royal bank
Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 76
Royal Blue 1.1
Royal Blue functions as a cool theme for FireFox 3.5, which is a dark blue theme with blue and white buttons. more>> <<less
Added: 2009-07-25 License: GPL Price: FREE
1 downloads
Drools 2.1
Drools is a Rules Engine implementation based on Charles Forgys Rete algorithm tailored for the Java language. more>>
Drools is a Rules Engine implementation based on Charles Forgys Rete algorithm tailored for the Java language. Adapting Rete to an object-oriented interface allows for more natural expression of business rules with regards to business objects. Drools is written in Java, but able to run on Java and .Net.
Drools is designed to allow pluggeable language implementations. Currently rules can be written in Java, Python and Groovy. More importantly, Drools provides for Declarative Programming and is flexible enough to match the semantics of your problem domain with Domain Specific Languages (DSL) via XML using a Schema defined for your problem domain.
DSLs consist of XML elements and attributes that represent the problem domain.
Enhancements:
Bug
- DROOLS-294 - WorkingMemory synchronization is not complete (Barry Kaplan)
- DROOLS-314 - MethodMetadataSources need a stopping Class (Barry Kaplan)
- DROOLS-318 - WorkingMemoryEventListenerProcessor implements wrong interface (Barry Kaplan)
- DROOLS-347 - Maven build of drools-spring-jdk5 fails on Mac OS X (Andy Barnett)
- DROOLS-367 - Wrong rule executed when modifying object in workingmemory (Michael Neale)
- DROOLS-374 - Caching of classloaders in causes problems with hot deployment in some J2EE containers (Michael Neale)
- DROOLS-376 - Make source file (c) headers consistent with codehaus (Michael Neale)
- DROOLS-386 - Bug with the Escalation example? (Robert Laflamme)
- DROOLS-401 - Missing semaphore types in schema file (rules.xsd) (Edson Tirelli)
- DROOLS-403 - no-loop incorrectly removes all instances of a rule from the agenda (Michael Neale)
- DROOLS-409 - rename getNoLoop to isNoLoop to obey JavaBean naming convention (Mark Proctor)
- New Feature
- DROOLS-303 - Default rule-method parameter annotation (Barry Kaplan)
- DROOLS-360 - Maven goal for drools-all-src-XXX.zip (Mark Proctor)
- DROOLS-361 - Auto add RuleSet to RuleBase (Barry Kaplan)
- DROOLS-363 - Decision tables in spreadsheets (Michael Neale)
- DROOLS-383 - Integrate java:functions feature in decision tables. (Michael Neale)
- DROOLS-388 - Support for application data (variables), per rule duration, salience and names (Ricardo Rojas)
- DROOLS-408 - Xor Group so only one rule can fire for a specific group (Mark Proctor)
Improvement
- DROOLS-296 - Allow for default id value in parameter annotations (Barry Kaplan)
- DROOLS-297 - Allow multiple consequence annotations per rule (Barry Kaplan)
- DROOLS-301 - Remove Drools prefix from annotations (Barry Kaplan)
- DROOLS-309 - MethodMetadataSource to ignore certain classes (Barry Kaplan)
- DROOLS-310 - Condition sharing for POJO rules (Peter Royal)
- DROOLS-348 - JDK 1.3 no longer supported (Barry Kaplan)
- DROOLS-350 - Utilize 1.4 nested exceptions (Barry Kaplan)
- DROOLS-357 - Packaging between factory and meta needs some attention (Barry Kaplan)
- DROOLS-364 - Update spring libs and config files for 1.2 (Barry Kaplan)
- DROOLS-372 - Update Groovy to JSR-03 (Mark Proctor)
- DROOLS-381 - Add object-condition tests to RuleBuilderTest (Barry Kaplan)
- DROOLS-387 - add ability for a DSL to acces the XML namespace information in a Configuration (James Strachan)
- DROOLS-402 - Refactor maven.xml and drools:dist to make it faster and more intelligent (Mark Proctor)
- DROOLS-410 - Update Janino to 2.3.8 (Mark Proctor)
Test
- DROOLS-346 - Ant build.xml doesnt run drools-jsr94 unit tests (Andy Barnett)
- Task
- DROOLS-351 - Remove drools-annotation and derivitives from 2.1 (Barry Kaplan)
- DROOLS-370 - Add in drools-decisiontables subproject (Michael Neale)
<<lessDrools is designed to allow pluggeable language implementations. Currently rules can be written in Java, Python and Groovy. More importantly, Drools provides for Declarative Programming and is flexible enough to match the semantics of your problem domain with Domain Specific Languages (DSL) via XML using a Schema defined for your problem domain.
DSLs consist of XML elements and attributes that represent the problem domain.
Enhancements:
Bug
- DROOLS-294 - WorkingMemory synchronization is not complete (Barry Kaplan)
- DROOLS-314 - MethodMetadataSources need a stopping Class (Barry Kaplan)
- DROOLS-318 - WorkingMemoryEventListenerProcessor implements wrong interface (Barry Kaplan)
- DROOLS-347 - Maven build of drools-spring-jdk5 fails on Mac OS X (Andy Barnett)
- DROOLS-367 - Wrong rule executed when modifying object in workingmemory (Michael Neale)
- DROOLS-374 - Caching of classloaders in causes problems with hot deployment in some J2EE containers (Michael Neale)
- DROOLS-376 - Make source file (c) headers consistent with codehaus (Michael Neale)
- DROOLS-386 - Bug with the Escalation example? (Robert Laflamme)
- DROOLS-401 - Missing semaphore types in schema file (rules.xsd) (Edson Tirelli)
- DROOLS-403 - no-loop incorrectly removes all instances of a rule from the agenda (Michael Neale)
- DROOLS-409 - rename getNoLoop to isNoLoop to obey JavaBean naming convention (Mark Proctor)
- New Feature
- DROOLS-303 - Default rule-method parameter annotation (Barry Kaplan)
- DROOLS-360 - Maven goal for drools-all-src-XXX.zip (Mark Proctor)
- DROOLS-361 - Auto add RuleSet to RuleBase (Barry Kaplan)
- DROOLS-363 - Decision tables in spreadsheets (Michael Neale)
- DROOLS-383 - Integrate java:functions feature in decision tables. (Michael Neale)
- DROOLS-388 - Support for application data (variables), per rule duration, salience and names (Ricardo Rojas)
- DROOLS-408 - Xor Group so only one rule can fire for a specific group (Mark Proctor)
Improvement
- DROOLS-296 - Allow for default id value in parameter annotations (Barry Kaplan)
- DROOLS-297 - Allow multiple consequence annotations per rule (Barry Kaplan)
- DROOLS-301 - Remove Drools prefix from annotations (Barry Kaplan)
- DROOLS-309 - MethodMetadataSource to ignore certain classes (Barry Kaplan)
- DROOLS-310 - Condition sharing for POJO rules (Peter Royal)
- DROOLS-348 - JDK 1.3 no longer supported (Barry Kaplan)
- DROOLS-350 - Utilize 1.4 nested exceptions (Barry Kaplan)
- DROOLS-357 - Packaging between factory and meta needs some attention (Barry Kaplan)
- DROOLS-364 - Update spring libs and config files for 1.2 (Barry Kaplan)
- DROOLS-372 - Update Groovy to JSR-03 (Mark Proctor)
- DROOLS-381 - Add object-condition tests to RuleBuilderTest (Barry Kaplan)
- DROOLS-387 - add ability for a DSL to acces the XML namespace information in a Configuration (James Strachan)
- DROOLS-402 - Refactor maven.xml and drools:dist to make it faster and more intelligent (Mark Proctor)
- DROOLS-410 - Update Janino to 2.3.8 (Mark Proctor)
Test
- DROOLS-346 - Ant build.xml doesnt run drools-jsr94 unit tests (Andy Barnett)
- Task
- DROOLS-351 - Remove drools-annotation and derivitives from 2.1 (Barry Kaplan)
- DROOLS-370 - Add in drools-decisiontables subproject (Michael Neale)
Download (1.7MB)
Added: 2005-10-03 License: The Apache License 2.0 Price:
1492 downloads
Opale 0.8.1
Opale is a very simple personal bank account manager for KDE and KOffice. more>>
Opale is a very simple personal bank account manager for KOffice and KDE.
<<less Download (0.15MB)
Added: 2007-08-14 License: GPL (GNU General Public License) Price:
804 downloads
Vallheru 1.3 Beta
Vallheru is a turn-based, fantasy MMORPG. more>>
Vallheru is a turn-based, fantasy MMORPG written in PHP and MySQL (but may work with many other databases) with Smarty Template Engine, ADOdb, and PHP Mailer.
It is based on Gamers-Fusion 2.5 with many modifications in security, speed, and features. Vallheru is currently available only in Polish.
Whats New in 1.3 Beta Development Release:
- This version contains many changes in the game interface making it simpler to mine and explore forests and mountains.
- Some new features were added, such as the ability for players to add their own links to the menu and to report bugs while in the game.
- Additionally, this release has a new quest, a few changes in game mechanics (especially alchemy and mage items and spells).
- For administrators, some security and normal bugs were fixed, some code optimization was done, and new versions of third-party software are used.
Whats New in 1.0.9 Stable Release:
- BUG,train.php: fixed bug with train condition
- BUG,languages/pl/checkexp.php: fixed bug in text
- BUG,landfill.php, bank.php, outposts.php, tribes.php, house.php, tribearmor.php, tribeware.php, includes/head.php: fixed possible integer overflow
<<lessIt is based on Gamers-Fusion 2.5 with many modifications in security, speed, and features. Vallheru is currently available only in Polish.
Whats New in 1.3 Beta Development Release:
- This version contains many changes in the game interface making it simpler to mine and explore forests and mountains.
- Some new features were added, such as the ability for players to add their own links to the menu and to report bugs while in the game.
- Additionally, this release has a new quest, a few changes in game mechanics (especially alchemy and mage items and spells).
- For administrators, some security and normal bugs were fixed, some code optimization was done, and new versions of third-party software are used.
Whats New in 1.0.9 Stable Release:
- BUG,train.php: fixed bug with train condition
- BUG,languages/pl/checkexp.php: fixed bug in text
- BUG,landfill.php, bank.php, outposts.php, tribes.php, house.php, tribearmor.php, tribeware.php, includes/head.php: fixed possible integer overflow
Download (1.5MB)
Added: 2007-03-11 License: GPL (GNU General Public License) Price:
960 downloads
Saccs personal accounting 0.6
Saccs personal accounting provides a simple Web-based personal accounting package. more>>
Saccs personal accounting provides a simple Web-based personal accounting package.
A person can have multiple accounts. Multiple installations on one system can accommodate multiple users.
Details:
Perl and MySQL. Certain perl libraries such as HTML::Template and DBI are required. Apache or something like it is recommended.
Will run on almost anything that can handle apache and perl.
I wrote a simple set of scripts to do web-based tracking of my bank accounts, credit card and cash balances, and "who owes me how much". This worked well enough for 3 years, so I want to release it for others to use. But the original is very dirty code and hard to install, so Im writing a new one, with the lessons learned in 3 years, that will also be properly modularised and packaged.
Main features:
- Create/open an account: bank or credit card or "community". You can have as many of these as will fit in the menu, more if you dont mind crowding.
- Bank account detail display will show date, description, "cleared" (think check) per month. It will show a balance and a "cleared" balance. The "cleared" balance should be the same as what your ATM shows you. It will also show the months net inflow and outflow.
- For bank accounts, previous months can be viewed. The month display will show beginning and ending balances and light up discrepancies.
- For credit cards, a running balance total will be shown along with date, item description, etc. When you receive your monthly statement, delete the items that are correct and enter the balance as a new starting point for the calculation. This helps to keep track of what youre spending on the card.
- "Community" shows a grid, each column corresponds to a friend and each row corresponds to money owed to or by one of the friends. The last row, the total, shows the total owed to or by the friend. Very useful for roommates and easier to use than describe.
- Transfers between accounts.
- No direct communication with any financial institution.
Enhancements:
- Fixed bug in adding names in community account
- Added the totals.
<<lessA person can have multiple accounts. Multiple installations on one system can accommodate multiple users.
Details:
Perl and MySQL. Certain perl libraries such as HTML::Template and DBI are required. Apache or something like it is recommended.
Will run on almost anything that can handle apache and perl.
I wrote a simple set of scripts to do web-based tracking of my bank accounts, credit card and cash balances, and "who owes me how much". This worked well enough for 3 years, so I want to release it for others to use. But the original is very dirty code and hard to install, so Im writing a new one, with the lessons learned in 3 years, that will also be properly modularised and packaged.
Main features:
- Create/open an account: bank or credit card or "community". You can have as many of these as will fit in the menu, more if you dont mind crowding.
- Bank account detail display will show date, description, "cleared" (think check) per month. It will show a balance and a "cleared" balance. The "cleared" balance should be the same as what your ATM shows you. It will also show the months net inflow and outflow.
- For bank accounts, previous months can be viewed. The month display will show beginning and ending balances and light up discrepancies.
- For credit cards, a running balance total will be shown along with date, item description, etc. When you receive your monthly statement, delete the items that are correct and enter the balance as a new starting point for the calculation. This helps to keep track of what youre spending on the card.
- "Community" shows a grid, each column corresponds to a friend and each row corresponds to money owed to or by one of the friends. The last row, the total, shows the total owed to or by the friend. Very useful for roommates and easier to use than describe.
- Transfers between accounts.
- No direct communication with any financial institution.
Enhancements:
- Fixed bug in adding names in community account
- Added the totals.
Download (0.014MB)
Added: 2007-02-16 License: GPL (GNU General Public License) Price:
983 downloads
Solid PBX SVN-trunk-r152
Solid PBX is a multi-platform Soft Switch Class 5 software targeted for home, corporate, and operator level markets. more>>
Solid PBX is a multi-platform Soft Switch Class 5 software targeted for home, corporate, and operator level markets.
GETTING STARTED
First, be sure youve got supported hardware (but note that you dont need ANY special hardware, not even a soundcard) to install and run Solid PBX.
Supported telephony hardware includes:
- All Wildcard (tm) products from Digium (www.digium.com)
- QuickNet Internet PhoneJack and LineJack (http://www.quicknet.net)
- any full duplex sound card supported by ALSA or OSS
- any ISDN card supported by mISDN on Linux (BRI)
- The Xorcom AstriBank channel bank
- VoiceTronix OpenLine products
The are several drivers for ISDN BRI cards available from third party sources. Check the voip-info.org wiki for more information on chan_capi and zaphfc.
Enhancements:
- This is a major bugfix release with a simplified chan_h323 build process and many improvements.
<<lessGETTING STARTED
First, be sure youve got supported hardware (but note that you dont need ANY special hardware, not even a soundcard) to install and run Solid PBX.
Supported telephony hardware includes:
- All Wildcard (tm) products from Digium (www.digium.com)
- QuickNet Internet PhoneJack and LineJack (http://www.quicknet.net)
- any full duplex sound card supported by ALSA or OSS
- any ISDN card supported by mISDN on Linux (BRI)
- The Xorcom AstriBank channel bank
- VoiceTronix OpenLine products
The are several drivers for ISDN BRI cards available from third party sources. Check the voip-info.org wiki for more information on chan_capi and zaphfc.
Enhancements:
- This is a major bugfix release with a simplified chan_h323 build process and many improvements.
Download (9.9MB)
Added: 2006-05-17 License: GPL (GNU General Public License) Price:
1255 downloads
once:radix 0.9 Beta
once:radix is a Rapid Application Development system for Intranet and eXtranet environments. more>>
once:radix project is a Rapid Application Development system for Intranet and eXtranet environments. Create advanced database-driven web applications that require no expertise in the underlying technologies. Just point and click with pixel-perfect precision.
once:radix was created by Cormoran Communication. Their marketing arm is once:technologies. They are a small organisation based in Geelong, Victoria, Australia, with one of their key developers based in Grodno, Belarus.
Development of once:radix began in 2003 and has been used to build enterprise management applications for businesses of all sizes, including some major banks and financial institutions for the past two years.
The development team are all professional programmers, so things that werent top priority have not been completed - most notably, a database editor. They use EMS and PGAdmin; however to make this system accessible to users with no SQL experience, this extra component is needed.
This first code release is a workable beta. In particular, it has limited documentation. It will take a few months to develop it into a straight-out-of-the-box solution. Our vision is to create a system that almost anyone can use. So we need people of all skill levels to make that goal a reality.
We hope to attract contributors who will make this a genuinely community-based project. While our team has achieved significant breakthroughs in RIA development, we believe that sharing the technology with the open source community will lift it to a new level.
We are particularly keen to recruit people who can help document and crash test the system in its current state of development, which has been tagged 0.90 beta.
<<lessonce:radix was created by Cormoran Communication. Their marketing arm is once:technologies. They are a small organisation based in Geelong, Victoria, Australia, with one of their key developers based in Grodno, Belarus.
Development of once:radix began in 2003 and has been used to build enterprise management applications for businesses of all sizes, including some major banks and financial institutions for the past two years.
The development team are all professional programmers, so things that werent top priority have not been completed - most notably, a database editor. They use EMS and PGAdmin; however to make this system accessible to users with no SQL experience, this extra component is needed.
This first code release is a workable beta. In particular, it has limited documentation. It will take a few months to develop it into a straight-out-of-the-box solution. Our vision is to create a system that almost anyone can use. So we need people of all skill levels to make that goal a reality.
We hope to attract contributors who will make this a genuinely community-based project. While our team has achieved significant breakthroughs in RIA development, we believe that sharing the technology with the open source community will lift it to a new level.
We are particularly keen to recruit people who can help document and crash test the system in its current state of development, which has been tagged 0.90 beta.
Download (20MB)
Added: 2007-08-07 License: GPL (GNU General Public License) Price:
812 downloads
AqBanking 2.9.2 Beta
AqBanking is a modular and generic interface to online banking tasks. more>>
AqBanking is a modular and generic interface to online banking tasks, financial file formats (import/export) and bank/country/currency information.
AqBanking provides frontends for Qt, KDE, GTK, and console. AqBanking uses backend plugins to actually perform the online tasks. HBCI, OFX Direct Connect, and DTAUS discs are currently supported. AqBanking is used by GnuCash, KMyMoney, and QBankManager.
Whats New in 2.2.6 Stable Release:
- On MacOS X, qt is now detected correctly.
- On Windows/mingw32, the configuration file is saved correctly.
- Adaptations on gwenhywfar changes are added.
- For the OFX DirectConnect backend, account types are now set correctly.
- The bank data files for Germany have been updated.
Whats New in 2.9.2 Beta Development Release:
- This release fixes some major bugs in the previous version.
- A new banking job for loading prepaid cards for cell phones has been added (so far implemented only for HBCI).
- Work has begun on FinTS3 support in AqHBCI.
<<lessAqBanking provides frontends for Qt, KDE, GTK, and console. AqBanking uses backend plugins to actually perform the online tasks. HBCI, OFX Direct Connect, and DTAUS discs are currently supported. AqBanking is used by GnuCash, KMyMoney, and QBankManager.
Whats New in 2.2.6 Stable Release:
- On MacOS X, qt is now detected correctly.
- On Windows/mingw32, the configuration file is saved correctly.
- Adaptations on gwenhywfar changes are added.
- For the OFX DirectConnect backend, account types are now set correctly.
- The bank data files for Germany have been updated.
Whats New in 2.9.2 Beta Development Release:
- This release fixes some major bugs in the previous version.
- A new banking job for loading prepaid cards for cell phones has been added (so far implemented only for HBCI).
- Work has begun on FinTS3 support in AqHBCI.
Download (4.0MB)
Added: 2007-05-14 License: GPL (GNU General Public License) Price:
896 downloads
Steel Bank Common Lisp 1.0.8
Steel Bank Common Lisp is a common Lisp native compiler. more>>
Steel Bank Common Lisp is a development environment for Common Lisp, with excellent support for the ANSI standard: garbage collection, lexical closures, powerful macros, strong dynamic typing, incremental compilation, and the famous Common Lisp Object System (multimethods and all).
Steel Bank Common Lisp also includes many extensions, such as native threads, socket support, a statistical profiler, programmable streams, and more. These are all available through an integrated, interactive native compiler which feels like an interpreter.
SBCL is unique in being a multiplatform native compiler which bootstraps itself completely from source, using a C compiler and any other ANSI Common Lisp implementation.
Whats New in This Release:
* enhancement: experimental macro SB-EXT:COMPARE-AND-SWAP provides
atomic compare-and-swap operations on threaded platforms.
* enhancement: experimental function SB-EXT:RESTRICT-COMPILER-POLICY
allows assining a global minimum value to optimization qualities
(overriding proclamations and declarations).
* enhancement: closed over variables can be stack-allocated on x86
and x86-64.
* performance bug fix: GETHASH and (SETF GETHASH) are once again
non-consing.
* optimization: slot definition lookup is now O(1). This speeds up
eg. SLOT-VALUE and (SETF SLOT-VALUE) with variable slot names.
* optimization: STRING-TO-OCTETS is now up to 60% faster for UTF-8.
* optimization: ASSOC and MEMBER can now be open-coded for all
combinations of keyword arguments when second argument is constant
and SPEED >= SPACE. In other cases a specialized version is
selected.
* bug fix: using obsoleted structure instances with TYPEP and
generic functions now signals a sensible error.
* bug fix: threads waiting on GET-FOREGROUND can be interrupted.
(reported by Kristoffer Kvello)
* bug fix: backtrace construction is now more careful when making
lisp-objects from pointers on the stack, to avoid creating bogus
objects that can be seen by the GC.
* bug fix: defaulting of values in contexts expecting more than 7
variables now works on x86-64. (reported by Christopher Laux)
* bug fix: modifications to packages (INTERN, EXPORT, etc) are now
thread safe.
* bug fix: (SETF SYMBOL-PLIST) no longer allows assigning a non-list
as the property-list of a symbol.
* bug fix: DEFMETHOD forms with CALL-NEXT-METHOD in the method body,
in EVAL-WHEN forms with both :COMPILE-TOPLEVEL and :LOAD-TOPLEVEL
situations requested, are once again file-compileable. (reported
by Sascha Wilde)
<<lessSteel Bank Common Lisp also includes many extensions, such as native threads, socket support, a statistical profiler, programmable streams, and more. These are all available through an integrated, interactive native compiler which feels like an interpreter.
SBCL is unique in being a multiplatform native compiler which bootstraps itself completely from source, using a C compiler and any other ANSI Common Lisp implementation.
Whats New in This Release:
* enhancement: experimental macro SB-EXT:COMPARE-AND-SWAP provides
atomic compare-and-swap operations on threaded platforms.
* enhancement: experimental function SB-EXT:RESTRICT-COMPILER-POLICY
allows assining a global minimum value to optimization qualities
(overriding proclamations and declarations).
* enhancement: closed over variables can be stack-allocated on x86
and x86-64.
* performance bug fix: GETHASH and (SETF GETHASH) are once again
non-consing.
* optimization: slot definition lookup is now O(1). This speeds up
eg. SLOT-VALUE and (SETF SLOT-VALUE) with variable slot names.
* optimization: STRING-TO-OCTETS is now up to 60% faster for UTF-8.
* optimization: ASSOC and MEMBER can now be open-coded for all
combinations of keyword arguments when second argument is constant
and SPEED >= SPACE. In other cases a specialized version is
selected.
* bug fix: using obsoleted structure instances with TYPEP and
generic functions now signals a sensible error.
* bug fix: threads waiting on GET-FOREGROUND can be interrupted.
(reported by Kristoffer Kvello)
* bug fix: backtrace construction is now more careful when making
lisp-objects from pointers on the stack, to avoid creating bogus
objects that can be seen by the GC.
* bug fix: defaulting of values in contexts expecting more than 7
variables now works on x86-64. (reported by Christopher Laux)
* bug fix: modifications to packages (INTERN, EXPORT, etc) are now
thread safe.
* bug fix: (SETF SYMBOL-PLIST) no longer allows assigning a non-list
as the property-list of a symbol.
* bug fix: DEFMETHOD forms with CALL-NEXT-METHOD in the method body,
in EVAL-WHEN forms with both :COMPILE-TOPLEVEL and :LOAD-TOPLEVEL
situations requested, are once again file-compileable. (reported
by Sascha Wilde)
Download (2.7MB)
Added: 2007-07-25 License: BSD License Price:
822 downloads
Free Digital Money 0.2
Free Digital Money is a free open source project aimed at promoting ideas and stimulating further innovation. more>>
Free Digital Money projetc is aimed at promoting ideas and stimulating further innovation in the field of digital bearer money.
Digital bearer money is like cash and can be transferred person-to-person without going through a bank or PayPal account.
Scope
The scope of this project is necessarily limited; digital bearer money schemes are difficult to implement.
The project will develop and release a Digital Money system and applications, suitable for teaching and idea-testing.
The current release (V0.2) delivers a basic digital PGP-based coin system.
The next release will provide a transport mechanism to send the coins to an intended recipient; and a client application (a Wallet).
How You Can Help
We welcome technical help in a variety of forms:
- Application writers and visionaries: to use the FreeDMoney software to experiment with new ideas
- Coders: to extend the current software or to implement a completely new payment system
- Vendors of existing digital payment schemes: to implement a FDM interface to their code
Educational Usage
Students (and others) are welcome and encouraged to use FreeDMoney as a basis for discussing other considerations of building a secure payment systems.
Examples:
- What technical peer-review process would be required to be confident in the security of the system?
- What are the limitations in the model that would need to be overcome in order to make this into a technically sound basis for a real-world, real-value payment system?
- Assuming these limitations had been overcome, what operational considerations would need to be addressed to deliver a secure, reliable payment system?
- How do existing payment systems address these issues?
What legal and regulatory issues would need to be addressed in the target jurisdictions?
Enhancements:
- Initial Coin implementation and "test bank" Web application.
<<lessDigital bearer money is like cash and can be transferred person-to-person without going through a bank or PayPal account.
Scope
The scope of this project is necessarily limited; digital bearer money schemes are difficult to implement.
The project will develop and release a Digital Money system and applications, suitable for teaching and idea-testing.
The current release (V0.2) delivers a basic digital PGP-based coin system.
The next release will provide a transport mechanism to send the coins to an intended recipient; and a client application (a Wallet).
How You Can Help
We welcome technical help in a variety of forms:
- Application writers and visionaries: to use the FreeDMoney software to experiment with new ideas
- Coders: to extend the current software or to implement a completely new payment system
- Vendors of existing digital payment schemes: to implement a FDM interface to their code
Educational Usage
Students (and others) are welcome and encouraged to use FreeDMoney as a basis for discussing other considerations of building a secure payment systems.
Examples:
- What technical peer-review process would be required to be confident in the security of the system?
- What are the limitations in the model that would need to be overcome in order to make this into a technically sound basis for a real-world, real-value payment system?
- Assuming these limitations had been overcome, what operational considerations would need to be addressed to deliver a secure, reliable payment system?
- How do existing payment systems address these issues?
What legal and regulatory issues would need to be addressed in the target jurisdictions?
Enhancements:
- Initial Coin implementation and "test bank" Web application.
Download (0.73MB)
Added: 2006-10-13 License: Freely Distributable Price:
1114 downloads
Wolfpack 12.9.13
Wolfpack is a server-side Ultima Online MMORPG software. more>>
Wolfpack project is a server-side Ultima Online MMORPG software.
Wolfpack is software for an Ultima Online MMORPG server. Gameplay is scripted using Python and XML. You need EAs Ultima Online to play on Wolfpack servers.
The Wolfpack project is an effort to develop and maintain an open-source Ultima Online server that is secure, stable and extensible, providing users with the ability to create their own unique shards.
Enhancements:
- ixed meditation skillcheck in mana regeneration code.
- Changed GM talk color.
- Implemented the onCheckVictim event.
- Implemented the onDoDamage event.
- Stablemasters now remove the stabled pets from the follower list.
- Corpses now decay in multis too.
- Implemented a walktest command for testing walking.
- Fixed several other walking bugs.
- Implemented onRemoteUse for checking if an object that is in the belonging
- of another char may be used. First called for the using char, then for the
- owner of the object.
- Implemented onSnooping that is called for the owner and for the player trying to
- open a container.
- Fixed shop restock.
- Fixed bug #0000364. (Vendors not selling items they bought)
- Rewrote the vendor buy handler code.
- Improved the configure script:
- Translations are disabled by default now.
- Cleaner output.
- Fixed a bug with MySQL library reporting.
- The SectorMaps singleton has been renamed to MapObjects.
- The deprecated RegionIterators have been removed.
- The SectorIterators have also been replaced with a much faster iterator.
- The new iterators dont allocate/copy memory anymore.
- The "range" lookup now looks for items within a real circle.
- Multis now have their own structure, and are now separate from items.
- Region calls now list online and offline chars in sperate lists.
- Implemented player collision stamina loss in Felucca.
- Fixed lightlevel calculation.
- Fixed the pythonscript* integer conversion warnings by using size_t instead.
- Fixed adding items to the MapObjects.
- Fixed a bug in the new ContainerCopyIterator.
- Fixed movement not correctly being sent to other characters.
- Fixed Multi Update range.
- Added .reload muls and added a broadcast message to the reload commands.
- Fixed handling of a fixed z value for spawnregions.
- Fixed an exploit (dropping without dragging first)
- Changed the semantics of onLogin/onLogout (character entering/leaving the world).
- Added onConnect/onDisconnect (socket attaching/detaching to/from a player).
- Its no longer possible to login with a char if another char in
- the same account is still online.
- Fixed a bug that would cause onLogout not to be called.
- A skill of 100% or more in Spirit Speaking now allows you to talk
- freely as a ghost and hear everything dead players have to say.
- All geometrical bodies for spawnregions now support the except="true"
- tag that makes the rectangle, circle or point not be included in finding
- a random position within the region.
- Fix with spawnregion data. UShort != UInt
- Added socket.denymove to send packets to deny movement
- Fixed a crashbug with invalid function names passed to .addtimer()
- Added the ability to make yourself visible to other players.
- Guildbutton now triggers onGuildButton(player) python event.
- Fixed bug #0000376. (Stablemasters dont take money from the bank)
- Added "Refresh Characters Maximum Values" setting. Setting this to "false"
- will disable the automatic recalculation of Maxhitpoints/Maxmana/Maxstamina.
- Added a warning in the console if translation file could not be found.
- Fixed monsters not attacking players pets.
- Fixed bug #0000363. (Pets dont attack a target if its already fighting)
- More tag documentation in the code.
- Definition Tag Cleanups.
- Using skills no longer unhides by default, unhide moved to python.
- Fixed a nasty bug in the map sector code which caused objects not
- to be in the map objects when moved between maps.
- Fixed a walking bug that caused monsters to walk trough certain objects.
- type="3" in bodyinfo.xml is now correctly interpreted by the core.
- Exploit bugfix for locked containers.
- The status only shows the gold directly in your backpack now. (performance issues)
- Added bladespirit and energyvortex ai.
- Fixed a vision range bug with walking.
- Fixed many compiler warnings for GCC 3.4 versions, and general warnings.
- Updated SQLite to 2.8.15 and defaulted SQLite to encode data with UTF-8.
- Added a new feature to random:
- This will select a random value from a random list.
- Added new features to container items (made list work as well):
-
- Disabled verdata.mul support as this is no longer included in the latest
- releases of Ultima Online. Note: Commented out the source code only.
- Implemented an onSelectAbility event for the weapon special moves.
- Corrected the NINJITSU and BUSHIDO skill ids.
- Small cleanup to wolfpack.xml: Database options follow the same option
- names are are given in account options.
- Implemented a "karmalock" property to player objects. If its True, the player will not
- gain any positive karma anymore.
- Added Commoner AI.
- Fixed mul path detection on windows in release builds.
- * Definition Changes:
- Added the mage AI to most creatures.
- Adjusted carving sheep.
- Fixed leatherworkers and tanners not buying leather and hides.
- Male NPCs now have a 75% chance of getting a beard when created.
- Made shrink potions craftable.
- Changed the color of shrink potions.
- Added Tokuno includes for regions and spawnregions.
- Removed the "Pink Spawn" from decoration.
- Fixed skeletal steeds stats and skills.
- Added stackable burned food that is used when cooking fails.
- Added ranged weapons + ammo to orc scout, ratmen archer, meer captain and juka lord.
- Added colored samurai armor.
- Reorganized base armor categories.
- New folder for defines: definitions/defines/
- Applied the index.xml branches to colored armor.
- Added lightsources to fire elementals, wisps and horde minions.
- Added bones to bone_magi and body parts to horde minions, zombies and others.
- Added colored weapons. Note: Only the metallic weapons.
- Sorted out the samurai weapons by type and fixed properties.
- Ranged weapons set to 10 instead of 12.
- Price fixes for arrows/bolts.
- Fixed potion kegs.
- Gave guards colored hair.
- NPC skill defines are now: value
- Gold now has weight.
- Corrected the bushido and ninjitsu skill ids.
- All mounts now have the event npc.mount
- * Python Script Changes:
- Fixed bug #0000369. (Equip possible although item.movable = 3)
- Fixed bug #0000361. (Pets dont follow trough gate)
- Added xoffset, yoffset and zoffset to socket.attachmultitarget. (housing.deed)
- Fixed a runebook bug. (Refuses to work when full)
- Rewrote parts of the runebook.
- Added support for creature based poison immunity.
- Added support for hit based poisoning.
- Fixed several bugs in lumberjacking.
- Chars will now get revealed when using training dummy or archery butte.
- Fixed blood created at carving not decaying for a long time.
- Fixed fishing pole not wearing out.
- Fixed gainfactor for skills always beeing 1.0
- Fixed a skill check bug with lumberjacking.
- Implemented shrink potions.
- Fixed the tooltip of alchemy tools not being resend.
- Fixed the input system trying to call not existent scripts.
- Fixed the color of shrunken pets.
- Implemented shrink command.
- Implemented telem command.
- Added onConnect to system.players
- Fixes for moongate.py
- Guild button now opens guildstone menu by default.
- Fixed resistances for dragon scale armors.
- Fixed the open door macro.
- Fixed bug #0000310. (Invis spell duration too brief, Players will now be able to use stealth
- if they are hidden by the invisibility spell, even if they dont have 80.0 Hiding )
- Fixed bug #0000321. (Info Gump not setting boolean values to True if input is 1)
- Poisoning now accepts stacked potions.
- Reorganized the potion scripts.
- Added possibility to cut bone parts into usable bones using scissors.
- Fixed potion kegs.
- Added tilecolorz command. Same as tilecolor, but limited to one z coordinate.
- Added nukez command. Same as nuke, but limited to one z coordinate.
- Added tilemove command.
- Increased energyvortex and bladespirit casting time.
- Implemented the bleeding wound system.
- Implemented the weapon special moves.
- Implemented the SelfRepair item property.
- Implemented the Enhance Potions item property.
- Implemented the Splash Damage item properties.
- Implemented the On Hit spell effect item properties.
- Implemented support for dispel difficulty/dispel focus (see playguide).
- Enabled tithing of gold, resurrection and karma locking at ankhs.
- * Misc. Changes:
- FAQ Updates.
- Now compiling with the KDE Cygwin QT version on Windows. (http://kde-cygwin.sf.net)
- Updated the gm tool a little. It now has support for the samurai empire maps.
- In addition to fixing some bugs, it also has an experimental region rectangle generator
- on the settings tab.
- * Known Issues, Bugs, and Missing Features:
- Some skills are still incomplete.
- Spawn regions are incomplete.
- We welcome donated OSI-like spawn scripts!
- Town/World regions are incomplete.
- We welcome donated OSI-like region scripts!
- Possible that a few monsters are missing and/or incomplete.
- Multis (Houses/Boats) are not currently supported.
<<lessWolfpack is software for an Ultima Online MMORPG server. Gameplay is scripted using Python and XML. You need EAs Ultima Online to play on Wolfpack servers.
The Wolfpack project is an effort to develop and maintain an open-source Ultima Online server that is secure, stable and extensible, providing users with the ability to create their own unique shards.
Enhancements:
- ixed meditation skillcheck in mana regeneration code.
- Changed GM talk color.
- Implemented the onCheckVictim event.
- Implemented the onDoDamage event.
- Stablemasters now remove the stabled pets from the follower list.
- Corpses now decay in multis too.
- Implemented a walktest command for testing walking.
- Fixed several other walking bugs.
- Implemented onRemoteUse for checking if an object that is in the belonging
- of another char may be used. First called for the using char, then for the
- owner of the object.
- Implemented onSnooping that is called for the owner and for the player trying to
- open a container.
- Fixed shop restock.
- Fixed bug #0000364. (Vendors not selling items they bought)
- Rewrote the vendor buy handler code.
- Improved the configure script:
- Translations are disabled by default now.
- Cleaner output.
- Fixed a bug with MySQL library reporting.
- The SectorMaps singleton has been renamed to MapObjects.
- The deprecated RegionIterators have been removed.
- The SectorIterators have also been replaced with a much faster iterator.
- The new iterators dont allocate/copy memory anymore.
- The "range" lookup now looks for items within a real circle.
- Multis now have their own structure, and are now separate from items.
- Region calls now list online and offline chars in sperate lists.
- Implemented player collision stamina loss in Felucca.
- Fixed lightlevel calculation.
- Fixed the pythonscript* integer conversion warnings by using size_t instead.
- Fixed adding items to the MapObjects.
- Fixed a bug in the new ContainerCopyIterator.
- Fixed movement not correctly being sent to other characters.
- Fixed Multi Update range.
- Added .reload muls and added a broadcast message to the reload commands.
- Fixed handling of a fixed z value for spawnregions.
- Fixed an exploit (dropping without dragging first)
- Changed the semantics of onLogin/onLogout (character entering/leaving the world).
- Added onConnect/onDisconnect (socket attaching/detaching to/from a player).
- Its no longer possible to login with a char if another char in
- the same account is still online.
- Fixed a bug that would cause onLogout not to be called.
- A skill of 100% or more in Spirit Speaking now allows you to talk
- freely as a ghost and hear everything dead players have to say.
- All geometrical bodies for spawnregions now support the except="true"
- tag that makes the rectangle, circle or point not be included in finding
- a random position within the region.
- Fix with spawnregion data. UShort != UInt
- Added socket.denymove to send packets to deny movement
- Fixed a crashbug with invalid function names passed to .addtimer()
- Added the ability to make yourself visible to other players.
- Guildbutton now triggers onGuildButton(player) python event.
- Fixed bug #0000376. (Stablemasters dont take money from the bank)
- Added "Refresh Characters Maximum Values" setting. Setting this to "false"
- will disable the automatic recalculation of Maxhitpoints/Maxmana/Maxstamina.
- Added a warning in the console if translation file could not be found.
- Fixed monsters not attacking players pets.
- Fixed bug #0000363. (Pets dont attack a target if its already fighting)
- More tag documentation in the code.
- Definition Tag Cleanups.
- Using skills no longer unhides by default, unhide moved to python.
- Fixed a nasty bug in the map sector code which caused objects not
- to be in the map objects when moved between maps.
- Fixed a walking bug that caused monsters to walk trough certain objects.
- type="3" in bodyinfo.xml is now correctly interpreted by the core.
- Exploit bugfix for locked containers.
- The status only shows the gold directly in your backpack now. (performance issues)
- Added bladespirit and energyvortex ai.
- Fixed a vision range bug with walking.
- Fixed many compiler warnings for GCC 3.4 versions, and general warnings.
- Updated SQLite to 2.8.15 and defaulted SQLite to encode data with UTF-8.
- Added a new feature to random:
- This will select a random value from a random list.
- Added new features to container items (made list work as well):
-
- Disabled verdata.mul support as this is no longer included in the latest
- releases of Ultima Online. Note: Commented out the source code only.
- Implemented an onSelectAbility event for the weapon special moves.
- Corrected the NINJITSU and BUSHIDO skill ids.
- Small cleanup to wolfpack.xml: Database options follow the same option
- names are are given in account options.
- Implemented a "karmalock" property to player objects. If its True, the player will not
- gain any positive karma anymore.
- Added Commoner AI.
- Fixed mul path detection on windows in release builds.
- * Definition Changes:
- Added the mage AI to most creatures.
- Adjusted carving sheep.
- Fixed leatherworkers and tanners not buying leather and hides.
- Male NPCs now have a 75% chance of getting a beard when created.
- Made shrink potions craftable.
- Changed the color of shrink potions.
- Added Tokuno includes for regions and spawnregions.
- Removed the "Pink Spawn" from decoration.
- Fixed skeletal steeds stats and skills.
- Added stackable burned food that is used when cooking fails.
- Added ranged weapons + ammo to orc scout, ratmen archer, meer captain and juka lord.
- Added colored samurai armor.
- Reorganized base armor categories.
- New folder for defines: definitions/defines/
- Applied the index.xml branches to colored armor.
- Added lightsources to fire elementals, wisps and horde minions.
- Added bones to bone_magi and body parts to horde minions, zombies and others.
- Added colored weapons. Note: Only the metallic weapons.
- Sorted out the samurai weapons by type and fixed properties.
- Ranged weapons set to 10 instead of 12.
- Price fixes for arrows/bolts.
- Fixed potion kegs.
- Gave guards colored hair.
- NPC skill defines are now: value
- Gold now has weight.
- Corrected the bushido and ninjitsu skill ids.
- All mounts now have the event npc.mount
- * Python Script Changes:
- Fixed bug #0000369. (Equip possible although item.movable = 3)
- Fixed bug #0000361. (Pets dont follow trough gate)
- Added xoffset, yoffset and zoffset to socket.attachmultitarget. (housing.deed)
- Fixed a runebook bug. (Refuses to work when full)
- Rewrote parts of the runebook.
- Added support for creature based poison immunity.
- Added support for hit based poisoning.
- Fixed several bugs in lumberjacking.
- Chars will now get revealed when using training dummy or archery butte.
- Fixed blood created at carving not decaying for a long time.
- Fixed fishing pole not wearing out.
- Fixed gainfactor for skills always beeing 1.0
- Fixed a skill check bug with lumberjacking.
- Implemented shrink potions.
- Fixed the tooltip of alchemy tools not being resend.
- Fixed the input system trying to call not existent scripts.
- Fixed the color of shrunken pets.
- Implemented shrink command.
- Implemented telem command.
- Added onConnect to system.players
- Fixes for moongate.py
- Guild button now opens guildstone menu by default.
- Fixed resistances for dragon scale armors.
- Fixed the open door macro.
- Fixed bug #0000310. (Invis spell duration too brief, Players will now be able to use stealth
- if they are hidden by the invisibility spell, even if they dont have 80.0 Hiding )
- Fixed bug #0000321. (Info Gump not setting boolean values to True if input is 1)
- Poisoning now accepts stacked potions.
- Reorganized the potion scripts.
- Added possibility to cut bone parts into usable bones using scissors.
- Fixed potion kegs.
- Added tilecolorz command. Same as tilecolor, but limited to one z coordinate.
- Added nukez command. Same as nuke, but limited to one z coordinate.
- Added tilemove command.
- Increased energyvortex and bladespirit casting time.
- Implemented the bleeding wound system.
- Implemented the weapon special moves.
- Implemented the SelfRepair item property.
- Implemented the Enhance Potions item property.
- Implemented the Splash Damage item properties.
- Implemented the On Hit spell effect item properties.
- Implemented support for dispel difficulty/dispel focus (see playguide).
- Enabled tithing of gold, resurrection and karma locking at ankhs.
- * Misc. Changes:
- FAQ Updates.
- Now compiling with the KDE Cygwin QT version on Windows. (http://kde-cygwin.sf.net)
- Updated the gm tool a little. It now has support for the samurai empire maps.
- In addition to fixing some bugs, it also has an experimental region rectangle generator
- on the settings tab.
- * Known Issues, Bugs, and Missing Features:
- Some skills are still incomplete.
- Spawn regions are incomplete.
- We welcome donated OSI-like spawn scripts!
- Town/World regions are incomplete.
- We welcome donated OSI-like region scripts!
- Possible that a few monsters are missing and/or incomplete.
- Multis (Houses/Boats) are not currently supported.
Download (MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1030 downloads
Xrmap 2.33
Xrmap is a program running under X that can interactively display portions of the Earth, using the huge CIA world vector map. more>>
Xrmap is a program running under X that can interactively display portions of the Earth, using the huge CIA world vector map.
The Xrmap program provides a user-friendly X client for generating images of the Earth and manipulating the CIA World data bank II global vector information (a huge geodata set of about 45 MB).
Available features include coastlines and islands, political boundaries, major and minor rivers, glaciers, lakes, canals, reefs, etc. The images can be accurately zoomed in, up to a factor of 100 or more. The package also contains a rather comprehensive data set of world cities and locations - about 20000 cities are listed.
Xrmap is derived from the rmap console only utility by Reza Naima.
However, xrmap has many more features than the original rmap, especially it implements Rectangular, Mercator and Miller projections in addition to the Spherical projection, as well as reverse search of coordinates. All parameters and configurations can be set interactively from the GUI.
Xrmap supports writing images in ppm, xpm, ps or compressed ppm.gz, xpm.gz, ps.gz formats. It can also produce images without entering into the GUI, since most parameters can alternatively be set via the command line options (still, xrmap requires the X environment to do so, in contrast with rmap).
Enhancements:
- Xrmap now directly reads vector formats EPS, SVG or bitmap formats PNG, GIF, JPG. The encapsulated PostScript format EPS is the preferred format for flags, since it is reasonably fast and provides resizable and better looking flags. Other formats are no longer needed to run xrmap, although slower machines can benefit from installing the xpm_150 flags as a fallback, since they load much faster and occupy less disk space...
- Overall handling of images improved, a memory cache is used, more explicit error messages are provided, etc.
- Option -define "picon|..." replaced by more general -define "image|..." which supports all image types recognized by xrmap.
- Bug fixes : option -define "exec|..." was fixed. Thanks to the FreeBSD port maintainer (Serge Gagnon ) for pointing out the bug. Many other small fixes.
- Uploaded version 2.5 of SVG/EPS/PNG/XPM flags, including some additions and corrections (flags of Bangladesh, Morocco, Pakistan, Sudan, United States; French, Danish, Portuguese, Spanish, US and UK territories completed)
- Support for mouse wheel buttons in emx and all xrmap functions (file explorer, scrolling lists)
- An abbreviated menu with the most common functions is now opened by default (rather than the intimidating complete menu).
- Improvement in file explorer (more numerous file types are recognized).
- Data window GUI reworked (and hopefully improved)
- Smarter exit routine (xrmap asks confirmation rather than quitting abruptly).
- New release. The binary size increased by more than 14%. Sloccount indicates more than 25,000 lines of code in total (7% increase with respect to 2.32).
<<lessThe Xrmap program provides a user-friendly X client for generating images of the Earth and manipulating the CIA World data bank II global vector information (a huge geodata set of about 45 MB).
Available features include coastlines and islands, political boundaries, major and minor rivers, glaciers, lakes, canals, reefs, etc. The images can be accurately zoomed in, up to a factor of 100 or more. The package also contains a rather comprehensive data set of world cities and locations - about 20000 cities are listed.
Xrmap is derived from the rmap console only utility by Reza Naima.
However, xrmap has many more features than the original rmap, especially it implements Rectangular, Mercator and Miller projections in addition to the Spherical projection, as well as reverse search of coordinates. All parameters and configurations can be set interactively from the GUI.
Xrmap supports writing images in ppm, xpm, ps or compressed ppm.gz, xpm.gz, ps.gz formats. It can also produce images without entering into the GUI, since most parameters can alternatively be set via the command line options (still, xrmap requires the X environment to do so, in contrast with rmap).
Enhancements:
- Xrmap now directly reads vector formats EPS, SVG or bitmap formats PNG, GIF, JPG. The encapsulated PostScript format EPS is the preferred format for flags, since it is reasonably fast and provides resizable and better looking flags. Other formats are no longer needed to run xrmap, although slower machines can benefit from installing the xpm_150 flags as a fallback, since they load much faster and occupy less disk space...
- Overall handling of images improved, a memory cache is used, more explicit error messages are provided, etc.
- Option -define "picon|..." replaced by more general -define "image|..." which supports all image types recognized by xrmap.
- Bug fixes : option -define "exec|..." was fixed. Thanks to the FreeBSD port maintainer (Serge Gagnon ) for pointing out the bug. Many other small fixes.
- Uploaded version 2.5 of SVG/EPS/PNG/XPM flags, including some additions and corrections (flags of Bangladesh, Morocco, Pakistan, Sudan, United States; French, Danish, Portuguese, Spanish, US and UK territories completed)
- Support for mouse wheel buttons in emx and all xrmap functions (file explorer, scrolling lists)
- An abbreviated menu with the most common functions is now opened by default (rather than the intimidating complete menu).
- Improvement in file explorer (more numerous file types are recognized).
- Data window GUI reworked (and hopefully improved)
- Smarter exit routine (xrmap asks confirmation rather than quitting abruptly).
- New release. The binary size increased by more than 14%. Sloccount indicates more than 25,000 lines of code in total (7% increase with respect to 2.32).
Download (8.4MB)
Added: 2005-11-11 License: GPL (GNU General Public License) Price:
1444 downloads
Aglaophone 080102
Aglaophone is a system of interconnectable modules for the recording, processing, and playback of real-time audio. more>>
Aglaophone is a system of interconnectable modules for the recording, processing, and playback of real-time audio. It features a real-time spectrogram display for visualization along with a number of processing modules. Modules include filters, downsamplers, upsamplers, and quantizers. An MP3 comparison module allows interactive blind comparison of MP3 encoded audio with CD audio, demonstrations of spectral imaging, quantization, and Smith-Barnwell filter bank based wavelet decomposition are included, and there is a module that can perform an automatic spectral analysis of a speaker system.
Modules with the following functionality are included in the application:
soundcardio -- recording/playback with an off-the-shelf soundcard. Supports oversampling and oversampling anti-alias/anti-image filtering.
spectr -- real time spectrogram and oscilloscope display
bits -- increase the amount of quantization (decrease the number of bits) of a signal.
rawread -- read unformatted sample data
rawwrite -- read unformatted sample data
mp3gate -- gateway to an MP3 compressor/decompressor
splitter -- generate two outputs from one input
syncswitch -- switches between two inputs. Supports blind test mode.
upsamplefilter -- upsample and then filter a signal
filterdownsample -- filter and then downsample a signal
adder -- add two signals together
<<lessModules with the following functionality are included in the application:
soundcardio -- recording/playback with an off-the-shelf soundcard. Supports oversampling and oversampling anti-alias/anti-image filtering.
spectr -- real time spectrogram and oscilloscope display
bits -- increase the amount of quantization (decrease the number of bits) of a signal.
rawread -- read unformatted sample data
rawwrite -- read unformatted sample data
mp3gate -- gateway to an MP3 compressor/decompressor
splitter -- generate two outputs from one input
syncswitch -- switches between two inputs. Supports blind test mode.
upsamplefilter -- upsample and then filter a signal
filterdownsample -- filter and then downsample a signal
adder -- add two signals together
Download (22MB)
Added: 2006-07-26 License: GPL (GNU General Public License) Price:
1185 downloads
Finance::Bank::HDFC 0.12
Finance::Bank::HDFC provides an interface to the HDFC netbanking service. more>>
Finance::Bank::HDFC project provides an interface to the HDFC netbanking service.
<<less Download (0.004MB)
Added: 2006-03-01 License: GPL (GNU General Public License) Price:
1348 downloads
Finance::Bank::Sporo 0.16
Finance::Bank::Sporo is a Perl extension for B< SporoPay > of Slovenska Sporitelna. more>>
Finance::Bank::Sporo is a Perl extension for B< SporoPay > of Slovenska Sporitelna.
SYNOPSIS
use Finance::Bank::Sporo;
$sporo_obj = Bank::Sporo->new($prenumber,$number);
$sporo_obj->configure(
amt => $amt,
vs => $vs,
ss => $ss,
rurl => $rurl,
param => $param,
);
print $sporo_obj->pay_form();
Module for generating pay forms and links for B< SporoPay > of Slovenska Sporitelna.
<<lessSYNOPSIS
use Finance::Bank::Sporo;
$sporo_obj = Bank::Sporo->new($prenumber,$number);
$sporo_obj->configure(
amt => $amt,
vs => $vs,
ss => $ss,
rurl => $rurl,
param => $param,
);
print $sporo_obj->pay_form();
Module for generating pay forms and links for B< SporoPay > of Slovenska Sporitelna.
Download (0.004MB)
Added: 2006-07-05 License: Perl Artistic License Price:
1207 downloads
Secleted [ 0 ] software to compare
Copyright Notice:
Software piracy is theft, Using crack, password, serial numbers, registration codes, key generators is illegal and prevent future software development. The above royal bank search only lists software in full, demo and trial versions for free download. Download links are directly from our mirror sites or publisher sites, torrent files or links from rapidshare.com, yousendit.com or megaupload.com are not allowed