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INN 2.4.3

INN 2.4.3


The InterNetNews package (INN) is a complete Usenet system. more>>
The InterNetNews package (INN) is a complete Usenet system. It includes innd, an NNTP server, and nnrpd, a newsreading server. INN separates hosts that feed you news from those that have users reading news. INN was originally written by Rich Salz (grab the USENIX paper Rich wrote about it here). ISC took over development of INN in 1996 after Rich was unable to continue supporting it and many variants of the software were forming.
If you are interested in receiving notice of future releases of INN, send a subscribe message to inn-announce-request@isc.org to get on the announcements mailing list. At this time, ISC regrets that we do not have the resources to offer support or training on the INN software. As partnerships in this area develop, we will post updated information here.
A news server performs three basic functions: it accepts articles from other servers and stores them on disk, sends articles it has received out to other servers, and offers stored news articles to readers on demand. It additionally has to perform some periodic maintenance tasks, such as deleting older articles to make room for new ones.
Normally a news server just stores all of the news articles it had received in a file system. Users could then read news by reading the article files on disk (or more commonly using news reading software that did this efficiently). These days, news servers are almost always stand-alone systems and news reading is supported via network connections. A user who wants to read a newsgroup opens that newsgroup in their newsreader software, which opens a network connection to the news server d sends requests for articles and related information. The protocol that a newsreader uses to talk to a news server and that a news server uses to talk to another news server over TCP/IP is called NNTP (Network News Transport Protocol).
INN supports accepting articles via either NNTP connections or via UUCP. innd, the heart of INN, handles NNTP feeding connections directly; UUCP newsfeeds use rnews (included in INN) to hand articles off to innd. Other parts of INN handle feeding articles out to other news servers, most commonly innfeed (for real-time outgoing feeds) or nntpsend and innxmit (used to send batches of news created by innd to a remote site via TCP/IP). INN can also handle outgoing UUCP feeds.
The part of INN that handles connections from newsreaders is nnrpd.
Also included in INN are a wide variety of supporting programs to handle periodic maintenance and recovery from crashes, process special control messages, maintain the list of active newsgroups, and generate and record a staggering variety of statistics and summary information on the usage and performance of the server.
INN also supports an extremely powerful filtering system that allows the server administrator to reject unwanted articles (such as spam and other abuses of Usenet).
INN is free software, supported by Internet Systems Consortium and volunteers around the world. See "Supporting the INN Effort" below.
Enhancements:
- nnrpd/group.c: Return the correct 0 0 0 response to LISTGROUP when the group is empty rather than returning no such group.
- authprogs/libauth.c: Set the length of the IPv4 sockets on platforms with a sin_len element in struct sockaddr. Reported by Gea-Suan Lin
- scripts/innreport_inn.pm: Ignore or parse some log messages from newer versions, just for better news.notice parsing when bouncing between versions.
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Download (1.8MB)
Added: 2006-06-26 License: BSD License Price:
1215 downloads
Games::Baseball::Scorecard 0.03

Games::Baseball::Scorecard 0.03


Games::Baseball::Scorecard is a Perl module. more>>
Games::Baseball::Scorecard is a Perl module.

SYNOPSIS

my $score = Games::Baseball::Scorecard->new($dir, $name, {
color => [ .4, .4, .4 ], # grey
fonts => [ # Myriad Condensed regular/bold
[ myriadrcrrl => 9 ],
[ myriadrcbrl => 14 ],
[ myriadrcrrl => 14 ],
[ myriadrcbrl => 22 ],
],
});

# fill initial scorecard out
$s->init({
scorer => Pudge,
date => 2004-10-24, 20:05-23:25,
at => Fenway Park, Boston,
temp => 48 clear,
wind => 7 to RF,
att => 35,001,
home => {
team => Boston Red Sox,
starter => 38, # jersey number
lineup => [
# [ num, position ],
[ 18, 8 ], # Damon, starting at CF
# ...
],
roster => {
# num => name
18 => Damon, Johnny,
38 => Schilling, Curt,
# ...
},
},
away => {
team => St. Louis Cardinals,
# ...
}
});

# draw the game
$s->inn; # new inning / end of last inning

$s->ab; # new at-bat
# works to full count
$s->pitches(qw(s b s b b f));
# struck out looking
$s->out(!K);

$s->ab;
# home run to left-center
$s->hit(4, lc);

# calculate/draw stats
$self->totals;

# finish the job
$s->generate;

# open final PDF
$s->pdfopen;

Games::Baseball::Scorecard is a frontend to a PDF scorecard written in Metapost by Christopher Swingley (http://www.frontier.iarc.uaf.edu/~cswingle/baseball/scorecards.php). That scorecard is drawn out, and has a nice API for actually drawing out the elements of the game: all the ball, strikes, outs, etc.

Being Metapost, it is laborious to do all this. So this module provides a nice frontend, that also keeps track of balls and strikes and hits and runs and outs and more, making input of the game quite simple and efficient.

This module does not include the entire API, but most of it. Patches and ideas welcome. Feel free to call output directly if you want to generate Metapost on your own, or to modify the $SCORECARD variable (which contains the base Metapost code), or the $TEX (single page) and $TEXD (duplex) TeX files.

I wont give a tutorial on scoring baseball games, or on Metapost, below. Seek other resources (Swingleys URL above has a nice tutorial on scoring baseball games, using the scorecard he designed, which is what were using here).
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Download (0.34MB)
Added: 2006-07-31 License: GPL (GNU General Public License) Price:
710 downloads
OSSP lmtp2nntp 1.4.1

OSSP lmtp2nntp 1.4.1


The OSSP lmtp2nntp program is an LMTP service. more>>
The OSSP lmtp2nntp program is an LMTP service for use in conjunction with a Mail Transfer Agent (MTA) like Sendmail or Postfix, providing a reliable real-time mail to news gateway.

Input messages get their headers slightly reformatted to match Usenet news article format. The article is then posted or feeded into a remote NNTP service (like INN). Delivery must take place immediately or the transaction fails.

OSSP lmtp2nntp relies on the queueing capabilities of the MTA in order to provide a fully reliable service. For this the program returns proper delivery status notification which indicates successful completed action, persistent transient failure or permanent failure.
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Download (3.1MB)
Added: 2005-10-12 License: GPL (GNU General Public License) Price:
1472 downloads
Quiet Console Town 0.7

Quiet Console Town 0.7


Quiet Console Town is a console RPG city simulator. more>>
Quiet Console Town project is a console RPG city simulator.

Console RPGs have you visiting towns all the time, but Quiet Console Town puts you in the place of the mayor of a budding new city. Build shops, attract adventurers, hope villains overlook you: all the aspects of a console RPG town are yours.

Welcome to your everyday ordinary quiet console town. By the looks of your deceased friend there, youll probably want to stay a night at the Inn. Yes, those puncture wounds and missing organs certainly seem fatal, but all he needs is a good nights sleep and then (somehow) hell be good as new. In the meantime, might I direct you to our armor shop?

A bit of plate inbetween you and the monster might help you stay healthy! I see your thief seems anxious - theres some shady characters near the magic shop she might want to meet up with. Finally, once youre all done, perhaps you could look into the matter of our haunted mine...?

Quiet Console Town is a turn-based console RPG city simulator. You, as mayor, build the kind of RPG town youve always wanted heroes to visit. Buildings range from the simple Inn to the intricate dungeons beneath your mighty Citadel.

People can be as good as the most pious do-gooder, or evil as the most black-hearted villain. Make your city a bulwark against the forces of darkness, or a haven to shady characters round the world!

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Added: 2007-01-12 License: GPL (GNU General Public License) Price:
1019 downloads
bonnie++ 1.03a

bonnie++ 1.03a


bonnie++ is a hard drive/filesystem benchmark program. more>>
Bonnie++ is a benchmark suite that is aimed at performing a number of simple tests of hard drive and file system performance.

Then you can decide which test is important and decide how to compare different systems after running it. I have no plans to ever have it produce a single number, because I dont think that a single number can be useful when comparing such things.

The main program tests database type access to a single file (or a set of files if you wish to test more than 1G of storage), and it tests creation, reading, and deleting of small files which can simulate the usage of programs such as Squid, INN, or Maildir format email.

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Download (0.074MB)
Added: 2005-04-12 License: GPL (GNU General Public License) Price:
1658 downloads
NNTPCache 3.0.2

NNTPCache 3.0.2


NNTPCache is a proxy cache newsgroups. more>>
NNTPCache is a proxy cache newsgroups.

NNTPCache (efficiently) executes on the localhost pretending to be an NNRP news reading server. In fact, what it does is pass certain NNTP commands through to real (remote and possibly local) news-servers based on various pattern matching rules.

NNTPCache then takes the output from those servers and caches & indexes it in funky ways (much case specific magic goes into this). The next time such information is asked for, or other information which can be logically inferred from the previously collated information, it is sent directly from the cache, without consulting the remote servers.

NNTPCache can transparently merge local newsgroups & multiple remote feeds (usually handled by INN) with remote NNRPD and NNTPCache servers to create mind-bogglingly large "virtual" newsfeeds, without having to negotiate for standard feeds or allocating anything like bandwidth or drive space normally required (normally around 3-10G/day).

NNTPCache is an obsessive SPAM killer. NNTPCache has full support for cryptographically signed NoCem messages, and if enabled, actively monitors news.lists.filters and alt.nocem.misc for NoCem SPAM advisories. Tagged SPAM message IDs are then transparently filtered from NNTPCache traffic.

NNTPCache can also act selectively as an intelligent chrooted firewall NNTP application proxy and supports full RFC931/ident, source address and newsgroup access controls with quite a reasonable degree of granularity.

NNTPCache saves IMMENSE amounts of bandwidth (we were quite astounded to see just how much bandwidth news uses - on our network, news accounted for more IP traffic than everything else combined (though were not sure if this says more about the authors proclivities or network traffic statistics in general.

NNTPCache also saves truly huge amounts of drive space (if you are talking about a full feed - as of writing thats around 3 - 10Gb a day). With NNTPCache, startup times for news readers become limited only by the speed of the internal network (or the loopback device if the readers are run on the same machine as NNTPCache). It is possible to run several NNTPCacheds on different machines - indeed with larger sites, this practice is recommended; even intranets can become clogged with news traffic.

NNTPCache tries very hard to look like nnrpd, so there shouldnt be any reason why the remote servers that NNTPCache is directed to feed from can not be other NNTPCaches themselves.

NNTPCache performs sophisticated filtering based on weighted extended regular expression pattern matching against article headers and content on a per-user, per-group, per-host (etc) basis (so the filters only effect particular user groups, not the entire population). This can be used (for instance) as a kind of Usenet "net-nanny" or to transparently remove usenet SPAM (and probably a few not so nice uses as well, like political censorship. Sadly to say though, after introducting this feature we have had not had one iota thanks from neo-corporate east-asian totalitarian capitalist running dogs). ).

NNTPCache tries very hard to emulate remote article numbering. This means that NNTPCache can be "dropped" in into an nntp network without interrupting (at the news level) the flow/ordering of articles. In the same manner, it can be transparently "plucked" from the network in the same way should it not prove to be as sexy as a sweet, ripe, red persimmon (well, its unlikely, but you never know.

NNTPCache caches the active, active.times, newsgroups and overview.fmt files, article, head, body, stat, group, listgroup, newgroups, newgroups, xgtitle, xover and xhdr commands. NNTPCache cross-posts seeds its cache and also maintains a database of message-id -> group/article_number tuples. This is just about everything.

NNTPCache has been designed to be quite efficient, in order to serve very large reader populations. It takes full advantage of copy-on-write OS design, shared memory and mmaped files/memory/anonymous regions.

NNTPCache has a built in web-server and macro language - ostensibly for displaying NNTPCache statistical information, but the depraved or security retentive (ok, ok, AND) could use it for other diversions.

Alleged to autoconfigure, compile and run, dance and make walnut milkshakes on a wide number of unix platforms. But not NT (of course!).
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Added: 2006-03-07 License: Other/Proprietary License with Source Price:
1329 downloads
newsx 1.6

newsx 1.6


Newsx is an NNTP client for Unix. more>>
Newsx is an NNTP client for Unix. It connects to remote NNTP servers and receives incoming and outgoing articles
Newsx is also well suited for large spools with normal feeds, being used for pulling newsgroups from specific NNTP servers that are not distributed in the usual manner. Since newsx obeys the normal news spool configuration file and requires little or no specific configuration, the administrative burden should be minimized.
Main features:
- compatible with C News and INN local news servers
- configuration relies on standard C News and INN mechanisms for setting up newsservers and newsgroups
- setting of which newsgroups will be exchanged with which remote server based on sys or newsfeeds files, making administration easy
- logging of errors that occurred, as well as article transfer statistics
- optional log file for actual articles posted, and collection of posted articles in folders
- has been designed to be nice, so as not to overload the remote news server
- uses only standard RFC-977 functions, so should be compatible with the vast majority of news servers
- comprehensive error recovery for posting as well as for fetching; failed postings will be retried at the next opportunity, while fetching will resume at the point where it stopped
- refers to news history database to prevent fetching of articles already in the local spool. will not fetch crossposted articles more than once. does not rely on Xref, since many sites does not provide it.
- interface to popular news filters like Cleanfeed
Pulling news
News transfer via fetching to local news spools is sometimes claimed to be an inefficient way of transferring news compared to connecting newsreaders directly to the remote NNTP server.
The fact of the matter is that if set up and used correctly, exactly the opposite is the case.
A local news spool allows news transfer to occur at off-peak hours, thereby decreasing the host server load in the critical period. This will tie up less modems at peak hours, as well as decreasing the connect time since the actual transfer will run much quicker.
A fetch based system is also easier to administrate then the feeding kind, since every site decides for itself what groups it will exchange with whom. The major down-side is that article propagation times will be longer. For sites that are leafs in the news distribution tree, this is usually not very important.
Much of the problems connected with news pulling is connected to the use of the RFC-977 NEWNEWS command. Most news servers has implemented this command in an inefficient manner, which will put severe loads on the newsserver. Newsx does not use NEWNEWS.
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Download (0.15MB)
Added: 2006-06-07 License: GPL (GNU General Public License) Price:
709 downloads
ngbatch 1.0

ngbatch 1.0


ngbatch project is a newgroup/rmgroup batcher for INN. more>>
ngbatch project is a newsgroup/rmgroups batcher for INN.

SYNOPSIS

< ngbatch -n > < group > [ < flag > [ < creator > ] ]

< ngbatch -r > < group >

< ngbatch -e > [ < -D > ] [ < -w > < days > ] [ < -h > < days > ]

This program executes newgroup and rmgroup controls in a delayed way, to help against newgroup/rmgroup wars. The idea is that (a) rmgroups are remembered for some time, and (b) rmgroups get priority over newgroups, so that a newgroup will be ignored if a rmgroup for this group (from a trusted issuer) has already arrived. A newgroup is executed only after a wait period, in case it gets rmgrouped soon.

Each newgroup/rmgroup control message is written into a batch file. A cron job collects commands from this batch file and executes only those newgroups for which no rmgroup was received.

Setting Up

Change your control scripts for newgroup and rmgroup so that they call B< ngbatch > with the appropriate parameters instead of B< ctlinnd > (you probably should make that depend on hierarchies). Make sure that only trusted rmgroupers are active in the I< control.ctl > file.

Run < ngbatch -e > periodically from crontab.

OPTIONS

< -n > < group > [ < flag > [ < creator > ] ]

Batch up a newgroup control for < group >. < flag > defaults to "y", < creator > defaults to nothing.

< -r > < group >

Batch up and execute a rmgroup control for < group >.

< -e >

Execute a batch run: for all batched newgroup commands, check if the wait time has elapsed. If yes, execute the newgroup command only if no rmgroup for the same group was batched. Rewrite the batch file with the commands still to be remembered.

< -D >

Show the commands on standard output instead of executing < ctlinnd >.

< -w> < days >

Set the newgroup wait time to < days > (default 3).

< -h > < days >

Set the rmgroup remember time to < days > (default 30).

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Download (0.005MB)
Added: 2007-01-25 License: Public Domain Price:
1003 downloads
newsq 0.14.3

newsq 0.14.3


newsq consists of an interactive program to manipulate messages in an outgoing news queue. more>>
newsq consists of an interactive program to manipulate messages in an outgoing news queue.

newsq allows you to re-edit, view, delete, and postpone messages in your outgoing news queue after youve composed them but before youve uploaded them to your remote server.

It uses the curses library to provide a powerful text-based interface.

News transports currently supported are leafnode, s-news, sn (partial), slrnpull, and NNTP servers in conjunction with a batch file such as used by an INN/suck/rpost or INN/newsstar combination.

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Download (0.11MB)
Added: 2007-01-20 License: GPL (GNU General Public License) Price:
1007 downloads
Newsstar 1.3.2

Newsstar 1.3.2


Newsstar fetches news and posts it to a local server. more>>
Newsstar fetches news and posts it to a local server; INN, s-news and sn are supported, and it should be easy to adapt for other servers with some configuration and extra scripts. Its designed for Unix-like systems, and all the development was done on Linux.

There are already plenty of other programs to do this, but what makes newsstar special is that it can make multiple simultaneous connections, not only to one server, but to several, supporting up to 10 threads. Before fetching each article it checks that it hasnt already been downloaded by another thread or in a previous session. It can also pipeline article requests to make better use of available bandwidth.

I wrote it because a number of ISPs I have used suffer from unreliable newsfeeds. There is an excellent free server made available by news.individual.net, but it can be a bit slow at times, and using external servers uses more bandwidth. Therefore I wanted a program which could fetch whatever articles my ISP has available, but use the foreign server to avoid missing posts or getting them very late, and to do it as fast as possible.

This project is distributed under the GPL.

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Download (0.24MB)
Added: 2007-06-28 License: GPL (GNU General Public License) Price:
849 downloads
News::Archive 0.14

News::Archive 0.14


News::Archive is a Usenet news archiving package for downloading and later accessing news articles in bulk. more>>
News::Archive is a Usenet news archiving package for downloading and later accessing news articles in bulk.

It can load articles laid out in INN format, retrieve them from a running news server, or just take articles one-by-one. News::Archive module is compatible with News::Web and Net::NNTP::Server, so the articles can be shared either via the Web or via NNTP.

SYNOPSIS

use News::Archive;
my $archive = new News::Archive
( basedir => /home/tskirvin/kiboze );

# Get a news article
my $article = News::Article->new(*STDIN);
my $msgid = article->header(message-id);

die "Already processed $msgidn"
if ($archive->article( $messageid ));

# Get the list of groups were supposed to be saving the article into
my @groups = split(s*,s*, $article->header(newsgroups) );
map { s/s+//g } @groups;

# Make sure were subscribed to these groups
foreach (@groups) { $archive->subscribe($_) }

# Actually save the article.
my $ret = $archive->save_article(
[ @{$article->rawheaders}, , @{$article->body} ], @groups );
$ret ? print "Accepted article $messageidn"
: print "Couldnt save article $messageidn";

News::Archive keeps several files to keep track of its archives:

active file

Keeps track of all newsgroups we are "subscribed" to and all of the information that changes regularly - the number of articles we have archived, the current first and last article numbers, etc.

Watched over with News::Active.

history database

A simple database keeping track of articles by Message-ID. Makes access by ID easy, and ensures that we dont save the same article twice. The database chosen to maintain these is user-determined.

newsgroup file

Keeps track of more static information about the newsgroups we are subscribed to - descriptions, creation dates, etc.

Watched over with News::GroupInfo.

archive directory

Directory structure of all articles, with each article saved as a single textfile within a directory structure laid out at one section of the group name per directory, such as "rec/games/mecha". Crossposts are hardlinked to other directory structures.

Articles are actually divided into sub-directories containing up to 500 articles, to avoid Unix directory size performance limitations. Individual files are thus stored in a file such as "rec/games/mecha/1.500/1".

Each newsgroup also contains overview information, watched over with
News::Overview. This overview file goes in the top of the structure,
such as "rec/games/mecha/.overview".

You may note that these files are very similar to how INN does its work. This is intentional - this package is meant to act in many ways like a lighter-weight INN.

Usage:

Global Variables

The following variables are set within News::Archive, and are global throughout all invocations.

$News::Active::DEBUG
Default value for "debug()" in new objects.

$News::Active::HOSTNAME
Default value for "hostname()" in new objects. Obtained using
"Sys::Hostname::hostname()".

$News::Active::HASH
The number of articles to keep in each directory. Default is 500;
change this at your own peril, since things may get screwed up later
if you change it after archiving any articles!
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Download (0.033MB)
Added: 2006-03-24 License: Perl Artistic License Price:
1309 downloads
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