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Aranha server monitor 0.1.0

Aranha server monitor 0.1.0


Aranha server monitor is an application using rrdtool and XML-RPC to monitor servers with a XUL GUI. more>>
Aranha is an application that uses an XML-RPC layer to retrieve information from one or more servers. The type of information gathered is implemented via plugins, and can be displayed or archived in several different ways.

The data is gathered in Round Robin Databases (integrated with rrdtool) and can be accessed using a XUL interface available from the system. Plugins are very easy to write.

Configuration

To configure this module, either pass specific configuration values to
Makefile.PL like this:

perl Makefile.PL CONFIG_VAR="config val"
or
edit the %DEFAULTS variable on the toplevel Makefile.PL

Installation

To install this module type the following:

perl Makefile.PL
make
make test
make install

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Download (0.080MB)
Added: 2005-04-12 License: GPL (GNU General Public License) Price:
1656 downloads
Sound Studio 1.0.6

Sound Studio 1.0.6


Sound Studio is a Sound Editing Tool. more>>
Sound Studio is a Tcl/Tk application written by Paul Sharpe as his third year individual project, for which he received the Microsoft Prize for Software Engineering. It was subsequently improved by Robin Whitehead.

It enables recording, playback and simple cut & paste editing of sound files of diverse formats on a PC equipped with a soundcard and the OSS (formally VoxWare) sound drivers.

It uses Lance Norskogs Sox for format conversion; the version weve used is bundled together with this software in its entirety to prevent incompatibility problems, although you should try it with your own sox if you have a more recent one.

Sound Studio is now "finished", but no doubt there are loads of bugs still to be found and features to be added.
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Download (0.64MB)
Added: 2005-08-24 License: GPL (GNU General Public License) Price:
1584 downloads
RRD Statistics 1.0

RRD Statistics 1.0


RRDStats is a Coyote Linux and BrazilFW add-on package for network traffic monitoring. more>>
RRDStats is a Coyote Linux and BrazilFW add-on package for network traffic monitoring, link quality control, and QOS classes monitoring.
RRD Statistics project is based on RRDtool for storing data to round robin databases, and a slightly modified RRDcgi for visualizing data through a Web interface.
Main features:
- Realtime graphical statistics for bandwidth usage and link quality
- Graphical statistics of QOS priority classes usage
- Historical data stored for one week
Configuration:
All default configuration is stored in /etc/rrd.config. This version supports web based configuration and there is no need to manual configuration for basic package functionality. Just install the packages and browse to your web administration interface (by default its http://192.168.0.1:8180). There should be new link at left menu labeled "RRDStats configuration"
There are some basic options you should set up to fit your configuration. First get sure, the RRDstats package is enabled (its the first option at configuration screen). After that should you set up your line speed (just some basic approximation is good enough). The last this you should set up is your internet gateway IP address. This IP address is used to measure your internet link latency and packet loss.
Ignore other configuration options for now, save your configuration and reboot router. After your system boots up, you can browse RRD statistics.
After system startup, package is initialiazed with /etc/rc.d/pkgs/rc.rrdstats. This file start another copy of tiny webserver which listens by default on port 8080. It reads its homepage files from /var/rrd/www/ directory. After webserver startup there are also started some data gathering threads.
They read transfered data from network interfaces, QOS classes and measure link latency. These values are then stored in RRD databases. RRD databases are by default stored in /var/rrd/data/ directory
For further information how RRD databases work, please visit their homepage. Simply said RRD database has constant size, it does not grow over time and stores average data over period of time.
Last component of RRDStats package are .cgi and template files which display data from RRD databases using web interface. As said before, these files and templates are stored in /var/rrd/www/ and its subdirectories.
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Download (0.010MB)
Added: 2005-12-27 License: GPL (GNU General Public License) Price:
1398 downloads
cuneAform 0.3.1

cuneAform 0.3.1


cuneAform is a Firefox extension designed to create a HTML Editor that anyone can use. more>>
cuneAform is a Firefox extension designed to create a HTML Editor that anyone can use.

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Download (0.085MB)
Added: 2007-05-07 License: MPL (Mozilla Public License) Price:
904 downloads
CinePaint 0.22.1

CinePaint 0.22.1


CinePaint is painting and retouching software primarily used for motion picture. more>>
CinePaint is painting and retouching software primarily used for motion picture frame-by-frame retouching and dust-busting. CinePaint has been used on many feature films, including THE LAST SAMURAI where it was used to add flying arrows.

CinePaint is different from other painting tools because it supports deep color depth image formats up to 32-bit per channel deep. For comparison, GIMP is limited to 8-bit, and Photoshop to 16-bit.

CinePaint is free open source software. The generosity and commitment of its developers, users and sponsors make CinePaint possible.

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Download (11.5MB)
Added: 2007-06-12 License: GPL (GNU General Public License) Price:
1823 downloads
Protoscope 0.7.2

Protoscope 0.7.2


Protoscope is a utility that aids Web developers by revealing the HTTP communication in their own applications. more>>
Protoscope is a utility that aids Web developers by revealing the HTTP communication in their own applications. It is a nice tool for Web developers who want to "look under the hood" as they develop.

Protoscope is somehow like a HTTP proxy serve and runs like it. It expects to receive HTTP requests from a Web client (such as your Web browser) that is configured to use a proxy.

Note: Most Web browsers allow you to conveniently select a proxy server to use, and the Protoscope Web site will eventually have instructions on how to achieve this for those who need assistance. If you write a HOWTO for configuring a particular browser to use Protoscope, I will gladly link to it. See http://shiflett.org/projects/protoscope/ for more information.

Protoscope forwards the HTTP requests to the origin server just as a proxy would and replies to the Web client with the servers responses. This is all transparent to the Web browser, and it does not affect your browsing in any way.

The difference is that Protoscope logs all communication in the log file that you configure it to use, so that you can examine this log file (or tail it) to examine the HTTP transactions.

In addition, version 0.7.1 added the option to have this information embedded into the HTML document itself. This makes debugging and related tasks extremely efficient while you are developing, and it can even help to avoid having to view source and risk the page being expired from cache or any other annoyances. Simply scroll to the bottom of the page anytime there is a question about the current
transaction. This is the recommended way to use Protoscope.
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Download (0.014MB)
Added: 2006-07-01 License: GPL (GNU General Public License) Price:
1211 downloads
OpenSymphony Cache 2.3

OpenSymphony Cache 2.3


OSCache is a high performance J2EE caching solution. more>>
OSCache is a high performance J2EE caching solution that can cache portions of JSP pages, entire HTTP responses (including dynamically generated images), and arbitrary Java objects.
OpenSymphony Cache can provide your J2EE application with huge performance gains and graceful error tolerance (e.g., in the event of a DB failure, cached content is served).
Fast in-memory caching
OSCache allows you to execute dynamic content periodically (eg every 30 minutes) rather than every request and store the result in memory. Each further request is served directly from the memory cache, resulting in dramatic speed increases.
The cache is keyed programmatically. This means you can calculate a cache key that works for your situation. For example an ecommerce site might use product ID as keys, or content site might use an article date and article ID combination.
The cache is stored in standard scopes that any JSP programmer is familiar with (application or session). The session scope allows you to have different cached content per user. This is one unlike any other caching system weve ever seen.
Persistent on-disk caching
OSCache can also write the cache to disk. This provides caching across server restarts, and caching of datasets that do not fit into memory. Caching can be configured to use memory or file caching, or a combination of both.
If you want to persist the cache to somewhere other than disk, you can plug in a custom PersistenceListener. This allows you to persist the cache to anywhere (for example to a database via JDBC or to LDAP via JNDI).
When using both disk caching and memory caching. It is possible to limit the cache size to avoid using too much memory but let disk cache unlimited, resulting in browser style complementary disk cache. When cached objects are removed from memory, they are still on disk. If the item is needed again and it is not expired the cache file will be used. This also gives fault tolerance if the server crashes.
Persistence can also be switched to overflow mode using the property oscache.persistence.overflow.only. This changes the default behavior (of persisting every cache entry when there is a listener) to only persist when the memory cache capacity has been reached.
Excellent Performance
Written with performance in mind.
Mulitple cache requests can be handled concurrently.
Only one requesting thread needs to update an expired cache entry even if multiple threads are requesting it simultaneously. Other threads can be configured to either receive the recently-expired object, or block until the cached object is updated. Similarly, when a new entry is being added to the cache, other threads requesting that entry will block until it is ready rather than run off and race to build the same object. In a high load environment this can provide enormous performance benefits.
Automatically takes advantage of JRE 1.4 or higher if available.
Clustering support
OSCache can easily be configured to cluster across multiple boxes. This provides both scalability and failover support without any changes required in your caching code.
Flexible Caching System
OSCache allows you to cache portions of JSP pages, arbitrary Java objects, and even entire servlet responses.
Cache capacity can be set allowing you to limit the number of cached objects.
Multiple caching algorithms are supported such as LRU (Least Recently Used), FIFO (First In First Out), or unlimited. It is also possible to plug in your own custom algorithm.
You are given a huge amount of control over the way cached objects expire. Objects can be cached indefinitely, expired once they reach a certain age, or expired based on a cron expression. Programmatic flushing is also possible, and if that is still not enough pluggable RefreshPolicies allow custom refresh strategies.
Cached objects can be grouped together however you like, allowing for powerful management of cached data. This is an extremely useful feature that is far more powerful than what other caching solutions typically offer (such as the flushing of cache keys that match a particular pattern).
Fully event driven! OSCache fires events for various happenings under the hood such as cache entry events (adding, updating, flushing and removing) and cache accesses (hit, stale hit and miss). It is easy to add your own event handlers.
Multiple caches can be created, each with their own unique configuration.
Simple JSP Tag Library
The tag library to perform and control the caching is very simple. See the Tag Reference for more information.
Caching Filter
A Servlet 2.3 Filter allows for caching of entire pages and generated binary files (like dynamically created images or PDF files).
Comprehensive API
For the ultimate control, OSCache can be used through its straightforward API. You can instantiate, configure and control multiple caches programmatically. It would be possible for example to create one small in-memory cache that held currency conversion rates and was updated daily at 2am, while another cache could be purely disk based and used for holding dynamically created images.
Exception Handling
OSCache provides a way for your site to gracefully tolerate errors. This is not error prevention, rather if an error occurs it should not stop your site from functioning. For example if your database goes down, normally your product descriptions will not be browsable. Using OSCache you can cache those descriptions so you can still browse them.
Cache Flushing
Flushing of caches can be controlled via JSP Tags, so these functions can easily be built into your administration interface.
There is programmatic control over what caches are flushed (eg all caches or just a particular scope).
Cached objects can be expired in a number of ways. Objects can be told to expire once they reach a certain age, or, through the use of cron expressions, on particular dates and/or times (eg it is trivial to make an object expire every weekday at 3am). If this is not enough, you can expire objects programmatically as required, or plug in your own custom RefreshPolicy class that can dynamically decide when an object should be flushed.
Entire groups of objects can be easily flushed from the cache. For example suppose you were caching product data as well as entire pages of your website. When a product was updated, you could flush not just the product object but also all the pages that contain information about that product. No more waiting for the cached objects to expire before the updated content shows up on your site!
Portable caching
Pure Java, this means it is platform independent.
OSCache is compliant with Servlet 2.3 and JSP 1.2 standards, which means it should work in the latest generation of servlet containers and application servers.
i18n Aware
The caching is i18n aware and supports all encodings.
Solid Reputation
Thousands of downloads, hundreds of users on the mailing list.
Comprehensive JUnit test suite that covers every aspect of OSCache, including a web stress test and various concurrent cache access scenarios. To back this up, the kind folks at Cortex have supplied us with a Clover license to provide detailed code coverage analysis of our unit tests.
We have solid issue tracking using JIRA to keep track of any feature requests, bug reports and development progress. JIRA is provided courtesy of Atlassian.
Enhancements:
- CRON expressions to expire content at specific dates and/or times.
- Pluggable EntryRefreshPolicy.
- Reduced memory consumption.
- Faster disk persistence.
- DiskPersistenceListener deadlocks are avoided if a process has no rights to delete the cache file.
- There is a new JSP tag _addgroups_, and an interface to get a list of the cache event listeners.
- The commons collection dependency has been removed.
- Java 1.3 support has been dropped.
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Download (2.8MB)
Added: 2006-03-07 License: The Apache License Price:
1328 downloads
Ice Hockey Manager 0.3

Ice Hockey Manager 0.3


Ice Hockey Manager is a hockey simulator. more>>
Ice Hockey Manager is a hockey simulator which has the ultimate goal of creating a game that offers the most realistic simulation experience possible. Our focus is more on substance than style.
While we want the game to be intuitive, we arent looking to compete with the flashy 3D graphics you might see in games from EA or Sega. Theyve pretty much cornered the market when it comes to pretty graphics.
Were more interested in games that challenge your mind and not your hand-eye coordination. We plan to take hockey simulators (and perhaps sports simulators in general) to places theyve never gone before, The way we see it, the possibilities are limitless, much like real life hockey.
While IHM may not have photorealistic facial features for every player model in the NHL we do strive to create a game that really does make you feel like you are at the helm of your own hockey franchise.
We first started developing IHM in late 2001 and the development team consisted of two members, Bernhard von Gunten and Arik Dasen. The first real release of the game was version 0.1.1 in January of 2002. The game was playable but still very basic, more intended as a framework for future development. In July of 2002, version 0.1.2 was released with many updates to the game but after this release the project essentially went on hiatus until September/October of 2004.
Up until that time the project hadnt garnered much interest from the open source community, either the project was too localized to Swiss-style hockey or it perhaps just didnt get the exposure needed to get people to jump onboard, whatever the reason, IHM seemed to be more of a labor of love than a project that perpetuated itself. Fortunately, in October 2004, development kicked back into gear and all sorts of new and exciting features started to take shape. Some of these features include computer AI, multiplayer-support, trading/transfers, sponsoring/finances, full season/playoffs simulation, etc.
And the IHM team is currently working towards version 0.3, which has been dubbed a "Preview Release" to demonstrate a fully-operational playable game. Will this Preview Release set any kind of standard as far as hockey simulators are concerned? No, not yet. In fact, many elements within the game are still rather simplified, such as in-game simulation (which will begin development post-0.2), but we hope the Preview Release will compel other open source developers to help out with the project as there is still a lot to be done before IHM can be considered a complete game.
This website is intended to both introduce you to the game as well as to encourage you to participate and/or contribute to this project in some way. Whether you are a Java developer, a graphic artist, a beta tester, or something else entirely, we want to hear from you. IHM cant build itself, and while we have invested many hours into the games development we still have our limitations as to what we can achieve, both in time and resources. So if you think you can help out in some way, please let us know. Ideally, you should be a fan of hockey, but thats about the only prerequisite.
Main features:
- Game controller, based on a game calendar.
- Multiuser framework
- League framework (Swiss style leagues implemented, including playoffs and relegations).
- Teams, with statistics and informations.
- Players with attributes, statistics, contracts and informations.
- Simulated matches with generated plays and "radio" output.
- Training
- Injuries
- Contracts framework
- Sponsoring framework, based on contracts
- Financial framework
- Real Impacts (on teams & players)
- Transfers (Swiss style)
- Infrastructure framework (Arena implemented)
- Prospects
- Assistants
- and more ...
Technical stuff:
- Written in 100% pure Java
- Running under Linux and Windows and every other Java 1.5 platform
- Swing GUI
- More than 200 java classes
- More than 30000 lines of code
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Download (0.84MB)
Added: 2006-02-08 License: GPL (GNU General Public License) Price:
1365 downloads
Yahoo::Search::Request 1.7.10

Yahoo::Search::Request 1.7.10


Yahoo::Search::Request is a container object for a Yahoo! Search request. more>>
Yahoo::Search::Request is a container object for a Yahoo! Search request. (This package is included in, and automatically loaded by, the Yahoo::Search package.)

Package Use

You never need to use this package directly -- it is loaded automatically by Yahoo::Search.

Object Creation

In practice, this class is generally not dealt with explicitly, but rather implicitly via functions in Yahoo::Search such as Query and Links, which build and use a Request object under the hood.

You also have access to the Request object via Request() method of resulting Response and Result objects.

To be clear, Request objects are created by the Request() method of a Search Engine object (Yahoo::Search).

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Download (0.004MB)
Added: 2006-12-06 License: Perl Artistic License Price:
1052 downloads
Balance 3.35

Balance 3.35


Balance is a simple but powerful generic TCP proxy with round-robin load balancing and failover mechanisms. more>>
Balance is our suprisingly successful load balancing solution being a simple but powerful generic tcp proxy with round robin load balancing and failover mechanisms.
Balance behaviour can be controlled at runtime using a simple command line syntax.
Balance successfully runs at least on Linux(386), Linux(Itanium), FreeBSD, BSD/OS, Solaris, Cygwin, Mac-OS X, HP-UX and many more.
Balance is Open Source Software and released under GPL licensing terms.
Balance has been released the first time in June 2000 and has just celebrated its fifth anniversary.
Enhancements:
- A bug in the autodisable functionality has been fixed.
- The manual page has been updated.
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Download (0.032MB)
Added: 2007-01-16 License: GPL (GNU General Public License) Price:
1025 downloads
vHost 3.31r1

vHost 3.31r1


vHost is a one-step solution for all virtual hosting needs. more>>
vHost is a one-step solution for all virtual hosting needs. It enables a Linux/BSD server with single or multiple IP addresses to function as unlimited virtual hosts with HTTP, FTP, SMTP, POP3, IMAP, and other virtual services extendible via modules.
vHost comes with both a command-line interface and a web-based GUI ("control panel"), offering maximum control to a domains owner while relieving the system administrator of most routine administration tasks. Other major features include four levels of login, comprehensive quota control, and built-in clustering capability.
Main features:
- Supports all major Linux distros, and FreeBSD, NetBSD.
- Integrated install/upgrade module provides effortless one-step install and upgrade from any old version.
- Retains all previous system configurations while upgrading in order to ensure zero downtime.
- Clean virtual host file system follows *nix conventions.
- Virtual user home/web space.
- Integrated web-based FTP client for virtual users as well as host owners.
- All operations available in both command-line and web-based GUI ("control panel").
- Modularized architecture allows for arbitrary features and virtual services extended by modules.
- Four levels of login and security: root, vroot ("reseller"), host owner, and virtual user.
- Comprehensive quota control: disk space limit, inbox size limit, per-owner host limit, per-host user limit.
- Built-in clustering capability supports DNS round-robin clustering and distributed host/DNS.
- Automatic local and remote DNS setup.
- Automatic IP address aliasing and management for multiple-IP systems.
- Supports host alias and user alias.
- Built-in log rotation, easy exclusion of logs from rotation.
- Optional email "catch-all".
- Built-in "POP before SMTP" relay support.
- True virtual webmail per virtual host.
- Virtual host webstats.
- Command logging.
- Optional per-host and per-owner profiles for fine-grained system configuration.
- Easy system migration with command --cphost.
- No database backend required.
Enhancements:
- This is a major release with a minor version number increment (version 4.0 is planned for a new Web GUI).
- Changes include an integrated Web-based FTP client, a virtualization module for OpenWebmail, the new commands --addmydb/--delmydb, virtual user ".forward" support, improved SELinux support, improvements for clustering/distributed systems, numerous other fixes and enhancements, and documentation.
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Download (0.25MB)
Added: 2006-09-13 License: GPL (GNU General Public License) Price:
1140 downloads
SAM Linux Desktop 2007.1 Test 1

SAM Linux Desktop 2007.1 Test 1


SAM Linux Desktop is a live and installation CD based on Mandriva Linux. more>>
SAM Linux Desktop is a live and installation CD based on Mandriva Linux, is an easy-to-use, fast and clean XFce Linux desktop for home users.
SAM Linux Desktop is enhanced by several popular non-free applications, such Macromedia Flash plugin, Java and RealPlayer.
Enhancements:
- SAM 2007.1-test1 is available for testing. The most important changes: OpenOffice.org was dropped, here is the reason: SAM now comes with basic support for more than 50 languages, proprietary ATI and NVIDIA drivers have been added to the live CD with a nice GUI to install them, under the hood it is running a development version of kernel 2.6.20.11. All packages have been updated to their newest versions available in the PCLinuxOS repositories, some new ones have been added (PDFedit, Planner, Searchmonkey, Ntfs-config, VirtualBox...) and a fresh theme was created.
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Download (699MB)
Added: 2007-06-01 License: GPL (GNU General Public License) Price:
532 downloads
SuperShaper-SOHO 1.1

SuperShaper-SOHO 1.1


SuperShaper-SOHO is a traffic shaping setup for DSL connections. more>>
SuperShaper-SOHO is a traffic shaping setup for DSL connections which prioritizes VoIP and interactive traffic and makes sure P2P traffic doesnt saturate your uplink.
IPCop 1.3 and newer is known to work and is the preferred deployment setup. Firstly, be sure to disable the integrated traffic shaper in IPCop 1.4 if you use SuperShaper-SOHO.

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Download (0.009MB)
Added: 2006-07-03 License: GPL (GNU General Public License) Price:
1211 downloads
Xyria:DNSd 0.7.5

Xyria:DNSd 0.7.5


Xyria:DNSd is an high performance DNS server. more>>
Xyria:DNSd is an high performance DNS server that supports only the most important features and resource records while being extremely fast and secure.
Xyria:DNSd peoject also supports round-robin load balancing.
Main features:
- extemely fast implementation (main target)
- very secure
- ip-address based listen()ing
- supporting IPv6 addresses and resource records
- load ballancing via round robbin
- running under an low-privileged UID & GID
- running under little endian systems: (at least) Linux, Solaris, OpenBSD
- nice configuration syntax/easy to configure
- DNSd able to forward querys
- DNSd can run as caching only-server
Enhancements:
- The database was modified. Now DNSd uses a hashed array of pointers to binary trees including single linked lists for double valued hashes.
- It sorts the zones (by TTL) by itself (the admin doesnt has to care in which order he has to place the zones in the config file).
- Some code cleanup and a small bugfix are also included.
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Download (0.091MB)
Added: 2006-02-20 License: BSD License Price:
1343 downloads
OBEXFTP Front-end 0.6.1

OBEXFTP Front-end 0.6.1


OBEXFTP Front-End is a Java Swing application that acts as a GUI for the obexftp project. more>>
OBEXFTP Front-End is very effective Java Swing application that uses the ObexFTP under the hood to make easier to manipulate the file system of OBEX-enabled devices.
The Open OBEX project, which is an open source project hosted in SourceForge.net, is the most successful implementation of the OBEX (OBject EXchange) protocol for Open Source Unix-based Operating Systems. Besides, it supports a wide range of devices of different models and vendors.
The only bad thing about this project is that the Open OBEX is a set of command-line programs, and they are not so friendly to the end users. We have been using the Open OBEX for some time, and we felt the need of a friendly user interface to make things easier for us - the users.
So, ObexFTP front-end is a simple - but nice - Java Swing application that uses ObexFTP under the hood to make easier to manipulate the file system of OBEX-enabled devices.
Main features:
- navigate through the devices files;
- create folders in the device;
- send file(s) to the device;
- download file(s) to your computer;
- delete files and folders;
The ObexFTP has been tested in the following Operating Systems:
- Slackware 12.0
- Ubuntu 7.0.4
If youre successfully running ObexFTP front-end in other Operating System than those listed here, please let us know!
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Download (1.7MB)
Added: 2007-08-15 License: LGPL (GNU Lesser General Public License) Price:
811 downloads
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