).
You can link Thingys together, either directly or via Games::3D::Links. The links have some more features than direct linking, which are explained below.
This package also provides you with Games::3D::Sensor, a class for objects that sense state changes and act upon them. Or not, depending on the sensor. Sensors are primarily used to watch for certain conditions and then act when they are met. Examples are the death of an object, values that go below a certain threshold etc.
State changes are transported in the object system with signals.
Download (0.032MB)
Added: 2006-10-02 License: Perl Artistic License Price:
1124 downloads
PHP Online RPG 1.1unstable
PHP Online RPG project is an graphical online RPG. more>>
PHP Online RPG project is an graphical online RPG.
This RPG uses only the browser to create a vast world. The power of html tables allow us to create a graphical online rpg that is fast, and vivid. The only requirements are a browser and patience.
As the world grows, its possible for the code to move slower and we ask your patience. This game truly is an inspiration to those who want to play games at work on a simple web browser.
The RPG featured has certain placement graphics from Delta Taos ClanLord. These are not meant for distribution, but for examples. You can change the style to a Diablo-type RPG, or an anime rpg, or something completely different such as a space RPG.
The project, including the layout, is open ended. The first couple of releases are to get public interest. The code is not the best. When we have a stable release we will mark the download. The only admin at this time is Adam.Atomical.
Enhancements:
- Object oriented interface
- Specialized function interface ( for PHP coders )
- Multi-player combat
- Single player combat
- Treasure
- Finding Inventory
- Spawning of Items
<<lessThis RPG uses only the browser to create a vast world. The power of html tables allow us to create a graphical online rpg that is fast, and vivid. The only requirements are a browser and patience.
As the world grows, its possible for the code to move slower and we ask your patience. This game truly is an inspiration to those who want to play games at work on a simple web browser.
The RPG featured has certain placement graphics from Delta Taos ClanLord. These are not meant for distribution, but for examples. You can change the style to a Diablo-type RPG, or an anime rpg, or something completely different such as a space RPG.
The project, including the layout, is open ended. The first couple of releases are to get public interest. The code is not the best. When we have a stable release we will mark the download. The only admin at this time is Adam.Atomical.
Enhancements:
- Object oriented interface
- Specialized function interface ( for PHP coders )
- Multi-player combat
- Single player combat
- Treasure
- Finding Inventory
- Spawning of Items
Download (2.5MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1094 downloads
Flash for Linux 0.2.1
Flash for Linux is a SWF editor for Linux. more>>
Flash for Linux project is a development environment for Macromedia Flash, a format widely used for web applications and vector animation.
F4L is in such early stages of design that it is not recommended for use by people without knowlege of C++, QT, Ming, etc.
F4L is a clone, or imitation, of a Macromedia, Inc. product called Flash. The most current version of Flash is MX 2004. Flash is designed to help people make programs that can be used on any computer and that can be distributed over the Internet.
Flash can even be easily included in a web page. Most browsers include a plug-in that allows users to view Flash content in web pages. If you do not have this plug-in, you may wish to visit http://www.macromedia.com/downloads/ to get it for Mozilla (or compatible), Opera, Internet Explorer, AOL, OS X, OS 9, Pocket PC, OS/2, Irix, Solaris, or HP-UX for free.
Flash offers easy development of professional applications. Flash development is based mostly on a Graphical User Interface (GUI). Through the GUI, a developer can draw their application on the screen. Drawings can be converted to animations, buttons, and other features with the development environments menus and dialog boxes.
Competing methods of development, such as C++, Java or JavaScript, require technical knowledge of a special programming language and mathematics. A Flash applications GUI features are extremely limited compared to a programming language based project. To compensate for this weakness, Macromedia added Action Scripts to Flash.
Action Scripts are a sort of programming language, but there are only a few commands to learn, and they are selected off a menu. Action Scripting is equivalent to programming a graphing calculator with BASIC; it should not take you more than a few days to learn, if you have the patience to read boring instructions.
While Flash can be developed with very few Action Scripts, the scripts add to the interactivity of the application. Most web sites using Flash do not use Action Scripts intensively, with the exception of games. Flash can also work with JavaScript.
Enhancements:
- The program can now export simple objects like images, lines, rectangles, ovals (ellipses), and text.
- The "locate" command is used to find the TrueType font files needed for text.
<<lessF4L is in such early stages of design that it is not recommended for use by people without knowlege of C++, QT, Ming, etc.
F4L is a clone, or imitation, of a Macromedia, Inc. product called Flash. The most current version of Flash is MX 2004. Flash is designed to help people make programs that can be used on any computer and that can be distributed over the Internet.
Flash can even be easily included in a web page. Most browsers include a plug-in that allows users to view Flash content in web pages. If you do not have this plug-in, you may wish to visit http://www.macromedia.com/downloads/ to get it for Mozilla (or compatible), Opera, Internet Explorer, AOL, OS X, OS 9, Pocket PC, OS/2, Irix, Solaris, or HP-UX for free.
Flash offers easy development of professional applications. Flash development is based mostly on a Graphical User Interface (GUI). Through the GUI, a developer can draw their application on the screen. Drawings can be converted to animations, buttons, and other features with the development environments menus and dialog boxes.
Competing methods of development, such as C++, Java or JavaScript, require technical knowledge of a special programming language and mathematics. A Flash applications GUI features are extremely limited compared to a programming language based project. To compensate for this weakness, Macromedia added Action Scripts to Flash.
Action Scripts are a sort of programming language, but there are only a few commands to learn, and they are selected off a menu. Action Scripting is equivalent to programming a graphing calculator with BASIC; it should not take you more than a few days to learn, if you have the patience to read boring instructions.
While Flash can be developed with very few Action Scripts, the scripts add to the interactivity of the application. Most web sites using Flash do not use Action Scripts intensively, with the exception of games. Flash can also work with JavaScript.
Enhancements:
- The program can now export simple objects like images, lines, rectangles, ovals (ellipses), and text.
- The "locate" command is used to find the TrueType font files needed for text.
Download (1.4MB)
Added: 2005-12-21 License: GPL (GNU General Public License) Price:
1439 downloads
The Black Legacy 0.9.9
The Black Legacy is an online RPG game project that uses OpenGL and the SDL libraries. more>>
The Black Legacy is an online RPG game project that uses OpenGL and the SDL libraries.
Enhancements:
- The game style was changed.
- A full playable level, volumetric weapons, ray casting collision, optimized collision using OBB+Ray cast, character rotation on shot mode, two animations per character at a time, blood, shields, gun properties, and a compass were added.
<<lessEnhancements:
- The game style was changed.
- A full playable level, volumetric weapons, ray casting collision, optimized collision using OBB+Ray cast, character rotation on shot mode, two animations per character at a time, blood, shields, gun properties, and a compass were added.
Download (40.5MB)
Added: 2006-08-24 License: GPL (GNU General Public License) Price:
1159 downloads
Games::Alak 0.18
Games::Alak is a simple game-tree implementation of a gomoku-like game. more>>
Games::Alak is a simple game-tree implementation of a gomoku-like game.
SYNOPSIS
% perl -MGames::Alak -e Games::Alak::play
...Or just run Alak.pm as if it were a program...
...Program responds with output, and a prompt:
Lookahead set to 3. I am X, you are O.
Enter h for help
X moves from 1 to 5, yielding .xxxx..oooo
alak>
...and now you enter the commands to play.
This module implements a simple game-tree system for the computer to play against the user in a game of Alak. You can just play the game for fun; or you can use this module as a starting point for understanding game trees (and implementing smarter strategy -- the modules current logic is fairly simple-minded), particularly after reading my Perl Journal #18 article on trees, which discusses this modules implementation of game trees as an example of general tree-shaped data structures.
<<lessSYNOPSIS
% perl -MGames::Alak -e Games::Alak::play
...Or just run Alak.pm as if it were a program...
...Program responds with output, and a prompt:
Lookahead set to 3. I am X, you are O.
Enter h for help
X moves from 1 to 5, yielding .xxxx..oooo
alak>
...and now you enter the commands to play.
This module implements a simple game-tree system for the computer to play against the user in a game of Alak. You can just play the game for fun; or you can use this module as a starting point for understanding game trees (and implementing smarter strategy -- the modules current logic is fairly simple-minded), particularly after reading my Perl Journal #18 article on trees, which discusses this modules implementation of game trees as an example of general tree-shaped data structures.
Download (0.009MB)
Added: 2007-01-02 License: Perl Artistic License Price:
1027 downloads
Harem Games Slot Machine 3.13
Harem Games Slot Machine es un juego gratis de la popular tragaperras de casino donde juegas contra guapas modelos. El objetivo del juego Slot Machine... more>> <<less
Download (525KB)
Added: 2009-04-06 License: Freeware Price: Free
206 downloads
Wx::ActiveX::Flash 0.05
Wx::ActiveX::Flash is an ActiveX interface for Shockwave Flash. more>>
Wx::ActiveX::Flash is an ActiveX interface for Shockwave Flash.
SYNOPSIS
use Wx::ActiveX::Flash ;
my $flash = Wx::ActiveX::Flash->new( $parent , -1 , wxDefaultPosition , wxDefaultSize );
$flash->LoadMovie(0,"file:///F:/swf/test.swf") ;
$flash->Play ;
EVT_ACTIVEX($this, $flash ,"FSCommand", sub{
my ( $this , $evt ) = @_ ;
my $cmd = $evt->{command} ;
my $args = $evt->{args} ;
...
}) ;
ActiveX control for Shockwave Flash. The control comes from Wx::ActiveX, and all methods/events from there exit here too.
** You will need to already have the Flash player installed.
new ( PARENT , ID , POS , SIZE )
This will create and return the Flash object.
<<lessSYNOPSIS
use Wx::ActiveX::Flash ;
my $flash = Wx::ActiveX::Flash->new( $parent , -1 , wxDefaultPosition , wxDefaultSize );
$flash->LoadMovie(0,"file:///F:/swf/test.swf") ;
$flash->Play ;
EVT_ACTIVEX($this, $flash ,"FSCommand", sub{
my ( $this , $evt ) = @_ ;
my $cmd = $evt->{command} ;
my $args = $evt->{args} ;
...
}) ;
ActiveX control for Shockwave Flash. The control comes from Wx::ActiveX, and all methods/events from there exit here too.
** You will need to already have the Flash player installed.
new ( PARENT , ID , POS , SIZE )
This will create and return the Flash object.
Download (0.053MB)
Added: 2007-01-05 License: Perl Artistic License Price:
1033 downloads
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