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Room Juice 0.3.1
Room Juice is a multi-user jukebox web application. more>>
Room Juice is a multi-user jukebox web application. So its basically an mpg321 / madplay / ogg123 / mikmod / xmp / whatever front end. Its designed to be simple to use and understand, and hopefully, not too difficult to install. The main way to listen to the music is locally, but by using a program such as darkice and icecast (listed below), you can stream the music to other people as well.
I wrote it because all other jukebox programs out at the time seemed inadequate in some sense or another, and I wanted something better, something that I could improve upon. Room Juice is developed under linux, but I dont see why you couldnt use it on other flavors of unix. A windows port wouldnt be easy because of the codes reliance on command line utilities ( mpg321 / mp3info / madplay / ogg123 / ogginfo / mikmod / xmp / locate ). Its GPLd though, so do what you want with the code.
Basically you hit a web page, browse/search music files, add them to the playlist, or remove them. Hit play, the music starts. Hit stop, the music stops. Hit veto and the current song is stopped, a corny sound effect plays (or doesnt if you wish), and music continues on with the next song. The fun part is that you can give permissions by IP. The default is to give myself (192.168.1.*) absolute access; control of the music player, add, remove songs, and veto. While the rest of the world has access to browse my music and add songs to my playlist. All of this can, of course, be configured.
This application is great for multiple people in the same room (or irc channel if you want to stream it). The inspiration basically came from the movie "Empire Records" where characters in the movie would play music, and each had one veto a day. Currently everybody has unlimited vetos, mainly because I find the limitation of one veto a day annoying. BTW, if anyone can record me a clean sounding Empire Records "siren/scratch" sound effect, please do so!
<<lessI wrote it because all other jukebox programs out at the time seemed inadequate in some sense or another, and I wanted something better, something that I could improve upon. Room Juice is developed under linux, but I dont see why you couldnt use it on other flavors of unix. A windows port wouldnt be easy because of the codes reliance on command line utilities ( mpg321 / mp3info / madplay / ogg123 / ogginfo / mikmod / xmp / locate ). Its GPLd though, so do what you want with the code.
Basically you hit a web page, browse/search music files, add them to the playlist, or remove them. Hit play, the music starts. Hit stop, the music stops. Hit veto and the current song is stopped, a corny sound effect plays (or doesnt if you wish), and music continues on with the next song. The fun part is that you can give permissions by IP. The default is to give myself (192.168.1.*) absolute access; control of the music player, add, remove songs, and veto. While the rest of the world has access to browse my music and add songs to my playlist. All of this can, of course, be configured.
This application is great for multiple people in the same room (or irc channel if you want to stream it). The inspiration basically came from the movie "Empire Records" where characters in the movie would play music, and each had one veto a day. Currently everybody has unlimited vetos, mainly because I find the limitation of one veto a day annoying. BTW, if anyone can record me a clean sounding Empire Records "siren/scratch" sound effect, please do so!
Download (0.12MB)
Added: 2007-02-03 License: GPL (GNU General Public License) Price:
999 downloads
OpenKiosk 2.0.6
OpenKiosk is a multi-platform kiosk management software. more>>
OpenKiosk is an open-source multi-platform kiosk system designed for use in libraries, offices, schools, internet cafes, airports, conference rooms, and more!
Openkiosk aims to be one of the best kiosk software available in the open-souce community. The following prototype screenshots of the OpenKiosk client reflects its evolution towards the goal of acheiving simplicity and elegance in kiosk terminals.
OpenKiosk, is a system made up of a collection of programs that work together in a local network of inter-connected computers. It is a centralized management software for kiosks. It assumes that the resources are shared and centralized as well, including the Internet connection. This implies that the shared Internet connection to the outside world is assumed to be always on at some point within the local network, perhaps a NAT server. It is up to the client program to automatically limit customers individually from accessing the Internet.
When a customer walks in and uses a kiosk or a workstation, the client program obtains his/her login/user account information. It then sends this login information to the server, which in turn, verifies this data and if valid, returns the access rights and duration of use for the customer back to the client program.
The client program at this point, handles the restrictions transparently including preventing running new programs and making it appear that the Internet connection is down if the time limit is reached or if the administrator manually stopped a customer from continuing to use a kiosk/workstation.
OpenKiosk is primarily designed with the multi-user network in mind. From a library containing 20 public browsing terminals to a large internet cafe or convention center containing hundreds to thousands of kiosks or workstations, OpenKiosk is built with components that are designed to scale up. It is not meant to be used on a single stand-alone computer
The Openkiosk system is basically composed of two parts. The first program is called NodeView. It acts as the OpenKiosk central server containing the client information database. It is responsible for administering all the clients on the network either automatically or manually. Monitoring and controlling the workstations can be done locally via the graphical user interfaces or remotely from a Java Applet in a browser.
The second part is simply called "The Client". It is the actual program that sits between the customer and the operating system interface on the workstations. It is the software which physically limits the users access to the Internet, network resources, the local programs on the workstation itself.
For automatic usage, it can take in membership card login. It is also possible to interface to much more advanced hardware readers such as smart card readers. The client is also capable of simple but important tasks such as remote shutdown, instant messaging, file updates and much more.
Presently, there are two versions of clients. The X11 Linux/Unix version, which is an applet that sits on top of the KDE panel (requires at least KDE 3.X) and the Windows version (Windows 95,98,NT,2000,XP).
<<lessOpenkiosk aims to be one of the best kiosk software available in the open-souce community. The following prototype screenshots of the OpenKiosk client reflects its evolution towards the goal of acheiving simplicity and elegance in kiosk terminals.
OpenKiosk, is a system made up of a collection of programs that work together in a local network of inter-connected computers. It is a centralized management software for kiosks. It assumes that the resources are shared and centralized as well, including the Internet connection. This implies that the shared Internet connection to the outside world is assumed to be always on at some point within the local network, perhaps a NAT server. It is up to the client program to automatically limit customers individually from accessing the Internet.
When a customer walks in and uses a kiosk or a workstation, the client program obtains his/her login/user account information. It then sends this login information to the server, which in turn, verifies this data and if valid, returns the access rights and duration of use for the customer back to the client program.
The client program at this point, handles the restrictions transparently including preventing running new programs and making it appear that the Internet connection is down if the time limit is reached or if the administrator manually stopped a customer from continuing to use a kiosk/workstation.
OpenKiosk is primarily designed with the multi-user network in mind. From a library containing 20 public browsing terminals to a large internet cafe or convention center containing hundreds to thousands of kiosks or workstations, OpenKiosk is built with components that are designed to scale up. It is not meant to be used on a single stand-alone computer
The Openkiosk system is basically composed of two parts. The first program is called NodeView. It acts as the OpenKiosk central server containing the client information database. It is responsible for administering all the clients on the network either automatically or manually. Monitoring and controlling the workstations can be done locally via the graphical user interfaces or remotely from a Java Applet in a browser.
The second part is simply called "The Client". It is the actual program that sits between the customer and the operating system interface on the workstations. It is the software which physically limits the users access to the Internet, network resources, the local programs on the workstation itself.
For automatic usage, it can take in membership card login. It is also possible to interface to much more advanced hardware readers such as smart card readers. The client is also capable of simple but important tasks such as remote shutdown, instant messaging, file updates and much more.
Presently, there are two versions of clients. The X11 Linux/Unix version, which is an applet that sits on top of the KDE panel (requires at least KDE 3.X) and the Windows version (Windows 95,98,NT,2000,XP).
Download (1.1MB)
Added: 2005-08-09 License: GPL (GNU General Public License) Price:
872 downloads
Meeting Room Booking System 1.2.5
Meeting Room Booking System (MRBS) is a free, GPL, web application using PHP and MySQL/pgsql for booking meeting rooms. more>>
Meeting Room Booking System (MRBS) is a free, GPL, web application using PHP and MySQL/pgsql for booking meeting rooms. This project is similar in concept to Netscape Calendar, but much cheaper!
Main features:
- Web/Intranet based - Available from any workstation through a Browser
- Simple to follow, Web based options and intuitive presentation
- Flexible Repeating Bookings
- Authentication with your existing user database (eg Netware, NT Domain, NIS etc.)
- Ensures that conflicting entries cannot be entered
- Reporting option
- Selectable DAY / WEEK / MONTH views
- Multiple auth levels (read-only, user, admin)
- Multiple languages supported (translated to Czech, Chinese, Danish, Dutch, Finnish, French, German, Greek, Italian, Japanese, Norwegian, Portuguese, Spanish, Swedish)
- Stable and in use at many organizations
- mySQL and Postgres support
MRBS is very reliable at this point. All the features that are needed in day-to-day operation are included. Its very intuitive for users, so very little or no instruction is needed. It is in production use at many large organisations around the world for uses as diverse as its originally intended meeting rooms to restaurant tables and aeroplanes at a flying school!
Different languages are supported, there are translations for many languages available (currently Czech, Chinese, Danish, Dutch, Finnish, French, German, Greek, Italian, Japanese, Norwegian, Portuguese, Spanish, Swedish). If your language is not supported it is very easy to customize as all strings are stored in language-specific files.
Enhancements:
- Extra options were added to the LDAP authentication scheme.
- You can now configure the cookie path used by the cookie and PHP session schemes.
- A short PHP start tag was fixed.
- Meeting duration can now use , as the decimal point.
- The Swedish translation was updated.
- AIX support was added.
- The language preference code was improved.
- Some bracketing in the month view was corrected.
<<lessMain features:
- Web/Intranet based - Available from any workstation through a Browser
- Simple to follow, Web based options and intuitive presentation
- Flexible Repeating Bookings
- Authentication with your existing user database (eg Netware, NT Domain, NIS etc.)
- Ensures that conflicting entries cannot be entered
- Reporting option
- Selectable DAY / WEEK / MONTH views
- Multiple auth levels (read-only, user, admin)
- Multiple languages supported (translated to Czech, Chinese, Danish, Dutch, Finnish, French, German, Greek, Italian, Japanese, Norwegian, Portuguese, Spanish, Swedish)
- Stable and in use at many organizations
- mySQL and Postgres support
MRBS is very reliable at this point. All the features that are needed in day-to-day operation are included. Its very intuitive for users, so very little or no instruction is needed. It is in production use at many large organisations around the world for uses as diverse as its originally intended meeting rooms to restaurant tables and aeroplanes at a flying school!
Different languages are supported, there are translations for many languages available (currently Czech, Chinese, Danish, Dutch, Finnish, French, German, Greek, Italian, Japanese, Norwegian, Portuguese, Spanish, Swedish). If your language is not supported it is very easy to customize as all strings are stored in language-specific files.
Enhancements:
- Extra options were added to the LDAP authentication scheme.
- You can now configure the cookie path used by the cookie and PHP session schemes.
- A short PHP start tag was fixed.
- Meeting duration can now use , as the decimal point.
- The Swedish translation was updated.
- AIX support was added.
- The language preference code was improved.
- Some bracketing in the month view was corrected.
Download (MB)
Added: 2007-03-01 License: GPL (GNU General Public License) Price:
975 downloads
nwfiir 0s
Nwfiir audio tools is a free suite of console programs for your Unix machine to process high resolution digital audio. more>>
Nwfiir audio tools is a free suite of console programs for your Unix machine (Linux in particular) to process high resolution digital audio. The suites core program is nwfiir, which is a real-time digital equaliser. The name is a combination of the abbrevations FIR, IIR, WFIR and WIIR, that is four types of filters, Finite Impulse Response, Infinite Impulse Response and their warped counterparts. Currently only FIR and WFIR have been implemented in the application
The goal of room equalisation is to have a desired power response in the listening position. The desired response is most often the flat one, that is when all frequencies in the audible range, from 20 - 20000 Hz, are equally amplified. You may own very expensive speakers and amplifiers and so on, that will produce a flat power response, but only if it is placed in an anechoic lab environment. The room have a profound impact on the sound.
To minimise the problems, one can measure the power response in the listening position with a microphone, and with help of that put in a precisely tuned equaliser that minimises the rooms negative impact on the sound. Commercial systems exist for this (Roister, Tact Audio), however they are still very, very expensive. The software presented here is a a full room equalisation system, apart from the hardware which you may well own already anyway.
Enhancements:
- New component: fird, a FIR filter designer, however with no psycho-acoustic stuff yet.
- A quick hack: fconv, a fast convolver, ugly code lack of features and so on, but can be used to demonstrate how much faster fast convolution is than convolution in the time domain (which nwfiir does).
- Fixed some Makefile stuff.
<<lessThe goal of room equalisation is to have a desired power response in the listening position. The desired response is most often the flat one, that is when all frequencies in the audible range, from 20 - 20000 Hz, are equally amplified. You may own very expensive speakers and amplifiers and so on, that will produce a flat power response, but only if it is placed in an anechoic lab environment. The room have a profound impact on the sound.
To minimise the problems, one can measure the power response in the listening position with a microphone, and with help of that put in a precisely tuned equaliser that minimises the rooms negative impact on the sound. Commercial systems exist for this (Roister, Tact Audio), however they are still very, very expensive. The software presented here is a a full room equalisation system, apart from the hardware which you may well own already anyway.
Enhancements:
- New component: fird, a FIR filter designer, however with no psycho-acoustic stuff yet.
- A quick hack: fconv, a fast convolver, ugly code lack of features and so on, but can be used to demonstrate how much faster fast convolution is than convolution in the time domain (which nwfiir does).
- Fixed some Makefile stuff.
Download (0.057MB)
Added: 2006-07-25 License: GPL (GNU General Public License) Price:
1188 downloads
Digital Room Correction 2.6.2
Digital Room Correction is a program used to generate correction filters for acoustic compensation. more>>
Digital Room Correction project is a program used to generate correction filters for acoustic compensation of HiFi and audio systems in general, including listening room compensation.
DRC generates just the FIR correction filters, which can be used with a real time or offline convolver to provide real time or offline correction. DRC doesnt provide convolution features, and provides only some simplified, although really accurate, measuring tools.
For further informations see the documentation section, which includes the full manual of the current version of DRC and a complete set of measurements showing the effect of the DRC correction in a real life situation.
DRC is available for free and is released under the terms of the GNU General Public License. See the documentation for details.
Enhancements:
- A new feature for replacing command line parameters has been introduced.
- The dip and peak limiting procedures have been improved in order to avoid numerical instabilities.
- A new wavelet-based analysis graph has been added to the sample results.
- Many performance improvements have been introduced.
- A new optional parameter used to define the base directory for all files has been added.
<<lessDRC generates just the FIR correction filters, which can be used with a real time or offline convolver to provide real time or offline correction. DRC doesnt provide convolution features, and provides only some simplified, although really accurate, measuring tools.
For further informations see the documentation section, which includes the full manual of the current version of DRC and a complete set of measurements showing the effect of the DRC correction in a real life situation.
DRC is available for free and is released under the terms of the GNU General Public License. See the documentation for details.
Enhancements:
- A new feature for replacing command line parameters has been introduced.
- The dip and peak limiting procedures have been improved in order to avoid numerical instabilities.
- A new wavelet-based analysis graph has been added to the sample results.
- Many performance improvements have been introduced.
- A new optional parameter used to define the base directory for all files has been added.
Download (1.0MB)
Added: 2005-12-16 License: GPL (GNU General Public License) Price:
815 downloads
ErisMUD 0.4
ErisMUD is a MUD/MOO server/engine written in Python. more>>
ErisMUD is a MUD/MOO server/engine written in Python on top of SQLite. It currently supports many features and easy internal commands take care of the development and maintenance. Released under the GPL and 100% free.
Main features:
- Equipment and inventory for Players & NPCs
- Chat system
- Add new rooms with a single command
- Custom exits
- File logging
- Command aliases
- Player stats
- Help system
- Easy maintenance commands
- Optional ANSI colors
- Skills system
- Damage/healing system
Enhancements:
- Now with THREADING. Make sure your Python version supports threads.
- Most player actions now give a message to other users in the room.
- Fixed yet another login bug that looped over email/stats creation.
- Basic skills framework added.
- loiter command added, which depends on the Loitering skill to work.
- skills command added.
- Trapped emotes without arguments.
- Basic health/damage system added. Proof-of-concept maim command added.
<<lessMain features:
- Equipment and inventory for Players & NPCs
- Chat system
- Add new rooms with a single command
- Custom exits
- File logging
- Command aliases
- Player stats
- Help system
- Easy maintenance commands
- Optional ANSI colors
- Skills system
- Damage/healing system
Enhancements:
- Now with THREADING. Make sure your Python version supports threads.
- Most player actions now give a message to other users in the room.
- Fixed yet another login bug that looped over email/stats creation.
- Basic skills framework added.
- loiter command added, which depends on the Loitering skill to work.
- skills command added.
- Trapped emotes without arguments.
- Basic health/damage system added. Proof-of-concept maim command added.
Download (0.023MB)
Added: 2005-07-18 License: GPL (GNU General Public License) Price:
1561 downloads
mChess 0.11
mChess is a simple cross-platform email chess program. more>>
mChess is a simple cross-platform email chess program.
The aim is to be able to play chess with your friends via email using a nice user interface without having a chess board standing in your living room for weeks.
<<lessThe aim is to be able to play chess with your friends via email using a nice user interface without having a chess board standing in your living room for weeks.
Download (0.44MB)
Added: 2007-05-27 License: Perl Artistic License Price:
884 downloads
autoblock.so 0.2 pre2
autoblock.so is a Gaim plugin that automatically blocks nicknames or messages that match regular expressions. more>>
This is a Gaim plugin that automatically blocks nicknames or messages based on regular expression matches. Right now it only works with yahoo since those are the only chat rooms I visit using gaim.
Installation:
To install, copy autoblock.c and autoblock.h to /path/to/gaim/sources/plugins and type "PLUGIN_LIBS=-lpcre make autoblock.so".
Then copy autoblock.so to your gaim plugins directory (On unices it is ~/.gaim/plugins).
The files ab_nicks.txt and ab_messages.txt are supplied; I spent a little time culling them; and they get most of the bots in the rooms I have been in.
Copy them to your gaim home dir (~/.gaim on unices).
Enhancements:
- Really fixed the problem with blocking IMs even when not chatting.
- Fixed the hang/crash when a non-yahoo IM is recieved.
NOTE - many of the preferences that used to be available are no longer available due to changes in the Gaim API and program flow.
<<lessInstallation:
To install, copy autoblock.c and autoblock.h to /path/to/gaim/sources/plugins and type "PLUGIN_LIBS=-lpcre make autoblock.so".
Then copy autoblock.so to your gaim plugins directory (On unices it is ~/.gaim/plugins).
The files ab_nicks.txt and ab_messages.txt are supplied; I spent a little time culling them; and they get most of the bots in the rooms I have been in.
Copy them to your gaim home dir (~/.gaim on unices).
Enhancements:
- Really fixed the problem with blocking IMs even when not chatting.
- Fixed the hang/crash when a non-yahoo IM is recieved.
NOTE - many of the preferences that used to be available are no longer available due to changes in the Gaim API and program flow.
Download (0.013MB)
Added: 2005-07-04 License: GPL (GNU General Public License) Price:
873 downloads
WorldForge::Eris 1.3.12
WorldForge::Eris is designed to simplify client development. more>>
Eris is designed to simplify client development (and promote code reuse) by providing a common system to deal with the back-end Atlas tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server.
Once the entities are made available locally, Eris also manages updating them as required. Thus it can be considered as a session layer above Atlas, providing persistent (for an entire gaming session) objects as opposed to transient Atlas ones.
WorldForge::Eris project handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, updates and movement.
<<lessOnce the entities are made available locally, Eris also manages updating them as required. Thus it can be considered as a session layer above Atlas, providing persistent (for an entire gaming session) objects as opposed to transient Atlas ones.
WorldForge::Eris project handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, updates and movement.
Download (0.28MB)
Added: 2007-01-29 License: GPL (GNU General Public License) Price:
999 downloads
]project-open[ 3.2 Final
]project-open[ is an open-source based project management system. more>>
]project-open[ software is an open-source based project management system.
Functionality include internet collaboration and e-Rooms, discussion forums, Internet filestorage, customer management (CRM), timesheet management, management accounting with profit & loss per project, basic human resources management (HR), provider & freelance database, search engine, reporting, translation workflow and many more. We are currently working on four different "vertical solutions".
]project-open[ is a very complete online platform and already contains today many of the feature that are currently announced by many large international companies.
We can provide these features thanks to the open-source nature of ]project-open[ that allows us to tap into thousands of manyears of development time from other open-source projects such as OpenACS, AOLServer, PostgreSQL, CygWin, CVS, Postfix, Linux, Pound, Inno Setup, etc.
Additional modules: Data Warehouse, Room Reservation, e-Commerce, Automatic Testing, Content Management, Events, Bug Tracker, Categorysation, Wiki, RSS Support, Blog, WebDAV, Soap & XML-RPC, Calendar, Performance Profiling, CRM Campaigns, Jabber Integration, Filestorage, Glossary Database, News Aggregator, Online Surveys, Webmail.
]project-open[ is useful for project-oriented companies such as IT consultancies, general consultancies, advertizing agencies, etc. It is not very suitable for companies dealing with physical goods, because it doesnt contain the necessary modules (yet). Checkout Compiere or Open for Business as alternatives.
Enhancements:
- More than a dozen new modules and features have been included, including a round-trip integration with GanttProject, resource planning and resource assignments, GUI improvements, a new calendar module to show tasks and deadlines, a new bug tracker module, a new expenses and travel costs module, a new reporting engine, a new Petri-Net workflow engine with a graphical editor, project templates, and a new "configuration wizard" for automatic system configuration.
<<lessFunctionality include internet collaboration and e-Rooms, discussion forums, Internet filestorage, customer management (CRM), timesheet management, management accounting with profit & loss per project, basic human resources management (HR), provider & freelance database, search engine, reporting, translation workflow and many more. We are currently working on four different "vertical solutions".
]project-open[ is a very complete online platform and already contains today many of the feature that are currently announced by many large international companies.
We can provide these features thanks to the open-source nature of ]project-open[ that allows us to tap into thousands of manyears of development time from other open-source projects such as OpenACS, AOLServer, PostgreSQL, CygWin, CVS, Postfix, Linux, Pound, Inno Setup, etc.
Additional modules: Data Warehouse, Room Reservation, e-Commerce, Automatic Testing, Content Management, Events, Bug Tracker, Categorysation, Wiki, RSS Support, Blog, WebDAV, Soap & XML-RPC, Calendar, Performance Profiling, CRM Campaigns, Jabber Integration, Filestorage, Glossary Database, News Aggregator, Online Surveys, Webmail.
]project-open[ is useful for project-oriented companies such as IT consultancies, general consultancies, advertizing agencies, etc. It is not very suitable for companies dealing with physical goods, because it doesnt contain the necessary modules (yet). Checkout Compiere or Open for Business as alternatives.
Enhancements:
- More than a dozen new modules and features have been included, including a round-trip integration with GanttProject, resource planning and resource assignments, GUI improvements, a new calendar module to show tasks and deadlines, a new bug tracker module, a new expenses and travel costs module, a new reporting engine, a new Petri-Net workflow engine with a graphical editor, project templates, and a new "configuration wizard" for automatic system configuration.
Download (705.5MB)
Added: 2007-05-07 License: GPL (GNU General Public License) Price:
539 downloads
Obsidian 1.9.1a
Obsidian is a OpenSource 3D network game for Linux and SGI. more>>
Obsidian project is a OpenSource 3D network game for Linux and SGI.
Obsidian is an extensible virtual world system with a fullblown multiplayer client-server architecture. It is not a VRML2 world system, though there are plans to include VRML2 as a world data format.
Note that active development on this system stopped a while ago, though the code is still available for the curious. The code may not even compile on current Linux or Irix systems.
Main features:
- Multiplayer Client-Server architecture
- Generic TCP/IP hence works natively across the Internet
- Full 3D headsup with texture mapping
- Runs acceptably on a 486, screams on a Pentium
- Editable worlds and textures
- Supports some forms of IMPOSSIBLE ARCHITECTURE (eg. rooms that are bigger inside than out, corridors that curve back on themselves)
- Inter-player communications
- Projectile weapons (rudimentary, anybody is welcome to add more spectacular violence if they can)
<<lessObsidian is an extensible virtual world system with a fullblown multiplayer client-server architecture. It is not a VRML2 world system, though there are plans to include VRML2 as a world data format.
Note that active development on this system stopped a while ago, though the code is still available for the curious. The code may not even compile on current Linux or Irix systems.
Main features:
- Multiplayer Client-Server architecture
- Generic TCP/IP hence works natively across the Internet
- Full 3D headsup with texture mapping
- Runs acceptably on a 486, screams on a Pentium
- Editable worlds and textures
- Supports some forms of IMPOSSIBLE ARCHITECTURE (eg. rooms that are bigger inside than out, corridors that curve back on themselves)
- Inter-player communications
- Projectile weapons (rudimentary, anybody is welcome to add more spectacular violence if they can)
Download (3.3MB)
Added: 2006-12-18 License: Artistic License Price:
1225 downloads
Dark Lands 0.19
Dark Lands project is an ANSI based RPG game. more>>
Dark Lands project is an ANSI based RPG game.
Dark Lands is a multiplayer RPG made fully with ANSI graphics. The source code is in Pascal. Currently, this game has probably no point except exploring the areas and killing monsters. It can be used as a BBS door game.
Main features:
- Door.sys, doorfile.sr and chain.txt support
- up to 115200 bps speed and up to 99 comports
- Easy setup and installation
- Local mode play
- 12 major races and over 60 subraces, including Humans, Dragons, Elf, Undead and Lycanthropes.
- 9 character alignement combinaison are possible
- 12 god to chose from, and player can be atheist
- over 100 different rooms
- over 15 monsters
- over 200 racial skills and 13 racial disadvantaged (most are still not implemented)
- Require a Fossil driver to work
- Online help system
- Players can build their own cities, raise armies and manage it
- And, best of all, this is emailware, just complete the form in the email section and youll receive your registration key at no charge at all.
Enhancements:
- BBS independant operation (optionnal)
- Internal login system
- Max time on
- Daemon operation DPMI + Linux are now functionnal ports.
- Faster Disk i/o
- Sysop can disable the sysop keys in the setup. (security)
<<lessDark Lands is a multiplayer RPG made fully with ANSI graphics. The source code is in Pascal. Currently, this game has probably no point except exploring the areas and killing monsters. It can be used as a BBS door game.
Main features:
- Door.sys, doorfile.sr and chain.txt support
- up to 115200 bps speed and up to 99 comports
- Easy setup and installation
- Local mode play
- 12 major races and over 60 subraces, including Humans, Dragons, Elf, Undead and Lycanthropes.
- 9 character alignement combinaison are possible
- 12 god to chose from, and player can be atheist
- over 100 different rooms
- over 15 monsters
- over 200 racial skills and 13 racial disadvantaged (most are still not implemented)
- Require a Fossil driver to work
- Online help system
- Players can build their own cities, raise armies and manage it
- And, best of all, this is emailware, just complete the form in the email section and youll receive your registration key at no charge at all.
Enhancements:
- BBS independant operation (optionnal)
- Internal login system
- Max time on
- Daemon operation DPMI + Linux are now functionnal ports.
- Faster Disk i/o
- Sysop can disable the sysop keys in the setup. (security)
Download (0.34MB)
Added: 2007-01-05 License: LGPL (GNU Lesser General Public License) Price:
1022 downloads
Voodoo chat 1.0
Voc is a stream-chat engine which is designed to work on high-loaded chat-servers. more>>
Voc is a stream-chat engine which is designed to work on high-loaded chat-servers. It is written in PHP, but uses Perl or C++ for Voc-daemon -- the special program to handle multiple user-connections. With Voc you can make a chat that will serve many conversations simultanously. And its html-based, so your chatters can use it from almost any browser.
The Voc-engine includes a lot of features so it will be interested not only for a big chat owners.
Whats so special about Voc-engine?
There are 2 classes of html-chats. Classic-type, with refreshing messages-window, And stream-type.
Refresh-type is known to everybody, so lets think about streams. What is the common way to introduce such functionality? Webmasters make cgi-script (PHP-script, jsp-srcpt, e.t.c) which checks for new messages every second (2,3...) and prints something to the client. Of course, you need one instance of the script for each client. Now calculate how many data-requests you need to process every second... At least two for each client -- get messages, get users-list.
Also dont forget about memory and CPU usage. For instance, if you have PHP-scripts and PHP is compiled as an Apache-module, be ready to spend 5 Mbytes of memory and 0.1-1% of CPU for each client (only for messages-window).Multiple it to number of users online.
Do you still want to use such scripts?
Is there any solutions? I guess, yes -- try Voodoo chat. It uses Perl- or C++-daemon which processes users-requests to a messages list. And you need just one daemon for all clients. This daemon takes approx. 10 Mbytes of memory for 100 users. CPU usage is also small (of course it depends on your CPU, i.e. for 100 users online it is 0.5% of Pentium 4 2.4 Ghz). Do you see the difference now?
Main features:
- Daemon-stream type (recommended)
- Classic-type (with refreshes)
- PHP-stream script (read text above and use this type only when you have less then 20 simultaneous visitors and cannot use daemon-type)
- JavaScript stream-emulation (refreshing hidden frame which just add text to the main message-window)
- Themes-support. You can use one of exisitng designes, or easily create your own
- rooms
- private messages
- ignoring
- you can enable to use bold, italic, underlined messages
- inline images
- personal info-page with photo for registered users
- avatars
- internal mini-mail system
- status (online/offline/not available/dont disturb)
- web-indicator (see example at the left)
- nick & string highlighing for personal messages
- anti-flood
- messages and ban/unban logging
- limits for maximum number of users and maximum number of users from one ip (anti-nick-flooding)
- graphical statistic, example
- admin-zone to manage the chat
- moderator-levels for registered users, so you can give someone permissions to ban/unban users, change rooms-info, edit/delete registered users
<<lessThe Voc-engine includes a lot of features so it will be interested not only for a big chat owners.
Whats so special about Voc-engine?
There are 2 classes of html-chats. Classic-type, with refreshing messages-window, And stream-type.
Refresh-type is known to everybody, so lets think about streams. What is the common way to introduce such functionality? Webmasters make cgi-script (PHP-script, jsp-srcpt, e.t.c) which checks for new messages every second (2,3...) and prints something to the client. Of course, you need one instance of the script for each client. Now calculate how many data-requests you need to process every second... At least two for each client -- get messages, get users-list.
Also dont forget about memory and CPU usage. For instance, if you have PHP-scripts and PHP is compiled as an Apache-module, be ready to spend 5 Mbytes of memory and 0.1-1% of CPU for each client (only for messages-window).Multiple it to number of users online.
Do you still want to use such scripts?
Is there any solutions? I guess, yes -- try Voodoo chat. It uses Perl- or C++-daemon which processes users-requests to a messages list. And you need just one daemon for all clients. This daemon takes approx. 10 Mbytes of memory for 100 users. CPU usage is also small (of course it depends on your CPU, i.e. for 100 users online it is 0.5% of Pentium 4 2.4 Ghz). Do you see the difference now?
Main features:
- Daemon-stream type (recommended)
- Classic-type (with refreshes)
- PHP-stream script (read text above and use this type only when you have less then 20 simultaneous visitors and cannot use daemon-type)
- JavaScript stream-emulation (refreshing hidden frame which just add text to the main message-window)
- Themes-support. You can use one of exisitng designes, or easily create your own
- rooms
- private messages
- ignoring
- you can enable to use bold, italic, underlined messages
- inline images
- personal info-page with photo for registered users
- avatars
- internal mini-mail system
- status (online/offline/not available/dont disturb)
- web-indicator (see example at the left)
- nick & string highlighing for personal messages
- anti-flood
- messages and ban/unban logging
- limits for maximum number of users and maximum number of users from one ip (anti-nick-flooding)
- graphical statistic, example
- admin-zone to manage the chat
- moderator-levels for registered users, so you can give someone permissions to ban/unban users, change rooms-info, edit/delete registered users
Download (0.262MB)
Added: 2006-06-15 License: GPL (GNU General Public License) Price:
1479 downloads
MWChat Basic 7.0
MWChat Basic is the free version of our online chat system. more>>
MWChat Basic (My Web based Chat) is the free version of our online chat system.
Licenses are IP based, one license per IP.
It has support for multiple rooms and languages, a large number of IRC-like commands, private messages and rooms, message encryption, buddy lists, logging, registered users, chat profiles, file sharing, and more. It is a very lightweight, full-featured, and secure chat room.
<<lessLicenses are IP based, one license per IP.
It has support for multiple rooms and languages, a large number of IRC-like commands, private messages and rooms, message encryption, buddy lists, logging, registered users, chat profiles, file sharing, and more. It is a very lightweight, full-featured, and secure chat room.
Download (0.081MB)
Added: 2006-05-26 License: Other/Proprietary License Price:
1250 downloads
PennMUSH 1.8.3p1
PennMUSH is a MUD server that is often used for running social or role-playing games. more>>
PennMUSH is a MUD server that is often used for running social or role-playing games, with an extensive internal programming language.
A mud ("multi-user dungeon") is a form of textual virtual reality program. A mud server is a computer program which maintains a world database containing players, objects, rooms, exits, and programs.
People connect to the mud server by using the telnet command or a dedicated mud client, and take on characters in the virtual world, interacting with other players from around the (real) world.
Common activities include game playing, role-playing, socializing, world-building, etc. These servers have also been used for education, research, and artistic endeavors.
A MUSH ("multi-user shared hallucination") is a type of mud which is often used for social and role-playing activities. It is derived from "Tinymud", an early mud server. Its distinguishing features are that any player can typically extend the virtual world by building new rooms and objects, and its internal programming language, MUSHcode, which is considered to be fairly easy to learn.
Enhancements:
- Several bugs and typos were fixed, including two crash situations in PennMUSH 1.8.3.
- It also adds various minor improvements.
- This patch is highly recommended for all users of the "development" series.
<<lessA mud ("multi-user dungeon") is a form of textual virtual reality program. A mud server is a computer program which maintains a world database containing players, objects, rooms, exits, and programs.
People connect to the mud server by using the telnet command or a dedicated mud client, and take on characters in the virtual world, interacting with other players from around the (real) world.
Common activities include game playing, role-playing, socializing, world-building, etc. These servers have also been used for education, research, and artistic endeavors.
A MUSH ("multi-user shared hallucination") is a type of mud which is often used for social and role-playing activities. It is derived from "Tinymud", an early mud server. Its distinguishing features are that any player can typically extend the virtual world by building new rooms and objects, and its internal programming language, MUSHcode, which is considered to be fairly easy to learn.
Enhancements:
- Several bugs and typos were fixed, including two crash situations in PennMUSH 1.8.3.
- It also adds various minor improvements.
- This patch is highly recommended for all users of the "development" series.
Download (1.2MB)
Added: 2007-03-12 License: Artistic License Price:
957 downloads
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