race timing
Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 195
Race Timing 0.01
Race Timing lets you manage races by describing a race and the rules associated with it. more>>
Race Timing lets you manage races by describing a race and the rules associated with it. You can time the racers and provide realtime standing of the race participants.
You can manage various race events (pilot changes, refuelling, laps, intermediate sprints, etc.) and broadcast various information to the participants. Race Timing is best used with transponders, but manual operation is also provided.
<<lessYou can manage various race events (pilot changes, refuelling, laps, intermediate sprints, etc.) and broadcast various information to the participants. Race Timing is best used with transponders, but manual operation is also provided.
Download (1.1MB)
Added: 2006-07-12 License: GPL (GNU General Public License) Price:
1202 downloads
Race Game 0.5
Racing Game is a Star Wars: Racer style game. more>>
Racing Game is a Star Wars: Racer style game based on OpenGL.
<<less Download (0.53MB)
Added: 2005-08-17 License: GPL (GNU General Public License) Price:
1534 downloads
JACK Timemachine 0.3.1
JACK Timemachine is a tool that can record occasional bursts of interesting noise from jack apps. more>>
JACK Timemachine is a tool that can record occasional bursts of interesting noise from jack apps.
I used to always keep a minidisc recorder in my studio running in a mode where when you pressed record it wrote the last 10 seconds of audio to the disk and then caught up to realtime and kept recording.
The recorder died and havent been able to replace it, so this is a simple jack app to do the same job. It has the advantage that it never clips and can be wired to any part of the jack graph.
The idea is that I doodle away with whatever is kicking around in my studio and when I heard an interesting noise, Id press record and capture it, without having to try and recreate it.
It seems to be stable for me, but there could be threading issues and race condidtions if run without SCHED_FIFO (ie. without jackd -R).
<<lessI used to always keep a minidisc recorder in my studio running in a mode where when you pressed record it wrote the last 10 seconds of audio to the disk and then caught up to realtime and kept recording.
The recorder died and havent been able to replace it, so this is a simple jack app to do the same job. It has the advantage that it never clips and can be wired to any part of the jack graph.
The idea is that I doodle away with whatever is kicking around in my studio and when I heard an interesting noise, Id press record and capture it, without having to try and recreate it.
It seems to be stable for me, but there could be threading issues and race condidtions if run without SCHED_FIFO (ie. without jackd -R).
Download (0.15MB)
Added: 2006-02-09 License: GPL (GNU General Public License) Price:
1353 downloads
Fearann Muin 0.2
Fearann Muin is an online role-playing game in a medieval fantasy world. more>>
Fearann Muin is an online role-playing game in a medieval fantasy world.
Fearann Muin is an online role-playing game (MMORPG without the Massive part) with a medieval-fantasy setting and standard rule sets. It will try to be focused on community and roleplaying instead of other aspects.
Main features:
Universe
- The setting of the game is Medieval Fantasy, similar to many other games (computer games or tabletop), but not copying exactly any system in particular. We plan to introduce non-standard creatures and environments more often as the development goes on.
- The initial races for playable characters are Dwarves, Elves and Humans; we plan to add new races later. While this doesnt sound original it has some benefits, like people knowing the race traits, so they can start playing right away without pondering which race is the best suited to their taste (as it happens when all the races in a game are original, unknown to you).
- The Rule Set is the standard for many games, with well-known classes, types of magic, spells, bonus and malus for each race, etc. We would prefer to not have some of the restrictions of the rule set (in example, we would prefer to have a class-less system); but as with the races, this allows us to work with a known standard that many people already know, so its easier to learn for most people, and its known to work (we chose to not make modifications at the moment, to not end up with an unbalanced, broken system).
- Well try to make of the environment a real, living world, when possible; with different behaviors for different creatures, the environment changing a bit with seasons, and so forth.
Community and Roleplay
- People will be able to sell items or resources that they craft and harvest; and maybe also sell other services, like training people with lower levels of knowledge, or being paid by performing tasks. This will provide a full range of social relationships based on economy, that will make the players to directly affect the rest of the world with every action; as well as provide the means to get a complex society running.
- There will be Player Guilds to allow people to form groups of friends or whatever interests they want; and there will be also some kind of Professional Guilds (the name is not decided yet, it might be even Universities or Schools) that will allow players to train and be part of that Institution, which will play a powerful role in the game.
Combat
- PvP is restricted, it will be allowed in the form of Duels, where one player challenges another one, and this one decides whether to engage in combat or not. There might be some special areas (arenas) where this will be allowed without the player having to agree to fight, or maybe complete maps where PvP is unrestricted, we havent decided that yet.
- Fighting with creatures and NPCs is usually allowed (althought it might not always be a wise decision :) ), and were designing it at the moment, probably itll will be present in the next release.
- Guild vs. Guild or similar advanced forms of combat are not yet planned, since we need a significant amount of things working before we get to that, and we have to learn from experience before being able to implement them. This doesnt mean that we dont want to have it, its just that were not ready to implement it in the next few releases yet.
<<lessFearann Muin is an online role-playing game (MMORPG without the Massive part) with a medieval-fantasy setting and standard rule sets. It will try to be focused on community and roleplaying instead of other aspects.
Main features:
Universe
- The setting of the game is Medieval Fantasy, similar to many other games (computer games or tabletop), but not copying exactly any system in particular. We plan to introduce non-standard creatures and environments more often as the development goes on.
- The initial races for playable characters are Dwarves, Elves and Humans; we plan to add new races later. While this doesnt sound original it has some benefits, like people knowing the race traits, so they can start playing right away without pondering which race is the best suited to their taste (as it happens when all the races in a game are original, unknown to you).
- The Rule Set is the standard for many games, with well-known classes, types of magic, spells, bonus and malus for each race, etc. We would prefer to not have some of the restrictions of the rule set (in example, we would prefer to have a class-less system); but as with the races, this allows us to work with a known standard that many people already know, so its easier to learn for most people, and its known to work (we chose to not make modifications at the moment, to not end up with an unbalanced, broken system).
- Well try to make of the environment a real, living world, when possible; with different behaviors for different creatures, the environment changing a bit with seasons, and so forth.
Community and Roleplay
- People will be able to sell items or resources that they craft and harvest; and maybe also sell other services, like training people with lower levels of knowledge, or being paid by performing tasks. This will provide a full range of social relationships based on economy, that will make the players to directly affect the rest of the world with every action; as well as provide the means to get a complex society running.
- There will be Player Guilds to allow people to form groups of friends or whatever interests they want; and there will be also some kind of Professional Guilds (the name is not decided yet, it might be even Universities or Schools) that will allow players to train and be part of that Institution, which will play a powerful role in the game.
Combat
- PvP is restricted, it will be allowed in the form of Duels, where one player challenges another one, and this one decides whether to engage in combat or not. There might be some special areas (arenas) where this will be allowed without the player having to agree to fight, or maybe complete maps where PvP is unrestricted, we havent decided that yet.
- Fighting with creatures and NPCs is usually allowed (althought it might not always be a wise decision :) ), and were designing it at the moment, probably itll will be present in the next release.
- Guild vs. Guild or similar advanced forms of combat are not yet planned, since we need a significant amount of things working before we get to that, and we have to learn from experience before being able to implement them. This doesnt mean that we dont want to have it, its just that were not ready to implement it in the next few releases yet.
Download (1.4MB)
Added: 2006-11-30 License: GPL (GNU General Public License) Price:
1058 downloads
Robot Race 3
Robot Race project is an excellent 90% completed Robo Rally server needing an equivalent client. more>>
Robot Race project is an excellent 90% completed Robo Rally server needing an equivalent client.
Robot Race is a race game in which each player attempts to be the first to touch a series of flags by maneuvering a robot across a dynamic race course.
The game is for two to eight players playing independently or on teams. Frequently, the race will mutate into multi-player skirmishes as those players who are behind use their weaponry in an attempt to slow the opposition.
The simultaneous movement rules encourage clever strategies and counterstrategies as players try to second-guess their opponents
Enhancements:
- Changed some filenames to be more intuitive.
- Added an install script to install basic configuration files.
- Trying out the code for newcomers should be much simpler now.
- 3 typos fixed.
<<lessRobot Race is a race game in which each player attempts to be the first to touch a series of flags by maneuvering a robot across a dynamic race course.
The game is for two to eight players playing independently or on teams. Frequently, the race will mutate into multi-player skirmishes as those players who are behind use their weaponry in an attempt to slow the opposition.
The simultaneous movement rules encourage clever strategies and counterstrategies as players try to second-guess their opponents
Enhancements:
- Changed some filenames to be more intuitive.
- Added an install script to install basic configuration files.
- Trying out the code for newcomers should be much simpler now.
- 3 typos fixed.
Download (0.37MB)
Added: 2006-11-27 License: GPL (GNU General Public License) Price:
1069 downloads
Tux Racer 0.61
Tux Racer is a very fun arcade game for Linux. more>>
Tux Racer is a very fun arcade game for Linux.
The main goal in Tux Racer is to have fun! Race down mountainous terrain as quickly as possible, while collecting herring to increase your score!
Main features:
- Fun, easy to learn
- Exciting 3D courses
- Sophisticated physics result in thrilling rides down the mountains
- Collect herring while avoiding obstacles for high scores
- Race over a variety of surfaces, including fluffy snow and slick ice
- Race in various weather conditions and lighting conditions
- Create your own courses using any paint program such as The GIMP (no 3D modeller required)
- Suitable for all ages.
<<lessThe main goal in Tux Racer is to have fun! Race down mountainous terrain as quickly as possible, while collecting herring to increase your score!
Main features:
- Fun, easy to learn
- Exciting 3D courses
- Sophisticated physics result in thrilling rides down the mountains
- Collect herring while avoiding obstacles for high scores
- Race over a variety of surfaces, including fluffy snow and slick ice
- Race in various weather conditions and lighting conditions
- Create your own courses using any paint program such as The GIMP (no 3D modeller required)
- Suitable for all ages.
Download (0.62MB)
Added: 2005-12-21 License: GPL (GNU General Public License) Price:
1425 downloads
MCP2510 Bit Timing Calculator 1.0
MCP2510 Bit Timing Calculator project is a bit timing calculator for the MCP2510. more>>
MCP2510 Bit Timing Calculator project is a bit timing calculator for the MCP2510.
It is a bit timing calculator which is very easy to use.
All you have to do is to choose the baudrate and the oscilator-frequency.
Sure you can edit and change all setting. You will see a graphical bit timing diagram which show you your current options.
At the end you will get a detailed report of your choosen options. See an example here: mcp2510btn
HowTo
On the first step you have to choose your wished baudrate and the oscilator-frequency.
Second you will get a great table with all avaible baudrate for you oscilator-frequency. The are already choosen some baudrates if your baudrate equals with some on the table. Otherwise you have to select them manually, but you will get deviations to you choosen baudrate. You will the the deviation in percent at the right table.
When you are ready you can go forward to step three.
Here you have first to select your wanted Nominal Bit Time Screenshot 2 [Step 3]and then you can edit/change to values for the single segments of a bit timing.
<<lessIt is a bit timing calculator which is very easy to use.
All you have to do is to choose the baudrate and the oscilator-frequency.
Sure you can edit and change all setting. You will see a graphical bit timing diagram which show you your current options.
At the end you will get a detailed report of your choosen options. See an example here: mcp2510btn
HowTo
On the first step you have to choose your wished baudrate and the oscilator-frequency.
Second you will get a great table with all avaible baudrate for you oscilator-frequency. The are already choosen some baudrates if your baudrate equals with some on the table. Otherwise you have to select them manually, but you will get deviations to you choosen baudrate. You will the the deviation in percent at the right table.
When you are ready you can go forward to step three.
Here you have first to select your wanted Nominal Bit Time Screenshot 2 [Step 3]and then you can edit/change to values for the single segments of a bit timing.
Download (0.017MB)
Added: 2006-11-03 License: GPL (GNU General Public License) Price:
640 downloads
Net Worm Race 1.0
Net Worm Race project is a network snake game for up to 30 players. more>>
Net Worm Race project is a network snake game for up to 30 players.
Net Worm Race is a highly customizable on- line network game for up to 30 players. It is a variation on the well known "snake" theme.
Several worms (one for each player) keep growing from somewhere and can change their direction to certain angles (set in the settings) or change their speed by certain amounts in a given range.
If the head of a worm leaves the game area or another worm, the worm dies.
The game goes on until there is a single worm left.
<<lessNet Worm Race is a highly customizable on- line network game for up to 30 players. It is a variation on the well known "snake" theme.
Several worms (one for each player) keep growing from somewhere and can change their direction to certain angles (set in the settings) or change their speed by certain amounts in a given range.
If the head of a worm leaves the game area or another worm, the worm dies.
The game goes on until there is a single worm left.
Download (0.057MB)
Added: 2006-11-22 License: GPL (GNU General Public License) Price:
1066 downloads
libRTCTimer 0.0.8
libRTCTimer is a C++ timer class similar to the Timer class included with Java. more>>
libRTCTimer is a library that provides high resolution and high accuracy timing-mechanisms for C++ under linux.
This is achieved by using the internal RTC as timing-device. The library is developed to be easy to use. This includes mainly two things:
1. The whole functionality of the library should be accessible with just a few calls. All the internal stuff is hidden from the coder.
2. The library should be well documented.
WARNING: If the program using libRTCTimer does not have root-privileges (either by executing it as root or by setting the prog suid root) the highest supported resolution is 64Hz. This is not due to a limitation of this implementation! Its a linux restriction.
I dont know how this is handled by other os!
Main features:
- Millisecond resolution and even better accuracy! (Depends on your privileges and the RTC in you box!)
- Easy to use interface with only 2 classes and just a few methods to get it on.
- Complete documentation using doxygen.
- Tunable start of the tasks. (Important if you write tasks that have to deal with latencies!)
Usage:
Using libRTCTimer is very simple. You need two things:
- One instance of the class RTCTimer
- One instance of a class that derives from RTCTask
First you write a class that derives from RTCTask. This class has a virtual method called "task". The only thing you have to do is overriding this method. The code of that method is what gets executed.
Enhancements:
- This release fixes some minor bugs....
<<lessThis is achieved by using the internal RTC as timing-device. The library is developed to be easy to use. This includes mainly two things:
1. The whole functionality of the library should be accessible with just a few calls. All the internal stuff is hidden from the coder.
2. The library should be well documented.
WARNING: If the program using libRTCTimer does not have root-privileges (either by executing it as root or by setting the prog suid root) the highest supported resolution is 64Hz. This is not due to a limitation of this implementation! Its a linux restriction.
I dont know how this is handled by other os!
Main features:
- Millisecond resolution and even better accuracy! (Depends on your privileges and the RTC in you box!)
- Easy to use interface with only 2 classes and just a few methods to get it on.
- Complete documentation using doxygen.
- Tunable start of the tasks. (Important if you write tasks that have to deal with latencies!)
Usage:
Using libRTCTimer is very simple. You need two things:
- One instance of the class RTCTimer
- One instance of a class that derives from RTCTask
First you write a class that derives from RTCTask. This class has a virtual method called "task". The only thing you have to do is overriding this method. The code of that method is what gets executed.
Enhancements:
- This release fixes some minor bugs....
Download (0.29MB)
Added: 2006-10-03 License: GPL (GNU General Public License) Price:
1117 downloads
Convert::RACE 0.07
Convert::RACE is a conversion between Unicode and RACE. more>>
Convert::RACE is a conversion between Unicode and RACE.
SYNOPSIS
use Convert::RACE;
$domain = to_race($utf16str);
$utf16str = from_race($domain);
This module provides functions to convert between RACE (Row-based ASCII-Compatible Encoding) and Unicode Encodings.
RACE converts strings with internationalized characters into strings of US-ASCII that are acceptable as host name parts in current DNS host naming usage.
<<lessSYNOPSIS
use Convert::RACE;
$domain = to_race($utf16str);
$utf16str = from_race($domain);
This module provides functions to convert between RACE (Row-based ASCII-Compatible Encoding) and Unicode Encodings.
RACE converts strings with internationalized characters into strings of US-ASCII that are acceptable as host name parts in current DNS host naming usage.
Download (0.004MB)
Added: 2006-08-14 License: GPL (GNU General Public License) Price:
1167 downloads
KMidiTracker 0.5.13
KMidiTracker is a MIDI Step Sequencer. more>>
KMidiTracker is a MIDI Step Sequencer.
A Step Sequencer is a sequencer in witch the MIDI notes are delivered at regular time intervals, usually a 1/4th of a quarter note. As such it is not as versatile as a regular sequencer as [Rosegarden], but allows very easy creation of loops and sequences. The use of the [MIDI Clock] allows several sequencers communicate clock events, so it is possible to join several sequencers, with diverse focus, to make one single synchronized composition.
KMidiTracker is similar to trackers like [FastTracker], [ScreamTracker] or [Buzz], but only the Tracker; no actual sound is emmited. Only MIDI signals.
The Tracker divides songs in tracks, each one have several patterns that are arranged as sequences. Time advance in steps that depend on tempo, and in each time step a new MIDI note may sound, or a controller event may be sent. You can have several columns of notes and/or controllers for each pattern, and pattern length is configurable.
Main features:
- MIDI oriented Step Sequencer
- ALSA MIDI input/output
- MIDI thru
- Keyboard input
- Graphical Controller edition
- Controllers include MIDI Controllers, SysEx Controllers and PitchBend
- MIDI Master Clock (master and slave)
- Linux RTC timer or MMC if avaliable for perfect timing
- Tracks and columns in patterns muteable
- SysEx parameters. Can be loaded from binary file, manually inserted in hex, or captured from midi input.
- Variable Time Signature
- Load/Save
- KDE application: easy menu, toolbar and shortcuts changes
- Everything can be changed in realtime: notes, arrangement, loops, controllers, load/save, new tracks or patterns, delete tracks or patterns...
- [GPL] license
<<lessA Step Sequencer is a sequencer in witch the MIDI notes are delivered at regular time intervals, usually a 1/4th of a quarter note. As such it is not as versatile as a regular sequencer as [Rosegarden], but allows very easy creation of loops and sequences. The use of the [MIDI Clock] allows several sequencers communicate clock events, so it is possible to join several sequencers, with diverse focus, to make one single synchronized composition.
KMidiTracker is similar to trackers like [FastTracker], [ScreamTracker] or [Buzz], but only the Tracker; no actual sound is emmited. Only MIDI signals.
The Tracker divides songs in tracks, each one have several patterns that are arranged as sequences. Time advance in steps that depend on tempo, and in each time step a new MIDI note may sound, or a controller event may be sent. You can have several columns of notes and/or controllers for each pattern, and pattern length is configurable.
Main features:
- MIDI oriented Step Sequencer
- ALSA MIDI input/output
- MIDI thru
- Keyboard input
- Graphical Controller edition
- Controllers include MIDI Controllers, SysEx Controllers and PitchBend
- MIDI Master Clock (master and slave)
- Linux RTC timer or MMC if avaliable for perfect timing
- Tracks and columns in patterns muteable
- SysEx parameters. Can be loaded from binary file, manually inserted in hex, or captured from midi input.
- Variable Time Signature
- Load/Save
- KDE application: easy menu, toolbar and shortcuts changes
- Everything can be changed in realtime: notes, arrangement, loops, controllers, load/save, new tracks or patterns, delete tracks or patterns...
- [GPL] license
Download (0.61MB)
Added: 2005-09-17 License: GPL (GNU General Public License) Price:
1497 downloads
SafeCache 0.9
SafeCache is an extension which segments the cache on the basis of the document origin, defending against web-privacy attacks. more>>
SafeCache is an extension which segments the cache on the basis of the document origin, defending against web-privacy attacks.
Segments the cache on the basis of the originating document, defending against web privacy attacks that remote sites can use to determine your browser history at other sites.
For example, a b.com image appearing on an a.com page would have a separate cache entry from the same image appearing on a b.com page, so a.com cannot use timing techniques to determine if you have visited b.com before.
Checks cookie settings (allow, originating site only, deny) to determine your desired privacy level (segmented cache, cache originating site only, or never cache).
<<lessSegments the cache on the basis of the originating document, defending against web privacy attacks that remote sites can use to determine your browser history at other sites.
For example, a b.com image appearing on an a.com page would have a separate cache entry from the same image appearing on a b.com page, so a.com cannot use timing techniques to determine if you have visited b.com before.
Checks cookie settings (allow, originating site only, deny) to determine your desired privacy level (segmented cache, cache originating site only, or never cache).
Download (0.013MB)
Added: 2007-04-18 License: MPL (Mozilla Public License) Price:
924 downloads
Ultratron 1.5
Ultratron is an arcade game where you have to destroy the four evil robots of the Apocalypse! more>>
Ultratron is an arcade game where you have to destroy the four evil robots of the Apocalypse!
The last human has been slain by evil killer robots. You are the one remaining humanoid battle droid. Your mission is to avenge the human race, and destroy the four bots of the Apocalypse - Ieiunitas, Bellum, Lues and Letum!
Power up your droid with ever more powerful weaponry as you blast your way through the levels, avoiding Chasers, Turrets, Spawners, Minelayers, bombs, and bullets!
Main features:
- 70+ different robots to destroy
- 40+ levels of frantic shooter action
- 4 giant boss robots
- 10 powerups
- Bonus stages
- Online hiscore table
<<lessThe last human has been slain by evil killer robots. You are the one remaining humanoid battle droid. Your mission is to avenge the human race, and destroy the four bots of the Apocalypse - Ieiunitas, Bellum, Lues and Letum!
Power up your droid with ever more powerful weaponry as you blast your way through the levels, avoiding Chasers, Turrets, Spawners, Minelayers, bombs, and bullets!
Main features:
- 70+ different robots to destroy
- 40+ levels of frantic shooter action
- 4 giant boss robots
- 10 powerups
- Bonus stages
- Online hiscore table
Download (MB)
Added: 2006-03-16 License: Freeware Price:
1604 downloads
KRunning 0.5.3
KRunning is a database manager to track your personal running (track, logging, etc.) events. more>>
KRunning is a database manager to track your personal running (track, jogging, etc.) events. KRunning project prints all results and a document for each runner.
Enhancements:
- Fixed a Position Control Bug that causes that runner could get 2 and more times
- reworked the evaluation routine.
- Store times in milliseconds.
- Fixed a bug that doesnt fill the certification list.
- Added Race table, splitted DBConnection into DBObjects
- Bugfix : getState for Runnerlist
- New RunnerEdit Dialog
<<lessEnhancements:
- Fixed a Position Control Bug that causes that runner could get 2 and more times
- reworked the evaluation routine.
- Store times in milliseconds.
- Fixed a bug that doesnt fill the certification list.
- Added Race table, splitted DBConnection into DBObjects
- Bugfix : getState for Runnerlist
- New RunnerEdit Dialog
Download (0.37MB)
Added: 2007-03-12 License: GPL (GNU General Public License) Price:
956 downloads
FLASH-PLAICE 0.1
FLASH-PLAICE is a powerful in-circuit development tool. more>>
FLASH-PLAICE is a powerful in-circuit development tool that combines the features of a flash programmer, an emulator, and a high speed multi-channel logic analyzer into one device. The project runs uClinux.
The logic analyzer features up to 200MHz sampling rates and up to 32 input channels. The logic analyzer Java client features support for up to 200MHz sampling rates, user controlled filtering operations, time line in diagram, metadata (size, rate, and trigger position) stored in files, an ID command for device identification, configurable serial port transfer rate, user configurable drawing modes (logic level, hex value, and scope), and Java client access via almost any PC with a serial port.
The Java client uses the RXTX serial library with support for 34 platforms including Linux, Windows, and Solaris. Java client plugins include an SPI and I2C bus protocol analyzer, timing analysis to state analysis conversion, and post-processing functions.
<<lessThe logic analyzer features up to 200MHz sampling rates and up to 32 input channels. The logic analyzer Java client features support for up to 200MHz sampling rates, user controlled filtering operations, time line in diagram, metadata (size, rate, and trigger position) stored in files, an ID command for device identification, configurable serial port transfer rate, user configurable drawing modes (logic level, hex value, and scope), and Java client access via almost any PC with a serial port.
The Java client uses the RXTX serial library with support for 34 platforms including Linux, Windows, and Solaris. Java client plugins include an SPI and I2C bus protocol analyzer, timing analysis to state analysis conversion, and post-processing functions.
Download (MB)
Added: 2007-04-30 License: GPL (GNU General Public License) Price:
911 downloads
Secleted [ 0 ] software to compare
Copyright Notice:
Software piracy is theft, Using crack, password, serial numbers, registration codes, key generators is illegal and prevent future software development. The above race timing search only lists software in full, demo and trial versions for free download. Download links are directly from our mirror sites or publisher sites, torrent files or links from rapidshare.com, yousendit.com or megaupload.com are not allowed