Main > Free Download Search >

Free rendering software for linux

rendering

Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 352
OpenGL/FreeType2 Text Rendering Library 0.9

OpenGL/FreeType2 Text Rendering Library 0.9


OpenGL/FreeType2 Text Rendering Library is an interface library for rendering text in OpenGL programs. more>> <<less
Download (0.93MB)
Added: 2005-10-18 License: LGPL (GNU Lesser General Public License) Price:
1483 downloads
Formulas Rendering Plug-In for the Gimp 2 0.9.7

Formulas Rendering Plug-In for the Gimp 2 0.9.7


Formulas Rendering Plug-In for the Gimp 2 is a simple plugin that allows you to change the values of each color channel of layer more>>
Formulas Rendering Plug-In for the Gimp 2 is a simple plugin that allows you to change the values of each color channel of each pixel of a layer by using mathematical expressions. It is able to handle RGB* and Gray* images.

Available operators are: +, -, *, /, ^, and %. There are many functions available, such as sin, cos, sqrt, abs, min, max. A few constants are provided (pi, e, j), and a lot of pre-defined variables are usable (w for images width, h for images height, x and y for cartesian coordinates in the image, etc.).

<<less
Download (0.16MB)
Added: 2006-08-01 License: GPL (GNU General Public License) Price:
1182 downloads
Loki Render 0.3

Loki Render 0.3


Loki Render software is a queue manager. more>>
Loki Render software is a queue manager. It serves Blender render jobs or your own scripts to a pool of clients.

This is commonly called "distributed network rendering" or a "render farm". Loki can also boot clients via PXE, making for a quick and scalable pool.
<<less
Download (6.7MB)
Added: 2007-07-26 License: GPL (GNU General Public License) Price:
820 downloads
Madrigal 0.2

Madrigal 0.2


Madrigal is a network-controlled real time music visualization program (i.e. VJing software). more>>
Madrigal is a network-controlled real time music visualization program (i.e. VJing software). The project consists of a server that runs on the computer recording the audio, rendering and displaying the visualization, and a GTK2 client (with a hildonized version available for the Nokia 770) that is used to organize visualizations and switch between them.

<<less
Download (0.10MB)
Added: 2007-04-25 License: GPL (GNU General Public License) Price:
915 downloads
Drome Engine 0.3.3

Drome Engine 0.3.3


Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. more>>
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. Its currently under constant development; the main focus at this time is to improve and stabilize the application programming interface (API).

<<less
Download (0.43MB)
Added: 2005-09-22 License: GPL (GNU General Public License) Price:
1497 downloads
Mail::LMLM::Render 0.6300

Mail::LMLM::Render 0.6300


Mail::LMLM::Render is a Perl module for rendering backend for LMLM. more>>
Mail::LMLM::Render is a Perl module for rendering backend for LMLM.

SYNOPSIS

use Mail::LMLM::Render::HTML;

open O, ">out.html";
my $r = Mail::LMLM::Render::HTML->new(*O);

$r->start_document("My Document", "Head Title");

$r->start_section("Google", { title_url => "http://www.google.com/", });

$r->para("Google is a very nice search engine.");
$r->end_section();
$r->end_document();
close(O);

The Mail::LMLM::Render is a base class for rendering hypertext. It is used by LMLM extensively as a thin layer around the actual format.

To use it open a filehandle, and call the packages new constructor with a refernce to the filehandle. Afterwards call the start_document method (documented below), and when youre done call the end_document method. For each section call start_section and end_section explicitly.

<<less
Download (0.014MB)
Added: 2006-11-29 License: Perl Artistic License Price:
1059 downloads
digest 0.9

digest 0.9


digest provides a tool to generate HTML index pages and image previews. more>>
digest provides a tool to generate HTML index pages and image previews.

Digest generates HTML index pages and image previews for collections of images. It is fast and simple, and it creates HTML that is compact, quick-rendering, and does not rely on JavaScript or CSS.

<<less
Download (0.005MB)
Added: 2007-02-13 License: GPL (GNU General Public License) Price:
984 downloads
Rsync::Config::Renderer 0.3.1

Rsync::Config::Renderer 0.3.1


Rsync::Config::Renderer is a Perl module for rsync config rendering. more>>
Rsync::Config::Renderer is a Perl module for rsync config rendering.

SYNOPSIS

use Rsync::Config::Renderer;
my $renderer = Rsync::Config::Renderer->new(
indent => 1, indent_char => "t" );
print $renderer->indent_string, q{foobar};
# prints: " foobar";

$renderer->indent(4)->indent_char(q{.});
print $renderer->indent_string, q{foobar};
# prints: "....foobar";

print $renderer->render( foobar, 22, baz );
# prints:
# ....foobar
# ....22
# ....baz

<<less
Download (0.022MB)
Added: 2007-01-23 License: Perl Artistic License Price:
1005 downloads
LaTeX Service 0.1

LaTeX Service 0.1


LaTeX Service project is a small service which converts LaTeX into an image. more>>
LaTeX Service project is a small service which converts LaTeX into an image.
It returns a LaTeX rendering of selected text as a TIFF image.
Enhancements:
- Many things could be improved, its just a 0.1 release... but it works
<<less
Download (0.009MB)
Added: 2006-10-19 License: GPL (GNU General Public License) Price:
1101 downloads
PlanetGenesis 1.7

PlanetGenesis 1.7


PlanetGenesis is a Java program designed to produce models of planets and landscapes. more>>
PlanetGenesis is a Java program designed to produce models of planets and landscapes.

A little like Mojoworld but free (as in beer and speech) and no where near as good.

PlanetGenesis produces:

- 16bit greyscale bitmaps.
- Wavefront format objects.
- POV-RAY 3.5 mesh2 meshs.
- Terragen terrains.

based on pseudo-random noise. Which can be used in 3D rendering sofware.
<<less
Download (0.23MB)
Added: 2007-02-08 License: BSD License Price:
583 downloads
Yet Another V4L Application 0.9

Yet Another V4L Application 0.9


Yet Another V4L Application (or yava for short) is lightweight v4l framegrabber with support for TrueType fonts and ftp-upload. more>>
Yet Another V4L Application (or yava for short) is lightweight v4l framegrabber with support for TrueType fonts and ftp-upload.
Yet Another V4L Application project is written in ANSI C.
It uses Andreas Schifflers excellent SDL_bgrab library for frame grabbing, SDL for internal image manipulation, SDL_ttf for TrueType font rendering, libcurl for ftp uploads and libpng for snapshot writing.
Main features:
- Lightweight, using pretty standard libraries
- Tuner support
- FTP-upload (active and passive modes)
- TrueType font rendering
- Text color (RGB) selection
- Vertical text positioning (top, center, bottom)
- Horisontal text positioning (left, center, right)
- Font selection and number of pts
- Snapshots in png
- Live viewer or console mode
<<less
Download (0.015MB)
Added: 2007-02-21 License: GPL (GNU General Public License) Price:
990 downloads
Landscape 0.7

Landscape 0.7


Landscape is a program that creates and renders fractal landscapes, with an interactive OpenGL preview of the final image. more>>
Landscape is a program that creates and renders fractal landscapes, with an interactive OpenGL preview of the final image.
Enhancements:
- This minor update fixes compilation under Linux and (fingers crossed) the occasional crash during rendering some people were experiencing.
<<less
Download (0.22MB)
Added: 2005-05-30 License: QPL (QT Public License) Price:
1621 downloads
Lyrics Manager 0.2.8

Lyrics Manager 0.2.8


Lyrics Manager is an amaroK script that manages the song lyrcis. more>>
Lyrics Manager is an amaroK script that manages the song lyrcis.
Main features:
- Edit lyrics with your favorite editor
- Export lyrics to file
- Import lyrics from file
You can setup your editor (for editing) and directory with texts (for import and export) via script configuration. Script will take care of html break tags while importing and exporting lyrics text, so you can edit and store plain text with correct rendering it in amaroK.
<<less
Download (0.015MB)
Added: 2007-07-19 License: GPL (GNU General Public License) Price:
833 downloads
libRUIN 0.1.4

libRUIN 0.1.4


libRUIN is a rendering library for various XML-based user interface markup languages. more>>
libRUIN (Renderer for User Interfaces in Ncurses) is a rendering library for various XML-based user interface markup languages (such as XHTML or Mozilla XUL). libRUIN is using the Ncurses terminal control library as a rendering target.
GNU Guile and the SDOM Scheme module are used as the "glue" that manages user input and event handling (as such, event handlers must currently be written in Guile Scheme; support for ECMAscript event handlers is being considered for inclusion).
An application programmer passes an XML document (including, potentially, a set of CSS stylesheets) and an Ncurses WINDOW structure, and libRUIN paints the WINDOW according to the markup and CSS; the programmer may subsequently pass Ncurses-style input strings to that WINDOW via libRUIN, and libRUIN will handle the resulting event flows.
Enhancements:
- This release adds an implementation of the automatic table layout algorithm.
- The latest versions of SCSS and SDOM have been integrated, allowing automatic document type detection and several rendering correctness fixes.
- The API has changed to reflect the mitigated need for XML dialect specification.
- Issues related to rendering corruption and border widths have been resolved.
<<less
Download (0.48MB)
Added: 2007-03-10 License: GPL (GNU General Public License) Price:
959 downloads
OpenCSG 1.1.0

OpenCSG 1.1.0


OpenCSG project is a library that does image-based CSG rendering using OpenGL. more>>
OpenCSG project is a library that does image-based CSG rendering using OpenGL. OpenCSG is written in C++ and supports most modern graphics hardware using Microsoft Windows or the Linux operating system. OpenCSG-1.1.0 is the current version.
What is CSG, anyway? CSG is short for Constructive Solid Geometry and denotes an approach to model complex 3D-shapes using simpler ones. I.e., two shapes can be combined by taking the union of them, by intersecting them, or by subtracting one shape of the other. The most basic shapes, which are not result of such a CSG operation, are called primitives. Primitives must be solid, i.e., they must have a clearly defined interior and exterior. By construction, a CSG shape is also solid then.
Image-based CSG rendering (also z-buffer CSG rendering) is a term that denotes algorithms for rendering CSG shapes without an explicit calculation of the geometric boundary of a CSG shape. Such algorithms use frame-buffer settings of the graphics hardware, e.g., the depth and stencil buffer, to compose CSG shapes. OpenCSG implements a variety of those algorithms, namely the Goldfeather algorithm and the SCS algorithm, both of them in several variants.
Benefits:
CSG is often used as fundamental modeling technique in CAD/CAM applications. Here, image-based CSG rendering is the key to interactively manipulate CSG shapes. Since OpenCSG renders even complex CSG shapes fast, it can be advantageously used in such applications.
Raytracers such as PovRay have used CSG for shape modeling since long ago. Interactive modeling toolkits for such raytracers normally just ignore CSG commands, though. OpenCSG represents a valuable addition for such applications.
Overall, up to the present CSG rendering has been hardly used in interactive applications, since the necessary algorithms are complicated and error-prone. We hope that by providing a free library that is easy to use, fast, and versatile, CSG rendering can be made more mainstream than it currently is.
Usage:
The interface of OpenCSG is very easy to use. There is only a single abstract class called OpenCSG::Primitive. A Primitive object has an attribute Operation that denotes whether the primitive is intersected or subtracted. To use OpenCSG, create a derived concrete primitive class by implementing the render() method.
To actually do the CSG rendering, there is the function OpenCSG::render() that takes a std::vector as argument. The render function evaluates the CSG expression given by the array of primitives and initializes the z-buffer with the proper values for the CSG expression. The color buffer remains unchanged, so afterwards, you must shade the primitives in the array using a GL_EQUAL depth function.
Note that the render function does not evaluate a generic CSG tree that also would contain unions of CSG shapes. It has been shown that a generic CSG tree can be converted into an equivalent set of CSG expressions that the render function can handle. OpenCSG does not contain the functionality for this conversion since, after all, it is a rendering library.
Enhancements:
- OpenCSG can now use OpenGL frame buffer objects as an alternative to pbuffers to do the internal CSG rendering calculations.
- This potentially reduces the rendering overhead because no switching between different rendering contexts is required.
- Several other bugs have been fixed.
<<less
Download (0.46MB)
Added: 2006-12-05 License: GPL (GNU General Public License) Price:
1059 downloads
Secleted [ 0 ] software to compare
  • Page: 1 of 5
  • 1
  • 2
  • 3
  • 4
  • 5